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-rw-r--r--common/java/com/android/common/GoogleLogTags.logtags2
-rw-r--r--include/ui/android_native_buffer.h9
-rw-r--r--include/ui/egl/android_natives.h18
-rw-r--r--libs/surfaceflinger/Layer.cpp25
-rw-r--r--opengl/libagl/Android.mk4
-rw-r--r--opengl/libagl/texture.cpp2
6 files changed, 55 insertions, 5 deletions
diff --git a/common/java/com/android/common/GoogleLogTags.logtags b/common/java/com/android/common/GoogleLogTags.logtags
index a5c9bb0..bf6091a 100644
--- a/common/java/com/android/common/GoogleLogTags.logtags
+++ b/common/java/com/android/common/GoogleLogTags.logtags
@@ -80,7 +80,7 @@ option java_package com.android.common
204004 gtalk_heartbeat_reset (interval_and_nt|1),(ip|3)
# This event is logged when an Rmq v2 packet is sent or received.
-204005 push_messaging (packet_type|1),(persistent_id|3),(stream_id|1),(last_stream_id|1)
+204005 data_messaging (packet_type|1),(persistent_id|3),(stream_id|1),(last_stream_id|1)
#####
# Google Login Service and Setup Wizard
diff --git a/include/ui/android_native_buffer.h b/include/ui/android_native_buffer.h
index 9c92af8..402843e 100644
--- a/include/ui/android_native_buffer.h
+++ b/include/ui/android_native_buffer.h
@@ -33,6 +33,15 @@ typedef struct android_native_buffer_t
common.version = sizeof(android_native_buffer_t);
memset(common.reserved, 0, sizeof(common.reserved));
}
+
+ // Implement the methods that sp<android_native_buffer_t> expects so that it
+ // can be used to automatically refcount android_native_buffer_t's.
+ void incStrong(const void* id) const {
+ common.incRef(const_cast<android_native_base_t*>(&common));
+ }
+ void decStrong(const void* id) const {
+ common.decRef(const_cast<android_native_base_t*>(&common));
+ }
#endif
struct android_native_base_t common;
diff --git a/include/ui/egl/android_natives.h b/include/ui/egl/android_natives.h
index 471c3c7..49bfa2b 100644
--- a/include/ui/egl/android_natives.h
+++ b/include/ui/egl/android_natives.h
@@ -98,6 +98,15 @@ typedef struct android_native_window_t
common.version = sizeof(android_native_window_t);
memset(common.reserved, 0, sizeof(common.reserved));
}
+
+ // Implement the methods that sp<android_native_window_t> expects so that it
+ // can be used to automatically refcount android_native_window_t's.
+ void incStrong(const void* id) const {
+ common.incRef(const_cast<android_native_base_t*>(&common));
+ }
+ void decStrong(const void* id) const {
+ common.decRef(const_cast<android_native_base_t*>(&common));
+ }
#endif
struct android_native_base_t common;
@@ -291,6 +300,15 @@ namespace android {
template <typename NATIVE_TYPE, typename TYPE, typename REF>
class EGLNativeBase : public NATIVE_TYPE, public REF
{
+public:
+ // Disambiguate between the incStrong in REF and NATIVE_TYPE
+ void incStrong(const void* id) const {
+ REF::incStrong(id);
+ }
+ void decStrong(const void* id) const {
+ REF::decStrong(id);
+ }
+
protected:
typedef EGLNativeBase<NATIVE_TYPE, TYPE, REF> BASE;
EGLNativeBase() : NATIVE_TYPE(), REF() {
diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp
index 566428f..e6658fa 100644
--- a/libs/surfaceflinger/Layer.cpp
+++ b/libs/surfaceflinger/Layer.cpp
@@ -276,9 +276,28 @@ void Layer::onDraw(const Region& clip) const
GLuint textureName = mTextures[index].name;
if (UNLIKELY(textureName == -1LU)) {
// the texture has not been created yet, this Layer has
- // in fact never been drawn into. this happens frequently with
- // SurfaceView.
- clearWithOpenGL(clip);
+ // in fact never been drawn into. This happens frequently with
+ // SurfaceView because the WindowManager can't know when the client
+ // has drawn the first time.
+
+ // If there is nothing under us, we paint the screen in black, otherwise
+ // we just skip this update.
+
+ // figure out if there is something below us
+ Region under;
+ const SurfaceFlinger::LayerVector& drawingLayers(mFlinger->mDrawingState.layersSortedByZ);
+ const size_t count = drawingLayers.size();
+ for (size_t i=0 ; i<count ; ++i) {
+ const sp<LayerBase>& layer(drawingLayers[i]);
+ if (layer.get() == static_cast<LayerBase const*>(this))
+ break;
+ under.orSelf(layer->visibleRegionScreen);
+ }
+ // if not everything below us is covered, we plug the holes!
+ Region holes(clip.subtract(under));
+ if (!holes.isEmpty()) {
+ clearWithOpenGL(holes);
+ }
return;
}
drawWithOpenGL(clip, mTextures[index]);
diff --git a/opengl/libagl/Android.mk b/opengl/libagl/Android.mk
index 6cb146c..8abd649 100644
--- a/opengl/libagl/Android.mk
+++ b/opengl/libagl/Android.mk
@@ -37,6 +37,10 @@ ifeq ($(TARGET_ARCH),arm)
LOCAL_CFLAGS += -fstrict-aliasing
endif
+ifeq ($(ARCH_ARM_HAVE_TLS_REGISTER),true)
+ LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER
+endif
+
ifneq ($(TARGET_SIMULATOR),true)
# we need to access the private Bionic header <bionic_tls.h>
# on ARM platforms, we need to mirror the ARCH_ARM_HAVE_TLS_REGISTER
diff --git a/opengl/libagl/texture.cpp b/opengl/libagl/texture.cpp
index 9407bd5..d67612e 100644
--- a/opengl/libagl/texture.cpp
+++ b/opengl/libagl/texture.cpp
@@ -1515,7 +1515,7 @@ void glReadPixels(
ogles_error(c, GL_INVALID_VALUE);
return;
}
- if (x<0 || x<0) {
+ if (x<0 || y<0) {
ogles_error(c, GL_INVALID_VALUE);
return;
}