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-rw-r--r--include/surfaceflinger/ISurfaceComposer.h10
-rw-r--r--include/surfaceflinger/SurfaceComposerClient.h22
2 files changed, 10 insertions, 22 deletions
diff --git a/include/surfaceflinger/ISurfaceComposer.h b/include/surfaceflinger/ISurfaceComposer.h
index 5eb09c7..58fd89d 100644
--- a/include/surfaceflinger/ISurfaceComposer.h
+++ b/include/surfaceflinger/ISurfaceComposer.h
@@ -33,8 +33,9 @@
namespace android {
// ----------------------------------------------------------------------------
-class IMemoryHeap;
class ComposerState;
+class IDisplayEventConnection;
+class IMemoryHeap;
class ISurfaceComposer : public IInterface
{
@@ -124,13 +125,19 @@ public:
uint32_t reqWidth, uint32_t reqHeight,
uint32_t minLayerZ, uint32_t maxLayerZ) = 0;
+ /* triggers screen off animation */
virtual status_t turnElectronBeamOff(int32_t mode) = 0;
+
+ /* triggers screen on animation */
virtual status_t turnElectronBeamOn(int32_t mode) = 0;
/* verify that an ISurfaceTexture was created by SurfaceFlinger.
*/
virtual bool authenticateSurfaceTexture(
const sp<ISurfaceTexture>& surface) const = 0;
+
+ /* return an IDisplayEventConnection */
+ virtual sp<IDisplayEventConnection> createDisplayEventConnection() = 0;
};
// ----------------------------------------------------------------------------
@@ -151,6 +158,7 @@ public:
TURN_ELECTRON_BEAM_OFF,
TURN_ELECTRON_BEAM_ON,
AUTHENTICATE_SURFACE,
+ CREATE_DISPLAY_EVENT_CONNECTION,
};
virtual status_t onTransact( uint32_t code,
diff --git a/include/surfaceflinger/SurfaceComposerClient.h b/include/surfaceflinger/SurfaceComposerClient.h
index 8226abe..99affda 100644
--- a/include/surfaceflinger/SurfaceComposerClient.h
+++ b/include/surfaceflinger/SurfaceComposerClient.h
@@ -28,7 +28,6 @@
#include <utils/threads.h>
#include <ui/PixelFormat.h>
-#include <ui/Region.h>
#include <surfaceflinger/Surface.h>
@@ -39,30 +38,11 @@ namespace android {
class DisplayInfo;
class Composer;
class IMemoryHeap;
-class ISurfaceComposer;
+class ISurfaceComposerClient;
class Region;
-class surface_flinger_cblk_t;
-struct layer_state_t;
// ---------------------------------------------------------------------------
-class ComposerService : public Singleton<ComposerService>
-{
- // these are constants
- sp<ISurfaceComposer> mComposerService;
- sp<IMemoryHeap> mServerCblkMemory;
- surface_flinger_cblk_t volatile* mServerCblk;
- ComposerService();
- friend class Singleton<ComposerService>;
-public:
- static sp<ISurfaceComposer> getComposerService();
- static surface_flinger_cblk_t const volatile * getControlBlock();
-};
-
-// ---------------------------------------------------------------------------
-
-class Composer;
-
class SurfaceComposerClient : public RefBase
{
friend class Composer;