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-rw-r--r--include/gui/BufferItemConsumer.h91
-rw-r--r--include/gui/CpuConsumer.h4
-rw-r--r--include/ui/Fence.h3
-rw-r--r--include/utils/VectorImpl.h20
4 files changed, 115 insertions, 3 deletions
diff --git a/include/gui/BufferItemConsumer.h b/include/gui/BufferItemConsumer.h
new file mode 100644
index 0000000..cd4df25
--- /dev/null
+++ b/include/gui/BufferItemConsumer.h
@@ -0,0 +1,91 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GUI_BUFFERITEMCONSUMER_H
+#define ANDROID_GUI_BUFFERITEMCONSUMER_H
+
+#include <gui/ConsumerBase.h>
+
+#include <ui/GraphicBuffer.h>
+
+#include <utils/String8.h>
+#include <utils/Vector.h>
+#include <utils/threads.h>
+
+#define ANDROID_GRAPHICS_BUFFERITEMCONSUMER_JNI_ID "mBufferItemConsumer"
+
+namespace android {
+
+/**
+ * BufferItemConsumer is a BufferQueue consumer endpoint that allows clients
+ * access to the whole BufferItem entry from BufferQueue. Multiple buffers may
+ * be acquired at once, to be used concurrently by the client. This consumer can
+ * operate either in synchronous or asynchronous mode.
+ */
+class BufferItemConsumer: public ConsumerBase
+{
+ public:
+ typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
+
+ typedef BufferQueue::BufferItem BufferItem;
+
+ enum { INVALID_BUFFER_SLOT = BufferQueue::INVALID_BUFFER_SLOT };
+ enum { NO_BUFFER_AVAILABLE = BufferQueue::NO_BUFFER_AVAILABLE };
+
+ // Create a new buffer item consumer. The consumerUsage parameter determines
+ // the consumer usage flags passed to the graphics allocator. The
+ // bufferCount parameter specifies how many buffers can be locked for user
+ // access at the same time.
+ BufferItemConsumer(uint32_t consumerUsage,
+ int bufferCount = BufferQueue::MIN_UNDEQUEUED_BUFFERS,
+ bool synchronousMode = false);
+
+ virtual ~BufferItemConsumer();
+
+ // set the name of the BufferItemConsumer that will be used to identify it in
+ // log messages.
+ void setName(const String8& name);
+
+ // Gets the next graphics buffer from the producer, filling out the
+ // passed-in BufferItem structure. Returns NO_BUFFER_AVAILABLE if the queue
+ // of buffers is empty, and INVALID_OPERATION if the maximum number of
+ // buffers is already acquired.
+ //
+ // Only a fixed number of buffers can be acquired at a time, determined by
+ // the construction-time bufferCount parameter. If INVALID_OPERATION is
+ // returned by acquireBuffer, then old buffers must be returned to the
+ // queue by calling releaseBuffer before more buffers can be acquired.
+ //
+ // If waitForFence is true, and the acquired BufferItem has a valid fence object,
+ // acquireBuffer will wait on the fence with no timeout before returning.
+ status_t acquireBuffer(BufferItem *item, bool waitForFence = true);
+
+ // Returns an acquired buffer to the queue, allowing it to be reused. Since
+ // only a fixed number of buffers may be acquired at a time, old buffers
+ // must be released by calling releaseBuffer to ensure new buffers can be
+ // acquired by acquireBuffer. Once a BufferItem is released, the caller must
+ // not access any members of the BufferItem, and should immediately remove
+ // all of its references to the BufferItem itself.
+ status_t releaseBuffer(const BufferItem &item,
+ const sp<Fence>& releaseFence = Fence::NO_FENCE);
+
+ sp<ISurfaceTexture> getProducerInterface() const { return getBufferQueue(); }
+
+};
+
+} // namespace android
+
+#endif // ANDROID_GUI_CPUCONSUMER_H
diff --git a/include/gui/CpuConsumer.h b/include/gui/CpuConsumer.h
index 49c90db..807a4b5 100644
--- a/include/gui/CpuConsumer.h
+++ b/include/gui/CpuConsumer.h
@@ -59,6 +59,8 @@ class CpuConsumer: public ConsumerBase
// how many buffers can be locked for user access at the same time.
CpuConsumer(uint32_t maxLockedBuffers);
+ virtual ~CpuConsumer();
+
// set the name of the CpuConsumer that will be used to identify it in
// log messages.
void setName(const String8& name);
@@ -86,7 +88,7 @@ class CpuConsumer: public ConsumerBase
// Maximum number of buffers that can be locked at a time
uint32_t mMaxLockedBuffers;
- void freeBufferLocked(int slotIndex);
+ virtual void freeBufferLocked(int slotIndex);
// Array for tracking pointers passed to the consumer, matching the
// mSlots indexing
diff --git a/include/ui/Fence.h b/include/ui/Fence.h
index 17cb018..b516a22 100644
--- a/include/ui/Fence.h
+++ b/include/ui/Fence.h
@@ -18,7 +18,6 @@
#define ANDROID_FENCE_H
#include <stdint.h>
-#include <limits.h>
#include <sys/types.h>
#include <ui/ANativeObjectBase.h>
@@ -65,7 +64,7 @@ public:
// TIMEOUT_NEVER may be passed to the wait method to indicate that it
// should wait indefinitely for the fence to signal.
- enum { TIMEOUT_NEVER = UINT_MAX };
+ enum { TIMEOUT_NEVER = -1 };
// merge combines two Fence objects, creating a new Fence object that
// becomes signaled when both f1 and f2 are signaled (even if f1 or f2 is
diff --git a/include/utils/VectorImpl.h b/include/utils/VectorImpl.h
index b1224c6..c4ec2ff 100644
--- a/include/utils/VectorImpl.h
+++ b/include/utils/VectorImpl.h
@@ -104,6 +104,16 @@ protected:
virtual void do_splat(void* dest, const void* item, size_t num) const = 0;
virtual void do_move_forward(void* dest, const void* from, size_t num) const = 0;
virtual void do_move_backward(void* dest, const void* from, size_t num) const = 0;
+
+ // take care of FBC...
+ virtual void reservedVectorImpl1();
+ virtual void reservedVectorImpl2();
+ virtual void reservedVectorImpl3();
+ virtual void reservedVectorImpl4();
+ virtual void reservedVectorImpl5();
+ virtual void reservedVectorImpl6();
+ virtual void reservedVectorImpl7();
+ virtual void reservedVectorImpl8();
private:
void* _grow(size_t where, size_t amount);
@@ -155,6 +165,16 @@ public:
protected:
virtual int do_compare(const void* lhs, const void* rhs) const = 0;
+ // take care of FBC...
+ virtual void reservedSortedVectorImpl1();
+ virtual void reservedSortedVectorImpl2();
+ virtual void reservedSortedVectorImpl3();
+ virtual void reservedSortedVectorImpl4();
+ virtual void reservedSortedVectorImpl5();
+ virtual void reservedSortedVectorImpl6();
+ virtual void reservedSortedVectorImpl7();
+ virtual void reservedSortedVectorImpl8();
+
private:
ssize_t _indexOrderOf(const void* item, size_t* order = 0) const;