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-rw-r--r--include/gui/ISurfaceTexture.h7
-rw-r--r--include/gui/SurfaceTexture.h3
-rw-r--r--include/gui/SurfaceTextureClient.h12
3 files changed, 20 insertions, 2 deletions
diff --git a/include/gui/ISurfaceTexture.h b/include/gui/ISurfaceTexture.h
index 37a9b4a..e764425 100644
--- a/include/gui/ISurfaceTexture.h
+++ b/include/gui/ISurfaceTexture.h
@@ -78,7 +78,12 @@ protected:
// client for this buffer. The timestamp is measured in nanoseconds, and
// must be monotonically increasing. Its other properties (zero point, etc)
// are client-dependent, and should be documented by the client.
- virtual status_t queueBuffer(int slot, int64_t timestamp) = 0;
+ //
+ // outWidth, outHeight and outTransform are filed with the default width
+ // default height of the window and current transform applied to buffers,
+ // respectively.
+ virtual status_t queueBuffer(int slot, int64_t timestamp,
+ uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) = 0;
// cancelBuffer indicates that the client does not wish to fill in the
// buffer associated with slot and transfers ownership of the slot back to
diff --git a/include/gui/SurfaceTexture.h b/include/gui/SurfaceTexture.h
index e46765e..945f4bc 100644
--- a/include/gui/SurfaceTexture.h
+++ b/include/gui/SurfaceTexture.h
@@ -84,7 +84,8 @@ public:
// nanoseconds, and must be monotonically increasing. Its other semantics
// (zero point, etc) are client-dependent and should be documented by the
// client.
- virtual status_t queueBuffer(int buf, int64_t timestamp);
+ virtual status_t queueBuffer(int buf, int64_t timestamp,
+ uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform);
virtual void cancelBuffer(int buf);
virtual status_t setCrop(const Rect& reg);
virtual status_t setTransform(uint32_t transform);
diff --git a/include/gui/SurfaceTextureClient.h b/include/gui/SurfaceTextureClient.h
index 76e7119..829d8ab 100644
--- a/include/gui/SurfaceTextureClient.h
+++ b/include/gui/SurfaceTextureClient.h
@@ -151,6 +151,18 @@ private:
// dequeued format or to mReqFormat if no buffer was dequeued.
uint32_t mQueryFormat;
+ // mDefaultWidth is default width of the window, regardless of the
+ // set_dimension call
+ uint32_t mDefaultWidth;
+
+ // mDefaultHeight is default width of the window, regardless of the
+ // set_dimension call
+ uint32_t mDefaultHeight;
+
+ // mTransformHint is the transform probably applied to buffers of this
+ // window. this is only a hint, actual transform may differ.
+ uint32_t mTransformHint;
+
// mMutex is the mutex used to prevent concurrent access to the member
// variables of SurfaceTexture objects. It must be locked whenever the
// member variables are accessed.