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-rw-r--r--include/ui/Input.h4
-rw-r--r--include/ui/InputDispatcher.h5
2 files changed, 6 insertions, 3 deletions
diff --git a/include/ui/Input.h b/include/ui/Input.h
index 66061fd..8c6018b 100644
--- a/include/ui/Input.h
+++ b/include/ui/Input.h
@@ -95,6 +95,10 @@ enum {
// Indicates that the input event was injected.
POLICY_FLAG_INJECTED = 0x01000000,
+ // Indicates that the input event is from a trusted source such as a directly attached
+ // input device or an application with system-wide event injection permission.
+ POLICY_FLAG_TRUSTED = 0x02000000,
+
/* These flags are set by the input reader policy as it intercepts each event. */
// Indicates that the screen was off when the event was received and the event
diff --git a/include/ui/InputDispatcher.h b/include/ui/InputDispatcher.h
index 0834e86..3599163 100644
--- a/include/ui/InputDispatcher.h
+++ b/include/ui/InputDispatcher.h
@@ -913,7 +913,6 @@ private:
void drainInboundQueueLocked();
void releasePendingEventLocked();
void releaseInboundEventLocked(EventEntry* entry);
- bool isEventFromTrustedSourceLocked(EventEntry* entry);
// Dispatch state.
bool mDispatchEnabled;
@@ -960,10 +959,10 @@ private:
nsecs_t currentTime, ConfigurationChangedEntry* entry);
bool dispatchKeyLocked(
nsecs_t currentTime, KeyEntry* entry, nsecs_t keyRepeatTimeout,
- bool dropEvent, nsecs_t* nextWakeupTime);
+ DropReason* dropReason, nsecs_t* nextWakeupTime);
bool dispatchMotionLocked(
nsecs_t currentTime, MotionEntry* entry,
- bool dropEvent, nsecs_t* nextWakeupTime);
+ DropReason* dropReason, nsecs_t* nextWakeupTime);
void dispatchEventToCurrentInputTargetsLocked(
nsecs_t currentTime, EventEntry* entry, bool resumeWithAppendedMotionSample);