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-rw-r--r--include/binder/BinderService.h60
-rw-r--r--include/binder/IInterface.h17
-rw-r--r--include/binder/IPCThreadState.h6
-rw-r--r--include/binder/Parcel.h31
-rw-r--r--include/gui/ISensorEventConnection.h57
-rw-r--r--include/gui/ISensorServer.h57
-rw-r--r--include/gui/Sensor.h91
-rw-r--r--include/gui/SensorChannel.h53
-rw-r--r--include/gui/SensorEventQueue.h82
-rw-r--r--include/gui/SensorManager.h63
-rw-r--r--include/private/surfaceflinger/SharedBufferStack.h223
-rw-r--r--include/surfaceflinger/ISurface.h19
-rw-r--r--include/surfaceflinger/ISurfaceComposer.h8
-rw-r--r--include/surfaceflinger/ISurfaceComposerClient.h (renamed from include/surfaceflinger/ISurfaceFlingerClient.h)32
-rw-r--r--include/surfaceflinger/Surface.h144
-rw-r--r--include/surfaceflinger/SurfaceComposerClient.h56
-rw-r--r--include/ui/EventHub.h213
-rw-r--r--include/ui/FramebufferNativeWindow.h14
-rw-r--r--include/ui/GraphicBuffer.h13
-rw-r--r--include/ui/GraphicBufferAllocator.h2
-rw-r--r--include/ui/Input.h491
-rw-r--r--include/ui/InputDispatcher.h669
-rw-r--r--include/ui/InputManager.h172
-rw-r--r--include/ui/InputReader.h843
-rw-r--r--include/ui/InputTransport.h334
-rwxr-xr-x[-rw-r--r--]include/ui/KeycodeLabels.h125
-rw-r--r--include/ui/Rect.h33
-rw-r--r--include/ui/android_native_buffer.h9
-rw-r--r--include/ui/egl/android_natives.h133
-rw-r--r--include/utils/Asset.h11
-rw-r--r--include/utils/AssetManager.h20
-rw-r--r--include/utils/BitSet.h67
-rw-r--r--include/utils/Buffer.h107
-rw-r--r--include/utils/ObbFile.h87
-rw-r--r--include/utils/PollLoop.h197
-rw-r--r--include/utils/Pool.h71
-rw-r--r--include/utils/RefBase.h32
-rw-r--r--include/utils/ResourceTypes.h31
-rw-r--r--include/utils/Singleton.h8
-rw-r--r--include/utils/StopWatch.h2
-rw-r--r--include/utils/StreamingZipInflater.h82
-rw-r--r--include/utils/String8.h2
-rw-r--r--include/utils/Vector.h18
-rw-r--r--include/utils/VectorImpl.h6
-rw-r--r--include/utils/ZipFileCRO.h4
-rw-r--r--include/utils/ZipFileRO.h33
-rw-r--r--include/utils/threads.h90
47 files changed, 4368 insertions, 550 deletions
diff --git a/include/binder/BinderService.h b/include/binder/BinderService.h
new file mode 100644
index 0000000..2316fef
--- /dev/null
+++ b/include/binder/BinderService.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_BINDER_SERVICE_H
+#define ANDROID_BINDER_SERVICE_H
+
+#include <stdint.h>
+
+#include <utils/Errors.h>
+#include <utils/String16.h>
+
+#include <binder/IServiceManager.h>
+#include <binder/IPCThreadState.h>
+#include <binder/ProcessState.h>
+#include <binder/IServiceManager.h>
+
+// ---------------------------------------------------------------------------
+namespace android {
+
+template<typename SERVICE>
+class BinderService
+{
+public:
+ static status_t publish() {
+ sp<IServiceManager> sm(defaultServiceManager());
+ return sm->addService(String16(SERVICE::getServiceName()), new SERVICE());
+ }
+
+ static void publishAndJoinThreadPool() {
+ sp<ProcessState> proc(ProcessState::self());
+ sp<IServiceManager> sm(defaultServiceManager());
+ sm->addService(String16(SERVICE::getServiceName()), new SERVICE());
+ ProcessState::self()->startThreadPool();
+ IPCThreadState::self()->joinThreadPool();
+ }
+
+ static void instantiate() { publish(); }
+
+ static status_t shutdown() {
+ return NO_ERROR;
+ }
+};
+
+
+}; // namespace android
+// ---------------------------------------------------------------------------
+#endif // ANDROID_BINDER_SERVICE_H
diff --git a/include/binder/IInterface.h b/include/binder/IInterface.h
index 273d922..5f9f69c 100644
--- a/include/binder/IInterface.h
+++ b/include/binder/IInterface.h
@@ -72,21 +72,24 @@ protected:
// ----------------------------------------------------------------------
#define DECLARE_META_INTERFACE(INTERFACE) \
- static const String16 descriptor; \
- static sp<I##INTERFACE> asInterface(const sp<IBinder>& obj); \
- virtual const String16& getInterfaceDescriptor() const; \
+ static const android::String16 descriptor; \
+ static android::sp<I##INTERFACE> asInterface( \
+ const android::sp<android::IBinder>& obj); \
+ virtual const android::String16& getInterfaceDescriptor() const; \
I##INTERFACE(); \
virtual ~I##INTERFACE(); \
#define IMPLEMENT_META_INTERFACE(INTERFACE, NAME) \
- const String16 I##INTERFACE::descriptor(NAME); \
- const String16& I##INTERFACE::getInterfaceDescriptor() const { \
+ const android::String16 I##INTERFACE::descriptor(NAME); \
+ const android::String16& \
+ I##INTERFACE::getInterfaceDescriptor() const { \
return I##INTERFACE::descriptor; \
} \
- sp<I##INTERFACE> I##INTERFACE::asInterface(const sp<IBinder>& obj) \
+ android::sp<I##INTERFACE> I##INTERFACE::asInterface( \
+ const android::sp<android::IBinder>& obj) \
{ \
- sp<I##INTERFACE> intr; \
+ android::sp<I##INTERFACE> intr; \
if (obj != NULL) { \
intr = static_cast<I##INTERFACE*>( \
obj->queryLocalInterface( \
diff --git a/include/binder/IPCThreadState.h b/include/binder/IPCThreadState.h
index 3ab985d..04e24d2 100644
--- a/include/binder/IPCThreadState.h
+++ b/include/binder/IPCThreadState.h
@@ -40,6 +40,9 @@ public:
int getCallingPid();
int getCallingUid();
+
+ void setStrictModePolicy(int32_t policy);
+ int32_t getStrictModePolicy() const;
int64_t clearCallingIdentity();
void restoreCallingIdentity(int64_t token);
@@ -109,8 +112,9 @@ private:
status_t mLastError;
pid_t mCallingPid;
uid_t mCallingUid;
+ int32_t mStrictModePolicy;
};
-
+
}; // namespace android
// ---------------------------------------------------------------------------
diff --git a/include/binder/Parcel.h b/include/binder/Parcel.h
index 66c34b2..32c9a1d 100644
--- a/include/binder/Parcel.h
+++ b/include/binder/Parcel.h
@@ -26,11 +26,12 @@
// ---------------------------------------------------------------------------
namespace android {
+class Flattenable;
class IBinder;
+class IPCThreadState;
class ProcessState;
class String8;
class TextOutput;
-class Flattenable;
struct flat_binder_object; // defined in support_p/binder_module.h
@@ -56,9 +57,19 @@ public:
bool hasFileDescriptors() const;
+ // Writes the RPC header.
status_t writeInterfaceToken(const String16& interface);
- bool enforceInterface(const String16& interface) const;
- bool checkInterface(IBinder*) const;
+
+ // Parses the RPC header, returning true if the interface name
+ // in the header matches the expected interface from the caller.
+ //
+ // Additionally, enforceInterface does part of the work of
+ // propagating the StrictMode policy mask, populating the current
+ // IPCThreadState, which as an optimization may optionally be
+ // passed in.
+ bool enforceInterface(const String16& interface,
+ IPCThreadState* threadState = NULL) const;
+ bool checkInterface(IBinder*) const;
void freeData();
@@ -100,6 +111,11 @@ public:
status_t writeObject(const flat_binder_object& val, bool nullMetaData);
+ // Like Parcel.java's writeNoException(). Just writes a zero int32.
+ // Currently the native implementation doesn't do any of the StrictMode
+ // stack gathering and serialization that the Java implementation does.
+ status_t writeNoException();
+
void remove(size_t start, size_t amt);
status_t read(void* outData, size_t len) const;
@@ -122,7 +138,14 @@ public:
sp<IBinder> readStrongBinder() const;
wp<IBinder> readWeakBinder() const;
status_t read(Flattenable& val) const;
-
+
+ // Like Parcel.java's readExceptionCode(). Reads the first int32
+ // off of a Parcel's header, returning 0 or the negative error
+ // code on exceptions, but also deals with skipping over rich
+ // response headers. Callers should use this to read & parse the
+ // response headers rather than doing it by hand.
+ int32_t readExceptionCode() const;
+
// Retrieve native_handle from the parcel. This returns a copy of the
// parcel's native_handle (the caller takes ownership). The caller
// must free the native_handle with native_handle_close() and
diff --git a/include/gui/ISensorEventConnection.h b/include/gui/ISensorEventConnection.h
new file mode 100644
index 0000000..ed4e4cc
--- /dev/null
+++ b/include/gui/ISensorEventConnection.h
@@ -0,0 +1,57 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GUI_ISENSOR_EVENT_CONNECTION_H
+#define ANDROID_GUI_ISENSOR_EVENT_CONNECTION_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/Errors.h>
+#include <utils/RefBase.h>
+
+#include <binder/IInterface.h>
+
+namespace android {
+// ----------------------------------------------------------------------------
+
+class SensorChannel;
+
+class ISensorEventConnection : public IInterface
+{
+public:
+ DECLARE_META_INTERFACE(SensorEventConnection);
+
+ virtual sp<SensorChannel> getSensorChannel() const = 0;
+ virtual status_t enableDisable(int handle, bool enabled) = 0;
+ virtual status_t setEventRate(int handle, nsecs_t ns) = 0;
+};
+
+// ----------------------------------------------------------------------------
+
+class BnSensorEventConnection : public BnInterface<ISensorEventConnection>
+{
+public:
+ virtual status_t onTransact( uint32_t code,
+ const Parcel& data,
+ Parcel* reply,
+ uint32_t flags = 0);
+};
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_GUI_ISENSOR_EVENT_CONNECTION_H
diff --git a/include/gui/ISensorServer.h b/include/gui/ISensorServer.h
new file mode 100644
index 0000000..9c8afc5
--- /dev/null
+++ b/include/gui/ISensorServer.h
@@ -0,0 +1,57 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GUI_ISENSORSERVER_H
+#define ANDROID_GUI_ISENSORSERVER_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/Errors.h>
+#include <utils/RefBase.h>
+
+#include <binder/IInterface.h>
+
+namespace android {
+// ----------------------------------------------------------------------------
+
+class Sensor;
+class ISensorEventConnection;
+
+class ISensorServer : public IInterface
+{
+public:
+ DECLARE_META_INTERFACE(SensorServer);
+
+ virtual Vector<Sensor> getSensorList() = 0;
+ virtual sp<ISensorEventConnection> createSensorEventConnection() = 0;
+};
+
+// ----------------------------------------------------------------------------
+
+class BnSensorServer : public BnInterface<ISensorServer>
+{
+public:
+ virtual status_t onTransact( uint32_t code,
+ const Parcel& data,
+ Parcel* reply,
+ uint32_t flags = 0);
+};
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_GUI_ISENSORSERVER_H
diff --git a/include/gui/Sensor.h b/include/gui/Sensor.h
new file mode 100644
index 0000000..2de07b1
--- /dev/null
+++ b/include/gui/Sensor.h
@@ -0,0 +1,91 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GUI_SENSOR_H
+#define ANDROID_GUI_SENSOR_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/Errors.h>
+#include <utils/String8.h>
+#include <utils/Flattenable.h>
+
+#include <hardware/sensors.h>
+
+#include <android/sensor.h>
+
+// ----------------------------------------------------------------------------
+// Concrete types for the NDK
+struct ASensor { };
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+class Parcel;
+
+// ----------------------------------------------------------------------------
+
+class Sensor : public ASensor, public Flattenable
+{
+public:
+ enum {
+ TYPE_ACCELEROMETER = ASENSOR_TYPE_ACCELEROMETER,
+ TYPE_MAGNETIC_FIELD = ASENSOR_TYPE_MAGNETIC_FIELD,
+ TYPE_GYROSCOPE = ASENSOR_TYPE_GYROSCOPE,
+ TYPE_LIGHT = ASENSOR_TYPE_LIGHT,
+ TYPE_PROXIMITY = ASENSOR_TYPE_PROXIMITY
+ };
+
+ Sensor();
+ Sensor(struct sensor_t const* hwSensor);
+ virtual ~Sensor();
+
+ const String8& getName() const;
+ const String8& getVendor() const;
+ int32_t getHandle() const;
+ int32_t getType() const;
+ float getMinValue() const;
+ float getMaxValue() const;
+ float getResolution() const;
+ float getPowerUsage() const;
+ int32_t getMinDelay() const;
+
+ // Flattenable interface
+ virtual size_t getFlattenedSize() const;
+ virtual size_t getFdCount() const;
+ virtual status_t flatten(void* buffer, size_t size,
+ int fds[], size_t count) const;
+ virtual status_t unflatten(void const* buffer, size_t size,
+ int fds[], size_t count);
+
+private:
+ String8 mName;
+ String8 mVendor;
+ int32_t mHandle;
+ int32_t mType;
+ float mMinValue;
+ float mMaxValue;
+ float mResolution;
+ float mPower;
+ int32_t mMinDelay;
+};
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_GUI_SENSOR_H
diff --git a/include/gui/SensorChannel.h b/include/gui/SensorChannel.h
new file mode 100644
index 0000000..bb54618
--- /dev/null
+++ b/include/gui/SensorChannel.h
@@ -0,0 +1,53 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GUI_SENSOR_CHANNEL_H
+#define ANDROID_GUI_SENSOR_CHANNEL_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/Errors.h>
+#include <utils/RefBase.h>
+
+
+namespace android {
+// ----------------------------------------------------------------------------
+class Parcel;
+
+class SensorChannel : public RefBase
+{
+public:
+
+ SensorChannel();
+ SensorChannel(const Parcel& data);
+ virtual ~SensorChannel();
+
+ int getFd() const;
+ ssize_t write(void const* vaddr, size_t size);
+ ssize_t read(void* vaddr, size_t size);
+
+ status_t writeToParcel(Parcel* reply) const;
+
+private:
+ int mSendFd;
+ mutable int mReceiveFd;
+};
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_GUI_SENSOR_CHANNEL_H
diff --git a/include/gui/SensorEventQueue.h b/include/gui/SensorEventQueue.h
new file mode 100644
index 0000000..6581ae3
--- /dev/null
+++ b/include/gui/SensorEventQueue.h
@@ -0,0 +1,82 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SENSOR_EVENT_QUEUE_H
+#define ANDROID_SENSOR_EVENT_QUEUE_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/Errors.h>
+#include <utils/RefBase.h>
+#include <utils/Timers.h>
+
+#include <gui/SensorChannel.h>
+
+// ----------------------------------------------------------------------------
+
+struct ALooper;
+struct ASensorEvent;
+
+// Concrete types for the NDK
+struct ASensorEventQueue {
+ ALooper* looper;
+};
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+class ISensorEventConnection;
+class Sensor;
+class PollLoop;
+
+// ----------------------------------------------------------------------------
+
+class SensorEventQueue : public ASensorEventQueue, public RefBase
+{
+public:
+ SensorEventQueue(const sp<ISensorEventConnection>& connection);
+ virtual ~SensorEventQueue();
+ virtual void onFirstRef();
+
+ int getFd() const;
+ ssize_t write(ASensorEvent const* events, size_t numEvents);
+ ssize_t read(ASensorEvent* events, size_t numEvents);
+
+ status_t waitForEvent() const;
+ status_t wake() const;
+
+ status_t enableSensor(Sensor const* sensor) const;
+ status_t disableSensor(Sensor const* sensor) const;
+ status_t setEventRate(Sensor const* sensor, nsecs_t ns) const;
+
+ // these are here only to support SensorManager.java
+ status_t enableSensor(int32_t handle, int32_t us) const;
+ status_t disableSensor(int32_t handle) const;
+
+private:
+ sp<PollLoop> getPollLoop() const;
+ sp<ISensorEventConnection> mSensorEventConnection;
+ sp<SensorChannel> mSensorChannel;
+ mutable Mutex mLock;
+ mutable sp<PollLoop> mPollLoop;
+};
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_SENSOR_EVENT_QUEUE_H
diff --git a/include/gui/SensorManager.h b/include/gui/SensorManager.h
new file mode 100644
index 0000000..e1b1a7b
--- /dev/null
+++ b/include/gui/SensorManager.h
@@ -0,0 +1,63 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GUI_SENSOR_MANAGER_H
+#define ANDROID_GUI_SENSOR_MANAGER_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/Errors.h>
+#include <utils/RefBase.h>
+#include <utils/Singleton.h>
+#include <utils/Vector.h>
+
+#include <gui/SensorEventQueue.h>
+
+// ----------------------------------------------------------------------------
+// Concrete types for the NDK
+struct ASensorManager { };
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+class ISensorServer;
+class Sensor;
+class SensorEventQueue;
+
+// ----------------------------------------------------------------------------
+
+class SensorManager : public ASensorManager, public Singleton<SensorManager>
+{
+public:
+ SensorManager();
+ ~SensorManager();
+
+ ssize_t getSensorList(Sensor const* const** list) const;
+ Sensor const* getDefaultSensor(int type);
+ sp<SensorEventQueue> createEventQueue();
+
+private:
+ sp<ISensorServer> mSensorServer;
+ Sensor const** mSensorList;
+ Vector<Sensor> mSensors;
+};
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_GUI_SENSOR_MANAGER_H
diff --git a/include/private/surfaceflinger/SharedBufferStack.h b/include/private/surfaceflinger/SharedBufferStack.h
index 9b5a1e0..1eb178e 100644
--- a/include/private/surfaceflinger/SharedBufferStack.h
+++ b/include/private/surfaceflinger/SharedBufferStack.h
@@ -43,24 +43,9 @@ namespace android {
* unless they are in use by the server, which is only the case for the last
* dequeue-able buffer. When these various conditions are not met, the caller
* waits until the condition is met.
- *
- *
- * CAVEATS:
- *
- * In the current implementation there are several limitations:
- * - buffers must be locked in the same order they've been dequeued
- * - buffers must be enqueued in the same order they've been locked
- * - dequeue() is not reentrant
- * - no error checks are done on the condition above
*
*/
-// When changing these values, the COMPILE_TIME_ASSERT at the end of this
-// file need to be updated.
-const unsigned int NUM_LAYERS_MAX = 31;
-const unsigned int NUM_BUFFER_MAX = 4;
-const unsigned int NUM_DISPLAY_MAX = 4;
-
// ----------------------------------------------------------------------------
class Region;
@@ -69,7 +54,11 @@ class SharedClient;
// ----------------------------------------------------------------------------
-// should be 128 bytes (32 longs)
+// 4 * (11 + 7 + (1 + 2*NUM_RECT_MAX) * NUM_BUFFER_MAX) * NUM_LAYERS_MAX
+// 4 * (11 + 7 + (1 + 2*7)*16) * 31
+// 1032 * 31
+// = ~27 KiB (31992)
+
class SharedBufferStack
{
friend class SharedClient;
@@ -78,21 +67,38 @@ class SharedBufferStack
friend class SharedBufferServer;
public:
- struct FlatRegion { // 12 bytes
- static const unsigned int NUM_RECT_MAX = 1;
- uint32_t count;
- uint16_t rects[4*NUM_RECT_MAX];
- };
-
+ // When changing these values, the COMPILE_TIME_ASSERT at the end of this
+ // file need to be updated.
+ static const unsigned int NUM_LAYERS_MAX = 31;
+ static const unsigned int NUM_BUFFER_MAX = 16;
+ static const unsigned int NUM_BUFFER_MIN = 2;
+ static const unsigned int NUM_DISPLAY_MAX = 4;
+
struct Statistics { // 4 longs
typedef int32_t usecs_t;
usecs_t totalTime;
usecs_t reserved[3];
};
+
+ struct SmallRect {
+ uint16_t l, t, r, b;
+ };
+
+ struct FlatRegion { // 52 bytes = 4 * (1 + 2*N)
+ static const unsigned int NUM_RECT_MAX = 6;
+ uint32_t count;
+ SmallRect rects[NUM_RECT_MAX];
+ };
+
+ struct BufferData {
+ FlatRegion dirtyRegion;
+ SmallRect crop;
+ };
SharedBufferStack();
void init(int32_t identity);
status_t setDirtyRegion(int buffer, const Region& reg);
+ status_t setCrop(int buffer, const Rect& reg);
Region getDirtyRegion(int buffer) const;
// these attributes are part of the conditions/updates
@@ -104,24 +110,25 @@ public:
// not part of the conditions
volatile int32_t reallocMask;
+ volatile int8_t index[NUM_BUFFER_MAX];
int32_t identity; // surface's identity (const)
- int32_t reserved32[9];
+ int32_t token; // surface's token (for debugging)
+ int32_t reserved32[1];
Statistics stats;
- FlatRegion dirtyRegion[NUM_BUFFER_MAX]; // 12*4=48 bytes
+ int32_t reserved;
+ BufferData buffers[NUM_BUFFER_MAX]; // 960 bytes
};
// ----------------------------------------------------------------------------
-// 4 KB max
+// 32 KB max
class SharedClient
{
public:
SharedClient();
~SharedClient();
-
status_t validate(size_t token) const;
- uint32_t getIdentity(size_t token) const;
private:
friend class SharedBufferBase;
@@ -131,7 +138,7 @@ private:
// FIXME: this should be replaced by a lock-less primitive
Mutex lock;
Condition cv;
- SharedBufferStack surfaces[ NUM_LAYERS_MAX ];
+ SharedBufferStack surfaces[ SharedBufferStack::NUM_LAYERS_MAX ];
};
// ============================================================================
@@ -139,18 +146,17 @@ private:
class SharedBufferBase
{
public:
- SharedBufferBase(SharedClient* sharedClient, int surface, int num,
+ SharedBufferBase(SharedClient* sharedClient, int surface,
int32_t identity);
~SharedBufferBase();
- uint32_t getIdentity();
status_t getStatus() const;
+ int32_t getIdentity() const;
size_t getFrontBuffer() const;
String8 dump(char const* prefix) const;
protected:
SharedClient* const mSharedClient;
SharedBufferStack* const mSharedStack;
- const int mNumBuffers;
const int mIdentity;
friend struct Update;
@@ -160,61 +166,22 @@ protected:
SharedBufferStack& stack;
inline ConditionBase(SharedBufferBase* sbc)
: stack(*sbc->mSharedStack) { }
+ virtual ~ConditionBase() { };
+ virtual bool operator()() const = 0;
+ virtual const char* name() const = 0;
};
+ status_t waitForCondition(const ConditionBase& condition);
struct UpdateBase {
SharedBufferStack& stack;
inline UpdateBase(SharedBufferBase* sbb)
: stack(*sbb->mSharedStack) { }
};
-
- template <typename T>
- status_t waitForCondition(T condition);
-
template <typename T>
status_t updateCondition(T update);
};
template <typename T>
-status_t SharedBufferBase::waitForCondition(T condition)
-{
- const SharedBufferStack& stack( *mSharedStack );
- SharedClient& client( *mSharedClient );
- const nsecs_t TIMEOUT = s2ns(1);
- Mutex::Autolock _l(client.lock);
- while ((condition()==false) &&
- (stack.identity == mIdentity) &&
- (stack.status == NO_ERROR))
- {
- status_t err = client.cv.waitRelative(client.lock, TIMEOUT);
-
- // handle errors and timeouts
- if (CC_UNLIKELY(err != NO_ERROR)) {
- if (err == TIMED_OUT) {
- if (condition()) {
- LOGE("waitForCondition(%s) timed out (identity=%d), "
- "but condition is true! We recovered but it "
- "shouldn't happen." , T::name(),
- stack.identity);
- break;
- } else {
- LOGW("waitForCondition(%s) timed out "
- "(identity=%d, status=%d). "
- "CPU may be pegged. trying again.", T::name(),
- stack.identity, stack.status);
- }
- } else {
- LOGE("waitForCondition(%s) error (%s) ",
- T::name(), strerror(-err));
- return err;
- }
- }
- }
- return (stack.identity != mIdentity) ? status_t(BAD_INDEX) : stack.status;
-}
-
-
-template <typename T>
status_t SharedBufferBase::updateCondition(T update) {
SharedClient& client( *mSharedClient );
Mutex::Autolock _l(client.lock);
@@ -238,13 +205,21 @@ public:
status_t queue(int buf);
bool needNewBuffer(int buffer) const;
status_t setDirtyRegion(int buffer, const Region& reg);
+ status_t setCrop(int buffer, const Rect& reg);
+
+ class SetBufferCountCallback {
+ friend class SharedBufferClient;
+ virtual status_t operator()(int bufferCount) const = 0;
+ protected:
+ virtual ~SetBufferCountCallback() { }
+ };
+ status_t setBufferCount(int bufferCount, const SetBufferCountCallback& ipc);
+
private:
friend struct Condition;
friend struct DequeueCondition;
friend struct LockCondition;
-
- int32_t computeTail() const;
struct QueueUpdate : public UpdateBase {
inline QueueUpdate(SharedBufferBase* sbb);
@@ -260,25 +235,34 @@ private:
struct DequeueCondition : public ConditionBase {
inline DequeueCondition(SharedBufferClient* sbc);
- inline bool operator()();
- static inline const char* name() { return "DequeueCondition"; }
+ inline bool operator()() const;
+ inline const char* name() const { return "DequeueCondition"; }
};
struct LockCondition : public ConditionBase {
int buf;
inline LockCondition(SharedBufferClient* sbc, int buf);
- inline bool operator()();
- static inline const char* name() { return "LockCondition"; }
+ inline bool operator()() const;
+ inline const char* name() const { return "LockCondition"; }
};
+ int32_t computeTail() const;
+
+ mutable RWLock mLock;
+ int mNumBuffers;
+
int32_t tail;
+ int32_t undoDequeueTail;
+ int32_t queued_head;
// statistics...
- nsecs_t mDequeueTime[NUM_BUFFER_MAX];
+ nsecs_t mDequeueTime[SharedBufferStack::NUM_BUFFER_MAX];
};
// ----------------------------------------------------------------------------
-class SharedBufferServer : public SharedBufferBase
+class SharedBufferServer
+ : public SharedBufferBase,
+ public LightRefBase<SharedBufferServer>
{
public:
SharedBufferServer(SharedClient* sharedClient, int surface, int num,
@@ -287,16 +271,73 @@ public:
ssize_t retireAndLock();
status_t unlock(int buffer);
void setStatus(status_t status);
- status_t reallocate();
- status_t assertReallocate(int buffer);
+ status_t reallocateAll();
+ status_t reallocateAllExcept(int buffer);
int32_t getQueuedCount() const;
-
Region getDirtyRegion(int buffer) const;
+ status_t resize(int newNumBuffers);
+
SharedBufferStack::Statistics getStats() const;
private:
+ friend class LightRefBase<SharedBufferServer>;
+ ~SharedBufferServer();
+
+ /*
+ * BufferList is basically a fixed-capacity sorted-vector of
+ * unsigned 5-bits ints using a 32-bits int as storage.
+ * it has efficient iterators to find items in the list and not in the list.
+ */
+ class BufferList {
+ size_t mCapacity;
+ uint32_t mList;
+ public:
+ BufferList(size_t c = SharedBufferStack::NUM_BUFFER_MAX)
+ : mCapacity(c), mList(0) { }
+ status_t add(int value);
+ status_t remove(int value);
+ uint32_t getMask() const { return mList; }
+
+ class const_iterator {
+ friend class BufferList;
+ uint32_t mask, curr;
+ const_iterator(uint32_t mask) :
+ mask(mask), curr(__builtin_clz(mask)) {
+ }
+ public:
+ inline bool operator == (const const_iterator& rhs) const {
+ return mask == rhs.mask;
+ }
+ inline bool operator != (const const_iterator& rhs) const {
+ return mask != rhs.mask;
+ }
+ inline int operator *() const { return curr; }
+ inline const const_iterator& operator ++() {
+ mask &= ~(1<<(31-curr));
+ curr = __builtin_clz(mask);
+ return *this;
+ }
+ };
+
+ inline const_iterator begin() const {
+ return const_iterator(mList);
+ }
+ inline const_iterator end() const {
+ return const_iterator(0);
+ }
+ inline const_iterator free_begin() const {
+ uint32_t mask = (1 << (32-mCapacity)) - 1;
+ return const_iterator( ~(mList | mask) );
+ }
+ };
+
+ // this protects mNumBuffers and mBufferList
+ mutable RWLock mLock;
+ int mNumBuffers;
+ BufferList mBufferList;
+
struct UnlockUpdate : public UpdateBase {
const int lockedBuffer;
inline UnlockUpdate(SharedBufferBase* sbb, int lockedBuffer);
@@ -314,13 +355,6 @@ private:
inline StatusUpdate(SharedBufferBase* sbb, status_t status);
inline ssize_t operator()();
};
-
- struct ReallocateCondition : public ConditionBase {
- int buf;
- inline ReallocateCondition(SharedBufferBase* sbb, int buf);
- inline bool operator()();
- static inline const char* name() { return "ReallocateCondition"; }
- };
};
// ===========================================================================
@@ -344,13 +378,12 @@ struct surface_flinger_cblk_t // 4KB max
uint8_t connected;
uint8_t reserved[3];
uint32_t pad[7];
- display_cblk_t displays[NUM_DISPLAY_MAX];
+ display_cblk_t displays[SharedBufferStack::NUM_DISPLAY_MAX];
};
// ---------------------------------------------------------------------------
-COMPILE_TIME_ASSERT(sizeof(SharedClient) <= 4096)
-COMPILE_TIME_ASSERT(sizeof(SharedBufferStack) == 128)
+COMPILE_TIME_ASSERT(sizeof(SharedClient) <= 32768)
COMPILE_TIME_ASSERT(sizeof(surface_flinger_cblk_t) <= 4096)
// ---------------------------------------------------------------------------
diff --git a/include/surfaceflinger/ISurface.h b/include/surfaceflinger/ISurface.h
index 472f759..ddbe03d 100644
--- a/include/surfaceflinger/ISurface.h
+++ b/include/surfaceflinger/ISurface.h
@@ -47,13 +47,30 @@ protected:
POST_BUFFER, // one-way transaction
CREATE_OVERLAY,
REQUEST_BUFFER,
+ SET_BUFFER_COUNT,
};
public:
DECLARE_META_INTERFACE(Surface);
- virtual sp<GraphicBuffer> requestBuffer(int bufferIdx, int usage) = 0;
+ /*
+ * requests a new buffer for the given index. If w, h, or format are
+ * null the buffer is created with the parameters assigned to the
+ * surface it is bound to. Otherwise the buffer's parameters are
+ * set to those specified.
+ */
+ virtual sp<GraphicBuffer> requestBuffer(int bufferIdx,
+ uint32_t w, uint32_t h, uint32_t format, uint32_t usage) = 0;
+
+ /*
+ * sets the number of buffers dequeuable for this surface.
+ */
+ virtual status_t setBufferCount(int bufferCount) = 0;
+ // ------------------------------------------------------------------------
+ // Deprecated...
+ // ------------------------------------------------------------------------
+
class BufferHeap {
public:
enum {
diff --git a/include/surfaceflinger/ISurfaceComposer.h b/include/surfaceflinger/ISurfaceComposer.h
index d1e7785..dd44aa5 100644
--- a/include/surfaceflinger/ISurfaceComposer.h
+++ b/include/surfaceflinger/ISurfaceComposer.h
@@ -27,7 +27,7 @@
#include <ui/PixelFormat.h>
-#include <surfaceflinger/ISurfaceFlingerClient.h>
+#include <surfaceflinger/ISurfaceComposerClient.h>
namespace android {
// ----------------------------------------------------------------------------
@@ -85,8 +85,11 @@ public:
/* create connection with surface flinger, requires
* ACCESS_SURFACE_FLINGER permission
*/
+ virtual sp<ISurfaceComposerClient> createConnection() = 0;
- virtual sp<ISurfaceFlingerClient> createConnection() = 0;
+ /* create a client connection with surface flinger
+ */
+ virtual sp<ISurfaceComposerClient> createClientConnection() = 0;
/* retrieve the control block */
virtual sp<IMemoryHeap> getCblk() const = 0;
@@ -123,6 +126,7 @@ public:
// Java by ActivityManagerService.
BOOT_FINISHED = IBinder::FIRST_CALL_TRANSACTION,
CREATE_CONNECTION,
+ CREATE_CLIENT_CONNECTION,
GET_CBLK,
OPEN_GLOBAL_TRANSACTION,
CLOSE_GLOBAL_TRANSACTION,
diff --git a/include/surfaceflinger/ISurfaceFlingerClient.h b/include/surfaceflinger/ISurfaceComposerClient.h
index d257645..a1e9e04 100644
--- a/include/surfaceflinger/ISurfaceFlingerClient.h
+++ b/include/surfaceflinger/ISurfaceComposerClient.h
@@ -14,8 +14,8 @@
* limitations under the License.
*/
-#ifndef ANDROID_SF_ISURFACE_FLINGER_CLIENT_H
-#define ANDROID_SF_ISURFACE_FLINGER_CLIENT_H
+#ifndef ANDROID_SF_ISURFACE_COMPOSER_CLIENT_H
+#define ANDROID_SF_ISURFACE_COMPOSER_CLIENT_H
#include <stdint.h>
#include <sys/types.h>
@@ -26,7 +26,7 @@
#include <binder/IInterface.h>
#include <ui/PixelFormat.h>
-
+
#include <surfaceflinger/ISurface.h>
namespace android {
@@ -42,10 +42,10 @@ typedef int32_t DisplayID;
class layer_state_t;
-class ISurfaceFlingerClient : public IInterface
+class ISurfaceComposerClient : public IInterface
{
-public:
- DECLARE_META_INTERFACE(SurfaceFlingerClient);
+public:
+ DECLARE_META_INTERFACE(SurfaceComposerClient);
struct surface_data_t {
int32_t token;
@@ -56,26 +56,36 @@ public:
status_t readFromParcel(const Parcel& parcel);
status_t writeToParcel(Parcel* parcel) const;
};
-
+
virtual sp<IMemoryHeap> getControlBlock() const = 0;
+ virtual ssize_t getTokenForSurface(const sp<ISurface>& sur) const = 0;
+ /*
+ * Requires ACCESS_SURFACE_FLINGER permission
+ */
virtual sp<ISurface> createSurface( surface_data_t* data,
- int pid,
+ int pid,
const String8& name,
DisplayID display,
uint32_t w,
uint32_t h,
PixelFormat format,
uint32_t flags) = 0;
-
+
+ /*
+ * Requires ACCESS_SURFACE_FLINGER permission
+ */
virtual status_t destroySurface(SurfaceID sid) = 0;
+ /*
+ * Requires ACCESS_SURFACE_FLINGER permission
+ */
virtual status_t setState(int32_t count, const layer_state_t* states) = 0;
};
// ----------------------------------------------------------------------------
-class BnSurfaceFlingerClient : public BnInterface<ISurfaceFlingerClient>
+class BnSurfaceComposerClient : public BnInterface<ISurfaceComposerClient>
{
public:
virtual status_t onTransact( uint32_t code,
@@ -88,4 +98,4 @@ public:
}; // namespace android
-#endif // ANDROID_SF_ISURFACE_FLINGER_CLIENT_H
+#endif // ANDROID_SF_ISURFACE_COMPOSER_CLIENT_H
diff --git a/include/surfaceflinger/Surface.h b/include/surfaceflinger/Surface.h
index 0279d84..294c867 100644
--- a/include/surfaceflinger/Surface.h
+++ b/include/surfaceflinger/Surface.h
@@ -20,6 +20,7 @@
#include <stdint.h>
#include <sys/types.h>
+#include <utils/KeyedVector.h>
#include <utils/RefBase.h>
#include <utils/threads.h>
@@ -28,12 +29,15 @@
#include <ui/egl/android_natives.h>
#include <surfaceflinger/ISurface.h>
-#include <surfaceflinger/ISurfaceFlingerClient.h>
+#include <surfaceflinger/ISurfaceComposerClient.h>
+
+#define ANDROID_VIEW_SURFACE_JNI_ID "mNativeSurface"
namespace android {
// ---------------------------------------------------------------------------
+class GraphicBuffer;
class GraphicBufferMapper;
class IOMX;
class Rect;
@@ -41,6 +45,7 @@ class Surface;
class SurfaceComposerClient;
class SharedClient;
class SharedBufferClient;
+class SurfaceClient;
// ---------------------------------------------------------------------------
@@ -56,7 +61,6 @@ public:
static bool isSameSurface(
const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs);
- SurfaceID ID() const { return mToken; }
uint32_t getFlags() const { return mFlags; }
uint32_t getIdentity() const { return mIdentity; }
@@ -104,7 +108,7 @@ private:
SurfaceControl(
const sp<SurfaceComposerClient>& client,
const sp<ISurface>& surface,
- const ISurfaceFlingerClient::surface_data_t& data,
+ const ISurfaceComposerClient::surface_data_t& data,
uint32_t w, uint32_t h, PixelFormat format, uint32_t flags);
~SurfaceControl();
@@ -128,7 +132,7 @@ private:
// ---------------------------------------------------------------------------
class Surface
- : public EGLNativeBase<android_native_window_t, Surface, RefBase>
+ : public EGLNativeBase<ANativeWindow, Surface, RefBase>
{
public:
struct SurfaceInfo {
@@ -141,17 +145,16 @@ public:
uint32_t reserved[2];
};
- Surface(const Parcel& data);
+ static status_t writeToParcel(
+ const sp<Surface>& control, Parcel* parcel);
+
+ static sp<Surface> readFromParcel(const Parcel& data);
static bool isValid(const sp<Surface>& surface) {
return (surface != 0) && surface->isValid();
}
- static bool isSameSurface(
- const sp<Surface>& lhs, const sp<Surface>& rhs);
-
bool isValid();
- SurfaceID ID() const { return mToken; }
uint32_t getFlags() const { return mFlags; }
uint32_t getIdentity() const { return mIdentity; }
@@ -163,44 +166,43 @@ public:
// setSwapRectangle() is intended to be used by GL ES clients
void setSwapRectangle(const Rect& r);
-private:
- // can't be copied
- Surface& operator = (Surface& rhs);
- Surface(const Surface& rhs);
-
- Surface(const sp<SurfaceControl>& control);
- void init();
- ~Surface();
-
- friend class SurfaceComposerClient;
- friend class SurfaceControl;
-
+private:
+ /*
+ * Android frameworks friends
+ * (eventually this should go away and be replaced by proper APIs)
+ */
// camera and camcorder need access to the ISurface binder interface for preview
friend class Camera;
friend class MediaRecorder;
- // mediaplayer needs access to ISurface for display
+ // MediaPlayer needs access to ISurface for display
friend class MediaPlayer;
friend class IOMX;
// this is just to be able to write some unit tests
friend class Test;
- sp<SurfaceComposerClient> getClient() const;
- sp<ISurface> getISurface() const;
+private:
+ friend class SurfaceComposerClient;
+ friend class SurfaceControl;
- status_t getBufferLocked(int index, int usage);
-
- status_t validate() const;
+ // can't be copied
+ Surface& operator = (Surface& rhs);
+ Surface(const Surface& rhs);
- inline const GraphicBufferMapper& getBufferMapper() const { return mBufferMapper; }
- inline GraphicBufferMapper& getBufferMapper() { return mBufferMapper; }
-
- static int setSwapInterval(android_native_window_t* window, int interval);
- static int dequeueBuffer(android_native_window_t* window, android_native_buffer_t** buffer);
- static int lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
- static int queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
- static int query(android_native_window_t* window, int what, int* value);
- static int perform(android_native_window_t* window, int operation, ...);
+ Surface(const sp<SurfaceControl>& control);
+ Surface(const Parcel& data, const sp<IBinder>& ref);
+ ~Surface();
+
+
+ /*
+ * ANativeWindow hooks
+ */
+ static int setSwapInterval(ANativeWindow* window, int interval);
+ static int dequeueBuffer(ANativeWindow* window, android_native_buffer_t** buffer);
+ static int lockBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
+ static int queueBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
+ static int query(ANativeWindow* window, int what, int* value);
+ static int perform(ANativeWindow* window, int operation, ...);
int dequeueBuffer(android_native_buffer_t** buffer);
int lockBuffer(android_native_buffer_t* buffer);
@@ -208,44 +210,88 @@ private:
int query(int what, int* value);
int perform(int operation, va_list args);
- status_t dequeueBuffer(sp<GraphicBuffer>* buffer);
-
void dispatch_setUsage(va_list args);
int dispatch_connect(va_list args);
int dispatch_disconnect(va_list args);
+ int dispatch_crop(va_list args);
+ int dispatch_set_buffer_count(va_list args);
+ int dispatch_set_buffers_geometry(va_list args);
void setUsage(uint32_t reqUsage);
int connect(int api);
int disconnect(int api);
+ int crop(Rect const* rect);
+ int setBufferCount(int bufferCount);
+ int setBuffersGeometry(int w, int h, int format);
+
+ /*
+ * private stuff...
+ */
+ void init();
+ status_t validate() const;
+ sp<ISurface> getISurface() const;
+
+ inline const GraphicBufferMapper& getBufferMapper() const { return mBufferMapper; }
+ inline GraphicBufferMapper& getBufferMapper() { return mBufferMapper; }
+
+ status_t getBufferLocked(int index,
+ uint32_t w, uint32_t h, uint32_t format, uint32_t usage);
+ int getBufferIndex(const sp<GraphicBuffer>& buffer) const;
- uint32_t getUsage() const;
- int getConnectedApi() const;
+ int getConnectedApi() const;
+ bool needNewBuffer(int bufIdx,
+ uint32_t *pWidth, uint32_t *pHeight,
+ uint32_t *pFormat, uint32_t *pUsage) const;
+
+ static void cleanCachedSurfaces();
+
+ class BufferInfo {
+ uint32_t mWidth;
+ uint32_t mHeight;
+ uint32_t mFormat;
+ uint32_t mUsage;
+ mutable uint32_t mDirty;
+ enum {
+ GEOMETRY = 0x01
+ };
+ public:
+ BufferInfo();
+ void set(uint32_t w, uint32_t h, uint32_t format);
+ void set(uint32_t usage);
+ void get(uint32_t *pWidth, uint32_t *pHeight,
+ uint32_t *pFormat, uint32_t *pUsage) const;
+ bool validateBuffer(const sp<GraphicBuffer>& buffer) const;
+ };
+
// constants
- sp<SurfaceComposerClient> mClient;
+ GraphicBufferMapper& mBufferMapper;
+ SurfaceClient& mClient;
+ SharedBufferClient* mSharedBufferClient;
+ status_t mInitCheck;
sp<ISurface> mSurface;
- SurfaceID mToken;
uint32_t mIdentity;
PixelFormat mFormat;
uint32_t mFlags;
- GraphicBufferMapper& mBufferMapper;
- SharedBufferClient* mSharedBufferClient;
// protected by mSurfaceLock
Rect mSwapRectangle;
- uint32_t mUsage;
int mConnected;
+ Rect mNextBufferCrop;
+ BufferInfo mBufferInfo;
// protected by mSurfaceLock. These are also used from lock/unlock
// but in that case, they must be called form the same thread.
- sp<GraphicBuffer> mBuffers[2];
mutable Region mDirtyRegion;
// must be used from the lock/unlock thread
sp<GraphicBuffer> mLockedBuffer;
sp<GraphicBuffer> mPostedBuffer;
mutable Region mOldDirtyRegion;
- bool mNeedFullUpdate;
+ bool mReserved;
+
+ // only used from dequeueBuffer()
+ Vector< sp<GraphicBuffer> > mBuffers;
// query() must be called from dequeueBuffer() thread
uint32_t mWidth;
@@ -254,6 +300,10 @@ private:
// Inherently thread-safe
mutable Mutex mSurfaceLock;
mutable Mutex mApiLock;
+
+ // A cache of Surface objects that have been deserialized into this process.
+ static Mutex sCachedSurfacesLock;
+ static DefaultKeyedVector<wp<IBinder>, wp<Surface> > sCachedSurfaces;
};
}; // namespace android
diff --git a/include/surfaceflinger/SurfaceComposerClient.h b/include/surfaceflinger/SurfaceComposerClient.h
index 9d0f0cb..8773d71 100644
--- a/include/surfaceflinger/SurfaceComposerClient.h
+++ b/include/surfaceflinger/SurfaceComposerClient.h
@@ -22,8 +22,9 @@
#include <binder/IBinder.h>
-#include <utils/SortedVector.h>
#include <utils/RefBase.h>
+#include <utils/Singleton.h>
+#include <utils/SortedVector.h>
#include <utils/threads.h>
#include <ui/PixelFormat.h>
@@ -39,8 +40,26 @@ class Region;
class SharedClient;
class ISurfaceComposer;
class DisplayInfo;
+class surface_flinger_cblk_t;
+
+// ---------------------------------------------------------------------------
+
+class ComposerService : public Singleton<ComposerService>
+{
+ // these are constants
+ sp<ISurfaceComposer> mComposerService;
+ sp<IMemoryHeap> mServerCblkMemory;
+ surface_flinger_cblk_t volatile* mServerCblk;
+ ComposerService();
+ friend class Singleton<ComposerService>;
+public:
+ static sp<ISurfaceComposer> getComposerService();
+ static surface_flinger_cblk_t const volatile * getControlBlock();
+};
-class SurfaceComposerClient : virtual public RefBase
+// ---------------------------------------------------------------------------
+
+class SurfaceComposerClient : public RefBase
{
public:
SurfaceComposerClient();
@@ -52,10 +71,6 @@ public:
// Return the connection of this client
sp<IBinder> connection() const;
- // Retrieve a client for an existing connection.
- static sp<SurfaceComposerClient>
- clientForConnection(const sp<IBinder>& conn);
-
// Forcibly remove connection before all references have gone away.
void dispose();
@@ -123,13 +138,6 @@ public:
status_t linkToComposerDeath(const sp<IBinder::DeathRecipient>& recipient,
void* cookie = NULL, uint32_t flags = 0);
-private:
- friend class Surface;
- friend class SurfaceControl;
-
- SurfaceComposerClient(const sp<ISurfaceComposer>& sm,
- const sp<IBinder>& conn);
-
status_t hide(SurfaceID id);
status_t show(SurfaceID id, int32_t layer = -1);
status_t freeze(SurfaceID id);
@@ -142,32 +150,26 @@ private:
status_t setMatrix(SurfaceID id, float dsdx, float dtdx, float dsdy, float dtdy);
status_t setPosition(SurfaceID id, int32_t x, int32_t y);
status_t setSize(SurfaceID id, uint32_t w, uint32_t h);
-
- void signalServer();
-
status_t destroySurface(SurfaceID sid);
- void _init(const sp<ISurfaceComposer>& sm,
- const sp<ISurfaceFlingerClient>& conn);
-
- inline layer_state_t* _get_state_l(SurfaceID id);
- layer_state_t* _lockLayerState(SurfaceID id);
- inline void _unlockLayerState();
+private:
+ virtual void onFirstRef();
+ inline layer_state_t* get_state_l(SurfaceID id);
+ layer_state_t* lockLayerState(SurfaceID id);
+ inline void unlockLayerState();
mutable Mutex mLock;
- layer_state_t* mPrebuiltLayerState;
SortedVector<layer_state_t> mStates;
int32_t mTransactionOpen;
+ layer_state_t* mPrebuiltLayerState;
// these don't need to be protected because they never change
// after assignment
status_t mStatus;
- SharedClient* mControl;
- sp<IMemoryHeap> mControlMemory;
- sp<ISurfaceFlingerClient> mClient;
- sp<ISurfaceComposer> mSignalServer;
+ sp<ISurfaceComposerClient> mClient;
};
+// ---------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_SF_SURFACE_COMPOSER_CLIENT_H
diff --git a/include/ui/EventHub.h b/include/ui/EventHub.h
index 3b18c77..dab35b3 100644
--- a/include/ui/EventHub.h
+++ b/include/ui/EventHub.h
@@ -18,6 +18,7 @@
#ifndef _RUNTIME_EVENT_HUB_H
#define _RUNTIME_EVENT_HUB_H
+#include <android/input.h>
#include <utils/String8.h>
#include <utils/threads.h>
#include <utils/Log.h>
@@ -27,6 +28,31 @@
#include <linux/input.h>
+/* These constants are not defined in linux/input.h but they are part of the multitouch
+ * input protocol. */
+
+#define ABS_MT_TOUCH_MAJOR 0x30 /* Major axis of touching ellipse */
+#define ABS_MT_TOUCH_MINOR 0x31 /* Minor axis (omit if circular) */
+#define ABS_MT_WIDTH_MAJOR 0x32 /* Major axis of approaching ellipse */
+#define ABS_MT_WIDTH_MINOR 0x33 /* Minor axis (omit if circular) */
+#define ABS_MT_ORIENTATION 0x34 /* Ellipse orientation */
+#define ABS_MT_POSITION_X 0x35 /* Center X ellipse position */
+#define ABS_MT_POSITION_Y 0x36 /* Center Y ellipse position */
+#define ABS_MT_TOOL_TYPE 0x37 /* Type of touching device (finger, pen, ...) */
+#define ABS_MT_BLOB_ID 0x38 /* Group a set of packets as a blob */
+#define ABS_MT_TRACKING_ID 0x39 /* Unique ID of initiated contact */
+#define ABS_MT_PRESSURE 0x3a /* Pressure on contact area */
+
+#define MT_TOOL_FINGER 0 /* Identifies a finger */
+#define MT_TOOL_PEN 1 /* Identifies a pen */
+
+#define SYN_MT_REPORT 2
+
+/* Convenience constants. */
+
+#define BTN_FIRST 0x100 // first button scancode
+#define BTN_LAST 0x15f // last button scancode
+
struct pollfd;
namespace android {
@@ -34,73 +60,154 @@ namespace android {
class KeyLayoutMap;
/*
- * Grand Central Station for events. With a single call to waitEvent()
- * you can wait for:
- * - input events from the keypad of a real device
- * - input events and meta-events (e.g. "quit") from the simulator
- * - synthetic events from the runtime (e.g. "URL fetch completed")
- * - real or forged "vsync" events
+ * A raw event as retrieved from the EventHub.
+ */
+struct RawEvent {
+ nsecs_t when;
+ int32_t deviceId;
+ int32_t type;
+ int32_t scanCode;
+ int32_t keyCode;
+ int32_t value;
+ uint32_t flags;
+};
+
+/* Describes an absolute axis. */
+struct RawAbsoluteAxisInfo {
+ bool valid; // true if the information is valid, false otherwise
+
+ int32_t minValue; // minimum value
+ int32_t maxValue; // maximum value
+ int32_t flat; // center flat position, eg. flat == 8 means center is between -8 and 8
+ int32_t fuzz; // error tolerance, eg. fuzz == 4 means value is +/- 4 due to noise
+
+ inline int32_t getRange() { return maxValue - minValue; }
+};
+
+/*
+ * Input device classes.
+ */
+enum {
+ /* The input device is a keyboard. */
+ INPUT_DEVICE_CLASS_KEYBOARD = 0x00000001,
+
+ /* The input device is an alpha-numeric keyboard (not just a dial pad). */
+ INPUT_DEVICE_CLASS_ALPHAKEY = 0x00000002,
+
+ /* The input device is a touchscreen (either single-touch or multi-touch). */
+ INPUT_DEVICE_CLASS_TOUCHSCREEN = 0x00000004,
+
+ /* The input device is a trackball. */
+ INPUT_DEVICE_CLASS_TRACKBALL = 0x00000008,
+
+ /* The input device is a multi-touch touchscreen. */
+ INPUT_DEVICE_CLASS_TOUCHSCREEN_MT= 0x00000010,
+
+ /* The input device is a directional pad. */
+ INPUT_DEVICE_CLASS_DPAD = 0x00000020,
+
+ /* The input device is a gamepad (implies keyboard). */
+ INPUT_DEVICE_CLASS_GAMEPAD = 0x00000040,
+
+ /* The input device has switches. */
+ INPUT_DEVICE_CLASS_SWITCH = 0x00000080,
+};
+
+/*
+ * Grand Central Station for events.
*
- * Do not instantiate this class. Instead, call startUp().
+ * The event hub aggregates input events received across all known input
+ * devices on the system, including devices that may be emulated by the simulator
+ * environment. In addition, the event hub generates fake input events to indicate
+ * when devices are added or removed.
+ *
+ * The event hub provies a stream of input events (via the getEvent function).
+ * It also supports querying the current actual state of input devices such as identifying
+ * which keys are currently down. Finally, the event hub keeps track of the capabilities of
+ * individual input devices, such as their class and the set of key codes that they support.
*/
-class EventHub : public RefBase
+class EventHubInterface : public virtual RefBase {
+protected:
+ EventHubInterface() { }
+ virtual ~EventHubInterface() { }
+
+public:
+ // Synthetic raw event type codes produced when devices are added or removed.
+ enum {
+ DEVICE_ADDED = 0x10000000,
+ DEVICE_REMOVED = 0x20000000
+ };
+
+ virtual uint32_t getDeviceClasses(int32_t deviceId) const = 0;
+
+ virtual String8 getDeviceName(int32_t deviceId) const = 0;
+
+ virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
+ RawAbsoluteAxisInfo* outAxisInfo) const = 0;
+
+ virtual status_t scancodeToKeycode(int32_t deviceId, int scancode,
+ int32_t* outKeycode, uint32_t* outFlags) const = 0;
+
+ // exclude a particular device from opening
+ // this can be used to ignore input devices for sensors
+ virtual void addExcludedDevice(const char* deviceName) = 0;
+
+ /*
+ * Wait for the next event to become available and return it.
+ * After returning, the EventHub holds onto a wake lock until the next call to getEvent.
+ * This ensures that the device will not go to sleep while the event is being processed.
+ * If the device needs to remain awake longer than that, then the caller is responsible
+ * for taking care of it (say, by poking the power manager user activity timer).
+ */
+ virtual bool getEvent(RawEvent* outEvent) = 0;
+
+ /*
+ * Query current input state.
+ */
+ virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const = 0;
+ virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const = 0;
+ virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const = 0;
+
+ /*
+ * Examine key input devices for specific framework keycode support
+ */
+ virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
+ uint8_t* outFlags) const = 0;
+};
+
+class EventHub : public EventHubInterface
{
public:
EventHub();
-
+
status_t errorCheck() const;
+
+ virtual uint32_t getDeviceClasses(int32_t deviceId) const;
- // bit fields for classes of devices.
- enum {
- CLASS_KEYBOARD = 0x00000001,
- CLASS_ALPHAKEY = 0x00000002,
- CLASS_TOUCHSCREEN = 0x00000004,
- CLASS_TRACKBALL = 0x00000008,
- CLASS_TOUCHSCREEN_MT= 0x00000010,
- CLASS_DPAD = 0x00000020
- };
- uint32_t getDeviceClasses(int32_t deviceId) const;
-
- String8 getDeviceName(int32_t deviceId) const;
-
- int getAbsoluteInfo(int32_t deviceId, int axis, int *outMinValue,
- int* outMaxValue, int* outFlat, int* outFuzz) const;
-
- int getSwitchState(int sw) const;
- int getSwitchState(int32_t deviceId, int sw) const;
-
- int getScancodeState(int key) const;
- int getScancodeState(int32_t deviceId, int key) const;
-
- int getKeycodeState(int key) const;
- int getKeycodeState(int32_t deviceId, int key) const;
+ virtual String8 getDeviceName(int32_t deviceId) const;
- status_t scancodeToKeycode(int32_t deviceId, int scancode,
+ virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
+ RawAbsoluteAxisInfo* outAxisInfo) const;
+
+ virtual status_t scancodeToKeycode(int32_t deviceId, int scancode,
int32_t* outKeycode, uint32_t* outFlags) const;
- // exclude a particular device from opening
- // this can be used to ignore input devices for sensors
- void addExcludedDevice(const char* deviceName);
+ virtual void addExcludedDevice(const char* deviceName);
- // special type codes when devices are added/removed.
- enum {
- DEVICE_ADDED = 0x10000000,
- DEVICE_REMOVED = 0x20000000
- };
-
- // examine key input devices for specific framework keycode support
- bool hasKeys(size_t numCodes, int32_t* keyCodes, uint8_t* outFlags);
+ virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const;
+ virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const;
+ virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const;
- virtual bool getEvent(int32_t* outDeviceId, int32_t* outType,
- int32_t* outScancode, int32_t* outKeycode, uint32_t *outFlags,
- int32_t* outValue, nsecs_t* outWhen);
+ virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes,
+ const int32_t* keyCodes, uint8_t* outFlags) const;
+
+ virtual bool getEvent(RawEvent* outEvent);
protected:
virtual ~EventHub();
private:
bool openPlatformInput(void);
- int32_t convertDeviceKey_TI_P2(int code);
int open_device(const char *device);
int close_device(const char *device);
@@ -126,6 +233,12 @@ private:
device_t* getDevice(int32_t deviceId) const;
bool hasKeycode(device_t* device, int keycode) const;
+ int32_t getScanCodeStateLocked(device_t* device, int32_t scanCode) const;
+ int32_t getKeyCodeStateLocked(device_t* device, int32_t keyCode) const;
+ int32_t getSwitchStateLocked(device_t* device, int32_t sw) const;
+ bool markSupportedKeyCodesLocked(device_t* device, size_t numCodes,
+ const int32_t* keyCodes, uint8_t* outFlags) const;
+
// Protect all internal state.
mutable Mutex mLock;
@@ -151,7 +264,7 @@ private:
// device ids that report particular switches.
#ifdef EV_SW
- int32_t mSwitches[SW_MAX+1];
+ int32_t mSwitches[SW_MAX + 1];
#endif
};
diff --git a/include/ui/FramebufferNativeWindow.h b/include/ui/FramebufferNativeWindow.h
index 8ea3ab9..0f4594f 100644
--- a/include/ui/FramebufferNativeWindow.h
+++ b/include/ui/FramebufferNativeWindow.h
@@ -43,7 +43,7 @@ class NativeBuffer;
class FramebufferNativeWindow
: public EGLNativeBase<
- android_native_window_t,
+ ANativeWindow,
FramebufferNativeWindow,
LightRefBase<FramebufferNativeWindow> >
{
@@ -59,12 +59,12 @@ public:
private:
friend class LightRefBase<FramebufferNativeWindow>;
~FramebufferNativeWindow(); // this class cannot be overloaded
- static int setSwapInterval(android_native_window_t* window, int interval);
- static int dequeueBuffer(android_native_window_t* window, android_native_buffer_t** buffer);
- static int lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
- static int queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
- static int query(android_native_window_t* window, int what, int* value);
- static int perform(android_native_window_t* window, int operation, ...);
+ static int setSwapInterval(ANativeWindow* window, int interval);
+ static int dequeueBuffer(ANativeWindow* window, android_native_buffer_t** buffer);
+ static int lockBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
+ static int queueBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
+ static int query(ANativeWindow* window, int what, int* value);
+ static int perform(ANativeWindow* window, int operation, ...);
framebuffer_device_t* fbDev;
alloc_device_t* grDev;
diff --git a/include/ui/GraphicBuffer.h b/include/ui/GraphicBuffer.h
index e72b6b3..a3e85a9 100644
--- a/include/ui/GraphicBuffer.h
+++ b/include/ui/GraphicBuffer.h
@@ -93,10 +93,8 @@ public:
void setIndex(int index);
int getIndex() const;
- void setVerticalStride(uint32_t vstride);
- uint32_t getVerticalStride() const;
-protected:
+private:
virtual ~GraphicBuffer();
enum {
@@ -105,8 +103,12 @@ protected:
ownData = 2,
};
- inline const GraphicBufferMapper& getBufferMapper() const { return mBufferMapper; }
- inline GraphicBufferMapper& getBufferMapper() { return mBufferMapper; }
+ inline const GraphicBufferMapper& getBufferMapper() const {
+ return mBufferMapper;
+ }
+ inline GraphicBufferMapper& getBufferMapper() {
+ return mBufferMapper;
+ }
uint8_t mOwner;
private:
@@ -134,7 +136,6 @@ private:
GraphicBufferMapper& mBufferMapper;
ssize_t mInitCheck;
- uint32_t mVStride;
int mIndex;
};
diff --git a/include/ui/GraphicBufferAllocator.h b/include/ui/GraphicBufferAllocator.h
index 741d763..54b8236 100644
--- a/include/ui/GraphicBufferAllocator.h
+++ b/include/ui/GraphicBufferAllocator.h
@@ -73,9 +73,9 @@ private:
struct alloc_rec_t {
uint32_t w;
uint32_t h;
+ uint32_t s;
PixelFormat format;
uint32_t usage;
- void* vaddr;
size_t size;
};
diff --git a/include/ui/Input.h b/include/ui/Input.h
new file mode 100644
index 0000000..2385973
--- /dev/null
+++ b/include/ui/Input.h
@@ -0,0 +1,491 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_H
+#define _UI_INPUT_H
+
+/**
+ * Native input event structures.
+ */
+
+#include <android/input.h>
+#include <utils/Vector.h>
+#include <utils/KeyedVector.h>
+#include <utils/Timers.h>
+#include <utils/RefBase.h>
+#include <utils/String8.h>
+
+/*
+ * Additional private constants not defined in ndk/ui/input.h.
+ */
+enum {
+ /*
+ * Private control to determine when an app is tracking a key sequence.
+ */
+ AKEY_EVENT_FLAG_START_TRACKING = 0x40000000
+};
+
+/*
+ * Maximum number of pointers supported per motion event.
+ */
+#define MAX_POINTERS 10
+
+/*
+ * Declare a concrete type for the NDK's input event forward declaration.
+ */
+struct AInputEvent {
+ virtual ~AInputEvent() { }
+};
+
+/*
+ * Declare a concrete type for the NDK's input device forward declaration.
+ */
+struct AInputDevice {
+ virtual ~AInputDevice() { }
+};
+
+
+namespace android {
+
+/*
+ * Flags that flow alongside events in the input dispatch system to help with certain
+ * policy decisions such as waking from device sleep.
+ */
+enum {
+ /* These flags originate in RawEvents and are generally set in the key map. */
+
+ POLICY_FLAG_WAKE = 0x00000001,
+ POLICY_FLAG_WAKE_DROPPED = 0x00000002,
+ POLICY_FLAG_SHIFT = 0x00000004,
+ POLICY_FLAG_CAPS_LOCK = 0x00000008,
+ POLICY_FLAG_ALT = 0x00000010,
+ POLICY_FLAG_ALT_GR = 0x00000020,
+ POLICY_FLAG_MENU = 0x00000040,
+ POLICY_FLAG_LAUNCHER = 0x00000080,
+
+ POLICY_FLAG_RAW_MASK = 0x0000ffff,
+
+ /* These flags are set by the input reader policy as it intercepts each event. */
+
+ // Indicates that the screen was off when the event was received and the event
+ // should wake the device.
+ POLICY_FLAG_WOKE_HERE = 0x10000000,
+
+ // Indicates that the screen was dim when the event was received and the event
+ // should brighten the device.
+ POLICY_FLAG_BRIGHT_HERE = 0x20000000,
+};
+
+/*
+ * Describes the basic configuration of input devices that are present.
+ */
+struct InputConfiguration {
+ enum {
+ TOUCHSCREEN_UNDEFINED = 0,
+ TOUCHSCREEN_NOTOUCH = 1,
+ TOUCHSCREEN_STYLUS = 2,
+ TOUCHSCREEN_FINGER = 3
+ };
+
+ enum {
+ KEYBOARD_UNDEFINED = 0,
+ KEYBOARD_NOKEYS = 1,
+ KEYBOARD_QWERTY = 2,
+ KEYBOARD_12KEY = 3
+ };
+
+ enum {
+ NAVIGATION_UNDEFINED = 0,
+ NAVIGATION_NONAV = 1,
+ NAVIGATION_DPAD = 2,
+ NAVIGATION_TRACKBALL = 3,
+ NAVIGATION_WHEEL = 4
+ };
+
+ int32_t touchScreen;
+ int32_t keyboard;
+ int32_t navigation;
+};
+
+/*
+ * Pointer coordinate data.
+ */
+struct PointerCoords {
+ float x;
+ float y;
+ float pressure;
+ float size;
+ float touchMajor;
+ float touchMinor;
+ float toolMajor;
+ float toolMinor;
+ float orientation;
+};
+
+/*
+ * Input events.
+ */
+class InputEvent : public AInputEvent {
+public:
+ virtual ~InputEvent() { }
+
+ virtual int32_t getType() const = 0;
+
+ inline int32_t getDeviceId() const { return mDeviceId; }
+
+ inline int32_t getSource() const { return mSource; }
+
+protected:
+ void initialize(int32_t deviceId, int32_t source);
+ void initialize(const InputEvent& from);
+
+private:
+ int32_t mDeviceId;
+ int32_t mSource;
+};
+
+/*
+ * Key events.
+ */
+class KeyEvent : public InputEvent {
+public:
+ virtual ~KeyEvent() { }
+
+ virtual int32_t getType() const { return AINPUT_EVENT_TYPE_KEY; }
+
+ inline int32_t getAction() const { return mAction; }
+
+ inline int32_t getFlags() const { return mFlags; }
+
+ inline int32_t getKeyCode() const { return mKeyCode; }
+
+ inline int32_t getScanCode() const { return mScanCode; }
+
+ inline int32_t getMetaState() const { return mMetaState; }
+
+ inline int32_t getRepeatCount() const { return mRepeatCount; }
+
+ inline nsecs_t getDownTime() const { return mDownTime; }
+
+ inline nsecs_t getEventTime() const { return mEventTime; }
+
+ // Return true if this event may have a default action implementation.
+ static bool hasDefaultAction(int32_t keyCode);
+ bool hasDefaultAction() const;
+
+ // Return true if this event represents a system key.
+ static bool isSystemKey(int32_t keyCode);
+ bool isSystemKey() const;
+
+ void initialize(
+ int32_t deviceId,
+ int32_t source,
+ int32_t action,
+ int32_t flags,
+ int32_t keyCode,
+ int32_t scanCode,
+ int32_t metaState,
+ int32_t repeatCount,
+ nsecs_t downTime,
+ nsecs_t eventTime);
+ void initialize(const KeyEvent& from);
+
+private:
+ int32_t mAction;
+ int32_t mFlags;
+ int32_t mKeyCode;
+ int32_t mScanCode;
+ int32_t mMetaState;
+ int32_t mRepeatCount;
+ nsecs_t mDownTime;
+ nsecs_t mEventTime;
+};
+
+/*
+ * Motion events.
+ */
+class MotionEvent : public InputEvent {
+public:
+ virtual ~MotionEvent() { }
+
+ virtual int32_t getType() const { return AINPUT_EVENT_TYPE_MOTION; }
+
+ inline int32_t getAction() const { return mAction; }
+
+ inline int32_t getEdgeFlags() const { return mEdgeFlags; }
+
+ inline int32_t getMetaState() const { return mMetaState; }
+
+ inline float getXOffset() const { return mXOffset; }
+
+ inline float getYOffset() const { return mYOffset; }
+
+ inline float getXPrecision() const { return mXPrecision; }
+
+ inline float getYPrecision() const { return mYPrecision; }
+
+ inline nsecs_t getDownTime() const { return mDownTime; }
+
+ inline size_t getPointerCount() const { return mPointerIds.size(); }
+
+ inline int32_t getPointerId(size_t pointerIndex) const { return mPointerIds[pointerIndex]; }
+
+ inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; }
+
+ inline float getRawX(size_t pointerIndex) const {
+ return getCurrentPointerCoords(pointerIndex).x;
+ }
+
+ inline float getRawY(size_t pointerIndex) const {
+ return getCurrentPointerCoords(pointerIndex).y;
+ }
+
+ inline float getX(size_t pointerIndex) const {
+ return getRawX(pointerIndex) + mXOffset;
+ }
+
+ inline float getY(size_t pointerIndex) const {
+ return getRawY(pointerIndex) + mYOffset;
+ }
+
+ inline float getPressure(size_t pointerIndex) const {
+ return getCurrentPointerCoords(pointerIndex).pressure;
+ }
+
+ inline float getSize(size_t pointerIndex) const {
+ return getCurrentPointerCoords(pointerIndex).size;
+ }
+
+ inline float getTouchMajor(size_t pointerIndex) const {
+ return getCurrentPointerCoords(pointerIndex).touchMajor;
+ }
+
+ inline float getTouchMinor(size_t pointerIndex) const {
+ return getCurrentPointerCoords(pointerIndex).touchMinor;
+ }
+
+ inline float getToolMajor(size_t pointerIndex) const {
+ return getCurrentPointerCoords(pointerIndex).toolMajor;
+ }
+
+ inline float getToolMinor(size_t pointerIndex) const {
+ return getCurrentPointerCoords(pointerIndex).toolMinor;
+ }
+
+ inline float getOrientation(size_t pointerIndex) const {
+ return getCurrentPointerCoords(pointerIndex).orientation;
+ }
+
+ inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; }
+
+ inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const {
+ return mSampleEventTimes[historicalIndex];
+ }
+
+ inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalPointerCoords(pointerIndex, historicalIndex).x;
+ }
+
+ inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalPointerCoords(pointerIndex, historicalIndex).y;
+ }
+
+ inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalRawX(pointerIndex, historicalIndex) + mXOffset;
+ }
+
+ inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalRawY(pointerIndex, historicalIndex) + mYOffset;
+ }
+
+ inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalPointerCoords(pointerIndex, historicalIndex).pressure;
+ }
+
+ inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalPointerCoords(pointerIndex, historicalIndex).size;
+ }
+
+ inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalPointerCoords(pointerIndex, historicalIndex).touchMajor;
+ }
+
+ inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalPointerCoords(pointerIndex, historicalIndex).touchMinor;
+ }
+
+ inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalPointerCoords(pointerIndex, historicalIndex).toolMajor;
+ }
+
+ inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalPointerCoords(pointerIndex, historicalIndex).toolMinor;
+ }
+
+ inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalPointerCoords(pointerIndex, historicalIndex).orientation;
+ }
+
+ void initialize(
+ int32_t deviceId,
+ int32_t source,
+ int32_t action,
+ int32_t edgeFlags,
+ int32_t metaState,
+ float xOffset,
+ float yOffset,
+ float xPrecision,
+ float yPrecision,
+ nsecs_t downTime,
+ nsecs_t eventTime,
+ size_t pointerCount,
+ const int32_t* pointerIds,
+ const PointerCoords* pointerCoords);
+
+ void addSample(
+ nsecs_t eventTime,
+ const PointerCoords* pointerCoords);
+
+ void offsetLocation(float xOffset, float yOffset);
+
+ // Low-level accessors.
+ inline const int32_t* getPointerIds() const { return mPointerIds.array(); }
+ inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.array(); }
+ inline const PointerCoords* getSamplePointerCoords() const {
+ return mSamplePointerCoords.array();
+ }
+
+private:
+ int32_t mAction;
+ int32_t mEdgeFlags;
+ int32_t mMetaState;
+ float mXOffset;
+ float mYOffset;
+ float mXPrecision;
+ float mYPrecision;
+ nsecs_t mDownTime;
+ Vector<int32_t> mPointerIds;
+ Vector<nsecs_t> mSampleEventTimes;
+ Vector<PointerCoords> mSamplePointerCoords;
+
+ inline const PointerCoords& getCurrentPointerCoords(size_t pointerIndex) const {
+ return mSamplePointerCoords[getHistorySize() * getPointerCount() + pointerIndex];
+ }
+
+ inline const PointerCoords& getHistoricalPointerCoords(
+ size_t pointerIndex, size_t historicalIndex) const {
+ return mSamplePointerCoords[historicalIndex * getPointerCount() + pointerIndex];
+ }
+};
+
+/*
+ * Input event factory.
+ */
+class InputEventFactoryInterface {
+protected:
+ virtual ~InputEventFactoryInterface() { }
+
+public:
+ InputEventFactoryInterface() { }
+
+ virtual KeyEvent* createKeyEvent() = 0;
+ virtual MotionEvent* createMotionEvent() = 0;
+};
+
+/*
+ * A simple input event factory implementation that uses a single preallocated instance
+ * of each type of input event that are reused for each request.
+ */
+class PreallocatedInputEventFactory : public InputEventFactoryInterface {
+public:
+ PreallocatedInputEventFactory() { }
+ virtual ~PreallocatedInputEventFactory() { }
+
+ virtual KeyEvent* createKeyEvent() { return & mKeyEvent; }
+ virtual MotionEvent* createMotionEvent() { return & mMotionEvent; }
+
+private:
+ KeyEvent mKeyEvent;
+ MotionEvent mMotionEvent;
+};
+
+/*
+ * Describes the characteristics and capabilities of an input device.
+ */
+class InputDeviceInfo {
+public:
+ InputDeviceInfo();
+ InputDeviceInfo(const InputDeviceInfo& other);
+ ~InputDeviceInfo();
+
+ struct MotionRange {
+ float min;
+ float max;
+ float flat;
+ float fuzz;
+ };
+
+ void initialize(int32_t id, const String8& name);
+
+ inline int32_t getId() const { return mId; }
+ inline const String8 getName() const { return mName; }
+ inline uint32_t getSources() const { return mSources; }
+
+ const MotionRange* getMotionRange(int32_t rangeType) const;
+
+ void addSource(uint32_t source);
+ void addMotionRange(int32_t rangeType, float min, float max, float flat, float fuzz);
+ void addMotionRange(int32_t rangeType, const MotionRange& range);
+
+ inline void setKeyboardType(int32_t keyboardType) { mKeyboardType = keyboardType; }
+ inline int32_t getKeyboardType() const { return mKeyboardType; }
+
+private:
+ int32_t mId;
+ String8 mName;
+ uint32_t mSources;
+ int32_t mKeyboardType;
+
+ KeyedVector<int32_t, MotionRange> mMotionRanges;
+};
+
+/*
+ * Provides remote access to information about an input device.
+ *
+ * Note: This is essentially a wrapper for Binder calls into the Window Manager Service.
+ */
+class InputDeviceProxy : public RefBase, public AInputDevice {
+protected:
+ InputDeviceProxy();
+ virtual ~InputDeviceProxy();
+
+public:
+ static void getDeviceIds(Vector<int32_t>& outIds);
+
+ static sp<InputDeviceProxy> getDevice(int32_t id);
+
+ inline const InputDeviceInfo* getInfo() { return & mInfo; }
+
+ // TODO add hasKeys, keymap, etc...
+
+private:
+ InputDeviceInfo mInfo;
+};
+
+
+} // namespace android
+
+#endif // _UI_INPUT_H
diff --git a/include/ui/InputDispatcher.h b/include/ui/InputDispatcher.h
new file mode 100644
index 0000000..d3495fe
--- /dev/null
+++ b/include/ui/InputDispatcher.h
@@ -0,0 +1,669 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_DISPATCHER_H
+#define _UI_INPUT_DISPATCHER_H
+
+#include <ui/Input.h>
+#include <ui/InputTransport.h>
+#include <utils/KeyedVector.h>
+#include <utils/Vector.h>
+#include <utils/threads.h>
+#include <utils/Timers.h>
+#include <utils/RefBase.h>
+#include <utils/String8.h>
+#include <utils/PollLoop.h>
+#include <utils/Pool.h>
+
+#include <stddef.h>
+#include <unistd.h>
+
+
+namespace android {
+
+/*
+ * Constants used to report the outcome of input event injection.
+ */
+enum {
+ /* (INTERNAL USE ONLY) Specifies that injection is pending and its outcome is unknown. */
+ INPUT_EVENT_INJECTION_PENDING = -1,
+
+ /* Injection succeeded. */
+ INPUT_EVENT_INJECTION_SUCCEEDED = 0,
+
+ /* Injection failed because the injector did not have permission to inject
+ * into the application with input focus. */
+ INPUT_EVENT_INJECTION_PERMISSION_DENIED = 1,
+
+ /* Injection failed because there were no available input targets. */
+ INPUT_EVENT_INJECTION_FAILED = 2,
+
+ /* Injection failed due to a timeout. */
+ INPUT_EVENT_INJECTION_TIMED_OUT = 3
+};
+
+/*
+ * Constants used to determine the input event injection synchronization mode.
+ */
+enum {
+ /* Injection is asynchronous and is assumed always to be successful. */
+ INPUT_EVENT_INJECTION_SYNC_NONE = 0,
+
+ /* Waits for previous events to be dispatched so that the input dispatcher can determine
+ * whether input event injection willbe permitted based on the current input focus.
+ * Does not wait for the input event to finish processing. */
+ INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT = 1,
+
+ /* Waits for the input event to be completely processed. */
+ INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED = 2,
+};
+
+
+/*
+ * An input target specifies how an input event is to be dispatched to a particular window
+ * including the window's input channel, control flags, a timeout, and an X / Y offset to
+ * be added to input event coordinates to compensate for the absolute position of the
+ * window area.
+ */
+struct InputTarget {
+ enum {
+ /* This flag indicates that subsequent event delivery should be held until the
+ * current event is delivered to this target or a timeout occurs. */
+ FLAG_SYNC = 0x01,
+
+ /* This flag indicates that a MotionEvent with ACTION_DOWN falls outside of the area of
+ * this target and so should instead be delivered as an ACTION_OUTSIDE to this target. */
+ FLAG_OUTSIDE = 0x02,
+
+ /* This flag indicates that a KeyEvent or MotionEvent is being canceled.
+ * In the case of a key event, it should be delivered with KeyEvent.FLAG_CANCELED set.
+ * In the case of a motion event, it should be delivered as MotionEvent.ACTION_CANCEL. */
+ FLAG_CANCEL = 0x04
+ };
+
+ // The input channel to be targeted.
+ sp<InputChannel> inputChannel;
+
+ // Flags for the input target.
+ int32_t flags;
+
+ // The timeout for event delivery to this target in nanoseconds. Or -1 if none.
+ nsecs_t timeout;
+
+ // The x and y offset to add to a MotionEvent as it is delivered.
+ // (ignored for KeyEvents)
+ float xOffset, yOffset;
+};
+
+
+/*
+ * Input dispatcher policy interface.
+ *
+ * The input reader policy is used by the input reader to interact with the Window Manager
+ * and other system components.
+ *
+ * The actual implementation is partially supported by callbacks into the DVM
+ * via JNI. This interface is also mocked in the unit tests.
+ */
+class InputDispatcherPolicyInterface : public virtual RefBase {
+protected:
+ InputDispatcherPolicyInterface() { }
+ virtual ~InputDispatcherPolicyInterface() { }
+
+public:
+ /* Notifies the system that a configuration change has occurred. */
+ virtual void notifyConfigurationChanged(nsecs_t when) = 0;
+
+ /* Notifies the system that an input channel is unrecoverably broken. */
+ virtual void notifyInputChannelBroken(const sp<InputChannel>& inputChannel) = 0;
+
+ /* Notifies the system that an input channel is not responding.
+ * Returns true and a new timeout value if the dispatcher should keep waiting.
+ * Otherwise returns false. */
+ virtual bool notifyInputChannelANR(const sp<InputChannel>& inputChannel,
+ nsecs_t& outNewTimeout) = 0;
+
+ /* Notifies the system that an input channel recovered from ANR. */
+ virtual void notifyInputChannelRecoveredFromANR(const sp<InputChannel>& inputChannel) = 0;
+
+ /* Gets the key repeat timeout or -1 if automatic key repeating is disabled. */
+ virtual nsecs_t getKeyRepeatTimeout() = 0;
+
+ /* Waits for key event input targets to become available.
+ * If the event is being injected, injectorPid and injectorUid should specify the
+ * process id and used id of the injecting application, otherwise they should both
+ * be -1.
+ * Returns one of the INPUT_EVENT_INJECTION_XXX constants. */
+ virtual int32_t waitForKeyEventTargets(KeyEvent* keyEvent, uint32_t policyFlags,
+ int32_t injectorPid, int32_t injectorUid,
+ Vector<InputTarget>& outTargets) = 0;
+
+ /* Waits for motion event targets to become available.
+ * If the event is being injected, injectorPid and injectorUid should specify the
+ * process id and used id of the injecting application, otherwise they should both
+ * be -1.
+ * Returns one of the INPUT_EVENT_INJECTION_XXX constants. */
+ virtual int32_t waitForMotionEventTargets(MotionEvent* motionEvent, uint32_t policyFlags,
+ int32_t injectorPid, int32_t injectorUid,
+ Vector<InputTarget>& outTargets) = 0;
+};
+
+
+/* Notifies the system about input events generated by the input reader.
+ * The dispatcher is expected to be mostly asynchronous. */
+class InputDispatcherInterface : public virtual RefBase {
+protected:
+ InputDispatcherInterface() { }
+ virtual ~InputDispatcherInterface() { }
+
+public:
+ /* Runs a single iteration of the dispatch loop.
+ * Nominally processes one queued event, a timeout, or a response from an input consumer.
+ *
+ * This method should only be called on the input dispatcher thread.
+ */
+ virtual void dispatchOnce() = 0;
+
+ /* Notifies the dispatcher about new events.
+ *
+ * These methods should only be called on the input reader thread.
+ */
+ virtual void notifyConfigurationChanged(nsecs_t eventTime) = 0;
+ virtual void notifyAppSwitchComing(nsecs_t eventTime) = 0;
+ virtual void notifyKey(nsecs_t eventTime, int32_t deviceId, int32_t source,
+ uint32_t policyFlags, int32_t action, int32_t flags, int32_t keyCode,
+ int32_t scanCode, int32_t metaState, nsecs_t downTime) = 0;
+ virtual void notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t source,
+ uint32_t policyFlags, int32_t action, int32_t metaState, int32_t edgeFlags,
+ uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords,
+ float xPrecision, float yPrecision, nsecs_t downTime) = 0;
+
+ /* Injects an input event and optionally waits for sync.
+ * The synchronization mode determines whether the method blocks while waiting for
+ * input injection to proceed.
+ * Returns one of the INPUT_EVENT_INJECTION_XXX constants.
+ *
+ * This method may be called on any thread (usually by the input manager).
+ */
+ virtual int32_t injectInputEvent(const InputEvent* event,
+ int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis) = 0;
+
+ /* Preempts input dispatch in progress by making pending synchronous
+ * dispatches asynchronous instead. This method is generally called during a focus
+ * transition from one application to the next so as to enable the new application
+ * to start receiving input as soon as possible without having to wait for the
+ * old application to finish up.
+ *
+ * This method may be called on any thread (usually by the input manager).
+ */
+ virtual void preemptInputDispatch() = 0;
+
+ /* Registers or unregister input channels that may be used as targets for input events.
+ *
+ * These methods may be called on any thread (usually by the input manager).
+ */
+ virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel) = 0;
+ virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) = 0;
+};
+
+/* Dispatches events to input targets. Some functions of the input dispatcher, such as
+ * identifying input targets, are controlled by a separate policy object.
+ *
+ * IMPORTANT INVARIANT:
+ * Because the policy can potentially block or cause re-entrance into the input dispatcher,
+ * the input dispatcher never calls into the policy while holding its internal locks.
+ * The implementation is also carefully designed to recover from scenarios such as an
+ * input channel becoming unregistered while identifying input targets or processing timeouts.
+ *
+ * Methods marked 'Locked' must be called with the lock acquired.
+ *
+ * Methods marked 'LockedInterruptible' must be called with the lock acquired but
+ * may during the course of their execution release the lock, call into the policy, and
+ * then reacquire the lock. The caller is responsible for recovering gracefully.
+ *
+ * A 'LockedInterruptible' method may called a 'Locked' method, but NOT vice-versa.
+ */
+class InputDispatcher : public InputDispatcherInterface {
+protected:
+ virtual ~InputDispatcher();
+
+public:
+ explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy);
+
+ virtual void dispatchOnce();
+
+ virtual void notifyConfigurationChanged(nsecs_t eventTime);
+ virtual void notifyAppSwitchComing(nsecs_t eventTime);
+ virtual void notifyKey(nsecs_t eventTime, int32_t deviceId, int32_t source,
+ uint32_t policyFlags, int32_t action, int32_t flags, int32_t keyCode,
+ int32_t scanCode, int32_t metaState, nsecs_t downTime);
+ virtual void notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t source,
+ uint32_t policyFlags, int32_t action, int32_t metaState, int32_t edgeFlags,
+ uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords,
+ float xPrecision, float yPrecision, nsecs_t downTime);
+
+ virtual int32_t injectInputEvent(const InputEvent* event,
+ int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis);
+
+ virtual void preemptInputDispatch();
+
+ virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel);
+ virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel);
+
+private:
+ template <typename T>
+ struct Link {
+ T* next;
+ T* prev;
+ };
+
+ struct EventEntry : Link<EventEntry> {
+ enum {
+ TYPE_SENTINEL,
+ TYPE_CONFIGURATION_CHANGED,
+ TYPE_KEY,
+ TYPE_MOTION
+ };
+
+ int32_t refCount;
+ int32_t type;
+ nsecs_t eventTime;
+
+ int32_t injectionResult; // initially INPUT_EVENT_INJECTION_PENDING
+ bool injectionIsAsync; // set to true if injection is not waiting for the result
+ int32_t injectorPid; // -1 if not injected
+ int32_t injectorUid; // -1 if not injected
+
+ bool dispatchInProgress; // initially false, set to true while dispatching
+ int32_t pendingSyncDispatches; // the number of synchronous dispatches in progress
+
+ inline bool isInjected() { return injectorPid >= 0; }
+ };
+
+ struct ConfigurationChangedEntry : EventEntry {
+ };
+
+ struct KeyEntry : EventEntry {
+ int32_t deviceId;
+ int32_t source;
+ uint32_t policyFlags;
+ int32_t action;
+ int32_t flags;
+ int32_t keyCode;
+ int32_t scanCode;
+ int32_t metaState;
+ int32_t repeatCount;
+ nsecs_t downTime;
+ };
+
+ struct MotionSample {
+ MotionSample* next;
+
+ nsecs_t eventTime;
+ PointerCoords pointerCoords[MAX_POINTERS];
+ };
+
+ struct MotionEntry : EventEntry {
+ int32_t deviceId;
+ int32_t source;
+ uint32_t policyFlags;
+ int32_t action;
+ int32_t metaState;
+ int32_t edgeFlags;
+ float xPrecision;
+ float yPrecision;
+ nsecs_t downTime;
+ uint32_t pointerCount;
+ int32_t pointerIds[MAX_POINTERS];
+
+ // Linked list of motion samples associated with this motion event.
+ MotionSample firstSample;
+ MotionSample* lastSample;
+ };
+
+ // Tracks the progress of dispatching a particular event to a particular connection.
+ struct DispatchEntry : Link<DispatchEntry> {
+ EventEntry* eventEntry; // the event to dispatch
+ int32_t targetFlags;
+ float xOffset;
+ float yOffset;
+ nsecs_t timeout;
+
+ // True if dispatch has started.
+ bool inProgress;
+
+ // For motion events:
+ // Pointer to the first motion sample to dispatch in this cycle.
+ // Usually NULL to indicate that the list of motion samples begins at
+ // MotionEntry::firstSample. Otherwise, some samples were dispatched in a previous
+ // cycle and this pointer indicates the location of the first remainining sample
+ // to dispatch during the current cycle.
+ MotionSample* headMotionSample;
+ // Pointer to a motion sample to dispatch in the next cycle if the dispatcher was
+ // unable to send all motion samples during this cycle. On the next cycle,
+ // headMotionSample will be initialized to tailMotionSample and tailMotionSample
+ // will be set to NULL.
+ MotionSample* tailMotionSample;
+
+ inline bool isSyncTarget() {
+ return targetFlags & InputTarget::FLAG_SYNC;
+ }
+ };
+
+ // A command entry captures state and behavior for an action to be performed in the
+ // dispatch loop after the initial processing has taken place. It is essentially
+ // a kind of continuation used to postpone sensitive policy interactions to a point
+ // in the dispatch loop where it is safe to release the lock (generally after finishing
+ // the critical parts of the dispatch cycle).
+ //
+ // The special thing about commands is that they can voluntarily release and reacquire
+ // the dispatcher lock at will. Initially when the command starts running, the
+ // dispatcher lock is held. However, if the command needs to call into the policy to
+ // do some work, it can release the lock, do the work, then reacquire the lock again
+ // before returning.
+ //
+ // This mechanism is a bit clunky but it helps to preserve the invariant that the dispatch
+ // never calls into the policy while holding its lock.
+ //
+ // Commands are implicitly 'LockedInterruptible'.
+ struct CommandEntry;
+ typedef void (InputDispatcher::*Command)(CommandEntry* commandEntry);
+
+ class Connection;
+ struct CommandEntry : Link<CommandEntry> {
+ CommandEntry();
+ ~CommandEntry();
+
+ Command command;
+
+ // parameters for the command (usage varies by command)
+ sp<Connection> connection;
+ };
+
+ // Generic queue implementation.
+ template <typename T>
+ struct Queue {
+ T head;
+ T tail;
+
+ inline Queue() {
+ head.prev = NULL;
+ head.next = & tail;
+ tail.prev = & head;
+ tail.next = NULL;
+ }
+
+ inline bool isEmpty() {
+ return head.next == & tail;
+ }
+
+ inline void enqueueAtTail(T* entry) {
+ T* last = tail.prev;
+ last->next = entry;
+ entry->prev = last;
+ entry->next = & tail;
+ tail.prev = entry;
+ }
+
+ inline void enqueueAtHead(T* entry) {
+ T* first = head.next;
+ head.next = entry;
+ entry->prev = & head;
+ entry->next = first;
+ first->prev = entry;
+ }
+
+ inline void dequeue(T* entry) {
+ entry->prev->next = entry->next;
+ entry->next->prev = entry->prev;
+ }
+
+ inline T* dequeueAtHead() {
+ T* first = head.next;
+ dequeue(first);
+ return first;
+ }
+ };
+
+ /* Allocates queue entries and performs reference counting as needed. */
+ class Allocator {
+ public:
+ Allocator();
+
+ ConfigurationChangedEntry* obtainConfigurationChangedEntry(nsecs_t eventTime);
+ KeyEntry* obtainKeyEntry(nsecs_t eventTime,
+ int32_t deviceId, int32_t source, uint32_t policyFlags, int32_t action,
+ int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
+ int32_t repeatCount, nsecs_t downTime);
+ MotionEntry* obtainMotionEntry(nsecs_t eventTime,
+ int32_t deviceId, int32_t source, uint32_t policyFlags, int32_t action,
+ int32_t metaState, int32_t edgeFlags, float xPrecision, float yPrecision,
+ nsecs_t downTime, uint32_t pointerCount,
+ const int32_t* pointerIds, const PointerCoords* pointerCoords);
+ DispatchEntry* obtainDispatchEntry(EventEntry* eventEntry);
+ CommandEntry* obtainCommandEntry(Command command);
+
+ void releaseEventEntry(EventEntry* entry);
+ void releaseConfigurationChangedEntry(ConfigurationChangedEntry* entry);
+ void releaseKeyEntry(KeyEntry* entry);
+ void releaseMotionEntry(MotionEntry* entry);
+ void releaseDispatchEntry(DispatchEntry* entry);
+ void releaseCommandEntry(CommandEntry* entry);
+
+ void appendMotionSample(MotionEntry* motionEntry,
+ nsecs_t eventTime, const PointerCoords* pointerCoords);
+
+ private:
+ Pool<ConfigurationChangedEntry> mConfigurationChangeEntryPool;
+ Pool<KeyEntry> mKeyEntryPool;
+ Pool<MotionEntry> mMotionEntryPool;
+ Pool<MotionSample> mMotionSamplePool;
+ Pool<DispatchEntry> mDispatchEntryPool;
+ Pool<CommandEntry> mCommandEntryPool;
+
+ void initializeEventEntry(EventEntry* entry, int32_t type, nsecs_t eventTime);
+ };
+
+ /* Manages the dispatch state associated with a single input channel. */
+ class Connection : public RefBase {
+ protected:
+ virtual ~Connection();
+
+ public:
+ enum Status {
+ // Everything is peachy.
+ STATUS_NORMAL,
+ // An unrecoverable communication error has occurred.
+ STATUS_BROKEN,
+ // The client is not responding.
+ STATUS_NOT_RESPONDING,
+ // The input channel has been unregistered.
+ STATUS_ZOMBIE
+ };
+
+ Status status;
+ sp<InputChannel> inputChannel;
+ InputPublisher inputPublisher;
+ Queue<DispatchEntry> outboundQueue;
+ nsecs_t nextTimeoutTime; // next timeout time (LONG_LONG_MAX if none)
+
+ nsecs_t lastEventTime; // the time when the event was originally captured
+ nsecs_t lastDispatchTime; // the time when the last event was dispatched
+ nsecs_t lastANRTime; // the time when the last ANR was recorded
+
+ explicit Connection(const sp<InputChannel>& inputChannel);
+
+ inline const char* getInputChannelName() const { return inputChannel->getName().string(); }
+
+ const char* getStatusLabel() const;
+
+ // Finds a DispatchEntry in the outbound queue associated with the specified event.
+ // Returns NULL if not found.
+ DispatchEntry* findQueuedDispatchEntryForEvent(const EventEntry* eventEntry) const;
+
+ // Determine whether this connection has a pending synchronous dispatch target.
+ // Since there can only ever be at most one such target at a time, if there is one,
+ // it must be at the tail because nothing else can be enqueued after it.
+ inline bool hasPendingSyncTarget() {
+ return ! outboundQueue.isEmpty() && outboundQueue.tail.prev->isSyncTarget();
+ }
+
+ // Gets the time since the current event was originally obtained from the input driver.
+ inline double getEventLatencyMillis(nsecs_t currentTime) {
+ return (currentTime - lastEventTime) / 1000000.0;
+ }
+
+ // Gets the time since the current event entered the outbound dispatch queue.
+ inline double getDispatchLatencyMillis(nsecs_t currentTime) {
+ return (currentTime - lastDispatchTime) / 1000000.0;
+ }
+
+ // Gets the time since the current event ANR was declared, if applicable.
+ inline double getANRLatencyMillis(nsecs_t currentTime) {
+ return (currentTime - lastANRTime) / 1000000.0;
+ }
+
+ status_t initialize();
+
+ void setNextTimeoutTime(nsecs_t currentTime, nsecs_t timeout);
+ };
+
+ sp<InputDispatcherPolicyInterface> mPolicy;
+
+ Mutex mLock;
+
+ Allocator mAllocator;
+ sp<PollLoop> mPollLoop;
+
+ Queue<EventEntry> mInboundQueue;
+ Queue<CommandEntry> mCommandQueue;
+
+ // All registered connections mapped by receive pipe file descriptor.
+ KeyedVector<int, sp<Connection> > mConnectionsByReceiveFd;
+
+ // Active connections are connections that have a non-empty outbound queue.
+ // We don't use a ref-counted pointer here because we explicitly abort connections
+ // during unregistration which causes the connection's outbound queue to be cleared
+ // and the connection itself to be deactivated.
+ Vector<Connection*> mActiveConnections;
+
+ // List of connections that have timed out. Only used by dispatchOnce()
+ // We don't use a ref-counted pointer here because it is not possible for a connection
+ // to be unregistered while processing timed out connections since we hold the lock for
+ // the duration.
+ Vector<Connection*> mTimedOutConnections;
+
+ // Preallocated key and motion event objects used only to ask the input dispatcher policy
+ // for the targets of an event that is to be dispatched.
+ KeyEvent mReusableKeyEvent;
+ MotionEvent mReusableMotionEvent;
+
+ // The input targets that were most recently identified for dispatch.
+ // If there is a synchronous event dispatch in progress, the current input targets will
+ // remain unchanged until the dispatch has completed or been aborted.
+ Vector<InputTarget> mCurrentInputTargets;
+ bool mCurrentInputTargetsValid; // false while targets are being recomputed
+
+ // Event injection and synchronization.
+ Condition mInjectionResultAvailableCondition;
+ EventEntry* createEntryFromInputEventLocked(const InputEvent* event);
+ void setInjectionResultLocked(EventEntry* entry, int32_t injectionResult);
+
+ Condition mInjectionSyncFinishedCondition;
+ void decrementPendingSyncDispatchesLocked(EventEntry* entry);
+
+ // Key repeat tracking.
+ // XXX Move this up to the input reader instead.
+ struct KeyRepeatState {
+ KeyEntry* lastKeyEntry; // or null if no repeat
+ nsecs_t nextRepeatTime;
+ } mKeyRepeatState;
+
+ void resetKeyRepeatLocked();
+
+ // Deferred command processing.
+ bool runCommandsLockedInterruptible();
+ CommandEntry* postCommandLocked(Command command);
+
+ // Process events that have just been dequeued from the head of the input queue.
+ void processConfigurationChangedLockedInterruptible(
+ nsecs_t currentTime, ConfigurationChangedEntry* entry);
+ void processKeyLockedInterruptible(
+ nsecs_t currentTime, KeyEntry* entry, nsecs_t keyRepeatTimeout);
+ void processKeyRepeatLockedInterruptible(
+ nsecs_t currentTime, nsecs_t keyRepeatTimeout);
+ void processMotionLockedInterruptible(
+ nsecs_t currentTime, MotionEntry* entry);
+
+ // Identify input targets for an event and dispatch to them.
+ void identifyInputTargetsAndDispatchKeyLockedInterruptible(
+ nsecs_t currentTime, KeyEntry* entry);
+ void identifyInputTargetsAndDispatchMotionLockedInterruptible(
+ nsecs_t currentTime, MotionEntry* entry);
+ void dispatchEventToCurrentInputTargetsLocked(
+ nsecs_t currentTime, EventEntry* entry, bool resumeWithAppendedMotionSample);
+
+ // Manage the dispatch cycle for a single connection.
+ // These methods are deliberately not Interruptible because doing all of the work
+ // with the mutex held makes it easier to ensure that connection invariants are maintained.
+ // If needed, the methods post commands to run later once the critical bits are done.
+ void prepareDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
+ EventEntry* eventEntry, const InputTarget* inputTarget,
+ bool resumeWithAppendedMotionSample);
+ void startDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
+ void finishDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
+ void timeoutDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
+ void resumeAfterTimeoutDispatchCycleLocked(nsecs_t currentTime,
+ const sp<Connection>& connection, nsecs_t newTimeout);
+ void abortDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
+ bool broken);
+ static bool handleReceiveCallback(int receiveFd, int events, void* data);
+
+ // Add or remove a connection to the mActiveConnections vector.
+ void activateConnectionLocked(Connection* connection);
+ void deactivateConnectionLocked(Connection* connection);
+
+ // Interesting events that we might like to log or tell the framework about.
+ void onDispatchCycleStartedLocked(
+ nsecs_t currentTime, const sp<Connection>& connection);
+ void onDispatchCycleFinishedLocked(
+ nsecs_t currentTime, const sp<Connection>& connection, bool recoveredFromANR);
+ void onDispatchCycleANRLocked(
+ nsecs_t currentTime, const sp<Connection>& connection);
+ void onDispatchCycleBrokenLocked(
+ nsecs_t currentTime, const sp<Connection>& connection);
+
+ // Outbound policy interactions.
+ void doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry);
+ void doNotifyInputChannelANRLockedInterruptible(CommandEntry* commandEntry);
+ void doNotifyInputChannelRecoveredFromANRLockedInterruptible(CommandEntry* commandEntry);
+};
+
+/* Enqueues and dispatches input events, endlessly. */
+class InputDispatcherThread : public Thread {
+public:
+ explicit InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher);
+ ~InputDispatcherThread();
+
+private:
+ virtual bool threadLoop();
+
+ sp<InputDispatcherInterface> mDispatcher;
+};
+
+} // namespace android
+
+#endif // _UI_INPUT_DISPATCHER_PRIV_H
diff --git a/include/ui/InputManager.h b/include/ui/InputManager.h
new file mode 100644
index 0000000..4012c69
--- /dev/null
+++ b/include/ui/InputManager.h
@@ -0,0 +1,172 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_MANAGER_H
+#define _UI_INPUT_MANAGER_H
+
+/**
+ * Native input manager.
+ */
+
+#include <ui/EventHub.h>
+#include <ui/Input.h>
+#include <utils/Errors.h>
+#include <utils/Vector.h>
+#include <utils/Timers.h>
+#include <utils/RefBase.h>
+#include <utils/String8.h>
+
+namespace android {
+
+class InputChannel;
+
+class InputReaderInterface;
+class InputReaderPolicyInterface;
+class InputReaderThread;
+
+class InputDispatcherInterface;
+class InputDispatcherPolicyInterface;
+class InputDispatcherThread;
+
+/*
+ * The input manager is the core of the system event processing.
+ *
+ * The input manager uses two threads.
+ *
+ * 1. The InputReaderThread (called "InputReader") reads and preprocesses raw input events,
+ * applies policy, and posts messages to a queue managed by the DispatcherThread.
+ * 2. The InputDispatcherThread (called "InputDispatcher") thread waits for new events on the
+ * queue and asynchronously dispatches them to applications.
+ *
+ * By design, the InputReaderThread class and InputDispatcherThread class do not share any
+ * internal state. Moreover, all communication is done one way from the InputReaderThread
+ * into the InputDispatcherThread and never the reverse. Both classes may interact with the
+ * InputDispatchPolicy, however.
+ *
+ * The InputManager class never makes any calls into Java itself. Instead, the
+ * InputDispatchPolicy is responsible for performing all external interactions with the
+ * system, including calling DVM services.
+ */
+class InputManagerInterface : public virtual RefBase {
+protected:
+ InputManagerInterface() { }
+ virtual ~InputManagerInterface() { }
+
+public:
+ /* Starts the input manager threads. */
+ virtual status_t start() = 0;
+
+ /* Stops the input manager threads and waits for them to exit. */
+ virtual status_t stop() = 0;
+
+ /* Registers an input channel prior to using it as the target of an event. */
+ virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel) = 0;
+
+ /* Unregisters an input channel. */
+ virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) = 0;
+
+ /* Injects an input event and optionally waits for sync.
+ * The synchronization mode determines whether the method blocks while waiting for
+ * input injection to proceed.
+ * Returns one of the INPUT_EVENT_INJECTION_XXX constants.
+ */
+ virtual int32_t injectInputEvent(const InputEvent* event,
+ int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis) = 0;
+
+ /* Preempts input dispatch in progress by making pending synchronous
+ * dispatches asynchronous instead. This method is generally called during a focus
+ * transition from one application to the next so as to enable the new application
+ * to start receiving input as soon as possible without having to wait for the
+ * old application to finish up.
+ */
+ virtual void preemptInputDispatch() = 0;
+
+ /* Gets input device configuration. */
+ virtual void getInputConfiguration(InputConfiguration* outConfiguration) = 0;
+
+ /* Gets information about the specified input device.
+ * Returns OK if the device information was obtained or NAME_NOT_FOUND if there
+ * was no such device.
+ */
+ virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) = 0;
+
+ /* Gets the list of all registered device ids. */
+ virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds) = 0;
+
+ /* Queries current input state. */
+ virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
+ int32_t scanCode) = 0;
+ virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
+ int32_t keyCode) = 0;
+ virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
+ int32_t sw) = 0;
+
+ /* Determines whether physical keys exist for the given framework-domain key codes. */
+ virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
+ size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0;
+};
+
+class InputManager : public InputManagerInterface {
+protected:
+ virtual ~InputManager();
+
+public:
+ InputManager(
+ const sp<EventHubInterface>& eventHub,
+ const sp<InputReaderPolicyInterface>& readerPolicy,
+ const sp<InputDispatcherPolicyInterface>& dispatcherPolicy);
+
+ // (used for testing purposes)
+ InputManager(
+ const sp<InputReaderInterface>& reader,
+ const sp<InputDispatcherInterface>& dispatcher);
+
+ virtual status_t start();
+ virtual status_t stop();
+
+ virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel);
+ virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel);
+
+ virtual int32_t injectInputEvent(const InputEvent* event,
+ int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis);
+
+ virtual void preemptInputDispatch();
+
+ virtual void getInputConfiguration(InputConfiguration* outConfiguration);
+ virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo);
+ virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds);
+ virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
+ int32_t scanCode);
+ virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
+ int32_t keyCode);
+ virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
+ int32_t sw);
+ virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
+ size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags);
+
+private:
+ sp<InputReaderInterface> mReader;
+ sp<InputReaderThread> mReaderThread;
+
+ sp<InputDispatcherInterface> mDispatcher;
+ sp<InputDispatcherThread> mDispatcherThread;
+
+ void initialize();
+};
+
+} // namespace android
+
+#endif // _UI_INPUT_MANAGER_H
diff --git a/include/ui/InputReader.h b/include/ui/InputReader.h
new file mode 100644
index 0000000..f162231
--- /dev/null
+++ b/include/ui/InputReader.h
@@ -0,0 +1,843 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_READER_H
+#define _UI_INPUT_READER_H
+
+#include <ui/EventHub.h>
+#include <ui/Input.h>
+#include <ui/InputDispatcher.h>
+#include <utils/KeyedVector.h>
+#include <utils/threads.h>
+#include <utils/Timers.h>
+#include <utils/RefBase.h>
+#include <utils/String8.h>
+#include <utils/BitSet.h>
+
+#include <stddef.h>
+#include <unistd.h>
+
+namespace android {
+
+class InputDevice;
+class InputMapper;
+
+
+/*
+ * Input reader policy interface.
+ *
+ * The input reader policy is used by the input reader to interact with the Window Manager
+ * and other system components.
+ *
+ * The actual implementation is partially supported by callbacks into the DVM
+ * via JNI. This interface is also mocked in the unit tests.
+ */
+class InputReaderPolicyInterface : public virtual RefBase {
+protected:
+ InputReaderPolicyInterface() { }
+ virtual ~InputReaderPolicyInterface() { }
+
+public:
+ /* Display orientations. */
+ enum {
+ ROTATION_0 = 0,
+ ROTATION_90 = 1,
+ ROTATION_180 = 2,
+ ROTATION_270 = 3
+ };
+
+ /* Actions returned by interceptXXX methods. */
+ enum {
+ // The input dispatcher should do nothing and discard the input unless other
+ // flags are set.
+ ACTION_NONE = 0,
+
+ // The input dispatcher should dispatch the input to the application.
+ ACTION_DISPATCH = 0x00000001,
+
+ // The input dispatcher should perform special filtering in preparation for
+ // a pending app switch.
+ ACTION_APP_SWITCH_COMING = 0x00000002,
+ };
+
+ /* Describes a virtual key. */
+ struct VirtualKeyDefinition {
+ int32_t scanCode;
+
+ // configured position data, specified in display coords
+ int32_t centerX;
+ int32_t centerY;
+ int32_t width;
+ int32_t height;
+ };
+
+ /* Gets information about the display with the specified id.
+ * Returns true if the display info is available, false otherwise.
+ */
+ virtual bool getDisplayInfo(int32_t displayId,
+ int32_t* width, int32_t* height, int32_t* orientation) = 0;
+
+ /* Provides feedback for a virtual key down.
+ */
+ virtual void virtualKeyDownFeedback() = 0;
+
+ /* Intercepts a key event.
+ * The policy can use this method as an opportunity to perform power management functions
+ * and early event preprocessing such as updating policy flags.
+ *
+ * Returns a policy action constant such as ACTION_DISPATCH.
+ */
+ virtual int32_t interceptKey(nsecs_t when, int32_t deviceId,
+ bool down, int32_t keyCode, int32_t scanCode, uint32_t& policyFlags) = 0;
+
+ /* Intercepts a switch event.
+ * The policy can use this method as an opportunity to perform power management functions
+ * and early event preprocessing such as updating policy flags.
+ *
+ * Switches are not dispatched to applications so this method should
+ * usually return ACTION_NONE.
+ */
+ virtual int32_t interceptSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue,
+ uint32_t& policyFlags) = 0;
+
+ /* Intercepts a generic touch, trackball or other event.
+ * The policy can use this method as an opportunity to perform power management functions
+ * and early event preprocessing such as updating policy flags.
+ *
+ * Returns a policy action constant such as ACTION_DISPATCH.
+ */
+ virtual int32_t interceptGeneric(nsecs_t when, uint32_t& policyFlags) = 0;
+
+ /* Determines whether to turn on some hacks we have to improve the touch interaction with a
+ * certain device whose screen currently is not all that good.
+ */
+ virtual bool filterTouchEvents() = 0;
+
+ /* Determines whether to turn on some hacks to improve touch interaction with another device
+ * where touch coordinate data can get corrupted.
+ */
+ virtual bool filterJumpyTouchEvents() = 0;
+
+ /* Gets the configured virtual key definitions for an input device. */
+ virtual void getVirtualKeyDefinitions(const String8& deviceName,
+ Vector<VirtualKeyDefinition>& outVirtualKeyDefinitions) = 0;
+
+ /* Gets the excluded device names for the platform. */
+ virtual void getExcludedDeviceNames(Vector<String8>& outExcludedDeviceNames) = 0;
+};
+
+
+/* Processes raw input events and sends cooked event data to an input dispatcher. */
+class InputReaderInterface : public virtual RefBase {
+protected:
+ InputReaderInterface() { }
+ virtual ~InputReaderInterface() { }
+
+public:
+ /* Runs a single iteration of the processing loop.
+ * Nominally reads and processes one incoming message from the EventHub.
+ *
+ * This method should be called on the input reader thread.
+ */
+ virtual void loopOnce() = 0;
+
+ /* Gets the current input device configuration.
+ *
+ * This method may be called on any thread (usually by the input manager).
+ */
+ virtual void getInputConfiguration(InputConfiguration* outConfiguration) = 0;
+
+ /* Gets information about the specified input device.
+ * Returns OK if the device information was obtained or NAME_NOT_FOUND if there
+ * was no such device.
+ *
+ * This method may be called on any thread (usually by the input manager).
+ */
+ virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) = 0;
+
+ /* Gets the list of all registered device ids. */
+ virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds) = 0;
+
+ /* Query current input state. */
+ virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
+ int32_t scanCode) = 0;
+ virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
+ int32_t keyCode) = 0;
+ virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
+ int32_t sw) = 0;
+
+ /* Determine whether physical keys exist for the given framework-domain key codes. */
+ virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
+ size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0;
+};
+
+
+/* Internal interface used by individual input devices to access global input device state
+ * and parameters maintained by the input reader.
+ */
+class InputReaderContext {
+protected:
+ InputReaderContext() { }
+ virtual ~InputReaderContext() { }
+
+public:
+ virtual void updateGlobalMetaState() = 0;
+ virtual int32_t getGlobalMetaState() = 0;
+
+ virtual InputReaderPolicyInterface* getPolicy() = 0;
+ virtual InputDispatcherInterface* getDispatcher() = 0;
+ virtual EventHubInterface* getEventHub() = 0;
+};
+
+
+/* The input reader reads raw event data from the event hub and processes it into input events
+ * that it sends to the input dispatcher. Some functions of the input reader, such as early
+ * event filtering in low power states, are controlled by a separate policy object.
+ *
+ * IMPORTANT INVARIANT:
+ * Because the policy and dispatcher can potentially block or cause re-entrance into
+ * the input reader, the input reader never calls into other components while holding
+ * an exclusive internal lock whenever re-entrance can happen.
+ */
+class InputReader : public InputReaderInterface, private InputReaderContext {
+public:
+ InputReader(const sp<EventHubInterface>& eventHub,
+ const sp<InputReaderPolicyInterface>& policy,
+ const sp<InputDispatcherInterface>& dispatcher);
+ virtual ~InputReader();
+
+ virtual void loopOnce();
+
+ virtual void getInputConfiguration(InputConfiguration* outConfiguration);
+
+ virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo);
+ virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds);
+
+ virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
+ int32_t scanCode);
+ virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
+ int32_t keyCode);
+ virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
+ int32_t sw);
+
+ virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
+ size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags);
+
+private:
+ sp<EventHubInterface> mEventHub;
+ sp<InputReaderPolicyInterface> mPolicy;
+ sp<InputDispatcherInterface> mDispatcher;
+
+ virtual InputReaderPolicyInterface* getPolicy() { return mPolicy.get(); }
+ virtual InputDispatcherInterface* getDispatcher() { return mDispatcher.get(); }
+ virtual EventHubInterface* getEventHub() { return mEventHub.get(); }
+
+ // This reader/writer lock guards the list of input devices.
+ // The writer lock must be held whenever the list of input devices is modified
+ // and then promptly released.
+ // The reader lock must be held whenever the list of input devices is traversed or an
+ // input device in the list is accessed.
+ // This lock only protects the registry and prevents inadvertent deletion of device objects
+ // that are in use. Individual devices are responsible for guarding their own internal state
+ // as needed for concurrent operation.
+ RWLock mDeviceRegistryLock;
+ KeyedVector<int32_t, InputDevice*> mDevices;
+
+ // low-level input event decoding and device management
+ void process(const RawEvent* rawEvent);
+
+ void addDevice(nsecs_t when, int32_t deviceId);
+ void removeDevice(nsecs_t when, int32_t deviceId);
+ InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes);
+ void configureExcludedDevices();
+
+ void consumeEvent(const RawEvent* rawEvent);
+
+ void handleConfigurationChanged(nsecs_t when);
+
+ // state management for all devices
+ Mutex mStateLock;
+
+ int32_t mGlobalMetaState;
+ virtual void updateGlobalMetaState();
+ virtual int32_t getGlobalMetaState();
+
+ InputConfiguration mInputConfiguration;
+ void updateInputConfiguration();
+
+ // state queries
+ typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code);
+ int32_t getState(int32_t deviceId, uint32_t sourceMask, int32_t code,
+ GetStateFunc getStateFunc);
+ bool markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
+ const int32_t* keyCodes, uint8_t* outFlags);
+};
+
+
+/* Reads raw events from the event hub and processes them, endlessly. */
+class InputReaderThread : public Thread {
+public:
+ InputReaderThread(const sp<InputReaderInterface>& reader);
+ virtual ~InputReaderThread();
+
+private:
+ sp<InputReaderInterface> mReader;
+
+ virtual bool threadLoop();
+};
+
+
+/* Represents the state of a single input device. */
+class InputDevice {
+public:
+ InputDevice(InputReaderContext* context, int32_t id, const String8& name);
+ ~InputDevice();
+
+ inline InputReaderContext* getContext() { return mContext; }
+ inline int32_t getId() { return mId; }
+ inline const String8& getName() { return mName; }
+ inline uint32_t getSources() { return mSources; }
+
+ inline bool isIgnored() { return mMappers.isEmpty(); }
+
+ void addMapper(InputMapper* mapper);
+ void configure();
+ void reset();
+ void process(const RawEvent* rawEvent);
+
+ void getDeviceInfo(InputDeviceInfo* outDeviceInfo);
+ int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
+ int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
+ int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
+ bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
+ const int32_t* keyCodes, uint8_t* outFlags);
+
+ int32_t getMetaState();
+
+private:
+ InputReaderContext* mContext;
+ int32_t mId;
+
+ Vector<InputMapper*> mMappers;
+
+ String8 mName;
+ uint32_t mSources;
+
+ typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code);
+ int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc);
+};
+
+
+/* An input mapper transforms raw input events into cooked event data.
+ * A single input device can have multiple associated input mappers in order to interpret
+ * different classes of events.
+ */
+class InputMapper {
+public:
+ InputMapper(InputDevice* device);
+ virtual ~InputMapper();
+
+ inline InputDevice* getDevice() { return mDevice; }
+ inline int32_t getDeviceId() { return mDevice->getId(); }
+ inline const String8 getDeviceName() { return mDevice->getName(); }
+ inline InputReaderContext* getContext() { return mContext; }
+ inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); }
+ inline InputDispatcherInterface* getDispatcher() { return mContext->getDispatcher(); }
+ inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
+
+ virtual uint32_t getSources() = 0;
+ virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
+ virtual void configure();
+ virtual void reset();
+ virtual void process(const RawEvent* rawEvent) = 0;
+
+ virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
+ virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
+ virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
+ virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
+ const int32_t* keyCodes, uint8_t* outFlags);
+
+ virtual int32_t getMetaState();
+
+protected:
+ InputDevice* mDevice;
+ InputReaderContext* mContext;
+
+ bool applyStandardPolicyActions(nsecs_t when, int32_t policyActions);
+};
+
+
+class SwitchInputMapper : public InputMapper {
+public:
+ SwitchInputMapper(InputDevice* device);
+ virtual ~SwitchInputMapper();
+
+ virtual uint32_t getSources();
+ virtual void process(const RawEvent* rawEvent);
+
+ virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
+
+private:
+ void processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue);
+};
+
+
+class KeyboardInputMapper : public InputMapper {
+public:
+ KeyboardInputMapper(InputDevice* device, int32_t associatedDisplayId, uint32_t sources,
+ int32_t keyboardType);
+ virtual ~KeyboardInputMapper();
+
+ virtual uint32_t getSources();
+ virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
+ virtual void reset();
+ virtual void process(const RawEvent* rawEvent);
+
+ virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
+ virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
+ virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
+ const int32_t* keyCodes, uint8_t* outFlags);
+
+ virtual int32_t getMetaState();
+
+private:
+ Mutex mLock;
+
+ struct KeyDown {
+ int32_t keyCode;
+ int32_t scanCode;
+ };
+
+ int32_t mAssociatedDisplayId;
+ uint32_t mSources;
+ int32_t mKeyboardType;
+
+ struct LockedState {
+ Vector<KeyDown> keyDowns; // keys that are down
+ int32_t metaState;
+ nsecs_t downTime; // time of most recent key down
+ } mLocked;
+
+ void initializeLocked();
+
+ bool isKeyboardOrGamepadKey(int32_t scanCode);
+
+ void processKey(nsecs_t when, bool down, int32_t keyCode, int32_t scanCode,
+ uint32_t policyFlags);
+ void applyPolicyAndDispatch(nsecs_t when, uint32_t policyFlags,
+ bool down, int32_t keyCode, int32_t scanCode, int32_t metaState, nsecs_t downTime);
+
+ ssize_t findKeyDownLocked(int32_t scanCode);
+};
+
+
+class TrackballInputMapper : public InputMapper {
+public:
+ TrackballInputMapper(InputDevice* device, int32_t associatedDisplayId);
+ virtual ~TrackballInputMapper();
+
+ virtual uint32_t getSources();
+ virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
+ virtual void reset();
+ virtual void process(const RawEvent* rawEvent);
+
+private:
+ // Amount that trackball needs to move in order to generate a key event.
+ static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6;
+
+ Mutex mLock;
+
+ int32_t mAssociatedDisplayId;
+
+ struct Accumulator {
+ enum {
+ FIELD_BTN_MOUSE = 1,
+ FIELD_REL_X = 2,
+ FIELD_REL_Y = 4
+ };
+
+ uint32_t fields;
+
+ bool btnMouse;
+ int32_t relX;
+ int32_t relY;
+
+ inline void clear() {
+ fields = 0;
+ }
+
+ inline bool isDirty() {
+ return fields != 0;
+ }
+ } mAccumulator;
+
+ float mXScale;
+ float mYScale;
+ float mXPrecision;
+ float mYPrecision;
+
+ struct LockedState {
+ bool down;
+ nsecs_t downTime;
+ } mLocked;
+
+ void initializeLocked();
+
+ void sync(nsecs_t when);
+ void applyPolicyAndDispatch(nsecs_t when, int32_t motionEventAction,
+ PointerCoords* pointerCoords, nsecs_t downTime);
+};
+
+
+class TouchInputMapper : public InputMapper {
+public:
+ TouchInputMapper(InputDevice* device, int32_t associatedDisplayId);
+ virtual ~TouchInputMapper();
+
+ virtual uint32_t getSources();
+ virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
+ virtual void configure();
+ virtual void reset();
+
+ virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
+ virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
+ virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
+ const int32_t* keyCodes, uint8_t* outFlags);
+
+protected:
+ /* Maximum pointer id value supported.
+ * (This is limited by our use of BitSet32 to track pointer assignments.) */
+ static const uint32_t MAX_POINTER_ID = 31;
+
+ Mutex mLock;
+
+ struct VirtualKey {
+ int32_t keyCode;
+ int32_t scanCode;
+ uint32_t flags;
+
+ // computed hit box, specified in touch screen coords based on known display size
+ int32_t hitLeft;
+ int32_t hitTop;
+ int32_t hitRight;
+ int32_t hitBottom;
+
+ inline bool isHit(int32_t x, int32_t y) const {
+ return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom;
+ }
+ };
+
+ struct PointerData {
+ uint32_t id;
+ int32_t x;
+ int32_t y;
+ int32_t pressure;
+ int32_t size;
+ int32_t touchMajor;
+ int32_t touchMinor;
+ int32_t toolMajor;
+ int32_t toolMinor;
+ int32_t orientation;
+ };
+
+ struct TouchData {
+ uint32_t pointerCount;
+ PointerData pointers[MAX_POINTERS];
+ BitSet32 idBits;
+ uint32_t idToIndex[MAX_POINTER_ID + 1];
+
+ void copyFrom(const TouchData& other) {
+ pointerCount = other.pointerCount;
+ idBits = other.idBits;
+
+ for (uint32_t i = 0; i < pointerCount; i++) {
+ pointers[i] = other.pointers[i];
+
+ int id = pointers[i].id;
+ idToIndex[id] = other.idToIndex[id];
+ }
+ }
+
+ inline void clear() {
+ pointerCount = 0;
+ idBits.clear();
+ }
+ };
+
+ int32_t mAssociatedDisplayId;
+
+ // Immutable configuration parameters.
+ struct Parameters {
+ bool useBadTouchFilter;
+ bool useJumpyTouchFilter;
+ bool useAveragingTouchFilter;
+ } mParameters;
+
+ // Raw axis information.
+ struct Axes {
+ RawAbsoluteAxisInfo x;
+ RawAbsoluteAxisInfo y;
+ RawAbsoluteAxisInfo pressure;
+ RawAbsoluteAxisInfo size;
+ RawAbsoluteAxisInfo touchMajor;
+ RawAbsoluteAxisInfo touchMinor;
+ RawAbsoluteAxisInfo toolMajor;
+ RawAbsoluteAxisInfo toolMinor;
+ RawAbsoluteAxisInfo orientation;
+ } mAxes;
+
+ // Current and previous touch sample data.
+ TouchData mCurrentTouch;
+ TouchData mLastTouch;
+
+ // The time the primary pointer last went down.
+ nsecs_t mDownTime;
+
+ struct LockedState {
+ Vector<VirtualKey> virtualKeys;
+
+ // The surface orientation and width and height set by configureSurfaceLocked().
+ int32_t surfaceOrientation;
+ int32_t surfaceWidth, surfaceHeight;
+
+ // Translation and scaling factors, orientation-independent.
+ int32_t xOrigin;
+ float xScale;
+ float xPrecision;
+
+ int32_t yOrigin;
+ float yScale;
+ float yPrecision;
+
+ int32_t pressureOrigin;
+ float pressureScale;
+
+ int32_t sizeOrigin;
+ float sizeScale;
+
+ float orientationScale;
+
+ // Oriented motion ranges for input device info.
+ struct OrientedRanges {
+ InputDeviceInfo::MotionRange x;
+ InputDeviceInfo::MotionRange y;
+ InputDeviceInfo::MotionRange pressure;
+ InputDeviceInfo::MotionRange size;
+ InputDeviceInfo::MotionRange touchMajor;
+ InputDeviceInfo::MotionRange touchMinor;
+ InputDeviceInfo::MotionRange toolMajor;
+ InputDeviceInfo::MotionRange toolMinor;
+ InputDeviceInfo::MotionRange orientation;
+ } orientedRanges;
+
+ // Oriented dimensions and precision.
+ float orientedSurfaceWidth, orientedSurfaceHeight;
+ float orientedXPrecision, orientedYPrecision;
+
+ struct CurrentVirtualKeyState {
+ bool down;
+ nsecs_t downTime;
+ int32_t keyCode;
+ int32_t scanCode;
+ } currentVirtualKey;
+ } mLocked;
+
+ virtual void configureAxes();
+ virtual bool configureSurfaceLocked();
+ virtual void configureVirtualKeysLocked();
+
+ enum TouchResult {
+ // Dispatch the touch normally.
+ DISPATCH_TOUCH,
+ // Do not dispatch the touch, but keep tracking the current stroke.
+ SKIP_TOUCH,
+ // Do not dispatch the touch, and drop all information associated with the current stoke
+ // so the next movement will appear as a new down.
+ DROP_STROKE
+ };
+
+ void syncTouch(nsecs_t when, bool havePointerIds);
+
+private:
+ /* Maximum number of historical samples to average. */
+ static const uint32_t AVERAGING_HISTORY_SIZE = 5;
+
+ /* Slop distance for jumpy pointer detection.
+ * The vertical range of the screen divided by this is our epsilon value. */
+ static const uint32_t JUMPY_EPSILON_DIVISOR = 212;
+
+ /* Number of jumpy points to drop for touchscreens that need it. */
+ static const uint32_t JUMPY_TRANSITION_DROPS = 3;
+ static const uint32_t JUMPY_DROP_LIMIT = 3;
+
+ /* Maximum squared distance for averaging.
+ * If moving farther than this, turn of averaging to avoid lag in response. */
+ static const uint64_t AVERAGING_DISTANCE_LIMIT = 75 * 75;
+
+ struct AveragingTouchFilterState {
+ // Individual history tracks are stored by pointer id
+ uint32_t historyStart[MAX_POINTERS];
+ uint32_t historyEnd[MAX_POINTERS];
+ struct {
+ struct {
+ int32_t x;
+ int32_t y;
+ int32_t pressure;
+ } pointers[MAX_POINTERS];
+ } historyData[AVERAGING_HISTORY_SIZE];
+ } mAveragingTouchFilter;
+
+ struct JumpTouchFilterState {
+ uint32_t jumpyPointsDropped;
+ } mJumpyTouchFilter;
+
+ struct PointerDistanceHeapElement {
+ uint32_t currentPointerIndex : 8;
+ uint32_t lastPointerIndex : 8;
+ uint64_t distance : 48; // squared distance
+ };
+
+ void initializeLocked();
+
+ TouchResult consumeOffScreenTouches(nsecs_t when, uint32_t policyFlags);
+ void dispatchTouches(nsecs_t when, uint32_t policyFlags);
+ void dispatchTouch(nsecs_t when, uint32_t policyFlags, TouchData* touch,
+ BitSet32 idBits, uint32_t changedId, int32_t motionEventAction);
+
+ void applyPolicyAndDispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
+ int32_t keyEventAction, int32_t keyEventFlags,
+ int32_t keyCode, int32_t scanCode, nsecs_t downTime);
+
+ bool isPointInsideSurfaceLocked(int32_t x, int32_t y);
+ const VirtualKey* findVirtualKeyHitLocked(int32_t x, int32_t y);
+
+ bool applyBadTouchFilter();
+ bool applyJumpyTouchFilter();
+ void applyAveragingTouchFilter();
+ void calculatePointerIds();
+};
+
+
+class SingleTouchInputMapper : public TouchInputMapper {
+public:
+ SingleTouchInputMapper(InputDevice* device, int32_t associatedDisplayId);
+ virtual ~SingleTouchInputMapper();
+
+ virtual void reset();
+ virtual void process(const RawEvent* rawEvent);
+
+protected:
+ virtual void configureAxes();
+
+private:
+ struct Accumulator {
+ enum {
+ FIELD_BTN_TOUCH = 1,
+ FIELD_ABS_X = 2,
+ FIELD_ABS_Y = 4,
+ FIELD_ABS_PRESSURE = 8,
+ FIELD_ABS_TOOL_WIDTH = 16
+ };
+
+ uint32_t fields;
+
+ bool btnTouch;
+ int32_t absX;
+ int32_t absY;
+ int32_t absPressure;
+ int32_t absToolWidth;
+
+ inline void clear() {
+ fields = 0;
+ }
+
+ inline bool isDirty() {
+ return fields != 0;
+ }
+ } mAccumulator;
+
+ bool mDown;
+ int32_t mX;
+ int32_t mY;
+ int32_t mPressure;
+ int32_t mSize;
+
+ void initialize();
+
+ void sync(nsecs_t when);
+};
+
+
+class MultiTouchInputMapper : public TouchInputMapper {
+public:
+ MultiTouchInputMapper(InputDevice* device, int32_t associatedDisplayId);
+ virtual ~MultiTouchInputMapper();
+
+ virtual void reset();
+ virtual void process(const RawEvent* rawEvent);
+
+protected:
+ virtual void configureAxes();
+
+private:
+ struct Accumulator {
+ enum {
+ FIELD_ABS_MT_POSITION_X = 1,
+ FIELD_ABS_MT_POSITION_Y = 2,
+ FIELD_ABS_MT_TOUCH_MAJOR = 4,
+ FIELD_ABS_MT_TOUCH_MINOR = 8,
+ FIELD_ABS_MT_WIDTH_MAJOR = 16,
+ FIELD_ABS_MT_WIDTH_MINOR = 32,
+ FIELD_ABS_MT_ORIENTATION = 64,
+ FIELD_ABS_MT_TRACKING_ID = 128
+ };
+
+ uint32_t pointerCount;
+ struct Pointer {
+ uint32_t fields;
+
+ int32_t absMTPositionX;
+ int32_t absMTPositionY;
+ int32_t absMTTouchMajor;
+ int32_t absMTTouchMinor;
+ int32_t absMTWidthMajor;
+ int32_t absMTWidthMinor;
+ int32_t absMTOrientation;
+ int32_t absMTTrackingId;
+
+ inline void clear() {
+ fields = 0;
+ }
+ } pointers[MAX_POINTERS + 1]; // + 1 to remove the need for extra range checks
+
+ inline void clear() {
+ pointerCount = 0;
+ pointers[0].clear();
+ }
+
+ inline bool isDirty() {
+ return pointerCount != 0;
+ }
+ } mAccumulator;
+
+ void initialize();
+
+ void sync(nsecs_t when);
+};
+
+} // namespace android
+
+#endif // _UI_INPUT_READER_H
diff --git a/include/ui/InputTransport.h b/include/ui/InputTransport.h
new file mode 100644
index 0000000..31ec701
--- /dev/null
+++ b/include/ui/InputTransport.h
@@ -0,0 +1,334 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_TRANSPORT_H
+#define _UI_INPUT_TRANSPORT_H
+
+/**
+ * Native input transport.
+ *
+ * Uses anonymous shared memory as a whiteboard for sending input events from an
+ * InputPublisher to an InputConsumer and ensuring appropriate synchronization.
+ * One interesting feature is that published events can be updated in place as long as they
+ * have not yet been consumed.
+ *
+ * The InputPublisher and InputConsumer only take care of transferring event data
+ * over an InputChannel and sending synchronization signals. The InputDispatcher and InputQueue
+ * build on these abstractions to add multiplexing and queueing.
+ */
+
+#include <semaphore.h>
+#include <ui/Input.h>
+#include <utils/Errors.h>
+#include <utils/PollLoop.h>
+#include <utils/Timers.h>
+#include <utils/RefBase.h>
+#include <utils/String8.h>
+
+namespace android {
+
+/*
+ * An input channel consists of a shared memory buffer and a pair of pipes
+ * used to send input messages from an InputPublisher to an InputConsumer
+ * across processes. Each channel has a descriptive name for debugging purposes.
+ *
+ * Each endpoint has its own InputChannel object that specifies its own file descriptors.
+ *
+ * The input channel is closed when all references to it are released.
+ */
+class InputChannel : public RefBase {
+protected:
+ virtual ~InputChannel();
+
+public:
+ InputChannel(const String8& name, int32_t ashmemFd, int32_t receivePipeFd,
+ int32_t sendPipeFd);
+
+ /* Creates a pair of input channels and their underlying shared memory buffers
+ * and pipes.
+ *
+ * Returns OK on success.
+ */
+ static status_t openInputChannelPair(const String8& name,
+ sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel);
+
+ inline String8 getName() const { return mName; }
+ inline int32_t getAshmemFd() const { return mAshmemFd; }
+ inline int32_t getReceivePipeFd() const { return mReceivePipeFd; }
+ inline int32_t getSendPipeFd() const { return mSendPipeFd; }
+
+ /* Sends a signal to the other endpoint.
+ *
+ * Returns OK on success.
+ * Returns DEAD_OBJECT if the channel's peer has been closed.
+ * Other errors probably indicate that the channel is broken.
+ */
+ status_t sendSignal(char signal);
+
+ /* Receives a signal send by the other endpoint.
+ * (Should only call this after poll() indicates that the receivePipeFd has available input.)
+ *
+ * Returns OK on success.
+ * Returns WOULD_BLOCK if there is no signal present.
+ * Returns DEAD_OBJECT if the channel's peer has been closed.
+ * Other errors probably indicate that the channel is broken.
+ */
+ status_t receiveSignal(char* outSignal);
+
+private:
+ String8 mName;
+ int32_t mAshmemFd;
+ int32_t mReceivePipeFd;
+ int32_t mSendPipeFd;
+};
+
+/*
+ * Private intermediate representation of input events as messages written into an
+ * ashmem buffer.
+ */
+struct InputMessage {
+ /* Semaphore count is set to 1 when the message is published.
+ * It becomes 0 transiently while the publisher updates the message.
+ * It becomes 0 permanently when the consumer consumes the message.
+ */
+ sem_t semaphore;
+
+ /* Initialized to false by the publisher.
+ * Set to true by the consumer when it consumes the message.
+ */
+ bool consumed;
+
+ int32_t type;
+
+ struct SampleData {
+ nsecs_t eventTime;
+ PointerCoords coords[0]; // variable length
+ };
+
+ int32_t deviceId;
+ int32_t source;
+
+ union {
+ struct {
+ int32_t action;
+ int32_t flags;
+ int32_t keyCode;
+ int32_t scanCode;
+ int32_t metaState;
+ int32_t repeatCount;
+ nsecs_t downTime;
+ nsecs_t eventTime;
+ } key;
+
+ struct {
+ int32_t action;
+ int32_t metaState;
+ int32_t edgeFlags;
+ nsecs_t downTime;
+ float xOffset;
+ float yOffset;
+ float xPrecision;
+ float yPrecision;
+ size_t pointerCount;
+ int32_t pointerIds[MAX_POINTERS];
+ size_t sampleCount;
+ SampleData sampleData[0]; // variable length
+ } motion;
+ };
+
+ /* Gets the number of bytes to add to step to the next SampleData object in a motion
+ * event message for a given number of pointers.
+ */
+ static inline size_t sampleDataStride(size_t pointerCount) {
+ return sizeof(InputMessage::SampleData) + pointerCount * sizeof(PointerCoords);
+ }
+
+ /* Adds the SampleData stride to the given pointer. */
+ static inline SampleData* sampleDataPtrIncrement(SampleData* ptr, size_t stride) {
+ return reinterpret_cast<InputMessage::SampleData*>(reinterpret_cast<char*>(ptr) + stride);
+ }
+};
+
+/*
+ * Publishes input events to an anonymous shared memory buffer.
+ * Uses atomic operations to coordinate shared access with a single concurrent consumer.
+ */
+class InputPublisher {
+public:
+ /* Creates a publisher associated with an input channel. */
+ explicit InputPublisher(const sp<InputChannel>& channel);
+
+ /* Destroys the publisher and releases its input channel. */
+ ~InputPublisher();
+
+ /* Gets the underlying input channel. */
+ inline sp<InputChannel> getChannel() { return mChannel; }
+
+ /* Prepares the publisher for use. Must be called before it is used.
+ * Returns OK on success.
+ *
+ * This method implicitly calls reset(). */
+ status_t initialize();
+
+ /* Resets the publisher to its initial state and unpins its ashmem buffer.
+ * Returns OK on success.
+ *
+ * Should be called after an event has been consumed to release resources used by the
+ * publisher until the next event is ready to be published.
+ */
+ status_t reset();
+
+ /* Publishes a key event to the ashmem buffer.
+ *
+ * Returns OK on success.
+ * Returns INVALID_OPERATION if the publisher has not been reset.
+ */
+ status_t publishKeyEvent(
+ int32_t deviceId,
+ int32_t source,
+ int32_t action,
+ int32_t flags,
+ int32_t keyCode,
+ int32_t scanCode,
+ int32_t metaState,
+ int32_t repeatCount,
+ nsecs_t downTime,
+ nsecs_t eventTime);
+
+ /* Publishes a motion event to the ashmem buffer.
+ *
+ * Returns OK on success.
+ * Returns INVALID_OPERATION if the publisher has not been reset.
+ * Returns BAD_VALUE if pointerCount is less than 1 or greater than MAX_POINTERS.
+ */
+ status_t publishMotionEvent(
+ int32_t deviceId,
+ int32_t source,
+ int32_t action,
+ int32_t edgeFlags,
+ int32_t metaState,
+ float xOffset,
+ float yOffset,
+ float xPrecision,
+ float yPrecision,
+ nsecs_t downTime,
+ nsecs_t eventTime,
+ size_t pointerCount,
+ const int32_t* pointerIds,
+ const PointerCoords* pointerCoords);
+
+ /* Appends a motion sample to a motion event unless already consumed.
+ *
+ * Returns OK on success.
+ * Returns INVALID_OPERATION if the current event is not a AMOTION_EVENT_ACTION_MOVE event.
+ * Returns FAILED_TRANSACTION if the current event has already been consumed.
+ * Returns NO_MEMORY if the buffer is full and no additional samples can be added.
+ */
+ status_t appendMotionSample(
+ nsecs_t eventTime,
+ const PointerCoords* pointerCoords);
+
+ /* Sends a dispatch signal to the consumer to inform it that a new message is available.
+ *
+ * Returns OK on success.
+ * Errors probably indicate that the channel is broken.
+ */
+ status_t sendDispatchSignal();
+
+ /* Receives the finished signal from the consumer in reply to the original dispatch signal.
+ *
+ * Returns OK on success.
+ * Returns WOULD_BLOCK if there is no signal present.
+ * Other errors probably indicate that the channel is broken.
+ */
+ status_t receiveFinishedSignal();
+
+private:
+ sp<InputChannel> mChannel;
+
+ size_t mAshmemSize;
+ InputMessage* mSharedMessage;
+ bool mPinned;
+ bool mSemaphoreInitialized;
+ bool mWasDispatched;
+
+ size_t mMotionEventPointerCount;
+ InputMessage::SampleData* mMotionEventSampleDataTail;
+ size_t mMotionEventSampleDataStride;
+
+ status_t publishInputEvent(
+ int32_t type,
+ int32_t deviceId,
+ int32_t source);
+};
+
+/*
+ * Consumes input events from an anonymous shared memory buffer.
+ * Uses atomic operations to coordinate shared access with a single concurrent publisher.
+ */
+class InputConsumer {
+public:
+ /* Creates a consumer associated with an input channel. */
+ explicit InputConsumer(const sp<InputChannel>& channel);
+
+ /* Destroys the consumer and releases its input channel. */
+ ~InputConsumer();
+
+ /* Gets the underlying input channel. */
+ inline sp<InputChannel> getChannel() { return mChannel; }
+
+ /* Prepares the consumer for use. Must be called before it is used. */
+ status_t initialize();
+
+ /* Consumes the input event in the buffer and copies its contents into
+ * an InputEvent object created using the specified factory.
+ * This operation will block if the publisher is updating the event.
+ *
+ * Returns OK on success.
+ * Returns INVALID_OPERATION if there is no currently published event.
+ * Returns NO_MEMORY if the event could not be created.
+ */
+ status_t consume(InputEventFactoryInterface* factory, InputEvent** outEvent);
+
+ /* Sends a finished signal to the publisher to inform it that the current message is
+ * finished processing.
+ *
+ * Returns OK on success.
+ * Errors probably indicate that the channel is broken.
+ */
+ status_t sendFinishedSignal();
+
+ /* Receives the dispatched signal from the publisher.
+ *
+ * Returns OK on success.
+ * Returns WOULD_BLOCK if there is no signal present.
+ * Other errors probably indicate that the channel is broken.
+ */
+ status_t receiveDispatchSignal();
+
+private:
+ sp<InputChannel> mChannel;
+
+ size_t mAshmemSize;
+ InputMessage* mSharedMessage;
+
+ void populateKeyEvent(KeyEvent* keyEvent) const;
+ void populateMotionEvent(MotionEvent* motionEvent) const;
+};
+
+} // namespace android
+
+#endif // _UI_INPUT_TRANSPORT_H
diff --git a/include/ui/KeycodeLabels.h b/include/ui/KeycodeLabels.h
index 571e47b..c8d6ffc 100644..100755
--- a/include/ui/KeycodeLabels.h
+++ b/include/ui/KeycodeLabels.h
@@ -17,6 +17,8 @@
#ifndef _UI_KEYCODE_LABELS_H
#define _UI_KEYCODE_LABELS_H
+#include <android/keycodes.h>
+
struct KeycodeLabel {
const char *literal;
int value;
@@ -114,113 +116,32 @@ static const KeycodeLabel KEYCODES[] = {
{ "MEDIA_REWIND", 89 },
{ "MEDIA_FAST_FORWARD", 90 },
{ "MUTE", 91 },
+ { "PAGE_UP", 92 },
+ { "PAGE_DOWN", 93 },
+ { "PICTSYMBOLS", 94 },
+ { "SWITCH_CHARSET", 95 },
+ { "BUTTON_A", 96 },
+ { "BUTTON_B", 97 },
+ { "BUTTON_C", 98 },
+ { "BUTTON_X", 99 },
+ { "BUTTON_Y", 100 },
+ { "BUTTON_Z", 101 },
+ { "BUTTON_L1", 102 },
+ { "BUTTON_R1", 103 },
+ { "BUTTON_L2", 104 },
+ { "BUTTON_R2", 105 },
+ { "BUTTON_THUMBL", 106 },
+ { "BUTTON_THUMBR", 107 },
+ { "BUTTON_START", 108 },
+ { "BUTTON_SELECT", 109 },
+ { "BUTTON_MODE", 110 },
- // NOTE: If you add a new keycode here you must also add it to:
- // (enum KeyCode, in this file)
- // frameworks/base/core/java/android/view/KeyEvent.java
- // tools/puppet_master/PuppetMaster.nav_keys.py
- // frameworks/base/core/res/res/values/attrs.xml
+ // NOTE: If you add a new keycode here you must also add it to several other files.
+ // Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list.
{ NULL, 0 }
};
-// These constants need to match the above mappings.
-typedef enum KeyCode {
- kKeyCodeUnknown = 0,
-
- kKeyCodeSoftLeft = 1,
- kKeyCodeSoftRight = 2,
- kKeyCodeHome = 3,
- kKeyCodeBack = 4,
- kKeyCodeCall = 5,
- kKeyCodeEndCall = 6,
- kKeyCode0 = 7,
- kKeyCode1 = 8,
- kKeyCode2 = 9,
- kKeyCode3 = 10,
- kKeyCode4 = 11,
- kKeyCode5 = 12,
- kKeyCode6 = 13,
- kKeyCode7 = 14,
- kKeyCode8 = 15,
- kKeyCode9 = 16,
- kKeyCodeStar = 17,
- kKeyCodePound = 18,
- kKeyCodeDpadUp = 19,
- kKeyCodeDpadDown = 20,
- kKeyCodeDpadLeft = 21,
- kKeyCodeDpadRight = 22,
- kKeyCodeDpadCenter = 23,
- kKeyCodeVolumeUp = 24,
- kKeyCodeVolumeDown = 25,
- kKeyCodePower = 26,
- kKeyCodeCamera = 27,
- kKeyCodeClear = 28,
- kKeyCodeA = 29,
- kKeyCodeB = 30,
- kKeyCodeC = 31,
- kKeyCodeD = 32,
- kKeyCodeE = 33,
- kKeyCodeF = 34,
- kKeyCodeG = 35,
- kKeyCodeH = 36,
- kKeyCodeI = 37,
- kKeyCodeJ = 38,
- kKeyCodeK = 39,
- kKeyCodeL = 40,
- kKeyCodeM = 41,
- kKeyCodeN = 42,
- kKeyCodeO = 43,
- kKeyCodeP = 44,
- kKeyCodeQ = 45,
- kKeyCodeR = 46,
- kKeyCodeS = 47,
- kKeyCodeT = 48,
- kKeyCodeU = 49,
- kKeyCodeV = 50,
- kKeyCodeW = 51,
- kKeyCodeX = 52,
- kKeyCodeY = 53,
- kKeyCodeZ = 54,
- kKeyCodeComma = 55,
- kKeyCodePeriod = 56,
- kKeyCodeAltLeft = 57,
- kKeyCodeAltRight = 58,
- kKeyCodeShiftLeft = 59,
- kKeyCodeShiftRight = 60,
- kKeyCodeTab = 61,
- kKeyCodeSpace = 62,
- kKeyCodeSym = 63,
- kKeyCodeExplorer = 64,
- kKeyCodeEnvelope = 65,
- kKeyCodeNewline = 66,
- kKeyCodeDel = 67,
- kKeyCodeGrave = 68,
- kKeyCodeMinus = 69,
- kKeyCodeEquals = 70,
- kKeyCodeLeftBracket = 71,
- kKeyCodeRightBracket = 72,
- kKeyCodeBackslash = 73,
- kKeyCodeSemicolon = 74,
- kKeyCodeApostrophe = 75,
- kKeyCodeSlash = 76,
- kKeyCodeAt = 77,
- kKeyCodeNum = 78,
- kKeyCodeHeadSetHook = 79,
- kKeyCodeFocus = 80,
- kKeyCodePlus = 81,
- kKeyCodeMenu = 82,
- kKeyCodeNotification = 83,
- kKeyCodeSearch = 84,
- kKeyCodePlayPause = 85,
- kKeyCodeStop = 86,
- kKeyCodeNextSong = 87,
- kKeyCodePreviousSong = 88,
- kKeyCodeRewind = 89,
- kKeyCodeForward = 90,
- kKeyCodeMute = 91
-} KeyCode;
-
static const KeycodeLabel FLAGS[] = {
{ "WAKE", 0x00000001 },
{ "WAKE_DROPPED", 0x00000002 },
diff --git a/include/ui/Rect.h b/include/ui/Rect.h
index a213c09..4e65a2d 100644
--- a/include/ui/Rect.h
+++ b/include/ui/Rect.h
@@ -20,31 +20,28 @@
#include <utils/TypeHelpers.h>
#include <ui/Point.h>
+#include <android/rect.h>
+
namespace android {
-class Rect
+class Rect : public ARect
{
public:
- int left;
- int top;
- int right;
- int bottom;
-
- typedef int value_type;
+ typedef int32_t value_type;
// we don't provide copy-ctor and operator= on purpose
// because we want the compiler generated versions
inline Rect() {
}
- inline Rect(int w, int h)
- : left(0), top(0), right(w), bottom(h) {
+ inline Rect(int32_t w, int32_t h) {
+ left = top = 0; right = w; bottom = h;
}
- inline Rect(int l, int t, int r, int b)
- : left(l), top(t), right(r), bottom(b) {
+ inline Rect(int32_t l, int32_t t, int32_t r, int32_t b) {
+ left = l; top = t; right = r; bottom = b;
}
- inline Rect(const Point& lt, const Point& rb)
- : left(lt.x), top(lt.y), right(rb.x), bottom(rb.y) {
+ inline Rect(const Point& lt, const Point& rb) {
+ left = lt.x; top = lt.y; right = rb.x; bottom = rb.y;
}
void makeInvalid();
@@ -68,12 +65,12 @@ public:
}
// rectangle's width
- inline int width() const {
+ inline int32_t width() const {
return right-left;
}
// rectangle's height
- inline int height() const {
+ inline int32_t height() const {
return bottom-top;
}
@@ -136,12 +133,12 @@ public:
const Rect operator + (const Point& rhs) const;
const Rect operator - (const Point& rhs) const;
- void translate(int dx, int dy) { // legacy, don't use.
+ void translate(int32_t dx, int32_t dy) { // legacy, don't use.
offsetBy(dx, dy);
}
- Rect& offsetTo(int x, int y);
- Rect& offsetBy(int x, int y);
+ Rect& offsetTo(int32_t x, int32_t y);
+ Rect& offsetBy(int32_t x, int32_t y);
bool intersect(const Rect& with, Rect* result) const;
};
diff --git a/include/ui/android_native_buffer.h b/include/ui/android_native_buffer.h
index 9c92af8..402843e 100644
--- a/include/ui/android_native_buffer.h
+++ b/include/ui/android_native_buffer.h
@@ -33,6 +33,15 @@ typedef struct android_native_buffer_t
common.version = sizeof(android_native_buffer_t);
memset(common.reserved, 0, sizeof(common.reserved));
}
+
+ // Implement the methods that sp<android_native_buffer_t> expects so that it
+ // can be used to automatically refcount android_native_buffer_t's.
+ void incStrong(const void* id) const {
+ common.incRef(const_cast<android_native_base_t*>(&common));
+ }
+ void decStrong(const void* id) const {
+ common.decRef(const_cast<android_native_base_t*>(&common));
+ }
#endif
struct android_native_base_t common;
diff --git a/include/ui/egl/android_natives.h b/include/ui/egl/android_natives.h
index 773fd93..ca89b06 100644
--- a/include/ui/egl/android_natives.h
+++ b/include/ui/egl/android_natives.h
@@ -22,6 +22,8 @@
#include <hardware/gralloc.h>
+#include <android/native_window.h>
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -41,6 +43,14 @@ extern "C" {
struct android_native_buffer_t;
+typedef struct android_native_rect_t
+{
+ int32_t left;
+ int32_t top;
+ int32_t right;
+ int32_t bottom;
+} android_native_rect_t;
+
// ---------------------------------------------------------------------------
typedef struct android_native_base_t
@@ -63,15 +73,18 @@ typedef struct android_native_base_t
/* attributes queriable with query() */
enum {
NATIVE_WINDOW_WIDTH = 0,
- NATIVE_WINDOW_HEIGHT = 1,
- NATIVE_WINDOW_FORMAT = 2,
+ NATIVE_WINDOW_HEIGHT,
+ NATIVE_WINDOW_FORMAT,
};
/* valid operations for the (*perform)() hook */
enum {
NATIVE_WINDOW_SET_USAGE = 0,
- NATIVE_WINDOW_CONNECT = 1,
- NATIVE_WINDOW_DISCONNECT = 2
+ NATIVE_WINDOW_CONNECT,
+ NATIVE_WINDOW_DISCONNECT,
+ NATIVE_WINDOW_SET_CROP,
+ NATIVE_WINDOW_SET_BUFFER_COUNT,
+ NATIVE_WINDOW_SET_BUFFERS_GEOMETRY,
};
/* parameter for NATIVE_WINDOW_[DIS]CONNECT */
@@ -79,16 +92,25 @@ enum {
NATIVE_WINDOW_API_EGL = 1
};
-typedef struct android_native_window_t
+struct ANativeWindow
{
#ifdef __cplusplus
- android_native_window_t()
+ ANativeWindow()
: flags(0), minSwapInterval(0), maxSwapInterval(0), xdpi(0), ydpi(0)
{
common.magic = ANDROID_NATIVE_WINDOW_MAGIC;
- common.version = sizeof(android_native_window_t);
+ common.version = sizeof(ANativeWindow);
memset(common.reserved, 0, sizeof(common.reserved));
}
+
+ // Implement the methods that sp<ANativeWindow> expects so that it
+ // can be used to automatically refcount ANativeWindow's.
+ void incStrong(const void* id) const {
+ common.incRef(const_cast<android_native_base_t*>(&common));
+ }
+ void decStrong(const void* id) const {
+ common.decRef(const_cast<android_native_base_t*>(&common));
+ }
#endif
struct android_native_base_t common;
@@ -115,7 +137,7 @@ typedef struct android_native_window_t
*
* Returns 0 on success or -errno on error.
*/
- int (*setSwapInterval)(struct android_native_window_t* window,
+ int (*setSwapInterval)(struct ANativeWindow* window,
int interval);
/*
@@ -125,7 +147,7 @@ typedef struct android_native_window_t
*
* Returns 0 on success or -errno on error.
*/
- int (*dequeueBuffer)(struct android_native_window_t* window,
+ int (*dequeueBuffer)(struct ANativeWindow* window,
struct android_native_buffer_t** buffer);
/*
@@ -135,7 +157,7 @@ typedef struct android_native_window_t
*
* Returns 0 on success or -errno on error.
*/
- int (*lockBuffer)(struct android_native_window_t* window,
+ int (*lockBuffer)(struct ANativeWindow* window,
struct android_native_buffer_t* buffer);
/*
* hook called by EGL when modifications to the render buffer are done.
@@ -145,7 +167,7 @@ typedef struct android_native_window_t
*
* Returns 0 on success or -errno on error.
*/
- int (*queueBuffer)(struct android_native_window_t* window,
+ int (*queueBuffer)(struct ANativeWindow* window,
struct android_native_buffer_t* buffer);
/*
@@ -153,13 +175,13 @@ typedef struct android_native_window_t
*
* Returns 0 on success or -errno on error.
*/
- int (*query)(struct android_native_window_t* window,
+ int (*query)(struct ANativeWindow* window,
int what, int* value);
/*
* hook used to perform various operations on the surface.
* (*perform)() is a generic mechanism to add functionality to
- * android_native_window_t while keeping backward binary compatibility.
+ * ANativeWindow while keeping backward binary compatibility.
*
* This hook should not be called directly, instead use the helper functions
* defined below.
@@ -171,19 +193,25 @@ typedef struct android_native_window_t
* NATIVE_WINDOW_SET_USAGE
* NATIVE_WINDOW_CONNECT
* NATIVE_WINDOW_DISCONNECT
+ * NATIVE_WINDOW_SET_CROP
+ * NATIVE_WINDOW_SET_BUFFER_COUNT
+ * NATIVE_WINDOW_SET_BUFFERS_GEOMETRY
*
*/
- int (*perform)(struct android_native_window_t* window,
+ int (*perform)(struct ANativeWindow* window,
int operation, ... );
void* reserved_proc[3];
-} android_native_window_t;
+};
+// Backwards compatibility... please switch to ANativeWindow.
+typedef struct ANativeWindow android_native_window_t;
/*
- * native_window_set_usage() sets the intended usage flags for the next
- * buffers acquired with (*lockBuffer)() and on.
+ * native_window_set_usage(..., usage)
+ * Sets the intended usage flags for the next buffers
+ * acquired with (*lockBuffer)() and on.
* By default (if this function is never called), a usage of
* GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE
* is assumed.
@@ -192,35 +220,83 @@ typedef struct android_native_window_t
*/
static inline int native_window_set_usage(
- android_native_window_t* window, int usage)
+ ANativeWindow* window, int usage)
{
return window->perform(window, NATIVE_WINDOW_SET_USAGE, usage);
}
/*
- * native_window_connect(..., NATIVE_WINDOW_API_EGL) must be called
- * by EGL when the window is made current.
+ * native_window_connect(..., NATIVE_WINDOW_API_EGL)
+ * Must be called by EGL when the window is made current.
* Returns -EINVAL if for some reason the window cannot be connected, which
* can happen if it's connected to some other API.
*/
static inline int native_window_connect(
- android_native_window_t* window, int api)
+ ANativeWindow* window, int api)
{
return window->perform(window, NATIVE_WINDOW_CONNECT, api);
}
/*
- * native_window_disconnect(..., NATIVE_WINDOW_API_EGL) must be called
- * by EGL when the window is made not current.
+ * native_window_disconnect(..., NATIVE_WINDOW_API_EGL)
+ * Must be called by EGL when the window is made not current.
* An error is returned if for instance the window wasn't connected in the
* first place.
*/
static inline int native_window_disconnect(
- android_native_window_t* window, int api)
+ ANativeWindow* window, int api)
{
return window->perform(window, NATIVE_WINDOW_DISCONNECT, api);
}
+/*
+ * native_window_set_crop(..., crop)
+ * Sets which region of the next queued buffers needs to be considered.
+ * A buffer's crop region is scaled to match the surface's size.
+ *
+ * The specified crop region applies to all buffers queued after it is called.
+ *
+ * if 'crop' is NULL, subsequently queued buffers won't be cropped.
+ *
+ * An error is returned if for instance the crop region is invalid,
+ * out of the buffer's bound or if the window is invalid.
+ */
+static inline int native_window_set_crop(
+ ANativeWindow* window,
+ android_native_rect_t const * crop)
+{
+ return window->perform(window, NATIVE_WINDOW_SET_CROP, crop);
+}
+
+/*
+ * native_window_set_buffer_count(..., count)
+ * Sets the number of buffers associated with this native window.
+ */
+static inline int native_window_set_buffer_count(
+ ANativeWindow* window,
+ size_t bufferCount)
+{
+ return window->perform(window, NATIVE_WINDOW_SET_BUFFER_COUNT, bufferCount);
+}
+
+/*
+ * native_window_set_buffers_geometry(..., int w, int h, int format)
+ * All buffers dequeued after this call will have the geometry specified.
+ * In particular, all buffers will have a fixed-size, independent form the
+ * native-window size. They will be appropriately scaled to the window-size
+ * upon composition.
+ *
+ * If all parameters are 0, the normal behavior is restored. That is,
+ * dequeued buffers following this call will be sized to the window's size.
+ *
+ */
+static inline int native_window_set_buffers_geometry(
+ ANativeWindow* window,
+ int w, int h, int format)
+{
+ return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_GEOMETRY,
+ w, h, format);
+}
// ---------------------------------------------------------------------------
@@ -263,6 +339,15 @@ namespace android {
template <typename NATIVE_TYPE, typename TYPE, typename REF>
class EGLNativeBase : public NATIVE_TYPE, public REF
{
+public:
+ // Disambiguate between the incStrong in REF and NATIVE_TYPE
+ void incStrong(const void* id) const {
+ REF::incStrong(id);
+ }
+ void decStrong(const void* id) const {
+ REF::decStrong(id);
+ }
+
protected:
typedef EGLNativeBase<NATIVE_TYPE, TYPE, REF> BASE;
EGLNativeBase() : NATIVE_TYPE(), REF() {
diff --git a/include/utils/Asset.h b/include/utils/Asset.h
index 5908bcc..2a09095 100644
--- a/include/utils/Asset.h
+++ b/include/utils/Asset.h
@@ -61,15 +61,6 @@ public:
ACCESS_BUFFER,
} AccessMode;
- enum {
- /* data larger than this does not get uncompressed into a buffer */
-#ifdef HAVE_ANDROID_OS
- UNCOMPRESS_DATA_MAX = 1 * 1024 * 1024
-#else
- UNCOMPRESS_DATA_MAX = 2 * 1024 * 1024
-#endif
- };
-
/*
* Read data from the current offset. Returns the actual number of
* bytes read, 0 on EOF, or -1 on error.
@@ -317,6 +308,8 @@ private:
FileMap* mMap; // for memory-mapped input
int mFd; // for file input
+ class StreamingZipInflater* mZipInflater; // for streaming large compressed assets
+
unsigned char* mBuf; // for getBuffer()
};
diff --git a/include/utils/AssetManager.h b/include/utils/AssetManager.h
index d8994e0..97694ff 100644
--- a/include/utils/AssetManager.h
+++ b/include/utils/AssetManager.h
@@ -29,6 +29,24 @@
#include <utils/ZipFileRO.h>
#include <utils/threads.h>
+/*
+ * Native-app access is via the opaque typedef struct AAssetManager in the C namespace.
+ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct AAssetManager { };
+
+#ifdef __cplusplus
+};
+#endif
+
+
+/*
+ * Now the proper C++ android-namespace definitions
+ */
+
namespace android {
class Asset; // fwd decl for things that include Asset.h first
@@ -48,7 +66,7 @@ struct ResTable_config;
* The asset hierarchy may be examined like a filesystem, using
* AssetDir objects to peruse a single directory.
*/
-class AssetManager {
+class AssetManager : public AAssetManager {
public:
typedef enum CacheMode {
CACHE_UNKNOWN = 0,
diff --git a/include/utils/BitSet.h b/include/utils/BitSet.h
new file mode 100644
index 0000000..19c8bf0
--- /dev/null
+++ b/include/utils/BitSet.h
@@ -0,0 +1,67 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef UTILS_BITSET_H
+#define UTILS_BITSET_H
+
+#include <stdint.h>
+
+/*
+ * Contains some bit manipulation helpers.
+ */
+
+namespace android {
+
+// A simple set of 32 bits that can be individually marked or cleared.
+struct BitSet32 {
+ uint32_t value;
+
+ inline BitSet32() : value(0) { }
+ explicit inline BitSet32(uint32_t value) : value(value) { }
+
+ // Gets the value associated with a particular bit index.
+ static inline uint32_t valueForBit(uint32_t n) { return 0x80000000 >> n; }
+
+ // Clears the bit set.
+ inline void clear() { value = 0; }
+
+ // Returns true if the bit set does not contain any marked bits.
+ inline bool isEmpty() const { return ! value; }
+
+ // Returns true if the specified bit is marked.
+ inline bool hasBit(uint32_t n) const { return value & valueForBit(n); }
+
+ // Marks the specified bit.
+ inline void markBit(uint32_t n) { value |= valueForBit(n); }
+
+ // Clears the specified bit.
+ inline void clearBit(uint32_t n) { value &= ~ valueForBit(n); }
+
+ // Finds the first marked bit in the set.
+ // Result is undefined if all bits are unmarked.
+ inline uint32_t firstMarkedBit() const { return __builtin_clz(value); }
+
+ // Finds the first unmarked bit in the set.
+ // Result is undefined if all bits are marked.
+ inline uint32_t firstUnmarkedBit() const { return __builtin_clz(~ value); }
+
+ inline bool operator== (const BitSet32& other) const { return value == other.value; }
+ inline bool operator!= (const BitSet32& other) const { return value != other.value; }
+};
+
+} // namespace android
+
+#endif // UTILS_BITSET_H
diff --git a/include/utils/Buffer.h b/include/utils/Buffer.h
deleted file mode 100644
index 8e22b0f..0000000
--- a/include/utils/Buffer.h
+++ /dev/null
@@ -1,107 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef __UTILS_BUFFER_H__
-#define __UTILS_BUFFER_H__ 1
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-namespace android {
-
-class Buffer
-{
-private:
- char *buf;
- int bufsiz;
- int used;
- void ensureCapacity(int len);
-
- void
- makeRoomFor(int len)
- {
- if (len + used >= bufsiz) {
- bufsiz = (len + used) * 3/2 + 2;
- char *blah = new char[bufsiz];
-
- memcpy(blah, buf, used);
- delete[] buf;
- buf = blah;
- }
- }
-
-public:
- Buffer()
- {
- bufsiz = 16;
- buf = new char[bufsiz];
- clear();
- }
-
- ~Buffer()
- {
- delete[] buf;
- }
-
- void
- clear()
- {
- buf[0] = '\0';
- used = 0;
- }
-
- int
- length()
- {
- return used;
- }
-
- void
- append(const char c)
- {
- makeRoomFor(1);
- buf[used] = c;
- used++;
- buf[used] = '\0';
- }
-
- void
- append(const char *s, int len)
- {
- makeRoomFor(len);
-
- memcpy(buf + used, s, len);
- used += len;
- buf[used] = '\0';
- }
-
- void
- append(const char *s)
- {
- append(s, strlen(s));
- }
-
- char *
- getBytes()
- {
- return buf;
- }
-};
-
-}; // namespace android
-
-#endif
diff --git a/include/utils/ObbFile.h b/include/utils/ObbFile.h
new file mode 100644
index 0000000..075927c
--- /dev/null
+++ b/include/utils/ObbFile.h
@@ -0,0 +1,87 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef OBBFILE_H_
+#define OBBFILE_H_
+
+#include <stdint.h>
+
+#include <utils/RefBase.h>
+#include <utils/String8.h>
+
+namespace android {
+
+class ObbFile : public RefBase {
+protected:
+ virtual ~ObbFile();
+
+public:
+ ObbFile();
+
+ bool readFrom(const char* filename);
+ bool readFrom(int fd);
+ bool writeTo(const char* filename);
+ bool writeTo(int fd);
+
+ const char* getFileName() const {
+ return mFileName;
+ }
+
+ const String8 getPackageName() const {
+ return mPackageName;
+ }
+
+ int32_t getVersion() const {
+ return mVersion;
+ }
+
+ void setPackageName(String8 packageName) {
+ mPackageName = packageName;
+ }
+
+ void setVersion(int32_t version) {
+ mVersion = version;
+ }
+
+ static inline uint32_t get4LE(const unsigned char* buf) {
+ return buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
+ }
+
+ static inline void put4LE(unsigned char* buf, uint32_t val) {
+ buf[0] = val & 0xFF;
+ buf[1] = (val >> 8) & 0xFF;
+ buf[2] = (val >> 16) & 0xFF;
+ buf[3] = (val >> 24) & 0xFF;
+ }
+
+private:
+ /* Package name this ObbFile is associated with */
+ String8 mPackageName;
+
+ /* Package version this ObbFile is associated with */
+ int32_t mVersion;
+
+ const char* mFileName;
+
+ size_t mFileSize;
+
+ unsigned char* mReadBuf;
+
+ bool parseObbFile(int fd);
+};
+
+}
+#endif /* OBBFILE_H_ */
diff --git a/include/utils/PollLoop.h b/include/utils/PollLoop.h
new file mode 100644
index 0000000..81230e8
--- /dev/null
+++ b/include/utils/PollLoop.h
@@ -0,0 +1,197 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef UTILS_POLL_LOOP_H
+#define UTILS_POLL_LOOP_H
+
+#include <utils/Vector.h>
+#include <utils/threads.h>
+
+#include <sys/poll.h>
+
+#include <android/looper.h>
+
+struct ALooper : public android::RefBase {
+protected:
+ virtual ~ALooper() { }
+
+public:
+ ALooper() { }
+};
+
+namespace android {
+
+/**
+ * A basic file descriptor polling loop based on poll() with callbacks.
+ */
+class PollLoop : public ALooper {
+protected:
+ virtual ~PollLoop();
+
+public:
+ PollLoop(bool allowNonCallbacks);
+
+ /**
+ * A callback that it to be invoked when an event occurs on a file descriptor.
+ * Specifies the events that were triggered and the user data provided when the
+ * callback was set.
+ *
+ * Returns true if the callback should be kept, false if it should be removed automatically
+ * after the callback returns.
+ */
+ typedef bool (*Callback)(int fd, int events, void* data);
+
+ enum {
+ POLL_CALLBACK = ALOOPER_POLL_CALLBACK,
+ POLL_TIMEOUT = ALOOPER_POLL_TIMEOUT,
+ POLL_ERROR = ALOOPER_POLL_ERROR,
+ };
+
+ /**
+ * Performs a single call to poll() with optional timeout in milliseconds.
+ * Invokes callbacks for all file descriptors on which an event occurred.
+ *
+ * If the timeout is zero, returns immediately without blocking.
+ * If the timeout is negative, waits indefinitely until awoken.
+ *
+ * Returns ALOOPER_POLL_CALLBACK if a callback was invoked.
+ *
+ * Returns ALOOPER_POLL_TIMEOUT if there was no data before the given
+ * timeout expired.
+ *
+ * Returns ALOPER_POLL_ERROR if an error occurred.
+ *
+ * Returns a value >= 0 containing a file descriptor if it has data
+ * and it has no callback function (requiring the caller here to handle it).
+ * In this (and only this) case outEvents and outData will contain the poll
+ * events and data associated with the fd.
+ *
+ * This method must only be called on the thread owning the PollLoop.
+ * This method blocks until either a file descriptor is signalled, a timeout occurs,
+ * or wake() is called.
+ * This method does not return until it has finished invoking the appropriate callbacks
+ * for all file descriptors that were signalled.
+ */
+ int32_t pollOnce(int timeoutMillis, int* outEvents = NULL, void** outData = NULL);
+
+ /**
+ * Wakes the loop asynchronously.
+ *
+ * This method can be called on any thread.
+ * This method returns immediately.
+ */
+ void wake();
+
+ /**
+ * Control whether this PollLoop instance allows using IDs instead
+ * of callbacks.
+ */
+ bool getAllowNonCallbacks() const;
+
+ /**
+ * Sets the callback for a file descriptor, replacing the existing one, if any.
+ * It is an error to call this method with events == 0 or callback == NULL.
+ *
+ * Note that a callback can be invoked with the POLLERR, POLLHUP or POLLNVAL events
+ * even if it is not explicitly requested when registered.
+ *
+ * This method can be called on any thread.
+ * This method may block briefly if it needs to wake the poll loop.
+ */
+ void setCallback(int fd, int events, Callback callback, void* data = NULL);
+
+ /**
+ * Like setCallback(), but for the NDK callback function.
+ */
+ void setLooperCallback(int fd, int events, ALooper_callbackFunc* callback,
+ void* data);
+
+ /**
+ * Removes the callback for a file descriptor, if one exists.
+ *
+ * When this method returns, it is safe to close the file descriptor since the poll loop
+ * will no longer have a reference to it. However, it is possible for the callback to
+ * already be running or for it to run one last time if the file descriptor was already
+ * signalled. Calling code is responsible for ensuring that this case is safely handled.
+ * For example, if the callback takes care of removing itself during its own execution either
+ * by returning false or calling this method, then it can be guaranteed to not be invoked
+ * again at any later time unless registered anew.
+ *
+ * This method can be called on any thread.
+ * This method may block briefly if it needs to wake the poll loop.
+ *
+ * Returns true if a callback was actually removed, false if none was registered.
+ */
+ bool removeCallback(int fd);
+
+ /**
+ * Set the given PollLoop to be associated with the
+ * calling thread. There must be a 1:1 relationship between
+ * PollLoop and thread.
+ */
+ static void setForThread(const sp<PollLoop>& pollLoop);
+
+ /**
+ * Return the PollLoop associated with the calling thread.
+ */
+ static sp<PollLoop> getForThread();
+
+private:
+ struct RequestedCallback {
+ Callback callback;
+ ALooper_callbackFunc* looperCallback;
+ void* data;
+ };
+
+ struct PendingCallback {
+ int fd;
+ int events;
+ Callback callback;
+ ALooper_callbackFunc* looperCallback;
+ void* data;
+ };
+
+ const bool mAllowNonCallbacks;
+
+ Mutex mLock;
+ bool mPolling;
+ uint32_t mWaiters;
+ Condition mAwake;
+ Condition mResume;
+
+ int mWakeReadPipeFd;
+ int mWakeWritePipeFd;
+
+ Vector<struct pollfd> mRequestedFds;
+ Vector<RequestedCallback> mRequestedCallbacks;
+
+ Vector<PendingCallback> mPendingCallbacks; // used privately by pollOnce
+ Vector<PendingCallback> mPendingFds; // used privately by pollOnce
+ size_t mPendingFdsPos;
+
+ void openWakePipe();
+ void closeWakePipe();
+
+ void setCallbackCommon(int fd, int events, Callback callback,
+ ALooper_callbackFunc* looperCallback, void* data);
+ ssize_t getRequestIndexLocked(int fd);
+ void wakeAndLock();
+ static void threadDestructor(void *st);
+};
+
+} // namespace android
+
+#endif // UTILS_POLL_LOOP_H
diff --git a/include/utils/Pool.h b/include/utils/Pool.h
new file mode 100644
index 0000000..2ee768e
--- /dev/null
+++ b/include/utils/Pool.h
@@ -0,0 +1,71 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef UTILS_POOL_H
+#define UTILS_POOL_H
+
+#include <utils/TypeHelpers.h>
+
+namespace android {
+
+class PoolImpl {
+public:
+ PoolImpl(size_t objSize);
+ ~PoolImpl();
+
+ void* allocImpl();
+ void freeImpl(void* obj);
+
+private:
+ size_t mObjSize;
+};
+
+/*
+ * A homogeneous typed memory pool for fixed size objects.
+ * Not intended to be thread-safe.
+ */
+template<typename T>
+class Pool : private PoolImpl {
+public:
+ /* Creates an initially empty pool. */
+ Pool() : PoolImpl(sizeof(T)) { }
+
+ /* Destroys the pool.
+ * Assumes that the pool is empty. */
+ ~Pool() { }
+
+ /* Allocates an object from the pool, growing the pool if needed. */
+ inline T* alloc() {
+ void* mem = allocImpl();
+ if (! traits<T>::has_trivial_ctor) {
+ return new (mem) T();
+ } else {
+ return static_cast<T*>(mem);
+ }
+ }
+
+ /* Frees an object from the pool. */
+ inline void free(T* obj) {
+ if (! traits<T>::has_trivial_dtor) {
+ obj->~T();
+ }
+ freeImpl(obj);
+ }
+};
+
+} // namespace android
+
+#endif // UTILS_POOL_H
diff --git a/include/utils/RefBase.h b/include/utils/RefBase.h
index bd7f28c..9c64ac0 100644
--- a/include/utils/RefBase.h
+++ b/include/utils/RefBase.h
@@ -333,9 +333,10 @@ sp<T>::~sp()
template<typename T>
sp<T>& sp<T>::operator = (const sp<T>& other) {
- if (other.m_ptr) other.m_ptr->incStrong(this);
+ T* otherPtr(other.m_ptr);
+ if (otherPtr) otherPtr->incStrong(this);
if (m_ptr) m_ptr->decStrong(this);
- m_ptr = other.m_ptr;
+ m_ptr = otherPtr;
return *this;
}
@@ -351,9 +352,10 @@ sp<T>& sp<T>::operator = (T* other)
template<typename T> template<typename U>
sp<T>& sp<T>::operator = (const sp<U>& other)
{
- if (other.m_ptr) other.m_ptr->incStrong(this);
+ U* otherPtr(other.m_ptr);
+ if (otherPtr) otherPtr->incStrong(this);
if (m_ptr) m_ptr->decStrong(this);
- m_ptr = other.m_ptr;
+ m_ptr = otherPtr;
return *this;
}
@@ -466,10 +468,12 @@ wp<T>& wp<T>::operator = (T* other)
template<typename T>
wp<T>& wp<T>::operator = (const wp<T>& other)
{
- if (other.m_ptr) other.m_refs->incWeak(this);
+ weakref_type* otherRefs(other.m_refs);
+ T* otherPtr(other.m_ptr);
+ if (otherPtr) otherRefs->incWeak(this);
if (m_ptr) m_refs->decWeak(this);
- m_ptr = other.m_ptr;
- m_refs = other.m_refs;
+ m_ptr = otherPtr;
+ m_refs = otherRefs;
return *this;
}
@@ -478,8 +482,9 @@ wp<T>& wp<T>::operator = (const sp<T>& other)
{
weakref_type* newRefs =
other != NULL ? other->createWeak(this) : 0;
+ T* otherPtr(other.m_ptr);
if (m_ptr) m_refs->decWeak(this);
- m_ptr = other.get();
+ m_ptr = otherPtr;
m_refs = newRefs;
return *this;
}
@@ -498,10 +503,12 @@ wp<T>& wp<T>::operator = (U* other)
template<typename T> template<typename U>
wp<T>& wp<T>::operator = (const wp<U>& other)
{
- if (other.m_ptr) other.m_refs->incWeak(this);
+ weakref_type* otherRefs(other.m_refs);
+ U* otherPtr(other.m_ptr);
+ if (otherPtr) otherRefs->incWeak(this);
if (m_ptr) m_refs->decWeak(this);
- m_ptr = other.m_ptr;
- m_refs = other.m_refs;
+ m_ptr = otherPtr;
+ m_refs = otherRefs;
return *this;
}
@@ -510,8 +517,9 @@ wp<T>& wp<T>::operator = (const sp<U>& other)
{
weakref_type* newRefs =
other != NULL ? other->createWeak(this) : 0;
+ U* otherPtr(other.m_ptr);
if (m_ptr) m_refs->decWeak(this);
- m_ptr = other.get();
+ m_ptr = otherPtr;
m_refs = newRefs;
return *this;
}
diff --git a/include/utils/ResourceTypes.h b/include/utils/ResourceTypes.h
index b701ce7..c7d9ff1 100644
--- a/include/utils/ResourceTypes.h
+++ b/include/utils/ResourceTypes.h
@@ -933,6 +933,7 @@ struct ResTable_config
SCREENSIZE_SMALL = 0x01,
SCREENSIZE_NORMAL = 0x02,
SCREENSIZE_LARGE = 0x03,
+ SCREENSIZE_XLARGE = 0x04,
// screenLayout bits for wide/long screen variation.
MASK_SCREENLONG = 0x30,
@@ -1208,7 +1209,28 @@ struct ResTable_config
if (screenLayout || o.screenLayout) {
if (((screenLayout^o.screenLayout) & MASK_SCREENSIZE) != 0
&& (requested->screenLayout & MASK_SCREENSIZE)) {
- return (screenLayout & MASK_SCREENSIZE);
+ // A little backwards compatibility here: undefined is
+ // considered equivalent to normal. But only if the
+ // requested size is at least normal; otherwise, small
+ // is better than the default.
+ int mySL = (screenLayout & MASK_SCREENSIZE);
+ int oSL = (o.screenLayout & MASK_SCREENSIZE);
+ int fixedMySL = mySL;
+ int fixedOSL = oSL;
+ if ((requested->screenLayout & MASK_SCREENSIZE) >= SCREENSIZE_NORMAL) {
+ if (fixedMySL == 0) fixedMySL = SCREENSIZE_NORMAL;
+ if (fixedOSL == 0) fixedOSL = SCREENSIZE_NORMAL;
+ }
+ // For screen size, the best match is the one that is
+ // closest to the requested screen size, but not over
+ // (the not over part is dealt with in match() below).
+ if (fixedMySL == fixedOSL) {
+ // If the two are the same, but 'this' is actually
+ // undefined, then the other is really a better match.
+ if (mySL == 0) return false;
+ return true;
+ }
+ return fixedMySL >= fixedOSL;
}
if (((screenLayout^o.screenLayout) & MASK_SCREENLONG) != 0
&& (requested->screenLayout & MASK_SCREENLONG)) {
@@ -1370,8 +1392,11 @@ struct ResTable_config
if (screenConfig != 0) {
const int screenSize = screenLayout&MASK_SCREENSIZE;
const int setScreenSize = settings.screenLayout&MASK_SCREENSIZE;
- if (setScreenSize != 0 && screenSize != 0
- && screenSize != setScreenSize) {
+ // Any screen sizes for larger screens than the setting do not
+ // match.
+ if ((setScreenSize != 0 && screenSize != 0
+ && screenSize > setScreenSize) ||
+ (setScreenSize == 0 && screenSize != 0)) {
return false;
}
diff --git a/include/utils/Singleton.h b/include/utils/Singleton.h
index bc7626a..3b975b4 100644
--- a/include/utils/Singleton.h
+++ b/include/utils/Singleton.h
@@ -54,11 +54,13 @@ private:
* (eg: <TYPE>.cpp) to create the static instance of Singleton<>'s attributes,
* and avoid to have a copy of them in each compilation units Singleton<TYPE>
* is used.
+ * NOTE: we use a version of Mutex ctor that takes a parameter, because
+ * for some unknown reason using the default ctor doesn't emit the variable!
*/
-#define ANDROID_SINGLETON_STATIC_INSTANCE(TYPE) \
- template class Singleton< TYPE >; \
- template< class TYPE > Mutex Singleton< TYPE >::sLock; \
+#define ANDROID_SINGLETON_STATIC_INSTANCE(TYPE) \
+ template class Singleton< TYPE >; \
+ template<> Mutex Singleton< TYPE >::sLock(Mutex::PRIVATE); \
template<> TYPE* Singleton< TYPE >::sInstance(0);
diff --git a/include/utils/StopWatch.h b/include/utils/StopWatch.h
index cc0bebc..693dd3c 100644
--- a/include/utils/StopWatch.h
+++ b/include/utils/StopWatch.h
@@ -37,6 +37,8 @@ public:
const char* name() const;
nsecs_t lap();
nsecs_t elapsedTime() const;
+
+ void reset();
private:
const char* mName;
diff --git a/include/utils/StreamingZipInflater.h b/include/utils/StreamingZipInflater.h
new file mode 100644
index 0000000..16867d8
--- /dev/null
+++ b/include/utils/StreamingZipInflater.h
@@ -0,0 +1,82 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef __LIBS_STREAMINGZIPINFLATER_H
+#define __LIBS_STREAMINGZIPINFLATER_H
+
+#include <unistd.h>
+#include <inttypes.h>
+#include <zlib.h>
+
+namespace android {
+
+class StreamingZipInflater {
+public:
+ static const size_t INPUT_CHUNK_SIZE = 64 * 1024;
+ static const size_t OUTPUT_CHUNK_SIZE = 64 * 1024;
+
+ // Flavor that pages in the compressed data from a fd
+ StreamingZipInflater(int fd, off_t compDataStart, size_t uncompSize, size_t compSize);
+
+ // Flavor that gets the compressed data from an in-memory buffer
+ StreamingZipInflater(class FileMap* dataMap, size_t uncompSize);
+
+ ~StreamingZipInflater();
+
+ // read 'count' bytes of uncompressed data from the current position. outBuf may
+ // be NULL, in which case the data is consumed and discarded.
+ ssize_t read(void* outBuf, size_t count);
+
+ // seeking backwards requires uncompressing fom the beginning, so is very
+ // expensive. seeking forwards only requires uncompressing from the current
+ // position to the destination.
+ off_t seekAbsolute(off_t absoluteInputPosition);
+
+private:
+ void initInflateState();
+ int readNextChunk();
+
+ // where to find the uncompressed data
+ int mFd;
+ off_t mInFileStart; // where the compressed data lives in the file
+ class FileMap* mDataMap;
+
+ z_stream mInflateState;
+ bool mStreamNeedsInit;
+
+ // output invariants for this asset
+ uint8_t* mOutBuf; // output buf for decompressed bytes
+ size_t mOutBufSize; // allocated size of mOutBuf
+ size_t mOutTotalSize; // total uncompressed size of the blob
+
+ // current output state bookkeeping
+ off_t mOutCurPosition; // current position in total offset
+ size_t mOutLastDecoded; // last decoded byte + 1 in mOutbuf
+ size_t mOutDeliverable; // next undelivered byte of decoded output in mOutBuf
+
+ // input invariants
+ uint8_t* mInBuf;
+ size_t mInBufSize; // allocated size of mInBuf;
+ size_t mInTotalSize; // total size of compressed data for this blob
+
+ // input state bookkeeping
+ size_t mInNextChunkOffset; // offset from start of blob at which the next input chunk lies
+ // the z_stream contains state about input block consumption
+};
+
+}
+
+#endif
diff --git a/include/utils/String8.h b/include/utils/String8.h
index c4b18a4..0b18fe3 100644
--- a/include/utils/String8.h
+++ b/include/utils/String8.h
@@ -171,6 +171,8 @@ public:
status_t append(const char* other);
status_t append(const char* other, size_t numChars);
+ status_t appendFormat(const char* fmt, ...);
+
// Note that this function takes O(N) time to calculate the value.
// No cache value is stored.
size_t getUtf32Length() const;
diff --git a/include/utils/Vector.h b/include/utils/Vector.h
index ad59fd6..ec851bd 100644
--- a/include/utils/Vector.h
+++ b/include/utils/Vector.h
@@ -114,13 +114,19 @@ public:
ssize_t appendVector(const Vector<TYPE>& vector);
+ //! insert an array at a given index
+ ssize_t insertArrayAt(const TYPE* array, size_t index, size_t length);
+
+ //! append an array at the end of this vector
+ ssize_t appendArray(const TYPE* array, size_t length);
+
/*!
* add/insert/replace items
*/
//! insert one or several items initialized with their default constructor
inline ssize_t insertAt(size_t index, size_t numItems = 1);
- //! insert on onr several items initialized from a prototype item
+ //! insert one or several items initialized from a prototype item
ssize_t insertAt(const TYPE& prototype_item, size_t index, size_t numItems = 1);
//! pop the top of the stack (removes the last element). No-op if the stack's empty
inline void pop();
@@ -259,6 +265,16 @@ ssize_t Vector<TYPE>::appendVector(const Vector<TYPE>& vector) {
}
template<class TYPE> inline
+ssize_t Vector<TYPE>::insertArrayAt(const TYPE* array, size_t index, size_t length) {
+ return VectorImpl::insertArrayAt(array, index, length);
+}
+
+template<class TYPE> inline
+ssize_t Vector<TYPE>::appendArray(const TYPE* array, size_t length) {
+ return VectorImpl::appendArray(array, length);
+}
+
+template<class TYPE> inline
ssize_t Vector<TYPE>::insertAt(const TYPE& item, size_t index, size_t numItems) {
return VectorImpl::insertAt(&item, index, numItems);
}
diff --git a/include/utils/VectorImpl.h b/include/utils/VectorImpl.h
index 49b03f1..c4ec2ff 100644
--- a/include/utils/VectorImpl.h
+++ b/include/utils/VectorImpl.h
@@ -65,9 +65,11 @@ public:
size_t capacity() const;
ssize_t setCapacity(size_t size);
- /*! append/insert another vector */
+ /*! append/insert another vector or array */
ssize_t insertVectorAt(const VectorImpl& vector, size_t index);
ssize_t appendVector(const VectorImpl& vector);
+ ssize_t insertArrayAt(const void* array, size_t index, size_t length);
+ ssize_t appendArray(const void* array, size_t length);
/*! add/insert/replace items */
ssize_t insertAt(size_t where, size_t numItems = 1);
@@ -184,6 +186,8 @@ private:
void push(const void* item);
ssize_t insertVectorAt(const VectorImpl& vector, size_t index);
ssize_t appendVector(const VectorImpl& vector);
+ ssize_t insertArrayAt(const void* array, size_t index, size_t length);
+ ssize_t appendArray(const void* array, size_t length);
ssize_t insertAt(size_t where, size_t numItems = 1);
ssize_t insertAt(const void* item, size_t where, size_t numItems = 1);
ssize_t replaceAt(size_t index);
diff --git a/include/utils/ZipFileCRO.h b/include/utils/ZipFileCRO.h
index 30e0036..e38bf66 100644
--- a/include/utils/ZipFileCRO.h
+++ b/include/utils/ZipFileCRO.h
@@ -47,8 +47,8 @@ extern ZipEntryCRO ZipFileCRO_findEntryByName(ZipFileCRO zip,
const char* fileName);
extern bool ZipFileCRO_getEntryInfo(ZipFileCRO zip, ZipEntryCRO entry,
- int* pMethod, long* pUncompLen,
- long* pCompLen, off_t* pOffset, long* pModWhen, long* pCrc32);
+ int* pMethod, size_t* pUncompLen,
+ size_t* pCompLen, off_t* pOffset, long* pModWhen, long* pCrc32);
extern bool ZipFileCRO_uncompressEntry(ZipFileCRO zip, ZipEntryCRO entry, int fd);
diff --git a/include/utils/ZipFileRO.h b/include/utils/ZipFileRO.h
index 51c4f2f..97d31f4 100644
--- a/include/utils/ZipFileRO.h
+++ b/include/utils/ZipFileRO.h
@@ -58,14 +58,19 @@ typedef void* ZipEntryRO;
class ZipFileRO {
public:
ZipFileRO()
- : mFd(-1), mFileMap(NULL), mHashTableSize(-1), mHashTable(NULL)
+ : mFd(-1), mFileName(NULL), mFileLength(-1),
+ mDirectoryMap(NULL),
+ mNumEntries(-1), mDirectoryOffset(-1),
+ mHashTableSize(-1), mHashTable(NULL)
{}
~ZipFileRO() {
free(mHashTable);
- if (mFileMap)
- mFileMap->release();
+ if (mDirectoryMap)
+ mDirectoryMap->release();
if (mFd >= 0)
close(mFd);
+ if (mFileName)
+ free(mFileName);
}
/*
@@ -118,8 +123,8 @@ public:
* Returns "false" if "entry" is bogus or if the data in the Zip file
* appears to be bad.
*/
- bool getEntryInfo(ZipEntryRO entry, int* pMethod, long* pUncompLen,
- long* pCompLen, off_t* pOffset, long* pModWhen, long* pCrc32) const;
+ bool getEntryInfo(ZipEntryRO entry, int* pMethod, size_t* pUncompLen,
+ size_t* pCompLen, off_t* pOffset, long* pModWhen, long* pCrc32) const;
/*
* Create a new FileMap object that maps a subset of the archive. For
@@ -155,13 +160,13 @@ public:
* Utility function: uncompress deflated data, buffer to buffer.
*/
static bool inflateBuffer(void* outBuf, const void* inBuf,
- long uncompLen, long compLen);
+ size_t uncompLen, size_t compLen);
/*
* Utility function: uncompress deflated data, buffer to fd.
*/
static bool inflateBuffer(int fd, const void* inBuf,
- long uncompLen, long compLen);
+ size_t uncompLen, size_t compLen);
/*
* Some basic functions for raw data manipulation. "LE" means
@@ -179,6 +184,9 @@ private:
ZipFileRO(const ZipFileRO& src);
ZipFileRO& operator=(const ZipFileRO& src);
+ /* locate and parse the central directory */
+ bool mapCentralDirectory(void);
+
/* parse the archive, prepping internal structures */
bool parseZipArchive(void);
@@ -203,12 +211,21 @@ private:
/* open Zip archive */
int mFd;
+ /* zip file name */
+ char* mFileName;
+
+ /* length of file */
+ size_t mFileLength;
+
/* mapped file */
- FileMap* mFileMap;
+ FileMap* mDirectoryMap;
/* number of entries in the Zip archive */
int mNumEntries;
+ /* CD directory offset in the Zip archive */
+ off_t mDirectoryOffset;
+
/*
* We know how many entries are in the Zip archive, so we have a
* fixed-size hash table. We probe for an empty slot.
diff --git a/include/utils/threads.h b/include/utils/threads.h
index 5ac0c5e..1bcfaed 100644
--- a/include/utils/threads.h
+++ b/include/utils/threads.h
@@ -295,6 +295,96 @@ typedef Mutex::Autolock AutoMutex;
/*****************************************************************************/
+#if defined(HAVE_PTHREADS)
+
+/*
+ * Simple mutex class. The implementation is system-dependent.
+ *
+ * The mutex must be unlocked by the thread that locked it. They are not
+ * recursive, i.e. the same thread can't lock it multiple times.
+ */
+class RWLock {
+public:
+ enum {
+ PRIVATE = 0,
+ SHARED = 1
+ };
+
+ RWLock();
+ RWLock(const char* name);
+ RWLock(int type, const char* name = NULL);
+ ~RWLock();
+
+ status_t readLock();
+ status_t tryReadLock();
+ status_t writeLock();
+ status_t tryWriteLock();
+ void unlock();
+
+ class AutoRLock {
+ public:
+ inline AutoRLock(RWLock& rwlock) : mLock(rwlock) { mLock.readLock(); }
+ inline ~AutoRLock() { mLock.unlock(); }
+ private:
+ RWLock& mLock;
+ };
+
+ class AutoWLock {
+ public:
+ inline AutoWLock(RWLock& rwlock) : mLock(rwlock) { mLock.writeLock(); }
+ inline ~AutoWLock() { mLock.unlock(); }
+ private:
+ RWLock& mLock;
+ };
+
+private:
+ // A RWLock cannot be copied
+ RWLock(const RWLock&);
+ RWLock& operator = (const RWLock&);
+
+ pthread_rwlock_t mRWLock;
+};
+
+inline RWLock::RWLock() {
+ pthread_rwlock_init(&mRWLock, NULL);
+}
+inline RWLock::RWLock(const char* name) {
+ pthread_rwlock_init(&mRWLock, NULL);
+}
+inline RWLock::RWLock(int type, const char* name) {
+ if (type == SHARED) {
+ pthread_rwlockattr_t attr;
+ pthread_rwlockattr_init(&attr);
+ pthread_rwlockattr_setpshared(&attr, PTHREAD_PROCESS_SHARED);
+ pthread_rwlock_init(&mRWLock, &attr);
+ pthread_rwlockattr_destroy(&attr);
+ } else {
+ pthread_rwlock_init(&mRWLock, NULL);
+ }
+}
+inline RWLock::~RWLock() {
+ pthread_rwlock_destroy(&mRWLock);
+}
+inline status_t RWLock::readLock() {
+ return -pthread_rwlock_rdlock(&mRWLock);
+}
+inline status_t RWLock::tryReadLock() {
+ return -pthread_rwlock_tryrdlock(&mRWLock);
+}
+inline status_t RWLock::writeLock() {
+ return -pthread_rwlock_wrlock(&mRWLock);
+}
+inline status_t RWLock::tryWriteLock() {
+ return -pthread_rwlock_trywrlock(&mRWLock);
+}
+inline void RWLock::unlock() {
+ pthread_rwlock_unlock(&mRWLock);
+}
+
+#endif // HAVE_PTHREADS
+
+/*****************************************************************************/
+
/*
* Condition variable class. The implementation is system-dependent.
*