diff options
Diffstat (limited to 'libs/gui/GLConsumer.cpp')
-rw-r--r-- | libs/gui/GLConsumer.cpp | 36 |
1 files changed, 22 insertions, 14 deletions
diff --git a/libs/gui/GLConsumer.cpp b/libs/gui/GLConsumer.cpp index bec0f90..6d29edc 100644 --- a/libs/gui/GLConsumer.cpp +++ b/libs/gui/GLConsumer.cpp @@ -188,12 +188,16 @@ status_t GLConsumer::acquireBufferLocked(BufferQueue::BufferItem *item) { return NO_ERROR; } -status_t GLConsumer::releaseBufferLocked(int buf, EGLDisplay display, - EGLSyncKHR eglFence) { - status_t err = ConsumerBase::releaseBufferLocked(buf, display, eglFence); - +status_t GLConsumer::releaseBufferLocked(int buf, + sp<GraphicBuffer> graphicBuffer, + EGLDisplay display, EGLSyncKHR eglFence) { + // release the buffer if it hasn't already been discarded by the + // BufferQueue. This can happen, for example, when the producer of this + // buffer has reallocated the original buffer slot after this buffer + // was acquired. + status_t err = ConsumerBase::releaseBufferLocked( + buf, graphicBuffer, display, eglFence); mEglSlots[buf].mEglFence = EGL_NO_SYNC_KHR; - return err; } @@ -237,7 +241,10 @@ status_t GLConsumer::releaseAndUpdateLocked(const BufferQueue::BufferItem& item) if (err != NO_ERROR) { // Release the buffer we just acquired. It's not safe to // release the old buffer, so instead we just drop the new frame. - releaseBufferLocked(buf, mEglDisplay, EGL_NO_SYNC_KHR); + // As we are still under lock since acquireBuffer, it is safe to + // release by slot. + releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer, + mEglDisplay, EGL_NO_SYNC_KHR); return err; } @@ -248,7 +255,8 @@ status_t GLConsumer::releaseAndUpdateLocked(const BufferQueue::BufferItem& item) // release old buffer if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { - status_t status = releaseBufferLocked(mCurrentTexture, mEglDisplay, + status_t status = releaseBufferLocked( + mCurrentTexture, mCurrentTextureBuf, mEglDisplay, mEglSlots[mCurrentTexture].mEglFence); if (status != NO_ERROR && status != BufferQueue::STALE_BUFFER_SLOT) { ST_LOGE("releaseAndUpdate: failed to release buffer: %s (%d)", @@ -334,7 +342,8 @@ status_t GLConsumer::checkAndUpdateEglStateLocked() { void GLConsumer::setReleaseFence(const sp<Fence>& fence) { if (fence->isValid() && mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { - status_t err = addReleaseFence(mCurrentTexture, fence); + status_t err = addReleaseFence(mCurrentTexture, + mCurrentTextureBuf, fence); if (err != OK) { ST_LOGE("setReleaseFence: failed to add the fence: %s (%d)", strerror(-err), err); @@ -503,7 +512,8 @@ status_t GLConsumer::syncForReleaseLocked(EGLDisplay dpy) { return UNKNOWN_ERROR; } sp<Fence> fence(new Fence(fenceFd)); - status_t err = addReleaseFenceLocked(mCurrentTexture, fence); + status_t err = addReleaseFenceLocked(mCurrentTexture, + mCurrentTextureBuf, fence); if (err != OK) { ST_LOGE("syncForReleaseLocked: error adding release fence: " "%s (%d)", strerror(-err), err); @@ -887,18 +897,16 @@ status_t GLConsumer::setSynchronousMode(bool enabled) { return mBufferQueue->setSynchronousMode(enabled); } -void GLConsumer::dumpLocked(String8& result, const char* prefix, - char* buffer, size_t size) const +void GLConsumer::dumpLocked(String8& result, const char* prefix) const { - snprintf(buffer, size, + result.appendFormat( "%smTexName=%d mCurrentTexture=%d\n" "%smCurrentCrop=[%d,%d,%d,%d] mCurrentTransform=%#x\n", prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left, mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom, mCurrentTransform); - result.append(buffer); - ConsumerBase::dumpLocked(result, prefix, buffer, size); + ConsumerBase::dumpLocked(result, prefix); } static void mtxMul(float out[16], const float a[16], const float b[16]) { |