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-rw-r--r--libs/gui/GLConsumer.cpp36
1 files changed, 22 insertions, 14 deletions
diff --git a/libs/gui/GLConsumer.cpp b/libs/gui/GLConsumer.cpp
index bec0f90..6d29edc 100644
--- a/libs/gui/GLConsumer.cpp
+++ b/libs/gui/GLConsumer.cpp
@@ -188,12 +188,16 @@ status_t GLConsumer::acquireBufferLocked(BufferQueue::BufferItem *item) {
return NO_ERROR;
}
-status_t GLConsumer::releaseBufferLocked(int buf, EGLDisplay display,
- EGLSyncKHR eglFence) {
- status_t err = ConsumerBase::releaseBufferLocked(buf, display, eglFence);
-
+status_t GLConsumer::releaseBufferLocked(int buf,
+ sp<GraphicBuffer> graphicBuffer,
+ EGLDisplay display, EGLSyncKHR eglFence) {
+ // release the buffer if it hasn't already been discarded by the
+ // BufferQueue. This can happen, for example, when the producer of this
+ // buffer has reallocated the original buffer slot after this buffer
+ // was acquired.
+ status_t err = ConsumerBase::releaseBufferLocked(
+ buf, graphicBuffer, display, eglFence);
mEglSlots[buf].mEglFence = EGL_NO_SYNC_KHR;
-
return err;
}
@@ -237,7 +241,10 @@ status_t GLConsumer::releaseAndUpdateLocked(const BufferQueue::BufferItem& item)
if (err != NO_ERROR) {
// Release the buffer we just acquired. It's not safe to
// release the old buffer, so instead we just drop the new frame.
- releaseBufferLocked(buf, mEglDisplay, EGL_NO_SYNC_KHR);
+ // As we are still under lock since acquireBuffer, it is safe to
+ // release by slot.
+ releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer,
+ mEglDisplay, EGL_NO_SYNC_KHR);
return err;
}
@@ -248,7 +255,8 @@ status_t GLConsumer::releaseAndUpdateLocked(const BufferQueue::BufferItem& item)
// release old buffer
if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
- status_t status = releaseBufferLocked(mCurrentTexture, mEglDisplay,
+ status_t status = releaseBufferLocked(
+ mCurrentTexture, mCurrentTextureBuf, mEglDisplay,
mEglSlots[mCurrentTexture].mEglFence);
if (status != NO_ERROR && status != BufferQueue::STALE_BUFFER_SLOT) {
ST_LOGE("releaseAndUpdate: failed to release buffer: %s (%d)",
@@ -334,7 +342,8 @@ status_t GLConsumer::checkAndUpdateEglStateLocked() {
void GLConsumer::setReleaseFence(const sp<Fence>& fence) {
if (fence->isValid() &&
mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
- status_t err = addReleaseFence(mCurrentTexture, fence);
+ status_t err = addReleaseFence(mCurrentTexture,
+ mCurrentTextureBuf, fence);
if (err != OK) {
ST_LOGE("setReleaseFence: failed to add the fence: %s (%d)",
strerror(-err), err);
@@ -503,7 +512,8 @@ status_t GLConsumer::syncForReleaseLocked(EGLDisplay dpy) {
return UNKNOWN_ERROR;
}
sp<Fence> fence(new Fence(fenceFd));
- status_t err = addReleaseFenceLocked(mCurrentTexture, fence);
+ status_t err = addReleaseFenceLocked(mCurrentTexture,
+ mCurrentTextureBuf, fence);
if (err != OK) {
ST_LOGE("syncForReleaseLocked: error adding release fence: "
"%s (%d)", strerror(-err), err);
@@ -887,18 +897,16 @@ status_t GLConsumer::setSynchronousMode(bool enabled) {
return mBufferQueue->setSynchronousMode(enabled);
}
-void GLConsumer::dumpLocked(String8& result, const char* prefix,
- char* buffer, size_t size) const
+void GLConsumer::dumpLocked(String8& result, const char* prefix) const
{
- snprintf(buffer, size,
+ result.appendFormat(
"%smTexName=%d mCurrentTexture=%d\n"
"%smCurrentCrop=[%d,%d,%d,%d] mCurrentTransform=%#x\n",
prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left,
mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
mCurrentTransform);
- result.append(buffer);
- ConsumerBase::dumpLocked(result, prefix, buffer, size);
+ ConsumerBase::dumpLocked(result, prefix);
}
static void mtxMul(float out[16], const float a[16], const float b[16]) {