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Diffstat (limited to 'libs/gui/LayerState.cpp')
-rw-r--r--libs/gui/LayerState.cpp52
1 files changed, 26 insertions, 26 deletions
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index 1183d59..00323dc 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -25,16 +25,16 @@ namespace android {
status_t layer_state_t::write(Parcel& output) const
{
output.writeStrongBinder(surface);
- output.writeInt32(what);
+ output.writeUint32(what);
output.writeFloat(x);
output.writeFloat(y);
- output.writeInt32(z);
- output.writeInt32(w);
- output.writeInt32(h);
- output.writeInt32(layerStack);
+ output.writeUint32(z);
+ output.writeUint32(w);
+ output.writeUint32(h);
+ output.writeUint32(layerStack);
output.writeFloat(alpha);
- output.writeInt32(flags);
- output.writeInt32(mask);
+ output.writeUint32(flags);
+ output.writeUint32(mask);
*reinterpret_cast<layer_state_t::matrix22_t *>(
output.writeInplace(sizeof(layer_state_t::matrix22_t))) = matrix;
output.write(crop);
@@ -45,16 +45,16 @@ status_t layer_state_t::write(Parcel& output) const
status_t layer_state_t::read(const Parcel& input)
{
surface = input.readStrongBinder();
- what = input.readInt32();
+ what = input.readUint32();
x = input.readFloat();
y = input.readFloat();
- z = input.readInt32();
- w = input.readInt32();
- h = input.readInt32();
- layerStack = input.readInt32();
+ z = input.readUint32();
+ w = input.readUint32();
+ h = input.readUint32();
+ layerStack = input.readUint32();
alpha = input.readFloat();
- flags = input.readInt32();
- mask = input.readInt32();
+ flags = static_cast<uint8_t>(input.readUint32());
+ mask = static_cast<uint8_t>(input.readUint32());
const void* matrix_data = input.readInplace(sizeof(layer_state_t::matrix22_t));
if (matrix_data) {
matrix = *reinterpret_cast<layer_state_t::matrix22_t const *>(matrix_data);
@@ -67,7 +67,7 @@ status_t layer_state_t::read(const Parcel& input)
}
status_t ComposerState::write(Parcel& output) const {
- output.writeStrongBinder(client->asBinder());
+ output.writeStrongBinder(IInterface::asBinder(client));
return state.write(output);
}
@@ -79,27 +79,27 @@ status_t ComposerState::read(const Parcel& input) {
status_t DisplayState::write(Parcel& output) const {
output.writeStrongBinder(token);
- output.writeStrongBinder(surface->asBinder());
- output.writeInt32(what);
- output.writeInt32(layerStack);
- output.writeInt32(orientation);
+ output.writeStrongBinder(IInterface::asBinder(surface));
+ output.writeUint32(what);
+ output.writeUint32(layerStack);
+ output.writeUint32(orientation);
output.write(viewport);
output.write(frame);
- output.writeInt32(width);
- output.writeInt32(height);
+ output.writeUint32(width);
+ output.writeUint32(height);
return NO_ERROR;
}
status_t DisplayState::read(const Parcel& input) {
token = input.readStrongBinder();
surface = interface_cast<IGraphicBufferProducer>(input.readStrongBinder());
- what = input.readInt32();
- layerStack = input.readInt32();
- orientation = input.readInt32();
+ what = input.readUint32();
+ layerStack = input.readUint32();
+ orientation = input.readUint32();
input.read(viewport);
input.read(frame);
- width = input.readInt32();
- height = input.readInt32();
+ width = input.readUint32();
+ height = input.readUint32();
return NO_ERROR;
}