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-rw-r--r--libs/gui/Surface.cpp1152
1 files changed, 1152 insertions, 0 deletions
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
new file mode 100644
index 0000000..0dfbf01
--- /dev/null
+++ b/libs/gui/Surface.cpp
@@ -0,0 +1,1152 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "Surface"
+
+#include <stdint.h>
+#include <errno.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+
+#include <utils/Errors.h>
+#include <utils/threads.h>
+#include <utils/CallStack.h>
+#include <utils/Log.h>
+
+#include <binder/IPCThreadState.h>
+#include <binder/IMemory.h>
+
+#include <ui/DisplayInfo.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/GraphicBufferMapper.h>
+#include <ui/GraphicLog.h>
+#include <ui/Rect.h>
+
+#include <surfaceflinger/Surface.h>
+#include <surfaceflinger/ISurface.h>
+#include <surfaceflinger/ISurfaceComposer.h>
+#include <surfaceflinger/SurfaceComposerClient.h>
+
+#include <private/surfaceflinger/SharedBufferStack.h>
+#include <private/surfaceflinger/LayerState.h>
+
+namespace android {
+
+// ----------------------------------------------------------------------
+
+static status_t copyBlt(
+ const sp<GraphicBuffer>& dst,
+ const sp<GraphicBuffer>& src,
+ const Region& reg)
+{
+ // src and dst with, height and format must be identical. no verification
+ // is done here.
+ status_t err;
+ uint8_t const * src_bits = NULL;
+ err = src->lock(GRALLOC_USAGE_SW_READ_OFTEN, reg.bounds(), (void**)&src_bits);
+ LOGE_IF(err, "error locking src buffer %s", strerror(-err));
+
+ uint8_t* dst_bits = NULL;
+ err = dst->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), (void**)&dst_bits);
+ LOGE_IF(err, "error locking dst buffer %s", strerror(-err));
+
+ Region::const_iterator head(reg.begin());
+ Region::const_iterator tail(reg.end());
+ if (head != tail && src_bits && dst_bits) {
+ const size_t bpp = bytesPerPixel(src->format);
+ const size_t dbpr = dst->stride * bpp;
+ const size_t sbpr = src->stride * bpp;
+
+ while (head != tail) {
+ const Rect& r(*head++);
+ ssize_t h = r.height();
+ if (h <= 0) continue;
+ size_t size = r.width() * bpp;
+ uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
+ uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
+ if (dbpr==sbpr && size==sbpr) {
+ size *= h;
+ h = 1;
+ }
+ do {
+ memcpy(d, s, size);
+ d += dbpr;
+ s += sbpr;
+ } while (--h > 0);
+ }
+ }
+
+ if (src_bits)
+ src->unlock();
+
+ if (dst_bits)
+ dst->unlock();
+
+ return err;
+}
+
+// ============================================================================
+// SurfaceControl
+// ============================================================================
+
+SurfaceControl::SurfaceControl(
+ const sp<SurfaceComposerClient>& client,
+ const sp<ISurface>& surface,
+ const ISurfaceComposerClient::surface_data_t& data,
+ uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
+ : mClient(client), mSurface(surface),
+ mToken(data.token), mIdentity(data.identity),
+ mWidth(data.width), mHeight(data.height), mFormat(data.format),
+ mFlags(flags)
+{
+}
+
+SurfaceControl::~SurfaceControl()
+{
+ destroy();
+}
+
+void SurfaceControl::destroy()
+{
+ if (isValid()) {
+ mClient->destroySurface(mToken);
+ }
+
+ // clear all references and trigger an IPC now, to make sure things
+ // happen without delay, since these resources are quite heavy.
+ mClient.clear();
+ mSurface.clear();
+ IPCThreadState::self()->flushCommands();
+}
+
+void SurfaceControl::clear()
+{
+ // here, the window manager tells us explicitly that we should destroy
+ // the surface's resource. Soon after this call, it will also release
+ // its last reference (which will call the dtor); however, it is possible
+ // that a client living in the same process still holds references which
+ // would delay the call to the dtor -- that is why we need this explicit
+ // "clear()" call.
+ destroy();
+}
+
+bool SurfaceControl::isSameSurface(
+ const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs)
+{
+ if (lhs == 0 || rhs == 0)
+ return false;
+ return lhs->mSurface->asBinder() == rhs->mSurface->asBinder();
+}
+
+status_t SurfaceControl::setLayer(int32_t layer) {
+ status_t err = validate();
+ if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
+ return client->setLayer(mToken, layer);
+}
+status_t SurfaceControl::setPosition(int32_t x, int32_t y) {
+ status_t err = validate();
+ if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
+ return client->setPosition(mToken, x, y);
+}
+status_t SurfaceControl::setSize(uint32_t w, uint32_t h) {
+ status_t err = validate();
+ if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
+ return client->setSize(mToken, w, h);
+}
+status_t SurfaceControl::hide() {
+ status_t err = validate();
+ if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
+ return client->hide(mToken);
+}
+status_t SurfaceControl::show(int32_t layer) {
+ status_t err = validate();
+ if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
+ return client->show(mToken, layer);
+}
+status_t SurfaceControl::freeze() {
+ status_t err = validate();
+ if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
+ return client->freeze(mToken);
+}
+status_t SurfaceControl::unfreeze() {
+ status_t err = validate();
+ if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
+ return client->unfreeze(mToken);
+}
+status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) {
+ status_t err = validate();
+ if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
+ return client->setFlags(mToken, flags, mask);
+}
+status_t SurfaceControl::setTransparentRegionHint(const Region& transparent) {
+ status_t err = validate();
+ if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
+ return client->setTransparentRegionHint(mToken, transparent);
+}
+status_t SurfaceControl::setAlpha(float alpha) {
+ status_t err = validate();
+ if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
+ return client->setAlpha(mToken, alpha);
+}
+status_t SurfaceControl::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) {
+ status_t err = validate();
+ if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
+ return client->setMatrix(mToken, dsdx, dtdx, dsdy, dtdy);
+}
+status_t SurfaceControl::setFreezeTint(uint32_t tint) {
+ status_t err = validate();
+ if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
+ return client->setFreezeTint(mToken, tint);
+}
+
+status_t SurfaceControl::validate() const
+{
+ if (mToken<0 || mClient==0) {
+ LOGE("invalid token (%d, identity=%u) or client (%p)",
+ mToken, mIdentity, mClient.get());
+ return NO_INIT;
+ }
+ return NO_ERROR;
+}
+
+status_t SurfaceControl::writeSurfaceToParcel(
+ const sp<SurfaceControl>& control, Parcel* parcel)
+{
+ sp<ISurface> sur;
+ uint32_t identity = 0;
+ uint32_t width = 0;
+ uint32_t height = 0;
+ uint32_t format = 0;
+ uint32_t flags = 0;
+ if (SurfaceControl::isValid(control)) {
+ sur = control->mSurface;
+ identity = control->mIdentity;
+ width = control->mWidth;
+ height = control->mHeight;
+ format = control->mFormat;
+ flags = control->mFlags;
+ }
+ parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
+ parcel->writeInt32(identity);
+ parcel->writeInt32(width);
+ parcel->writeInt32(height);
+ parcel->writeInt32(format);
+ parcel->writeInt32(flags);
+ return NO_ERROR;
+}
+
+sp<Surface> SurfaceControl::getSurface() const
+{
+ Mutex::Autolock _l(mLock);
+ if (mSurfaceData == 0) {
+ mSurfaceData = new Surface(const_cast<SurfaceControl*>(this));
+ }
+ return mSurfaceData;
+}
+
+// ============================================================================
+// Surface
+// ============================================================================
+
+class SurfaceClient : public Singleton<SurfaceClient>
+{
+ // all these attributes are constants
+ sp<ISurfaceComposer> mComposerService;
+ sp<ISurfaceComposerClient> mClient;
+ status_t mStatus;
+ SharedClient* mControl;
+ sp<IMemoryHeap> mControlMemory;
+
+ SurfaceClient()
+ : Singleton<SurfaceClient>(), mStatus(NO_INIT)
+ {
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ mComposerService = sf;
+ mClient = sf->createClientConnection();
+ if (mClient != NULL) {
+ mControlMemory = mClient->getControlBlock();
+ if (mControlMemory != NULL) {
+ mControl = static_cast<SharedClient *>(
+ mControlMemory->getBase());
+ if (mControl) {
+ mStatus = NO_ERROR;
+ }
+ }
+ }
+ }
+ friend class Singleton<SurfaceClient>;
+public:
+ status_t initCheck() const {
+ return mStatus;
+ }
+ SharedClient* getSharedClient() const {
+ return mControl;
+ }
+ ssize_t getTokenForSurface(const sp<ISurface>& sur) const {
+ // TODO: we could cache a few tokens here to avoid an IPC
+ return mClient->getTokenForSurface(sur);
+ }
+ void signalServer() const {
+ mComposerService->signal();
+ }
+};
+
+ANDROID_SINGLETON_STATIC_INSTANCE(SurfaceClient);
+
+// ---------------------------------------------------------------------------
+
+Surface::Surface(const sp<SurfaceControl>& surface)
+ : mBufferMapper(GraphicBufferMapper::get()),
+ mClient(SurfaceClient::getInstance()),
+ mSharedBufferClient(NULL),
+ mInitCheck(NO_INIT),
+ mSurface(surface->mSurface),
+ mIdentity(surface->mIdentity),
+ mFormat(surface->mFormat), mFlags(surface->mFlags),
+ mWidth(surface->mWidth), mHeight(surface->mHeight)
+{
+ init();
+}
+
+Surface::Surface(const Parcel& parcel, const sp<IBinder>& ref)
+ : mBufferMapper(GraphicBufferMapper::get()),
+ mClient(SurfaceClient::getInstance()),
+ mSharedBufferClient(NULL),
+ mInitCheck(NO_INIT)
+{
+ mSurface = interface_cast<ISurface>(ref);
+ mIdentity = parcel.readInt32();
+ mWidth = parcel.readInt32();
+ mHeight = parcel.readInt32();
+ mFormat = parcel.readInt32();
+ mFlags = parcel.readInt32();
+ init();
+}
+
+status_t Surface::writeToParcel(
+ const sp<Surface>& surface, Parcel* parcel)
+{
+ sp<ISurface> sur;
+ uint32_t identity = 0;
+ uint32_t width = 0;
+ uint32_t height = 0;
+ uint32_t format = 0;
+ uint32_t flags = 0;
+ if (Surface::isValid(surface)) {
+ sur = surface->mSurface;
+ identity = surface->mIdentity;
+ width = surface->mWidth;
+ height = surface->mHeight;
+ format = surface->mFormat;
+ flags = surface->mFlags;
+ } else if (surface != 0 && surface->mSurface != 0) {
+ LOGW("Parceling invalid surface with non-NULL ISurface as NULL: "
+ "mSurface = %p, mIdentity = %d, mWidth = %d, mHeight = %d, "
+ "mFormat = %d, mFlags = 0x%08x, mInitCheck = %d",
+ surface->mSurface.get(), surface->mIdentity, surface->mWidth,
+ surface->mHeight, surface->mFormat, surface->mFlags,
+ surface->mInitCheck);
+ }
+ parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
+ parcel->writeInt32(identity);
+ parcel->writeInt32(width);
+ parcel->writeInt32(height);
+ parcel->writeInt32(format);
+ parcel->writeInt32(flags);
+ return NO_ERROR;
+
+}
+
+
+Mutex Surface::sCachedSurfacesLock;
+DefaultKeyedVector<wp<IBinder>, wp<Surface> > Surface::sCachedSurfaces;
+
+sp<Surface> Surface::readFromParcel(const Parcel& data) {
+ Mutex::Autolock _l(sCachedSurfacesLock);
+ sp<IBinder> binder(data.readStrongBinder());
+ sp<Surface> surface = sCachedSurfaces.valueFor(binder).promote();
+ if (surface == 0) {
+ surface = new Surface(data, binder);
+ sCachedSurfaces.add(binder, surface);
+ }
+ if (surface->mSurface == 0) {
+ surface = 0;
+ }
+ cleanCachedSurfacesLocked();
+ return surface;
+}
+
+// Remove the stale entries from the surface cache. This should only be called
+// with sCachedSurfacesLock held.
+void Surface::cleanCachedSurfacesLocked() {
+ for (int i = sCachedSurfaces.size()-1; i >= 0; --i) {
+ wp<Surface> s(sCachedSurfaces.valueAt(i));
+ if (s == 0 || s.promote() == 0) {
+ sCachedSurfaces.removeItemsAt(i);
+ }
+ }
+}
+
+void Surface::init()
+{
+ ANativeWindow::setSwapInterval = setSwapInterval;
+ ANativeWindow::dequeueBuffer = dequeueBuffer;
+ ANativeWindow::cancelBuffer = cancelBuffer;
+ ANativeWindow::lockBuffer = lockBuffer;
+ ANativeWindow::queueBuffer = queueBuffer;
+ ANativeWindow::query = query;
+ ANativeWindow::perform = perform;
+
+ DisplayInfo dinfo;
+ SurfaceComposerClient::getDisplayInfo(0, &dinfo);
+ const_cast<float&>(ANativeWindow::xdpi) = dinfo.xdpi;
+ const_cast<float&>(ANativeWindow::ydpi) = dinfo.ydpi;
+ // FIXME: set real values here
+ const_cast<int&>(ANativeWindow::minSwapInterval) = 1;
+ const_cast<int&>(ANativeWindow::maxSwapInterval) = 1;
+ const_cast<uint32_t&>(ANativeWindow::flags) = 0;
+
+ mNextBufferTransform = 0;
+ mConnected = 0;
+ mSwapRectangle.makeInvalid();
+ mNextBufferCrop = Rect(0,0);
+ // two buffers by default
+ mBuffers.setCapacity(2);
+ mBuffers.insertAt(0, 2);
+
+ if (mSurface != 0 && mClient.initCheck() == NO_ERROR) {
+ int32_t token = mClient.getTokenForSurface(mSurface);
+ if (token >= 0) {
+ mSharedBufferClient = new SharedBufferClient(
+ mClient.getSharedClient(), token, 2, mIdentity);
+ mInitCheck = mClient.getSharedClient()->validate(token);
+ } else {
+ LOGW("Not initializing the shared buffer client because token = %d",
+ token);
+ }
+ }
+}
+
+Surface::~Surface()
+{
+ // clear all references and trigger an IPC now, to make sure things
+ // happen without delay, since these resources are quite heavy.
+ mBuffers.clear();
+ mSurface.clear();
+ delete mSharedBufferClient;
+ IPCThreadState::self()->flushCommands();
+}
+
+bool Surface::isValid() {
+ return mInitCheck == NO_ERROR;
+}
+
+status_t Surface::validate(bool inCancelBuffer) const
+{
+ // check that we initialized ourself properly
+ if (mInitCheck != NO_ERROR) {
+ LOGE("invalid token (identity=%u)", mIdentity);
+ return mInitCheck;
+ }
+
+ // verify the identity of this surface
+ uint32_t identity = mSharedBufferClient->getIdentity();
+ if (mIdentity != identity) {
+ LOGE("[Surface] using an invalid surface, "
+ "identity=%u should be %d",
+ mIdentity, identity);
+ CallStack stack;
+ stack.update();
+ stack.dump("Surface");
+ return BAD_INDEX;
+ }
+
+ // check the surface didn't become invalid
+ status_t err = mSharedBufferClient->getStatus();
+ if (err != NO_ERROR) {
+ if (!inCancelBuffer) {
+ LOGE("surface (identity=%u) is invalid, err=%d (%s)",
+ mIdentity, err, strerror(-err));
+ CallStack stack;
+ stack.update();
+ stack.dump("Surface");
+ }
+ return err;
+ }
+
+ return NO_ERROR;
+}
+
+sp<ISurface> Surface::getISurface() const {
+ return mSurface;
+}
+
+// ----------------------------------------------------------------------------
+
+int Surface::setSwapInterval(ANativeWindow* window, int interval) {
+ return 0;
+}
+
+int Surface::dequeueBuffer(ANativeWindow* window,
+ android_native_buffer_t** buffer) {
+ Surface* self = getSelf(window);
+ return self->dequeueBuffer(buffer);
+}
+
+int Surface::cancelBuffer(ANativeWindow* window,
+ android_native_buffer_t* buffer) {
+ Surface* self = getSelf(window);
+ return self->cancelBuffer(buffer);
+}
+
+int Surface::lockBuffer(ANativeWindow* window,
+ android_native_buffer_t* buffer) {
+ Surface* self = getSelf(window);
+ return self->lockBuffer(buffer);
+}
+
+int Surface::queueBuffer(ANativeWindow* window,
+ android_native_buffer_t* buffer) {
+ Surface* self = getSelf(window);
+ return self->queueBuffer(buffer);
+}
+
+int Surface::query(ANativeWindow* window,
+ int what, int* value) {
+ Surface* self = getSelf(window);
+ return self->query(what, value);
+}
+
+int Surface::perform(ANativeWindow* window,
+ int operation, ...) {
+ va_list args;
+ va_start(args, operation);
+ Surface* self = getSelf(window);
+ int res = self->perform(operation, args);
+ va_end(args);
+ return res;
+}
+
+// ----------------------------------------------------------------------------
+
+bool Surface::needNewBuffer(int bufIdx,
+ uint32_t *pWidth, uint32_t *pHeight,
+ uint32_t *pFormat, uint32_t *pUsage) const
+{
+ Mutex::Autolock _l(mSurfaceLock);
+
+ // Always call needNewBuffer(), since it clears the needed buffers flags
+ bool needNewBuffer = mSharedBufferClient->needNewBuffer(bufIdx);
+ bool validBuffer = mBufferInfo.validateBuffer(mBuffers[bufIdx]);
+ bool newNeewBuffer = needNewBuffer || !validBuffer;
+ if (newNeewBuffer) {
+ mBufferInfo.get(pWidth, pHeight, pFormat, pUsage);
+ }
+ return newNeewBuffer;
+}
+
+int Surface::dequeueBuffer(android_native_buffer_t** buffer)
+{
+ status_t err = validate();
+ if (err != NO_ERROR)
+ return err;
+
+ GraphicLog& logger(GraphicLog::getInstance());
+ logger.log(GraphicLog::SF_APP_DEQUEUE_BEFORE, mIdentity, -1);
+
+ ssize_t bufIdx = mSharedBufferClient->dequeue();
+
+ logger.log(GraphicLog::SF_APP_DEQUEUE_AFTER, mIdentity, bufIdx);
+
+ if (bufIdx < 0) {
+ LOGE("error dequeuing a buffer (%s)", strerror(bufIdx));
+ return bufIdx;
+ }
+
+ // grow the buffer array if needed
+ const size_t size = mBuffers.size();
+ const size_t needed = bufIdx+1;
+ if (size < needed) {
+ mBuffers.insertAt(size, needed-size);
+ }
+
+ uint32_t w, h, format, usage;
+ if (needNewBuffer(bufIdx, &w, &h, &format, &usage)) {
+ err = getBufferLocked(bufIdx, w, h, format, usage);
+ LOGE_IF(err, "getBufferLocked(%ld, %u, %u, %u, %08x) failed (%s)",
+ bufIdx, w, h, format, usage, strerror(-err));
+ if (err == NO_ERROR) {
+ // reset the width/height with the what we get from the buffer
+ const sp<GraphicBuffer>& backBuffer(mBuffers[bufIdx]);
+ mWidth = uint32_t(backBuffer->width);
+ mHeight = uint32_t(backBuffer->height);
+ }
+ }
+
+ // if we still don't have a buffer here, we probably ran out of memory
+ const sp<GraphicBuffer>& backBuffer(mBuffers[bufIdx]);
+ if (!err && backBuffer==0) {
+ err = NO_MEMORY;
+ }
+
+ if (err == NO_ERROR) {
+ mDirtyRegion.set(backBuffer->width, backBuffer->height);
+ *buffer = backBuffer.get();
+ } else {
+ mSharedBufferClient->undoDequeue(bufIdx);
+ }
+
+ return err;
+}
+
+int Surface::cancelBuffer(android_native_buffer_t* buffer)
+{
+ status_t err = validate(true);
+ switch (err) {
+ case NO_ERROR:
+ // no error, common case
+ break;
+ case BAD_INDEX:
+ // legitimate errors here
+ return err;
+ default:
+ // other errors happen because the surface is now invalid,
+ // for instance because it has been destroyed. In this case,
+ // we just fail silently (canceling a buffer is not technically
+ // an error at this point)
+ return NO_ERROR;
+ }
+
+ int32_t bufIdx = getBufferIndex(GraphicBuffer::getSelf(buffer));
+
+ err = mSharedBufferClient->cancel(bufIdx);
+
+ LOGE_IF(err, "error canceling buffer %d (%s)", bufIdx, strerror(-err));
+ return err;
+}
+
+
+int Surface::lockBuffer(android_native_buffer_t* buffer)
+{
+ status_t err = validate();
+ if (err != NO_ERROR)
+ return err;
+
+ int32_t bufIdx = getBufferIndex(GraphicBuffer::getSelf(buffer));
+
+ GraphicLog& logger(GraphicLog::getInstance());
+ logger.log(GraphicLog::SF_APP_LOCK_BEFORE, mIdentity, bufIdx);
+
+ err = mSharedBufferClient->lock(bufIdx);
+
+ logger.log(GraphicLog::SF_APP_LOCK_AFTER, mIdentity, bufIdx);
+
+ LOGE_IF(err, "error locking buffer %d (%s)", bufIdx, strerror(-err));
+ return err;
+}
+
+int Surface::queueBuffer(android_native_buffer_t* buffer)
+{
+ status_t err = validate();
+ if (err != NO_ERROR)
+ return err;
+
+ if (mSwapRectangle.isValid()) {
+ mDirtyRegion.set(mSwapRectangle);
+ }
+
+ int32_t bufIdx = getBufferIndex(GraphicBuffer::getSelf(buffer));
+
+ GraphicLog::getInstance().log(GraphicLog::SF_APP_QUEUE, mIdentity, bufIdx);
+
+ mSharedBufferClient->setTransform(bufIdx, mNextBufferTransform);
+ mSharedBufferClient->setCrop(bufIdx, mNextBufferCrop);
+ mSharedBufferClient->setDirtyRegion(bufIdx, mDirtyRegion);
+ err = mSharedBufferClient->queue(bufIdx);
+ LOGE_IF(err, "error queuing buffer %d (%s)", bufIdx, strerror(-err));
+
+ if (err == NO_ERROR) {
+ // TODO: can we avoid this IPC if we know there is one pending?
+ mClient.signalServer();
+ }
+ return err;
+}
+
+int Surface::query(int what, int* value)
+{
+ switch (what) {
+ case NATIVE_WINDOW_WIDTH:
+ *value = int(mWidth);
+ return NO_ERROR;
+ case NATIVE_WINDOW_HEIGHT:
+ *value = int(mHeight);
+ return NO_ERROR;
+ case NATIVE_WINDOW_FORMAT:
+ *value = int(mFormat);
+ return NO_ERROR;
+ case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
+ *value = MIN_UNDEQUEUED_BUFFERS;
+ return NO_ERROR;
+ case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER: {
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ *value = sf->authenticateSurface(mSurface) ? 1 : 0;
+ return NO_ERROR;
+ }
+ case NATIVE_WINDOW_CONCRETE_TYPE:
+ *value = NATIVE_WINDOW_SURFACE;
+ return NO_ERROR;
+ }
+ return BAD_VALUE;
+}
+
+int Surface::perform(int operation, va_list args)
+{
+ status_t err = validate();
+ if (err != NO_ERROR)
+ return err;
+
+ int res = NO_ERROR;
+ switch (operation) {
+ case NATIVE_WINDOW_SET_USAGE:
+ dispatch_setUsage( args );
+ break;
+ case NATIVE_WINDOW_CONNECT:
+ res = dispatch_connect( args );
+ break;
+ case NATIVE_WINDOW_DISCONNECT:
+ res = dispatch_disconnect( args );
+ break;
+ case NATIVE_WINDOW_SET_CROP:
+ res = dispatch_crop( args );
+ break;
+ case NATIVE_WINDOW_SET_BUFFER_COUNT:
+ res = dispatch_set_buffer_count( args );
+ break;
+ case NATIVE_WINDOW_SET_BUFFERS_GEOMETRY:
+ res = dispatch_set_buffers_geometry( args );
+ break;
+ case NATIVE_WINDOW_SET_BUFFERS_TRANSFORM:
+ res = dispatch_set_buffers_transform( args );
+ break;
+ case NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP:
+ res = dispatch_set_buffers_timestamp( args );
+ break;
+ default:
+ res = NAME_NOT_FOUND;
+ break;
+ }
+ return res;
+}
+
+void Surface::dispatch_setUsage(va_list args) {
+ int usage = va_arg(args, int);
+ setUsage( usage );
+}
+int Surface::dispatch_connect(va_list args) {
+ int api = va_arg(args, int);
+ return connect( api );
+}
+int Surface::dispatch_disconnect(va_list args) {
+ int api = va_arg(args, int);
+ return disconnect( api );
+}
+int Surface::dispatch_crop(va_list args) {
+ android_native_rect_t const* rect = va_arg(args, android_native_rect_t*);
+ return crop( reinterpret_cast<Rect const*>(rect) );
+}
+int Surface::dispatch_set_buffer_count(va_list args) {
+ size_t bufferCount = va_arg(args, size_t);
+ return setBufferCount(bufferCount);
+}
+int Surface::dispatch_set_buffers_geometry(va_list args) {
+ int w = va_arg(args, int);
+ int h = va_arg(args, int);
+ int f = va_arg(args, int);
+ return setBuffersGeometry(w, h, f);
+}
+
+int Surface::dispatch_set_buffers_transform(va_list args) {
+ int transform = va_arg(args, int);
+ return setBuffersTransform(transform);
+}
+
+int Surface::dispatch_set_buffers_timestamp(va_list args) {
+ int64_t timestamp = va_arg(args, int64_t);
+ return setBuffersTimestamp(timestamp);
+}
+
+void Surface::setUsage(uint32_t reqUsage)
+{
+ Mutex::Autolock _l(mSurfaceLock);
+ mBufferInfo.set(reqUsage);
+}
+
+int Surface::connect(int api)
+{
+ Mutex::Autolock _l(mSurfaceLock);
+ int err = NO_ERROR;
+ switch (api) {
+ case NATIVE_WINDOW_API_EGL:
+ if (mConnected) {
+ err = -EINVAL;
+ } else {
+ mConnected = api;
+ }
+ break;
+ default:
+ err = -EINVAL;
+ break;
+ }
+ return err;
+}
+
+int Surface::disconnect(int api)
+{
+ Mutex::Autolock _l(mSurfaceLock);
+ int err = NO_ERROR;
+ switch (api) {
+ case NATIVE_WINDOW_API_EGL:
+ if (mConnected == api) {
+ mConnected = 0;
+ } else {
+ err = -EINVAL;
+ }
+ break;
+ default:
+ err = -EINVAL;
+ break;
+ }
+ return err;
+}
+
+int Surface::crop(Rect const* rect)
+{
+ Mutex::Autolock _l(mSurfaceLock);
+ // TODO: validate rect size
+
+ if (rect == NULL || rect->isEmpty()) {
+ mNextBufferCrop = Rect(0,0);
+ } else {
+ mNextBufferCrop = *rect;
+ }
+
+ return NO_ERROR;
+}
+
+int Surface::setBufferCount(int bufferCount)
+{
+ sp<ISurface> s(mSurface);
+ if (s == 0) return NO_INIT;
+
+ class SetBufferCountIPC : public SharedBufferClient::SetBufferCountCallback {
+ sp<ISurface> surface;
+ virtual status_t operator()(int bufferCount) const {
+ return surface->setBufferCount(bufferCount);
+ }
+ public:
+ SetBufferCountIPC(const sp<ISurface>& surface) : surface(surface) { }
+ } ipc(s);
+
+ status_t err = mSharedBufferClient->setBufferCount(bufferCount, ipc);
+ LOGE_IF(err, "ISurface::setBufferCount(%d) returned %s",
+ bufferCount, strerror(-err));
+
+ if (err == NO_ERROR) {
+ // Clear out any references to the old buffers.
+ mBuffers.clear();
+ }
+
+ return err;
+}
+
+int Surface::setBuffersGeometry(int w, int h, int format)
+{
+ if (w<0 || h<0 || format<0)
+ return BAD_VALUE;
+
+ if ((w && !h) || (!w && h))
+ return BAD_VALUE;
+
+ Mutex::Autolock _l(mSurfaceLock);
+ if (mConnected == NATIVE_WINDOW_API_EGL) {
+ return INVALID_OPERATION;
+ }
+
+ mBufferInfo.set(w, h, format);
+ if (format != 0) {
+ // we update the format of the surface as reported by query().
+ // this is to allow applications to change the format of a surface's
+ // buffer, and have it reflected in EGL; which is needed for
+ // EGLConfig validation.
+ mFormat = format;
+ }
+
+ mNextBufferCrop = Rect(0,0);
+
+ return NO_ERROR;
+}
+
+int Surface::setBuffersTransform(int transform)
+{
+ Mutex::Autolock _l(mSurfaceLock);
+ mNextBufferTransform = transform;
+ return NO_ERROR;
+}
+
+int Surface::setBuffersTimestamp(int64_t timestamp)
+{
+ // Surface doesn't really have anything meaningful to do with timestamps
+ // so they'll just be dropped here.
+ return NO_ERROR;
+}
+
+// ----------------------------------------------------------------------------
+
+int Surface::getConnectedApi() const
+{
+ Mutex::Autolock _l(mSurfaceLock);
+ return mConnected;
+}
+
+// ----------------------------------------------------------------------------
+
+status_t Surface::lock(SurfaceInfo* info, bool blocking) {
+ return Surface::lock(info, NULL, blocking);
+}
+
+status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
+{
+ if (getConnectedApi()) {
+ LOGE("Surface::lock(%p) failed. Already connected to another API",
+ (ANativeWindow*)this);
+ CallStack stack;
+ stack.update();
+ stack.dump("");
+ return INVALID_OPERATION;
+ }
+
+ if (mApiLock.tryLock() != NO_ERROR) {
+ LOGE("calling Surface::lock from different threads!");
+ CallStack stack;
+ stack.update();
+ stack.dump("");
+ return WOULD_BLOCK;
+ }
+
+ /* Here we're holding mApiLock */
+
+ if (mLockedBuffer != 0) {
+ LOGE("Surface::lock failed, already locked");
+ mApiLock.unlock();
+ return INVALID_OPERATION;
+ }
+
+ // we're intending to do software rendering from this point
+ setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
+
+ android_native_buffer_t* out;
+ status_t err = dequeueBuffer(&out);
+ LOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err));
+ if (err == NO_ERROR) {
+ sp<GraphicBuffer> backBuffer(GraphicBuffer::getSelf(out));
+ err = lockBuffer(backBuffer.get());
+ LOGE_IF(err, "lockBuffer (idx=%d) failed (%s)",
+ getBufferIndex(backBuffer), strerror(-err));
+ if (err == NO_ERROR) {
+ const Rect bounds(backBuffer->width, backBuffer->height);
+ const Region boundsRegion(bounds);
+ Region scratch(boundsRegion);
+ Region& newDirtyRegion(dirtyIn ? *dirtyIn : scratch);
+ newDirtyRegion &= boundsRegion;
+
+ // figure out if we can copy the frontbuffer back
+ const sp<GraphicBuffer>& frontBuffer(mPostedBuffer);
+ const bool canCopyBack = (frontBuffer != 0 &&
+ backBuffer->width == frontBuffer->width &&
+ backBuffer->height == frontBuffer->height &&
+ backBuffer->format == frontBuffer->format &&
+ !(mFlags & ISurfaceComposer::eDestroyBackbuffer));
+
+ // the dirty region we report to surfaceflinger is the one
+ // given by the user (as opposed to the one *we* return to the
+ // user).
+ mDirtyRegion = newDirtyRegion;
+
+ if (canCopyBack) {
+ // copy the area that is invalid and not repainted this round
+ const Region copyback(mOldDirtyRegion.subtract(newDirtyRegion));
+ if (!copyback.isEmpty())
+ copyBlt(backBuffer, frontBuffer, copyback);
+ } else {
+ // if we can't copy-back anything, modify the user's dirty
+ // region to make sure they redraw the whole buffer
+ newDirtyRegion = boundsRegion;
+ }
+
+ // keep track of the are of the buffer that is "clean"
+ // (ie: that will be redrawn)
+ mOldDirtyRegion = newDirtyRegion;
+
+ void* vaddr;
+ status_t res = backBuffer->lock(
+ GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
+ newDirtyRegion.bounds(), &vaddr);
+
+ LOGW_IF(res, "failed locking buffer (handle = %p)",
+ backBuffer->handle);
+
+ mLockedBuffer = backBuffer;
+ other->w = backBuffer->width;
+ other->h = backBuffer->height;
+ other->s = backBuffer->stride;
+ other->usage = backBuffer->usage;
+ other->format = backBuffer->format;
+ other->bits = vaddr;
+ }
+ }
+ mApiLock.unlock();
+ return err;
+}
+
+status_t Surface::unlockAndPost()
+{
+ if (mLockedBuffer == 0) {
+ LOGE("Surface::unlockAndPost failed, no locked buffer");
+ return INVALID_OPERATION;
+ }
+
+ status_t err = mLockedBuffer->unlock();
+ LOGE_IF(err, "failed unlocking buffer (%p)", mLockedBuffer->handle);
+
+ err = queueBuffer(mLockedBuffer.get());
+ LOGE_IF(err, "queueBuffer (idx=%d) failed (%s)",
+ getBufferIndex(mLockedBuffer), strerror(-err));
+
+ mPostedBuffer = mLockedBuffer;
+ mLockedBuffer = 0;
+ return err;
+}
+
+void Surface::setSwapRectangle(const Rect& r) {
+ Mutex::Autolock _l(mSurfaceLock);
+ mSwapRectangle = r;
+}
+
+int Surface::getBufferIndex(const sp<GraphicBuffer>& buffer) const
+{
+ int idx = buffer->getIndex();
+ if (idx < 0) {
+ // The buffer doesn't have an index set. See if the handle the same as
+ // one of the buffers for which we do know the index. This can happen
+ // e.g. if GraphicBuffer is used to wrap an android_native_buffer_t that
+ // was dequeued from an ANativeWindow.
+ for (size_t i = 0; i < mBuffers.size(); i++) {
+ if (mBuffers[i] != 0 && buffer->handle == mBuffers[i]->handle) {
+ idx = mBuffers[i]->getIndex();
+ break;
+ }
+ }
+ }
+ return idx;
+}
+
+status_t Surface::getBufferLocked(int index,
+ uint32_t w, uint32_t h, uint32_t format, uint32_t usage)
+{
+ sp<ISurface> s(mSurface);
+ if (s == 0) return NO_INIT;
+
+ status_t err = NO_MEMORY;
+
+ // free the current buffer
+ sp<GraphicBuffer>& currentBuffer(mBuffers.editItemAt(index));
+ if (currentBuffer != 0) {
+ currentBuffer.clear();
+ }
+
+ sp<GraphicBuffer> buffer = s->requestBuffer(index, w, h, format, usage);
+ LOGE_IF(buffer==0,
+ "ISurface::getBuffer(%d, %08x) returned NULL",
+ index, usage);
+ if (buffer != 0) { // this should always happen by construction
+ LOGE_IF(buffer->handle == NULL,
+ "Surface (identity=%d) requestBuffer(%d, %u, %u, %u, %08x) "
+ "returned a buffer with a null handle",
+ mIdentity, index, w, h, format, usage);
+ err = mSharedBufferClient->getStatus();
+ LOGE_IF(err, "Surface (identity=%d) state = %d", mIdentity, err);
+ if (!err && buffer->handle != NULL) {
+ currentBuffer = buffer;
+ currentBuffer->setIndex(index);
+ } else {
+ err = err<0 ? err : status_t(NO_MEMORY);
+ }
+ }
+ return err;
+}
+
+// ----------------------------------------------------------------------------
+Surface::BufferInfo::BufferInfo()
+ : mWidth(0), mHeight(0), mFormat(0),
+ mUsage(GRALLOC_USAGE_HW_RENDER), mDirty(0)
+{
+}
+
+void Surface::BufferInfo::set(uint32_t w, uint32_t h, uint32_t format) {
+ if ((mWidth != w) || (mHeight != h) || (mFormat != format)) {
+ mWidth = w;
+ mHeight = h;
+ mFormat = format;
+ mDirty |= GEOMETRY;
+ }
+}
+
+void Surface::BufferInfo::set(uint32_t usage) {
+ mUsage = usage;
+}
+
+void Surface::BufferInfo::get(uint32_t *pWidth, uint32_t *pHeight,
+ uint32_t *pFormat, uint32_t *pUsage) const {
+ *pWidth = mWidth;
+ *pHeight = mHeight;
+ *pFormat = mFormat;
+ *pUsage = mUsage;
+}
+
+bool Surface::BufferInfo::validateBuffer(const sp<GraphicBuffer>& buffer) const {
+ // make sure we AT LEAST have the usage flags we want
+ if (mDirty || buffer==0 ||
+ ((buffer->usage & mUsage) != mUsage)) {
+ mDirty = 0;
+ return false;
+ }
+ return true;
+}
+
+// ----------------------------------------------------------------------------
+}; // namespace android