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-rw-r--r--libs/gui/tests/SurfaceTextureGL.h74
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diff --git a/libs/gui/tests/SurfaceTextureGL.h b/libs/gui/tests/SurfaceTextureGL.h
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+/*
+ * Copyright 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SURFACE_TEXTURE_GL_H
+#define ANDROID_SURFACE_TEXTURE_GL_H
+
+#include "GLTest.h"
+
+#include "FrameWaiter.h"
+#include "TextureRenderer.h"
+
+#include <gui/GLConsumer.h>
+#include <gui/Surface.h>
+
+namespace android {
+
+class FrameWaiter;
+class GLConsumer;
+class TextureRenderer;
+
+class SurfaceTextureGLTest : public GLTest {
+protected:
+ enum { TEX_ID = 123 };
+
+ void SetUp() {
+ GLTest::SetUp();
+ sp<IGraphicBufferProducer> producer;
+ BufferQueue::createBufferQueue(&producer, &mConsumer);
+ mST = new GLConsumer(mConsumer, TEX_ID, GLConsumer::TEXTURE_EXTERNAL,
+ true, false);
+ mSTC = new Surface(producer);
+ mANW = mSTC;
+ mTextureRenderer = new TextureRenderer(TEX_ID, mST);
+ ASSERT_NO_FATAL_FAILURE(mTextureRenderer->SetUp());
+ mFW = new FrameWaiter;
+ mST->setFrameAvailableListener(mFW);
+ }
+
+ void TearDown() {
+ mTextureRenderer.clear();
+ mANW.clear();
+ mSTC.clear();
+ mST.clear();
+ GLTest::TearDown();
+ }
+
+ void drawTexture() {
+ mTextureRenderer->drawTexture();
+ }
+
+ sp<IGraphicBufferConsumer> mConsumer;
+ sp<GLConsumer> mST;
+ sp<Surface> mSTC;
+ sp<ANativeWindow> mANW;
+ sp<TextureRenderer> mTextureRenderer;
+ sp<FrameWaiter> mFW;
+};
+
+} // namespace android
+
+#endif