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-rw-r--r--libs/gui/tests/Android.mk7
-rw-r--r--libs/gui/tests/BufferQueue_test.cpp117
-rw-r--r--libs/gui/tests/CpuConsumer_test.cpp509
-rw-r--r--libs/gui/tests/SurfaceTextureClient_test.cpp194
-rw-r--r--libs/gui/tests/SurfaceTexture_test.cpp249
-rw-r--r--libs/gui/tests/Surface_test.cpp20
6 files changed, 901 insertions, 195 deletions
diff --git a/libs/gui/tests/Android.mk b/libs/gui/tests/Android.mk
index 741534b..4a6f74f 100644
--- a/libs/gui/tests/Android.mk
+++ b/libs/gui/tests/Android.mk
@@ -2,14 +2,16 @@
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
-LOCAL_MODULE := SurfaceTexture_test
+LOCAL_MODULE := libgui_test
LOCAL_MODULE_TAGS := tests
LOCAL_SRC_FILES := \
- Surface_test.cpp \
+ BufferQueue_test.cpp \
+ CpuConsumer_test.cpp \
SurfaceTextureClient_test.cpp \
SurfaceTexture_test.cpp \
+ Surface_test.cpp \
LOCAL_SHARED_LIBRARIES := \
libEGL \
@@ -18,6 +20,7 @@ LOCAL_SHARED_LIBRARIES := \
libcutils \
libgui \
libstlport \
+ libsync \
libui \
libutils \
diff --git a/libs/gui/tests/BufferQueue_test.cpp b/libs/gui/tests/BufferQueue_test.cpp
new file mode 100644
index 0000000..817abb4
--- /dev/null
+++ b/libs/gui/tests/BufferQueue_test.cpp
@@ -0,0 +1,117 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "BufferQueue_test"
+//#define LOG_NDEBUG 0
+
+#include <gtest/gtest.h>
+
+#include <utils/String8.h>
+#include <utils/threads.h>
+
+#include <ui/GraphicBuffer.h>
+#include <ui/FramebufferNativeWindow.h>
+
+#include <gui/BufferQueue.h>
+
+namespace android {
+
+class BufferQueueTest : public ::testing::Test {
+protected:
+
+ BufferQueueTest() {}
+
+ virtual void SetUp() {
+ const ::testing::TestInfo* const testInfo =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGV("Begin test: %s.%s", testInfo->test_case_name(),
+ testInfo->name());
+
+ mBQ = new BufferQueue();
+ }
+
+ virtual void TearDown() {
+ mBQ.clear();
+
+ const ::testing::TestInfo* const testInfo =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGV("End test: %s.%s", testInfo->test_case_name(),
+ testInfo->name());
+ }
+
+ sp<BufferQueue> mBQ;
+};
+
+struct DummyConsumer : public BufferQueue::ConsumerListener {
+ virtual void onFrameAvailable() {}
+ virtual void onBuffersReleased() {}
+};
+
+TEST_F(BufferQueueTest, AcquireBuffer_ExceedsMaxAcquireCount_Fails) {
+ sp<DummyConsumer> dc(new DummyConsumer);
+ mBQ->consumerConnect(dc);
+ ISurfaceTexture::QueueBufferOutput qbo;
+ mBQ->connect(NATIVE_WINDOW_API_CPU, &qbo);
+ mBQ->setBufferCount(4);
+
+ int slot;
+ sp<Fence> fence;
+ sp<GraphicBuffer> buf;
+ ISurfaceTexture::QueueBufferInput qbi(0, Rect(0, 0, 1, 1),
+ NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, fence);
+ BufferQueue::BufferItem item;
+
+ for (int i = 0; i < 2; i++) {
+ ASSERT_EQ(ISurfaceTexture::BUFFER_NEEDS_REALLOCATION,
+ mBQ->dequeueBuffer(&slot, fence, 1, 1, 0,
+ GRALLOC_USAGE_SW_READ_OFTEN));
+ ASSERT_EQ(OK, mBQ->requestBuffer(slot, &buf));
+ ASSERT_EQ(OK, mBQ->queueBuffer(slot, qbi, &qbo));
+ ASSERT_EQ(OK, mBQ->acquireBuffer(&item));
+ }
+
+ ASSERT_EQ(ISurfaceTexture::BUFFER_NEEDS_REALLOCATION,
+ mBQ->dequeueBuffer(&slot, fence, 1, 1, 0,
+ GRALLOC_USAGE_SW_READ_OFTEN));
+ ASSERT_EQ(OK, mBQ->requestBuffer(slot, &buf));
+ ASSERT_EQ(OK, mBQ->queueBuffer(slot, qbi, &qbo));
+
+ // Acquire the third buffer, which should fail.
+ ASSERT_EQ(INVALID_OPERATION, mBQ->acquireBuffer(&item));
+}
+
+TEST_F(BufferQueueTest, SetMaxAcquiredBufferCountWithIllegalValues_ReturnsError) {
+ sp<DummyConsumer> dc(new DummyConsumer);
+ mBQ->consumerConnect(dc);
+
+ ASSERT_EQ(BAD_VALUE, mBQ->setMaxAcquiredBufferCount(0));
+ ASSERT_EQ(BAD_VALUE, mBQ->setMaxAcquiredBufferCount(-3));
+ ASSERT_EQ(BAD_VALUE, mBQ->setMaxAcquiredBufferCount(
+ BufferQueue::MAX_MAX_ACQUIRED_BUFFERS+1));
+ ASSERT_EQ(BAD_VALUE, mBQ->setMaxAcquiredBufferCount(100));
+}
+
+TEST_F(BufferQueueTest, SetMaxAcquiredBufferCountWithLegalValues_Succeeds) {
+ sp<DummyConsumer> dc(new DummyConsumer);
+ mBQ->consumerConnect(dc);
+
+ ASSERT_EQ(OK, mBQ->setMaxAcquiredBufferCount(1));
+ ASSERT_EQ(OK, mBQ->setMaxAcquiredBufferCount(2));
+ ASSERT_EQ(OK, mBQ->setMaxAcquiredBufferCount(
+ BufferQueue::MAX_MAX_ACQUIRED_BUFFERS));
+}
+
+} // namespace android
diff --git a/libs/gui/tests/CpuConsumer_test.cpp b/libs/gui/tests/CpuConsumer_test.cpp
new file mode 100644
index 0000000..72a36bf
--- /dev/null
+++ b/libs/gui/tests/CpuConsumer_test.cpp
@@ -0,0 +1,509 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "CpuConsumer_test"
+//#define LOG_NDEBUG 0
+//#define LOG_NNDEBUG 0
+
+#ifdef LOG_NNDEBUG
+#define ALOGVV(...) ALOGV(__VA_ARGS__)
+#else
+#define ALOGVV(...) ((void)0)
+#endif
+
+#include <gtest/gtest.h>
+#include <gui/CpuConsumer.h>
+#include <gui/SurfaceTextureClient.h>
+#include <ui/GraphicBuffer.h>
+#include <utils/String8.h>
+#include <utils/Thread.h>
+#include <utils/Mutex.h>
+#include <utils/Condition.h>
+
+#include <ui/FramebufferNativeWindow.h>
+
+namespace android {
+
+struct CpuConsumerTestParams {
+ uint32_t width;
+ uint32_t height;
+ int maxLockedBuffers;
+ PixelFormat format;
+};
+
+::std::ostream& operator<<(::std::ostream& os, const CpuConsumerTestParams& p) {
+ return os << "[ (" << p.width << ", " << p.height << "), B:"
+ << p.maxLockedBuffers << ", F:0x"
+ << ::std::hex << p.format << "]";
+}
+
+class CpuConsumerTest : public ::testing::TestWithParam<CpuConsumerTestParams> {
+protected:
+
+ virtual void SetUp() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ CpuConsumerTestParams params = GetParam();
+ ALOGV("** Starting test %s (%d x %d, %d, 0x%x)",
+ test_info->name(),
+ params.width, params.height,
+ params.maxLockedBuffers, params.format);
+ mCC = new CpuConsumer(params.maxLockedBuffers);
+ String8 name("CpuConsumer_Under_Test");
+ mCC->setName(name);
+ mSTC = new SurfaceTextureClient(mCC->getProducerInterface());
+ mANW = mSTC;
+ }
+
+ virtual void TearDown() {
+ mANW.clear();
+ mSTC.clear();
+ mCC.clear();
+ }
+
+ class FrameWaiter : public CpuConsumer::FrameAvailableListener {
+ public:
+ FrameWaiter():
+ mPendingFrames(0) {
+ }
+
+ void waitForFrame() {
+ Mutex::Autolock lock(mMutex);
+ while (mPendingFrames == 0) {
+ mCondition.wait(mMutex);
+ }
+ mPendingFrames--;
+ }
+
+ virtual void onFrameAvailable() {
+ Mutex::Autolock lock(mMutex);
+ mPendingFrames++;
+ mCondition.signal();
+ }
+
+ int mPendingFrames;
+ Mutex mMutex;
+ Condition mCondition;
+ };
+
+ // Note that SurfaceTexture will lose the notifications
+ // onBuffersReleased and onFrameAvailable as there is currently
+ // no way to forward the events. This DisconnectWaiter will not let the
+ // disconnect finish until finishDisconnect() is called. It will
+ // also block until a disconnect is called
+ class DisconnectWaiter : public BufferQueue::ConsumerListener {
+ public:
+ DisconnectWaiter () :
+ mWaitForDisconnect(false),
+ mPendingFrames(0) {
+ }
+
+ void waitForFrame() {
+ Mutex::Autolock lock(mMutex);
+ while (mPendingFrames == 0) {
+ mFrameCondition.wait(mMutex);
+ }
+ mPendingFrames--;
+ }
+
+ virtual void onFrameAvailable() {
+ Mutex::Autolock lock(mMutex);
+ mPendingFrames++;
+ mFrameCondition.signal();
+ }
+
+ virtual void onBuffersReleased() {
+ Mutex::Autolock lock(mMutex);
+ while (!mWaitForDisconnect) {
+ mDisconnectCondition.wait(mMutex);
+ }
+ }
+
+ void finishDisconnect() {
+ Mutex::Autolock lock(mMutex);
+ mWaitForDisconnect = true;
+ mDisconnectCondition.signal();
+ }
+
+ private:
+ Mutex mMutex;
+
+ bool mWaitForDisconnect;
+ Condition mDisconnectCondition;
+
+ int mPendingFrames;
+ Condition mFrameCondition;
+ };
+
+ sp<CpuConsumer> mCC;
+ sp<SurfaceTextureClient> mSTC;
+ sp<ANativeWindow> mANW;
+};
+
+#define ASSERT_NO_ERROR(err, msg) \
+ ASSERT_EQ(NO_ERROR, err) << msg << strerror(-err)
+
+void checkPixel(const CpuConsumer::LockedBuffer &buf,
+ uint32_t x, uint32_t y, uint32_t r, uint32_t g, uint32_t b) {
+ // Ignores components that don't exist for given pixel
+ switch(buf.format) {
+ case HAL_PIXEL_FORMAT_RAW_SENSOR: {
+ String8 msg;
+ uint16_t *bPtr = (uint16_t*)buf.data;
+ bPtr += y * buf.stride + x;
+ // GRBG Bayer mosaic; only check the matching channel
+ switch( ((y & 1) << 1) | (x & 1) ) {
+ case 0: // G
+ case 3: // G
+ EXPECT_EQ(g, *bPtr);
+ break;
+ case 1: // R
+ EXPECT_EQ(r, *bPtr);
+ break;
+ case 2: // B
+ EXPECT_EQ(b, *bPtr);
+ break;
+ }
+ break;
+ }
+ default: {
+ ADD_FAILURE() << "Unknown format for check:" << buf.format;
+ break;
+ }
+ }
+}
+
+// Fill a YV12 buffer with a multi-colored checkerboard pattern
+void fillYV12Buffer(uint8_t* buf, int w, int h, int stride);
+
+// Fill a RAW sensor buffer with a multi-colored checkerboard pattern.
+// Assumes GRBG mosaic ordering. Result should be a grid in a 2x2 pattern
+// of [ R, B; G, W]
+void fillBayerRawBuffer(uint8_t* buf, int w, int h, int stride) {
+ ALOGVV("fillBayerRawBuffer: %p with %d x %d, stride %d", buf, w, h ,stride);
+ // Blocks need to be even-width/height, aim for 8-wide otherwise
+ const int blockWidth = (w > 16 ? w / 8 : 2) & ~0x1;
+ const int blockHeight = (h > 16 ? h / 8 : 2) & ~0x1;
+ for (int y = 0; y < h; y+=2) {
+ uint16_t *bPtr1 = ((uint16_t*)buf) + stride*y;
+ uint16_t *bPtr2 = bPtr1 + stride;
+ for (int x = 0; x < w; x+=2) {
+ int blockX = (x / blockWidth ) & 1;
+ int blockY = (y / blockHeight) & 1;
+ unsigned short r = (blockX == blockY) ? 1000 : 200;
+ unsigned short g = blockY ? 1000: 200;
+ unsigned short b = blockX ? 1000: 200;
+ // GR row
+ *bPtr1++ = g;
+ *bPtr1++ = r;
+ // BG row
+ *bPtr2++ = b;
+ *bPtr2++ = g;
+ }
+ }
+
+}
+
+void checkBayerRawBuffer(const CpuConsumer::LockedBuffer &buf) {
+ uint32_t w = buf.width;
+ uint32_t h = buf.height;
+ const int blockWidth = (w > 16 ? w / 8 : 2) & ~0x1;
+ const int blockHeight = (h > 16 ? h / 8 : 2) & ~0x1;
+ const int blockRows = h / blockHeight;
+ const int blockCols = w / blockWidth;
+
+ // Top-left square is red
+ checkPixel(buf, 0, 0, 1000, 200, 200);
+ checkPixel(buf, 1, 0, 1000, 200, 200);
+ checkPixel(buf, 0, 1, 1000, 200, 200);
+ checkPixel(buf, 1, 1, 1000, 200, 200);
+
+ // One-right square is blue
+ checkPixel(buf, blockWidth, 0, 200, 200, 1000);
+ checkPixel(buf, blockWidth + 1, 0, 200, 200, 1000);
+ checkPixel(buf, blockWidth, 1, 200, 200, 1000);
+ checkPixel(buf, blockWidth + 1, 1, 200, 200, 1000);
+
+ // One-down square is green
+ checkPixel(buf, 0, blockHeight, 200, 1000, 200);
+ checkPixel(buf, 1, blockHeight, 200, 1000, 200);
+ checkPixel(buf, 0, blockHeight + 1, 200, 1000, 200);
+ checkPixel(buf, 1, blockHeight + 1, 200, 1000, 200);
+
+ // One-diag square is white
+ checkPixel(buf, blockWidth, blockHeight, 1000, 1000, 1000);
+ checkPixel(buf, blockWidth + 1, blockHeight, 1000, 1000, 1000);
+ checkPixel(buf, blockWidth, blockHeight + 1, 1000, 1000, 1000);
+ checkPixel(buf, blockWidth + 1, blockHeight + 1, 1000, 1000, 1000);
+
+ // Test bottom-right pixel
+ const int maxBlockX = ((w-1) / blockWidth) & 0x1;
+ const int maxBlockY = ((w-1) / blockHeight) & 0x1;
+ unsigned short maxR = (maxBlockX == maxBlockY) ? 1000 : 200;
+ unsigned short maxG = maxBlockY ? 1000: 200;
+ unsigned short maxB = maxBlockX ? 1000: 200;
+ checkPixel(buf, w-1, h-1, maxR, maxG, maxB);
+}
+
+void fillYV12BufferRect(uint8_t* buf, int w, int h, int stride,
+ const android_native_rect_t& rect);
+
+void fillRGBA8Buffer(uint8_t* buf, int w, int h, int stride);
+
+void fillRGBA8BufferSolid(uint8_t* buf, int w, int h, int stride, uint8_t r,
+ uint8_t g, uint8_t b, uint8_t a);
+
+// Configures the ANativeWindow producer-side interface based on test parameters
+void configureANW(const sp<ANativeWindow>& anw,
+ const CpuConsumerTestParams& params,
+ int maxBufferSlack) {
+ status_t err;
+ err = native_window_set_buffers_geometry(anw.get(),
+ params.width, params.height, params.format);
+ ASSERT_NO_ERROR(err, "set_buffers_geometry error: ");
+
+ err = native_window_set_usage(anw.get(),
+ GRALLOC_USAGE_SW_WRITE_OFTEN);
+ ASSERT_NO_ERROR(err, "set_usage error: ");
+
+ int minUndequeuedBuffers;
+ err = anw.get()->query(anw.get(),
+ NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
+ &minUndequeuedBuffers);
+ ASSERT_NO_ERROR(err, "query error: ");
+
+ ALOGVV("Setting buffer count to %d",
+ maxBufferSlack + 1 + minUndequeuedBuffers);
+ err = native_window_set_buffer_count(anw.get(),
+ maxBufferSlack + 1 + minUndequeuedBuffers);
+ ASSERT_NO_ERROR(err, "set_buffer_count error: ");
+
+}
+
+// Produce one frame of image data; assumes format and resolution configuration
+// is already done.
+void produceOneFrame(const sp<ANativeWindow>& anw,
+ const CpuConsumerTestParams& params,
+ int64_t timestamp, uint32_t *stride) {
+ status_t err;
+ ANativeWindowBuffer* anb;
+ ALOGVV("Dequeue buffer from %p", anw.get());
+ err = native_window_dequeue_buffer_and_wait(anw.get(), &anb);
+ ASSERT_NO_ERROR(err, "dequeueBuffer error: ");
+
+ ASSERT_TRUE(anb != NULL);
+
+ sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
+
+ *stride = buf->getStride();
+ uint8_t* img = NULL;
+
+ ALOGVV("Lock buffer from %p for write", anw.get());
+ err = buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img));
+ ASSERT_NO_ERROR(err, "lock error: ");
+
+ switch (params.format) {
+ case HAL_PIXEL_FORMAT_YV12:
+ fillYV12Buffer(img, params.width, params.height, *stride);
+ break;
+ case HAL_PIXEL_FORMAT_RAW_SENSOR:
+ fillBayerRawBuffer(img, params.width, params.height, buf->getStride());
+ break;
+ default:
+ FAIL() << "Unknown pixel format under test!";
+ break;
+ }
+ ALOGVV("Unlock buffer from %p", anw.get());
+ err = buf->unlock();
+ ASSERT_NO_ERROR(err, "unlock error: ");
+
+ ALOGVV("Set timestamp to %p", anw.get());
+ err = native_window_set_buffers_timestamp(anw.get(), timestamp);
+ ASSERT_NO_ERROR(err, "set_buffers_timestamp error: ");
+
+ ALOGVV("Queue buffer to %p", anw.get());
+ err = anw->queueBuffer(anw.get(), buf->getNativeBuffer(), -1);
+ ASSERT_NO_ERROR(err, "queueBuffer error:");
+};
+
+// This test is disabled because the HAL_PIXEL_FORMAT_RAW_SENSOR format is not
+// supported on all devices.
+TEST_P(CpuConsumerTest, DISABLED_FromCpuSingle) {
+ status_t err;
+ CpuConsumerTestParams params = GetParam();
+
+ // Set up
+
+ ASSERT_NO_FATAL_FAILURE(configureANW(mANW, params, 1));
+
+ // Produce
+
+ const int64_t time = 12345678L;
+ uint32_t stride;
+ ASSERT_NO_FATAL_FAILURE(produceOneFrame(mANW, params, time,
+ &stride));
+
+ // Consume
+
+ CpuConsumer::LockedBuffer b;
+ err = mCC->lockNextBuffer(&b);
+ ASSERT_NO_ERROR(err, "getNextBuffer error: ");
+
+ ASSERT_TRUE(b.data != NULL);
+ EXPECT_EQ(params.width, b.width);
+ EXPECT_EQ(params.height, b.height);
+ EXPECT_EQ(params.format, b.format);
+ EXPECT_EQ(stride, b.stride);
+ EXPECT_EQ(time, b.timestamp);
+
+ checkBayerRawBuffer(b);
+ mCC->unlockBuffer(b);
+}
+
+// This test is disabled because the HAL_PIXEL_FORMAT_RAW_SENSOR format is not
+// supported on all devices.
+TEST_P(CpuConsumerTest, DISABLED_FromCpuManyInQueue) {
+ status_t err;
+ CpuConsumerTestParams params = GetParam();
+
+ const int numInQueue = 5;
+ // Set up
+
+ ASSERT_NO_FATAL_FAILURE(configureANW(mANW, params, numInQueue));
+
+ // Produce
+
+ const int64_t time[numInQueue] = { 1L, 2L, 3L, 4L, 5L};
+ uint32_t stride[numInQueue];
+
+ for (int i = 0; i < numInQueue; i++) {
+ ALOGV("Producing frame %d", i);
+ ASSERT_NO_FATAL_FAILURE(produceOneFrame(mANW, params, time[i],
+ &stride[i]));
+ }
+
+ // Consume
+
+ for (int i = 0; i < numInQueue; i++) {
+ ALOGV("Consuming frame %d", i);
+ CpuConsumer::LockedBuffer b;
+ err = mCC->lockNextBuffer(&b);
+ ASSERT_NO_ERROR(err, "getNextBuffer error: ");
+
+ ASSERT_TRUE(b.data != NULL);
+ EXPECT_EQ(params.width, b.width);
+ EXPECT_EQ(params.height, b.height);
+ EXPECT_EQ(params.format, b.format);
+ EXPECT_EQ(stride[i], b.stride);
+ EXPECT_EQ(time[i], b.timestamp);
+
+ checkBayerRawBuffer(b);
+
+ mCC->unlockBuffer(b);
+ }
+}
+
+// This test is disabled because the HAL_PIXEL_FORMAT_RAW_SENSOR format is not
+// supported on all devices.
+TEST_P(CpuConsumerTest, DISABLED_FromCpuLockMax) {
+ status_t err;
+ CpuConsumerTestParams params = GetParam();
+
+ // Set up
+
+ ASSERT_NO_FATAL_FAILURE(configureANW(mANW, params, params.maxLockedBuffers + 1));
+
+ // Produce
+
+ const int64_t time = 1234L;
+ uint32_t stride;
+
+ for (int i = 0; i < params.maxLockedBuffers + 1; i++) {
+ ALOGV("Producing frame %d", i);
+ ASSERT_NO_FATAL_FAILURE(produceOneFrame(mANW, params, time,
+ &stride));
+ }
+
+ // Consume
+
+ CpuConsumer::LockedBuffer *b = new CpuConsumer::LockedBuffer[params.maxLockedBuffers];
+ for (int i = 0; i < params.maxLockedBuffers; i++) {
+ ALOGV("Locking frame %d", i);
+ err = mCC->lockNextBuffer(&b[i]);
+ ASSERT_NO_ERROR(err, "getNextBuffer error: ");
+
+ ASSERT_TRUE(b[i].data != NULL);
+ EXPECT_EQ(params.width, b[i].width);
+ EXPECT_EQ(params.height, b[i].height);
+ EXPECT_EQ(params.format, b[i].format);
+ EXPECT_EQ(stride, b[i].stride);
+ EXPECT_EQ(time, b[i].timestamp);
+
+ checkBayerRawBuffer(b[i]);
+ }
+
+ ALOGV("Locking frame %d (too many)", params.maxLockedBuffers);
+ CpuConsumer::LockedBuffer bTooMuch;
+ err = mCC->lockNextBuffer(&bTooMuch);
+ ASSERT_TRUE(err == INVALID_OPERATION) << "Allowing too many locks";
+
+ ALOGV("Unlocking frame 0");
+ err = mCC->unlockBuffer(b[0]);
+ ASSERT_NO_ERROR(err, "Could not unlock buffer 0: ");
+
+ ALOGV("Locking frame %d (should work now)", params.maxLockedBuffers);
+ err = mCC->lockNextBuffer(&bTooMuch);
+ ASSERT_NO_ERROR(err, "Did not allow new lock after unlock");
+
+ ASSERT_TRUE(bTooMuch.data != NULL);
+ EXPECT_EQ(params.width, bTooMuch.width);
+ EXPECT_EQ(params.height, bTooMuch.height);
+ EXPECT_EQ(params.format, bTooMuch.format);
+ EXPECT_EQ(stride, bTooMuch.stride);
+ EXPECT_EQ(time, bTooMuch.timestamp);
+
+ checkBayerRawBuffer(bTooMuch);
+
+ ALOGV("Unlocking extra buffer");
+ err = mCC->unlockBuffer(bTooMuch);
+ ASSERT_NO_ERROR(err, "Could not unlock extra buffer: ");
+
+ ALOGV("Locking frame %d (no more available)", params.maxLockedBuffers + 1);
+ err = mCC->lockNextBuffer(&b[0]);
+ ASSERT_EQ(BAD_VALUE, err) << "Not out of buffers somehow";
+
+ for (int i = 1; i < params.maxLockedBuffers; i++) {
+ mCC->unlockBuffer(b[i]);
+ }
+
+ delete[] b;
+
+}
+
+CpuConsumerTestParams rawTestSets[] = {
+ { 512, 512, 1, HAL_PIXEL_FORMAT_RAW_SENSOR},
+ { 512, 512, 3, HAL_PIXEL_FORMAT_RAW_SENSOR},
+ { 2608, 1960, 1, HAL_PIXEL_FORMAT_RAW_SENSOR},
+ { 2608, 1960, 3, HAL_PIXEL_FORMAT_RAW_SENSOR},
+ { 100, 100, 1, HAL_PIXEL_FORMAT_RAW_SENSOR},
+ { 100, 100, 3, HAL_PIXEL_FORMAT_RAW_SENSOR}
+};
+
+INSTANTIATE_TEST_CASE_P(RawTests,
+ CpuConsumerTest,
+ ::testing::ValuesIn(rawTestSets));
+
+} // namespace android
diff --git a/libs/gui/tests/SurfaceTextureClient_test.cpp b/libs/gui/tests/SurfaceTextureClient_test.cpp
index 7d8dd33..ec14a0d 100644
--- a/libs/gui/tests/SurfaceTextureClient_test.cpp
+++ b/libs/gui/tests/SurfaceTextureClient_test.cpp
@@ -180,129 +180,129 @@ TEST_F(SurfaceTextureClientTest, BufferGeometryInvalidSizesFail) {
TEST_F(SurfaceTextureClientTest, DefaultGeometryValues) {
ANativeWindowBuffer* buf;
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(1, buf->width);
EXPECT_EQ(1, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
}
TEST_F(SurfaceTextureClientTest, BufferGeometryCanBeSet) {
ANativeWindowBuffer* buf;
EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 16, 8, PIXEL_FORMAT_RGB_565));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(16, buf->width);
EXPECT_EQ(8, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
}
TEST_F(SurfaceTextureClientTest, BufferGeometryDefaultSizeSetFormat) {
ANativeWindowBuffer* buf;
EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 0, 0, PIXEL_FORMAT_RGB_565));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(1, buf->width);
EXPECT_EQ(1, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
}
TEST_F(SurfaceTextureClientTest, BufferGeometrySetSizeDefaultFormat) {
ANativeWindowBuffer* buf;
EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 16, 8, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(16, buf->width);
EXPECT_EQ(8, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
}
TEST_F(SurfaceTextureClientTest, BufferGeometrySizeCanBeUnset) {
ANativeWindowBuffer* buf;
EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 16, 8, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(16, buf->width);
EXPECT_EQ(8, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 0, 0, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(1, buf->width);
EXPECT_EQ(1, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
}
TEST_F(SurfaceTextureClientTest, BufferGeometrySizeCanBeChangedWithoutFormat) {
ANativeWindowBuffer* buf;
EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 0, 0, PIXEL_FORMAT_RGB_565));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(1, buf->width);
EXPECT_EQ(1, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
- EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 16, 8, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
+ EXPECT_EQ(OK, native_window_set_buffers_dimensions(mANW.get(), 16, 8));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(16, buf->width);
EXPECT_EQ(8, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
}
TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSize) {
sp<SurfaceTexture> st(mST);
ANativeWindowBuffer* buf;
EXPECT_EQ(OK, st->setDefaultBufferSize(16, 8));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(16, buf->width);
EXPECT_EQ(8, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
}
TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSizeAfterDequeue) {
ANativeWindowBuffer* buf[2];
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
EXPECT_NE(buf[0], buf[1]);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1]));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0], -1));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1], -1));
EXPECT_EQ(OK, mST->setDefaultBufferSize(16, 8));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
EXPECT_NE(buf[0], buf[1]);
EXPECT_EQ(16, buf[0]->width);
EXPECT_EQ(16, buf[1]->width);
EXPECT_EQ(8, buf[0]->height);
EXPECT_EQ(8, buf[1]->height);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1]));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0], -1));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1], -1));
}
TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSizeVsGeometry) {
ANativeWindowBuffer* buf[2];
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
EXPECT_EQ(OK, mST->setDefaultBufferSize(16, 8));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
EXPECT_NE(buf[0], buf[1]);
EXPECT_EQ(16, buf[0]->width);
EXPECT_EQ(16, buf[1]->width);
EXPECT_EQ(8, buf[0]->height);
EXPECT_EQ(8, buf[1]->height);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1]));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0], -1));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1], -1));
EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 12, 24, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
EXPECT_NE(buf[0], buf[1]);
EXPECT_EQ(12, buf[0]->width);
EXPECT_EQ(12, buf[1]->width);
EXPECT_EQ(24, buf[0]->height);
EXPECT_EQ(24, buf[1]->height);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1]));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0], -1));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1], -1));
}
TEST_F(SurfaceTextureClientTest, SurfaceTextureTooManyUpdateTexImage) {
@@ -310,18 +310,18 @@ TEST_F(SurfaceTextureClientTest, SurfaceTextureTooManyUpdateTexImage) {
ASSERT_EQ(OK, mST->setSynchronousMode(false));
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(OK, mST->updateTexImage());
ASSERT_EQ(OK, mST->setSynchronousMode(true));
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(OK, mST->updateTexImage());
@@ -332,15 +332,15 @@ TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeSlowRetire) {
android_native_buffer_t* buf[3];
ASSERT_EQ(OK, mST->setSynchronousMode(true));
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));
EXPECT_NE(buf[0], buf[1]);
EXPECT_NE(buf[1], buf[2]);
EXPECT_NE(buf[2], buf[0]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]);
EXPECT_EQ(OK, mST->updateTexImage());
@@ -353,19 +353,19 @@ TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeFastRetire) {
android_native_buffer_t* buf[3];
ASSERT_EQ(OK, mST->setSynchronousMode(true));
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));
EXPECT_NE(buf[0], buf[1]);
EXPECT_NE(buf[1], buf[2]);
EXPECT_NE(buf[2], buf[0]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]);
}
@@ -375,20 +375,20 @@ TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeDQQR) {
ASSERT_EQ(OK, mST->setSynchronousMode(true));
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]);
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
EXPECT_NE(buf[0], buf[1]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]);
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));
EXPECT_NE(buf[1], buf[2]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]);
}
@@ -400,16 +400,16 @@ TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeDequeueCurrent)
android_native_buffer_t* firstBuf;
ASSERT_EQ(OK, mST->setSynchronousMode(true));
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &firstBuf));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), firstBuf));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &firstBuf));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), firstBuf, -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), firstBuf);
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
EXPECT_NE(buf[0], buf[1]);
EXPECT_NE(buf[1], buf[2]);
EXPECT_NE(buf[2], buf[0]);
@@ -422,24 +422,24 @@ TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeMinUndequeued) {
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
// We should be able to dequeue all the buffers before we've queued mANWy.
- EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
+ EXPECT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ EXPECT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
+ EXPECT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[2]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[2], -1));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]);
- EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
+ EXPECT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));
// Once we've queued a buffer, however we should not be able to dequeue more
// than (buffer-count - MIN_UNDEQUEUED_BUFFERS), which is 2 in this case.
- EXPECT_EQ(-EBUSY, mANW->dequeueBuffer(mANW.get(), &buf[1]));
+ EXPECT_EQ(-EBUSY, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[2]));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0], -1));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[2], -1));
}
TEST_F(SurfaceTextureClientTest, SetCropCropsCrop) {
@@ -449,8 +449,8 @@ TEST_F(SurfaceTextureClientTest, SetCropCropsCrop) {
ASSERT_EQ(OK, native_window_set_buffers_dimensions(mANW.get(), 4, 4));
android_native_buffer_t* buf;
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf, -1));
ASSERT_EQ(OK, mST->updateTexImage());
Rect crop = mST->getCurrentCrop();
@@ -500,20 +500,20 @@ TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeWaitRetire) {
ASSERT_EQ(OK, mST->setSynchronousMode(true));
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
// dequeue/queue/update so we have a current buffer
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
mST->updateTexImage();
MyThread* thread = new MyThread(mST);
sp<Thread> threadBase(thread);
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
thread->run();
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
- //ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
- //ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
+ //ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));
+ //ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
thread->bufferDequeued();
thread->requestExitAndWait();
}
@@ -522,8 +522,8 @@ TEST_F(SurfaceTextureClientTest, GetTransformMatrixReturnsVerticalFlip) {
android_native_buffer_t* buf[3];
float mtx[16] = {};
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
ASSERT_EQ(OK, mST->updateTexImage());
mST->getTransformMatrix(mtx);
@@ -552,8 +552,8 @@ TEST_F(SurfaceTextureClientTest, GetTransformMatrixSucceedsAfterFreeingBuffers)
android_native_buffer_t* buf[3];
float mtx[16] = {};
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
ASSERT_EQ(OK, mST->updateTexImage());
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 6)); // frees buffers
mST->getTransformMatrix(mtx);
@@ -590,22 +590,22 @@ TEST_F(SurfaceTextureClientTest, GetTransformMatrixSucceedsAfterFreeingBuffersWi
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
ASSERT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 8, 8, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
ASSERT_EQ(OK, native_window_set_crop(mANW.get(), &crop));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
ASSERT_EQ(OK, mST->updateTexImage());
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 6)); // frees buffers
mST->getTransformMatrix(mtx);
- // This accounts for the 1 texel shrink for each edge that's included in the
+ // This accounts for the .5 texel shrink for each edge that's included in the
// transform matrix to avoid texturing outside the crop region.
- EXPECT_EQ(.375f, mtx[0]);
+ EXPECT_EQ(0.5, mtx[0]);
EXPECT_EQ(0.f, mtx[1]);
EXPECT_EQ(0.f, mtx[2]);
EXPECT_EQ(0.f, mtx[3]);
EXPECT_EQ(0.f, mtx[4]);
- EXPECT_EQ(-.375f, mtx[5]);
+ EXPECT_EQ(-0.5, mtx[5]);
EXPECT_EQ(0.f, mtx[6]);
EXPECT_EQ(0.f, mtx[7]);
@@ -614,8 +614,8 @@ TEST_F(SurfaceTextureClientTest, GetTransformMatrixSucceedsAfterFreeingBuffersWi
EXPECT_EQ(1.f, mtx[10]);
EXPECT_EQ(0.f, mtx[11]);
- EXPECT_EQ(.125f, mtx[12]);
- EXPECT_EQ(.5f, mtx[13]);
+ EXPECT_EQ(0.0625f, mtx[12]);
+ EXPECT_EQ(0.5625f, mtx[13]);
EXPECT_EQ(0.f, mtx[14]);
EXPECT_EQ(1.f, mtx[15]);
}
diff --git a/libs/gui/tests/SurfaceTexture_test.cpp b/libs/gui/tests/SurfaceTexture_test.cpp
index 078c17b..d9b40cf 100644
--- a/libs/gui/tests/SurfaceTexture_test.cpp
+++ b/libs/gui/tests/SurfaceTexture_test.cpp
@@ -83,7 +83,7 @@ protected:
ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
mSurfaceControl = mComposerClient->createSurface(
- String8("Test Surface"), 0,
+ String8("Test Surface"),
getSurfaceWidth(), getSurfaceHeight(),
PIXEL_FORMAT_RGB_888, 0);
@@ -672,18 +672,19 @@ void fillRGBA8BufferSolid(uint8_t* buf, int w, int h, int stride, uint8_t r,
// Calls to this function should be wrapped in an ASSERT_NO_FATAL_FAILURE().
void produceOneRGBA8Frame(const sp<ANativeWindow>& anw) {
android_native_buffer_t* anb;
- ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &anb));
+ ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(anw.get(),
+ &anb));
ASSERT_TRUE(anb != NULL);
sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- ASSERT_EQ(NO_ERROR, anw->lockBuffer(anw.get(), buf->getNativeBuffer()));
uint8_t* img = NULL;
ASSERT_EQ(NO_ERROR, buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN,
(void**)(&img)));
fillRGBA8Buffer(img, buf->getWidth(), buf->getHeight(), buf->getStride());
ASSERT_EQ(NO_ERROR, buf->unlock());
- ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf->getNativeBuffer()));
+ ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf->getNativeBuffer(),
+ -1));
}
TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BufferNpot) {
@@ -696,20 +697,21 @@ TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BufferNpot) {
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
ANativeWindowBuffer* anb;
- ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
+ ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb));
ASSERT_TRUE(anb != NULL);
sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer()));
// Fill the buffer with the a checkerboard pattern
uint8_t* img = NULL;
buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img));
fillYV12Buffer(img, texWidth, texHeight, buf->getStride());
buf->unlock();
- ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer()));
+ ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(),
+ -1));
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
glClearColor(0.2, 0.2, 0.2, 0.2);
glClear(GL_COLOR_BUFFER_BIT);
@@ -741,20 +743,21 @@ TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BufferPow2) {
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
ANativeWindowBuffer* anb;
- ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
+ ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb));
ASSERT_TRUE(anb != NULL);
sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer()));
// Fill the buffer with the a checkerboard pattern
uint8_t* img = NULL;
buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img));
fillYV12Buffer(img, texWidth, texHeight, buf->getStride());
buf->unlock();
- ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer()));
+ ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(),
+ -1));
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
glClearColor(0.2, 0.2, 0.2, 0.2);
glClear(GL_COLOR_BUFFER_BIT);
@@ -801,21 +804,20 @@ TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BufferWithCrop) {
ASSERT_EQ(NO_ERROR, native_window_set_crop(mANW.get(), &crop));
ANativeWindowBuffer* anb;
- ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
+ ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb));
ASSERT_TRUE(anb != NULL);
sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(),
- buf->getNativeBuffer()));
uint8_t* img = NULL;
buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img));
fillYV12BufferRect(img, texWidth, texHeight, buf->getStride(), crop);
buf->unlock();
ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(),
- buf->getNativeBuffer()));
+ buf->getNativeBuffer(), -1));
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
glClearColor(0.2, 0.2, 0.2, 0.2);
glClear(GL_COLOR_BUFFER_BIT);
@@ -846,7 +848,7 @@ TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BuffersRepeatedly) {
enum { numFrames = 1024 };
ASSERT_EQ(NO_ERROR, mST->setSynchronousMode(true));
- ASSERT_EQ(NO_ERROR, mST->setBufferCountServer(2));
+ ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2));
ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(),
texWidth, texHeight, HAL_PIXEL_FORMAT_YV12));
ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(),
@@ -877,7 +879,8 @@ TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BuffersRepeatedly) {
virtual bool threadLoop() {
for (int i = 0; i < numFrames; i++) {
ANativeWindowBuffer* anb;
- if (mANW->dequeueBuffer(mANW.get(), &anb) != NO_ERROR) {
+ if (native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb) != NO_ERROR) {
return false;
}
if (anb == NULL) {
@@ -885,10 +888,6 @@ TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BuffersRepeatedly) {
}
sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- if (mANW->lockBuffer(mANW.get(), buf->getNativeBuffer())
- != NO_ERROR) {
- return false;
- }
const int yuvTexOffsetY = 0;
int stride = buf->getStride();
@@ -932,7 +931,7 @@ TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BuffersRepeatedly) {
}
buf->unlock();
- if (mANW->queueBuffer(mANW.get(), buf->getNativeBuffer())
+ if (mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(), -1)
!= NO_ERROR) {
return false;
}
@@ -967,7 +966,7 @@ TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BuffersRepeatedly) {
if (i > 1) {
mFW->waitForFrame();
}
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
drawTexture();
for (int j = 0; j < numTestPixels; j++) {
@@ -998,7 +997,7 @@ TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledRGBABufferNpot) {
ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
glClearColor(0.2, 0.2, 0.2, 0.2);
glClear(GL_COLOR_BUFFER_BIT);
@@ -1040,7 +1039,7 @@ TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledRGBABufferPow2) {
ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
glClearColor(0.2, 0.2, 0.2, 0.2);
glClear(GL_COLOR_BUFFER_BIT);
@@ -1093,13 +1092,14 @@ TEST_F(SurfaceTextureGLTest, DisconnectStressTest) {
for (int numFrames =0 ; numFrames < 2; numFrames ++) {
- if (mANW->dequeueBuffer(mANW.get(), &anb) != NO_ERROR) {
+ if (native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb) != NO_ERROR) {
return false;
}
if (anb == NULL) {
return false;
}
- if (mANW->queueBuffer(mANW.get(), anb)
+ if (mANW->queueBuffer(mANW.get(), anb, -1)
!= NO_ERROR) {
return false;
}
@@ -1147,11 +1147,11 @@ TEST_F(SurfaceTextureGLTest, DisconnectClearsCurrentTexture) {
ANativeWindowBuffer *anb;
- EXPECT_EQ (OK, mANW->dequeueBuffer(mANW.get(), &anb));
- EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ (OK, native_window_dequeue_buffer_and_wait(mANW.get(), &anb));
+ EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
- EXPECT_EQ (OK, mANW->dequeueBuffer(mANW.get(), &anb));
- EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ (OK, native_window_dequeue_buffer_and_wait(mANW.get(), &anb));
+ EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
EXPECT_EQ(OK,mST->updateTexImage());
EXPECT_EQ(OK,mST->updateTexImage());
@@ -1163,8 +1163,8 @@ TEST_F(SurfaceTextureGLTest, DisconnectClearsCurrentTexture) {
ASSERT_EQ(OK, mST->setSynchronousMode(true));
- EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &anb));
- EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &anb));
+ EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
// Will fail here if mCurrentTexture is not cleared properly
mFW->waitForFrame();
@@ -1193,10 +1193,10 @@ TEST_F(SurfaceTextureGLTest, ScaleToWindowMode) {
android_native_rect_t odd = {23, 78, 123, 477};
ASSERT_EQ(OK, native_window_set_crop(mANW.get(), &odd));
- EXPECT_EQ (OK, mANW->dequeueBuffer(mANW.get(), &anb));
- EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ (OK, native_window_dequeue_buffer_and_wait(mANW.get(), &anb));
+ EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
mFW->waitForFrame();
- EXPECT_EQ(OK,mST->updateTexImage());
+ EXPECT_EQ(OK, mST->updateTexImage());
Rect r = mST->getCurrentCrop();
assertRectEq(Rect(23, 78, 123, 477), r);
@@ -1227,10 +1227,10 @@ TEST_F(SurfaceTextureGLTest, CroppedScalingMode) {
// The crop is in the shape of (320, 180) === 16 x 9
android_native_rect_t standard = {10, 20, 330, 200};
ASSERT_EQ(OK, native_window_set_crop(mANW.get(), &standard));
- EXPECT_EQ (OK, mANW->dequeueBuffer(mANW.get(), &anb));
- EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ (OK, native_window_dequeue_buffer_and_wait(mANW.get(), &anb));
+ EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
mFW->waitForFrame();
- EXPECT_EQ(OK,mST->updateTexImage());
+ EXPECT_EQ(OK, mST->updateTexImage());
Rect r = mST->getCurrentCrop();
// crop should be the same as crop (same aspect ratio)
assertRectEq(Rect(10, 20, 330, 200), r);
@@ -1238,10 +1238,10 @@ TEST_F(SurfaceTextureGLTest, CroppedScalingMode) {
// make this wider then desired aspect 239 x 100 (2.39:1)
android_native_rect_t wide = {20, 30, 259, 130};
ASSERT_EQ(OK, native_window_set_crop(mANW.get(), &wide));
- EXPECT_EQ (OK, mANW->dequeueBuffer(mANW.get(), &anb));
- EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ (OK, native_window_dequeue_buffer_and_wait(mANW.get(), &anb));
+ EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
mFW->waitForFrame();
- EXPECT_EQ(OK,mST->updateTexImage());
+ EXPECT_EQ(OK, mST->updateTexImage());
r = mST->getCurrentCrop();
// crop should be the same height, but have cropped left and right borders
// offset is 30.6 px L+, R-
@@ -1250,10 +1250,10 @@ TEST_F(SurfaceTextureGLTest, CroppedScalingMode) {
// This image is taller then desired aspect 400 x 300 (4:3)
android_native_rect_t narrow = {0, 0, 400, 300};
ASSERT_EQ(OK, native_window_set_crop(mANW.get(), &narrow));
- EXPECT_EQ (OK, mANW->dequeueBuffer(mANW.get(), &anb));
- EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ (OK, native_window_dequeue_buffer_and_wait(mANW.get(), &anb));
+ EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
mFW->waitForFrame();
- EXPECT_EQ(OK,mST->updateTexImage());
+ EXPECT_EQ(OK, mST->updateTexImage());
r = mST->getCurrentCrop();
// crop should be the same width, but have cropped top and bottom borders
// offset is 37.5 px
@@ -1278,31 +1278,34 @@ TEST_F(SurfaceTextureGLTest, AbandonUnblocksDequeueBuffer) {
ANativeWindowBuffer* anb;
// Frame 1
- if (mANW->dequeueBuffer(mANW.get(), &anb) != NO_ERROR) {
+ if (native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb) != NO_ERROR) {
return false;
}
if (anb == NULL) {
return false;
}
- if (mANW->queueBuffer(mANW.get(), anb)
+ if (mANW->queueBuffer(mANW.get(), anb, -1)
!= NO_ERROR) {
return false;
}
// Frame 2
- if (mANW->dequeueBuffer(mANW.get(), &anb) != NO_ERROR) {
+ if (native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb) != NO_ERROR) {
return false;
}
if (anb == NULL) {
return false;
}
- if (mANW->queueBuffer(mANW.get(), anb)
+ if (mANW->queueBuffer(mANW.get(), anb, -1)
!= NO_ERROR) {
return false;
}
// Frame 3 - error expected
- mDequeueError = mANW->dequeueBuffer(mANW.get(), &anb);
+ mDequeueError = native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb);
return false;
}
@@ -1318,7 +1321,7 @@ TEST_F(SurfaceTextureGLTest, AbandonUnblocksDequeueBuffer) {
};
ASSERT_EQ(OK, mST->setSynchronousMode(true));
- ASSERT_EQ(OK, mST->setBufferCountServer(2));
+ ASSERT_EQ(OK, mST->setDefaultMaxBufferCount(2));
sp<Thread> pt(new ProducerThread(mANW));
pt->run();
@@ -1346,26 +1349,29 @@ TEST_F(SurfaceTextureGLTest, InvalidWidthOrHeightFails) {
// make sure it works with small textures
mST->setDefaultBufferSize(16, texHeight);
- EXPECT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
+ EXPECT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb));
EXPECT_EQ(16, anb->width);
EXPECT_EQ(texHeight, anb->height);
- EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb, -1));
EXPECT_EQ(NO_ERROR, mST->updateTexImage());
// make sure it works with GL_MAX_TEXTURE_SIZE
mST->setDefaultBufferSize(maxTextureSize, texHeight);
- EXPECT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
+ EXPECT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb));
EXPECT_EQ(maxTextureSize, anb->width);
EXPECT_EQ(texHeight, anb->height);
- EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb, -1));
EXPECT_EQ(NO_ERROR, mST->updateTexImage());
// make sure it fails with GL_MAX_TEXTURE_SIZE+1
mST->setDefaultBufferSize(maxTextureSize+1, texHeight);
- EXPECT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
+ EXPECT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb));
EXPECT_EQ(maxTextureSize+1, anb->width);
EXPECT_EQ(texHeight, anb->height);
- EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb, -1));
ASSERT_NE(NO_ERROR, mST->updateTexImage());
}
@@ -1408,12 +1414,68 @@ protected:
EGLContext mProducerEglContext;
};
+TEST_F(SurfaceTextureGLToGLTest, TransformHintGetsRespected) {
+ const uint32_t texWidth = 32;
+ const uint32_t texHeight = 64;
+
+ mST->setDefaultBufferSize(texWidth, texHeight);
+ mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90);
+
+ // This test requires 3 buffers to avoid deadlock because we're
+ // both producer and consumer, and only using one thread.
+ mST->setDefaultMaxBufferCount(3);
+
+ // Do the producer side of things
+ EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface,
+ mProducerEglSurface, mProducerEglContext));
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+
+ // Start a buffer with our chosen size and transform hint moving
+ // through the system.
+ glClear(GL_COLOR_BUFFER_BIT); // give the driver something to do
+ eglSwapBuffers(mEglDisplay, mProducerEglSurface);
+ mST->updateTexImage(); // consume it
+ // Swap again.
+ glClear(GL_COLOR_BUFFER_BIT);
+ eglSwapBuffers(mEglDisplay, mProducerEglSurface);
+ mST->updateTexImage();
+
+ // The current buffer should either show the effects of the transform
+ // hint (in the form of an inverse transform), or show that the
+ // transform hint has been ignored.
+ sp<GraphicBuffer> buf = mST->getCurrentBuffer();
+ if (mST->getCurrentTransform() == NATIVE_WINDOW_TRANSFORM_ROT_270) {
+ ASSERT_EQ(texWidth, buf->getHeight());
+ ASSERT_EQ(texHeight, buf->getWidth());
+ } else {
+ ASSERT_EQ(texWidth, buf->getWidth());
+ ASSERT_EQ(texHeight, buf->getHeight());
+ }
+
+ // Reset the transform hint and confirm that it takes.
+ mST->setTransformHint(0);
+ glClear(GL_COLOR_BUFFER_BIT);
+ eglSwapBuffers(mEglDisplay, mProducerEglSurface);
+ mST->updateTexImage();
+ glClear(GL_COLOR_BUFFER_BIT);
+ eglSwapBuffers(mEglDisplay, mProducerEglSurface);
+ mST->updateTexImage();
+
+ buf = mST->getCurrentBuffer();
+ ASSERT_EQ((uint32_t) 0, mST->getCurrentTransform());
+ ASSERT_EQ(texWidth, buf->getWidth());
+ ASSERT_EQ(texHeight, buf->getHeight());
+}
+
TEST_F(SurfaceTextureGLToGLTest, TexturingFromGLFilledRGBABufferPow2) {
const int texWidth = 64;
const int texHeight = 64;
mST->setDefaultBufferSize(texWidth, texHeight);
+ // This test requires 3 buffers to complete run on a single thread.
+ mST->setDefaultMaxBufferCount(3);
+
// Do the producer side of things
EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface,
mProducerEglSurface, mProducerEglContext));
@@ -1447,8 +1509,9 @@ TEST_F(SurfaceTextureGLToGLTest, TexturingFromGLFilledRGBABufferPow2) {
glDisable(GL_SCISSOR_TEST);
- mST->updateTexImage(); // Skip the first frame, which was empty
- mST->updateTexImage();
+ // Skip the first frame, which was empty
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
glClearColor(0.2, 0.2, 0.2, 0.2);
glClear(GL_COLOR_BUFFER_BIT);
@@ -1502,7 +1565,7 @@ TEST_F(SurfaceTextureGLToGLTest, EglDestroySurfaceUnrefsBuffers) {
mEglContext));
ASSERT_EQ(EGL_SUCCESS, eglGetError());
mFW->waitForFrame();
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
buffers[i] = mST->getCurrentBuffer();
}
@@ -1578,7 +1641,7 @@ TEST_F(SurfaceTextureGLToGLTest, EglDestroySurfaceAfterAbandonUnrefsBuffers) {
TEST_F(SurfaceTextureGLToGLTest, EglSurfaceDefaultsToSynchronousMode) {
// This test requires 3 buffers to run on a single thread.
- mST->setBufferCountServer(3);
+ mST->setDefaultMaxBufferCount(3);
ASSERT_TRUE(mST->isSynchronousMode());
@@ -1605,6 +1668,9 @@ TEST_F(SurfaceTextureGLToGLTest, TexturingFromUserSizedGLFilledBuffer) {
enum { texWidth = 64 };
enum { texHeight = 64 };
+ // This test requires 3 buffers to complete run on a single thread.
+ mST->setDefaultMaxBufferCount(3);
+
// Set the user buffer size.
native_window_set_buffers_user_dimensions(mANW.get(), texWidth, texHeight);
@@ -1633,8 +1699,9 @@ TEST_F(SurfaceTextureGLToGLTest, TexturingFromUserSizedGLFilledBuffer) {
glDisable(GL_SCISSOR_TEST);
- mST->updateTexImage(); // Skip the first frame, which was empty
- mST->updateTexImage();
+ // Skip the first frame, which was empty
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
glClearColor(0.2, 0.2, 0.2, 0.2);
glClear(GL_COLOR_BUFFER_BIT);
@@ -1658,6 +1725,9 @@ TEST_F(SurfaceTextureGLToGLTest, TexturingFromPreRotatedUserSizedGLFilledBuffer)
enum { texWidth = 64 };
enum { texHeight = 16 };
+ // This test requires 3 buffers to complete run on a single thread.
+ mST->setDefaultMaxBufferCount(3);
+
// Set the transform hint.
mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90);
@@ -1690,8 +1760,9 @@ TEST_F(SurfaceTextureGLToGLTest, TexturingFromPreRotatedUserSizedGLFilledBuffer)
glDisable(GL_SCISSOR_TEST);
- mST->updateTexImage(); // Skip the first frame, which was empty
- mST->updateTexImage();
+ // Skip the first frame, which was empty
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
glClearColor(0.2, 0.2, 0.2, 0.2);
glClear(GL_COLOR_BUFFER_BIT);
@@ -1715,6 +1786,9 @@ TEST_F(SurfaceTextureGLToGLTest, TexturingFromPreRotatedGLFilledBuffer) {
enum { texWidth = 64 };
enum { texHeight = 16 };
+ // This test requires 3 buffers to complete run on a single thread.
+ mST->setDefaultMaxBufferCount(3);
+
// Set the transform hint.
mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90);
@@ -1747,8 +1821,9 @@ TEST_F(SurfaceTextureGLToGLTest, TexturingFromPreRotatedGLFilledBuffer) {
glDisable(GL_SCISSOR_TEST);
- mST->updateTexImage(); // Skip the first frame, which was empty
- mST->updateTexImage();
+ // Skip the first frame, which was empty
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
glClearColor(0.2, 0.2, 0.2, 0.2);
glClear(GL_COLOR_BUFFER_BIT);
@@ -1938,7 +2013,7 @@ TEST_F(SurfaceTextureGLThreadToGLTest,
runProducerThread(new PT());
mFC->waitForFrame();
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
mFC->finishFrame();
// TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported!
@@ -1958,7 +2033,7 @@ TEST_F(SurfaceTextureGLThreadToGLTest,
mFC->waitForFrame();
mFC->finishFrame();
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
// TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported!
}
@@ -1984,7 +2059,7 @@ TEST_F(SurfaceTextureGLThreadToGLTest,
for (int i = 0; i < NUM_ITERATIONS; i++) {
mFC->waitForFrame();
ALOGV("+updateTexImage");
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
ALOGV("-updateTexImage");
mFC->finishFrame();
@@ -2014,7 +2089,7 @@ TEST_F(SurfaceTextureGLThreadToGLTest,
mFC->waitForFrame();
mFC->finishFrame();
ALOGV("+updateTexImage");
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
ALOGV("-updateTexImage");
// TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported!
@@ -2039,7 +2114,7 @@ TEST_F(SurfaceTextureGLThreadToGLTest,
};
ASSERT_EQ(OK, mST->setSynchronousMode(true));
- ASSERT_EQ(OK, mST->setBufferCountServer(2));
+ ASSERT_EQ(OK, mST->setDefaultMaxBufferCount(2));
runProducerThread(new PT());
@@ -2053,10 +2128,10 @@ TEST_F(SurfaceTextureGLThreadToGLTest,
// We must call updateTexImage to consume the first frame so that the
// SurfaceTexture is able to reduce the buffer count to 2. This is because
// the GL driver may dequeue a buffer when the EGLSurface is created, and
- // that happens before we call setBufferCountServer. It's possible that the
+ // that happens before we call setDefaultMaxBufferCount. It's possible that the
// driver does not dequeue a buffer at EGLSurface creation time, so we
// cannot rely on this to cause the second dequeueBuffer call to block.
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
mFC->waitForFrame();
mFC->finishFrame();
@@ -2075,15 +2150,15 @@ TEST_F(SurfaceTextureGLThreadToGLTest,
}
// Consume the two pending buffers to unblock the producer thread.
- mST->updateTexImage();
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
// Consume the remaining buffers from the producer thread.
for (int i = 0; i < NUM_ITERATIONS-3; i++) {
mFC->waitForFrame();
mFC->finishFrame();
ALOGV("+updateTexImage");
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
ALOGV("-updateTexImage");
}
}
@@ -2134,11 +2209,11 @@ TEST_F(SurfaceTextureFBOTest, BlitFromCpuFilledBufferToFbo) {
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
android_native_buffer_t* anb;
- ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
+ ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb));
ASSERT_TRUE(anb != NULL);
sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer()));
// Fill the buffer with green
uint8_t* img = NULL;
@@ -2146,7 +2221,8 @@ TEST_F(SurfaceTextureFBOTest, BlitFromCpuFilledBufferToFbo) {
fillRGBA8BufferSolid(img, texWidth, texHeight, buf->getStride(), 0, 255,
0, 255);
buf->unlock();
- ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer()));
+ ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(),
+ -1));
ASSERT_EQ(NO_ERROR, mST->updateTexImage());
@@ -2157,12 +2233,11 @@ TEST_F(SurfaceTextureFBOTest, BlitFromCpuFilledBufferToFbo) {
for (int i = 0; i < 4; i++) {
SCOPED_TRACE(String8::format("frame %d", i).string());
- ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
+ ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb));
ASSERT_TRUE(anb != NULL);
buf = new GraphicBuffer(anb, false);
- ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(),
- buf->getNativeBuffer()));
// Fill the buffer with red
ASSERT_EQ(NO_ERROR, buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN,
@@ -2171,7 +2246,7 @@ TEST_F(SurfaceTextureFBOTest, BlitFromCpuFilledBufferToFbo) {
0, 255);
ASSERT_EQ(NO_ERROR, buf->unlock());
ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(),
- buf->getNativeBuffer()));
+ buf->getNativeBuffer(), -1));
ASSERT_EQ(NO_ERROR, mST->updateTexImage());
@@ -2580,7 +2655,7 @@ TEST_F(SurfaceTextureMultiContextGLTest,
TEST_F(SurfaceTextureMultiContextGLTest,
UpdateTexImageSucceedsForBufferConsumedBeforeDetach) {
ASSERT_EQ(NO_ERROR, mST->setSynchronousMode(true));
- ASSERT_EQ(NO_ERROR, mST->setBufferCountServer(2));
+ ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2));
// produce two frames and consume them both on the primary context
ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index b585d68..545b547 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -33,7 +33,7 @@ protected:
ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
mSurfaceControl = mComposerClient->createSurface(
- String8("Test Surface"), 0, 32, 32, PIXEL_FORMAT_RGBA_8888, 0);
+ String8("Test Surface"), 32, 32, PIXEL_FORMAT_RGBA_8888, 0);
ASSERT_TRUE(mSurfaceControl != NULL);
ASSERT_TRUE(mSurfaceControl->isValid());
@@ -85,7 +85,8 @@ TEST_F(SurfaceTest, ScreenshotsOfProtectedBuffersSucceed) {
uint32_t w=0, h=0;
PixelFormat fmt=0;
sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- ASSERT_EQ(NO_ERROR, sf->captureScreen(0, &heap, &w, &h, &fmt, 64, 64, 0,
+ sp<IBinder> display(sf->getBuiltInDisplay(ISurfaceComposer::eDisplayIdMain));
+ ASSERT_EQ(NO_ERROR, sf->captureScreen(display, &heap, &w, &h, &fmt, 64, 64, 0,
0x7fffffff));
ASSERT_TRUE(heap != NULL);
@@ -97,26 +98,27 @@ TEST_F(SurfaceTest, ScreenshotsOfProtectedBuffersSucceed) {
ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(anw.get(), 3));
ANativeWindowBuffer* buf = 0;
- status_t err = anw->dequeueBuffer(anw.get(), &buf);
+ status_t err = native_window_dequeue_buffer_and_wait(anw.get(), &buf);
if (err) {
// we could fail if GRALLOC_USAGE_PROTECTED is not supported.
// that's okay as long as this is the reason for the failure.
// try again without the GRALLOC_USAGE_PROTECTED bit.
ASSERT_EQ(NO_ERROR, native_window_set_usage(anw.get(), 0));
- ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &buf));
+ ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(anw.get(),
+ &buf));
return;
}
- ASSERT_EQ(NO_ERROR, anw->cancelBuffer(anw.get(), buf));
+ ASSERT_EQ(NO_ERROR, anw->cancelBuffer(anw.get(), buf, -1));
for (int i = 0; i < 4; i++) {
// Loop to make sure SurfaceFlinger has retired a protected buffer.
- ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &buf));
- ASSERT_EQ(NO_ERROR, anw->lockBuffer(anw.get(), buf));
- ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf));
+ ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(anw.get(),
+ &buf));
+ ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf, -1));
}
heap = 0;
w = h = fmt = 0;
- ASSERT_EQ(NO_ERROR, sf->captureScreen(0, &heap, &w, &h, &fmt,
+ ASSERT_EQ(NO_ERROR, sf->captureScreen(display, &heap, &w, &h, &fmt,
64, 64, 0, 0x7fffffff));
ASSERT_TRUE(heap != NULL);
}