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-rw-r--r--libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp364
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diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
deleted file mode 100644
index ea68352..0000000
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
+++ /dev/null
@@ -1,364 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <math.h>
-
-#include <cutils/properties.h>
-
-#include <utils/RefBase.h>
-#include <utils/Log.h>
-
-#include <ui/PixelFormat.h>
-#include <ui/FramebufferNativeWindow.h>
-#include <ui/EGLUtils.h>
-
-#include <GLES/gl.h>
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-#include <pixelflinger/pixelflinger.h>
-
-#include "DisplayHardware/DisplayHardware.h"
-
-#include <hardware/copybit.h>
-#include <hardware/overlay.h>
-#include <hardware/gralloc.h>
-
-using namespace android;
-
-
-static __attribute__((noinline))
-void checkGLErrors()
-{
- do {
- // there could be more than one error flag
- GLenum error = glGetError();
- if (error == GL_NO_ERROR)
- break;
- LOGE("GL error 0x%04x", int(error));
- } while(true);
-}
-
-static __attribute__((noinline))
-void checkEGLErrors(const char* token)
-{
- EGLint error = eglGetError();
- if (error && error != EGL_SUCCESS) {
- LOGE("%s: EGL error 0x%04x (%s)",
- token, int(error), EGLUtils::strerror(error));
- }
-}
-
-/*
- * Initialize the display to the specified values.
- *
- */
-
-DisplayHardware::DisplayHardware(
- const sp<SurfaceFlinger>& flinger,
- uint32_t dpy)
- : DisplayHardwareBase(flinger, dpy)
-{
- init(dpy);
-}
-
-DisplayHardware::~DisplayHardware()
-{
- fini();
-}
-
-float DisplayHardware::getDpiX() const { return mDpiX; }
-float DisplayHardware::getDpiY() const { return mDpiY; }
-float DisplayHardware::getDensity() const { return mDensity; }
-float DisplayHardware::getRefreshRate() const { return mRefreshRate; }
-int DisplayHardware::getWidth() const { return mWidth; }
-int DisplayHardware::getHeight() const { return mHeight; }
-PixelFormat DisplayHardware::getFormat() const { return mFormat; }
-uint32_t DisplayHardware::getMaxTextureSize() const { return mMaxTextureSize; }
-uint32_t DisplayHardware::getMaxViewportDims() const { return mMaxViewportDims; }
-
-void DisplayHardware::init(uint32_t dpy)
-{
- mNativeWindow = new FramebufferNativeWindow();
- framebuffer_device_t const * fbDev = mNativeWindow->getDevice();
-
- mOverlayEngine = NULL;
- hw_module_t const* module;
- if (hw_get_module(OVERLAY_HARDWARE_MODULE_ID, &module) == 0) {
- overlay_control_open(module, &mOverlayEngine);
- }
-
- // initialize EGL
- EGLint attribs[] = {
- EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
- EGL_NONE, 0,
- EGL_NONE
- };
-
- // debug: disable h/w rendering
- char property[PROPERTY_VALUE_MAX];
- if (property_get("debug.sf.hw", property, NULL) > 0) {
- if (atoi(property) == 0) {
- LOGW("H/W composition disabled");
- attribs[2] = EGL_CONFIG_CAVEAT;
- attribs[3] = EGL_SLOW_CONFIG;
- }
- }
-
- EGLint w, h, dummy;
- EGLint numConfigs=0;
- EGLSurface surface;
- EGLContext context;
- mFlags = CACHED_BUFFERS;
-
- // TODO: all the extensions below should be queried through
- // eglGetProcAddress().
-
- EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- eglInitialize(display, NULL, NULL);
- eglGetConfigs(display, NULL, 0, &numConfigs);
-
- EGLConfig config;
- status_t err = EGLUtils::selectConfigForNativeWindow(
- display, attribs, mNativeWindow.get(), &config);
- LOGE_IF(err, "couldn't find an EGLConfig matching the screen format");
-
- EGLint r,g,b,a;
- eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
- eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
- eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
- eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
-
- /*
- * Gather EGL extensions
- */
-
- const char* const egl_extensions = eglQueryString(
- display, EGL_EXTENSIONS);
-
- LOGI("EGL informations:");
- LOGI("# of configs : %d", numConfigs);
- LOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
- LOGI("version : %s", eglQueryString(display, EGL_VERSION));
- LOGI("extensions: %s", egl_extensions);
- LOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS)?:"Not Supported");
- LOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
-
-
- if (mNativeWindow->isUpdateOnDemand()) {
- mFlags |= PARTIAL_UPDATES;
- }
-
- if (eglGetConfigAttrib(display, config, EGL_CONFIG_CAVEAT, &dummy) == EGL_TRUE) {
- if (dummy == EGL_SLOW_CONFIG)
- mFlags |= SLOW_CONFIG;
- }
-
- /*
- * Create our main surface
- */
-
- surface = eglCreateWindowSurface(display, config, mNativeWindow.get(), NULL);
-
- if (mFlags & PARTIAL_UPDATES) {
- // if we have partial updates, we definitely don't need to
- // preserve the backbuffer, which may be costly.
- eglSurfaceAttrib(display, surface,
- EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED);
- }
-
- if (eglQuerySurface(display, surface, EGL_SWAP_BEHAVIOR, &dummy) == EGL_TRUE) {
- if (dummy == EGL_BUFFER_PRESERVED) {
- mFlags |= BUFFER_PRESERVED;
- }
- }
-
- eglQuerySurface(display, surface, EGL_WIDTH, &mWidth);
- eglQuerySurface(display, surface, EGL_HEIGHT, &mHeight);
-
-#ifdef EGL_ANDROID_swap_rectangle
- if (strstr(egl_extensions, "EGL_ANDROID_swap_rectangle")) {
- if (eglSetSwapRectangleANDROID(display, surface,
- 0, 0, mWidth, mHeight) == EGL_TRUE) {
- // This could fail if this extension is not supported by this
- // specific surface (of config)
- mFlags |= SWAP_RECTANGLE;
- }
- }
- // when we have the choice between PARTIAL_UPDATES and SWAP_RECTANGLE
- // choose PARTIAL_UPDATES, which should be more efficient
- if (mFlags & PARTIAL_UPDATES)
- mFlags &= ~SWAP_RECTANGLE;
-#endif
-
-
- LOGI("flags : %08x", mFlags);
-
- mDpiX = mNativeWindow->xdpi;
- mDpiY = mNativeWindow->ydpi;
- mRefreshRate = fbDev->fps;
-
- /* Read density from build-specific ro.sf.lcd_density property
- * except if it is overridden by qemu.sf.lcd_density.
- */
- if (property_get("qemu.sf.lcd_density", property, NULL) <= 0) {
- if (property_get("ro.sf.lcd_density", property, NULL) <= 0) {
- LOGW("ro.sf.lcd_density not defined, using 160 dpi by default.");
- strcpy(property, "160");
- }
- } else {
- /* for the emulator case, reset the dpi values too */
- mDpiX = mDpiY = atoi(property);
- }
- mDensity = atoi(property) * (1.0f/160.0f);
-
-
- /*
- * Create our OpenGL ES context
- */
-
- context = eglCreateContext(display, config, NULL, NULL);
-
- /*
- * Gather OpenGL ES extensions
- */
-
- eglMakeCurrent(display, surface, surface, context);
- const char* const gl_extensions = (const char*)glGetString(GL_EXTENSIONS);
- const char* const gl_renderer = (const char*)glGetString(GL_RENDERER);
- LOGI("OpenGL informations:");
- LOGI("vendor : %s", glGetString(GL_VENDOR));
- LOGI("renderer : %s", gl_renderer);
- LOGI("version : %s", glGetString(GL_VERSION));
- LOGI("extensions: %s", gl_extensions);
-
- glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
- glGetIntegerv(GL_MAX_VIEWPORT_DIMS, &mMaxViewportDims);
- LOGI("GL_MAX_TEXTURE_SIZE = %d", mMaxTextureSize);
- LOGI("GL_MAX_VIEWPORT_DIMS = %d", mMaxViewportDims);
-
-#if 0
- // for drivers that don't have proper support for flushing cached buffers
- // on gralloc unlock, uncomment this block and test for the specific
- // renderer substring
- if (strstr(gl_renderer, "<some vendor string>")) {
- LOGD("Assuming uncached graphics buffers.");
- mFlags &= ~CACHED_BUFFERS;
- }
-#endif
-
- if (strstr(gl_extensions, "GL_ARB_texture_non_power_of_two")) {
- mFlags |= NPOT_EXTENSION;
- }
- if (strstr(gl_extensions, "GL_OES_draw_texture")) {
- mFlags |= DRAW_TEXTURE_EXTENSION;
- }
-#ifdef EGL_ANDROID_image_native_buffer
- if (strstr( gl_extensions, "GL_OES_EGL_image") &&
- (strstr(egl_extensions, "EGL_KHR_image_base") ||
- strstr(egl_extensions, "EGL_KHR_image")) &&
- strstr(egl_extensions, "EGL_ANDROID_image_native_buffer")) {
- mFlags |= DIRECT_TEXTURE;
- }
-#else
-#warning "EGL_ANDROID_image_native_buffer not supported"
-#endif
-
-
- // Unbind the context from this thread
- eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
-
- mDisplay = display;
- mConfig = config;
- mSurface = surface;
- mContext = context;
- mFormat = fbDev->format;
- mPageFlipCount = 0;
-}
-
-/*
- * Clean up. Throw out our local state.
- *
- * (It's entirely possible we'll never get here, since this is meant
- * for real hardware, which doesn't restart.)
- */
-
-void DisplayHardware::fini()
-{
- eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- eglTerminate(mDisplay);
- overlay_control_close(mOverlayEngine);
-}
-
-void DisplayHardware::releaseScreen() const
-{
- DisplayHardwareBase::releaseScreen();
-}
-
-void DisplayHardware::acquireScreen() const
-{
- DisplayHardwareBase::acquireScreen();
-}
-
-uint32_t DisplayHardware::getPageFlipCount() const {
- return mPageFlipCount;
-}
-
-status_t DisplayHardware::compositionComplete() const {
- return mNativeWindow->compositionComplete();
-}
-
-void DisplayHardware::flip(const Region& dirty) const
-{
- checkGLErrors();
-
- EGLDisplay dpy = mDisplay;
- EGLSurface surface = mSurface;
-
-#ifdef EGL_ANDROID_swap_rectangle
- if (mFlags & SWAP_RECTANGLE) {
- const Region newDirty(dirty.intersect(bounds()));
- const Rect b(newDirty.getBounds());
- eglSetSwapRectangleANDROID(dpy, surface,
- b.left, b.top, b.width(), b.height());
- }
-#endif
-
- if (mFlags & PARTIAL_UPDATES) {
- mNativeWindow->setUpdateRectangle(dirty.getBounds());
- }
-
- mPageFlipCount++;
- eglSwapBuffers(dpy, surface);
- checkEGLErrors("eglSwapBuffers");
-
- // for debugging
- //glClearColor(1,0,0,0);
- //glClear(GL_COLOR_BUFFER_BIT);
-}
-
-uint32_t DisplayHardware::getFlags() const
-{
- return mFlags;
-}
-
-void DisplayHardware::makeCurrent() const
-{
- eglMakeCurrent(mDisplay, mSurface, mSurface, mContext);
-}