diff options
Diffstat (limited to 'libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp')
-rw-r--r-- | libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp | 364 |
1 files changed, 0 insertions, 364 deletions
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp deleted file mode 100644 index ea68352..0000000 --- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp +++ /dev/null @@ -1,364 +0,0 @@ -/* - * Copyright (C) 2007 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include <stdlib.h> -#include <stdio.h> -#include <string.h> -#include <math.h> - -#include <cutils/properties.h> - -#include <utils/RefBase.h> -#include <utils/Log.h> - -#include <ui/PixelFormat.h> -#include <ui/FramebufferNativeWindow.h> -#include <ui/EGLUtils.h> - -#include <GLES/gl.h> -#include <EGL/egl.h> -#include <EGL/eglext.h> - -#include <pixelflinger/pixelflinger.h> - -#include "DisplayHardware/DisplayHardware.h" - -#include <hardware/copybit.h> -#include <hardware/overlay.h> -#include <hardware/gralloc.h> - -using namespace android; - - -static __attribute__((noinline)) -void checkGLErrors() -{ - do { - // there could be more than one error flag - GLenum error = glGetError(); - if (error == GL_NO_ERROR) - break; - LOGE("GL error 0x%04x", int(error)); - } while(true); -} - -static __attribute__((noinline)) -void checkEGLErrors(const char* token) -{ - EGLint error = eglGetError(); - if (error && error != EGL_SUCCESS) { - LOGE("%s: EGL error 0x%04x (%s)", - token, int(error), EGLUtils::strerror(error)); - } -} - -/* - * Initialize the display to the specified values. - * - */ - -DisplayHardware::DisplayHardware( - const sp<SurfaceFlinger>& flinger, - uint32_t dpy) - : DisplayHardwareBase(flinger, dpy) -{ - init(dpy); -} - -DisplayHardware::~DisplayHardware() -{ - fini(); -} - -float DisplayHardware::getDpiX() const { return mDpiX; } -float DisplayHardware::getDpiY() const { return mDpiY; } -float DisplayHardware::getDensity() const { return mDensity; } -float DisplayHardware::getRefreshRate() const { return mRefreshRate; } -int DisplayHardware::getWidth() const { return mWidth; } -int DisplayHardware::getHeight() const { return mHeight; } -PixelFormat DisplayHardware::getFormat() const { return mFormat; } -uint32_t DisplayHardware::getMaxTextureSize() const { return mMaxTextureSize; } -uint32_t DisplayHardware::getMaxViewportDims() const { return mMaxViewportDims; } - -void DisplayHardware::init(uint32_t dpy) -{ - mNativeWindow = new FramebufferNativeWindow(); - framebuffer_device_t const * fbDev = mNativeWindow->getDevice(); - - mOverlayEngine = NULL; - hw_module_t const* module; - if (hw_get_module(OVERLAY_HARDWARE_MODULE_ID, &module) == 0) { - overlay_control_open(module, &mOverlayEngine); - } - - // initialize EGL - EGLint attribs[] = { - EGL_SURFACE_TYPE, EGL_WINDOW_BIT, - EGL_NONE, 0, - EGL_NONE - }; - - // debug: disable h/w rendering - char property[PROPERTY_VALUE_MAX]; - if (property_get("debug.sf.hw", property, NULL) > 0) { - if (atoi(property) == 0) { - LOGW("H/W composition disabled"); - attribs[2] = EGL_CONFIG_CAVEAT; - attribs[3] = EGL_SLOW_CONFIG; - } - } - - EGLint w, h, dummy; - EGLint numConfigs=0; - EGLSurface surface; - EGLContext context; - mFlags = CACHED_BUFFERS; - - // TODO: all the extensions below should be queried through - // eglGetProcAddress(). - - EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); - eglInitialize(display, NULL, NULL); - eglGetConfigs(display, NULL, 0, &numConfigs); - - EGLConfig config; - status_t err = EGLUtils::selectConfigForNativeWindow( - display, attribs, mNativeWindow.get(), &config); - LOGE_IF(err, "couldn't find an EGLConfig matching the screen format"); - - EGLint r,g,b,a; - eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r); - eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g); - eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b); - eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a); - - /* - * Gather EGL extensions - */ - - const char* const egl_extensions = eglQueryString( - display, EGL_EXTENSIONS); - - LOGI("EGL informations:"); - LOGI("# of configs : %d", numConfigs); - LOGI("vendor : %s", eglQueryString(display, EGL_VENDOR)); - LOGI("version : %s", eglQueryString(display, EGL_VERSION)); - LOGI("extensions: %s", egl_extensions); - LOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS)?:"Not Supported"); - LOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config); - - - if (mNativeWindow->isUpdateOnDemand()) { - mFlags |= PARTIAL_UPDATES; - } - - if (eglGetConfigAttrib(display, config, EGL_CONFIG_CAVEAT, &dummy) == EGL_TRUE) { - if (dummy == EGL_SLOW_CONFIG) - mFlags |= SLOW_CONFIG; - } - - /* - * Create our main surface - */ - - surface = eglCreateWindowSurface(display, config, mNativeWindow.get(), NULL); - - if (mFlags & PARTIAL_UPDATES) { - // if we have partial updates, we definitely don't need to - // preserve the backbuffer, which may be costly. - eglSurfaceAttrib(display, surface, - EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED); - } - - if (eglQuerySurface(display, surface, EGL_SWAP_BEHAVIOR, &dummy) == EGL_TRUE) { - if (dummy == EGL_BUFFER_PRESERVED) { - mFlags |= BUFFER_PRESERVED; - } - } - - eglQuerySurface(display, surface, EGL_WIDTH, &mWidth); - eglQuerySurface(display, surface, EGL_HEIGHT, &mHeight); - -#ifdef EGL_ANDROID_swap_rectangle - if (strstr(egl_extensions, "EGL_ANDROID_swap_rectangle")) { - if (eglSetSwapRectangleANDROID(display, surface, - 0, 0, mWidth, mHeight) == EGL_TRUE) { - // This could fail if this extension is not supported by this - // specific surface (of config) - mFlags |= SWAP_RECTANGLE; - } - } - // when we have the choice between PARTIAL_UPDATES and SWAP_RECTANGLE - // choose PARTIAL_UPDATES, which should be more efficient - if (mFlags & PARTIAL_UPDATES) - mFlags &= ~SWAP_RECTANGLE; -#endif - - - LOGI("flags : %08x", mFlags); - - mDpiX = mNativeWindow->xdpi; - mDpiY = mNativeWindow->ydpi; - mRefreshRate = fbDev->fps; - - /* Read density from build-specific ro.sf.lcd_density property - * except if it is overridden by qemu.sf.lcd_density. - */ - if (property_get("qemu.sf.lcd_density", property, NULL) <= 0) { - if (property_get("ro.sf.lcd_density", property, NULL) <= 0) { - LOGW("ro.sf.lcd_density not defined, using 160 dpi by default."); - strcpy(property, "160"); - } - } else { - /* for the emulator case, reset the dpi values too */ - mDpiX = mDpiY = atoi(property); - } - mDensity = atoi(property) * (1.0f/160.0f); - - - /* - * Create our OpenGL ES context - */ - - context = eglCreateContext(display, config, NULL, NULL); - - /* - * Gather OpenGL ES extensions - */ - - eglMakeCurrent(display, surface, surface, context); - const char* const gl_extensions = (const char*)glGetString(GL_EXTENSIONS); - const char* const gl_renderer = (const char*)glGetString(GL_RENDERER); - LOGI("OpenGL informations:"); - LOGI("vendor : %s", glGetString(GL_VENDOR)); - LOGI("renderer : %s", gl_renderer); - LOGI("version : %s", glGetString(GL_VERSION)); - LOGI("extensions: %s", gl_extensions); - - glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); - glGetIntegerv(GL_MAX_VIEWPORT_DIMS, &mMaxViewportDims); - LOGI("GL_MAX_TEXTURE_SIZE = %d", mMaxTextureSize); - LOGI("GL_MAX_VIEWPORT_DIMS = %d", mMaxViewportDims); - -#if 0 - // for drivers that don't have proper support for flushing cached buffers - // on gralloc unlock, uncomment this block and test for the specific - // renderer substring - if (strstr(gl_renderer, "<some vendor string>")) { - LOGD("Assuming uncached graphics buffers."); - mFlags &= ~CACHED_BUFFERS; - } -#endif - - if (strstr(gl_extensions, "GL_ARB_texture_non_power_of_two")) { - mFlags |= NPOT_EXTENSION; - } - if (strstr(gl_extensions, "GL_OES_draw_texture")) { - mFlags |= DRAW_TEXTURE_EXTENSION; - } -#ifdef EGL_ANDROID_image_native_buffer - if (strstr( gl_extensions, "GL_OES_EGL_image") && - (strstr(egl_extensions, "EGL_KHR_image_base") || - strstr(egl_extensions, "EGL_KHR_image")) && - strstr(egl_extensions, "EGL_ANDROID_image_native_buffer")) { - mFlags |= DIRECT_TEXTURE; - } -#else -#warning "EGL_ANDROID_image_native_buffer not supported" -#endif - - - // Unbind the context from this thread - eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); - - mDisplay = display; - mConfig = config; - mSurface = surface; - mContext = context; - mFormat = fbDev->format; - mPageFlipCount = 0; -} - -/* - * Clean up. Throw out our local state. - * - * (It's entirely possible we'll never get here, since this is meant - * for real hardware, which doesn't restart.) - */ - -void DisplayHardware::fini() -{ - eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); - eglTerminate(mDisplay); - overlay_control_close(mOverlayEngine); -} - -void DisplayHardware::releaseScreen() const -{ - DisplayHardwareBase::releaseScreen(); -} - -void DisplayHardware::acquireScreen() const -{ - DisplayHardwareBase::acquireScreen(); -} - -uint32_t DisplayHardware::getPageFlipCount() const { - return mPageFlipCount; -} - -status_t DisplayHardware::compositionComplete() const { - return mNativeWindow->compositionComplete(); -} - -void DisplayHardware::flip(const Region& dirty) const -{ - checkGLErrors(); - - EGLDisplay dpy = mDisplay; - EGLSurface surface = mSurface; - -#ifdef EGL_ANDROID_swap_rectangle - if (mFlags & SWAP_RECTANGLE) { - const Region newDirty(dirty.intersect(bounds())); - const Rect b(newDirty.getBounds()); - eglSetSwapRectangleANDROID(dpy, surface, - b.left, b.top, b.width(), b.height()); - } -#endif - - if (mFlags & PARTIAL_UPDATES) { - mNativeWindow->setUpdateRectangle(dirty.getBounds()); - } - - mPageFlipCount++; - eglSwapBuffers(dpy, surface); - checkEGLErrors("eglSwapBuffers"); - - // for debugging - //glClearColor(1,0,0,0); - //glClear(GL_COLOR_BUFFER_BIT); -} - -uint32_t DisplayHardware::getFlags() const -{ - return mFlags; -} - -void DisplayHardware::makeCurrent() const -{ - eglMakeCurrent(mDisplay, mSurface, mSurface, mContext); -} |