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diff --git a/libs/surfaceflinger/LayerBase.h b/libs/surfaceflinger/LayerBase.h
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-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_LAYER_BASE_H
-#define ANDROID_LAYER_BASE_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-#include <GLES/gl.h>
-
-#include <utils/RefBase.h>
-
-#include <ui/Region.h>
-#include <ui/Overlay.h>
-
-#include <surfaceflinger/ISurfaceFlingerClient.h>
-#include <private/surfaceflinger/SharedBufferStack.h>
-#include <private/surfaceflinger/LayerState.h>
-
-#include <pixelflinger/pixelflinger.h>
-
-#include "Transform.h"
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class DisplayHardware;
-class Client;
-class GraphicBuffer;
-class GraphicPlane;
-class SurfaceFlinger;
-
-// ---------------------------------------------------------------------------
-
-class LayerBase : public RefBase
-{
- // poor man's dynamic_cast below
- template<typename T>
- struct getTypeInfoOfAnyType {
- static uint32_t get() { return T::typeInfo; }
- };
-
- template<typename T>
- struct getTypeInfoOfAnyType<T*> {
- static uint32_t get() { return getTypeInfoOfAnyType<T>::get(); }
- };
-
-public:
- static const uint32_t typeInfo;
- static const char* const typeID;
- virtual char const* getTypeID() const { return typeID; }
- virtual uint32_t getTypeInfo() const { return typeInfo; }
-
- template<typename T>
- static T dynamicCast(LayerBase* base) {
- uint32_t mostDerivedInfo = base->getTypeInfo();
- uint32_t castToInfo = getTypeInfoOfAnyType<T>::get();
- if ((mostDerivedInfo & castToInfo) == castToInfo)
- return static_cast<T>(base);
- return 0;
- }
-
-
- LayerBase(SurfaceFlinger* flinger, DisplayID display);
-
- DisplayID dpy;
- mutable bool contentDirty;
- Region visibleRegionScreen;
- Region transparentRegionScreen;
- Region coveredRegionScreen;
-
- struct State {
- uint32_t w;
- uint32_t h;
- uint32_t requested_w;
- uint32_t requested_h;
- uint32_t z;
- uint8_t alpha;
- uint8_t flags;
- uint8_t reserved[2];
- int32_t sequence; // changes when visible regions can change
- uint32_t tint;
- Transform transform;
- Region transparentRegion;
- };
-
- void setName(const String8& name);
- String8 getName() const;
-
- // modify current state
- bool setPosition(int32_t x, int32_t y);
- bool setLayer(uint32_t z);
- bool setSize(uint32_t w, uint32_t h);
- bool setAlpha(uint8_t alpha);
- bool setMatrix(const layer_state_t::matrix22_t& matrix);
- bool setTransparentRegionHint(const Region& opaque);
- bool setFlags(uint8_t flags, uint8_t mask);
-
- void commitTransaction();
- bool requestTransaction();
- void forceVisibilityTransaction();
-
- uint32_t getTransactionFlags(uint32_t flags);
- uint32_t setTransactionFlags(uint32_t flags);
-
- Rect visibleBounds() const;
- void drawRegion(const Region& reg) const;
-
- void invalidate();
-
- /**
- * draw - performs some global clipping optimizations
- * and calls onDraw().
- * Typically this method is not overridden, instead implement onDraw()
- * to perform the actual drawing.
- */
- virtual void draw(const Region& clip) const;
-
- /**
- * onDraw - draws the surface.
- */
- virtual void onDraw(const Region& clip) const = 0;
-
- /**
- * initStates - called just after construction
- */
- virtual void initStates(uint32_t w, uint32_t h, uint32_t flags);
-
- /**
- * doTransaction - process the transaction. This is a good place to figure
- * out which attributes of the surface have changed.
- */
- virtual uint32_t doTransaction(uint32_t transactionFlags);
-
- /**
- * setVisibleRegion - called to set the new visible region. This gives
- * a chance to update the new visible region or record the fact it changed.
- */
- virtual void setVisibleRegion(const Region& visibleRegion);
-
- /**
- * setCoveredRegion - called when the covered region changes. The covered
- * region corresponds to any area of the surface that is covered
- * (transparently or not) by another surface.
- */
- virtual void setCoveredRegion(const Region& coveredRegion);
-
- /**
- * validateVisibility - cache a bunch of things
- */
- virtual void validateVisibility(const Transform& globalTransform);
-
- /**
- * lockPageFlip - called each time the screen is redrawn and returns whether
- * the visible regions need to be recomputed (this is a fairly heavy
- * operation, so this should be set only if needed). Typically this is used
- * to figure out if the content or size of a surface has changed.
- */
- virtual void lockPageFlip(bool& recomputeVisibleRegions);
-
- /**
- * unlockPageFlip - called each time the screen is redrawn. updates the
- * final dirty region wrt the planeTransform.
- * At this point, all visible regions, surface position and size, etc... are
- * correct.
- */
- virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
-
- /**
- * finishPageFlip - called after all surfaces have drawn.
- */
- virtual void finishPageFlip();
-
- /**
- * needsBlending - true if this surface needs blending
- */
- virtual bool needsBlending() const { return false; }
-
- /**
- * needsDithering - true if this surface needs dithering
- */
- virtual bool needsDithering() const { return false; }
-
- /**
- * transformed -- true is this surface needs a to be transformed
- */
- virtual bool transformed() const { return mTransformed; }
-
- /**
- * isSecure - true if this surface is secure, that is if it prevents
- * screenshots or VNC servers.
- */
- virtual bool isSecure() const { return false; }
-
- /** Called from the main thread, when the surface is removed from the
- * draw list */
- virtual status_t ditch() { return NO_ERROR; }
-
- /** called with the state lock when the surface is removed from the
- * current list */
- virtual void onRemoved() { };
-
-
- enum { // flags for doTransaction()
- eVisibleRegion = 0x00000002,
- };
-
-
- inline const State& drawingState() const { return mDrawingState; }
- inline const State& currentState() const { return mCurrentState; }
- inline State& currentState() { return mCurrentState; }
-
- static int compareCurrentStateZ(
- sp<LayerBase> const * layerA,
- sp<LayerBase> const * layerB) {
- return layerA[0]->currentState().z - layerB[0]->currentState().z;
- }
-
- int32_t getOrientation() const { return mOrientation; }
- int tx() const { return mLeft; }
- int ty() const { return mTop; }
-
-protected:
- const GraphicPlane& graphicPlane(int dpy) const;
- GraphicPlane& graphicPlane(int dpy);
-
- GLuint createTexture() const;
-
- struct Texture {
- Texture() : name(-1U), width(0), height(0),
- image(EGL_NO_IMAGE_KHR), transform(0),
- NPOTAdjust(false), dirty(true) { }
- GLuint name;
- GLuint width;
- GLuint height;
- GLuint potWidth;
- GLuint potHeight;
- GLfloat wScale;
- GLfloat hScale;
- EGLImageKHR image;
- uint32_t transform;
- bool NPOTAdjust;
- bool dirty;
- };
-
- void clearWithOpenGL(const Region& clip, GLclampx r, GLclampx g,
- GLclampx b, GLclampx alpha) const;
- void clearWithOpenGL(const Region& clip) const;
- void drawWithOpenGL(const Region& clip, const Texture& texture) const;
- void loadTexture(Texture* texture,
- const Region& dirty, const GGLSurface& t) const;
- status_t initializeEglImage(
- const sp<GraphicBuffer>& buffer, Texture* texture);
-
- bool isSupportedYuvFormat(int format) const;
-
- sp<SurfaceFlinger> mFlinger;
- uint32_t mFlags;
-
- // cached during validateVisibility()
- bool mTransformed;
- bool mUseLinearFiltering;
- int32_t mOrientation;
- GLfixed mVertices[4][2];
- Rect mTransformedBounds;
- int mLeft;
- int mTop;
-
- // these are protected by an external lock
- State mCurrentState;
- State mDrawingState;
- volatile int32_t mTransactionFlags;
-
- // don't change, don't need a lock
- bool mPremultipliedAlpha;
- String8 mName;
- mutable bool mDebug;
-
-
- // atomic
- volatile int32_t mInvalidate;
-
-
-protected:
- virtual ~LayerBase();
-
-private:
- LayerBase(const LayerBase& rhs);
- void validateTexture(GLint textureName) const;
-};
-
-
-// ---------------------------------------------------------------------------
-
-class LayerBaseClient : public LayerBase
-{
-public:
- class Surface;
- static const uint32_t typeInfo;
- static const char* const typeID;
- virtual char const* getTypeID() const { return typeID; }
- virtual uint32_t getTypeInfo() const { return typeInfo; }
-
- // lcblk is (almost) only accessed from the main SF thread, in the places
- // where it's not, a reference to Client must be held
- SharedBufferServer* lcblk;
-
- LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client, int32_t i);
- virtual ~LayerBaseClient();
- virtual void onFirstRef();
-
- const wp<Client> client;
-
- inline uint32_t getIdentity() const { return mIdentity; }
- inline int32_t clientIndex() const { return mIndex; }
- int32_t serverIndex() const;
-
-
- sp<Surface> getSurface();
- virtual sp<Surface> createSurface() const;
-
- virtual void onRemoved();
-
-
- class Surface : public BnSurface
- {
- public:
- int32_t getToken() const { return mToken; }
- int32_t getIdentity() const { return mIdentity; }
-
- protected:
- Surface(const sp<SurfaceFlinger>& flinger,
- SurfaceID id, int identity,
- const sp<LayerBaseClient>& owner);
- virtual ~Surface();
- virtual status_t onTransact(uint32_t code, const Parcel& data,
- Parcel* reply, uint32_t flags);
- sp<LayerBaseClient> getOwner() const;
-
- private:
- virtual sp<GraphicBuffer> requestBuffer(int index, int usage);
- virtual status_t registerBuffers(const ISurface::BufferHeap& buffers);
- virtual void postBuffer(ssize_t offset);
- virtual void unregisterBuffers();
- virtual sp<OverlayRef> createOverlay(uint32_t w, uint32_t h,
- int32_t format, int32_t orientation);
-
- protected:
- friend class LayerBaseClient;
- sp<SurfaceFlinger> mFlinger;
- int32_t mToken;
- int32_t mIdentity;
- wp<LayerBaseClient> mOwner;
- };
-
- friend class Surface;
-
-private:
- int32_t mIndex;
- mutable Mutex mLock;
- mutable wp<Surface> mClientSurface;
- // only read
- const uint32_t mIdentity;
- static int32_t sIdentity;
-};
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_LAYER_BASE_H