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-rw-r--r--libs/surfaceflinger/LayerBase.h131
1 files changed, 38 insertions, 93 deletions
diff --git a/libs/surfaceflinger/LayerBase.h b/libs/surfaceflinger/LayerBase.h
index 62ec839..1a07f32 100644
--- a/libs/surfaceflinger/LayerBase.h
+++ b/libs/surfaceflinger/LayerBase.h
@@ -29,7 +29,7 @@
#include <ui/Region.h>
#include <ui/Overlay.h>
-#include <surfaceflinger/ISurfaceFlingerClient.h>
+#include <surfaceflinger/ISurfaceComposerClient.h>
#include <private/surfaceflinger/SharedBufferStack.h>
#include <private/surfaceflinger/LayerState.h>
@@ -45,41 +45,17 @@ class DisplayHardware;
class Client;
class GraphicBuffer;
class GraphicPlane;
+class LayerBaseClient;
class SurfaceFlinger;
+class Texture;
// ---------------------------------------------------------------------------
class LayerBase : public RefBase
{
- // poor man's dynamic_cast below
- template<typename T>
- struct getTypeInfoOfAnyType {
- static uint32_t get() { return T::typeInfo; }
- };
-
- template<typename T>
- struct getTypeInfoOfAnyType<T*> {
- static uint32_t get() { return getTypeInfoOfAnyType<T>::get(); }
- };
-
public:
- static const uint32_t typeInfo;
- static const char* const typeID;
- virtual char const* getTypeID() const { return typeID; }
- virtual uint32_t getTypeInfo() const { return typeInfo; }
-
- template<typename T>
- static T dynamicCast(LayerBase* base) {
- uint32_t mostDerivedInfo = base->getTypeInfo();
- uint32_t castToInfo = getTypeInfoOfAnyType<T>::get();
- if ((mostDerivedInfo & castToInfo) == castToInfo)
- return static_cast<T>(base);
- return 0;
- }
+ LayerBase(SurfaceFlinger* flinger, DisplayID display);
-
- LayerBase(SurfaceFlinger* flinger, DisplayID display);
-
DisplayID dpy;
mutable bool contentDirty;
Region visibleRegionScreen;
@@ -125,6 +101,10 @@ public:
void invalidate();
+ virtual sp<LayerBaseClient> getLayerBaseClient() const { return 0; }
+
+ virtual const char* getTypeId() const { return "LayerBase"; }
+
/**
* draw - performs some global clipping optimizations
* and calls onDraw().
@@ -199,9 +179,9 @@ public:
virtual bool needsDithering() const { return false; }
/**
- * transformed -- true is this surface needs a to be transformed
+ * needsLinearFiltering - true if this surface needs filtering
*/
- virtual bool transformed() const { return mTransformed; }
+ virtual bool needsFiltering() const { return mNeedsFiltering; }
/**
* isSecure - true if this surface is secure, that is if it prevents
@@ -217,7 +197,10 @@ public:
* current list */
virtual void onRemoved() { };
-
+ /** always call base class first */
+ virtual void dump(String8& result, char* scratch, size_t size) const;
+
+
enum { // flags for doTransaction()
eVisibleRegion = 0x00000002,
};
@@ -241,44 +224,18 @@ protected:
const GraphicPlane& graphicPlane(int dpy) const;
GraphicPlane& graphicPlane(int dpy);
- GLuint createTexture() const;
-
- struct Texture {
- Texture() : name(-1U), width(0), height(0),
- image(EGL_NO_IMAGE_KHR), transform(0),
- NPOTAdjust(false), dirty(true) { }
- GLuint name;
- GLuint width;
- GLuint height;
- GLuint potWidth;
- GLuint potHeight;
- GLfloat wScale;
- GLfloat hScale;
- EGLImageKHR image;
- uint32_t transform;
- bool NPOTAdjust;
- bool dirty;
- };
-
- void clearWithOpenGL(const Region& clip, GLclampx r, GLclampx g,
- GLclampx b, GLclampx alpha) const;
+ void clearWithOpenGL(const Region& clip, GLclampf r, GLclampf g,
+ GLclampf b, GLclampf alpha) const;
void clearWithOpenGL(const Region& clip) const;
void drawWithOpenGL(const Region& clip, const Texture& texture) const;
- void loadTexture(Texture* texture,
- const Region& dirty, const GGLSurface& t) const;
- status_t initializeEglImage(
- const sp<GraphicBuffer>& buffer, Texture* texture);
-
- bool isSupportedYuvFormat(int format) const;
sp<SurfaceFlinger> mFlinger;
uint32_t mFlags;
// cached during validateVisibility()
- bool mTransformed;
- bool mUseLinearFiltering;
+ bool mNeedsFiltering;
int32_t mOrientation;
- GLfixed mVertices[4][2];
+ GLfloat mVertices[4][2];
Rect mTransformedBounds;
int mLeft;
int mTop;
@@ -313,42 +270,25 @@ class LayerBaseClient : public LayerBase
{
public:
class Surface;
- static const uint32_t typeInfo;
- static const char* const typeID;
- virtual char const* getTypeID() const { return typeID; }
- virtual uint32_t getTypeInfo() const { return typeInfo; }
-
- // lcblk is (almost) only accessed from the main SF thread, in the places
- // where it's not, a reference to Client must be held
- SharedBufferServer* lcblk;
- LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client, int32_t i);
+ LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
+ const sp<Client>& client);
virtual ~LayerBaseClient();
- virtual void onFirstRef();
-
- const wp<Client> client;
- inline uint32_t getIdentity() const { return mIdentity; }
- inline int32_t clientIndex() const { return mIndex; }
- int32_t serverIndex() const;
-
-
sp<Surface> getSurface();
virtual sp<Surface> createSurface() const;
-
- virtual void onRemoved();
+ virtual sp<LayerBaseClient> getLayerBaseClient() const {
+ return const_cast<LayerBaseClient*>(this); }
+ virtual const char* getTypeId() const { return "LayerBaseClient"; }
+ uint32_t getIdentity() const { return mIdentity; }
- class Surface : public BnSurface
- {
+ class Surface : public BnSurface {
public:
- int32_t getToken() const { return mToken; }
int32_t getIdentity() const { return mIdentity; }
protected:
- Surface(const sp<SurfaceFlinger>& flinger,
- SurfaceID id, int identity,
+ Surface(const sp<SurfaceFlinger>& flinger, int identity,
const sp<LayerBaseClient>& owner);
virtual ~Surface();
virtual status_t onTransact(uint32_t code, const Parcel& data,
@@ -356,7 +296,10 @@ public:
sp<LayerBaseClient> getOwner() const;
private:
- virtual sp<GraphicBuffer> requestBuffer(int index, int usage);
+ virtual sp<GraphicBuffer> requestBuffer(int bufferIdx,
+ uint32_t w, uint32_t h, uint32_t format, uint32_t usage);
+ virtual status_t setBufferCount(int bufferCount);
+
virtual status_t registerBuffers(const ISurface::BufferHeap& buffers);
virtual void postBuffer(ssize_t offset);
virtual void unregisterBuffers();
@@ -366,20 +309,22 @@ public:
protected:
friend class LayerBaseClient;
sp<SurfaceFlinger> mFlinger;
- int32_t mToken;
int32_t mIdentity;
wp<LayerBaseClient> mOwner;
};
friend class Surface;
+protected:
+ virtual void dump(String8& result, char* scratch, size_t size) const;
+
private:
- int32_t mIndex;
- mutable Mutex mLock;
- mutable wp<Surface> mClientSurface;
+ mutable Mutex mLock;
+ mutable wp<Surface> mClientSurface;
+ const wp<Client> mClientRef;
// only read
- const uint32_t mIdentity;
- static int32_t sIdentity;
+ const uint32_t mIdentity;
+ static int32_t sIdentity;
};
// ---------------------------------------------------------------------------