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-rw-r--r--libs/surfaceflinger/LayerBase.h118
1 files changed, 61 insertions, 57 deletions
diff --git a/libs/surfaceflinger/LayerBase.h b/libs/surfaceflinger/LayerBase.h
index a020f44..509dedd 100644
--- a/libs/surfaceflinger/LayerBase.h
+++ b/libs/surfaceflinger/LayerBase.h
@@ -22,6 +22,8 @@
#include <private/ui/LayerState.h>
+#include <utils/RefBase.h>
+
#include <ui/Region.h>
#include <ui/Overlay.h>
@@ -37,10 +39,12 @@ class SurfaceFlinger;
class DisplayHardware;
class GraphicPlane;
class Client;
+class SurfaceBuffer;
+class Buffer;
// ---------------------------------------------------------------------------
-class LayerBase
+class LayerBase : public RefBase
{
// poor man's dynamic_cast below
template<typename T>
@@ -69,10 +73,7 @@ public:
}
- static Vector<GLuint> deletedTextures;
-
LayerBase(SurfaceFlinger* flinger, DisplayID display);
- virtual ~LayerBase();
DisplayID dpy;
mutable bool contentDirty;
@@ -201,21 +202,29 @@ public:
/**
* isSecure - true if this surface is secure, that is if it prevents
- * screenshots or vns servers.
+ * screenshots or VNC servers.
*/
virtual bool isSecure() const { return false; }
- enum { // flags for doTransaction()
- eVisibleRegion = 0x00000002,
- eRestartTransaction = 0x00000008
- };
+ /** signal this layer that it's not needed any longer. called from the
+ * main thread */
+ virtual status_t ditch() { return NO_ERROR; }
+
+
+
+ enum { // flags for doTransaction()
+ eVisibleRegion = 0x00000002,
+ eRestartTransaction = 0x00000008
+ };
inline const State& drawingState() const { return mDrawingState; }
inline const State& currentState() const { return mCurrentState; }
inline State& currentState() { return mCurrentState; }
- static int compareCurrentStateZ(LayerBase*const* layerA, LayerBase*const* layerB) {
+ static int compareCurrentStateZ(
+ sp<LayerBase> const * layerA,
+ sp<LayerBase> const * layerB) {
return layerA[0]->currentState().z - layerB[0]->currentState().z;
}
@@ -231,7 +240,7 @@ protected:
void drawWithOpenGL(const Region& clip,
GLint textureName,
- const GGLSurface& surface,
+ const sp<const Buffer>& buffer,
int transform = 0) const;
void clearWithOpenGL(const Region& clip) const;
@@ -240,9 +249,7 @@ protected:
GLint textureName, const GGLSurface& t,
GLuint& textureWidth, GLuint& textureHeight) const;
- bool canUseCopybit() const;
-
- SurfaceFlinger* mFlinger;
+ sp<SurfaceFlinger> mFlinger;
uint32_t mFlags;
// cached during validateVisibility()
@@ -250,7 +257,6 @@ protected:
int32_t mOrientation;
GLfixed mVertices[4][2];
Rect mTransformedBounds;
- bool mCanUseCopyBit;
int mLeft;
int mTop;
@@ -269,9 +275,13 @@ protected:
volatile int32_t mInvalidate;
+protected:
+ virtual ~LayerBase();
+
private:
- void validateTexture(GLint textureName) const;
- static int32_t sIdentity;
+ LayerBase(const LayerBase& rhs);
+ void validateTexture(GLint textureName) const;
+ static int32_t sIdentity;
};
@@ -289,64 +299,58 @@ public:
LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
Client* client, int32_t i);
virtual ~LayerBaseClient();
-
+ virtual void onFirstRef();
Client* const client;
layer_cblk_t* const lcblk;
+ inline uint32_t getIdentity() const { return mIdentity; }
inline int32_t clientIndex() const { return mIndex; }
int32_t serverIndex() const;
- virtual sp<Surface> getSurface() const;
- uint32_t getIdentity() const { return mIdentity; }
+ sp<Surface> getSurface();
+ virtual sp<Surface> createSurface() const;
+
class Surface : public BnSurface
{
public:
- Surface(SurfaceID id, int identity) {
- mParams.token = id;
- mParams.identity = identity;
- }
- Surface(SurfaceID id,
- const sp<IMemoryHeap>& heap0,
- const sp<IMemoryHeap>& heap1,
- int identity)
- {
- mParams.token = id;
- mParams.identity = identity;
- mParams.heap[0] = heap0;
- mParams.heap[1] = heap1;
- }
- virtual ~Surface() {
- // TODO: We now have a point here were we can clean-up the
- // client's mess.
- // This is also where surface id should be recycled.
- //LOGD("Surface %d, heaps={%p, %p} destroyed",
- // mId, mHeap[0].get(), mHeap[1].get());
- }
-
+
virtual void getSurfaceData(
- ISurfaceFlingerClient::surface_data_t* params) const {
- *params = mParams;
- }
-
- virtual status_t registerBuffers(const ISurface::BufferHeap& buffers)
- { return INVALID_OPERATION; }
- virtual void postBuffer(ssize_t offset) { }
- virtual void unregisterBuffers() { };
- virtual sp<OverlayRef> createOverlay(
- uint32_t w, uint32_t h, int32_t format) {
- return NULL;
- };
+ ISurfaceFlingerClient::surface_data_t* params) const;
+
+ protected:
+ Surface(const sp<SurfaceFlinger>& flinger,
+ SurfaceID id, int identity,
+ const sp<LayerBaseClient>& owner);
+ virtual ~Surface();
+ virtual status_t onTransact(uint32_t code, const Parcel& data,
+ Parcel* reply, uint32_t flags);
+ sp<LayerBaseClient> getOwner() const;
private:
- ISurfaceFlingerClient::surface_data_t mParams;
+ virtual sp<SurfaceBuffer> getBuffer();
+ virtual status_t registerBuffers(const ISurface::BufferHeap& buffers);
+ virtual void postBuffer(ssize_t offset);
+ virtual void unregisterBuffers();
+ virtual sp<OverlayRef> createOverlay(uint32_t w, uint32_t h,
+ int32_t format);
+
+ protected:
+ friend class LayerBaseClient;
+ sp<SurfaceFlinger> mFlinger;
+ int32_t mToken;
+ int32_t mIdentity;
+ wp<LayerBaseClient> mOwner;
};
-private:
- int32_t mIndex;
+ friend class Surface;
+private:
+ int32_t mIndex;
+ mutable Mutex mLock;
+ mutable wp<Surface> mClientSurface;
};
// ---------------------------------------------------------------------------