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-rw-r--r--libs/utils/Threads.cpp1126
1 files changed, 0 insertions, 1126 deletions
diff --git a/libs/utils/Threads.cpp b/libs/utils/Threads.cpp
deleted file mode 100644
index 74271ba..0000000
--- a/libs/utils/Threads.cpp
+++ /dev/null
@@ -1,1126 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "libutils.threads"
-
-#include <utils/threads.h>
-#include <utils/Log.h>
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <memory.h>
-#include <errno.h>
-#include <assert.h>
-#include <unistd.h>
-
-#if defined(HAVE_PTHREADS)
-# include <pthread.h>
-# include <sched.h>
-# include <sys/resource.h>
-#elif defined(HAVE_WIN32_THREADS)
-# include <windows.h>
-# include <stdint.h>
-# include <process.h>
-# define HAVE_CREATETHREAD // Cygwin, vs. HAVE__BEGINTHREADEX for MinGW
-#endif
-
-#if defined(HAVE_FUTEX)
-#include <private/utils/futex_synchro.h>
-#endif
-
-#if defined(HAVE_PRCTL)
-#include <sys/prctl.h>
-#endif
-
-/*
- * ===========================================================================
- * Thread wrappers
- * ===========================================================================
- */
-
-using namespace android;
-
-// ----------------------------------------------------------------------------
-#if defined(HAVE_PTHREADS)
-#if 0
-#pragma mark -
-#pragma mark PTHREAD
-#endif
-// ----------------------------------------------------------------------------
-
-/*
- * Create and run a new thead.
- *
- * We create it "detached", so it cleans up after itself.
- */
-
-typedef void* (*android_pthread_entry)(void*);
-
-struct thread_data_t {
- thread_func_t entryFunction;
- void* userData;
- int priority;
- char * threadName;
-
- // we use this trampoline when we need to set the priority with
- // nice/setpriority.
- static int trampoline(const thread_data_t* t) {
- thread_func_t f = t->entryFunction;
- void* u = t->userData;
- int prio = t->priority;
- char * name = t->threadName;
- delete t;
- setpriority(PRIO_PROCESS, 0, prio);
- if (name) {
-#if defined(HAVE_PRCTL)
- // Mac OS doesn't have this, and we build libutil for the host too
- int hasAt = 0;
- int hasDot = 0;
- char *s = name;
- while (*s) {
- if (*s == '.') hasDot = 1;
- else if (*s == '@') hasAt = 1;
- s++;
- }
- int len = s - name;
- if (len < 15 || hasAt || !hasDot) {
- s = name;
- } else {
- s = name + len - 15;
- }
- prctl(PR_SET_NAME, (unsigned long) s, 0, 0, 0);
-#endif
- free(name);
- }
- return f(u);
- }
-};
-
-int androidCreateRawThreadEtc(android_thread_func_t entryFunction,
- void *userData,
- const char* threadName,
- int32_t threadPriority,
- size_t threadStackSize,
- android_thread_id_t *threadId)
-{
- pthread_attr_t attr;
- pthread_attr_init(&attr);
- pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
-
-#ifdef HAVE_ANDROID_OS /* valgrind is rejecting RT-priority create reqs */
- if (threadPriority != PRIORITY_DEFAULT || threadName != NULL) {
- // We could avoid the trampoline if there was a way to get to the
- // android_thread_id_t (pid) from pthread_t
- thread_data_t* t = new thread_data_t;
- t->priority = threadPriority;
- t->threadName = threadName ? strdup(threadName) : NULL;
- t->entryFunction = entryFunction;
- t->userData = userData;
- entryFunction = (android_thread_func_t)&thread_data_t::trampoline;
- userData = t;
- }
-#endif
-
- if (threadStackSize) {
- pthread_attr_setstacksize(&attr, threadStackSize);
- }
-
- errno = 0;
- pthread_t thread;
- int result = pthread_create(&thread, &attr,
- (android_pthread_entry)entryFunction, userData);
- if (result != 0) {
- LOGE("androidCreateRawThreadEtc failed (entry=%p, res=%d, errno=%d)\n"
- "(android threadPriority=%d)",
- entryFunction, result, errno, threadPriority);
- return 0;
- }
-
- if (threadId != NULL) {
- *threadId = (android_thread_id_t)thread; // XXX: this is not portable
- }
- return 1;
-}
-
-android_thread_id_t androidGetThreadId()
-{
- return (android_thread_id_t)pthread_self();
-}
-
-// ----------------------------------------------------------------------------
-#elif defined(HAVE_WIN32_THREADS)
-#if 0
-#pragma mark -
-#pragma mark WIN32_THREADS
-#endif
-// ----------------------------------------------------------------------------
-
-/*
- * Trampoline to make us __stdcall-compliant.
- *
- * We're expected to delete "vDetails" when we're done.
- */
-struct threadDetails {
- int (*func)(void*);
- void* arg;
-};
-static __stdcall unsigned int threadIntermediary(void* vDetails)
-{
- struct threadDetails* pDetails = (struct threadDetails*) vDetails;
- int result;
-
- result = (*(pDetails->func))(pDetails->arg);
-
- delete pDetails;
-
- LOG(LOG_VERBOSE, "thread", "thread exiting\n");
- return (unsigned int) result;
-}
-
-/*
- * Create and run a new thread.
- */
-static bool doCreateThread(android_thread_func_t fn, void* arg, android_thread_id_t *id)
-{
- HANDLE hThread;
- struct threadDetails* pDetails = new threadDetails; // must be on heap
- unsigned int thrdaddr;
-
- pDetails->func = fn;
- pDetails->arg = arg;
-
-#if defined(HAVE__BEGINTHREADEX)
- hThread = (HANDLE) _beginthreadex(NULL, 0, threadIntermediary, pDetails, 0,
- &thrdaddr);
- if (hThread == 0)
-#elif defined(HAVE_CREATETHREAD)
- hThread = CreateThread(NULL, 0,
- (LPTHREAD_START_ROUTINE) threadIntermediary,
- (void*) pDetails, 0, (DWORD*) &thrdaddr);
- if (hThread == NULL)
-#endif
- {
- LOG(LOG_WARN, "thread", "WARNING: thread create failed\n");
- return false;
- }
-
-#if defined(HAVE_CREATETHREAD)
- /* close the management handle */
- CloseHandle(hThread);
-#endif
-
- if (id != NULL) {
- *id = (android_thread_id_t)thrdaddr;
- }
-
- return true;
-}
-
-int androidCreateRawThreadEtc(android_thread_func_t fn,
- void *userData,
- const char* threadName,
- int32_t threadPriority,
- size_t threadStackSize,
- android_thread_id_t *threadId)
-{
- return doCreateThread( fn, userData, threadId);
-}
-
-android_thread_id_t androidGetThreadId()
-{
- return (android_thread_id_t)GetCurrentThreadId();
-}
-
-// ----------------------------------------------------------------------------
-#else
-#error "Threads not supported"
-#endif
-
-// ----------------------------------------------------------------------------
-
-#if 0
-#pragma mark -
-#pragma mark Common Thread functions
-#endif
-
-int androidCreateThread(android_thread_func_t fn, void* arg)
-{
- return createThreadEtc(fn, arg);
-}
-
-int androidCreateThreadGetID(android_thread_func_t fn, void *arg, android_thread_id_t *id)
-{
- return createThreadEtc(fn, arg, "android:unnamed_thread",
- PRIORITY_DEFAULT, 0, id);
-}
-
-static android_create_thread_fn gCreateThreadFn = androidCreateRawThreadEtc;
-
-int androidCreateThreadEtc(android_thread_func_t entryFunction,
- void *userData,
- const char* threadName,
- int32_t threadPriority,
- size_t threadStackSize,
- android_thread_id_t *threadId)
-{
- return gCreateThreadFn(entryFunction, userData, threadName,
- threadPriority, threadStackSize, threadId);
-}
-
-void androidSetCreateThreadFunc(android_create_thread_fn func)
-{
- gCreateThreadFn = func;
-}
-
-namespace android {
-
-/*
- * ===========================================================================
- * Mutex class
- * ===========================================================================
- */
-
-#if 0
-#pragma mark -
-#pragma mark Mutex
-#endif
-
-#if defined(HAVE_PTHREADS) && !defined(HAVE_FUTEX)
-/*
- * Simple pthread wrapper.
- */
-
-Mutex::Mutex()
-{
- _init();
-}
-
-Mutex::Mutex(const char* name)
-{
- // XXX: name not used for now
- _init();
-}
-
-void Mutex::_init()
-{
- pthread_mutex_t* pMutex = new pthread_mutex_t;
- pthread_mutex_init(pMutex, NULL);
- mState = pMutex;
-}
-
-Mutex::~Mutex()
-{
- delete (pthread_mutex_t*) mState;
-}
-
-status_t Mutex::lock()
-{
- int res;
- while ((res=pthread_mutex_lock((pthread_mutex_t*) mState)) == EINTR) ;
- return -res;
-}
-
-void Mutex::unlock()
-{
- pthread_mutex_unlock((pthread_mutex_t*) mState);
-}
-
-status_t Mutex::tryLock()
-{
- int res;
- while ((res=pthread_mutex_trylock((pthread_mutex_t*) mState)) == EINTR) ;
- return -res;
-}
-
-#elif defined(HAVE_FUTEX)
-#if 0
-#pragma mark -
-#endif
-
-#define STATE ((futex_mutex_t*) (&mState))
-
-Mutex::Mutex()
-{
- _init();
-}
-
-Mutex::Mutex(const char* name)
-{
- _init();
-}
-
-void
-Mutex::_init()
-{
- futex_mutex_init(STATE);
-}
-
-Mutex::~Mutex()
-{
-}
-
-status_t Mutex::lock()
-{
- int res;
- while ((res=futex_mutex_lock(STATE, FUTEX_WAIT_INFINITE)) == EINTR) ;
- return -res;
-}
-
-void Mutex::unlock()
-{
- futex_mutex_unlock(STATE);
-}
-
-status_t Mutex::tryLock()
-{
- int res;
- while ((res=futex_mutex_trylock(STATE)) == EINTR) ;
- return -res;
-}
-#undef STATE
-
-#elif defined(HAVE_WIN32_THREADS)
-#if 0
-#pragma mark -
-#endif
-
-Mutex::Mutex()
-{
- HANDLE hMutex;
-
- assert(sizeof(hMutex) == sizeof(mState));
-
- hMutex = CreateMutex(NULL, FALSE, NULL);
- mState = (void*) hMutex;
-}
-
-Mutex::Mutex(const char* name)
-{
- // XXX: name not used for now
- HANDLE hMutex;
-
- hMutex = CreateMutex(NULL, FALSE, NULL);
- mState = (void*) hMutex;
-}
-
-Mutex::~Mutex()
-{
- CloseHandle((HANDLE) mState);
-}
-
-status_t Mutex::lock()
-{
- DWORD dwWaitResult;
- dwWaitResult = WaitForSingleObject((HANDLE) mState, INFINITE);
- return dwWaitResult != WAIT_OBJECT_0 ? -1 : NO_ERROR;
-}
-
-void Mutex::unlock()
-{
- if (!ReleaseMutex((HANDLE) mState))
- LOG(LOG_WARN, "thread", "WARNING: bad result from unlocking mutex\n");
-}
-
-status_t Mutex::tryLock()
-{
- DWORD dwWaitResult;
-
- dwWaitResult = WaitForSingleObject((HANDLE) mState, 0);
- if (dwWaitResult != WAIT_OBJECT_0 && dwWaitResult != WAIT_TIMEOUT)
- LOG(LOG_WARN, "thread", "WARNING: bad result from try-locking mutex\n");
- return (dwWaitResult == WAIT_OBJECT_0) ? 0 : -1;
-}
-
-#else
-#error "Somebody forgot to implement threads for this platform."
-#endif
-
-
-/*
- * ===========================================================================
- * Condition class
- * ===========================================================================
- */
-
-#if 0
-#pragma mark -
-#pragma mark Condition
-#endif
-
-#if defined(HAVE_PTHREADS) && !defined(HAVE_FUTEX)
-
-/*
- * Constructor. This is a simple pthread wrapper.
- */
-Condition::Condition()
-{
- pthread_cond_t* pCond = new pthread_cond_t;
-
- pthread_cond_init(pCond, NULL);
- mState = pCond;
-}
-
-/*
- * Destructor.
- */
-Condition::~Condition()
-{
- pthread_cond_destroy((pthread_cond_t*) mState);
- delete (pthread_cond_t*) mState;
-}
-
-/*
- * Wait on a condition variable. Lock the mutex before calling.
- */
-
-status_t Condition::wait(Mutex& mutex)
-{
- assert(mutex.mState != NULL);
-
- int cc;
- while ((cc = pthread_cond_wait((pthread_cond_t*)mState,
- (pthread_mutex_t*) mutex.mState)) == EINTR) ;
- return -cc;
-}
-
-status_t Condition::wait(Mutex& mutex, nsecs_t abstime)
-{
- assert(mutex.mState != NULL);
-
- struct timespec ts;
- ts.tv_sec = abstime/1000000000;
- ts.tv_nsec = abstime-(ts.tv_sec*1000000000);
-
- int cc;
- while ((cc = pthread_cond_timedwait((pthread_cond_t*)mState,
- (pthread_mutex_t*) mutex.mState, &ts)) == EINTR) ;
- return -cc;
-}
-
-status_t Condition::waitRelative(Mutex& mutex, nsecs_t reltime)
-{
- return wait(mutex, systemTime()+reltime);
-}
-
-/*
- * Signal the condition variable, allowing one thread to continue.
- */
-void Condition::signal()
-{
- pthread_cond_signal((pthread_cond_t*) mState);
-}
-
-/*
- * Signal the condition variable, allowing all threads to continue.
- */
-void Condition::broadcast()
-{
- pthread_cond_broadcast((pthread_cond_t*) mState);
-}
-
-#elif defined(HAVE_FUTEX)
-#if 0
-#pragma mark -
-#endif
-
-#define STATE ((futex_cond_t*) (&mState))
-
-/*
- * Constructor. This is a simple pthread wrapper.
- */
-Condition::Condition()
-{
- futex_cond_init(STATE);
-}
-
-/*
- * Destructor.
- */
-Condition::~Condition()
-{
-}
-
-/*
- * Wait on a condition variable. Lock the mutex before calling.
- */
-
-status_t Condition::wait(Mutex& mutex)
-{
- assert(mutex.mState != NULL);
-
- int res;
- while ((res = futex_cond_wait(STATE,
- (futex_mutex_t*)(&mutex.mState), FUTEX_WAIT_INFINITE)) == -EINTR) ;
-
- return -res;
-}
-
-status_t Condition::wait(Mutex& mutex, nsecs_t abstime)
-{
- nsecs_t reltime = abstime - systemTime();
- if (reltime <= 0) return true;
- return waitRelative(mutex, reltime);
-}
-
-status_t Condition::waitRelative(Mutex& mutex, nsecs_t reltime)
-{
- assert(mutex.mState != NULL);
- int res;
- unsigned msec = ns2ms(reltime);
- if(msec == 0)
- return true;
- // This code will not time out at the correct time if interrupted by signals
- while ((res = futex_cond_wait(STATE,
- (futex_mutex_t*)(&mutex.mState), msec)) == -EINTR) ;
- return res;
-}
-
-/*
- * Signal the condition variable, allowing one thread to continue.
- */
-void Condition::signal()
-{
- futex_cond_signal(STATE);
-}
-
-/*
- * Signal the condition variable, allowing all threads to continue.
- */
-void Condition::broadcast()
-{
- futex_cond_broadcast(STATE);
-}
-
-#undef STATE
-
-#elif defined(HAVE_WIN32_THREADS)
-#if 0
-#pragma mark -
-#endif
-
-/*
- * Windows doesn't have a condition variable solution. It's possible
- * to create one, but it's easy to get it wrong. For a discussion, and
- * the origin of this implementation, see:
- *
- * http://www.cs.wustl.edu/~schmidt/win32-cv-1.html
- *
- * The implementation shown on the page does NOT follow POSIX semantics.
- * As an optimization they require acquiring the external mutex before
- * calling signal() and broadcast(), whereas POSIX only requires grabbing
- * it before calling wait(). The implementation here has been un-optimized
- * to have the correct behavior.
- */
-typedef struct WinCondition {
- // Number of waiting threads.
- int waitersCount;
-
- // Serialize access to waitersCount.
- CRITICAL_SECTION waitersCountLock;
-
- // Semaphore used to queue up threads waiting for the condition to
- // become signaled.
- HANDLE sema;
-
- // An auto-reset event used by the broadcast/signal thread to wait
- // for all the waiting thread(s) to wake up and be released from
- // the semaphore.
- HANDLE waitersDone;
-
- // This mutex wouldn't be necessary if we required that the caller
- // lock the external mutex before calling signal() and broadcast().
- // I'm trying to mimic pthread semantics though.
- HANDLE internalMutex;
-
- // Keeps track of whether we were broadcasting or signaling. This
- // allows us to optimize the code if we're just signaling.
- bool wasBroadcast;
-
- status_t wait(WinCondition* condState, HANDLE hMutex, nsecs_t* abstime)
- {
- // Increment the wait count, avoiding race conditions.
- EnterCriticalSection(&condState->waitersCountLock);
- condState->waitersCount++;
- //printf("+++ wait: incr waitersCount to %d (tid=%ld)\n",
- // condState->waitersCount, getThreadId());
- LeaveCriticalSection(&condState->waitersCountLock);
-
- DWORD timeout = INFINITE;
- if (abstime) {
- nsecs_t reltime = *abstime - systemTime();
- if (reltime < 0)
- reltime = 0;
- timeout = reltime/1000000;
- }
-
- // Atomically release the external mutex and wait on the semaphore.
- DWORD res =
- SignalObjectAndWait(hMutex, condState->sema, timeout, FALSE);
-
- //printf("+++ wait: awake (tid=%ld)\n", getThreadId());
-
- // Reacquire lock to avoid race conditions.
- EnterCriticalSection(&condState->waitersCountLock);
-
- // No longer waiting.
- condState->waitersCount--;
-
- // Check to see if we're the last waiter after a broadcast.
- bool lastWaiter = (condState->wasBroadcast && condState->waitersCount == 0);
-
- //printf("+++ wait: lastWaiter=%d (wasBc=%d wc=%d)\n",
- // lastWaiter, condState->wasBroadcast, condState->waitersCount);
-
- LeaveCriticalSection(&condState->waitersCountLock);
-
- // If we're the last waiter thread during this particular broadcast
- // then signal broadcast() that we're all awake. It'll drop the
- // internal mutex.
- if (lastWaiter) {
- // Atomically signal the "waitersDone" event and wait until we
- // can acquire the internal mutex. We want to do this in one step
- // because it ensures that everybody is in the mutex FIFO before
- // any thread has a chance to run. Without it, another thread
- // could wake up, do work, and hop back in ahead of us.
- SignalObjectAndWait(condState->waitersDone, condState->internalMutex,
- INFINITE, FALSE);
- } else {
- // Grab the internal mutex.
- WaitForSingleObject(condState->internalMutex, INFINITE);
- }
-
- // Release the internal and grab the external.
- ReleaseMutex(condState->internalMutex);
- WaitForSingleObject(hMutex, INFINITE);
-
- return res == WAIT_OBJECT_0 ? NO_ERROR : -1;
- }
-} WinCondition;
-
-/*
- * Constructor. Set up the WinCondition stuff.
- */
-Condition::Condition()
-{
- WinCondition* condState = new WinCondition;
-
- condState->waitersCount = 0;
- condState->wasBroadcast = false;
- // semaphore: no security, initial value of 0
- condState->sema = CreateSemaphore(NULL, 0, 0x7fffffff, NULL);
- InitializeCriticalSection(&condState->waitersCountLock);
- // auto-reset event, not signaled initially
- condState->waitersDone = CreateEvent(NULL, FALSE, FALSE, NULL);
- // used so we don't have to lock external mutex on signal/broadcast
- condState->internalMutex = CreateMutex(NULL, FALSE, NULL);
-
- mState = condState;
-}
-
-/*
- * Destructor. Free Windows resources as well as our allocated storage.
- */
-Condition::~Condition()
-{
- WinCondition* condState = (WinCondition*) mState;
- if (condState != NULL) {
- CloseHandle(condState->sema);
- CloseHandle(condState->waitersDone);
- delete condState;
- }
-}
-
-
-status_t Condition::wait(Mutex& mutex)
-{
- WinCondition* condState = (WinCondition*) mState;
- HANDLE hMutex = (HANDLE) mutex.mState;
-
- return ((WinCondition*)mState)->wait(condState, hMutex, NULL);
-}
-
-status_t Condition::wait(Mutex& mutex, nsecs_t abstime)
-{
- WinCondition* condState = (WinCondition*) mState;
- HANDLE hMutex = (HANDLE) mutex.mState;
-
- return ((WinCondition*)mState)->wait(condState, hMutex, &abstime);
-}
-
-status_t Condition::waitRelative(Mutex& mutex, nsecs_t reltime)
-{
- return wait(mutex, systemTime()+reltime);
-}
-
-/*
- * Signal the condition variable, allowing one thread to continue.
- */
-void Condition::signal()
-{
- WinCondition* condState = (WinCondition*) mState;
-
- // Lock the internal mutex. This ensures that we don't clash with
- // broadcast().
- WaitForSingleObject(condState->internalMutex, INFINITE);
-
- EnterCriticalSection(&condState->waitersCountLock);
- bool haveWaiters = (condState->waitersCount > 0);
- LeaveCriticalSection(&condState->waitersCountLock);
-
- // If no waiters, then this is a no-op. Otherwise, knock the semaphore
- // down a notch.
- if (haveWaiters)
- ReleaseSemaphore(condState->sema, 1, 0);
-
- // Release internal mutex.
- ReleaseMutex(condState->internalMutex);
-}
-
-/*
- * Signal the condition variable, allowing all threads to continue.
- *
- * First we have to wake up all threads waiting on the semaphore, then
- * we wait until all of the threads have actually been woken before
- * releasing the internal mutex. This ensures that all threads are woken.
- */
-void Condition::broadcast()
-{
- WinCondition* condState = (WinCondition*) mState;
-
- // Lock the internal mutex. This keeps the guys we're waking up
- // from getting too far.
- WaitForSingleObject(condState->internalMutex, INFINITE);
-
- EnterCriticalSection(&condState->waitersCountLock);
- bool haveWaiters = false;
-
- if (condState->waitersCount > 0) {
- haveWaiters = true;
- condState->wasBroadcast = true;
- }
-
- if (haveWaiters) {
- // Wake up all the waiters.
- ReleaseSemaphore(condState->sema, condState->waitersCount, 0);
-
- LeaveCriticalSection(&condState->waitersCountLock);
-
- // Wait for all awakened threads to acquire the counting semaphore.
- // The last guy who was waiting sets this.
- WaitForSingleObject(condState->waitersDone, INFINITE);
-
- // Reset wasBroadcast. (No crit section needed because nobody
- // else can wake up to poke at it.)
- condState->wasBroadcast = 0;
- } else {
- // nothing to do
- LeaveCriticalSection(&condState->waitersCountLock);
- }
-
- // Release internal mutex.
- ReleaseMutex(condState->internalMutex);
-}
-
-#else
-#error "condition variables not supported on this platform"
-#endif
-
-
-/*
- * ===========================================================================
- * ReadWriteLock class
- * ===========================================================================
- */
-
-#if 0
-#pragma mark -
-#pragma mark ReadWriteLock
-#endif
-
-/*
- * Add a reader. Readers are nice. They share.
- */
-void ReadWriteLock::lockForRead()
-{
- mLock.lock();
- while (mNumWriters > 0) {
- LOG(LOG_DEBUG, "thread", "+++ lockForRead: waiting\n");
- mReadWaiter.wait(mLock);
- }
- assert(mNumWriters == 0);
- mNumReaders++;
-#if defined(PRINT_RENDER_TIMES)
- if (mNumReaders == 1)
- mDebugTimer.start();
-#endif
- mLock.unlock();
-}
-
-/*
- * Try to add a reader. If it doesn't work right away, return "false".
- */
-bool ReadWriteLock::tryLockForRead()
-{
- mLock.lock();
- if (mNumWriters > 0) {
- mLock.unlock();
- return false;
- }
- assert(mNumWriters == 0);
- mNumReaders++;
-#if defined(PRINT_RENDER_TIMES)
- if (mNumReaders == 1)
- mDebugTimer.start();
-#endif
- mLock.unlock();
- return true;
-}
-
-/*
- * Remove a reader.
- */
-void ReadWriteLock::unlockForRead()
-{
- mLock.lock();
- if (mNumReaders == 0) {
- LOG(LOG_WARN, "thread",
- "WARNING: unlockForRead requested, but not locked\n");
- return;
- }
- assert(mNumReaders > 0);
- assert(mNumWriters == 0);
- mNumReaders--;
- if (mNumReaders == 0) { // last reader?
-#if defined(PRINT_RENDER_TIMES)
- mDebugTimer.stop();
- printf(" rdlk held %.3f msec\n",
- (double) mDebugTimer.durationUsecs() / 1000.0);
-#endif
- //printf("+++ signaling writers (if any)\n");
- mWriteWaiter.signal(); // wake one writer (if any)
- }
- mLock.unlock();
-}
-
-/*
- * Add a writer. This requires exclusive access to the object.
- */
-void ReadWriteLock::lockForWrite()
-{
- mLock.lock();
- while (mNumReaders > 0 || mNumWriters > 0) {
- LOG(LOG_DEBUG, "thread", "+++ lockForWrite: waiting\n");
- mWriteWaiter.wait(mLock);
- }
- assert(mNumReaders == 0);
- assert(mNumWriters == 0);
- mNumWriters++;
-#if defined(PRINT_RENDER_TIMES)
- mDebugTimer.start();
-#endif
- mLock.unlock();
-}
-
-/*
- * Try to add a writer. If it doesn't work right away, return "false".
- */
-bool ReadWriteLock::tryLockForWrite()
-{
- mLock.lock();
- if (mNumReaders > 0 || mNumWriters > 0) {
- mLock.unlock();
- return false;
- }
- assert(mNumReaders == 0);
- assert(mNumWriters == 0);
- mNumWriters++;
-#if defined(PRINT_RENDER_TIMES)
- mDebugTimer.start();
-#endif
- mLock.unlock();
- return true;
-}
-
-/*
- * Remove a writer.
- */
-void ReadWriteLock::unlockForWrite()
-{
- mLock.lock();
- if (mNumWriters == 0) {
- LOG(LOG_WARN, "thread",
- "WARNING: unlockForWrite requested, but not locked\n");
- return;
- }
- assert(mNumWriters == 1);
- mNumWriters--;
-#if defined(PRINT_RENDER_TIMES)
- mDebugTimer.stop();
- //printf(" wrlk held %.3f msec\n",
- // (double) mDebugTimer.durationUsecs() / 1000.0);
-#endif
- // mWriteWaiter.signal(); // should other writers get first dibs?
- //printf("+++ signaling readers (if any)\n");
- mReadWaiter.broadcast(); // wake all readers (if any)
- mLock.unlock();
-}
-
-// ----------------------------------------------------------------------------
-
-#if 0
-#pragma mark -
-#pragma mark Thread::Thread
-#endif
-
-/*
- * This is our thread object!
- */
-
-Thread::Thread(bool canCallJava)
- : mCanCallJava(canCallJava),
- mThread(thread_id_t(-1)),
- mLock("Thread::mLock"),
- mStatus(NO_ERROR),
- mExitPending(false), mRunning(false)
-{
-}
-
-Thread::~Thread()
-{
-}
-
-status_t Thread::readyToRun()
-{
- return NO_ERROR;
-}
-
-status_t Thread::run(const char* name, int32_t priority, size_t stack)
-{
- Mutex::Autolock _l(mLock);
-
- if (mRunning) {
- // thread already started
- return INVALID_OPERATION;
- }
-
- // reset status and exitPending to their default value, so we can
- // try again after an error happened (either below, or in readyToRun())
- mStatus = NO_ERROR;
- mExitPending = false;
- mThread = thread_id_t(-1);
-
- // hold a strong reference on ourself
- mHoldSelf = this;
-
- bool res;
- if (mCanCallJava) {
- res = createThreadEtc(_threadLoop,
- this, name, priority, stack, &mThread);
- } else {
- res = androidCreateRawThreadEtc(_threadLoop,
- this, name, priority, stack, &mThread);
- }
-
- if (res == false) {
- mStatus = UNKNOWN_ERROR; // something happened!
- mRunning = false;
- mThread = thread_id_t(-1);
- }
-
- if (mStatus < 0) {
- // something happened, don't leak
- mHoldSelf.clear();
- }
-
- return mStatus;
-}
-
-int Thread::_threadLoop(void* user)
-{
- Thread* const self = static_cast<Thread*>(user);
- sp<Thread> strong(self->mHoldSelf);
- wp<Thread> weak(strong);
- self->mHoldSelf.clear();
-
- // we're about to run...
- self->mStatus = self->readyToRun();
- if (self->mStatus!=NO_ERROR || self->mExitPending) {
- // pretend the thread never started...
- self->mExitPending = false;
- self->mRunning = false;
- return 0;
- }
-
- // thread is running now
- self->mRunning = true;
-
- do {
- bool result = self->threadLoop();
- if (result == false || self->mExitPending) {
- self->mExitPending = true;
- self->mLock.lock();
- self->mRunning = false;
- self->mThreadExitedCondition.signal();
- self->mLock.unlock();
- break;
- }
-
- // Release our strong reference, to let a chance to the thread
- // to die a peaceful death.
- strong.clear();
- // And immediately, reacquire a strong reference for the next loop
- strong = weak.promote();
- } while(strong != 0);
-
- return 0;
-}
-
-void Thread::requestExit()
-{
- mExitPending = true;
-}
-
-status_t Thread::requestExitAndWait()
-{
- if (mStatus == OK) {
-
- if (mThread == getThreadId()) {
- LOGW(
- "Thread (this=%p): don't call waitForExit() from this "
- "Thread object's thread. It's a guaranteed deadlock!",
- this);
- return WOULD_BLOCK;
- }
-
- requestExit();
-
- Mutex::Autolock _l(mLock);
- while (mRunning == true) {
- mThreadExitedCondition.wait(mLock);
- }
- mExitPending = false;
- }
- return mStatus;
-}
-
-bool Thread::exitPending() const
-{
- return mExitPending;
-}
-
-
-
-}; // namespace android