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-rw-r--r--libs/audioflinger/Android.mk3
-rw-r--r--libs/audioflinger/AudioDumpInterface.cpp220
-rw-r--r--libs/audioflinger/AudioDumpInterface.h12
-rw-r--r--libs/audioflinger/AudioFlinger.cpp2338
-rw-r--r--libs/audioflinger/AudioFlinger.h352
-rw-r--r--libs/audioflinger/AudioMixer.cpp694
-rw-r--r--libs/audioflinger/AudioMixer.h50
-rw-r--r--libs/audioflinger/AudioPolicyManagerBase.cpp21
-rw-r--r--libs/surfaceflinger/Android.mk2
-rw-r--r--libs/surfaceflinger/Barrier.h4
-rw-r--r--libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp15
-rw-r--r--libs/surfaceflinger/DisplayHardware/DisplayHardware.h2
-rw-r--r--libs/surfaceflinger/Layer.cpp715
-rw-r--r--libs/surfaceflinger/Layer.h201
-rw-r--r--libs/surfaceflinger/LayerBase.cpp344
-rw-r--r--libs/surfaceflinger/LayerBase.h131
-rw-r--r--libs/surfaceflinger/LayerBlur.cpp61
-rw-r--r--libs/surfaceflinger/LayerBlur.h8
-rw-r--r--libs/surfaceflinger/LayerBuffer.cpp74
-rw-r--r--libs/surfaceflinger/LayerBuffer.h18
-rw-r--r--libs/surfaceflinger/LayerDim.cpp7
-rw-r--r--libs/surfaceflinger/LayerDim.h8
-rw-r--r--libs/surfaceflinger/MessageQueue.cpp13
-rw-r--r--libs/surfaceflinger/MessageQueue.h35
-rw-r--r--libs/surfaceflinger/SurfaceFlinger.cpp548
-rw-r--r--libs/surfaceflinger/SurfaceFlinger.h188
-rw-r--r--libs/surfaceflinger/TextureManager.cpp241
-rw-r--r--libs/surfaceflinger/TextureManager.h82
-rw-r--r--libs/surfaceflinger/Tokenizer.cpp173
-rw-r--r--libs/surfaceflinger/Tokenizer.h57
-rw-r--r--libs/surfaceflinger/Transform.cpp7
-rw-r--r--libs/surfaceflinger/Transform.h4
-rw-r--r--libs/surfaceflinger_client/Android.mk2
-rw-r--r--libs/surfaceflinger_client/ISurface.cpp30
-rw-r--r--libs/surfaceflinger_client/ISurfaceComposer.cpp18
-rw-r--r--libs/surfaceflinger_client/ISurfaceComposerClient.cpp (renamed from libs/surfaceflinger_client/ISurfaceFlingerClient.cpp)55
-rw-r--r--libs/surfaceflinger_client/SharedBufferStack.cpp398
-rw-r--r--libs/surfaceflinger_client/Surface.cpp511
-rw-r--r--libs/surfaceflinger_client/SurfaceComposerClient.cpp403
-rw-r--r--libs/surfaceflinger_client/tests/Android.mk1
-rw-r--r--libs/surfaceflinger_client/tests/SharedBufferStack/Android.mk17
-rw-r--r--libs/surfaceflinger_client/tests/SharedBufferStack/SharedBufferStackTest.cpp279
-rw-r--r--libs/ui/Android.mk5
-rw-r--r--libs/ui/EventHub.cpp172
-rw-r--r--libs/ui/GraphicBuffer.cpp34
-rw-r--r--libs/ui/GraphicBufferAllocator.cpp19
-rw-r--r--libs/ui/Input.cpp253
-rw-r--r--libs/ui/InputDispatcher.cpp1463
-rw-r--r--libs/ui/InputManager.cpp105
-rw-r--r--libs/ui/InputReader.cpp1979
-rw-r--r--libs/ui/InputTransport.cpp688
-rw-r--r--libs/ui/tests/Android.mk43
-rw-r--r--libs/ui/tests/InputChannel_test.cpp158
-rw-r--r--libs/ui/tests/InputDispatcher_test.cpp18
-rw-r--r--libs/ui/tests/InputPublisherAndConsumer_test.cpp449
-rw-r--r--libs/ui/tests/region/Android.mk16
-rw-r--r--libs/ui/tests/region/region.cpp (renamed from libs/ui/tests/region.cpp)0
-rw-r--r--libs/utils/Android.mk8
-rw-r--r--libs/utils/AssetManager.cpp2
-rw-r--r--libs/utils/PollLoop.cpp277
-rw-r--r--libs/utils/Pool.cpp37
-rw-r--r--libs/utils/ResourceTypes.cpp3
-rw-r--r--libs/utils/StopWatch.cpp11
-rw-r--r--libs/utils/String8.cpp12
-rw-r--r--libs/utils/VectorImpl.cpp18
-rw-r--r--libs/utils/ZipFileCRO.cpp4
-rw-r--r--libs/utils/ZipFileRO.cpp462
-rw-r--r--libs/utils/tests/Android.mk38
-rw-r--r--libs/utils/tests/PollLoop_test.cpp370
-rw-r--r--libs/utils/tests/TestHelpers.h79
70 files changed, 12211 insertions, 2854 deletions
diff --git a/libs/audioflinger/Android.mk b/libs/audioflinger/Android.mk
index 870c0b8..22ecc54 100644
--- a/libs/audioflinger/Android.mk
+++ b/libs/audioflinger/Android.mk
@@ -87,7 +87,8 @@ LOCAL_SHARED_LIBRARIES := \
libutils \
libbinder \
libmedia \
- libhardware_legacy
+ libhardware_legacy \
+ libeffects
ifeq ($(strip $(BOARD_USES_GENERIC_AUDIO)),true)
LOCAL_STATIC_LIBRARIES += libaudiointerface libaudiopolicybase
diff --git a/libs/audioflinger/AudioDumpInterface.cpp b/libs/audioflinger/AudioDumpInterface.cpp
index a018b4c..6c11114 100644
--- a/libs/audioflinger/AudioDumpInterface.cpp
+++ b/libs/audioflinger/AudioDumpInterface.cpp
@@ -32,7 +32,7 @@ namespace android {
// ----------------------------------------------------------------------------
AudioDumpInterface::AudioDumpInterface(AudioHardwareInterface* hw)
- : mFirstHwOutput(true), mPolicyCommands(String8("")), mFileName(String8(""))
+ : mPolicyCommands(String8("")), mFileName(String8(""))
{
if(hw == 0) {
LOGE("Dump construct hw = 0");
@@ -47,6 +47,11 @@ AudioDumpInterface::~AudioDumpInterface()
for (size_t i = 0; i < mOutputs.size(); i++) {
closeOutputStream((AudioStreamOut *)mOutputs[i]);
}
+
+ for (size_t i = 0; i < mInputs.size(); i++) {
+ closeInputStream((AudioStreamIn *)mInputs[i]);
+ }
+
if(mFinalInterface) delete mFinalInterface;
}
@@ -60,31 +65,32 @@ AudioStreamOut* AudioDumpInterface::openOutputStream(
uint32_t lRate = 44100;
- if (AudioSystem::isA2dpDevice((AudioSystem::audio_devices)devices) || mFirstHwOutput) {
- outFinal = mFinalInterface->openOutputStream(devices, format, channels, sampleRate, status);
- if (outFinal != 0) {
- lFormat = outFinal->format();
- lChannels = outFinal->channels();
- lRate = outFinal->sampleRate();
- if (!AudioSystem::isA2dpDevice((AudioSystem::audio_devices)devices)) {
- mFirstHwOutput = false;
- }
- }
+ outFinal = mFinalInterface->openOutputStream(devices, format, channels, sampleRate, status);
+ if (outFinal != 0) {
+ lFormat = outFinal->format();
+ lChannels = outFinal->channels();
+ lRate = outFinal->sampleRate();
} else {
- if (format != 0 && *format != 0) {
- lFormat = *format;
- } else {
- lFormat = AudioSystem::PCM_16_BIT;
+ if (format != 0) {
+ if (*format != 0) {
+ lFormat = *format;
+ } else {
+ *format = lFormat;
+ }
}
- if (channels != 0 && *channels != 0) {
- lChannels = *channels;
- } else {
- lChannels = AudioSystem::CHANNEL_OUT_STEREO;
+ if (channels != 0) {
+ if (*channels != 0) {
+ lChannels = *channels;
+ } else {
+ *channels = lChannels;
+ }
}
- if (sampleRate != 0 && *sampleRate != 0) {
- lRate = *sampleRate;
- } else {
- lRate = 44100;
+ if (sampleRate != 0) {
+ if (*sampleRate != 0) {
+ lRate = *sampleRate;
+ } else {
+ *sampleRate = lRate;
+ }
}
if (status) *status = NO_ERROR;
}
@@ -111,7 +117,6 @@ void AudioDumpInterface::closeOutputStream(AudioStreamOut* out)
dumpOut->standby();
if (dumpOut->finalStream() != NULL) {
mFinalInterface->closeOutputStream(dumpOut->finalStream());
- mFirstHwOutput = true;
}
mOutputs.remove(dumpOut);
@@ -126,18 +131,33 @@ AudioStreamIn* AudioDumpInterface::openInputStream(uint32_t devices, int *format
uint32_t lChannels = AudioSystem::CHANNEL_IN_MONO;
uint32_t lRate = 8000;
-
- if (mInputs.size() == 0) {
- inFinal = mFinalInterface->openInputStream(devices, format, channels, sampleRate, status, acoustics);
- if (inFinal == 0) return 0;
-
+ inFinal = mFinalInterface->openInputStream(devices, format, channels, sampleRate, status, acoustics);
+ if (inFinal != 0) {
lFormat = inFinal->format();
lChannels = inFinal->channels();
lRate = inFinal->sampleRate();
} else {
- if (format != 0 && *format != 0) lFormat = *format;
- if (channels != 0 && *channels != 0) lChannels = *channels;
- if (sampleRate != 0 && *sampleRate != 0) lRate = *sampleRate;
+ if (format != 0) {
+ if (*format != 0) {
+ lFormat = *format;
+ } else {
+ *format = lFormat;
+ }
+ }
+ if (channels != 0) {
+ if (*channels != 0) {
+ lChannels = *channels;
+ } else {
+ *channels = lChannels;
+ }
+ }
+ if (sampleRate != 0) {
+ if (*sampleRate != 0) {
+ lRate = *sampleRate;
+ } else {
+ *sampleRate = lRate;
+ }
+ }
if (status) *status = NO_ERROR;
}
LOGV("openInputStream(), inFinal %p", inFinal);
@@ -223,6 +243,15 @@ String8 AudioDumpInterface::getParameters(const String8& keys)
return keyValuePairs;
}
+status_t AudioDumpInterface::setMode(int mode)
+{
+ return mFinalInterface->setMode(mode);
+}
+
+size_t AudioDumpInterface::getInputBufferSize(uint32_t sampleRate, int format, int channelCount)
+{
+ return mFinalInterface->getInputBufferSize(sampleRate, format, channelCount);
+}
// ----------------------------------------------------------------------------
@@ -235,7 +264,7 @@ AudioStreamOutDump::AudioStreamOutDump(AudioDumpInterface *interface,
uint32_t sampleRate)
: mInterface(interface), mId(id),
mSampleRate(sampleRate), mFormat(format), mChannels(channels), mLatency(0), mDevice(devices),
- mBufferSize(1024), mFinalStream(finalStream), mOutFile(0), mFileCount(0)
+ mBufferSize(1024), mFinalStream(finalStream), mFile(0), mFileCount(0)
{
LOGV("AudioStreamOutDump Constructor %p, mInterface %p, mFinalStream %p", this, mInterface, mFinalStream);
}
@@ -254,26 +283,26 @@ ssize_t AudioStreamOutDump::write(const void* buffer, size_t bytes)
if (mFinalStream) {
ret = mFinalStream->write(buffer, bytes);
} else {
- usleep((bytes * 1000000) / frameSize() / sampleRate());
+ usleep((((bytes * 1000) / frameSize()) / sampleRate()) * 1000);
ret = bytes;
}
- if(!mOutFile) {
+ if(!mFile) {
if (mInterface->fileName() != "") {
char name[255];
- sprintf(name, "%s_%d_%d.pcm", mInterface->fileName().string(), mId, ++mFileCount);
- mOutFile = fopen(name, "wb");
- LOGV("Opening dump file %s, fh %p", name, mOutFile);
+ sprintf(name, "%s_out_%d_%d.pcm", mInterface->fileName().string(), mId, ++mFileCount);
+ mFile = fopen(name, "wb");
+ LOGV("Opening dump file %s, fh %p", name, mFile);
}
}
- if (mOutFile) {
- fwrite(buffer, bytes, 1, mOutFile);
+ if (mFile) {
+ fwrite(buffer, bytes, 1, mFile);
}
return ret;
}
status_t AudioStreamOutDump::standby()
{
- LOGV("AudioStreamOutDump standby(), mOutFile %p, mFinalStream %p", mOutFile, mFinalStream);
+ LOGV("AudioStreamOutDump standby(), mFile %p, mFinalStream %p", mFile, mFinalStream);
Close();
if (mFinalStream != 0 ) return mFinalStream->standby();
@@ -330,7 +359,7 @@ status_t AudioStreamOutDump::setParameters(const String8& keyValuePairs)
}
if (param.getInt(String8("format"), valueInt) == NO_ERROR) {
- if (mOutFile == 0) {
+ if (mFile == 0) {
mFormat = valueInt;
} else {
status = INVALID_OPERATION;
@@ -345,7 +374,7 @@ status_t AudioStreamOutDump::setParameters(const String8& keyValuePairs)
}
if (param.getInt(String8("sampling_rate"), valueInt) == NO_ERROR) {
if (valueInt > 0 && valueInt <= 48000) {
- if (mOutFile == 0) {
+ if (mFile == 0) {
mSampleRate = valueInt;
} else {
status = INVALID_OPERATION;
@@ -373,9 +402,9 @@ status_t AudioStreamOutDump::dump(int fd, const Vector<String16>& args)
void AudioStreamOutDump::Close()
{
- if(mOutFile) {
- fclose(mOutFile);
- mOutFile = 0;
+ if(mFile) {
+ fclose(mFile);
+ mFile = 0;
}
}
@@ -396,7 +425,7 @@ AudioStreamInDump::AudioStreamInDump(AudioDumpInterface *interface,
uint32_t sampleRate)
: mInterface(interface), mId(id),
mSampleRate(sampleRate), mFormat(format), mChannels(channels), mDevice(devices),
- mBufferSize(1024), mFinalStream(finalStream), mInFile(0)
+ mBufferSize(1024), mFinalStream(finalStream), mFile(0), mFileCount(0)
{
LOGV("AudioStreamInDump Constructor %p, mInterface %p, mFinalStream %p", this, mInterface, mFinalStream);
}
@@ -409,55 +438,68 @@ AudioStreamInDump::~AudioStreamInDump()
ssize_t AudioStreamInDump::read(void* buffer, ssize_t bytes)
{
- if (mFinalStream) {
- return mFinalStream->read(buffer, bytes);
- }
-
- usleep((bytes * 1000000) / frameSize() / sampleRate());
+ ssize_t ret;
- if(!mInFile) {
- char name[255];
- strcpy(name, "/sdcard/music/sine440");
- if (channels() == AudioSystem::CHANNEL_IN_MONO) {
- strcat(name, "_mo");
- } else {
- strcat(name, "_st");
+ if (mFinalStream) {
+ ret = mFinalStream->read(buffer, bytes);
+ if(!mFile) {
+ if (mInterface->fileName() != "") {
+ char name[255];
+ sprintf(name, "%s_in_%d_%d.pcm", mInterface->fileName().string(), mId, ++mFileCount);
+ mFile = fopen(name, "wb");
+ LOGV("Opening input dump file %s, fh %p", name, mFile);
+ }
}
- if (format() == AudioSystem::PCM_16_BIT) {
- strcat(name, "_16b");
- } else {
- strcat(name, "_8b");
+ if (mFile) {
+ fwrite(buffer, bytes, 1, mFile);
}
- if (sampleRate() < 16000) {
- strcat(name, "_8k");
- } else if (sampleRate() < 32000) {
- strcat(name, "_22k");
- } else if (sampleRate() < 48000) {
- strcat(name, "_44k");
- } else {
- strcat(name, "_48k");
- }
- strcat(name, ".wav");
- mInFile = fopen(name, "rb");
- LOGV("Opening dump file %s, fh %p", name, mInFile);
- if (mInFile) {
- fseek(mInFile, AUDIO_DUMP_WAVE_HDR_SIZE, SEEK_SET);
+ } else {
+ usleep((((bytes * 1000) / frameSize()) / sampleRate()) * 1000);
+ ret = bytes;
+ if(!mFile) {
+ char name[255];
+ strcpy(name, "/sdcard/music/sine440");
+ if (channels() == AudioSystem::CHANNEL_IN_MONO) {
+ strcat(name, "_mo");
+ } else {
+ strcat(name, "_st");
+ }
+ if (format() == AudioSystem::PCM_16_BIT) {
+ strcat(name, "_16b");
+ } else {
+ strcat(name, "_8b");
+ }
+ if (sampleRate() < 16000) {
+ strcat(name, "_8k");
+ } else if (sampleRate() < 32000) {
+ strcat(name, "_22k");
+ } else if (sampleRate() < 48000) {
+ strcat(name, "_44k");
+ } else {
+ strcat(name, "_48k");
+ }
+ strcat(name, ".wav");
+ mFile = fopen(name, "rb");
+ LOGV("Opening input read file %s, fh %p", name, mFile);
+ if (mFile) {
+ fseek(mFile, AUDIO_DUMP_WAVE_HDR_SIZE, SEEK_SET);
+ }
}
-
- }
- if (mInFile) {
- ssize_t bytesRead = fread(buffer, bytes, 1, mInFile);
- if (bytesRead != bytes) {
- fseek(mInFile, AUDIO_DUMP_WAVE_HDR_SIZE, SEEK_SET);
- fread((uint8_t *)buffer+bytesRead, bytes-bytesRead, 1, mInFile);
+ if (mFile) {
+ ssize_t bytesRead = fread(buffer, bytes, 1, mFile);
+ if (bytesRead >=0 && bytesRead < bytes) {
+ fseek(mFile, AUDIO_DUMP_WAVE_HDR_SIZE, SEEK_SET);
+ fread((uint8_t *)buffer+bytesRead, bytes-bytesRead, 1, mFile);
+ }
}
}
- return bytes;
+
+ return ret;
}
status_t AudioStreamInDump::standby()
{
- LOGV("AudioStreamInDump standby(), mInFile %p, mFinalStream %p", mInFile, mFinalStream);
+ LOGV("AudioStreamInDump standby(), mFile %p, mFinalStream %p", mFile, mFinalStream);
Close();
if (mFinalStream != 0 ) return mFinalStream->standby();
@@ -523,9 +565,9 @@ status_t AudioStreamInDump::dump(int fd, const Vector<String16>& args)
void AudioStreamInDump::Close()
{
- if(mInFile) {
- fclose(mInFile);
- mInFile = 0;
+ if(mFile) {
+ fclose(mFile);
+ mFile = 0;
}
}
}; // namespace android
diff --git a/libs/audioflinger/AudioDumpInterface.h b/libs/audioflinger/AudioDumpInterface.h
index 4c62b3e..814ce5f 100644
--- a/libs/audioflinger/AudioDumpInterface.h
+++ b/libs/audioflinger/AudioDumpInterface.h
@@ -69,7 +69,7 @@ private:
uint32_t mDevice; // current device this output is routed to
size_t mBufferSize;
AudioStreamOut *mFinalStream;
- FILE *mOutFile; // output file
+ FILE *mFile; // output file
int mFileCount;
};
@@ -109,7 +109,8 @@ private:
uint32_t mDevice; // current device this output is routed to
size_t mBufferSize;
AudioStreamIn *mFinalStream;
- FILE *mInFile; // output file
+ FILE *mFile; // output file
+ int mFileCount;
};
class AudioDumpInterface : public AudioHardwareBase
@@ -134,6 +135,8 @@ public:
virtual status_t setMasterVolume(float volume)
{return mFinalInterface->setMasterVolume(volume);}
+ virtual status_t setMode(int mode);
+
// mic mute
virtual status_t setMicMute(bool state)
{return mFinalInterface->setMicMute(state);}
@@ -143,6 +146,8 @@ public:
virtual status_t setParameters(const String8& keyValuePairs);
virtual String8 getParameters(const String8& keys);
+ virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount);
+
virtual AudioStreamIn* openInputStream(uint32_t devices, int *format, uint32_t *channels,
uint32_t *sampleRate, status_t *status, AudioSystem::audio_in_acoustics acoustics);
virtual void closeInputStream(AudioStreamIn* in);
@@ -153,8 +158,7 @@ public:
protected:
AudioHardwareInterface *mFinalInterface;
- SortedVector<AudioStreamOutDump *> mOutputs;
- bool mFirstHwOutput;
+ SortedVector<AudioStreamOutDump *> mOutputs;
SortedVector<AudioStreamInDump *> mInputs;
Mutex mLock;
String8 mPolicyCommands;
diff --git a/libs/audioflinger/AudioFlinger.cpp b/libs/audioflinger/AudioFlinger.cpp
index 2414e8d..1860793 100644
--- a/libs/audioflinger/AudioFlinger.cpp
+++ b/libs/audioflinger/AudioFlinger.cpp
@@ -37,7 +37,7 @@
#include <media/AudioRecord.h>
#include <private/media/AudioTrackShared.h>
-
+#include <private/media/AudioEffectShared.h>
#include <hardware_legacy/AudioHardwareInterface.h>
#include "AudioMixer.h"
@@ -51,6 +51,8 @@
#include "lifevibes.h"
#endif
+#include <media/EffectFactoryApi.h>
+
// ----------------------------------------------------------------------------
// the sim build doesn't have gettid
@@ -67,6 +69,7 @@ static const char* kHardwareLockedString = "Hardware lock is taken\n";
//static const nsecs_t kStandbyTimeInNsecs = seconds(3);
static const float MAX_GAIN = 4096.0f;
+static const float MAX_GAIN_INT = 0x1000;
// retry counts for buffer fill timeout
// 50 * ~20msecs = 1 second
@@ -123,7 +126,7 @@ static bool settingsAllowed() {
AudioFlinger::AudioFlinger()
: BnAudioFlinger(),
- mAudioHardware(0), mMasterVolume(1.0f), mMasterMute(false), mNextThreadId(0)
+ mAudioHardware(0), mMasterVolume(1.0f), mMasterMute(false), mNextUniqueId(1)
{
mHardwareStatus = AUDIO_HW_IDLE;
@@ -142,6 +145,7 @@ AudioFlinger::AudioFlinger()
}
#ifdef LVMX
LifeVibes::init();
+ mLifeVibesClientPid = -1;
#endif
}
@@ -281,6 +285,7 @@ sp<IAudioTrack> AudioFlinger::createTrack(
uint32_t flags,
const sp<IMemory>& sharedBuffer,
int output,
+ int *sessionId,
status_t *status)
{
sp<PlaybackThread::Track> track;
@@ -288,6 +293,7 @@ sp<IAudioTrack> AudioFlinger::createTrack(
sp<Client> client;
wp<Client> wclient;
status_t lStatus;
+ int lSessionId;
if (streamType >= AudioSystem::NUM_STREAM_TYPES) {
LOGE("invalid stream type");
@@ -312,8 +318,23 @@ sp<IAudioTrack> AudioFlinger::createTrack(
client = new Client(this, pid);
mClients.add(pid, client);
}
+
+ // If no audio session id is provided, create one here
+ // TODO: enforce same stream type for all tracks in same audio session?
+ // TODO: prevent same audio session on different output threads
+ LOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
+ if (sessionId != NULL && *sessionId != 0) {
+ lSessionId = *sessionId;
+ } else {
+ lSessionId = nextUniqueId();
+ if (sessionId != NULL) {
+ *sessionId = lSessionId;
+ }
+ }
+ LOGV("createTrack() lSessionId: %d", lSessionId);
+
track = thread->createTrack_l(client, streamType, sampleRate, format,
- channelCount, frameCount, sharedBuffer, &lStatus);
+ channelCount, frameCount, sharedBuffer, lSessionId, &lStatus);
}
if (lStatus == NO_ERROR) {
trackHandle = new TrackHandle(track);
@@ -596,8 +617,10 @@ status_t AudioFlinger::setParameters(int ioHandle, const String8& keyValuePairs)
int musicEnabled = -1;
if (NO_ERROR == param.get(key, value)) {
if (value == LifevibesEnable) {
+ mLifeVibesClientPid = IPCThreadState::self()->getCallingPid();
musicEnabled = 1;
} else if (value == LifevibesDisable) {
+ mLifeVibesClientPid = -1;
musicEnabled = 0;
}
}
@@ -609,7 +632,7 @@ status_t AudioFlinger::setParameters(int ioHandle, const String8& keyValuePairs)
mHardwareStatus = AUDIO_SET_PARAMETER;
result = mAudioHardware->setParameters(keyValuePairs);
#ifdef LVMX
- if ((NO_ERROR == result) && (musicEnabled != -1)) {
+ if (musicEnabled != -1) {
LifeVibes::enableMusic((bool) musicEnabled);
}
#endif
@@ -713,51 +736,57 @@ status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrame
void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
{
- LOGV("registerClient() %p, tid %d, calling tid %d", client.get(), gettid(), IPCThreadState::self()->getCallingPid());
Mutex::Autolock _l(mLock);
- sp<IBinder> binder = client->asBinder();
- if (mNotificationClients.indexOf(binder) < 0) {
- LOGV("Adding notification client %p", binder.get());
- binder->linkToDeath(this);
- mNotificationClients.add(binder);
- }
+ int pid = IPCThreadState::self()->getCallingPid();
+ if (mNotificationClients.indexOfKey(pid) < 0) {
+ sp<NotificationClient> notificationClient = new NotificationClient(this,
+ client,
+ pid);
+ LOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
- // the config change is always sent from playback or record threads to avoid deadlock
- // with AudioSystem::gLock
- for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
- mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
- }
+ mNotificationClients.add(pid, notificationClient);
+
+ sp<IBinder> binder = client->asBinder();
+ binder->linkToDeath(notificationClient);
+
+ // the config change is always sent from playback or record threads to avoid deadlock
+ // with AudioSystem::gLock
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
+ mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
+ }
- for (size_t i = 0; i < mRecordThreads.size(); i++) {
- mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
+ for (size_t i = 0; i < mRecordThreads.size(); i++) {
+ mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
+ }
}
}
-void AudioFlinger::binderDied(const wp<IBinder>& who) {
-
- LOGV("binderDied() %p, tid %d, calling tid %d", who.unsafe_get(), gettid(), IPCThreadState::self()->getCallingPid());
+void AudioFlinger::removeNotificationClient(pid_t pid)
+{
Mutex::Autolock _l(mLock);
- IBinder *binder = who.unsafe_get();
-
- if (binder != NULL) {
- int index = mNotificationClients.indexOf(binder);
- if (index >= 0) {
- LOGV("Removing notification client %p", binder);
- mNotificationClients.removeAt(index);
+ int index = mNotificationClients.indexOfKey(pid);
+ if (index >= 0) {
+ sp <NotificationClient> client = mNotificationClients.valueFor(pid);
+ LOGV("removeNotificationClient() %p, pid %d", client.get(), pid);
+#ifdef LVMX
+ if (pid == mLifeVibesClientPid) {
+ LOGV("Disabling lifevibes");
+ LifeVibes::enableMusic(false);
+ mLifeVibesClientPid = -1;
}
+#endif
+ mNotificationClients.removeItem(pid);
}
}
// audioConfigChanged_l() must be called with AudioFlinger::mLock held
-void AudioFlinger::audioConfigChanged_l(int event, int ioHandle, void *param2) {
+void AudioFlinger::audioConfigChanged_l(int event, int ioHandle, void *param2)
+{
size_t size = mNotificationClients.size();
for (size_t i = 0; i < size; i++) {
- sp<IBinder> binder = mNotificationClients.itemAt(i);
- LOGV("audioConfigChanged_l() Notifying change to client %p", binder.get());
- sp<IAudioFlingerClient> client = interface_cast<IAudioFlingerClient> (binder);
- client->ioConfigChanged(event, ioHandle, param2);
+ mNotificationClients.valueAt(i)->client()->ioConfigChanged(event, ioHandle, param2);
}
}
@@ -768,12 +797,13 @@ void AudioFlinger::removeClient_l(pid_t pid)
mClients.removeItem(pid);
}
+
// ----------------------------------------------------------------------------
AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, int id)
: Thread(false),
mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mChannelCount(0),
- mFormat(0), mFrameSize(1), mStandby(false), mId(id), mExiting(false)
+ mFrameSize(1), mFormat(0), mStandby(false), mId(id), mExiting(false)
{
}
@@ -806,7 +836,7 @@ uint32_t AudioFlinger::ThreadBase::sampleRate() const
int AudioFlinger::ThreadBase::channelCount() const
{
- return mChannelCount;
+ return (int)mChannelCount;
}
int AudioFlinger::ThreadBase::format() const
@@ -863,11 +893,12 @@ void AudioFlinger::ThreadBase::processConfigEvents()
LOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
ConfigEvent *configEvent = mConfigEvents[0];
mConfigEvents.removeAt(0);
- // release mLock because audioConfigChanged() will lock AudioFlinger mLock
- // before calling Audioflinger::audioConfigChanged_l() thus creating
- // potential cross deadlock between AudioFlinger::mLock and mLock
+ // release mLock before locking AudioFlinger mLock: lock order is always
+ // AudioFlinger then ThreadBase to avoid cross deadlock
mLock.unlock();
- audioConfigChanged(configEvent->mEvent, configEvent->mParam);
+ mAudioFlinger->mLock.lock();
+ audioConfigChanged_l(configEvent->mEvent, configEvent->mParam);
+ mAudioFlinger->mLock.unlock();
delete configEvent;
mLock.lock();
}
@@ -929,10 +960,11 @@ status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args
// ----------------------------------------------------------------------------
-AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id)
+AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
: ThreadBase(audioFlinger, id),
mMixBuffer(0), mSuspended(0), mBytesWritten(0), mOutput(output),
- mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false)
+ mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
+ mDevice(device)
{
readOutputParameters();
@@ -943,8 +975,6 @@ AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinge
mStreamTypes[stream].volume = mAudioFlinger->streamVolumeInternal(stream);
mStreamTypes[stream].mute = mAudioFlinger->streamMute(stream);
}
- // notify client processes that a new input has been opened
- sendConfigEvent(AudioSystem::OUTPUT_OPENED);
}
AudioFlinger::PlaybackThread::~PlaybackThread()
@@ -956,6 +986,7 @@ status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args
{
dumpInternals(fd, args);
dumpTracks(fd, args);
+ dumpEffectChains(fd, args);
return NO_ERROR;
}
@@ -967,7 +998,7 @@ status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>
snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
result.append(buffer);
- result.append(" Name Clien Typ Fmt Chn Buf S M F SRate LeftV RighV Serv User\n");
+ result.append(" Name Clien Typ Fmt Chn Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n");
for (size_t i = 0; i < mTracks.size(); ++i) {
sp<Track> track = mTracks[i];
if (track != 0) {
@@ -978,7 +1009,7 @@ status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>
snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
result.append(buffer);
- result.append(" Name Clien Typ Fmt Chn Buf S M F SRate LeftV RighV Serv User\n");
+ result.append(" Name Clien Typ Fmt Chn Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n");
for (size_t i = 0; i < mActiveTracks.size(); ++i) {
wp<Track> wTrack = mActiveTracks[i];
if (wTrack != 0) {
@@ -993,6 +1024,24 @@ status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>
return NO_ERROR;
}
+status_t AudioFlinger::PlaybackThread::dumpEffectChains(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
+ write(fd, buffer, strlen(buffer));
+
+ for (size_t i = 0; i < mEffectChains.size(); ++i) {
+ sp<EffectChain> chain = mEffectChains[i];
+ if (chain != 0) {
+ chain->dump(fd, args);
+ }
+ }
+ return NO_ERROR;
+}
+
status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
{
const size_t SIZE = 256;
@@ -1011,6 +1060,8 @@ status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String
result.append(buffer);
snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
result.append(buffer);
+ snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
+ result.append(buffer);
write(fd, result.string(), result.size());
dumpBase(fd, args);
@@ -1048,13 +1099,14 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTra
int channelCount,
int frameCount,
const sp<IMemory>& sharedBuffer,
+ int sessionId,
status_t *status)
{
sp<Track> track;
status_t lStatus;
if (mType == DIRECT) {
- if (sampleRate != mSampleRate || format != mFormat || channelCount != mChannelCount) {
+ if (sampleRate != mSampleRate || format != mFormat || channelCount != (int)mChannelCount) {
LOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelCount %d for output %p",
sampleRate, format, channelCount, mOutput);
lStatus = BAD_VALUE;
@@ -1078,12 +1130,18 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTra
{ // scope for mLock
Mutex::Autolock _l(mLock);
track = new Track(this, client, streamType, sampleRate, format,
- channelCount, frameCount, sharedBuffer);
+ channelCount, frameCount, sharedBuffer, sessionId);
if (track->getCblk() == NULL || track->name() < 0) {
lStatus = NO_MEMORY;
goto Exit;
}
mTracks.add(track);
+
+ sp<EffectChain> chain = getEffectChain_l(sessionId);
+ if (chain != 0) {
+ LOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
+ track->setMainBuffer(chain->inBuffer());
+ }
}
lStatus = NO_ERROR;
@@ -1200,6 +1258,14 @@ status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
track->mFillingUpStatus = Track::FS_FILLING;
track->mResetDone = false;
mActiveTracks.add(track);
+ if (track->mainBuffer() != mMixBuffer) {
+ sp<EffectChain> chain = getEffectChain_l(track->sessionId());
+ if (chain != 0) {
+ LOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
+ chain->startTrack();
+ }
+ }
+
status = NO_ERROR;
}
@@ -1224,16 +1290,17 @@ String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
return mOutput->getParameters(keys);
}
-void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
+// destroyTrack_l() must be called with AudioFlinger::mLock held
+void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
AudioSystem::OutputDescriptor desc;
void *param2 = 0;
- LOGV("PlaybackThread::audioConfigChanged, thread %p, event %d, param %d", this, event, param);
+ LOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
switch (event) {
case AudioSystem::OUTPUT_OPENED:
case AudioSystem::OUTPUT_CONFIG_CHANGED:
- desc.channels = mChannelCount;
+ desc.channels = mChannels;
desc.samplingRate = mSampleRate;
desc.format = mFormat;
desc.frameCount = mFrameCount;
@@ -1247,24 +1314,25 @@ void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
default:
break;
}
- Mutex::Autolock _l(mAudioFlinger->mLock);
mAudioFlinger->audioConfigChanged_l(event, mId, param2);
}
void AudioFlinger::PlaybackThread::readOutputParameters()
{
mSampleRate = mOutput->sampleRate();
- mChannelCount = AudioSystem::popCount(mOutput->channels());
-
+ mChannels = mOutput->channels();
+ mChannelCount = (uint16_t)AudioSystem::popCount(mChannels);
mFormat = mOutput->format();
- mFrameSize = mOutput->frameSize();
+ mFrameSize = (uint16_t)mOutput->frameSize();
mFrameCount = mOutput->bufferSize() / mFrameSize;
// FIXME - Current mixer implementation only supports stereo output: Always
// Allocate a stereo buffer even if HW output is mono.
- if (mMixBuffer != NULL) delete mMixBuffer;
+ if (mMixBuffer != NULL) delete[] mMixBuffer;
mMixBuffer = new int16_t[mFrameCount * 2];
memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t));
+
+ //TODO handle effects reconfig
}
status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
@@ -1280,10 +1348,47 @@ status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, ui
return mOutput->getRenderPosition(dspFrames);
}
+bool AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
+{
+ Mutex::Autolock _l(mLock);
+ if (getEffectChain_l(sessionId) != 0) {
+ return true;
+ }
+
+ for (size_t i = 0; i < mTracks.size(); ++i) {
+ sp<Track> track = mTracks[i];
+ if (sessionId == track->sessionId()) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain(int sessionId)
+{
+ Mutex::Autolock _l(mLock);
+ return getEffectChain_l(sessionId);
+}
+
+sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain_l(int sessionId)
+{
+ sp<EffectChain> chain;
+
+ size_t size = mEffectChains.size();
+ for (size_t i = 0; i < size; i++) {
+ if (mEffectChains[i]->sessionId() == sessionId) {
+ chain = mEffectChains[i];
+ break;
+ }
+ }
+ return chain;
+}
+
// ----------------------------------------------------------------------------
-AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id)
- : PlaybackThread(audioFlinger, output, id),
+AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
+ : PlaybackThread(audioFlinger, output, id, device),
mAudioMixer(0)
{
mType = PlaybackThread::MIXER;
@@ -1302,7 +1407,6 @@ AudioFlinger::MixerThread::~MixerThread()
bool AudioFlinger::MixerThread::threadLoop()
{
- int16_t* curBuf = mMixBuffer;
Vector< sp<Track> > tracksToRemove;
uint32_t mixerStatus = MIXER_IDLE;
nsecs_t standbyTime = systemTime();
@@ -1315,6 +1419,7 @@ bool AudioFlinger::MixerThread::threadLoop()
uint32_t activeSleepTime = activeSleepTimeUs();
uint32_t idleSleepTime = idleSleepTimeUs();
uint32_t sleepTime = idleSleepTime;
+ Vector< sp<EffectChain> > effectChains;
while (!exitPending())
{
@@ -1373,13 +1478,20 @@ bool AudioFlinger::MixerThread::threadLoop()
}
mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
+
+ // prevent any changes in effect chain list and in each effect chain
+ // during mixing and effect process as the audio buffers could be deleted
+ // or modified if an effect is created or deleted
+ effectChains = mEffectChains;
+ lockEffectChains_l();
}
if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
// mix buffers...
- mAudioMixer->process(curBuf);
+ mAudioMixer->process();
sleepTime = 0;
standbyTime = systemTime() + kStandbyTimeInNsecs;
+ //TODO: delay standby when effects have a tail
} else {
// If no tracks are ready, sleep once for the duration of an output
// buffer size, then write 0s to the output
@@ -1391,10 +1503,11 @@ bool AudioFlinger::MixerThread::threadLoop()
}
} else if (mBytesWritten != 0 ||
(mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
- memset (curBuf, 0, mixBufferSize);
+ memset (mMixBuffer, 0, mixBufferSize);
sleepTime = 0;
LOGV_IF((mBytesWritten == 0 && (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
}
+ // TODO add standby time extension fct of effect tail
}
if (mSuspended) {
@@ -1402,16 +1515,22 @@ bool AudioFlinger::MixerThread::threadLoop()
}
// sleepTime == 0 means we must write to audio hardware
if (sleepTime == 0) {
- mLastWriteTime = systemTime();
- mInWrite = true;
- mBytesWritten += mixBufferSize;
+ for (size_t i = 0; i < effectChains.size(); i ++) {
+ effectChains[i]->process_l();
+ }
+ // enable changes in effect chain
+ unlockEffectChains();
#ifdef LVMX
int audioOutputType = LifeVibes::getMixerType(mId, mType);
if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
- LifeVibes::process(audioOutputType, curBuf, mixBufferSize);
+ LifeVibes::process(audioOutputType, mMixBuffer, mixBufferSize);
}
#endif
- int bytesWritten = (int)mOutput->write(curBuf, mixBufferSize);
+ mLastWriteTime = systemTime();
+ mInWrite = true;
+ mBytesWritten += mixBufferSize;
+
+ int bytesWritten = (int)mOutput->write(mMixBuffer, mixBufferSize);
if (bytesWritten < 0) mBytesWritten -= mixBufferSize;
mNumWrites++;
mInWrite = false;
@@ -1430,6 +1549,8 @@ bool AudioFlinger::MixerThread::threadLoop()
}
mStandby = false;
} else {
+ // enable changes in effect chain
+ unlockEffectChains();
usleep(sleepTime);
}
@@ -1437,6 +1558,10 @@ bool AudioFlinger::MixerThread::threadLoop()
// since we can't guarantee the destructors won't acquire that
// same lock.
tracksToRemove.clear();
+
+ // Effect chains will be actually deleted here if they were removed from
+ // mEffectChains list during mixing or effects processing
+ effectChains.clear();
}
if (!mStandby) {
@@ -1454,6 +1579,8 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track
uint32_t mixerStatus = MIXER_IDLE;
// find out which tracks need to be processed
size_t count = activeTracks.size();
+ size_t mixedTracks = 0;
+ size_t tracksWithEffect = 0;
float masterVolume = mMasterVolume;
bool masterMute = mMasterMute;
@@ -1476,6 +1603,14 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track
LifeVibes::computeVolumes(audioOutputType, activeTypes, tracksConnectedChanged, stateChanged, masterVolume, masterMute);
}
#endif
+ // Delegate master volume control to effect in output mix effect chain if needed
+ sp<EffectChain> chain = getEffectChain_l(0);
+ if (chain != 0) {
+ uint32_t v = (uint32_t)(masterVolume * (1 << 24));
+ chain->setVolume(&v, &v);
+ masterVolume = (float)((v + (1 << 23)) >> 24);
+ chain.clear();
+ }
for (size_t i=0 ; i<count ; i++) {
sp<Track> t = activeTracks[i].promote();
@@ -1492,11 +1627,42 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track
{
//LOGV("track %d u=%08x, s=%08x [OK] on thread %p", track->name(), cblk->user, cblk->server, this);
+ mixedTracks++;
+
+ // track->mainBuffer() != mMixBuffer means there is an effect chain
+ // connected to the track
+ chain.clear();
+ if (track->mainBuffer() != mMixBuffer) {
+ chain = getEffectChain_l(track->sessionId());
+ // Delegate volume control to effect in track effect chain if needed
+ if (chain != 0) {
+ tracksWithEffect++;
+ } else {
+ LOGW("prepareTracks_l(): track %08x attached to effect but no chain found on session %d",
+ track->name(), track->sessionId());
+ }
+ }
+
+
+ int param = AudioMixer::VOLUME;
+ if (track->mFillingUpStatus == Track::FS_FILLED) {
+ // no ramp for the first volume setting
+ track->mFillingUpStatus = Track::FS_ACTIVE;
+ if (track->mState == TrackBase::RESUMING) {
+ track->mState = TrackBase::ACTIVE;
+ param = AudioMixer::RAMP_VOLUME;
+ }
+ } else if (cblk->server != 0) {
+ // If the track is stopped before the first frame was mixed,
+ // do not apply ramp
+ param = AudioMixer::RAMP_VOLUME;
+ }
+
// compute volume for this track
- int16_t left, right;
+ int16_t left, right, aux;
if (track->isMuted() || masterMute || track->isPausing() ||
mStreamTypes[track->type()].mute) {
- left = right = 0;
+ left = right = aux = 0;
if (track->isPausing()) {
track->setPaused();
}
@@ -1515,31 +1681,28 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track
}
#endif
float v = masterVolume * typeVolume;
- float v_clamped = v * cblk->volume[0];
- if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
+ uint32_t vl = (uint32_t)(v * cblk->volume[0]) << 12;
+ uint32_t vr = (uint32_t)(v * cblk->volume[1]) << 12;
+
+ // Delegate volume control to effect in track effect chain if needed
+ if (chain != 0 && chain->setVolume(&vl, &vr)) {
+ // Do not ramp volume is volume is controlled by effect
+ param = AudioMixer::VOLUME;
+ }
+
+ // Convert volumes from 8.24 to 4.12 format
+ uint32_t v_clamped = (vl + (1 << 11)) >> 12;
+ if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
left = int16_t(v_clamped);
- v_clamped = v * cblk->volume[1];
- if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
+ v_clamped = (vr + (1 << 11)) >> 12;
+ if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
right = int16_t(v_clamped);
- }
- // XXX: these things DON'T need to be done each time
- mAudioMixer->setBufferProvider(track);
- mAudioMixer->enable(AudioMixer::MIXING);
-
- int param = AudioMixer::VOLUME;
- if (track->mFillingUpStatus == Track::FS_FILLED) {
- // no ramp for the first volume setting
- track->mFillingUpStatus = Track::FS_ACTIVE;
- if (track->mState == TrackBase::RESUMING) {
- track->mState = TrackBase::ACTIVE;
- param = AudioMixer::RAMP_VOLUME;
- }
- } else if (cblk->server != 0) {
- // If the track is stopped before the first frame was mixed,
- // do not apply ramp
- param = AudioMixer::RAMP_VOLUME;
+ v_clamped = (uint32_t)(v * cblk->sendLevel);
+ if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
+ aux = int16_t(v_clamped);
}
+
#ifdef LVMX
if ( tracksConnectedChanged || stateChanged )
{
@@ -1547,18 +1710,30 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track
param = AudioMixer::VOLUME;
}
#endif
- mAudioMixer->setParameter(param, AudioMixer::VOLUME0, left);
- mAudioMixer->setParameter(param, AudioMixer::VOLUME1, right);
+
+ // XXX: these things DON'T need to be done each time
+ mAudioMixer->setBufferProvider(track);
+ mAudioMixer->enable(AudioMixer::MIXING);
+
+ mAudioMixer->setParameter(param, AudioMixer::VOLUME0, (void *)left);
+ mAudioMixer->setParameter(param, AudioMixer::VOLUME1, (void *)right);
+ mAudioMixer->setParameter(param, AudioMixer::AUXLEVEL, (void *)aux);
mAudioMixer->setParameter(
AudioMixer::TRACK,
- AudioMixer::FORMAT, track->format());
+ AudioMixer::FORMAT, (void *)track->format());
mAudioMixer->setParameter(
AudioMixer::TRACK,
- AudioMixer::CHANNEL_COUNT, track->channelCount());
+ AudioMixer::CHANNEL_COUNT, (void *)track->channelCount());
mAudioMixer->setParameter(
AudioMixer::RESAMPLE,
AudioMixer::SAMPLE_RATE,
- int(cblk->sampleRate));
+ (void *)(cblk->sampleRate));
+ mAudioMixer->setParameter(
+ AudioMixer::TRACK,
+ AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
+ mAudioMixer->setParameter(
+ AudioMixer::TRACK,
+ AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
// reset retry count
track->mRetryCount = kMaxTrackRetries;
@@ -1572,7 +1747,6 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track
// We have consumed all the buffers of this track.
// Remove it from the list of active tracks.
tracksToRemove->add(track);
- mAudioMixer->disable(AudioMixer::MIXING);
} else {
// No buffers for this track. Give it a few chances to
// fill a buffer, then remove it from active list.
@@ -1582,9 +1756,8 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track
} else if (mixerStatus != MIXER_TRACKS_READY) {
mixerStatus = MIXER_TRACKS_ENABLED;
}
-
- mAudioMixer->disable(AudioMixer::MIXING);
}
+ mAudioMixer->disable(AudioMixer::MIXING);
}
}
@@ -1594,6 +1767,13 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track
for (size_t i=0 ; i<count ; i++) {
const sp<Track>& track = tracksToRemove->itemAt(i);
mActiveTracks.remove(track);
+ if (track->mainBuffer() != mMixBuffer) {
+ chain = getEffectChain_l(track->sessionId());
+ if (chain != 0) {
+ LOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
+ chain->stopTrack();
+ }
+ }
if (track->isTerminated()) {
mTracks.remove(track);
deleteTrackName_l(track->mName);
@@ -1601,69 +1781,32 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track
}
}
+ // mix buffer must be cleared if all tracks are connected to an
+ // effect chain as in this case the mixer will not write to
+ // mix buffer and track effects will accumulate into it
+ if (mixedTracks != 0 && mixedTracks == tracksWithEffect) {
+ memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t));
+ }
+
return mixerStatus;
}
-void AudioFlinger::MixerThread::getTracks(
- SortedVector < sp<Track> >& tracks,
- SortedVector < wp<Track> >& activeTracks,
- int streamType)
+void AudioFlinger::MixerThread::invalidateTracks(int streamType)
{
- LOGV ("MixerThread::getTracks() mixer %p, mTracks.size %d, mActiveTracks.size %d", this, mTracks.size(), mActiveTracks.size());
+ LOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d", this, streamType, mTracks.size());
Mutex::Autolock _l(mLock);
size_t size = mTracks.size();
for (size_t i = 0; i < size; i++) {
sp<Track> t = mTracks[i];
if (t->type() == streamType) {
- tracks.add(t);
- int j = mActiveTracks.indexOf(t);
- if (j >= 0) {
- t = mActiveTracks[j].promote();
- if (t != NULL) {
- activeTracks.add(t);
+ t->mCblk->lock.lock();
+ t->mCblk->flags |= CBLK_INVALID_ON;
+ t->mCblk->cv.signal();
+ t->mCblk->lock.unlock();
}
}
}
- }
-
- size = activeTracks.size();
- for (size_t i = 0; i < size; i++) {
- mActiveTracks.remove(activeTracks[i]);
- }
-
- size = tracks.size();
- for (size_t i = 0; i < size; i++) {
- sp<Track> t = tracks[i];
- mTracks.remove(t);
- deleteTrackName_l(t->name());
- }
-}
-
-void AudioFlinger::MixerThread::putTracks(
- SortedVector < sp<Track> >& tracks,
- SortedVector < wp<Track> >& activeTracks)
-{
- LOGV ("MixerThread::putTracks() mixer %p, tracks.size %d, activeTracks.size %d", this, tracks.size(), activeTracks.size());
- Mutex::Autolock _l(mLock);
- size_t size = tracks.size();
- for (size_t i = 0; i < size ; i++) {
- sp<Track> t = tracks[i];
- int name = getTrackName_l();
-
- if (name < 0) return;
-
- t->mName = name;
- t->mThread = this;
- mTracks.add(t);
- int j = activeTracks.indexOf(t);
- if (j >= 0) {
- mActiveTracks.add(t);
- // force buffer refilling and no ramp volume when the track is mixed for the first time
- t->mFillingUpStatus = Track::FS_FILLING;
- }
- }
-}
// getTrackName_l() must be called with ThreadBase::mLock held
int AudioFlinger::MixerThread::getTrackName_l()
@@ -1716,6 +1859,15 @@ bool AudioFlinger::MixerThread::checkForNewParameters_l()
reconfig = true;
}
}
+ if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
+ // forward device change to effects that have requested to be
+ // aware of attached audio device.
+ mDevice = (uint32_t)value;
+ for (size_t i = 0; i < mEffectChains.size(); i++) {
+ mEffectChains[i]->setDevice(mDevice);
+ }
+ }
+
if (status == NO_ERROR) {
status = mOutput->setParameters(keyValuePair);
if (!mStandby && status == INVALID_OPERATION) {
@@ -1775,9 +1927,8 @@ uint32_t AudioFlinger::MixerThread::idleSleepTimeUs()
}
// ----------------------------------------------------------------------------
-AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id)
- : PlaybackThread(audioFlinger, output, id),
- mLeftVolume (1.0), mRightVolume(1.0)
+AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
+ : PlaybackThread(audioFlinger, output, id, device)
{
mType = PlaybackThread::DIRECT;
}
@@ -1787,6 +1938,102 @@ AudioFlinger::DirectOutputThread::~DirectOutputThread()
}
+static inline int16_t clamp16(int32_t sample)
+{
+ if ((sample>>15) ^ (sample>>31))
+ sample = 0x7FFF ^ (sample>>31);
+ return sample;
+}
+
+static inline
+int32_t mul(int16_t in, int16_t v)
+{
+#if defined(__arm__) && !defined(__thumb__)
+ int32_t out;
+ asm( "smulbb %[out], %[in], %[v] \n"
+ : [out]"=r"(out)
+ : [in]"%r"(in), [v]"r"(v)
+ : );
+ return out;
+#else
+ return in * int32_t(v);
+#endif
+}
+
+void AudioFlinger::DirectOutputThread::applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp)
+{
+ // Do not apply volume on compressed audio
+ if (!AudioSystem::isLinearPCM(mFormat)) {
+ return;
+ }
+
+ // convert to signed 16 bit before volume calculation
+ if (mFormat == AudioSystem::PCM_8_BIT) {
+ size_t count = mFrameCount * mChannelCount;
+ uint8_t *src = (uint8_t *)mMixBuffer + count-1;
+ int16_t *dst = mMixBuffer + count-1;
+ while(count--) {
+ *dst-- = (int16_t)(*src--^0x80) << 8;
+ }
+ }
+
+ size_t frameCount = mFrameCount;
+ int16_t *out = mMixBuffer;
+ if (ramp) {
+ if (mChannelCount == 1) {
+ int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
+ int32_t vlInc = d / (int32_t)frameCount;
+ int32_t vl = ((int32_t)mLeftVolShort << 16);
+ do {
+ out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
+ out++;
+ vl += vlInc;
+ } while (--frameCount);
+
+ } else {
+ int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
+ int32_t vlInc = d / (int32_t)frameCount;
+ d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
+ int32_t vrInc = d / (int32_t)frameCount;
+ int32_t vl = ((int32_t)mLeftVolShort << 16);
+ int32_t vr = ((int32_t)mRightVolShort << 16);
+ do {
+ out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
+ out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
+ out += 2;
+ vl += vlInc;
+ vr += vrInc;
+ } while (--frameCount);
+ }
+ } else {
+ if (mChannelCount == 1) {
+ do {
+ out[0] = clamp16(mul(out[0], leftVol) >> 12);
+ out++;
+ } while (--frameCount);
+ } else {
+ do {
+ out[0] = clamp16(mul(out[0], leftVol) >> 12);
+ out[1] = clamp16(mul(out[1], rightVol) >> 12);
+ out += 2;
+ } while (--frameCount);
+ }
+ }
+
+ // convert back to unsigned 8 bit after volume calculation
+ if (mFormat == AudioSystem::PCM_8_BIT) {
+ size_t count = mFrameCount * mChannelCount;
+ int16_t *src = mMixBuffer;
+ uint8_t *dst = (uint8_t *)mMixBuffer;
+ while(count--) {
+ *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
+ }
+ }
+
+ mLeftVolShort = leftVol;
+ mRightVolShort = rightVol;
+}
+
bool AudioFlinger::DirectOutputThread::threadLoop()
{
uint32_t mixerStatus = MIXER_IDLE;
@@ -1805,6 +2052,11 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
while (!exitPending())
{
+ bool rampVolume;
+ uint16_t leftVol;
+ uint16_t rightVol;
+ Vector< sp<EffectChain> > effectChains;
+
processConfigEvents();
mixerStatus = MIXER_IDLE;
@@ -1856,6 +2108,8 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
}
}
+ effectChains = mEffectChains;
+
// find out which tracks need to be processed
if (mActiveTracks.size() != 0) {
sp<Track> t = mActiveTracks[0].promote();
@@ -1871,6 +2125,19 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
{
//LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
+ if (track->mFillingUpStatus == Track::FS_FILLED) {
+ track->mFillingUpStatus = Track::FS_ACTIVE;
+ mLeftVolFloat = mRightVolFloat = 0;
+ mLeftVolShort = mRightVolShort = 0;
+ if (track->mState == TrackBase::RESUMING) {
+ track->mState = TrackBase::ACTIVE;
+ rampVolume = true;
+ }
+ } else if (cblk->server != 0) {
+ // If the track is stopped before the first frame was mixed,
+ // do not apply ramp
+ rampVolume = true;
+ }
// compute volume for this track
float left, right;
if (track->isMuted() || mMasterMute || track->isPausing() ||
@@ -1890,17 +2157,42 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
right = v_clamped/MAX_GAIN;
}
- if (left != mLeftVolume || right != mRightVolume) {
- mOutput->setVolume(left, right);
- left = mLeftVolume;
- right = mRightVolume;
- }
+ if (left != mLeftVolFloat || right != mRightVolFloat) {
+ mLeftVolFloat = left;
+ mRightVolFloat = right;
- if (track->mFillingUpStatus == Track::FS_FILLED) {
- track->mFillingUpStatus = Track::FS_ACTIVE;
- if (track->mState == TrackBase::RESUMING) {
- track->mState = TrackBase::ACTIVE;
+ // If audio HAL implements volume control,
+ // force software volume to nominal value
+ if (mOutput->setVolume(left, right) == NO_ERROR) {
+ left = 1.0f;
+ right = 1.0f;
}
+
+ // Convert volumes from float to 8.24
+ uint32_t vl = (uint32_t)(left * (1 << 24));
+ uint32_t vr = (uint32_t)(right * (1 << 24));
+
+ // Delegate volume control to effect in track effect chain if needed
+ // only one effect chain can be present on DirectOutputThread, so if
+ // there is one, the track is connected to it
+ if (!effectChains.isEmpty()) {
+ // Do not ramp volume is volume is controlled by effect
+ if(effectChains[0]->setVolume(&vl, &vr)) {
+ rampVolume = false;
+ }
+ }
+
+ // Convert volumes from 8.24 to 4.12 format
+ uint32_t v_clamped = (vl + (1 << 11)) >> 12;
+ if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
+ leftVol = (uint16_t)v_clamped;
+ v_clamped = (vr + (1 << 11)) >> 12;
+ if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
+ rightVol = (uint16_t)v_clamped;
+ } else {
+ leftVol = mLeftVolShort;
+ rightVol = mRightVolShort;
+ rampVolume = false;
}
// reset retry count
@@ -1932,11 +2224,17 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
// remove all the tracks that need to be...
if (UNLIKELY(trackToRemove != 0)) {
mActiveTracks.remove(trackToRemove);
+ if (!effectChains.isEmpty()) {
+ LOGV("stopping track on chain %p for session Id: %d", effectChains[0].get(), trackToRemove->sessionId());
+ effectChains[0]->stopTrack();
+ }
if (trackToRemove->isTerminated()) {
mTracks.remove(trackToRemove);
deleteTrackName_l(trackToRemove->mName);
}
}
+
+ lockEffectChains_l();
}
if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
@@ -1944,7 +2242,7 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
size_t frameCount = mFrameCount;
curBuf = (int8_t *)mMixBuffer;
// output audio to hardware
- while(frameCount) {
+ while (frameCount) {
buffer.frameCount = frameCount;
activeTrack->getNextBuffer(&buffer);
if (UNLIKELY(buffer.raw == 0)) {
@@ -1976,6 +2274,14 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
}
// sleepTime == 0 means we must write to audio hardware
if (sleepTime == 0) {
+ if (mixerStatus == MIXER_TRACKS_READY) {
+ applyVolume(leftVol, rightVol, rampVolume);
+ }
+ for (size_t i = 0; i < effectChains.size(); i ++) {
+ effectChains[i]->process_l();
+ }
+ unlockEffectChains();
+
mLastWriteTime = systemTime();
mInWrite = true;
mBytesWritten += mixBufferSize;
@@ -1985,6 +2291,7 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
mInWrite = false;
mStandby = false;
} else {
+ unlockEffectChains();
usleep(sleepTime);
}
@@ -1993,6 +2300,10 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
// same lock.
trackToRemove.clear();
activeTrack.clear();
+
+ // Effect chains will be actually deleted here if they were removed from
+ // mEffectChains list during mixing or effects processing
+ effectChains.clear();
}
if (!mStandby) {
@@ -2083,7 +2394,7 @@ uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs()
// ----------------------------------------------------------------------------
AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, AudioFlinger::MixerThread* mainThread, int id)
- : MixerThread(audioFlinger, mainThread->getOutput(), id), mWaitTimeMs(UINT_MAX)
+ : MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device()), mWaitTimeMs(UINT_MAX)
{
mType = PlaybackThread::DUPLICATING;
addOutputTrack(mainThread);
@@ -2099,7 +2410,6 @@ AudioFlinger::DuplicatingThread::~DuplicatingThread()
bool AudioFlinger::DuplicatingThread::threadLoop()
{
- int16_t* curBuf = mMixBuffer;
Vector< sp<Track> > tracksToRemove;
uint32_t mixerStatus = MIXER_IDLE;
nsecs_t standbyTime = systemTime();
@@ -2109,6 +2419,7 @@ bool AudioFlinger::DuplicatingThread::threadLoop()
uint32_t activeSleepTime = activeSleepTimeUs();
uint32_t idleSleepTime = idleSleepTimeUs();
uint32_t sleepTime = idleSleepTime;
+ Vector< sp<EffectChain> > effectChains;
while (!exitPending())
{
@@ -2169,14 +2480,20 @@ bool AudioFlinger::DuplicatingThread::threadLoop()
}
mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
+
+ // prevent any changes in effect chain list and in each effect chain
+ // during mixing and effect process as the audio buffers could be deleted
+ // or modified if an effect is created or deleted
+ effectChains = mEffectChains;
+ lockEffectChains_l();
}
if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
// mix buffers...
if (outputsReady(outputTracks)) {
- mAudioMixer->process(curBuf);
+ mAudioMixer->process();
} else {
- memset(curBuf, 0, mixBufferSize);
+ memset(mMixBuffer, 0, mixBufferSize);
}
sleepTime = 0;
writeFrames = mFrameCount;
@@ -2193,6 +2510,7 @@ bool AudioFlinger::DuplicatingThread::threadLoop()
if (outputTracks[i]->isActive()) {
sleepTime = 0;
writeFrames = 0;
+ memset(mMixBuffer, 0, mixBufferSize);
break;
}
}
@@ -2204,13 +2522,21 @@ bool AudioFlinger::DuplicatingThread::threadLoop()
}
// sleepTime == 0 means we must write to audio hardware
if (sleepTime == 0) {
+ for (size_t i = 0; i < effectChains.size(); i ++) {
+ effectChains[i]->process_l();
+ }
+ // enable changes in effect chain
+ unlockEffectChains();
+
standbyTime = systemTime() + kStandbyTimeInNsecs;
for (size_t i = 0; i < outputTracks.size(); i++) {
- outputTracks[i]->write(curBuf, writeFrames);
+ outputTracks[i]->write(mMixBuffer, writeFrames);
}
mStandby = false;
mBytesWritten += mixBufferSize;
} else {
+ // enable changes in effect chain
+ unlockEffectChains();
usleep(sleepTime);
}
@@ -2219,6 +2545,10 @@ bool AudioFlinger::DuplicatingThread::threadLoop()
// same lock.
tracksToRemove.clear();
outputTracks.clear();
+
+ // Effect chains will be actually deleted here if they were removed from
+ // mEffectChains list during mixing or effects processing
+ effectChains.clear();
}
return false;
@@ -2303,7 +2633,8 @@ AudioFlinger::ThreadBase::TrackBase::TrackBase(
int channelCount,
int frameCount,
uint32_t flags,
- const sp<IMemory>& sharedBuffer)
+ const sp<IMemory>& sharedBuffer,
+ int sessionId)
: RefBase(),
mThread(thread),
mClient(client),
@@ -2312,7 +2643,8 @@ AudioFlinger::ThreadBase::TrackBase::TrackBase(
mState(IDLE),
mClientTid(-1),
mFormat(format),
- mFlags(flags & ~SYSTEM_FLAGS_MASK)
+ mFlags(flags & ~SYSTEM_FLAGS_MASK),
+ mSessionId(sessionId)
{
LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
@@ -2332,13 +2664,13 @@ AudioFlinger::ThreadBase::TrackBase::TrackBase(
// clear all buffers
mCblk->frameCount = frameCount;
mCblk->sampleRate = sampleRate;
- mCblk->channels = (uint8_t)channelCount;
+ mCblk->channelCount = (uint8_t)channelCount;
if (sharedBuffer == 0) {
mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
// Force underrun condition to avoid false underrun callback until first data is
// written to buffer
- mCblk->flowControlFlag = 1;
+ mCblk->flags = CBLK_UNDERRUN_ON;
} else {
mBuffer = sharedBuffer->pointer();
}
@@ -2356,12 +2688,12 @@ AudioFlinger::ThreadBase::TrackBase::TrackBase(
// clear all buffers
mCblk->frameCount = frameCount;
mCblk->sampleRate = sampleRate;
- mCblk->channels = (uint8_t)channelCount;
+ mCblk->channelCount = (uint8_t)channelCount;
mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
// Force underrun condition to avoid false underrun callback until first data is
// written to buffer
- mCblk->flowControlFlag = 1;
+ mCblk->flags = CBLK_UNDERRUN_ON;
mBufferEnd = (uint8_t *)mBuffer + bufferSize;
}
}
@@ -2423,7 +2755,7 @@ int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
}
int AudioFlinger::ThreadBase::TrackBase::channelCount() const {
- return (int)mCblk->channels;
+ return (int)mCblk->channelCount;
}
void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
@@ -2435,9 +2767,9 @@ void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t f
if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd ||
((unsigned long)bufferStart & (unsigned long)(cblk->frameSize - 1))) {
LOGE("TrackBase::getBuffer buffer out of range:\n start: %p, end %p , mBuffer %p mBufferEnd %p\n \
- server %d, serverBase %d, user %d, userBase %d, channels %d",
+ server %d, serverBase %d, user %d, userBase %d, channelCount %d",
bufferStart, bufferEnd, mBuffer, mBufferEnd,
- cblk->server, cblk->serverBase, cblk->user, cblk->userBase, cblk->channels);
+ cblk->server, cblk->serverBase, cblk->user, cblk->userBase, cblk->channelCount);
return 0;
}
@@ -2455,15 +2787,17 @@ AudioFlinger::PlaybackThread::Track::Track(
int format,
int channelCount,
int frameCount,
- const sp<IMemory>& sharedBuffer)
- : TrackBase(thread, client, sampleRate, format, channelCount, frameCount, 0, sharedBuffer),
- mMute(false), mSharedBuffer(sharedBuffer), mName(-1)
+ const sp<IMemory>& sharedBuffer,
+ int sessionId)
+ : TrackBase(thread, client, sampleRate, format, channelCount, frameCount, 0, sharedBuffer, sessionId),
+ mMute(false), mSharedBuffer(sharedBuffer), mName(-1), mMainBuffer(NULL), mAuxBuffer(NULL), mAuxEffectId(0)
{
if (mCblk != NULL) {
sp<ThreadBase> baseThread = thread.promote();
if (baseThread != 0) {
PlaybackThread *playbackThread = (PlaybackThread *)baseThread.get();
mName = playbackThread->getTrackName_l();
+ mMainBuffer = playbackThread->mixBuffer();
}
LOGV("Track constructor name %d, calling thread %d", mName, IPCThreadState::self()->getCallingPid());
if (mName < 0) {
@@ -2517,12 +2851,13 @@ void AudioFlinger::PlaybackThread::Track::destroy()
void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
{
- snprintf(buffer, size, " %5d %5d %3u %3u %3u %04u %1d %1d %1d %5u %5u %5u %08x %08x\n",
+ snprintf(buffer, size, " %05d %05d %03u %03u %03u %05u %04u %1d %1d %1d %05u %05u %05u 0x%08x 0x%08x 0x%08x 0x%08x\n",
mName - AudioMixer::TRACK0,
(mClient == NULL) ? getpid() : mClient->pid(),
mStreamType,
mFormat,
- mCblk->channels,
+ mCblk->channelCount,
+ mSessionId,
mFrameCount,
mState,
mMute,
@@ -2531,7 +2866,9 @@ void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
mCblk->volume[0],
mCblk->volume[1],
mCblk->server,
- mCblk->user);
+ mCblk->user,
+ (int)mMainBuffer,
+ (int)mAuxBuffer);
}
status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer)
@@ -2579,9 +2916,9 @@ bool AudioFlinger::PlaybackThread::Track::isReady() const {
if (mFillingUpStatus != FS_FILLING) return true;
if (mCblk->framesReady() >= mCblk->frameCount ||
- mCblk->forceReady) {
+ (mCblk->flags & CBLK_FORCEREADY_MSK)) {
mFillingUpStatus = FS_FILLED;
- mCblk->forceReady = 0;
+ mCblk->flags &= ~CBLK_FORCEREADY_MSK;
return true;
}
return false;
@@ -2696,8 +3033,8 @@ void AudioFlinger::PlaybackThread::Track::reset()
TrackBase::reset();
// Force underrun condition to avoid false underrun callback until first data is
// written to buffer
- mCblk->flowControlFlag = 1;
- mCblk->forceReady = 0;
+ mCblk->flags |= CBLK_UNDERRUN_ON;
+ mCblk->flags &= ~CBLK_FORCEREADY_MSK;
mFillingUpStatus = FS_FILLING;
mResetDone = true;
}
@@ -2714,6 +3051,23 @@ void AudioFlinger::PlaybackThread::Track::setVolume(float left, float right)
mVolume[1] = right;
}
+status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
+{
+ status_t status = DEAD_OBJECT;
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
+ status = playbackThread->attachAuxEffect(this, EffectId);
+ }
+ return status;
+}
+
+void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
+{
+ mAuxEffectId = EffectId;
+ mAuxBuffer = buffer;
+}
+
// ----------------------------------------------------------------------------
// RecordTrack constructor must be called with AudioFlinger::mLock held
@@ -2724,9 +3078,10 @@ AudioFlinger::RecordThread::RecordTrack::RecordTrack(
int format,
int channelCount,
int frameCount,
- uint32_t flags)
+ uint32_t flags,
+ int sessionId)
: TrackBase(thread, client, sampleRate, format,
- channelCount, frameCount, flags, 0),
+ channelCount, frameCount, flags, 0, sessionId),
mOverflow(false)
{
if (mCblk != NULL) {
@@ -2808,16 +3163,17 @@ void AudioFlinger::RecordThread::RecordTrack::stop()
TrackBase::reset();
// Force overerrun condition to avoid false overrun callback until first data is
// read from buffer
- mCblk->flowControlFlag = 1;
+ mCblk->flags |= CBLK_UNDERRUN_ON;
}
}
void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
{
- snprintf(buffer, size, " %05d %03u %03u %04u %01d %05u %08x %08x\n",
+ snprintf(buffer, size, " %05d %03u %03u %05d %04u %01d %05u %08x %08x\n",
(mClient == NULL) ? getpid() : mClient->pid(),
mFormat,
- mCblk->channels,
+ mCblk->channelCount,
+ mSessionId,
mFrameCount,
mState,
mCblk->sampleRate,
@@ -2835,19 +3191,19 @@ AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
int format,
int channelCount,
int frameCount)
- : Track(thread, NULL, AudioSystem::NUM_STREAM_TYPES, sampleRate, format, channelCount, frameCount, NULL),
+ : Track(thread, NULL, AudioSystem::NUM_STREAM_TYPES, sampleRate, format, channelCount, frameCount, NULL, 0),
mActive(false), mSourceThread(sourceThread)
{
PlaybackThread *playbackThread = (PlaybackThread *)thread.unsafe_get();
if (mCblk != NULL) {
- mCblk->out = 1;
+ mCblk->flags |= CBLK_DIRECTION_OUT;
mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
mCblk->volume[0] = mCblk->volume[1] = 0x1000;
mOutBuffer.frameCount = 0;
playbackThread->mTracks.add(this);
- LOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, mCblk->frameCount %d, mCblk->sampleRate %d, mCblk->channels %d mBufferEnd %p",
- mCblk, mBuffer, mCblk->buffers, mCblk->frameCount, mCblk->sampleRate, mCblk->channels, mBufferEnd);
+ LOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, mCblk->frameCount %d, mCblk->sampleRate %d, mCblk->channelCount %d mBufferEnd %p",
+ mCblk, mBuffer, mCblk->buffers, mCblk->frameCount, mCblk->sampleRate, mCblk->channelCount, mBufferEnd);
} else {
LOGW("Error creating output track on thread %p", playbackThread);
}
@@ -2882,7 +3238,7 @@ bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t fr
{
Buffer *pInBuffer;
Buffer inBuffer;
- uint32_t channels = mCblk->channels;
+ uint32_t channelCount = mCblk->channelCount;
bool outputBufferFull = false;
inBuffer.frameCount = frames;
inBuffer.i16 = data;
@@ -2898,10 +3254,10 @@ bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t fr
if (mBufferQueue.size() < kMaxOverFlowBuffers) {
uint32_t startFrames = (mCblk->frameCount - frames);
pInBuffer = new Buffer;
- pInBuffer->mBuffer = new int16_t[startFrames * channels];
+ pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
pInBuffer->frameCount = startFrames;
pInBuffer->i16 = pInBuffer->mBuffer;
- memset(pInBuffer->raw, 0, startFrames * channels * sizeof(int16_t));
+ memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
mBufferQueue.add(pInBuffer);
} else {
LOGW ("OutputTrack::write() %p no more buffers in queue", this);
@@ -2939,12 +3295,12 @@ bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t fr
}
uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
- memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channels * sizeof(int16_t));
+ memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
mCblk->stepUser(outFrames);
pInBuffer->frameCount -= outFrames;
- pInBuffer->i16 += outFrames * channels;
+ pInBuffer->i16 += outFrames * channelCount;
mOutBuffer.frameCount -= outFrames;
- mOutBuffer.i16 += outFrames * channels;
+ mOutBuffer.i16 += outFrames * channelCount;
if (pInBuffer->frameCount == 0) {
if (mBufferQueue.size()) {
@@ -2964,10 +3320,10 @@ bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t fr
if (thread != 0 && !thread->standby()) {
if (mBufferQueue.size() < kMaxOverFlowBuffers) {
pInBuffer = new Buffer;
- pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channels];
+ pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
pInBuffer->frameCount = inBuffer.frameCount;
pInBuffer->i16 = pInBuffer->mBuffer;
- memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channels * sizeof(int16_t));
+ memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
mBufferQueue.add(pInBuffer);
LOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
} else {
@@ -2983,10 +3339,10 @@ bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t fr
if (mCblk->user < mCblk->frameCount) {
frames = mCblk->frameCount - mCblk->user;
pInBuffer = new Buffer;
- pInBuffer->mBuffer = new int16_t[frames * channels];
+ pInBuffer->mBuffer = new int16_t[frames * channelCount];
pInBuffer->frameCount = frames;
pInBuffer->i16 = pInBuffer->mBuffer;
- memset(pInBuffer->raw, 0, frames * channels * sizeof(int16_t));
+ memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
mBufferQueue.add(pInBuffer);
} else if (mActive) {
stop();
@@ -3086,6 +3442,28 @@ const sp<MemoryDealer>& AudioFlinger::Client::heap() const
// ----------------------------------------------------------------------------
+AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
+ const sp<IAudioFlingerClient>& client,
+ pid_t pid)
+ : mAudioFlinger(audioFlinger), mPid(pid), mClient(client)
+{
+}
+
+AudioFlinger::NotificationClient::~NotificationClient()
+{
+ mClient.clear();
+}
+
+void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
+{
+ sp<NotificationClient> keep(this);
+ {
+ mAudioFlinger->removeNotificationClient(mPid);
+ }
+}
+
+// ----------------------------------------------------------------------------
+
AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
: BnAudioTrack(),
mTrack(track)
@@ -3128,6 +3506,11 @@ sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
return mTrack->getCblk();
}
+status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
+{
+ return mTrack->attachAuxEffect(EffectId);
+}
+
status_t AudioFlinger::TrackHandle::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
@@ -3144,6 +3527,7 @@ sp<IAudioRecord> AudioFlinger::openRecord(
int channelCount,
int frameCount,
uint32_t flags,
+ int *sessionId,
status_t *status)
{
sp<RecordThread::RecordTrack> recordTrack;
@@ -3153,6 +3537,7 @@ sp<IAudioRecord> AudioFlinger::openRecord(
status_t lStatus;
RecordThread *thread;
size_t inFrameCount;
+ int lSessionId;
// check calling permissions
if (!recordingAllowed()) {
@@ -3177,9 +3562,18 @@ sp<IAudioRecord> AudioFlinger::openRecord(
mClients.add(pid, client);
}
+ // If no audio session id is provided, create one here
+ if (sessionId != NULL && *sessionId != 0) {
+ lSessionId = *sessionId;
+ } else {
+ lSessionId = nextUniqueId();
+ if (sessionId != NULL) {
+ *sessionId = lSessionId;
+ }
+ }
// create new record track. The record track uses one track in mHardwareMixerThread by convention.
recordTrack = new RecordThread::RecordTrack(thread, client, sampleRate,
- format, channelCount, frameCount, flags);
+ format, channelCount, frameCount, flags, lSessionId);
}
if (recordTrack->getCblk() == NULL) {
// remove local strong reference to Client before deleting the RecordTrack so that the Client
@@ -3242,7 +3636,6 @@ AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, A
mReqChannelCount = AudioSystem::popCount(channels);
mReqSampleRate = sampleRate;
readInputParameters();
- sendConfigEvent(AudioSystem::INPUT_OPENED);
}
@@ -3339,7 +3732,7 @@ bool AudioFlinger::RecordThread::threadLoop()
framesIn = framesOut;
mRsmpInIndex += framesIn;
framesOut -= framesIn;
- if (mChannelCount == mReqChannelCount ||
+ if ((int)mChannelCount == mReqChannelCount ||
mFormat != AudioSystem::PCM_16_BIT) {
memcpy(dst, src, framesIn * mFrameSize);
} else {
@@ -3360,7 +3753,7 @@ bool AudioFlinger::RecordThread::threadLoop()
}
if (framesOut && mFrameCount == mRsmpInIndex) {
if (framesOut == mFrameCount &&
- (mChannelCount == mReqChannelCount || mFormat != AudioSystem::PCM_16_BIT)) {
+ ((int)mChannelCount == mReqChannelCount || mFormat != AudioSystem::PCM_16_BIT)) {
mBytesRead = mInput->read(buffer.raw, mInputBytes);
framesOut = 0;
} else {
@@ -3518,7 +3911,7 @@ status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
if (mActiveTrack != 0) {
result.append("Active Track:\n");
- result.append(" Clien Fmt Chn Buf S SRate Serv User\n");
+ result.append(" Clien Fmt Chn Session Buf S SRate Serv User\n");
mActiveTrack->dump(buffer, SIZE);
result.append(buffer);
@@ -3657,14 +4050,14 @@ String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
return mInput->getParameters(keys);
}
-void AudioFlinger::RecordThread::audioConfigChanged(int event, int param) {
+void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
AudioSystem::OutputDescriptor desc;
void *param2 = 0;
switch (event) {
case AudioSystem::INPUT_OPENED:
case AudioSystem::INPUT_CONFIG_CHANGED:
- desc.channels = mChannelCount;
+ desc.channels = mChannels;
desc.samplingRate = mSampleRate;
desc.format = mFormat;
desc.frameCount = mFrameCount;
@@ -3676,7 +4069,6 @@ void AudioFlinger::RecordThread::audioConfigChanged(int event, int param) {
default:
break;
}
- Mutex::Autolock _l(mAudioFlinger->mLock);
mAudioFlinger->audioConfigChanged_l(event, mId, param2);
}
@@ -3688,9 +4080,10 @@ void AudioFlinger::RecordThread::readInputParameters()
mResampler = 0;
mSampleRate = mInput->sampleRate();
- mChannelCount = AudioSystem::popCount(mInput->channels());
+ mChannels = mInput->channels();
+ mChannelCount = (uint16_t)AudioSystem::popCount(mChannels);
mFormat = mInput->format();
- mFrameSize = mInput->frameSize();
+ mFrameSize = (uint16_t)mInput->frameSize();
mInputBytes = mInput->bufferSize();
mFrameCount = mInputBytes / mFrameSize;
mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
@@ -3767,14 +4160,15 @@ int AudioFlinger::openOutput(uint32_t *pDevices,
mHardwareStatus = AUDIO_HW_IDLE;
if (output != 0) {
+ int id = nextUniqueId();
if ((flags & AudioSystem::OUTPUT_FLAG_DIRECT) ||
(format != AudioSystem::PCM_16_BIT) ||
(channels != AudioSystem::CHANNEL_OUT_STEREO)) {
- thread = new DirectOutputThread(this, output, ++mNextThreadId);
- LOGV("openOutput() created direct output: ID %d thread %p", mNextThreadId, thread);
+ thread = new DirectOutputThread(this, output, id, *pDevices);
+ LOGV("openOutput() created direct output: ID %d thread %p", id, thread);
} else {
- thread = new MixerThread(this, output, ++mNextThreadId);
- LOGV("openOutput() created mixer output: ID %d thread %p", mNextThreadId, thread);
+ thread = new MixerThread(this, output, id, *pDevices);
+ LOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
#ifdef LVMX
unsigned bitsPerSample =
@@ -3788,14 +4182,16 @@ int AudioFlinger::openOutput(uint32_t *pDevices,
#endif
}
- mPlaybackThreads.add(mNextThreadId, thread);
+ mPlaybackThreads.add(id, thread);
if (pSamplingRate) *pSamplingRate = samplingRate;
if (pFormat) *pFormat = format;
if (pChannels) *pChannels = channels;
if (pLatencyMs) *pLatencyMs = thread->latency();
- return mNextThreadId;
+ // notify client processes of the new output creation
+ thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
+ return id;
}
return 0;
@@ -3812,11 +4208,13 @@ int AudioFlinger::openDuplicateOutput(int output1, int output2)
return 0;
}
-
- DuplicatingThread *thread = new DuplicatingThread(this, thread1, ++mNextThreadId);
+ int id = nextUniqueId();
+ DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
thread->addOutputTrack(thread2);
- mPlaybackThreads.add(mNextThreadId, thread);
- return mNextThreadId;
+ mPlaybackThreads.add(id, thread);
+ // notify client processes of the new output creation
+ thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
+ return id;
}
status_t AudioFlinger::closeOutput(int output)
@@ -3935,17 +4333,20 @@ int AudioFlinger::openInput(uint32_t *pDevices,
}
if (input != 0) {
+ int id = nextUniqueId();
// Start record thread
- thread = new RecordThread(this, input, reqSamplingRate, reqChannels, ++mNextThreadId);
- mRecordThreads.add(mNextThreadId, thread);
- LOGV("openInput() created record thread: ID %d thread %p", mNextThreadId, thread);
+ thread = new RecordThread(this, input, reqSamplingRate, reqChannels, id);
+ mRecordThreads.add(id, thread);
+ LOGV("openInput() created record thread: ID %d thread %p", id, thread);
if (pSamplingRate) *pSamplingRate = reqSamplingRate;
if (pFormat) *pFormat = format;
if (pChannels) *pChannels = reqChannels;
input->standby();
- return mNextThreadId;
+ // notify client processes of the new input creation
+ thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
+ return id;
}
return 0;
@@ -3985,26 +4386,26 @@ status_t AudioFlinger::setStreamOutput(uint32_t stream, int output)
}
LOGV("setStreamOutput() stream %d to output %d", stream, output);
+ audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
if (thread != dstThread &&
thread->type() != PlaybackThread::DIRECT) {
MixerThread *srcThread = (MixerThread *)thread;
- SortedVector < sp<MixerThread::Track> > tracks;
- SortedVector < wp<MixerThread::Track> > activeTracks;
- srcThread->getTracks(tracks, activeTracks, stream);
- if (tracks.size()) {
- dstThread->putTracks(tracks, activeTracks);
+ srcThread->invalidateTracks(stream);
}
}
- }
-
- dstThread->sendConfigEvent(AudioSystem::STREAM_CONFIG_CHANGED, stream);
return NO_ERROR;
}
+
+int AudioFlinger::newAudioSessionId()
+{
+ return nextUniqueId();
+}
+
// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(int output) const
{
@@ -4037,6 +4438,1475 @@ AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(int input) const
return thread;
}
+int AudioFlinger::nextUniqueId()
+{
+ return android_atomic_inc(&mNextUniqueId);
+}
+
+// ----------------------------------------------------------------------------
+// Effect management
+// ----------------------------------------------------------------------------
+
+
+status_t AudioFlinger::loadEffectLibrary(const char *libPath, int *handle)
+{
+ Mutex::Autolock _l(mLock);
+ return EffectLoadLibrary(libPath, handle);
+}
+
+status_t AudioFlinger::unloadEffectLibrary(int handle)
+{
+ Mutex::Autolock _l(mLock);
+ return EffectUnloadLibrary(handle);
+}
+
+status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects)
+{
+ Mutex::Autolock _l(mLock);
+ return EffectQueryNumberEffects(numEffects);
+}
+
+status_t AudioFlinger::queryNextEffect(effect_descriptor_t *descriptor)
+{
+ Mutex::Autolock _l(mLock);
+ return EffectQueryNext(descriptor);
+}
+
+status_t AudioFlinger::getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor)
+{
+ Mutex::Autolock _l(mLock);
+ return EffectGetDescriptor(pUuid, descriptor);
+}
+
+sp<IEffect> AudioFlinger::createEffect(pid_t pid,
+ effect_descriptor_t *pDesc,
+ const sp<IEffectClient>& effectClient,
+ int32_t priority,
+ int output,
+ int sessionId,
+ status_t *status,
+ int *id,
+ int *enabled)
+{
+ status_t lStatus = NO_ERROR;
+ sp<EffectHandle> handle;
+ effect_interface_t itfe;
+ effect_descriptor_t desc;
+ sp<Client> client;
+ wp<Client> wclient;
+
+ LOGV("createEffect pid %d, client %p, priority %d, sessionId %d, output %d", pid, effectClient.get(), priority, sessionId, output);
+
+ if (pDesc == NULL) {
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+
+ {
+ Mutex::Autolock _l(mLock);
+
+ if (!EffectIsNullUuid(&pDesc->uuid)) {
+ // if uuid is specified, request effect descriptor
+ lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
+ if (lStatus < 0) {
+ LOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
+ goto Exit;
+ }
+ } else {
+ // if uuid is not specified, look for an available implementation
+ // of the required type in effect factory
+ if (EffectIsNullUuid(&pDesc->type)) {
+ LOGW("createEffect() no effect type");
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+ uint32_t numEffects = 0;
+ effect_descriptor_t d;
+ bool found = false;
+
+ lStatus = EffectQueryNumberEffects(&numEffects);
+ if (lStatus < 0) {
+ LOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
+ goto Exit;
+ }
+ for (; numEffects > 0; numEffects--) {
+ lStatus = EffectQueryNext(&desc);
+ if (lStatus < 0) {
+ LOGW("createEffect() error %d from EffectQueryNext", lStatus);
+ continue;
+ }
+ if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
+ // If matching type found save effect descriptor. If the session is
+ // 0 and the effect is not auxiliary, continue enumeration in case
+ // an auxiliary version of this effect type is available
+ found = true;
+ memcpy(&d, &desc, sizeof(effect_descriptor_t));
+ if (sessionId != 0 ||
+ (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ break;
+ }
+ }
+ }
+ if (!found) {
+ lStatus = BAD_VALUE;
+ LOGW("createEffect() effect not found");
+ goto Exit;
+ }
+ // For same effect type, chose auxiliary version over insert version if
+ // connect to output mix (Compliance to OpenSL ES)
+ if (sessionId == 0 &&
+ (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
+ memcpy(&desc, &d, sizeof(effect_descriptor_t));
+ }
+ }
+
+ // Do not allow auxiliary effects on a session different from 0 (output mix)
+ if (sessionId != 0 &&
+ (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ lStatus = INVALID_OPERATION;
+ goto Exit;
+ }
+
+ // return effect descriptor
+ memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
+
+ // If output is not specified try to find a matching audio session ID in one of the
+ // output threads.
+ // TODO: allow attachment of effect to inputs
+ if (output == 0) {
+ if (sessionId == 0) {
+ // default to first output
+ // TODO: define criteria to choose output when not specified. Or
+ // receive output from audio policy manager
+ if (mPlaybackThreads.size() != 0) {
+ output = mPlaybackThreads.keyAt(0);
+ }
+ } else {
+ // look for the thread where the specified audio session is present
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
+ if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId)) {
+ output = mPlaybackThreads.keyAt(i);
+ break;
+ }
+ }
+ }
+ }
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+ if (thread == NULL) {
+ LOGE("unknown output thread");
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+
+ wclient = mClients.valueFor(pid);
+
+ if (wclient != NULL) {
+ client = wclient.promote();
+ } else {
+ client = new Client(this, pid);
+ mClients.add(pid, client);
+ }
+
+ // create effect on selected output trhead
+ handle = thread->createEffect_l(client, effectClient, priority, sessionId, &desc, enabled, &lStatus);
+ if (handle != 0 && id != NULL) {
+ *id = handle->id();
+ }
+ }
+
+Exit:
+ if(status) {
+ *status = lStatus;
+ }
+ return handle;
+}
+
+// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
+sp<AudioFlinger::EffectHandle> AudioFlinger::PlaybackThread::createEffect_l(
+ const sp<AudioFlinger::Client>& client,
+ const sp<IEffectClient>& effectClient,
+ int32_t priority,
+ int sessionId,
+ effect_descriptor_t *desc,
+ int *enabled,
+ status_t *status
+ )
+{
+ sp<EffectModule> effect;
+ sp<EffectHandle> handle;
+ status_t lStatus;
+ sp<Track> track;
+ sp<EffectChain> chain;
+ bool effectCreated = false;
+
+ if (mOutput == 0) {
+ LOGW("createEffect_l() Audio driver not initialized.");
+ lStatus = NO_INIT;
+ goto Exit;
+ }
+
+ // Do not allow auxiliary effect on session other than 0
+ if ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY &&
+ sessionId != 0) {
+ LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", desc->name, sessionId);
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+
+ // Do not allow effects with session ID 0 on direct output or duplicating threads
+ // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
+ if (sessionId == 0 && mType != MIXER) {
+ LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", desc->name, sessionId);
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+
+ LOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
+
+ { // scope for mLock
+ Mutex::Autolock _l(mLock);
+
+ // check for existing effect chain with the requested audio session
+ chain = getEffectChain_l(sessionId);
+ if (chain == 0) {
+ // create a new chain for this session
+ LOGV("createEffect_l() new effect chain for session %d", sessionId);
+ chain = new EffectChain(this, sessionId);
+ addEffectChain_l(chain);
+ } else {
+ effect = chain->getEffectFromDesc(desc);
+ }
+
+ LOGV("createEffect_l() got effect %p on chain %p", effect == 0 ? 0 : effect.get(), chain.get());
+
+ if (effect == 0) {
+ // create a new effect module if none present in the chain
+ effectCreated = true;
+ effect = new EffectModule(this, chain, desc, mAudioFlinger->nextUniqueId(), sessionId);
+ lStatus = effect->status();
+ if (lStatus != NO_ERROR) {
+ goto Exit;
+ }
+ //TODO: handle CPU load and memory usage here
+ lStatus = chain->addEffect(effect);
+ if (lStatus != NO_ERROR) {
+ goto Exit;
+ }
+
+ effect->setDevice(mDevice);
+ }
+ // create effect handle and connect it to effect module
+ handle = new EffectHandle(effect, client, effectClient, priority);
+ lStatus = effect->addHandle(handle);
+ if (enabled) {
+ *enabled = (int)effect->isEnabled();
+ }
+ }
+
+Exit:
+ if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
+ if (chain != 0 && effectCreated) {
+ if (chain->removeEffect(effect) == 0) {
+ removeEffectChain_l(chain);
+ }
+ }
+ handle.clear();
+ }
+
+ if(status) {
+ *status = lStatus;
+ }
+ return handle;
+}
+
+status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
+{
+ int session = chain->sessionId();
+ int16_t *buffer = mMixBuffer;
+
+ LOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
+ if (session == 0) {
+ chain->setInBuffer(buffer, false);
+ chain->setOutBuffer(buffer);
+ // Effect chain for session 0 is inserted at end of effect chains list
+ // to be processed last as it contains output mix effects to apply after
+ // all track specific effects
+ mEffectChains.add(chain);
+ } else {
+ bool ownsBuffer = false;
+ // Only one effect chain can be present in direct output thread and it uses
+ // the mix buffer as input
+ if (mType != DIRECT) {
+ size_t numSamples = mFrameCount * mChannelCount;
+ buffer = new int16_t[numSamples];
+ memset(buffer, 0, numSamples * sizeof(int16_t));
+ LOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
+ ownsBuffer = true;
+ }
+ chain->setInBuffer(buffer, ownsBuffer);
+ chain->setOutBuffer(mMixBuffer);
+ // Effect chain for session other than 0 is inserted at beginning of effect
+ // chains list to be processed before output mix effects. Relative order between
+ // sessions other than 0 is not important
+ mEffectChains.insertAt(chain, 0);
+ }
+
+ // Attach all tracks with same session ID to this chain.
+ for (size_t i = 0; i < mTracks.size(); ++i) {
+ sp<Track> track = mTracks[i];
+ if (session == track->sessionId()) {
+ LOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
+ track->setMainBuffer(buffer);
+ }
+ }
+
+ // indicate all active tracks in the chain
+ for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
+ sp<Track> track = mActiveTracks[i].promote();
+ if (track == 0) continue;
+ if (session == track->sessionId()) {
+ LOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
+ chain->startTrack();
+ }
+ }
+
+ return NO_ERROR;
+}
+
+size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
+{
+ int session = chain->sessionId();
+
+ LOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
+
+ for (size_t i = 0; i < mEffectChains.size(); i++) {
+ if (chain == mEffectChains[i]) {
+ mEffectChains.removeAt(i);
+ // detach all tracks with same session ID from this chain
+ for (size_t i = 0; i < mTracks.size(); ++i) {
+ sp<Track> track = mTracks[i];
+ if (session == track->sessionId()) {
+ track->setMainBuffer(mMixBuffer);
+ }
+ }
+ }
+ }
+ return mEffectChains.size();
+}
+
+void AudioFlinger::PlaybackThread::lockEffectChains_l()
+{
+ for (size_t i = 0; i < mEffectChains.size(); i++) {
+ mEffectChains[i]->lock();
+ }
+}
+
+void AudioFlinger::PlaybackThread::unlockEffectChains()
+{
+ Mutex::Autolock _l(mLock);
+ for (size_t i = 0; i < mEffectChains.size(); i++) {
+ mEffectChains[i]->unlock();
+ }
+}
+
+sp<AudioFlinger::EffectModule> AudioFlinger::PlaybackThread::getEffect_l(int sessionId, int effectId)
+{
+ sp<EffectModule> effect;
+
+ sp<EffectChain> chain = getEffectChain_l(sessionId);
+ if (chain != 0) {
+ effect = chain->getEffectFromId(effectId);
+ }
+ return effect;
+}
+
+status_t AudioFlinger::PlaybackThread::attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
+{
+ Mutex::Autolock _l(mLock);
+ return attachAuxEffect_l(track, EffectId);
+}
+
+status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
+{
+ status_t status = NO_ERROR;
+
+ if (EffectId == 0) {
+ track->setAuxBuffer(0, NULL);
+ } else {
+ // Auxiliary effects are always in audio session 0
+ sp<EffectModule> effect = getEffect_l(0, EffectId);
+ if (effect != 0) {
+ if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
+ } else {
+ status = INVALID_OPERATION;
+ }
+ } else {
+ status = BAD_VALUE;
+ }
+ }
+ return status;
+}
+
+void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
+{
+ for (size_t i = 0; i < mTracks.size(); ++i) {
+ sp<Track> track = mTracks[i];
+ if (track->auxEffectId() == effectId) {
+ attachAuxEffect_l(track, 0);
+ }
+ }
+}
+
+// ----------------------------------------------------------------------------
+// EffectModule implementation
+// ----------------------------------------------------------------------------
+
+#undef LOG_TAG
+#define LOG_TAG "AudioFlinger::EffectModule"
+
+AudioFlinger::EffectModule::EffectModule(const wp<ThreadBase>& wThread,
+ const wp<AudioFlinger::EffectChain>& chain,
+ effect_descriptor_t *desc,
+ int id,
+ int sessionId)
+ : mThread(wThread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
+ mStatus(NO_INIT), mState(IDLE)
+{
+ LOGV("Constructor %p", this);
+ int lStatus;
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread == 0) {
+ return;
+ }
+ PlaybackThread *p = (PlaybackThread *)thread.get();
+
+ memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
+
+ // create effect engine from effect factory
+ mStatus = EffectCreate(&desc->uuid, &mEffectInterface);
+ if (mStatus != NO_ERROR) {
+ return;
+ }
+ lStatus = init();
+ if (lStatus < 0) {
+ mStatus = lStatus;
+ goto Error;
+ }
+
+ LOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
+ return;
+Error:
+ EffectRelease(mEffectInterface);
+ mEffectInterface = NULL;
+ LOGV("Constructor Error %d", mStatus);
+}
+
+AudioFlinger::EffectModule::~EffectModule()
+{
+ LOGV("Destructor %p", this);
+ if (mEffectInterface != NULL) {
+ // release effect engine
+ EffectRelease(mEffectInterface);
+ }
+}
+
+status_t AudioFlinger::EffectModule::addHandle(sp<EffectHandle>& handle)
+{
+ status_t status;
+
+ Mutex::Autolock _l(mLock);
+ // First handle in mHandles has highest priority and controls the effect module
+ int priority = handle->priority();
+ size_t size = mHandles.size();
+ sp<EffectHandle> h;
+ size_t i;
+ for (i = 0; i < size; i++) {
+ h = mHandles[i].promote();
+ if (h == 0) continue;
+ if (h->priority() <= priority) break;
+ }
+ // if inserted in first place, move effect control from previous owner to this handle
+ if (i == 0) {
+ if (h != 0) {
+ h->setControl(false, true);
+ }
+ handle->setControl(true, false);
+ status = NO_ERROR;
+ } else {
+ status = ALREADY_EXISTS;
+ }
+ mHandles.insertAt(handle, i);
+ return status;
+}
+
+size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
+{
+ Mutex::Autolock _l(mLock);
+ size_t size = mHandles.size();
+ size_t i;
+ for (i = 0; i < size; i++) {
+ if (mHandles[i] == handle) break;
+ }
+ if (i == size) {
+ return size;
+ }
+ mHandles.removeAt(i);
+ size = mHandles.size();
+ // if removed from first place, move effect control from this handle to next in line
+ if (i == 0 && size != 0) {
+ sp<EffectHandle> h = mHandles[0].promote();
+ if (h != 0) {
+ h->setControl(true, true);
+ }
+ }
+
+ return size;
+}
+
+void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle)
+{
+ // keep a strong reference on this EffectModule to avoid calling the
+ // destructor before we exit
+ sp<EffectModule> keep(this);
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ Mutex::Autolock _l(thread->mLock);
+ // delete the effect module if removing last handle on it
+ if (removeHandle(handle) == 0) {
+ PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
+ if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ playbackThread->detachAuxEffect_l(mId);
+ }
+ sp<EffectChain> chain = mChain.promote();
+ if (chain != 0) {
+ // remove effect chain if remove last effect
+ if (chain->removeEffect(keep) == 0) {
+ playbackThread->removeEffectChain_l(chain);
+ }
+ }
+ }
+ }
+}
+
+void AudioFlinger::EffectModule::process()
+{
+ Mutex::Autolock _l(mLock);
+
+ if (mEffectInterface == NULL || mConfig.inputCfg.buffer.raw == NULL || mConfig.outputCfg.buffer.raw == NULL) {
+ return;
+ }
+
+ if (mState != IDLE) {
+ // do 32 bit to 16 bit conversion for auxiliary effect input buffer
+ if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ AudioMixer::ditherAndClamp(mConfig.inputCfg.buffer.s32,
+ mConfig.inputCfg.buffer.s32,
+ mConfig.inputCfg.buffer.frameCount);
+ }
+
+ // TODO: handle effects with buffer provider
+ if (mState != ACTIVE) {
+ uint32_t count = mConfig.inputCfg.buffer.frameCount;
+ int32_t amp = 32767L << 16;
+ int32_t step = amp / count;
+ int16_t *pIn = mConfig.inputCfg.buffer.s16;
+ int16_t *pOut = mConfig.outputCfg.buffer.s16;
+ int inChannels;
+ int outChannels;
+
+ if (mConfig.inputCfg.channels == CHANNEL_MONO) {
+ inChannels = 1;
+ } else {
+ inChannels = 2;
+ }
+ if (mConfig.outputCfg.channels == CHANNEL_MONO) {
+ outChannels = 1;
+ } else {
+ outChannels = 2;
+ }
+
+ switch (mState) {
+ case RESET:
+ reset();
+ // clear auxiliary effect input buffer for next accumulation
+ if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ memset(mConfig.inputCfg.buffer.raw, 0, mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
+ }
+ step = -step;
+ mState = STARTING;
+ break;
+ case STARTING:
+ start();
+ amp = 0;
+ pOut = mConfig.inputCfg.buffer.s16;
+ outChannels = inChannels;
+ mState = ACTIVE;
+ break;
+ case STOPPING:
+ step = -step;
+ pOut = mConfig.inputCfg.buffer.s16;
+ outChannels = inChannels;
+ mState = STOPPED;
+ break;
+ case STOPPED:
+ stop();
+ amp = 0;
+ mState = IDLE;
+ break;
+ }
+
+ // ramp volume down or up before activating or deactivating the effect
+ if (inChannels == 1) {
+ if (outChannels == 1) {
+ while (count--) {
+ *pOut++ = (int16_t)(((int32_t)*pIn++ * (amp >> 16)) >> 15);
+ amp += step;
+ }
+ } else {
+ while (count--) {
+ int32_t smp = (int16_t)(((int32_t)*pIn++ * (amp >> 16)) >> 15);
+ *pOut++ = smp;
+ *pOut++ = smp;
+ amp += step;
+ }
+ }
+ } else {
+ if (outChannels == 1) {
+ while (count--) {
+ int32_t smp = (((int32_t)*pIn * (amp >> 16)) >> 16) +
+ (((int32_t)*(pIn + 1) * (amp >> 16)) >> 16);
+ pIn += 2;
+ *pOut++ = (int16_t)smp;
+ amp += step;
+ }
+ } else {
+ while (count--) {
+ *pOut++ = (int16_t)((int32_t)*pIn++ * (amp >> 16)) >> 15;
+ *pOut++ = (int16_t)((int32_t)*pIn++ * (amp >> 16)) >> 15;
+ amp += step;
+ }
+ }
+ }
+ if (mState == STARTING || mState == IDLE) {
+ return;
+ }
+ }
+
+ // do the actual processing in the effect engine
+ (*mEffectInterface)->process(mEffectInterface, &mConfig.inputCfg.buffer, &mConfig.outputCfg.buffer);
+
+ // clear auxiliary effect input buffer for next accumulation
+ if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ memset(mConfig.inputCfg.buffer.raw, 0, mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
+ }
+ } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
+ mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw){
+ // If an insert effect is idle and input buffer is different from output buffer, copy input to
+ // output
+ sp<EffectChain> chain = mChain.promote();
+ if (chain != 0 && chain->activeTracks() != 0) {
+ size_t size = mConfig.inputCfg.buffer.frameCount * sizeof(int16_t);
+ if (mConfig.inputCfg.channels == CHANNEL_STEREO) {
+ size *= 2;
+ }
+ memcpy(mConfig.outputCfg.buffer.raw, mConfig.inputCfg.buffer.raw, size);
+ }
+ }
+}
+
+void AudioFlinger::EffectModule::reset()
+{
+ if (mEffectInterface == NULL) {
+ return;
+ }
+ (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
+}
+
+status_t AudioFlinger::EffectModule::configure()
+{
+ uint32_t channels;
+ if (mEffectInterface == NULL) {
+ return NO_INIT;
+ }
+
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread == 0) {
+ return DEAD_OBJECT;
+ }
+
+ // TODO: handle configuration of effects replacing track process
+ if (thread->channelCount() == 1) {
+ channels = CHANNEL_MONO;
+ } else {
+ channels = CHANNEL_STEREO;
+ }
+
+ if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ mConfig.inputCfg.channels = CHANNEL_MONO;
+ } else {
+ mConfig.inputCfg.channels = channels;
+ }
+ mConfig.outputCfg.channels = channels;
+ mConfig.inputCfg.format = PCM_FORMAT_S15;
+ mConfig.outputCfg.format = PCM_FORMAT_S15;
+ mConfig.inputCfg.samplingRate = thread->sampleRate();
+ mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
+ mConfig.inputCfg.bufferProvider.cookie = NULL;
+ mConfig.inputCfg.bufferProvider.getBuffer = NULL;
+ mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
+ mConfig.outputCfg.bufferProvider.cookie = NULL;
+ mConfig.outputCfg.bufferProvider.getBuffer = NULL;
+ mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
+ mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
+ // Insert effect:
+ // - in session 0, always overwrites output buffer: input buffer == output buffer
+ // - in other sessions:
+ // last effect in the chain accumulates in output buffer: input buffer != output buffer
+ // other effect: overwrites output buffer: input buffer == output buffer
+ // Auxiliary effect:
+ // accumulates in output buffer: input buffer != output buffer
+ // Therefore: accumulate <=> input buffer != output buffer
+ if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
+ mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
+ } else {
+ mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
+ }
+ mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
+ mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
+ mConfig.inputCfg.buffer.frameCount = thread->frameCount();
+ mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
+
+ status_t cmdStatus;
+ int size = sizeof(int);
+ status_t status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_CONFIGURE, sizeof(effect_config_t), &mConfig, &size, &cmdStatus);
+ if (status == 0) {
+ status = cmdStatus;
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::init()
+{
+ if (mEffectInterface == NULL) {
+ return NO_INIT;
+ }
+ status_t cmdStatus;
+ int size = sizeof(status_t);
+ status_t status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_INIT, 0, NULL, &size, &cmdStatus);
+ if (status == 0) {
+ status = cmdStatus;
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::start()
+{
+ if (mEffectInterface == NULL) {
+ return NO_INIT;
+ }
+ status_t cmdStatus;
+ int size = sizeof(status_t);
+ status_t status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_ENABLE, 0, NULL, &size, &cmdStatus);
+ if (status == 0) {
+ status = cmdStatus;
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::stop()
+{
+ if (mEffectInterface == NULL) {
+ return NO_INIT;
+ }
+ status_t cmdStatus;
+ int size = sizeof(status_t);
+ status_t status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_DISABLE, 0, NULL, &size, &cmdStatus);
+ if (status == 0) {
+ status = cmdStatus;
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::command(int cmdCode, int cmdSize, void *pCmdData, int *replySize, void *pReplyData)
+{
+ LOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
+
+ if (mEffectInterface == NULL) {
+ return NO_INIT;
+ }
+ status_t status = (*mEffectInterface)->command(mEffectInterface, cmdCode, cmdSize, pCmdData, replySize, pReplyData);
+ if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
+ int size = (replySize == NULL) ? 0 : *replySize;
+ Mutex::Autolock _l(mLock);
+ for (size_t i = 1; i < mHandles.size(); i++) {
+ sp<EffectHandle> h = mHandles[i].promote();
+ if (h != 0) {
+ h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
+ }
+ }
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
+{
+ Mutex::Autolock _l(mLock);
+ LOGV("setEnabled %p enabled %d", this, enabled);
+
+ if (enabled != isEnabled()) {
+ switch (mState) {
+ // going from disabled to enabled
+ case IDLE:
+ mState = RESET;
+ break;
+ case STOPPING:
+ mState = ACTIVE;
+ break;
+ case STOPPED:
+ mState = STARTING;
+ break;
+
+ // going from enabled to disabled
+ case RESET:
+ mState = IDLE;
+ break;
+ case STARTING:
+ mState = STOPPED;
+ break;
+ case ACTIVE:
+ mState = STOPPING;
+ break;
+ }
+ for (size_t i = 1; i < mHandles.size(); i++) {
+ sp<EffectHandle> h = mHandles[i].promote();
+ if (h != 0) {
+ h->setEnabled(enabled);
+ }
+ }
+ }
+ return NO_ERROR;
+}
+
+bool AudioFlinger::EffectModule::isEnabled()
+{
+ switch (mState) {
+ case RESET:
+ case STARTING:
+ case ACTIVE:
+ return true;
+ case IDLE:
+ case STOPPING:
+ case STOPPED:
+ default:
+ return false;
+ }
+}
+
+status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
+{
+ status_t status = NO_ERROR;
+
+ // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
+ // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
+ if ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) & (EFFECT_FLAG_VOLUME_CTRL|EFFECT_FLAG_VOLUME_IND)) {
+ status_t cmdStatus;
+ uint32_t volume[2];
+ uint32_t *pVolume = NULL;
+ int size = sizeof(volume);
+ volume[0] = *left;
+ volume[1] = *right;
+ if (controller) {
+ pVolume = volume;
+ }
+ status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_SET_VOLUME, size, volume, &size, pVolume);
+ if (controller && status == NO_ERROR && size == sizeof(volume)) {
+ *left = volume[0];
+ *right = volume[1];
+ }
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
+{
+ status_t status = NO_ERROR;
+ if ((mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_MASK) {
+ status_t cmdStatus;
+ int size = sizeof(status_t);
+ status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_SET_DEVICE, sizeof(uint32_t), &device, &size, &cmdStatus);
+ if (status == NO_ERROR) {
+ status = cmdStatus;
+ }
+ }
+ return status;
+}
+
+
+status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
+ result.append(buffer);
+
+ bool locked = tryLock(mLock);
+ // failed to lock - AudioFlinger is probably deadlocked
+ if (!locked) {
+ result.append("\t\tCould not lock Fx mutex:\n");
+ }
+
+ result.append("\t\tSession Status State Engine:\n");
+ snprintf(buffer, SIZE, "\t\t%05d %03d %03d 0x%08x\n",
+ mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
+ result.append(buffer);
+
+ result.append("\t\tDescriptor:\n");
+ snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
+ mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
+ mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
+ mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
+ mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
+ mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
+ mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "\t\t- apiVersion: %04X\n\t\t- flags: %08X\n",
+ mDescriptor.apiVersion,
+ mDescriptor.flags);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "\t\t- name: %s\n",
+ mDescriptor.name);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
+ mDescriptor.implementor);
+ result.append(buffer);
+
+ result.append("\t\t- Input configuration:\n");
+ result.append("\t\t\tBuffer Frames Smp rate Channels Format\n");
+ snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n",
+ (uint32_t)mConfig.inputCfg.buffer.raw,
+ mConfig.inputCfg.buffer.frameCount,
+ mConfig.inputCfg.samplingRate,
+ mConfig.inputCfg.channels,
+ mConfig.inputCfg.format);
+ result.append(buffer);
+
+ result.append("\t\t- Output configuration:\n");
+ result.append("\t\t\tBuffer Frames Smp rate Channels Format\n");
+ snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n",
+ (uint32_t)mConfig.outputCfg.buffer.raw,
+ mConfig.outputCfg.buffer.frameCount,
+ mConfig.outputCfg.samplingRate,
+ mConfig.outputCfg.channels,
+ mConfig.outputCfg.format);
+ result.append(buffer);
+
+ snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
+ result.append(buffer);
+ result.append("\t\t\tPid Priority Ctrl Locked client server\n");
+ for (size_t i = 0; i < mHandles.size(); ++i) {
+ sp<EffectHandle> handle = mHandles[i].promote();
+ if (handle != 0) {
+ handle->dump(buffer, SIZE);
+ result.append(buffer);
+ }
+ }
+
+ result.append("\n");
+
+ write(fd, result.string(), result.length());
+
+ if (locked) {
+ mLock.unlock();
+ }
+
+ return NO_ERROR;
+}
+
+// ----------------------------------------------------------------------------
+// EffectHandle implementation
+// ----------------------------------------------------------------------------
+
+#undef LOG_TAG
+#define LOG_TAG "AudioFlinger::EffectHandle"
+
+AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
+ const sp<AudioFlinger::Client>& client,
+ const sp<IEffectClient>& effectClient,
+ int32_t priority)
+ : BnEffect(),
+ mEffect(effect), mEffectClient(effectClient), mClient(client), mPriority(priority), mHasControl(false)
+{
+ LOGV("constructor %p", this);
+
+ int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
+ mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
+ if (mCblkMemory != 0) {
+ mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
+
+ if (mCblk) {
+ new(mCblk) effect_param_cblk_t();
+ mBuffer = (uint8_t *)mCblk + bufOffset;
+ }
+ } else {
+ LOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
+ return;
+ }
+}
+
+AudioFlinger::EffectHandle::~EffectHandle()
+{
+ LOGV("Destructor %p", this);
+ disconnect();
+}
+
+status_t AudioFlinger::EffectHandle::enable()
+{
+ if (!mHasControl) return INVALID_OPERATION;
+ if (mEffect == 0) return DEAD_OBJECT;
+
+ return mEffect->setEnabled(true);
+}
+
+status_t AudioFlinger::EffectHandle::disable()
+{
+ if (!mHasControl) return INVALID_OPERATION;
+ if (mEffect == NULL) return DEAD_OBJECT;
+
+ return mEffect->setEnabled(false);
+}
+
+void AudioFlinger::EffectHandle::disconnect()
+{
+ if (mEffect == 0) {
+ return;
+ }
+ mEffect->disconnect(this);
+ // release sp on module => module destructor can be called now
+ mEffect.clear();
+ if (mCblk) {
+ mCblk->~effect_param_cblk_t(); // destroy our shared-structure.
+ }
+ mCblkMemory.clear(); // and free the shared memory
+ if (mClient != 0) {
+ Mutex::Autolock _l(mClient->audioFlinger()->mLock);
+ mClient.clear();
+ }
+}
+
+status_t AudioFlinger::EffectHandle::command(int cmdCode, int cmdSize, void *pCmdData, int *replySize, void *pReplyData)
+{
+ LOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p", cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
+
+ // only get parameter command is permitted for applications not controlling the effect
+ if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
+ return INVALID_OPERATION;
+ }
+ if (mEffect == 0) return DEAD_OBJECT;
+
+ // handle commands that are not forwarded transparently to effect engine
+ if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
+ // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
+ // no risk to block the whole media server process or mixer threads is we are stuck here
+ Mutex::Autolock _l(mCblk->lock);
+ if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
+ mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
+ mCblk->serverIndex = 0;
+ mCblk->clientIndex = 0;
+ return BAD_VALUE;
+ }
+ status_t status = NO_ERROR;
+ while (mCblk->serverIndex < mCblk->clientIndex) {
+ int reply;
+ int rsize = sizeof(int);
+ int *p = (int *)(mBuffer + mCblk->serverIndex);
+ int size = *p++;
+ effect_param_t *param = (effect_param_t *)p;
+ int psize = sizeof(effect_param_t) + ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) + param->vsize;
+ status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM, psize, p, &rsize, &reply);
+ if (ret == NO_ERROR) {
+ if (reply != NO_ERROR) {
+ status = reply;
+ }
+ } else {
+ status = ret;
+ }
+ mCblk->serverIndex += size;
+ }
+ mCblk->serverIndex = 0;
+ mCblk->clientIndex = 0;
+ return status;
+ } else if (cmdCode == EFFECT_CMD_ENABLE) {
+ return enable();
+ } else if (cmdCode == EFFECT_CMD_DISABLE) {
+ return disable();
+ }
+
+ return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
+}
+
+sp<IMemory> AudioFlinger::EffectHandle::getCblk() const {
+ return mCblkMemory;
+}
+
+void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal)
+{
+ LOGV("setControl %p control %d", this, hasControl);
+
+ mHasControl = hasControl;
+ if (signal && mEffectClient != 0) {
+ mEffectClient->controlStatusChanged(hasControl);
+ }
+}
+
+void AudioFlinger::EffectHandle::commandExecuted(int cmdCode, int cmdSize, void *pCmdData, int replySize, void *pReplyData)
+{
+ if (mEffectClient != 0) {
+ mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
+ }
+}
+
+
+
+void AudioFlinger::EffectHandle::setEnabled(bool enabled)
+{
+ if (mEffectClient != 0) {
+ mEffectClient->enableStatusChanged(enabled);
+ }
+}
+
+status_t AudioFlinger::EffectHandle::onTransact(
+ uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
+{
+ return BnEffect::onTransact(code, data, reply, flags);
+}
+
+
+void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
+{
+ bool locked = tryLock(mCblk->lock);
+
+ snprintf(buffer, size, "\t\t\t%05d %05d %01u %01u %05u %05u\n",
+ (mClient == NULL) ? getpid() : mClient->pid(),
+ mPriority,
+ mHasControl,
+ !locked,
+ mCblk->clientIndex,
+ mCblk->serverIndex
+ );
+
+ if (locked) {
+ mCblk->lock.unlock();
+ }
+}
+
+#undef LOG_TAG
+#define LOG_TAG "AudioFlinger::EffectChain"
+
+AudioFlinger::EffectChain::EffectChain(const wp<ThreadBase>& wThread,
+ int sessionId)
+ : mThread(wThread), mSessionId(sessionId), mVolumeCtrlIdx(-1), mActiveTrackCnt(0), mOwnInBuffer(false)
+{
+
+}
+
+AudioFlinger::EffectChain::~EffectChain()
+{
+ if (mOwnInBuffer) {
+ delete mInBuffer;
+ }
+
+}
+
+sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc(effect_descriptor_t *descriptor)
+{
+ sp<EffectModule> effect;
+ size_t size = mEffects.size();
+
+ for (size_t i = 0; i < size; i++) {
+ if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
+ effect = mEffects[i];
+ break;
+ }
+ }
+ return effect;
+}
+
+sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId(int id)
+{
+ sp<EffectModule> effect;
+ size_t size = mEffects.size();
+
+ for (size_t i = 0; i < size; i++) {
+ if (mEffects[i]->id() == id) {
+ effect = mEffects[i];
+ break;
+ }
+ }
+ return effect;
+}
+
+// Must be called with EffectChain::mLock locked
+void AudioFlinger::EffectChain::process_l()
+{
+ size_t size = mEffects.size();
+ for (size_t i = 0; i < size; i++) {
+ mEffects[i]->process();
+ }
+ // if no track is active, input buffer must be cleared here as the mixer process
+ // will not do it
+ if (mSessionId != 0 && activeTracks() == 0) {
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ size_t numSamples = thread->frameCount() * thread->channelCount();
+ memset(mInBuffer, 0, numSamples * sizeof(int16_t));
+ }
+ }
+}
+
+status_t AudioFlinger::EffectChain::addEffect(sp<EffectModule>& effect)
+{
+ effect_descriptor_t desc = effect->desc();
+ uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
+
+ Mutex::Autolock _l(mLock);
+
+ if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ // Auxiliary effects are inserted at the beginning of mEffects vector as
+ // they are processed first and accumulated in chain input buffer
+ mEffects.insertAt(effect, 0);
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread == 0) {
+ return NO_INIT;
+ }
+ // the input buffer for auxiliary effect contains mono samples in
+ // 32 bit format. This is to avoid saturation in AudoMixer
+ // accumulation stage. Saturation is done in EffectModule::process() before
+ // calling the process in effect engine
+ size_t numSamples = thread->frameCount();
+ int32_t *buffer = new int32_t[numSamples];
+ memset(buffer, 0, numSamples * sizeof(int32_t));
+ effect->setInBuffer((int16_t *)buffer);
+ // auxiliary effects output samples to chain input buffer for further processing
+ // by insert effects
+ effect->setOutBuffer(mInBuffer);
+ } else {
+ // Insert effects are inserted at the end of mEffects vector as they are processed
+ // after track and auxiliary effects.
+ // Insert effect order:
+ // if EFFECT_FLAG_INSERT_FIRST or EFFECT_FLAG_INSERT_EXCLUSIVE insert as first insert effect
+ // else if EFFECT_FLAG_INSERT_ANY insert after first or before last
+ // else insert as last insert effect
+ // Reject insertion if:
+ // - EFFECT_FLAG_INSERT_EXCLUSIVE and another effect is present
+ // - an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is present
+ // - EFFECT_FLAG_INSERT_FIRST or EFFECT_FLAG_INSERT_LAST and an effect with same
+ // preference is present
+
+ int size = (int)mEffects.size();
+ int idx_insert = size;
+ int idx_insert_first = -1;
+ int idx_insert_last = -1;
+
+ for (int i = 0; i < size; i++) {
+ effect_descriptor_t d = mEffects[i]->desc();
+ uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
+ uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
+ if (iMode == EFFECT_FLAG_TYPE_INSERT) {
+ // check invalid effect chaining combinations
+ if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
+ iPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
+ (insertPref != EFFECT_FLAG_INSERT_ANY
+ && insertPref == iPref)) {
+ return INVALID_OPERATION;
+ }
+ // remember position of first insert effect
+ if (idx_insert == size) {
+ idx_insert = i;
+ }
+ // remember position of insert effect claiming
+ // first place
+ if (iPref == EFFECT_FLAG_INSERT_FIRST) {
+ idx_insert_first = i;
+ }
+ // remember position of insert effect claiming
+ // last place
+ if (iPref == EFFECT_FLAG_INSERT_LAST) {
+ idx_insert_last = i;
+ }
+ }
+ }
+
+ // modify idx_insert from first place if needed
+ if (idx_insert_first != -1) {
+ idx_insert = idx_insert_first + 1;
+ } else if (idx_insert_last != -1) {
+ idx_insert = idx_insert_last;
+ } else if (insertPref == EFFECT_FLAG_INSERT_LAST) {
+ idx_insert = size;
+ }
+
+ // always read samples from chain input buffer
+ effect->setInBuffer(mInBuffer);
+
+ // if last effect in the chain, output samples to chain
+ // output buffer, otherwise to chain input buffer
+ if (idx_insert == size) {
+ if (idx_insert != 0) {
+ mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
+ mEffects[idx_insert-1]->configure();
+ }
+ effect->setOutBuffer(mOutBuffer);
+ } else {
+ effect->setOutBuffer(mInBuffer);
+ }
+ status_t status = mEffects.insertAt(effect, idx_insert);
+ // Always give volume control to last effect in chain with volume control capability
+ if (((desc.flags & EFFECT_FLAG_VOLUME_MASK) & EFFECT_FLAG_VOLUME_CTRL) &&
+ mVolumeCtrlIdx < idx_insert) {
+ mVolumeCtrlIdx = idx_insert;
+ }
+
+ LOGV("addEffect() effect %p, added in chain %p at rank %d status %d", effect.get(), this, idx_insert, status);
+ }
+ effect->configure();
+ return NO_ERROR;
+}
+
+size_t AudioFlinger::EffectChain::removeEffect(const sp<EffectModule>& effect)
+{
+ Mutex::Autolock _l(mLock);
+
+ int size = (int)mEffects.size();
+ int i;
+ uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
+
+ for (i = 0; i < size; i++) {
+ if (effect == mEffects[i]) {
+ if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
+ delete[] effect->inBuffer();
+ } else {
+ if (i == size - 1 && i != 0) {
+ mEffects[i - 1]->setOutBuffer(mOutBuffer);
+ mEffects[i - 1]->configure();
+ }
+ }
+ mEffects.removeAt(i);
+ LOGV("removeEffect() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
+ break;
+ }
+ }
+ // Return volume control to last effect in chain with volume control capability
+ if (mVolumeCtrlIdx == i) {
+ size = (int)mEffects.size();
+ for (i = size; i > 0; i--) {
+ if ((mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) & EFFECT_FLAG_VOLUME_CTRL) {
+ break;
+ }
+ }
+ // mVolumeCtrlIdx reset to -1 if no effect found with volume control flag set
+ mVolumeCtrlIdx = i - 1;
+ }
+
+ return mEffects.size();
+}
+
+void AudioFlinger::EffectChain::setDevice(uint32_t device)
+{
+ size_t size = mEffects.size();
+ for (size_t i = 0; i < size; i++) {
+ mEffects[i]->setDevice(device);
+ }
+}
+
+bool AudioFlinger::EffectChain::setVolume(uint32_t *left, uint32_t *right)
+{
+ uint32_t newLeft = *left;
+ uint32_t newRight = *right;
+ bool hasControl = false;
+
+ // first get volume update from volume controller
+ if (mVolumeCtrlIdx >= 0) {
+ mEffects[mVolumeCtrlIdx]->setVolume(&newLeft, &newRight, true);
+ hasControl = true;
+ }
+ // then indicate volume to all other effects in chain.
+ // Pass altered volume to effects before volume controller
+ // and requested volume to effects after controller
+ uint32_t lVol = newLeft;
+ uint32_t rVol = newRight;
+ size_t size = mEffects.size();
+ for (size_t i = 0; i < size; i++) {
+ if ((int)i == mVolumeCtrlIdx) continue;
+ // this also works for mVolumeCtrlIdx == -1 when there is no volume controller
+ if ((int)i > mVolumeCtrlIdx) {
+ lVol = *left;
+ rVol = *right;
+ }
+ mEffects[i]->setVolume(&lVol, &rVol, false);
+ }
+ *left = newLeft;
+ *right = newRight;
+
+ return hasControl;
+}
+
+sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getVolumeController()
+{
+ sp<EffectModule> effect;
+ if (mVolumeCtrlIdx >= 0) {
+ effect = mEffects[mVolumeCtrlIdx];
+ }
+ return effect;
+}
+
+
+status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
+ result.append(buffer);
+
+ bool locked = tryLock(mLock);
+ // failed to lock - AudioFlinger is probably deadlocked
+ if (!locked) {
+ result.append("\tCould not lock mutex:\n");
+ }
+
+ result.append("\tNum fx In buffer Out buffer Vol ctrl Active tracks:\n");
+ snprintf(buffer, SIZE, "\t%02d 0x%08x 0x%08x %02d %d\n",
+ mEffects.size(),
+ (uint32_t)mInBuffer,
+ (uint32_t)mOutBuffer,
+ (mVolumeCtrlIdx == -1) ? 0 : mEffects[mVolumeCtrlIdx]->id(),
+ mActiveTrackCnt);
+ result.append(buffer);
+ write(fd, result.string(), result.size());
+
+ for (size_t i = 0; i < mEffects.size(); ++i) {
+ sp<EffectModule> effect = mEffects[i];
+ if (effect != 0) {
+ effect->dump(fd, args);
+ }
+ }
+
+ if (locked) {
+ mLock.unlock();
+ }
+
+ return NO_ERROR;
+}
+
+#undef LOG_TAG
+#define LOG_TAG "AudioFlinger"
+
// ----------------------------------------------------------------------------
status_t AudioFlinger::onTransact(
diff --git a/libs/audioflinger/AudioFlinger.h b/libs/audioflinger/AudioFlinger.h
index 739ec33..e543334 100644
--- a/libs/audioflinger/AudioFlinger.h
+++ b/libs/audioflinger/AudioFlinger.h
@@ -42,6 +42,7 @@
namespace android {
class audio_track_cblk_t;
+class effect_param_cblk_t;
class AudioMixer;
class AudioBuffer;
class AudioResampler;
@@ -57,7 +58,7 @@ class AudioResampler;
static const nsecs_t kStandbyTimeInNsecs = seconds(3);
-class AudioFlinger : public BnAudioFlinger, public IBinder::DeathRecipient
+class AudioFlinger : public BnAudioFlinger
{
public:
static void instantiate();
@@ -75,6 +76,7 @@ public:
uint32_t flags,
const sp<IMemory>& sharedBuffer,
int output,
+ int *sessionId,
status_t *status);
virtual uint32_t sampleRate(int output) const;
@@ -139,8 +141,27 @@ public:
virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output);
- // IBinder::DeathRecipient
- virtual void binderDied(const wp<IBinder>& who);
+ virtual int newAudioSessionId();
+
+ virtual status_t loadEffectLibrary(const char *libPath, int *handle);
+
+ virtual status_t unloadEffectLibrary(int handle);
+
+ virtual status_t queryNumberEffects(uint32_t *numEffects);
+
+ virtual status_t queryNextEffect(effect_descriptor_t *descriptor);
+
+ virtual status_t getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor);
+
+ virtual sp<IEffect> createEffect(pid_t pid,
+ effect_descriptor_t *pDesc,
+ const sp<IEffectClient>& effectClient,
+ int32_t priority,
+ int output,
+ int sessionId,
+ status_t *status,
+ int *id,
+ int *enabled);
enum hardware_call_state {
AUDIO_HW_IDLE = 0,
@@ -170,6 +191,7 @@ public:
int channelCount,
int frameCount,
uint32_t flags,
+ int *sessionId,
status_t *status);
virtual status_t onTransact(
@@ -205,6 +227,27 @@ private:
pid_t mPid;
};
+ // --- Notification Client ---
+ class NotificationClient : public IBinder::DeathRecipient {
+ public:
+ NotificationClient(const sp<AudioFlinger>& audioFlinger,
+ const sp<IAudioFlingerClient>& client,
+ pid_t pid);
+ virtual ~NotificationClient();
+
+ sp<IAudioFlingerClient> client() { return mClient; }
+
+ // IBinder::DeathRecipient
+ virtual void binderDied(const wp<IBinder>& who);
+
+ private:
+ NotificationClient(const NotificationClient&);
+ NotificationClient& operator = (const NotificationClient&);
+
+ sp<AudioFlinger> mAudioFlinger;
+ pid_t mPid;
+ sp<IAudioFlingerClient> mClient;
+ };
class TrackHandle;
class RecordHandle;
@@ -215,6 +258,9 @@ private:
class DuplicatingThread;
class Track;
class RecordTrack;
+ class EffectModule;
+ class EffectHandle;
+ class EffectChain;
class ThreadBase : public Thread {
public:
@@ -250,13 +296,15 @@ private:
int channelCount,
int frameCount,
uint32_t flags,
- const sp<IMemory>& sharedBuffer);
+ const sp<IMemory>& sharedBuffer,
+ int sessionId);
~TrackBase();
virtual status_t start() = 0;
virtual void stop() = 0;
sp<IMemory> getCblk() const;
audio_track_cblk_t* cblk() const { return mCblk; }
+ int sessionId() { return mSessionId; }
protected:
friend class ThreadBase;
@@ -305,6 +353,7 @@ private:
int mClientTid;
uint8_t mFormat;
uint32_t mFlags;
+ int mSessionId;
};
class ConfigEvent {
@@ -324,7 +373,7 @@ private:
virtual bool checkForNewParameters_l() = 0;
virtual status_t setParameters(const String8& keyValuePairs);
virtual String8 getParameters(const String8& keys) = 0;
- virtual void audioConfigChanged(int event, int param = 0) = 0;
+ virtual void audioConfigChanged_l(int event, int param = 0) = 0;
void sendConfigEvent(int event, int param = 0);
void sendConfigEvent_l(int event, int param = 0);
void processConfigEvents();
@@ -348,9 +397,10 @@ private:
sp<AudioFlinger> mAudioFlinger;
uint32_t mSampleRate;
size_t mFrameCount;
- int mChannelCount;
+ uint32_t mChannels;
+ uint16_t mChannelCount;
+ uint16_t mFrameSize;
int mFormat;
- uint32_t mFrameSize;
Condition mParamCond;
Vector<String8> mNewParameters;
status_t mParamStatus;
@@ -386,7 +436,8 @@ private:
int format,
int channelCount,
int frameCount,
- const sp<IMemory>& sharedBuffer);
+ const sp<IMemory>& sharedBuffer,
+ int sessionId);
~Track();
void dump(char* buffer, size_t size);
@@ -405,6 +456,12 @@ private:
int type() const {
return mStreamType;
}
+ status_t attachAuxEffect(int EffectId);
+ void setAuxBuffer(int EffectId, int32_t *buffer);
+ int32_t *auxBuffer() { return mAuxBuffer; }
+ void setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; }
+ int16_t *mainBuffer() { return mMainBuffer; }
+ int auxEffectId() { return mAuxEffectId; }
protected:
@@ -445,6 +502,9 @@ private:
bool mResetDone;
int mStreamType;
int mName;
+ int16_t *mMainBuffer;
+ int32_t *mAuxBuffer;
+ int mAuxEffectId;
}; // end of Track
@@ -486,7 +546,7 @@ private:
DuplicatingThread* mSourceThread;
}; // end of OutputTrack
- PlaybackThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id);
+ PlaybackThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device);
virtual ~PlaybackThread();
virtual status_t dump(int fd, const Vector<String16>& args);
@@ -519,6 +579,7 @@ private:
int channelCount,
int frameCount,
const sp<IMemory>& sharedBuffer,
+ int sessionId,
status_t *status);
AudioStreamOut* getOutput() { return mOutput; }
@@ -528,8 +589,31 @@ private:
void restore() { if (mSuspended) mSuspended--; }
bool isSuspended() { return (mSuspended != 0); }
virtual String8 getParameters(const String8& keys);
- virtual void audioConfigChanged(int event, int param = 0);
+ virtual void audioConfigChanged_l(int event, int param = 0);
virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
+ int16_t *mixBuffer() { return mMixBuffer; };
+
+ sp<EffectHandle> createEffect_l(
+ const sp<AudioFlinger::Client>& client,
+ const sp<IEffectClient>& effectClient,
+ int32_t priority,
+ int sessionId,
+ effect_descriptor_t *desc,
+ int *enabled,
+ status_t *status);
+
+ bool hasAudioSession(int sessionId);
+ sp<EffectChain> getEffectChain(int sessionId);
+ sp<EffectChain> getEffectChain_l(int sessionId);
+ status_t addEffectChain_l(const sp<EffectChain>& chain);
+ size_t removeEffectChain_l(const sp<EffectChain>& chain);
+ void lockEffectChains_l();
+ void unlockEffectChains();
+
+ sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
+ void detachAuxEffect_l(int effectId);
+ status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId);
+ status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId);
struct stream_type_t {
stream_type_t()
@@ -572,8 +656,11 @@ private:
void readOutputParameters();
+ uint32_t device() { return mDevice; }
+
virtual status_t dumpInternals(int fd, const Vector<String16>& args);
status_t dumpTracks(int fd, const Vector<String16>& args);
+ status_t dumpEffectChains(int fd, const Vector<String16>& args);
SortedVector< sp<Track> > mTracks;
// mStreamTypes[] uses 1 additionnal stream type internally for the OutputTrack used by DuplicatingThread
@@ -584,21 +671,19 @@ private:
int mNumWrites;
int mNumDelayedWrites;
bool mInWrite;
+ Vector< sp<EffectChain> > mEffectChains;
+ uint32_t mDevice;
};
class MixerThread : public PlaybackThread {
public:
- MixerThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id);
+ MixerThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device);
virtual ~MixerThread();
// Thread virtuals
virtual bool threadLoop();
- void getTracks(SortedVector < sp<Track> >& tracks,
- SortedVector < wp<Track> >& activeTracks,
- int streamType);
- void putTracks(SortedVector < sp<Track> >& tracks,
- SortedVector < wp<Track> >& activeTracks);
+ void invalidateTracks(int streamType);
virtual bool checkForNewParameters_l();
virtual status_t dumpInternals(int fd, const Vector<String16>& args);
@@ -615,7 +700,7 @@ private:
class DirectOutputThread : public PlaybackThread {
public:
- DirectOutputThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id);
+ DirectOutputThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device);
~DirectOutputThread();
// Thread virtuals
@@ -630,8 +715,12 @@ private:
virtual uint32_t idleSleepTimeUs();
private:
- float mLeftVolume;
- float mRightVolume;
+ void applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp);
+
+ float mLeftVolFloat;
+ float mRightVolFloat;
+ uint16_t mLeftVolShort;
+ uint16_t mRightVolShort;
};
class DuplicatingThread : public MixerThread {
@@ -661,6 +750,8 @@ private:
float streamVolumeInternal(int stream) const { return mStreamTypes[stream].volume; }
void audioConfigChanged_l(int event, int ioHandle, void *param2);
+ int nextUniqueId();
+
friend class AudioBuffer;
class TrackHandle : public android::BnAudioTrack {
@@ -674,6 +765,7 @@ private:
virtual void pause();
virtual void setVolume(float left, float right);
virtual sp<IMemory> getCblk() const;
+ virtual status_t attachAuxEffect(int effectId);
virtual status_t onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
private:
@@ -685,6 +777,7 @@ private:
void removeClient_l(pid_t pid);
+ void removeNotificationClient(pid_t pid);
// record thread
@@ -701,7 +794,8 @@ private:
int format,
int channelCount,
int frameCount,
- uint32_t flags);
+ uint32_t flags,
+ int sessionId);
~RecordTrack();
virtual status_t start();
@@ -744,7 +838,7 @@ private:
virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
virtual bool checkForNewParameters_l();
virtual String8 getParameters(const String8& keys);
- virtual void audioConfigChanged(int event, int param = 0);
+ virtual void audioConfigChanged_l(int event, int param = 0);
void readInputParameters();
virtual unsigned int getInputFramesLost();
@@ -776,6 +870,215 @@ private:
sp<RecordThread::RecordTrack> mRecordTrack;
};
+ //--- Audio Effect Management
+
+ // EffectModule and EffectChain classes both have their own mutex to protect
+ // state changes or resource modifications. Always respect the following order
+ // if multiple mutexes must be acquired to avoid cross deadlock:
+ // AudioFlinger -> ThreadBase -> EffectChain -> EffectModule
+
+ // The EffectModule class is a wrapper object controlling the effect engine implementation
+ // in the effect library. It prevents concurrent calls to process() and command() functions
+ // from different client threads. It keeps a list of EffectHandle objects corresponding
+ // to all client applications using this effect and notifies applications of effect state,
+ // control or parameter changes. It manages the activation state machine to send appropriate
+ // reset, enable, disable commands to effect engine and provide volume
+ // ramping when effects are activated/deactivated.
+ // When controlling an auxiliary effect, the EffectModule also provides an input buffer used by
+ // the attached track(s) to accumulate their auxiliary channel.
+ class EffectModule: public RefBase {
+ public:
+ EffectModule(const wp<ThreadBase>& wThread,
+ const wp<AudioFlinger::EffectChain>& chain,
+ effect_descriptor_t *desc,
+ int id,
+ int sessionId);
+ ~EffectModule();
+
+ enum effect_state {
+ IDLE,
+ RESET,
+ STARTING,
+ ACTIVE,
+ STOPPING,
+ STOPPED
+ };
+
+ int id() { return mId; }
+ void process();
+ status_t command(int cmdCode, int cmdSize, void *pCmdData, int *replySize, void *pReplyData);
+
+ void reset();
+ status_t configure();
+ status_t init();
+ uint32_t state() {
+ return mState;
+ }
+ uint32_t status() {
+ return mStatus;
+ }
+ status_t setEnabled(bool enabled);
+ bool isEnabled();
+
+ void setInBuffer(int16_t *buffer) { mConfig.inputCfg.buffer.s16 = buffer; }
+ int16_t *inBuffer() { return mConfig.inputCfg.buffer.s16; }
+ void setOutBuffer(int16_t *buffer) { mConfig.outputCfg.buffer.s16 = buffer; }
+ int16_t *outBuffer() { return mConfig.outputCfg.buffer.s16; }
+
+ status_t addHandle(sp<EffectHandle>& handle);
+ void disconnect(const wp<EffectHandle>& handle);
+ size_t removeHandle (const wp<EffectHandle>& handle);
+
+ effect_descriptor_t& desc() { return mDescriptor; }
+
+ status_t setDevice(uint32_t device);
+ status_t setVolume(uint32_t *left, uint32_t *right, bool controller);
+
+ status_t dump(int fd, const Vector<String16>& args);
+
+ protected:
+
+ EffectModule(const EffectModule&);
+ EffectModule& operator = (const EffectModule&);
+
+ status_t start();
+ status_t stop();
+
+ Mutex mLock; // mutex for process, commands and handles list protection
+ wp<ThreadBase> mThread; // parent thread
+ wp<EffectChain> mChain; // parent effect chain
+ int mId; // this instance unique ID
+ int mSessionId; // audio session ID
+ effect_descriptor_t mDescriptor;// effect descriptor received from effect engine
+ effect_config_t mConfig; // input and output audio configuration
+ effect_interface_t mEffectInterface; // Effect module C API
+ status_t mStatus; // initialization status
+ uint32_t mState; // current activation state (effect_state)
+ Vector< wp<EffectHandle> > mHandles; // list of client handles
+ };
+
+ // The EffectHandle class implements the IEffect interface. It provides resources
+ // to receive parameter updates, keeps track of effect control
+ // ownership and state and has a pointer to the EffectModule object it is controlling.
+ // There is one EffectHandle object for each application controlling (or using)
+ // an effect module.
+ // The EffectHandle is obtained by calling AudioFlinger::createEffect().
+ class EffectHandle: public android::BnEffect {
+ public:
+
+ EffectHandle(const sp<EffectModule>& effect,
+ const sp<AudioFlinger::Client>& client,
+ const sp<IEffectClient>& effectClient,
+ int32_t priority);
+ virtual ~EffectHandle();
+
+ // IEffect
+ virtual status_t enable();
+ virtual status_t disable();
+ virtual status_t command(int cmdCode, int cmdSize, void *pCmdData, int *replySize, void *pReplyData);
+ virtual void disconnect();
+ virtual sp<IMemory> getCblk() const;
+ virtual status_t onTransact(uint32_t code, const Parcel& data,
+ Parcel* reply, uint32_t flags);
+
+
+ // Give or take control of effect module
+ void setControl(bool hasControl, bool signal);
+ void commandExecuted(int cmdCode, int cmdSize, void *pCmdData, int replySize, void *pReplyData);
+ void setEnabled(bool enabled);
+
+ // Getters
+ int id() { return mEffect->id(); }
+ int priority() { return mPriority; }
+ bool hasControl() { return mHasControl; }
+ sp<EffectModule> effect() { return mEffect; }
+
+ void dump(char* buffer, size_t size);
+
+ protected:
+
+ EffectHandle(const EffectHandle&);
+ EffectHandle& operator =(const EffectHandle&);
+
+ sp<EffectModule> mEffect; // pointer to controlled EffectModule
+ sp<IEffectClient> mEffectClient; // callback interface for client notifications
+ sp<Client> mClient; // client for shared memory allocation
+ sp<IMemory> mCblkMemory; // shared memory for control block
+ effect_param_cblk_t* mCblk; // control block for deferred parameter setting via shared memory
+ uint8_t* mBuffer; // pointer to parameter area in shared memory
+ int mPriority; // client application priority to control the effect
+ bool mHasControl; // true if this handle is controlling the effect
+ };
+
+ // the EffectChain class represents a group of effects associated to one audio session.
+ // There can be any number of EffectChain objects per output mixer thread (PlaybackThread).
+ // The EffecChain with session ID 0 contains global effects applied to the output mix.
+ // Effects in this chain can be insert or auxiliary. Effects in other chains (attached to tracks)
+ // are insert only. The EffectChain maintains an ordered list of effect module, the order corresponding
+ // in the effect process order. When attached to a track (session ID != 0), it also provide it's own
+ // input buffer used by the track as accumulation buffer.
+ class EffectChain: public RefBase {
+ public:
+ EffectChain(const wp<ThreadBase>& wThread, int sessionId);
+ ~EffectChain();
+
+ void process_l();
+
+ void lock() {
+ mLock.lock();
+ }
+ void unlock() {
+ mLock.unlock();
+ }
+
+ status_t addEffect(sp<EffectModule>& handle);
+ size_t removeEffect(const sp<EffectModule>& handle);
+
+ int sessionId() {
+ return mSessionId;
+ }
+ sp<EffectModule> getEffectFromDesc(effect_descriptor_t *descriptor);
+ sp<EffectModule> getEffectFromId(int id);
+ sp<EffectModule> getVolumeController();
+ bool setVolume(uint32_t *left, uint32_t *right);
+ void setDevice(uint32_t device);
+
+ void setInBuffer(int16_t *buffer, bool ownsBuffer = false) {
+ mInBuffer = buffer;
+ mOwnInBuffer = ownsBuffer;
+ }
+ int16_t *inBuffer() {
+ return mInBuffer;
+ }
+ void setOutBuffer(int16_t *buffer) {
+ mOutBuffer = buffer;
+ }
+ int16_t *outBuffer() {
+ return mOutBuffer;
+ }
+
+ void startTrack() {mActiveTrackCnt++;}
+ void stopTrack() {mActiveTrackCnt--;}
+ int activeTracks() { return mActiveTrackCnt;}
+
+ status_t dump(int fd, const Vector<String16>& args);
+
+ protected:
+
+ EffectChain(const EffectChain&);
+ EffectChain& operator =(const EffectChain&);
+
+ wp<ThreadBase> mThread; // parent mixer thread
+ Mutex mLock; // mutex protecting effect list
+ Vector<sp<EffectModule> > mEffects; // list of effect modules
+ int mSessionId; // audio session ID
+ int16_t *mInBuffer; // chain input buffer
+ int16_t *mOutBuffer; // chain output buffer
+ int mVolumeCtrlIdx; // index of insert effect having control over volume
+ int mActiveTrackCnt; // number of active tracks connected
+ bool mOwnInBuffer; // true if the chain owns its input buffer
+ };
+
friend class RecordThread;
friend class PlaybackThread;
@@ -796,8 +1099,11 @@ private:
DefaultKeyedVector< int, sp<RecordThread> > mRecordThreads;
- SortedVector< sp<IBinder> > mNotificationClients;
- int mNextThreadId;
+ DefaultKeyedVector< pid_t, sp<NotificationClient> > mNotificationClients;
+ volatile int32_t mNextUniqueId;
+#ifdef LVMX
+ int mLifeVibesClientPid;
+#endif
};
// ----------------------------------------------------------------------------
diff --git a/libs/audioflinger/AudioMixer.cpp b/libs/audioflinger/AudioMixer.cpp
index 19a442a..8aaa325 100644
--- a/libs/audioflinger/AudioMixer.cpp
+++ b/libs/audioflinger/AudioMixer.cpp
@@ -56,6 +56,8 @@ AudioMixer::AudioMixer(size_t frameCount, uint32_t sampleRate)
t->volume[1] = UNITY_GAIN;
t->volumeInc[0] = 0;
t->volumeInc[1] = 0;
+ t->auxLevel = 0;
+ t->auxInc = 0;
t->channelCount = 2;
t->enabled = 0;
t->format = 16;
@@ -65,6 +67,8 @@ AudioMixer::AudioMixer(size_t frameCount, uint32_t sampleRate)
t->resampler = 0;
t->sampleRate = mSampleRate;
t->in = 0;
+ t->mainBuffer = NULL;
+ t->auxBuffer = NULL;
t++;
}
}
@@ -169,28 +173,48 @@ status_t AudioMixer::setActiveTrack(int track)
return NO_ERROR;
}
-status_t AudioMixer::setParameter(int target, int name, int value)
+status_t AudioMixer::setParameter(int target, int name, void *value)
{
+ int valueInt = (int)value;
+ int32_t *valueBuf = (int32_t *)value;
+
switch (target) {
case TRACK:
if (name == CHANNEL_COUNT) {
- if ((uint32_t(value) <= MAX_NUM_CHANNELS) && (value)) {
- if (mState.tracks[ mActiveTrack ].channelCount != value) {
- mState.tracks[ mActiveTrack ].channelCount = value;
- LOGV("setParameter(TRACK, CHANNEL_COUNT, %d)", value);
+ if ((uint32_t(valueInt) <= MAX_NUM_CHANNELS) && (valueInt)) {
+ if (mState.tracks[ mActiveTrack ].channelCount != valueInt) {
+ mState.tracks[ mActiveTrack ].channelCount = valueInt;
+ LOGV("setParameter(TRACK, CHANNEL_COUNT, %d)", valueInt);
invalidateState(1<<mActiveTrack);
}
return NO_ERROR;
}
}
+ if (name == MAIN_BUFFER) {
+ if (mState.tracks[ mActiveTrack ].mainBuffer != valueBuf) {
+ mState.tracks[ mActiveTrack ].mainBuffer = valueBuf;
+ LOGV("setParameter(TRACK, MAIN_BUFFER, %p)", valueBuf);
+ invalidateState(1<<mActiveTrack);
+ }
+ return NO_ERROR;
+ }
+ if (name == AUX_BUFFER) {
+ if (mState.tracks[ mActiveTrack ].auxBuffer != valueBuf) {
+ mState.tracks[ mActiveTrack ].auxBuffer = valueBuf;
+ LOGV("setParameter(TRACK, AUX_BUFFER, %p)", valueBuf);
+ invalidateState(1<<mActiveTrack);
+ }
+ return NO_ERROR;
+ }
+
break;
case RESAMPLE:
if (name == SAMPLE_RATE) {
- if (value > 0) {
+ if (valueInt > 0) {
track_t& track = mState.tracks[ mActiveTrack ];
- if (track.setResampler(uint32_t(value), mSampleRate)) {
+ if (track.setResampler(uint32_t(valueInt), mSampleRate)) {
LOGV("setParameter(RESAMPLE, SAMPLE_RATE, %u)",
- uint32_t(value));
+ uint32_t(valueInt));
invalidateState(1<<mActiveTrack);
}
return NO_ERROR;
@@ -201,18 +225,39 @@ status_t AudioMixer::setParameter(int target, int name, int value)
case VOLUME:
if ((uint32_t(name-VOLUME0) < MAX_NUM_CHANNELS)) {
track_t& track = mState.tracks[ mActiveTrack ];
- if (track.volume[name-VOLUME0] != value) {
+ if (track.volume[name-VOLUME0] != valueInt) {
+ LOGV("setParameter(VOLUME, VOLUME0/1: %04x)", valueInt);
track.prevVolume[name-VOLUME0] = track.volume[name-VOLUME0] << 16;
- track.volume[name-VOLUME0] = value;
+ track.volume[name-VOLUME0] = valueInt;
if (target == VOLUME) {
- track.prevVolume[name-VOLUME0] = value << 16;
+ track.prevVolume[name-VOLUME0] = valueInt << 16;
track.volumeInc[name-VOLUME0] = 0;
} else {
- int32_t d = (value<<16) - track.prevVolume[name-VOLUME0];
+ int32_t d = (valueInt<<16) - track.prevVolume[name-VOLUME0];
int32_t volInc = d / int32_t(mState.frameCount);
track.volumeInc[name-VOLUME0] = volInc;
if (volInc == 0) {
- track.prevVolume[name-VOLUME0] = value << 16;
+ track.prevVolume[name-VOLUME0] = valueInt << 16;
+ }
+ }
+ invalidateState(1<<mActiveTrack);
+ }
+ return NO_ERROR;
+ } else if (name == AUXLEVEL) {
+ track_t& track = mState.tracks[ mActiveTrack ];
+ if (track.auxLevel != valueInt) {
+ LOGV("setParameter(VOLUME, AUXLEVEL: %04x)", valueInt);
+ track.prevAuxLevel = track.auxLevel << 16;
+ track.auxLevel = valueInt;
+ if (target == VOLUME) {
+ track.prevAuxLevel = valueInt << 16;
+ track.auxInc = 0;
+ } else {
+ int32_t d = (valueInt<<16) - track.prevAuxLevel;
+ int32_t volInc = d / int32_t(mState.frameCount);
+ track.auxInc = volInc;
+ if (volInc == 0) {
+ track.prevAuxLevel = valueInt << 16;
}
}
invalidateState(1<<mActiveTrack);
@@ -245,7 +290,7 @@ bool AudioMixer::track_t::doesResample() const
}
inline
-void AudioMixer::track_t::adjustVolumeRamp()
+void AudioMixer::track_t::adjustVolumeRamp(bool aux)
{
for (int i=0 ; i<2 ; i++) {
if (((volumeInc[i]>0) && (((prevVolume[i]+volumeInc[i])>>16) >= volume[i])) ||
@@ -254,6 +299,13 @@ void AudioMixer::track_t::adjustVolumeRamp()
prevVolume[i] = volume[i]<<16;
}
}
+ if (aux) {
+ if (((auxInc>0) && (((prevAuxLevel+auxInc)>>16) >= auxLevel)) ||
+ ((auxInc<0) && (((prevAuxLevel+auxInc)>>16) <= auxLevel))) {
+ auxInc = 0;
+ prevAuxLevel = auxLevel<<16;
+ }
+ }
}
@@ -265,13 +317,13 @@ status_t AudioMixer::setBufferProvider(AudioBufferProvider* buffer)
-void AudioMixer::process(void* output)
+void AudioMixer::process()
{
- mState.hook(&mState, output);
+ mState.hook(&mState);
}
-void AudioMixer::process__validate(state_t* state, void* output)
+void AudioMixer::process__validate(state_t* state)
{
LOGW_IF(!state->needsChanged,
"in process__validate() but nothing's invalid");
@@ -308,7 +360,10 @@ void AudioMixer::process__validate(state_t* state, void* output)
n |= NEEDS_CHANNEL_1 + t.channelCount - 1;
n |= NEEDS_FORMAT_16;
n |= t.doesResample() ? NEEDS_RESAMPLE_ENABLED : NEEDS_RESAMPLE_DISABLED;
-
+ if (t.auxLevel != 0 && t.auxBuffer != NULL) {
+ n |= NEEDS_AUX_ENABLED;
+ }
+
if (t.volumeInc[0]|t.volumeInc[1]) {
volumeRamp = 1;
} else if (!t.doesResample() && t.volumeRL == 0) {
@@ -319,6 +374,9 @@ void AudioMixer::process__validate(state_t* state, void* output)
if ((n & NEEDS_MUTE__MASK) == NEEDS_MUTE_ENABLED) {
t.hook = track__nop;
} else {
+ if ((n & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED) {
+ all16BitsStereoNoResample = 0;
+ }
if ((n & NEEDS_RESAMPLE__MASK) == NEEDS_RESAMPLE_ENABLED) {
all16BitsStereoNoResample = 0;
resampling = 1;
@@ -369,7 +427,7 @@ void AudioMixer::process__validate(state_t* state, void* output)
countActiveTracks, state->enabledTracks,
all16BitsStereoNoResample, resampling, volumeRamp);
- state->hook(state, output);
+ state->hook(state);
// Now that the volume ramp has been done, set optimal state and
// track hooks for subsequent mixer process
@@ -390,7 +448,7 @@ void AudioMixer::process__validate(state_t* state, void* output)
}
if (allMuted) {
state->hook = process__nop;
- } else if (!resampling && all16BitsStereoNoResample) {
+ } else if (all16BitsStereoNoResample) {
if (countActiveTracks == 1) {
state->hook = process__OneTrack16BitsStereoNoResampling;
}
@@ -481,30 +539,44 @@ int32_t mulRL(int left, uint32_t inRL, uint32_t vRL)
}
-void AudioMixer::track__genericResample(track_t* t, int32_t* out, size_t outFrameCount, int32_t* temp)
+void AudioMixer::track__genericResample(track_t* t, int32_t* out, size_t outFrameCount, int32_t* temp, int32_t* aux)
{
t->resampler->setSampleRate(t->sampleRate);
// ramp gain - resample to temp buffer and scale/mix in 2nd step
- if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]) {
+ if (aux != NULL) {
+ // always resample with unity gain when sending to auxiliary buffer to be able
+ // to apply send level after resampling
+ // TODO: modify each resampler to support aux channel?
t->resampler->setVolume(UNITY_GAIN, UNITY_GAIN);
memset(temp, 0, outFrameCount * MAX_NUM_CHANNELS * sizeof(int32_t));
t->resampler->resample(temp, outFrameCount, t->bufferProvider);
- volumeRampStereo(t, out, outFrameCount, temp);
- }
+ if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc) {
+ volumeRampStereo(t, out, outFrameCount, temp, aux);
+ } else {
+ volumeStereo(t, out, outFrameCount, temp, aux);
+ }
+ } else {
+ if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]) {
+ t->resampler->setVolume(UNITY_GAIN, UNITY_GAIN);
+ memset(temp, 0, outFrameCount * MAX_NUM_CHANNELS * sizeof(int32_t));
+ t->resampler->resample(temp, outFrameCount, t->bufferProvider);
+ volumeRampStereo(t, out, outFrameCount, temp, aux);
+ }
- // constant gain
- else {
- t->resampler->setVolume(t->volume[0], t->volume[1]);
- t->resampler->resample(out, outFrameCount, t->bufferProvider);
+ // constant gain
+ else {
+ t->resampler->setVolume(t->volume[0], t->volume[1]);
+ t->resampler->resample(out, outFrameCount, t->bufferProvider);
+ }
}
}
-void AudioMixer::track__nop(track_t* t, int32_t* out, size_t outFrameCount, int32_t* temp)
+void AudioMixer::track__nop(track_t* t, int32_t* out, size_t outFrameCount, int32_t* temp, int32_t* aux)
{
}
-void AudioMixer::volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp)
+void AudioMixer::volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
{
int32_t vl = t->prevVolume[0];
int32_t vr = t->prevVolume[1];
@@ -514,98 +586,238 @@ void AudioMixer::volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, i
//LOGD("[0] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
// t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
// (vl + vlInc*frameCount)/65536.0f, frameCount);
-
+
// ramp volume
- do {
- *out++ += (vl >> 16) * (*temp++ >> 12);
- *out++ += (vr >> 16) * (*temp++ >> 12);
- vl += vlInc;
- vr += vrInc;
- } while (--frameCount);
+ if UNLIKELY(aux != NULL) {
+ int32_t va = t->prevAuxLevel;
+ const int32_t vaInc = t->auxInc;
+ int32_t l;
+ int32_t r;
+ do {
+ l = (*temp++ >> 12);
+ r = (*temp++ >> 12);
+ *out++ += (vl >> 16) * l;
+ *out++ += (vr >> 16) * r;
+ *aux++ += (va >> 17) * (l + r);
+ vl += vlInc;
+ vr += vrInc;
+ va += vaInc;
+ } while (--frameCount);
+ t->prevAuxLevel = va;
+ } else {
+ do {
+ *out++ += (vl >> 16) * (*temp++ >> 12);
+ *out++ += (vr >> 16) * (*temp++ >> 12);
+ vl += vlInc;
+ vr += vrInc;
+ } while (--frameCount);
+ }
t->prevVolume[0] = vl;
t->prevVolume[1] = vr;
- t->adjustVolumeRamp();
+ t->adjustVolumeRamp((aux != NULL));
}
-void AudioMixer::track__16BitsStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp)
+void AudioMixer::volumeStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
{
- int16_t const *in = static_cast<int16_t const *>(t->in);
-
- // ramp gain
- if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]) {
- int32_t vl = t->prevVolume[0];
- int32_t vr = t->prevVolume[1];
- const int32_t vlInc = t->volumeInc[0];
- const int32_t vrInc = t->volumeInc[1];
-
- // LOGD("[1] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
- // t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
- // (vl + vlInc*frameCount)/65536.0f, frameCount);
+ const int16_t vl = t->volume[0];
+ const int16_t vr = t->volume[1];
+ if UNLIKELY(aux != NULL) {
+ const int16_t va = (int16_t)t->auxLevel;
do {
- *out++ += (vl >> 16) * (int32_t) *in++;
- *out++ += (vr >> 16) * (int32_t) *in++;
- vl += vlInc;
- vr += vrInc;
+ int16_t l = (int16_t)(*temp++ >> 12);
+ int16_t r = (int16_t)(*temp++ >> 12);
+ out[0] = mulAdd(l, vl, out[0]);
+ int16_t a = (int16_t)(((int32_t)l + r) >> 1);
+ out[1] = mulAdd(r, vr, out[1]);
+ out += 2;
+ aux[0] = mulAdd(a, va, aux[0]);
+ aux++;
} while (--frameCount);
-
- t->prevVolume[0] = vl;
- t->prevVolume[1] = vr;
- t->adjustVolumeRamp();
- }
-
- // constant gain
- else {
- const uint32_t vrl = t->volumeRL;
+ } else {
do {
- uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
- in += 2;
- out[0] = mulAddRL(1, rl, vrl, out[0]);
- out[1] = mulAddRL(0, rl, vrl, out[1]);
+ int16_t l = (int16_t)(*temp++ >> 12);
+ int16_t r = (int16_t)(*temp++ >> 12);
+ out[0] = mulAdd(l, vl, out[0]);
+ out[1] = mulAdd(r, vr, out[1]);
out += 2;
} while (--frameCount);
}
+}
+
+void AudioMixer::track__16BitsStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
+{
+ int16_t const *in = static_cast<int16_t const *>(t->in);
+
+ if UNLIKELY(aux != NULL) {
+ int32_t l;
+ int32_t r;
+ // ramp gain
+ if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc) {
+ int32_t vl = t->prevVolume[0];
+ int32_t vr = t->prevVolume[1];
+ int32_t va = t->prevAuxLevel;
+ const int32_t vlInc = t->volumeInc[0];
+ const int32_t vrInc = t->volumeInc[1];
+ const int32_t vaInc = t->auxInc;
+ // LOGD("[1] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
+ // t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
+ // (vl + vlInc*frameCount)/65536.0f, frameCount);
+
+ do {
+ l = (int32_t)*in++;
+ r = (int32_t)*in++;
+ *out++ += (vl >> 16) * l;
+ *out++ += (vr >> 16) * r;
+ *aux++ += (va >> 17) * (l + r);
+ vl += vlInc;
+ vr += vrInc;
+ va += vaInc;
+ } while (--frameCount);
+
+ t->prevVolume[0] = vl;
+ t->prevVolume[1] = vr;
+ t->prevAuxLevel = va;
+ t->adjustVolumeRamp(true);
+ }
+
+ // constant gain
+ else {
+ const uint32_t vrl = t->volumeRL;
+ const int16_t va = (int16_t)t->auxLevel;
+ do {
+ uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
+ int16_t a = (int16_t)(((int32_t)in[0] + in[1]) >> 1);
+ in += 2;
+ out[0] = mulAddRL(1, rl, vrl, out[0]);
+ out[1] = mulAddRL(0, rl, vrl, out[1]);
+ out += 2;
+ aux[0] = mulAdd(a, va, aux[0]);
+ aux++;
+ } while (--frameCount);
+ }
+ } else {
+ // ramp gain
+ if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]) {
+ int32_t vl = t->prevVolume[0];
+ int32_t vr = t->prevVolume[1];
+ const int32_t vlInc = t->volumeInc[0];
+ const int32_t vrInc = t->volumeInc[1];
+
+ // LOGD("[1] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
+ // t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
+ // (vl + vlInc*frameCount)/65536.0f, frameCount);
+
+ do {
+ *out++ += (vl >> 16) * (int32_t) *in++;
+ *out++ += (vr >> 16) * (int32_t) *in++;
+ vl += vlInc;
+ vr += vrInc;
+ } while (--frameCount);
+
+ t->prevVolume[0] = vl;
+ t->prevVolume[1] = vr;
+ t->adjustVolumeRamp(false);
+ }
+
+ // constant gain
+ else {
+ const uint32_t vrl = t->volumeRL;
+ do {
+ uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
+ in += 2;
+ out[0] = mulAddRL(1, rl, vrl, out[0]);
+ out[1] = mulAddRL(0, rl, vrl, out[1]);
+ out += 2;
+ } while (--frameCount);
+ }
+ }
t->in = in;
}
-void AudioMixer::track__16BitsMono(track_t* t, int32_t* out, size_t frameCount, int32_t* temp)
+void AudioMixer::track__16BitsMono(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
{
int16_t const *in = static_cast<int16_t const *>(t->in);
- // ramp gain
- if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]) {
- int32_t vl = t->prevVolume[0];
- int32_t vr = t->prevVolume[1];
- const int32_t vlInc = t->volumeInc[0];
- const int32_t vrInc = t->volumeInc[1];
+ if UNLIKELY(aux != NULL) {
+ // ramp gain
+ if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc) {
+ int32_t vl = t->prevVolume[0];
+ int32_t vr = t->prevVolume[1];
+ int32_t va = t->prevAuxLevel;
+ const int32_t vlInc = t->volumeInc[0];
+ const int32_t vrInc = t->volumeInc[1];
+ const int32_t vaInc = t->auxInc;
- // LOGD("[2] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
- // t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
- // (vl + vlInc*frameCount)/65536.0f, frameCount);
+ // LOGD("[2] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
+ // t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
+ // (vl + vlInc*frameCount)/65536.0f, frameCount);
- do {
- int32_t l = *in++;
- *out++ += (vl >> 16) * l;
- *out++ += (vr >> 16) * l;
- vl += vlInc;
- vr += vrInc;
- } while (--frameCount);
-
- t->prevVolume[0] = vl;
- t->prevVolume[1] = vr;
- t->adjustVolumeRamp();
- }
- // constant gain
- else {
- const int16_t vl = t->volume[0];
- const int16_t vr = t->volume[1];
- do {
- int16_t l = *in++;
- out[0] = mulAdd(l, vl, out[0]);
- out[1] = mulAdd(l, vr, out[1]);
- out += 2;
- } while (--frameCount);
+ do {
+ int32_t l = *in++;
+ *out++ += (vl >> 16) * l;
+ *out++ += (vr >> 16) * l;
+ *aux++ += (va >> 16) * l;
+ vl += vlInc;
+ vr += vrInc;
+ va += vaInc;
+ } while (--frameCount);
+
+ t->prevVolume[0] = vl;
+ t->prevVolume[1] = vr;
+ t->prevAuxLevel = va;
+ t->adjustVolumeRamp(true);
+ }
+ // constant gain
+ else {
+ const int16_t vl = t->volume[0];
+ const int16_t vr = t->volume[1];
+ const int16_t va = (int16_t)t->auxLevel;
+ do {
+ int16_t l = *in++;
+ out[0] = mulAdd(l, vl, out[0]);
+ out[1] = mulAdd(l, vr, out[1]);
+ out += 2;
+ aux[0] = mulAdd(l, va, aux[0]);
+ aux++;
+ } while (--frameCount);
+ }
+ } else {
+ // ramp gain
+ if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]) {
+ int32_t vl = t->prevVolume[0];
+ int32_t vr = t->prevVolume[1];
+ const int32_t vlInc = t->volumeInc[0];
+ const int32_t vrInc = t->volumeInc[1];
+
+ // LOGD("[2] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
+ // t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
+ // (vl + vlInc*frameCount)/65536.0f, frameCount);
+
+ do {
+ int32_t l = *in++;
+ *out++ += (vl >> 16) * l;
+ *out++ += (vr >> 16) * l;
+ vl += vlInc;
+ vr += vrInc;
+ } while (--frameCount);
+
+ t->prevVolume[0] = vl;
+ t->prevVolume[1] = vr;
+ t->adjustVolumeRamp(false);
+ }
+ // constant gain
+ else {
+ const int16_t vl = t->volume[0];
+ const int16_t vr = t->volume[1];
+ do {
+ int16_t l = *in++;
+ out[0] = mulAdd(l, vl, out[0]);
+ out[1] = mulAdd(l, vr, out[1]);
+ out += 2;
+ } while (--frameCount);
+ }
}
t->in = in;
}
@@ -624,37 +836,56 @@ void AudioMixer::ditherAndClamp(int32_t* out, int32_t const *sums, size_t c)
}
// no-op case
-void AudioMixer::process__nop(state_t* state, void* output)
+void AudioMixer::process__nop(state_t* state)
{
- // this assumes output 16 bits stereo, no resampling
- memset(output, 0, state->frameCount*4);
- uint32_t en = state->enabledTracks;
- while (en) {
- const int i = 31 - __builtin_clz(en);
- en &= ~(1<<i);
- track_t& t = state->tracks[i];
- size_t outFrames = state->frameCount;
- while (outFrames) {
- t.buffer.frameCount = outFrames;
- t.bufferProvider->getNextBuffer(&t.buffer);
- if (!t.buffer.raw) break;
- outFrames -= t.buffer.frameCount;
- t.bufferProvider->releaseBuffer(&t.buffer);
+ uint32_t e0 = state->enabledTracks;
+ size_t bufSize = state->frameCount * sizeof(int16_t) * MAX_NUM_CHANNELS;
+ while (e0) {
+ // process by group of tracks with same output buffer to
+ // avoid multiple memset() on same buffer
+ uint32_t e1 = e0, e2 = e0;
+ int i = 31 - __builtin_clz(e1);
+ track_t& t1 = state->tracks[i];
+ e2 &= ~(1<<i);
+ while (e2) {
+ i = 31 - __builtin_clz(e2);
+ e2 &= ~(1<<i);
+ track_t& t2 = state->tracks[i];
+ if UNLIKELY(t2.mainBuffer != t1.mainBuffer) {
+ e1 &= ~(1<<i);
+ }
+ }
+ e0 &= ~(e1);
+
+ memset(t1.mainBuffer, 0, bufSize);
+
+ while (e1) {
+ i = 31 - __builtin_clz(e1);
+ e1 &= ~(1<<i);
+ t1 = state->tracks[i];
+ size_t outFrames = state->frameCount;
+ while (outFrames) {
+ t1.buffer.frameCount = outFrames;
+ t1.bufferProvider->getNextBuffer(&t1.buffer);
+ if (!t1.buffer.raw) break;
+ outFrames -= t1.buffer.frameCount;
+ t1.bufferProvider->releaseBuffer(&t1.buffer);
+ }
}
}
}
// generic code without resampling
-void AudioMixer::process__genericNoResampling(state_t* state, void* output)
+void AudioMixer::process__genericNoResampling(state_t* state)
{
int32_t outTemp[BLOCKSIZE * MAX_NUM_CHANNELS] __attribute__((aligned(32)));
// acquire each track's buffer
uint32_t enabledTracks = state->enabledTracks;
- uint32_t en = enabledTracks;
- while (en) {
- const int i = 31 - __builtin_clz(en);
- en &= ~(1<<i);
+ uint32_t e0 = enabledTracks;
+ while (e0) {
+ const int i = 31 - __builtin_clz(e0);
+ e0 &= ~(1<<i);
track_t& t = state->tracks[i];
t.buffer.frameCount = state->frameCount;
t.bufferProvider->getNextBuffer(&t.buffer);
@@ -666,110 +897,156 @@ void AudioMixer::process__genericNoResampling(state_t* state, void* output)
enabledTracks &= ~(1<<i);
}
- // this assumes output 16 bits stereo, no resampling
- int32_t* out = static_cast<int32_t*>(output);
- size_t numFrames = state->frameCount;
- do {
- memset(outTemp, 0, sizeof(outTemp));
-
- en = enabledTracks;
- while (en) {
- const int i = 31 - __builtin_clz(en);
- en &= ~(1<<i);
- track_t& t = state->tracks[i];
- size_t outFrames = BLOCKSIZE;
-
- while (outFrames) {
- size_t inFrames = (t.frameCount > outFrames)?outFrames:t.frameCount;
- if (inFrames) {
- (t.hook)(&t, outTemp + (BLOCKSIZE-outFrames)*MAX_NUM_CHANNELS, inFrames, state->resampleTemp);
- t.frameCount -= inFrames;
- outFrames -= inFrames;
+ e0 = enabledTracks;
+ while (e0) {
+ // process by group of tracks with same output buffer to
+ // optimize cache use
+ uint32_t e1 = e0, e2 = e0;
+ int j = 31 - __builtin_clz(e1);
+ track_t& t1 = state->tracks[j];
+ e2 &= ~(1<<j);
+ while (e2) {
+ j = 31 - __builtin_clz(e2);
+ e2 &= ~(1<<j);
+ track_t& t2 = state->tracks[j];
+ if UNLIKELY(t2.mainBuffer != t1.mainBuffer) {
+ e1 &= ~(1<<j);
+ }
+ }
+ e0 &= ~(e1);
+ // this assumes output 16 bits stereo, no resampling
+ int32_t *out = t1.mainBuffer;
+ size_t numFrames = 0;
+ do {
+ memset(outTemp, 0, sizeof(outTemp));
+ e2 = e1;
+ while (e2) {
+ const int i = 31 - __builtin_clz(e2);
+ e2 &= ~(1<<i);
+ track_t& t = state->tracks[i];
+ size_t outFrames = BLOCKSIZE;
+ int32_t *aux = NULL;
+ if UNLIKELY((t.needs & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED) {
+ aux = t.auxBuffer + numFrames;
}
- if (t.frameCount == 0 && outFrames) {
- t.bufferProvider->releaseBuffer(&t.buffer);
- t.buffer.frameCount = numFrames - (BLOCKSIZE - outFrames);
- t.bufferProvider->getNextBuffer(&t.buffer);
- t.in = t.buffer.raw;
- if (t.in == NULL) {
- enabledTracks &= ~(1<<i);
- break;
+ while (outFrames) {
+ size_t inFrames = (t.frameCount > outFrames)?outFrames:t.frameCount;
+ if (inFrames) {
+ (t.hook)(&t, outTemp + (BLOCKSIZE-outFrames)*MAX_NUM_CHANNELS, inFrames, state->resampleTemp, aux);
+ t.frameCount -= inFrames;
+ outFrames -= inFrames;
+ if UNLIKELY(aux != NULL) {
+ aux += inFrames;
+ }
}
- t.frameCount = t.buffer.frameCount;
- }
+ if (t.frameCount == 0 && outFrames) {
+ t.bufferProvider->releaseBuffer(&t.buffer);
+ t.buffer.frameCount = (state->frameCount - numFrames) - (BLOCKSIZE - outFrames);
+ t.bufferProvider->getNextBuffer(&t.buffer);
+ t.in = t.buffer.raw;
+ if (t.in == NULL) {
+ enabledTracks &= ~(1<<i);
+ e1 &= ~(1<<i);
+ break;
+ }
+ t.frameCount = t.buffer.frameCount;
+ }
+ }
}
- }
-
- ditherAndClamp(out, outTemp, BLOCKSIZE);
- out += BLOCKSIZE;
- numFrames -= BLOCKSIZE;
- } while (numFrames);
-
+ ditherAndClamp(out, outTemp, BLOCKSIZE);
+ out += BLOCKSIZE;
+ numFrames += BLOCKSIZE;
+ } while (numFrames < state->frameCount);
+ }
// release each track's buffer
- en = enabledTracks;
- while (en) {
- const int i = 31 - __builtin_clz(en);
- en &= ~(1<<i);
+ e0 = enabledTracks;
+ while (e0) {
+ const int i = 31 - __builtin_clz(e0);
+ e0 &= ~(1<<i);
track_t& t = state->tracks[i];
t.bufferProvider->releaseBuffer(&t.buffer);
}
}
-// generic code with resampling
-void AudioMixer::process__genericResampling(state_t* state, void* output)
+
+ // generic code with resampling
+void AudioMixer::process__genericResampling(state_t* state)
{
int32_t* const outTemp = state->outputTemp;
const size_t size = sizeof(int32_t) * MAX_NUM_CHANNELS * state->frameCount;
memset(outTemp, 0, size);
- int32_t* out = static_cast<int32_t*>(output);
size_t numFrames = state->frameCount;
- uint32_t en = state->enabledTracks;
- while (en) {
- const int i = 31 - __builtin_clz(en);
- en &= ~(1<<i);
- track_t& t = state->tracks[i];
+ uint32_t e0 = state->enabledTracks;
+ while (e0) {
+ // process by group of tracks with same output buffer
+ // to optimize cache use
+ uint32_t e1 = e0, e2 = e0;
+ int j = 31 - __builtin_clz(e1);
+ track_t& t1 = state->tracks[j];
+ e2 &= ~(1<<j);
+ while (e2) {
+ j = 31 - __builtin_clz(e2);
+ e2 &= ~(1<<j);
+ track_t& t2 = state->tracks[j];
+ if UNLIKELY(t2.mainBuffer != t1.mainBuffer) {
+ e1 &= ~(1<<j);
+ }
+ }
+ e0 &= ~(e1);
+ int32_t *out = t1.mainBuffer;
+ while (e1) {
+ const int i = 31 - __builtin_clz(e1);
+ e1 &= ~(1<<i);
+ track_t& t = state->tracks[i];
+ int32_t *aux = NULL;
+ if UNLIKELY((t.needs & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED) {
+ aux = t.auxBuffer;
+ }
- // this is a little goofy, on the resampling case we don't
- // acquire/release the buffers because it's done by
- // the resampler.
- if ((t.needs & NEEDS_RESAMPLE__MASK) == NEEDS_RESAMPLE_ENABLED) {
- (t.hook)(&t, outTemp, numFrames, state->resampleTemp);
- } else {
+ // this is a little goofy, on the resampling case we don't
+ // acquire/release the buffers because it's done by
+ // the resampler.
+ if ((t.needs & NEEDS_RESAMPLE__MASK) == NEEDS_RESAMPLE_ENABLED) {
+ (t.hook)(&t, outTemp, numFrames, state->resampleTemp, aux);
+ } else {
- size_t outFrames = numFrames;
-
- while (outFrames) {
- t.buffer.frameCount = outFrames;
- t.bufferProvider->getNextBuffer(&t.buffer);
- t.in = t.buffer.raw;
- // t.in == NULL can happen if the track was flushed just after having
- // been enabled for mixing.
- if (t.in == NULL) break;
-
- (t.hook)(&t, outTemp + (numFrames-outFrames)*MAX_NUM_CHANNELS, t.buffer.frameCount, state->resampleTemp);
- outFrames -= t.buffer.frameCount;
- t.bufferProvider->releaseBuffer(&t.buffer);
+ size_t outFrames = 0;
+
+ while (outFrames < numFrames) {
+ t.buffer.frameCount = numFrames - outFrames;
+ t.bufferProvider->getNextBuffer(&t.buffer);
+ t.in = t.buffer.raw;
+ // t.in == NULL can happen if the track was flushed just after having
+ // been enabled for mixing.
+ if (t.in == NULL) break;
+
+ if UNLIKELY(aux != NULL) {
+ aux += outFrames;
+ }
+ (t.hook)(&t, outTemp + outFrames*MAX_NUM_CHANNELS, t.buffer.frameCount, state->resampleTemp, aux);
+ outFrames += t.buffer.frameCount;
+ t.bufferProvider->releaseBuffer(&t.buffer);
+ }
}
}
+ ditherAndClamp(out, outTemp, numFrames);
}
-
- ditherAndClamp(out, outTemp, numFrames);
}
// one track, 16 bits stereo without resampling is the most common case
-void AudioMixer::process__OneTrack16BitsStereoNoResampling(state_t* state, void* output)
+void AudioMixer::process__OneTrack16BitsStereoNoResampling(state_t* state)
{
const int i = 31 - __builtin_clz(state->enabledTracks);
const track_t& t = state->tracks[i];
AudioBufferProvider::Buffer& b(t.buffer);
-
- int32_t* out = static_cast<int32_t*>(output);
+
+ int32_t* out = t.mainBuffer;
size_t numFrames = state->frameCount;
-
+
const int16_t vl = t.volume[0];
const int16_t vr = t.volume[1];
const uint32_t vrl = t.volumeRL;
@@ -787,7 +1064,7 @@ void AudioMixer::process__OneTrack16BitsStereoNoResampling(state_t* state, void*
return;
}
size_t outFrames = b.frameCount;
-
+
if (UNLIKELY(uint32_t(vl) > UNITY_GAIN || uint32_t(vr) > UNITY_GAIN)) {
// volume is boosted, so we might need to clamp even though
// we process only one track.
@@ -816,7 +1093,9 @@ void AudioMixer::process__OneTrack16BitsStereoNoResampling(state_t* state, void*
}
// 2 tracks is also a common case
-void AudioMixer::process__TwoTracks16BitsStereoNoResampling(state_t* state, void* output)
+// NEVER used in current implementation of process__validate()
+// only use if the 2 tracks have the same output buffer
+void AudioMixer::process__TwoTracks16BitsStereoNoResampling(state_t* state)
{
int i;
uint32_t en = state->enabledTracks;
@@ -829,24 +1108,25 @@ void AudioMixer::process__TwoTracks16BitsStereoNoResampling(state_t* state, void
i = 31 - __builtin_clz(en);
const track_t& t1 = state->tracks[i];
AudioBufferProvider::Buffer& b1(t1.buffer);
-
+
int16_t const *in0;
const int16_t vl0 = t0.volume[0];
const int16_t vr0 = t0.volume[1];
size_t frameCount0 = 0;
-
+
int16_t const *in1;
const int16_t vl1 = t1.volume[0];
const int16_t vr1 = t1.volume[1];
size_t frameCount1 = 0;
-
- int32_t* out = static_cast<int32_t*>(output);
+
+ //FIXME: only works if two tracks use same buffer
+ int32_t* out = t0.mainBuffer;
size_t numFrames = state->frameCount;
int16_t const *buff = NULL;
-
+
while (numFrames) {
-
+
if (frameCount0 == 0) {
b0.frameCount = numFrames;
t0.bufferProvider->getNextBuffer(&b0);
@@ -875,13 +1155,13 @@ void AudioMixer::process__TwoTracks16BitsStereoNoResampling(state_t* state, void
}
frameCount1 = b1.frameCount;
}
-
+
size_t outFrames = frameCount0 < frameCount1?frameCount0:frameCount1;
numFrames -= outFrames;
frameCount0 -= outFrames;
frameCount1 -= outFrames;
-
+
do {
int32_t l0 = *in0++;
int32_t r0 = *in0++;
@@ -896,17 +1176,17 @@ void AudioMixer::process__TwoTracks16BitsStereoNoResampling(state_t* state, void
r = clamp16(r);
*out++ = (r<<16) | (l & 0xFFFF);
} while (--outFrames);
-
+
if (frameCount0 == 0) {
t0.bufferProvider->releaseBuffer(&b0);
}
if (frameCount1 == 0) {
t1.bufferProvider->releaseBuffer(&b1);
}
- }
-
+ }
+
if (buff != NULL) {
- delete [] buff;
+ delete [] buff;
}
}
diff --git a/libs/audioflinger/AudioMixer.h b/libs/audioflinger/AudioMixer.h
index 15766cd..aee3e17 100644
--- a/libs/audioflinger/AudioMixer.h
+++ b/libs/audioflinger/AudioMixer.h
@@ -63,11 +63,14 @@ public:
// for target TRACK
CHANNEL_COUNT = 0x4000,
FORMAT = 0x4001,
+ MAIN_BUFFER = 0x4002,
+ AUX_BUFFER = 0x4003,
// for TARGET RESAMPLE
SAMPLE_RATE = 0x4100,
// for TARGET VOLUME (8 channels max)
VOLUME0 = 0x4200,
VOLUME1 = 0x4201,
+ AUXLEVEL = 0x4210,
};
@@ -78,10 +81,10 @@ public:
status_t disable(int name);
status_t setActiveTrack(int track);
- status_t setParameter(int target, int name, int value);
+ status_t setParameter(int target, int name, void *value);
status_t setBufferProvider(AudioBufferProvider* bufferProvider);
- void process(void* output);
+ void process();
uint32_t trackNames() const { return mTrackNames; }
@@ -94,6 +97,7 @@ private:
NEEDS_FORMAT__MASK = 0x000000F0,
NEEDS_MUTE__MASK = 0x00000100,
NEEDS_RESAMPLE__MASK = 0x00001000,
+ NEEDS_AUX__MASK = 0x00010000,
};
enum {
@@ -107,6 +111,9 @@ private:
NEEDS_RESAMPLE_DISABLED = 0x00000000,
NEEDS_RESAMPLE_ENABLED = 0x00001000,
+
+ NEEDS_AUX_DISABLED = 0x00000000,
+ NEEDS_AUX_ENABLED = 0x00010000,
};
static inline int32_t applyVolume(int32_t in, int32_t v) {
@@ -115,9 +122,10 @@ private:
struct state_t;
+ struct track_t;
- typedef void (*mix_t)(state_t* state, void* output);
-
+ typedef void (*mix_t)(state_t* state);
+ typedef void (*hook_t)(track_t* t, int32_t* output, size_t numOutFrames, int32_t* temp, int32_t* aux);
static const int BLOCKSIZE = 16; // 4 cache lines
struct track_t {
@@ -131,6 +139,9 @@ private:
int32_t prevVolume[2];
int32_t volumeInc[2];
+ int32_t auxLevel;
+ int32_t auxInc;
+ int32_t prevAuxLevel;
uint16_t frameCount;
@@ -142,15 +153,17 @@ private:
AudioBufferProvider* bufferProvider;
mutable AudioBufferProvider::Buffer buffer;
- void (*hook)(track_t* t, int32_t* output, size_t numOutFrames, int32_t* temp);
+ hook_t hook;
void const* in; // current location in buffer
AudioResampler* resampler;
uint32_t sampleRate;
+ int32_t* mainBuffer;
+ int32_t* auxBuffer;
bool setResampler(uint32_t sampleRate, uint32_t devSampleRate);
bool doesResample() const;
- void adjustVolumeRamp();
+ void adjustVolumeRamp(bool aux);
};
// pad to 32-bytes to fill cache line
@@ -173,18 +186,19 @@ private:
void invalidateState(uint32_t mask);
- static void track__genericResample(track_t* t, int32_t* out, size_t numFrames, int32_t* temp);
- static void track__nop(track_t* t, int32_t* out, size_t numFrames, int32_t* temp);
- static void volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp);
- static void track__16BitsStereo(track_t* t, int32_t* out, size_t numFrames, int32_t* temp);
- static void track__16BitsMono(track_t* t, int32_t* out, size_t numFrames, int32_t* temp);
-
- static void process__validate(state_t* state, void* output);
- static void process__nop(state_t* state, void* output);
- static void process__genericNoResampling(state_t* state, void* output);
- static void process__genericResampling(state_t* state, void* output);
- static void process__OneTrack16BitsStereoNoResampling(state_t* state, void* output);
- static void process__TwoTracks16BitsStereoNoResampling(state_t* state, void* output);
+ static void track__genericResample(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux);
+ static void track__nop(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux);
+ static void track__16BitsStereo(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux);
+ static void track__16BitsMono(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux);
+ static void volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux);
+ static void volumeStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux);
+
+ static void process__validate(state_t* state);
+ static void process__nop(state_t* state);
+ static void process__genericNoResampling(state_t* state);
+ static void process__genericResampling(state_t* state);
+ static void process__OneTrack16BitsStereoNoResampling(state_t* state);
+ static void process__TwoTracks16BitsStereoNoResampling(state_t* state);
};
// ----------------------------------------------------------------------------
diff --git a/libs/audioflinger/AudioPolicyManagerBase.cpp b/libs/audioflinger/AudioPolicyManagerBase.cpp
index c8b3f48..381a958 100644
--- a/libs/audioflinger/AudioPolicyManagerBase.cpp
+++ b/libs/audioflinger/AudioPolicyManagerBase.cpp
@@ -1249,6 +1249,17 @@ void AudioPolicyManagerBase::closeA2dpOutputs()
LOGV("setDeviceConnectionState() closing A2DP and duplicated output!");
if (mDuplicatedOutput != 0) {
+ AudioOutputDescriptor *dupOutputDesc = mOutputs.valueFor(mDuplicatedOutput);
+ AudioOutputDescriptor *hwOutputDesc = mOutputs.valueFor(mHardwareOutput);
+ // As all active tracks on duplicated output will be deleted,
+ // and as they were also referenced on hardware output, the reference
+ // count for their stream type must be adjusted accordingly on
+ // hardware output.
+ for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
+ int refCount = dupOutputDesc->mRefCount[i];
+ hwOutputDesc->changeRefCount((AudioSystem::stream_type)i,-refCount);
+ }
+
mpClientInterface->closeOutput(mDuplicatedOutput);
delete mOutputs.valueFor(mDuplicatedOutput);
mOutputs.removeItem(mDuplicatedOutput);
@@ -1288,11 +1299,6 @@ void AudioPolicyManagerBase::checkOutputForStrategy(routing_strategy strategy, u
for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
if (getStrategy((AudioSystem::stream_type)i) == strategy) {
mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mHardwareOutput);
- int refCount = a2dpOutputDesc->mRefCount[i];
- // in the case of duplicated output, the ref count is first incremented
- // and then decremented on hardware output tus keeping its value
- hwOutputDesc->changeRefCount((AudioSystem::stream_type)i, refCount);
- a2dpOutputDesc->changeRefCount((AudioSystem::stream_type)i,-refCount);
}
}
// do not change newDevice if it was already set before this call by a previous call to
@@ -1318,11 +1324,6 @@ void AudioPolicyManagerBase::checkOutputForStrategy(routing_strategy strategy, u
for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
if (getStrategy((AudioSystem::stream_type)i) == strategy) {
mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, a2dpOutput);
- int refCount = hwOutputDesc->mRefCount[i];
- // in the case of duplicated output, the ref count is first incremented
- // and then decremented on hardware output tus keeping its value
- a2dpOutputDesc->changeRefCount((AudioSystem::stream_type)i, refCount);
- hwOutputDesc->changeRefCount((AudioSystem::stream_type)i,-refCount);
}
}
}
diff --git a/libs/surfaceflinger/Android.mk b/libs/surfaceflinger/Android.mk
index 86eb78d..0879a66 100644
--- a/libs/surfaceflinger/Android.mk
+++ b/libs/surfaceflinger/Android.mk
@@ -13,7 +13,7 @@ LOCAL_SRC_FILES:= \
LayerDim.cpp \
MessageQueue.cpp \
SurfaceFlinger.cpp \
- Tokenizer.cpp \
+ TextureManager.cpp \
Transform.cpp
LOCAL_CFLAGS:= -DLOG_TAG=\"SurfaceFlinger\"
diff --git a/libs/surfaceflinger/Barrier.h b/libs/surfaceflinger/Barrier.h
index e2bcf6a..6f8507e 100644
--- a/libs/surfaceflinger/Barrier.h
+++ b/libs/surfaceflinger/Barrier.h
@@ -29,10 +29,6 @@ public:
inline Barrier() : state(CLOSED) { }
inline ~Barrier() { }
void open() {
- // gcc memory barrier, this makes sure all memory writes
- // have been issued by gcc. On an SMP system we'd need a real
- // h/w barrier.
- asm volatile ("":::"memory");
Mutex::Autolock _l(lock);
state = OPENED;
cv.broadcast();
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
index ea68352..51de1da 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
@@ -73,7 +73,7 @@ void checkEGLErrors(const char* token)
DisplayHardware::DisplayHardware(
const sp<SurfaceFlinger>& flinger,
uint32_t dpy)
- : DisplayHardwareBase(flinger, dpy)
+ : DisplayHardwareBase(flinger, dpy), mFlags(0)
{
init(dpy);
}
@@ -125,7 +125,6 @@ void DisplayHardware::init(uint32_t dpy)
EGLint numConfigs=0;
EGLSurface surface;
EGLContext context;
- mFlags = CACHED_BUFFERS;
// TODO: all the extensions below should be queried through
// eglGetProcAddress().
@@ -253,22 +252,10 @@ void DisplayHardware::init(uint32_t dpy)
LOGI("GL_MAX_TEXTURE_SIZE = %d", mMaxTextureSize);
LOGI("GL_MAX_VIEWPORT_DIMS = %d", mMaxViewportDims);
-#if 0
- // for drivers that don't have proper support for flushing cached buffers
- // on gralloc unlock, uncomment this block and test for the specific
- // renderer substring
- if (strstr(gl_renderer, "<some vendor string>")) {
- LOGD("Assuming uncached graphics buffers.");
- mFlags &= ~CACHED_BUFFERS;
- }
-#endif
if (strstr(gl_extensions, "GL_ARB_texture_non_power_of_two")) {
mFlags |= NPOT_EXTENSION;
}
- if (strstr(gl_extensions, "GL_OES_draw_texture")) {
- mFlags |= DRAW_TEXTURE_EXTENSION;
- }
#ifdef EGL_ANDROID_image_native_buffer
if (strstr( gl_extensions, "GL_OES_EGL_image") &&
(strstr(egl_extensions, "EGL_KHR_image_base") ||
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.h b/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
index df046af..ebd7c42 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
@@ -46,12 +46,10 @@ public:
DIRECT_TEXTURE = 0x00000002,
COPY_BITS_EXTENSION = 0x00000008,
NPOT_EXTENSION = 0x00000100,
- DRAW_TEXTURE_EXTENSION = 0x00000200,
BUFFER_PRESERVED = 0x00010000,
PARTIAL_UPDATES = 0x00020000, // video driver feature
SLOW_CONFIG = 0x00040000, // software
SWAP_RECTANGLE = 0x00080000,
- CACHED_BUFFERS = 0x00100000
};
DisplayHardware(
diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp
index ce7e9aa..e7247bd 100644
--- a/libs/surfaceflinger/Layer.cpp
+++ b/libs/surfaceflinger/Layer.cpp
@@ -47,47 +47,72 @@ template <typename T> inline T min(T a, T b) {
// ---------------------------------------------------------------------------
-const uint32_t Layer::typeInfo = LayerBaseClient::typeInfo | 4;
-const char* const Layer::typeID = "Layer";
-
-// ---------------------------------------------------------------------------
-
-Layer::Layer(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& c, int32_t i)
- : LayerBaseClient(flinger, display, c, i),
- mSecure(false),
- mNoEGLImageForSwBuffers(false),
+Layer::Layer(SurfaceFlinger* flinger,
+ DisplayID display, const sp<Client>& client)
+ : LayerBaseClient(flinger, display, client),
mNeedsBlending(true),
- mNeedsDithering(false)
+ mNeedsDithering(false),
+ mSecure(false),
+ mTextureManager(mFlags),
+ mBufferManager(mTextureManager),
+ mWidth(0), mHeight(0), mFixedSize(false)
{
- // no OpenGL operation is possible here, since we might not be
- // in the OpenGL thread.
- mFrontBufferIndex = lcblk->getFrontBuffer();
}
Layer::~Layer()
{
- destroy();
- // the actual buffers will be destroyed here
+ // FIXME: must be called from the main UI thread
+ EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay());
+ mBufferManager.destroy(dpy);
+
+ // we can use getUserClientUnsafe here because we know we're
+ // single-threaded at that point.
+ sp<UserClient> ourClient(mUserClientRef.getUserClientUnsafe());
+ if (ourClient != 0) {
+ ourClient->detachLayer(this);
+ }
}
-void Layer::destroy()
+status_t Layer::setToken(const sp<UserClient>& userClient,
+ SharedClient* sharedClient, int32_t token)
{
- for (size_t i=0 ; i<NUM_BUFFERS ; i++) {
- if (mTextures[i].name != -1U) {
- glDeleteTextures(1, &mTextures[i].name);
- mTextures[i].name = -1U;
- }
- if (mTextures[i].image != EGL_NO_IMAGE_KHR) {
- EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay());
- eglDestroyImageKHR(dpy, mTextures[i].image);
- mTextures[i].image = EGL_NO_IMAGE_KHR;
- }
- Mutex::Autolock _l(mLock);
- mBuffers[i].clear();
- mWidth = mHeight = 0;
+ sp<SharedBufferServer> lcblk = new SharedBufferServer(
+ sharedClient, token, mBufferManager.getDefaultBufferCount(),
+ getIdentity());
+
+ status_t err = mUserClientRef.setToken(userClient, lcblk, token);
+
+ LOGE_IF(err != NO_ERROR,
+ "ClientRef::setToken(%p, %p, %u) failed",
+ userClient.get(), lcblk.get(), token);
+
+ if (err == NO_ERROR) {
+ // we need to free the buffers associated with this surface
+ }
+
+ return err;
+}
+
+int32_t Layer::getToken() const
+{
+ return mUserClientRef.getToken();
+}
+
+sp<UserClient> Layer::getClient() const
+{
+ return mUserClientRef.getClient();
+}
+
+// called with SurfaceFlinger::mStateLock as soon as the layer is entered
+// in the purgatory list
+void Layer::onRemoved()
+{
+ ClientRef::Access sharedClient(mUserClientRef);
+ SharedBufferServer* lcblk(sharedClient.get());
+ if (lcblk) {
+ // wake up the condition
+ lcblk->setStatus(NO_INIT);
}
- mSurface.clear();
}
sp<LayerBaseClient::Surface> Layer::createSurface() const
@@ -97,9 +122,17 @@ sp<LayerBaseClient::Surface> Layer::createSurface() const
status_t Layer::ditch()
{
+ // NOTE: Called from the main UI thread
+
// the layer is not on screen anymore. free as much resources as possible
mFreezeLock.clear();
- destroy();
+
+ EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay());
+ mBufferManager.destroy(dpy);
+ mSurface.clear();
+
+ Mutex::Autolock _l(mLock);
+ mWidth = mHeight = 0;
return NO_ERROR;
}
@@ -131,24 +164,19 @@ status_t Layer::setBuffers( uint32_t w, uint32_t h,
mHeight = h;
mSecure = (flags & ISurfaceComposer::eSecure) ? true : false;
mNeedsBlending = (info.h_alpha - info.l_alpha) > 0;
- mNoEGLImageForSwBuffers = !(hwFlags & DisplayHardware::CACHED_BUFFERS);
// we use the red index
int displayRedSize = displayInfo.getSize(PixelFormatInfo::INDEX_RED);
int layerRedsize = info.getSize(PixelFormatInfo::INDEX_RED);
mNeedsDithering = layerRedsize > displayRedSize;
- for (size_t i=0 ; i<NUM_BUFFERS ; i++) {
- mBuffers[i] = new GraphicBuffer();
- }
- mSurface = new SurfaceLayer(mFlinger, clientIndex(), this);
+ mSurface = new SurfaceLayer(mFlinger, this);
return NO_ERROR;
}
void Layer::reloadTexture(const Region& dirty)
{
- Mutex::Autolock _l(mLock);
- sp<GraphicBuffer> buffer(getFrontBufferLocked());
+ sp<GraphicBuffer> buffer(mBufferManager.getActiveBuffer());
if (buffer == NULL) {
// this situation can happen if we ran out of memory for instance.
// not much we can do. continue to use whatever texture was bound
@@ -156,118 +184,24 @@ void Layer::reloadTexture(const Region& dirty)
return;
}
- const int index = mFrontBufferIndex;
-
- // create the new texture name if needed
- if (UNLIKELY(mTextures[index].name == -1U)) {
- mTextures[index].name = createTexture();
- mTextures[index].width = 0;
- mTextures[index].height = 0;
- }
-
#ifdef EGL_ANDROID_image_native_buffer
if (mFlags & DisplayHardware::DIRECT_TEXTURE) {
- if (buffer->usage & GraphicBuffer::USAGE_HW_TEXTURE) {
- if (mTextures[index].dirty) {
- if (initializeEglImage(buffer, &mTextures[index]) != NO_ERROR) {
- // not sure what we can do here...
- mFlags &= ~DisplayHardware::DIRECT_TEXTURE;
- goto slowpath;
- }
- }
- } else {
- if (mHybridBuffer==0 || (mHybridBuffer->width != buffer->width ||
- mHybridBuffer->height != buffer->height)) {
- mHybridBuffer.clear();
- mHybridBuffer = new GraphicBuffer(
- buffer->width, buffer->height, buffer->format,
- GraphicBuffer::USAGE_SW_WRITE_OFTEN |
- GraphicBuffer::USAGE_HW_TEXTURE);
- if (initializeEglImage(
- mHybridBuffer, &mTextures[0]) != NO_ERROR) {
- // not sure what we can do here...
- mFlags &= ~DisplayHardware::DIRECT_TEXTURE;
- mHybridBuffer.clear();
- goto slowpath;
- }
- }
-
- GGLSurface t;
- status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_OFTEN);
- LOGE_IF(res, "error %d (%s) locking buffer %p",
- res, strerror(res), buffer.get());
- if (res == NO_ERROR) {
- Texture* const texture(&mTextures[0]);
-
- glBindTexture(GL_TEXTURE_2D, texture->name);
-
- sp<GraphicBuffer> buf(mHybridBuffer);
- void* vaddr;
- res = buf->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN, &vaddr);
- if (res == NO_ERROR) {
- int bpp = 0;
- switch (t.format) {
- case HAL_PIXEL_FORMAT_RGB_565:
- case HAL_PIXEL_FORMAT_RGBA_4444:
- bpp = 2;
- break;
- case HAL_PIXEL_FORMAT_RGBA_8888:
- case HAL_PIXEL_FORMAT_RGBX_8888:
- bpp = 4;
- break;
- default:
- if (isSupportedYuvFormat(t.format)) {
- // just show the Y plane of YUV buffers
- bpp = 1;
- break;
- }
- // oops, we don't handle this format!
- LOGE("layer %p, texture=%d, using format %d, which is not "
- "supported by the GL", this, texture->name, t.format);
- }
- if (bpp) {
- const Rect bounds(dirty.getBounds());
- size_t src_stride = t.stride;
- size_t dst_stride = buf->stride;
- if (src_stride == dst_stride &&
- bounds.width() == t.width &&
- bounds.height() == t.height)
- {
- memcpy(vaddr, t.data, t.height * t.stride * bpp);
- } else {
- GLubyte const * src = t.data +
- (bounds.left + bounds.top * src_stride) * bpp;
- GLubyte * dst = (GLubyte *)vaddr +
- (bounds.left + bounds.top * dst_stride) * bpp;
- const size_t length = bounds.width() * bpp;
- size_t h = bounds.height();
- src_stride *= bpp;
- dst_stride *= bpp;
- while (h--) {
- memcpy(dst, src, length);
- dst += dst_stride;
- src += src_stride;
- }
- }
- }
- buf->unlock();
- }
- buffer->unlock();
- }
+ EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay());
+ if (mBufferManager.initEglImage(dpy, buffer) != NO_ERROR) {
+ // not sure what we can do here...
+ mFlags &= ~DisplayHardware::DIRECT_TEXTURE;
+ goto slowpath;
}
} else
#endif
{
slowpath:
- for (size_t i=0 ; i<NUM_BUFFERS ; i++) {
- mTextures[i].image = EGL_NO_IMAGE_KHR;
- }
GGLSurface t;
status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_OFTEN);
LOGE_IF(res, "error %d (%s) locking buffer %p",
res, strerror(res), buffer.get());
if (res == NO_ERROR) {
- loadTexture(&mTextures[0], dirty, t);
+ mBufferManager.loadTexture(dirty, t);
buffer->unlock();
}
}
@@ -275,11 +209,8 @@ slowpath:
void Layer::onDraw(const Region& clip) const
{
- int index = mFrontBufferIndex;
- if (mTextures[index].image == EGL_NO_IMAGE_KHR)
- index = 0;
- GLuint textureName = mTextures[index].name;
- if (UNLIKELY(textureName == -1LU)) {
+ Texture tex(mBufferManager.getActiveTexture());
+ if (tex.name == -1LU) {
// the texture has not been created yet, this Layer has
// in fact never been drawn into. This happens frequently with
// SurfaceView because the WindowManager can't know when the client
@@ -305,17 +236,57 @@ void Layer::onDraw(const Region& clip) const
}
return;
}
- drawWithOpenGL(clip, mTextures[index]);
+ drawWithOpenGL(clip, tex);
+}
+
+bool Layer::needsFiltering() const
+{
+ if (!(mFlags & DisplayHardware::SLOW_CONFIG)) {
+ // NOTE: there is a race here, because mFixedSize is updated in a
+ // binder transaction. however, it doesn't really matter since it is
+ // evaluated each time we draw. To be perfectly correct, this flag
+ // would have to be associated with a buffer.
+ if (mFixedSize)
+ return true;
+ }
+ return LayerBase::needsFiltering();
}
-sp<GraphicBuffer> Layer::requestBuffer(int index, int usage)
+
+status_t Layer::setBufferCount(int bufferCount)
+{
+ ClientRef::Access sharedClient(mUserClientRef);
+ SharedBufferServer* lcblk(sharedClient.get());
+ if (!lcblk) {
+ // oops, the client is already gone
+ return DEAD_OBJECT;
+ }
+
+ // NOTE: lcblk->resize() is protected by an internal lock
+ status_t err = lcblk->resize(bufferCount);
+ if (err == NO_ERROR)
+ mBufferManager.resize(bufferCount);
+
+ return err;
+}
+
+sp<GraphicBuffer> Layer::requestBuffer(int index,
+ uint32_t reqWidth, uint32_t reqHeight, uint32_t reqFormat,
+ uint32_t usage)
{
sp<GraphicBuffer> buffer;
+ if (int32_t(reqWidth | reqHeight | reqFormat) < 0)
+ return buffer;
+
+ if ((!reqWidth && reqHeight) || (reqWidth && !reqHeight))
+ return buffer;
+
// this ensures our client doesn't go away while we're accessing
// the shared area.
- sp<Client> ourClient(client.promote());
- if (ourClient == 0) {
+ ClientRef::Access sharedClient(mUserClientRef);
+ SharedBufferServer* lcblk(sharedClient.get());
+ if (!lcblk) {
// oops, the client is already gone
return buffer;
}
@@ -324,7 +295,7 @@ sp<GraphicBuffer> Layer::requestBuffer(int index, int usage)
* This is called from the client's Surface::dequeue(). This can happen
* at any time, especially while we're in the middle of using the
* buffer 'index' as our front buffer.
- *
+ *
* Make sure the buffer we're resizing is not the front buffer and has been
* dequeued. Once this condition is asserted, we are guaranteed that this
* buffer cannot become the front buffer under our feet, since we're called
@@ -337,31 +308,33 @@ sp<GraphicBuffer> Layer::requestBuffer(int index, int usage)
return buffer;
}
- uint32_t w, h;
+ uint32_t w, h, f;
{ // scope for the lock
Mutex::Autolock _l(mLock);
- w = mWidth;
- h = mHeight;
- buffer = mBuffers[index];
-
- // destroy() could have been called before we get here, we log it
- // because it's uncommon, and the code below should handle it
- LOGW_IF(buffer==0,
- "mBuffers[%d] is null (mWidth=%d, mHeight=%d)",
- index, w, h);
-
- mBuffers[index].clear();
+ const bool fixedSizeChanged = mFixedSize != (reqWidth && reqHeight);
+ const bool formatChanged = mReqFormat != reqFormat;
+ mReqWidth = reqWidth;
+ mReqHeight = reqHeight;
+ mReqFormat = reqFormat;
+ mFixedSize = reqWidth && reqHeight;
+ w = reqWidth ? reqWidth : mWidth;
+ h = reqHeight ? reqHeight : mHeight;
+ f = reqFormat ? reqFormat : mFormat;
+ buffer = mBufferManager.detachBuffer(index);
+ if (fixedSizeChanged || formatChanged) {
+ lcblk->reallocateAllExcept(index);
+ }
}
const uint32_t effectiveUsage = getEffectiveUsage(usage);
if (buffer!=0 && buffer->getStrongCount() == 1) {
- err = buffer->reallocate(w, h, mFormat, effectiveUsage);
+ err = buffer->reallocate(w, h, f, effectiveUsage);
} else {
// here we have to reallocate a new buffer because we could have a
// client in our process with a reference to it (eg: status bar),
// and we can't release the handle under its feet.
buffer.clear();
- buffer = new GraphicBuffer(w, h, mFormat, effectiveUsage);
+ buffer = new GraphicBuffer(w, h, f, effectiveUsage);
err = buffer->initCheck();
}
@@ -377,15 +350,7 @@ sp<GraphicBuffer> Layer::requestBuffer(int index, int usage)
if (err == NO_ERROR && buffer->handle != 0) {
Mutex::Autolock _l(mLock);
- if (mWidth && mHeight) {
- // and we have new buffer
- mBuffers[index] = buffer;
- // texture is now dirty...
- mTextures[index].dirty = true;
- } else {
- // oops we got killed while we were allocating the buffer
- buffer.clear();
- }
+ mBufferManager.attachBuffer(index, buffer);
}
return buffer;
}
@@ -411,15 +376,8 @@ uint32_t Layer::getEffectiveUsage(uint32_t usage) const
} else {
// it's allowed to modify the usage flags here, but generally
// the requested flags should be honored.
- if (mNoEGLImageForSwBuffers) {
- if (usage & GraphicBuffer::USAGE_HW_MASK) {
- // request EGLImage for h/w buffers only
- usage |= GraphicBuffer::USAGE_HW_TEXTURE;
- }
- } else {
- // request EGLImage for all buffers
- usage |= GraphicBuffer::USAGE_HW_TEXTURE;
- }
+ // request EGLImage for all buffers
+ usage |= GraphicBuffer::USAGE_HW_TEXTURE;
}
return usage;
}
@@ -429,42 +387,50 @@ uint32_t Layer::doTransaction(uint32_t flags)
const Layer::State& front(drawingState());
const Layer::State& temp(currentState());
- if ((front.requested_w != temp.requested_w) ||
- (front.requested_h != temp.requested_h)) {
+ const bool sizeChanged = (front.requested_w != temp.requested_w) ||
+ (front.requested_h != temp.requested_h);
+
+ if (sizeChanged) {
// the size changed, we need to ask our client to request a new buffer
LOGD_IF(DEBUG_RESIZE,
- "resize (layer=%p), requested (%dx%d), "
- "drawing (%d,%d), (%dx%d), (%dx%d)",
- this,
- int(temp.requested_w), int(temp.requested_h),
- int(front.requested_w), int(front.requested_h),
- int(mBuffers[0]->getWidth()), int(mBuffers[0]->getHeight()),
- int(mBuffers[1]->getWidth()), int(mBuffers[1]->getHeight()));
-
- // we're being resized and there is a freeze display request,
- // acquire a freeze lock, so that the screen stays put
- // until we've redrawn at the new size; this is to avoid
- // glitches upon orientation changes.
- if (mFlinger->hasFreezeRequest()) {
- // if the surface is hidden, don't try to acquire the
- // freeze lock, since hidden surfaces may never redraw
- if (!(front.flags & ISurfaceComposer::eLayerHidden)) {
- mFreezeLock = mFlinger->getFreezeLock();
+ "resize (layer=%p), requested (%dx%d), drawing (%d,%d)",
+ this,
+ int(temp.requested_w), int(temp.requested_h),
+ int(front.requested_w), int(front.requested_h));
+
+ if (!isFixedSize()) {
+ // we're being resized and there is a freeze display request,
+ // acquire a freeze lock, so that the screen stays put
+ // until we've redrawn at the new size; this is to avoid
+ // glitches upon orientation changes.
+ if (mFlinger->hasFreezeRequest()) {
+ // if the surface is hidden, don't try to acquire the
+ // freeze lock, since hidden surfaces may never redraw
+ if (!(front.flags & ISurfaceComposer::eLayerHidden)) {
+ mFreezeLock = mFlinger->getFreezeLock();
+ }
}
- }
-
- // this will make sure LayerBase::doTransaction doesn't update
- // the drawing state's size
- Layer::State& editDraw(mDrawingState);
- editDraw.requested_w = temp.requested_w;
- editDraw.requested_h = temp.requested_h;
- // record the new size, form this point on, when the client request a
- // buffer, it'll get the new size.
- setDrawingSize(temp.requested_w, temp.requested_h);
-
- // all buffers need reallocation
- lcblk->reallocate();
+ // this will make sure LayerBase::doTransaction doesn't update
+ // the drawing state's size
+ Layer::State& editDraw(mDrawingState);
+ editDraw.requested_w = temp.requested_w;
+ editDraw.requested_h = temp.requested_h;
+
+ // record the new size, form this point on, when the client request
+ // a buffer, it'll get the new size.
+ setBufferSize(temp.requested_w, temp.requested_h);
+
+ ClientRef::Access sharedClient(mUserClientRef);
+ SharedBufferServer* lcblk(sharedClient.get());
+ if (lcblk) {
+ // all buffers need reallocation
+ lcblk->reallocateAll();
+ }
+ } else {
+ // record the new size
+ setBufferSize(temp.requested_w, temp.requested_h);
+ }
}
if (temp.sequence != front.sequence) {
@@ -478,35 +444,51 @@ uint32_t Layer::doTransaction(uint32_t flags)
return LayerBase::doTransaction(flags);
}
-void Layer::setDrawingSize(uint32_t w, uint32_t h) {
+void Layer::setBufferSize(uint32_t w, uint32_t h) {
Mutex::Autolock _l(mLock);
mWidth = w;
mHeight = h;
}
+bool Layer::isFixedSize() const {
+ Mutex::Autolock _l(mLock);
+ return mFixedSize;
+}
+
// ----------------------------------------------------------------------------
// pageflip handling...
// ----------------------------------------------------------------------------
void Layer::lockPageFlip(bool& recomputeVisibleRegions)
{
+ ClientRef::Access sharedClient(mUserClientRef);
+ SharedBufferServer* lcblk(sharedClient.get());
+ if (!lcblk) {
+ // client died
+ recomputeVisibleRegions = true;
+ return;
+ }
+
ssize_t buf = lcblk->retireAndLock();
- if (buf < NO_ERROR) {
- //LOGW("nothing to retire (%s)", strerror(-buf));
- // NOTE: here the buffer is locked because we will used
+ if (buf == NOT_ENOUGH_DATA) {
+ // NOTE: This is not an error, it simply means there is nothing to
+ // retire. The buffer is locked because we will use it
// for composition later in the loop
return;
}
- // ouch, this really should never happen
- if (uint32_t(buf)>=NUM_BUFFERS) {
- LOGE("retireAndLock() buffer index (%d) out of range", buf);
+ if (buf < NO_ERROR) {
+ LOGE("retireAndLock() buffer index (%d) out of range", int(buf));
mPostedDirtyRegion.clear();
return;
}
// we retired a buffer, which becomes the new front buffer
- mFrontBufferIndex = buf;
+ if (mBufferManager.setActiveBufferIndex(buf) < NO_ERROR) {
+ LOGE("retireAndLock() buffer index (%d) out of range", int(buf));
+ mPostedDirtyRegion.clear();
+ return;
+ }
// get the dirty region
sp<GraphicBuffer> newFrontBuffer(getBuffer(buf));
@@ -559,9 +541,15 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions)
mFlinger->signalEvent();
}
- if (!mPostedDirtyRegion.isEmpty()) {
- reloadTexture( mPostedDirtyRegion );
- }
+ /* a buffer was posted, so we need to call reloadTexture(), which
+ * will update our internal data structures (eg: EGLImageKHR or
+ * texture names). we need to do this even if mPostedDirtyRegion is
+ * empty -- it's orthogonal to the fact that a new buffer was posted,
+ * for instance, a degenerate case could be that the user did an empty
+ * update but repainted the buffer with appropriate content (after a
+ * resize for instance).
+ */
+ reloadTexture( mPostedDirtyRegion );
}
void Layer::unlockPageFlip(
@@ -585,24 +573,260 @@ void Layer::unlockPageFlip(
}
if (visibleRegionScreen.isEmpty()) {
// an invisible layer should not hold a freeze-lock
- // (because it may never be updated and thereore never release it)
+ // (because it may never be updated and therefore never release it)
mFreezeLock.clear();
}
}
void Layer::finishPageFlip()
{
- status_t err = lcblk->unlock( mFrontBufferIndex );
- LOGE_IF(err!=NO_ERROR,
- "layer %p, buffer=%d wasn't locked!",
- this, mFrontBufferIndex);
+ ClientRef::Access sharedClient(mUserClientRef);
+ SharedBufferServer* lcblk(sharedClient.get());
+ if (lcblk) {
+ int buf = mBufferManager.getActiveBufferIndex();
+ if (buf >= 0) {
+ status_t err = lcblk->unlock( buf );
+ LOGE_IF(err!=NO_ERROR,
+ "layer %p, buffer=%d wasn't locked!",
+ this, buf);
+ }
+ }
+}
+
+
+void Layer::dump(String8& result, char* buffer, size_t SIZE) const
+{
+ LayerBaseClient::dump(result, buffer, SIZE);
+
+ ClientRef::Access sharedClient(mUserClientRef);
+ SharedBufferServer* lcblk(sharedClient.get());
+ uint32_t totalTime = 0;
+ if (lcblk) {
+ SharedBufferStack::Statistics stats = lcblk->getStats();
+ totalTime= stats.totalTime;
+ result.append( lcblk->dump(" ") );
+ }
+
+ sp<const GraphicBuffer> buf0(getBuffer(0));
+ sp<const GraphicBuffer> buf1(getBuffer(1));
+ uint32_t w0=0, h0=0, s0=0;
+ uint32_t w1=0, h1=0, s1=0;
+ if (buf0 != 0) {
+ w0 = buf0->getWidth();
+ h0 = buf0->getHeight();
+ s0 = buf0->getStride();
+ }
+ if (buf1 != 0) {
+ w1 = buf1->getWidth();
+ h1 = buf1->getHeight();
+ s1 = buf1->getStride();
+ }
+ snprintf(buffer, SIZE,
+ " "
+ "format=%2d, [%3ux%3u:%3u] [%3ux%3u:%3u],"
+ " freezeLock=%p, dq-q-time=%u us\n",
+ mFormat, w0, h0, s0, w1, h1, s1,
+ getFreezeLock().get(), totalTime);
+
+ result.append(buffer);
+}
+
+// ---------------------------------------------------------------------------
+
+Layer::ClientRef::ClientRef()
+ : mControlBlock(0), mToken(-1) {
+}
+
+Layer::ClientRef::~ClientRef() {
+}
+
+int32_t Layer::ClientRef::getToken() const {
+ Mutex::Autolock _l(mLock);
+ return mToken;
+}
+
+sp<UserClient> Layer::ClientRef::getClient() const {
+ Mutex::Autolock _l(mLock);
+ return mUserClient.promote();
+}
+
+status_t Layer::ClientRef::setToken(const sp<UserClient>& uc,
+ const sp<SharedBufferServer>& sharedClient, int32_t token) {
+ Mutex::Autolock _l(mLock);
+
+ { // scope for strong mUserClient reference
+ sp<UserClient> userClient(mUserClient.promote());
+ if (mUserClient != 0 && mControlBlock != 0) {
+ mControlBlock->setStatus(NO_INIT);
+ }
+ }
+
+ mUserClient = uc;
+ mToken = token;
+ mControlBlock = sharedClient;
+ return NO_ERROR;
+}
+
+sp<UserClient> Layer::ClientRef::getUserClientUnsafe() const {
+ return mUserClient.promote();
+}
+
+// this class gives us access to SharedBufferServer safely
+// it makes sure the UserClient (and its associated shared memory)
+// won't go away while we're accessing it.
+Layer::ClientRef::Access::Access(const ClientRef& ref)
+ : mControlBlock(0)
+{
+ Mutex::Autolock _l(ref.mLock);
+ mUserClientStrongRef = ref.mUserClient.promote();
+ if (mUserClientStrongRef != 0)
+ mControlBlock = ref.mControlBlock;
+}
+
+Layer::ClientRef::Access::~Access()
+{
+}
+
+// ---------------------------------------------------------------------------
+
+Layer::BufferManager::BufferManager(TextureManager& tm)
+ : mNumBuffers(NUM_BUFFERS), mTextureManager(tm),
+ mActiveBuffer(-1), mFailover(false)
+{
+}
+
+Layer::BufferManager::~BufferManager()
+{
+}
+
+status_t Layer::BufferManager::resize(size_t size)
+{
+ Mutex::Autolock _l(mLock);
+ mNumBuffers = size;
+ return NO_ERROR;
+}
+
+// only for debugging
+sp<GraphicBuffer> Layer::BufferManager::getBuffer(size_t index) const {
+ return mBufferData[index].buffer;
+}
+
+status_t Layer::BufferManager::setActiveBufferIndex(size_t index) {
+ mActiveBuffer = index;
+ return NO_ERROR;
+}
+
+size_t Layer::BufferManager::getActiveBufferIndex() const {
+ return mActiveBuffer;
+}
+
+Texture Layer::BufferManager::getActiveTexture() const {
+ Texture res;
+ if (mFailover || mActiveBuffer<0) {
+ res = mFailoverTexture;
+ } else {
+ static_cast<Image&>(res) = mBufferData[mActiveBuffer].texture;
+ }
+ return res;
+}
+
+sp<GraphicBuffer> Layer::BufferManager::getActiveBuffer() const {
+ sp<GraphicBuffer> result;
+ const ssize_t activeBuffer = mActiveBuffer;
+ if (activeBuffer >= 0) {
+ BufferData const * const buffers = mBufferData;
+ Mutex::Autolock _l(mLock);
+ result = buffers[activeBuffer].buffer;
+ }
+ return result;
+}
+
+sp<GraphicBuffer> Layer::BufferManager::detachBuffer(size_t index)
+{
+ BufferData* const buffers = mBufferData;
+ sp<GraphicBuffer> buffer;
+ Mutex::Autolock _l(mLock);
+ buffer = buffers[index].buffer;
+ buffers[index].buffer = 0;
+ return buffer;
+}
+
+status_t Layer::BufferManager::attachBuffer(size_t index,
+ const sp<GraphicBuffer>& buffer)
+{
+ BufferData* const buffers = mBufferData;
+ Mutex::Autolock _l(mLock);
+ buffers[index].buffer = buffer;
+ buffers[index].texture.dirty = true;
+ return NO_ERROR;
+}
+
+status_t Layer::BufferManager::destroy(EGLDisplay dpy)
+{
+ BufferData* const buffers = mBufferData;
+ size_t num;
+ { // scope for the lock
+ Mutex::Autolock _l(mLock);
+ num = mNumBuffers;
+ for (size_t i=0 ; i<num ; i++) {
+ buffers[i].buffer = 0;
+ }
+ }
+ for (size_t i=0 ; i<num ; i++) {
+ destroyTexture(&buffers[i].texture, dpy);
+ }
+ destroyTexture(&mFailoverTexture, dpy);
+ return NO_ERROR;
+}
+
+status_t Layer::BufferManager::initEglImage(EGLDisplay dpy,
+ const sp<GraphicBuffer>& buffer)
+{
+ status_t err = NO_INIT;
+ ssize_t index = mActiveBuffer;
+ if (index >= 0) {
+ Image& texture(mBufferData[index].texture);
+ err = mTextureManager.initEglImage(&texture, dpy, buffer);
+ // if EGLImage fails, we switch to regular texture mode, and we
+ // free all resources associated with using EGLImages.
+ if (err == NO_ERROR) {
+ mFailover = false;
+ destroyTexture(&mFailoverTexture, dpy);
+ } else {
+ mFailover = true;
+ const size_t num = mNumBuffers;
+ for (size_t i=0 ; i<num ; i++) {
+ destroyTexture(&mBufferData[i].texture, dpy);
+ }
+ }
+ }
+ return err;
+}
+
+status_t Layer::BufferManager::loadTexture(
+ const Region& dirty, const GGLSurface& t)
+{
+ return mTextureManager.loadTexture(&mFailoverTexture, dirty, t);
+}
+
+status_t Layer::BufferManager::destroyTexture(Image* tex, EGLDisplay dpy)
+{
+ if (tex->name != -1U) {
+ glDeleteTextures(1, &tex->name);
+ tex->name = -1U;
+ }
+ if (tex->image != EGL_NO_IMAGE_KHR) {
+ eglDestroyImageKHR(dpy, tex->image);
+ tex->image = EGL_NO_IMAGE_KHR;
+ }
+ return NO_ERROR;
}
// ---------------------------------------------------------------------------
Layer::SurfaceLayer::SurfaceLayer(const sp<SurfaceFlinger>& flinger,
- SurfaceID id, const sp<Layer>& owner)
- : Surface(flinger, id, owner->getIdentity(), owner)
+ const sp<Layer>& owner)
+ : Surface(flinger, owner->getIdentity(), owner)
{
}
@@ -610,20 +834,37 @@ Layer::SurfaceLayer::~SurfaceLayer()
{
}
-sp<GraphicBuffer> Layer::SurfaceLayer::requestBuffer(int index, int usage)
+sp<GraphicBuffer> Layer::SurfaceLayer::requestBuffer(int index,
+ uint32_t w, uint32_t h, uint32_t format, uint32_t usage)
{
sp<GraphicBuffer> buffer;
sp<Layer> owner(getOwner());
if (owner != 0) {
- LOGE_IF(uint32_t(index)>=NUM_BUFFERS,
- "getBuffer() index (%d) out of range", index);
- if (uint32_t(index) < NUM_BUFFERS) {
- buffer = owner->requestBuffer(index, usage);
- }
+ /*
+ * requestBuffer() cannot be called from the main thread
+ * as it could cause a dead-lock, since it may have to wait
+ * on conditions updated my the main thread.
+ */
+ buffer = owner->requestBuffer(index, w, h, format, usage);
}
return buffer;
}
+status_t Layer::SurfaceLayer::setBufferCount(int bufferCount)
+{
+ status_t err = DEAD_OBJECT;
+ sp<Layer> owner(getOwner());
+ if (owner != 0) {
+ /*
+ * setBufferCount() cannot be called from the main thread
+ * as it could cause a dead-lock, since it may have to wait
+ * on conditions updated my the main thread.
+ */
+ err = owner->setBufferCount(bufferCount);
+ }
+ return err;
+}
+
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/Layer.h b/libs/surfaceflinger/Layer.h
index 743afb4..dcb27a0 100644
--- a/libs/surfaceflinger/Layer.h
+++ b/libs/surfaceflinger/Layer.h
@@ -31,36 +31,42 @@
#include "LayerBase.h"
#include "Transform.h"
+#include "TextureManager.h"
namespace android {
// ---------------------------------------------------------------------------
class Client;
+class UserClient;
class FreezeLock;
// ---------------------------------------------------------------------------
-const size_t NUM_BUFFERS = 2;
-
class Layer : public LayerBaseClient
{
-public:
- static const uint32_t typeInfo;
- static const char* const typeID;
- virtual char const* getTypeID() const { return typeID; }
- virtual uint32_t getTypeInfo() const { return typeInfo; }
-
- Layer(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client, int32_t i);
+public:
+ Layer(SurfaceFlinger* flinger, DisplayID display,
+ const sp<Client>& client);
+
+ virtual ~Layer();
- virtual ~Layer();
+ virtual const char* getTypeId() const { return "Layer"; }
+ // the this layer's size and format
status_t setBuffers(uint32_t w, uint32_t h,
PixelFormat format, uint32_t flags=0);
- void setDrawingSize(uint32_t w, uint32_t h);
+ // associate a UserClient to this Layer
+ status_t setToken(const sp<UserClient>& uc, SharedClient* sc, int32_t idx);
+ int32_t getToken() const;
+ sp<UserClient> getClient() const;
+
+ // Set this Layer's buffers size
+ void setBufferSize(uint32_t w, uint32_t h);
+ bool isFixedSize() const;
+ // LayerBase interface
virtual void onDraw(const Region& clip) const;
virtual uint32_t doTransaction(uint32_t transactionFlags);
virtual void lockPageFlip(bool& recomputeVisibleRegions);
@@ -68,63 +74,160 @@ public:
virtual void finishPageFlip();
virtual bool needsBlending() const { return mNeedsBlending; }
virtual bool needsDithering() const { return mNeedsDithering; }
+ virtual bool needsFiltering() const;
virtual bool isSecure() const { return mSecure; }
virtual sp<Surface> createSurface() const;
virtual status_t ditch();
-
- // only for debugging
- inline sp<GraphicBuffer> getBuffer(int i) { return mBuffers[i]; }
- // only for debugging
- inline const sp<FreezeLock>& getFreezeLock() const { return mFreezeLock; }
+ virtual void onRemoved();
+
// only for debugging
- inline PixelFormat pixelFormat() const { return mFormat; }
+ inline sp<GraphicBuffer> getBuffer(int i) const {
+ return mBufferManager.getBuffer(i); }
// only for debugging
- inline int getFrontBufferIndex() const { return mFrontBufferIndex; }
+ inline const sp<FreezeLock>& getFreezeLock() const {
+ return mFreezeLock; }
+
+protected:
+ virtual void dump(String8& result, char* scratch, size_t size) const;
private:
- inline sp<GraphicBuffer> getFrontBufferLocked() {
- return mBuffers[mFrontBufferIndex];
- }
-
void reloadTexture(const Region& dirty);
-
uint32_t getEffectiveUsage(uint32_t usage) const;
+ sp<GraphicBuffer> requestBuffer(int bufferIdx,
+ uint32_t w, uint32_t h, uint32_t format, uint32_t usage);
+ status_t setBufferCount(int bufferCount);
- sp<GraphicBuffer> requestBuffer(int index, int usage);
- void destroy();
+ // -----------------------------------------------------------------------
class SurfaceLayer : public LayerBaseClient::Surface {
public:
- SurfaceLayer(const sp<SurfaceFlinger>& flinger,
- SurfaceID id, const sp<Layer>& owner);
+ SurfaceLayer(const sp<SurfaceFlinger>& flinger, const sp<Layer>& owner);
~SurfaceLayer();
private:
- virtual sp<GraphicBuffer> requestBuffer(int index, int usage);
+ virtual sp<GraphicBuffer> requestBuffer(int bufferIdx,
+ uint32_t w, uint32_t h, uint32_t format, uint32_t usage);
+ virtual status_t setBufferCount(int bufferCount);
sp<Layer> getOwner() const {
return static_cast<Layer*>(Surface::getOwner().get());
}
};
friend class SurfaceLayer;
-
- sp<Surface> mSurface;
-
- bool mSecure;
- bool mNoEGLImageForSwBuffers;
- int32_t mFrontBufferIndex;
- bool mNeedsBlending;
- bool mNeedsDithering;
- Region mPostedDirtyRegion;
- sp<FreezeLock> mFreezeLock;
- PixelFormat mFormat;
-
- // protected by mLock
- sp<GraphicBuffer> mBuffers[NUM_BUFFERS];
- Texture mTextures[NUM_BUFFERS];
- sp<GraphicBuffer> mHybridBuffer;
- uint32_t mWidth;
- uint32_t mHeight;
-
- mutable Mutex mLock;
+
+ // -----------------------------------------------------------------------
+
+ class ClientRef {
+ ClientRef(const ClientRef& rhs);
+ ClientRef& operator = (const ClientRef& rhs);
+ mutable Mutex mLock;
+ // binder thread, page-flip thread
+ sp<SharedBufferServer> mControlBlock;
+ wp<UserClient> mUserClient;
+ int32_t mToken;
+ public:
+ ClientRef();
+ ~ClientRef();
+ int32_t getToken() const;
+ sp<UserClient> getClient() const;
+ status_t setToken(const sp<UserClient>& uc,
+ const sp<SharedBufferServer>& sharedClient, int32_t token);
+ sp<UserClient> getUserClientUnsafe() const;
+ class Access {
+ Access(const Access& rhs);
+ Access& operator = (const Access& rhs);
+ sp<UserClient> mUserClientStrongRef;
+ sp<SharedBufferServer> mControlBlock;
+ public:
+ Access(const ClientRef& ref);
+ ~Access();
+ inline SharedBufferServer* get() const { return mControlBlock.get(); }
+ };
+ friend class Access;
+ };
+
+ // -----------------------------------------------------------------------
+
+ class BufferManager {
+ static const size_t NUM_BUFFERS = 2;
+ struct BufferData {
+ sp<GraphicBuffer> buffer;
+ Image texture;
+ };
+ // this lock protect mBufferData[].buffer but since there
+ // is very little contention, we have only one like for
+ // the whole array, we also use it to protect mNumBuffers.
+ mutable Mutex mLock;
+ BufferData mBufferData[SharedBufferStack::NUM_BUFFER_MAX];
+ size_t mNumBuffers;
+ Texture mFailoverTexture;
+ TextureManager& mTextureManager;
+ ssize_t mActiveBuffer;
+ bool mFailover;
+ static status_t destroyTexture(Image* tex, EGLDisplay dpy);
+
+ public:
+ static size_t getDefaultBufferCount() { return NUM_BUFFERS; }
+ BufferManager(TextureManager& tm);
+ ~BufferManager();
+
+ // detach/attach buffer from/to given index
+ sp<GraphicBuffer> detachBuffer(size_t index);
+ status_t attachBuffer(size_t index, const sp<GraphicBuffer>& buffer);
+ // resize the number of active buffers
+ status_t resize(size_t size);
+
+ // ----------------------------------------------
+ // must be called from GL thread
+
+ // set/get active buffer index
+ status_t setActiveBufferIndex(size_t index);
+ size_t getActiveBufferIndex() const;
+ // return the active buffer
+ sp<GraphicBuffer> getActiveBuffer() const;
+ // return the active texture (or fail-over)
+ Texture getActiveTexture() const;
+ // frees resources associated with all buffers
+ status_t destroy(EGLDisplay dpy);
+ // load bitmap data into the active buffer
+ status_t loadTexture(const Region& dirty, const GGLSurface& t);
+ // make active buffer an EGLImage if needed
+ status_t initEglImage(EGLDisplay dpy,
+ const sp<GraphicBuffer>& buffer);
+
+ // ----------------------------------------------
+ // only for debugging
+ sp<GraphicBuffer> getBuffer(size_t index) const;
+ };
+
+ // -----------------------------------------------------------------------
+
+ // thread-safe
+ ClientRef mUserClientRef;
+
+ // constants
+ sp<Surface> mSurface;
+ PixelFormat mFormat;
+ bool mNeedsBlending;
+ bool mNeedsDithering;
+
+ // page-flip thread (currently main thread)
+ bool mSecure;
+ Region mPostedDirtyRegion;
+
+ // page-flip thread and transaction thread (currently main thread)
+ sp<FreezeLock> mFreezeLock;
+
+ // see threading usage in declaration
+ TextureManager mTextureManager;
+ BufferManager mBufferManager;
+
+ // binder thread, transaction thread
+ mutable Mutex mLock;
+ uint32_t mWidth;
+ uint32_t mHeight;
+ uint32_t mReqWidth;
+ uint32_t mReqHeight;
+ uint32_t mReqFormat;
+ bool mFixedSize;
};
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/LayerBase.cpp b/libs/surfaceflinger/LayerBase.cpp
index a8b735e..1f66fd0 100644
--- a/libs/surfaceflinger/LayerBase.cpp
+++ b/libs/surfaceflinger/LayerBase.cpp
@@ -32,29 +32,21 @@
#include "LayerBase.h"
#include "SurfaceFlinger.h"
#include "DisplayHardware/DisplayHardware.h"
+#include "TextureManager.h"
namespace android {
// ---------------------------------------------------------------------------
-const uint32_t LayerBase::typeInfo = 1;
-const char* const LayerBase::typeID = "LayerBase";
-
-const uint32_t LayerBaseClient::typeInfo = LayerBase::typeInfo | 2;
-const char* const LayerBaseClient::typeID = "LayerBaseClient";
-
-// ---------------------------------------------------------------------------
-
LayerBase::LayerBase(SurfaceFlinger* flinger, DisplayID display)
: dpy(display), contentDirty(false),
mFlinger(flinger),
- mTransformed(false),
- mUseLinearFiltering(false),
+ mNeedsFiltering(false),
mOrientation(0),
mLeft(0), mTop(0),
mTransactionFlags(0),
- mPremultipliedAlpha(true), mDebug(false),
+ mPremultipliedAlpha(true), mName("unnamed"), mDebug(false),
mInvalidate(0)
{
const DisplayHardware& hw(flinger->graphicPlane(0).displayHardware());
@@ -159,7 +151,6 @@ bool LayerBase::setAlpha(uint8_t alpha) {
return true;
}
bool LayerBase::setMatrix(const layer_state_t::matrix22_t& matrix) {
- // TODO: check the matrix has changed
mCurrentState.sequence++;
mCurrentState.transform.set(
matrix.dsdx, matrix.dsdy, matrix.dtdx, matrix.dtdy);
@@ -167,7 +158,6 @@ bool LayerBase::setMatrix(const layer_state_t::matrix22_t& matrix) {
return true;
}
bool LayerBase::setTransparentRegionHint(const Region& transparent) {
- // TODO: check the region has changed
mCurrentState.sequence++;
mCurrentState.transparentRegion = transparent;
requestTransaction();
@@ -221,13 +211,12 @@ uint32_t LayerBase::doTransaction(uint32_t flags)
flags |= eVisibleRegion;
this->contentDirty = true;
- const bool linearFiltering = mUseLinearFiltering;
- mUseLinearFiltering = false;
+ mNeedsFiltering = false;
if (!(mFlags & DisplayHardware::SLOW_CONFIG)) {
// we may use linear filtering, if the matrix scales us
const uint8_t type = temp.transform.getType();
if (!temp.transform.preserveRects() || (type >= Transform::SCALE)) {
- mUseLinearFiltering = true;
+ mNeedsFiltering = true;
}
}
}
@@ -267,7 +256,6 @@ void LayerBase::validateVisibility(const Transform& planeTransform)
// cache a few things...
mOrientation = tr.getOrientation();
mTransformedBounds = tr.makeBounds(w, h);
- mTransformed = transformed;
mLeft = tr.tx();
mTop = tr.ty();
}
@@ -348,25 +336,13 @@ void LayerBase::draw(const Region& inClip) const
*/
}
-GLuint LayerBase::createTexture() const
-{
- GLuint textureName = -1;
- glGenTextures(1, &textureName);
- glBindTexture(GL_TEXTURE_2D, textureName);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- return textureName;
-}
-
-void LayerBase::clearWithOpenGL(const Region& clip, GLclampx red,
- GLclampx green, GLclampx blue,
- GLclampx alpha) const
+void LayerBase::clearWithOpenGL(const Region& clip, GLclampf red,
+ GLclampf green, GLclampf blue,
+ GLclampf alpha) const
{
const DisplayHardware& hw(graphicPlane(0).displayHardware());
const uint32_t fbHeight = hw.getHeight();
- glColor4x(red,green,blue,alpha);
+ glColor4f(red,green,blue,alpha);
glDisable(GL_TEXTURE_2D);
glDisable(GL_BLEND);
glDisable(GL_DITHER);
@@ -374,7 +350,7 @@ void LayerBase::clearWithOpenGL(const Region& clip, GLclampx red,
Region::const_iterator it = clip.begin();
Region::const_iterator const end = clip.end();
glEnable(GL_SCISSOR_TEST);
- glVertexPointer(2, GL_FIXED, 0, mVertices);
+ glVertexPointer(2, GL_FLOAT, 0, mVertices);
while (it != end) {
const Rect& r = *it++;
const GLint sy = fbHeight - (r.top + r.height());
@@ -401,33 +377,21 @@ void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const
glEnable(GL_TEXTURE_2D);
+ GLenum src = mPremultipliedAlpha ? GL_ONE : GL_SRC_ALPHA;
if (UNLIKELY(s.alpha < 0xFF)) {
- // We have an alpha-modulation. We need to modulate all
- // texture components by alpha because we're always using
- // premultiplied alpha.
-
- // If the texture doesn't have an alpha channel we can
- // use REPLACE and switch to non premultiplied alpha
- // blending (SRCA/ONE_MINUS_SRCA).
-
- GLenum env, src;
- if (needsBlending()) {
- env = GL_MODULATE;
- src = mPremultipliedAlpha ? GL_ONE : GL_SRC_ALPHA;
+ const GLfloat alpha = s.alpha * (1.0f/255.0f);
+ if (mPremultipliedAlpha) {
+ glColor4f(alpha, alpha, alpha, alpha);
} else {
- env = GL_REPLACE;
- src = GL_SRC_ALPHA;
+ glColor4f(1, 1, 1, alpha);
}
- const GGLfixed alpha = (s.alpha << 16)/255;
- glColor4x(alpha, alpha, alpha, alpha);
glEnable(GL_BLEND);
glBlendFunc(src, GL_ONE_MINUS_SRC_ALPHA);
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, env);
+ glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
} else {
+ glColor4f(1, 1, 1, 1);
glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- glColor4x(0x10000, 0x10000, 0x10000, 0x10000);
if (needsBlending()) {
- GLenum src = mPremultipliedAlpha ? GL_ONE : GL_SRC_ALPHA;
glEnable(GL_BLEND);
glBlendFunc(src, GL_ONE_MINUS_SRC_ALPHA);
} else {
@@ -437,13 +401,11 @@ void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const
Region::const_iterator it = clip.begin();
Region::const_iterator const end = clip.end();
-
- //StopWatch watch("GL transformed");
- const GLfixed texCoords[4][2] = {
- { 0, 0 },
- { 0, 0x10000 },
- { 0x10000, 0x10000 },
- { 0x10000, 0 }
+ const GLfloat texCoords[4][2] = {
+ { 0, 0 },
+ { 0, 1 },
+ { 1, 1 },
+ { 1, 0 }
};
glMatrixMode(GL_TEXTURE);
@@ -470,8 +432,8 @@ void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const
}
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glVertexPointer(2, GL_FIXED, 0, mVertices);
- glTexCoordPointer(2, GL_FIXED, 0, texCoords);
+ glVertexPointer(2, GL_FLOAT, 0, mVertices);
+ glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
while (it != end) {
const Rect& r = *it++;
@@ -487,7 +449,7 @@ void LayerBase::validateTexture(GLint textureName) const
glBindTexture(GL_TEXTURE_2D, textureName);
// TODO: reload the texture if needed
// this is currently done in loadTexture() below
- if (mUseLinearFiltering) {
+ if (needsFiltering()) {
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
} else {
@@ -502,226 +464,40 @@ void LayerBase::validateTexture(GLint textureName) const
}
}
-bool LayerBase::isSupportedYuvFormat(int format) const
-{
- switch (format) {
- case HAL_PIXEL_FORMAT_YCbCr_422_SP:
- case HAL_PIXEL_FORMAT_YCbCr_420_SP:
- case HAL_PIXEL_FORMAT_YCbCr_422_P:
- case HAL_PIXEL_FORMAT_YCbCr_420_P:
- case HAL_PIXEL_FORMAT_YCbCr_422_I:
- case HAL_PIXEL_FORMAT_YCbCr_420_I:
- case HAL_PIXEL_FORMAT_YCrCb_420_SP:
- return true;
- }
- return false;
-}
-
-void LayerBase::loadTexture(Texture* texture,
- const Region& dirty, const GGLSurface& t) const
-{
- if (texture->name == -1U) {
- // uh?
- return;
- }
-
- glBindTexture(GL_TEXTURE_2D, texture->name);
-
- /*
- * In OpenGL ES we can't specify a stride with glTexImage2D (however,
- * GL_UNPACK_ALIGNMENT is a limited form of stride).
- * So if the stride here isn't representable with GL_UNPACK_ALIGNMENT, we
- * need to do something reasonable (here creating a bigger texture).
- *
- * extra pixels = (((stride - width) * pixelsize) / GL_UNPACK_ALIGNMENT);
- *
- * This situation doesn't happen often, but some h/w have a limitation
- * for their framebuffer (eg: must be multiple of 8 pixels), and
- * we need to take that into account when using these buffers as
- * textures.
- *
- * This should never be a problem with POT textures
- */
-
- int unpack = __builtin_ctz(t.stride * bytesPerPixel(t.format));
- unpack = 1 << ((unpack > 3) ? 3 : unpack);
- glPixelStorei(GL_UNPACK_ALIGNMENT, unpack);
-
- /*
- * round to POT if needed
- */
- if (!(mFlags & DisplayHardware::NPOT_EXTENSION)) {
- texture->NPOTAdjust = true;
- }
-
- if (texture->NPOTAdjust) {
- // find the smallest power-of-two that will accommodate our surface
- texture->potWidth = 1 << (31 - clz(t.width));
- texture->potHeight = 1 << (31 - clz(t.height));
- if (texture->potWidth < t.width) texture->potWidth <<= 1;
- if (texture->potHeight < t.height) texture->potHeight <<= 1;
- texture->wScale = float(t.width) / texture->potWidth;
- texture->hScale = float(t.height) / texture->potHeight;
- } else {
- texture->potWidth = t.width;
- texture->potHeight = t.height;
- }
-
- Rect bounds(dirty.bounds());
- GLvoid* data = 0;
- if (texture->width != t.width || texture->height != t.height) {
- texture->width = t.width;
- texture->height = t.height;
-
- // texture size changed, we need to create a new one
- bounds.set(Rect(t.width, t.height));
- if (t.width == texture->potWidth &&
- t.height == texture->potHeight) {
- // we can do it one pass
- data = t.data;
- }
-
- if (t.format == HAL_PIXEL_FORMAT_RGB_565) {
- glTexImage2D(GL_TEXTURE_2D, 0,
- GL_RGB, texture->potWidth, texture->potHeight, 0,
- GL_RGB, GL_UNSIGNED_SHORT_5_6_5, data);
- } else if (t.format == HAL_PIXEL_FORMAT_RGBA_4444) {
- glTexImage2D(GL_TEXTURE_2D, 0,
- GL_RGBA, texture->potWidth, texture->potHeight, 0,
- GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, data);
- } else if (t.format == HAL_PIXEL_FORMAT_RGBA_8888 ||
- t.format == HAL_PIXEL_FORMAT_RGBX_8888) {
- glTexImage2D(GL_TEXTURE_2D, 0,
- GL_RGBA, texture->potWidth, texture->potHeight, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, data);
- } else if (isSupportedYuvFormat(t.format)) {
- // just show the Y plane of YUV buffers
- glTexImage2D(GL_TEXTURE_2D, 0,
- GL_LUMINANCE, texture->potWidth, texture->potHeight, 0,
- GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
- } else {
- // oops, we don't handle this format!
- LOGE("layer %p, texture=%d, using format %d, which is not "
- "supported by the GL", this, texture->name, t.format);
- }
- }
- if (!data) {
- if (t.format == HAL_PIXEL_FORMAT_RGB_565) {
- glTexSubImage2D(GL_TEXTURE_2D, 0,
- 0, bounds.top, t.width, bounds.height(),
- GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
- t.data + bounds.top*t.stride*2);
- } else if (t.format == HAL_PIXEL_FORMAT_RGBA_4444) {
- glTexSubImage2D(GL_TEXTURE_2D, 0,
- 0, bounds.top, t.width, bounds.height(),
- GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4,
- t.data + bounds.top*t.stride*2);
- } else if (t.format == HAL_PIXEL_FORMAT_RGBA_8888 ||
- t.format == HAL_PIXEL_FORMAT_RGBX_8888) {
- glTexSubImage2D(GL_TEXTURE_2D, 0,
- 0, bounds.top, t.width, bounds.height(),
- GL_RGBA, GL_UNSIGNED_BYTE,
- t.data + bounds.top*t.stride*4);
- } else if (isSupportedYuvFormat(t.format)) {
- // just show the Y plane of YUV buffers
- glTexSubImage2D(GL_TEXTURE_2D, 0,
- 0, bounds.top, t.width, bounds.height(),
- GL_LUMINANCE, GL_UNSIGNED_BYTE,
- t.data + bounds.top*t.stride);
- }
- }
-}
-
-status_t LayerBase::initializeEglImage(
- const sp<GraphicBuffer>& buffer, Texture* texture)
+void LayerBase::dump(String8& result, char* buffer, size_t SIZE) const
{
- status_t err = NO_ERROR;
-
- // we need to recreate the texture
- EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay());
-
- // free the previous image
- if (texture->image != EGL_NO_IMAGE_KHR) {
- eglDestroyImageKHR(dpy, texture->image);
- texture->image = EGL_NO_IMAGE_KHR;
- }
-
- // construct an EGL_NATIVE_BUFFER_ANDROID
- android_native_buffer_t* clientBuf = buffer->getNativeBuffer();
-
- // create the new EGLImageKHR
- const EGLint attrs[] = {
- EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
- EGL_NONE, EGL_NONE
- };
- texture->image = eglCreateImageKHR(
- dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
- (EGLClientBuffer)clientBuf, attrs);
-
- if (texture->image != EGL_NO_IMAGE_KHR) {
- glBindTexture(GL_TEXTURE_2D, texture->name);
- glEGLImageTargetTexture2DOES(GL_TEXTURE_2D,
- (GLeglImageOES)texture->image);
- GLint error = glGetError();
- if (UNLIKELY(error != GL_NO_ERROR)) {
- LOGE("layer=%p, glEGLImageTargetTexture2DOES(%p) "
- "failed err=0x%04x",
- this, texture->image, error);
- err = INVALID_OPERATION;
- } else {
- // Everything went okay!
- texture->NPOTAdjust = false;
- texture->dirty = false;
- texture->width = clientBuf->width;
- texture->height = clientBuf->height;
- }
- } else {
- LOGE("layer=%p, eglCreateImageKHR() failed. err=0x%4x",
- this, eglGetError());
- err = INVALID_OPERATION;
- }
- return err;
+ const Layer::State& s(drawingState());
+ snprintf(buffer, SIZE,
+ "+ %s %p\n"
+ " "
+ "z=%9d, pos=(%4d,%4d), size=(%4d,%4d), "
+ "needsBlending=%1d, needsDithering=%1d, invalidate=%1d, "
+ "alpha=0x%02x, flags=0x%08x, tr=[%.2f, %.2f][%.2f, %.2f]\n",
+ getTypeId(), this, s.z, tx(), ty(), s.w, s.h,
+ needsBlending(), needsDithering(), contentDirty,
+ s.alpha, s.flags,
+ s.transform[0][0], s.transform[0][1],
+ s.transform[1][0], s.transform[1][1]);
+ result.append(buffer);
}
-
// ---------------------------------------------------------------------------
-int32_t LayerBaseClient::sIdentity = 0;
+int32_t LayerBaseClient::sIdentity = 1;
LayerBaseClient::LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client, int32_t i)
- : LayerBase(flinger, display), lcblk(NULL), client(client), mIndex(i),
+ const sp<Client>& client)
+ : LayerBase(flinger, display), mClientRef(client),
mIdentity(uint32_t(android_atomic_inc(&sIdentity)))
{
- lcblk = new SharedBufferServer(
- client->ctrlblk, i, NUM_BUFFERS,
- mIdentity);
-}
-
-void LayerBaseClient::onFirstRef()
-{
- sp<Client> client(this->client.promote());
- if (client != 0) {
- client->bindLayer(this, mIndex);
- }
}
LayerBaseClient::~LayerBaseClient()
{
- sp<Client> client(this->client.promote());
- if (client != 0) {
- client->free(mIndex);
+ sp<Client> c(mClientRef.promote());
+ if (c != 0) {
+ c->detachLayer(this);
}
- delete lcblk;
-}
-
-int32_t LayerBaseClient::serverIndex() const
-{
- sp<Client> client(this->client.promote());
- if (client != 0) {
- return (client->cid<<16)|mIndex;
- }
- return 0xFFFF0000 | mIndex;
}
sp<LayerBaseClient::Surface> LayerBaseClient::getSurface()
@@ -738,25 +514,31 @@ sp<LayerBaseClient::Surface> LayerBaseClient::getSurface()
sp<LayerBaseClient::Surface> LayerBaseClient::createSurface() const
{
- return new Surface(mFlinger, clientIndex(), mIdentity,
+ return new Surface(mFlinger, mIdentity,
const_cast<LayerBaseClient *>(this));
}
-// called with SurfaceFlinger::mStateLock as soon as the layer is entered
-// in the purgatory list
-void LayerBaseClient::onRemoved()
+void LayerBaseClient::dump(String8& result, char* buffer, size_t SIZE) const
{
- // wake up the condition
- lcblk->setStatus(NO_INIT);
+ LayerBase::dump(result, buffer, SIZE);
+
+ sp<Client> client(mClientRef.promote());
+ snprintf(buffer, SIZE,
+ " name=%s\n"
+ " client=%p, identity=%u\n",
+ getName().string(),
+ client.get(), getIdentity());
+
+ result.append(buffer);
}
// ---------------------------------------------------------------------------
LayerBaseClient::Surface::Surface(
const sp<SurfaceFlinger>& flinger,
- SurfaceID id, int identity,
+ int identity,
const sp<LayerBaseClient>& owner)
- : mFlinger(flinger), mToken(id), mIdentity(identity), mOwner(owner)
+ : mFlinger(flinger), mIdentity(identity), mOwner(owner)
{
}
@@ -799,11 +581,17 @@ status_t LayerBaseClient::Surface::onTransact(
return BnSurface::onTransact(code, data, reply, flags);
}
-sp<GraphicBuffer> LayerBaseClient::Surface::requestBuffer(int index, int usage)
+sp<GraphicBuffer> LayerBaseClient::Surface::requestBuffer(int bufferIdx,
+ uint32_t w, uint32_t h, uint32_t format, uint32_t usage)
{
return NULL;
}
+status_t LayerBaseClient::Surface::setBufferCount(int bufferCount)
+{
+ return INVALID_OPERATION;
+}
+
status_t LayerBaseClient::Surface::registerBuffers(
const ISurface::BufferHeap& buffers)
{
diff --git a/libs/surfaceflinger/LayerBase.h b/libs/surfaceflinger/LayerBase.h
index 62ec839..1a07f32 100644
--- a/libs/surfaceflinger/LayerBase.h
+++ b/libs/surfaceflinger/LayerBase.h
@@ -29,7 +29,7 @@
#include <ui/Region.h>
#include <ui/Overlay.h>
-#include <surfaceflinger/ISurfaceFlingerClient.h>
+#include <surfaceflinger/ISurfaceComposerClient.h>
#include <private/surfaceflinger/SharedBufferStack.h>
#include <private/surfaceflinger/LayerState.h>
@@ -45,41 +45,17 @@ class DisplayHardware;
class Client;
class GraphicBuffer;
class GraphicPlane;
+class LayerBaseClient;
class SurfaceFlinger;
+class Texture;
// ---------------------------------------------------------------------------
class LayerBase : public RefBase
{
- // poor man's dynamic_cast below
- template<typename T>
- struct getTypeInfoOfAnyType {
- static uint32_t get() { return T::typeInfo; }
- };
-
- template<typename T>
- struct getTypeInfoOfAnyType<T*> {
- static uint32_t get() { return getTypeInfoOfAnyType<T>::get(); }
- };
-
public:
- static const uint32_t typeInfo;
- static const char* const typeID;
- virtual char const* getTypeID() const { return typeID; }
- virtual uint32_t getTypeInfo() const { return typeInfo; }
-
- template<typename T>
- static T dynamicCast(LayerBase* base) {
- uint32_t mostDerivedInfo = base->getTypeInfo();
- uint32_t castToInfo = getTypeInfoOfAnyType<T>::get();
- if ((mostDerivedInfo & castToInfo) == castToInfo)
- return static_cast<T>(base);
- return 0;
- }
+ LayerBase(SurfaceFlinger* flinger, DisplayID display);
-
- LayerBase(SurfaceFlinger* flinger, DisplayID display);
-
DisplayID dpy;
mutable bool contentDirty;
Region visibleRegionScreen;
@@ -125,6 +101,10 @@ public:
void invalidate();
+ virtual sp<LayerBaseClient> getLayerBaseClient() const { return 0; }
+
+ virtual const char* getTypeId() const { return "LayerBase"; }
+
/**
* draw - performs some global clipping optimizations
* and calls onDraw().
@@ -199,9 +179,9 @@ public:
virtual bool needsDithering() const { return false; }
/**
- * transformed -- true is this surface needs a to be transformed
+ * needsLinearFiltering - true if this surface needs filtering
*/
- virtual bool transformed() const { return mTransformed; }
+ virtual bool needsFiltering() const { return mNeedsFiltering; }
/**
* isSecure - true if this surface is secure, that is if it prevents
@@ -217,7 +197,10 @@ public:
* current list */
virtual void onRemoved() { };
-
+ /** always call base class first */
+ virtual void dump(String8& result, char* scratch, size_t size) const;
+
+
enum { // flags for doTransaction()
eVisibleRegion = 0x00000002,
};
@@ -241,44 +224,18 @@ protected:
const GraphicPlane& graphicPlane(int dpy) const;
GraphicPlane& graphicPlane(int dpy);
- GLuint createTexture() const;
-
- struct Texture {
- Texture() : name(-1U), width(0), height(0),
- image(EGL_NO_IMAGE_KHR), transform(0),
- NPOTAdjust(false), dirty(true) { }
- GLuint name;
- GLuint width;
- GLuint height;
- GLuint potWidth;
- GLuint potHeight;
- GLfloat wScale;
- GLfloat hScale;
- EGLImageKHR image;
- uint32_t transform;
- bool NPOTAdjust;
- bool dirty;
- };
-
- void clearWithOpenGL(const Region& clip, GLclampx r, GLclampx g,
- GLclampx b, GLclampx alpha) const;
+ void clearWithOpenGL(const Region& clip, GLclampf r, GLclampf g,
+ GLclampf b, GLclampf alpha) const;
void clearWithOpenGL(const Region& clip) const;
void drawWithOpenGL(const Region& clip, const Texture& texture) const;
- void loadTexture(Texture* texture,
- const Region& dirty, const GGLSurface& t) const;
- status_t initializeEglImage(
- const sp<GraphicBuffer>& buffer, Texture* texture);
-
- bool isSupportedYuvFormat(int format) const;
sp<SurfaceFlinger> mFlinger;
uint32_t mFlags;
// cached during validateVisibility()
- bool mTransformed;
- bool mUseLinearFiltering;
+ bool mNeedsFiltering;
int32_t mOrientation;
- GLfixed mVertices[4][2];
+ GLfloat mVertices[4][2];
Rect mTransformedBounds;
int mLeft;
int mTop;
@@ -313,42 +270,25 @@ class LayerBaseClient : public LayerBase
{
public:
class Surface;
- static const uint32_t typeInfo;
- static const char* const typeID;
- virtual char const* getTypeID() const { return typeID; }
- virtual uint32_t getTypeInfo() const { return typeInfo; }
-
- // lcblk is (almost) only accessed from the main SF thread, in the places
- // where it's not, a reference to Client must be held
- SharedBufferServer* lcblk;
- LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client, int32_t i);
+ LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
+ const sp<Client>& client);
virtual ~LayerBaseClient();
- virtual void onFirstRef();
-
- const wp<Client> client;
- inline uint32_t getIdentity() const { return mIdentity; }
- inline int32_t clientIndex() const { return mIndex; }
- int32_t serverIndex() const;
-
-
sp<Surface> getSurface();
virtual sp<Surface> createSurface() const;
-
- virtual void onRemoved();
+ virtual sp<LayerBaseClient> getLayerBaseClient() const {
+ return const_cast<LayerBaseClient*>(this); }
+ virtual const char* getTypeId() const { return "LayerBaseClient"; }
+ uint32_t getIdentity() const { return mIdentity; }
- class Surface : public BnSurface
- {
+ class Surface : public BnSurface {
public:
- int32_t getToken() const { return mToken; }
int32_t getIdentity() const { return mIdentity; }
protected:
- Surface(const sp<SurfaceFlinger>& flinger,
- SurfaceID id, int identity,
+ Surface(const sp<SurfaceFlinger>& flinger, int identity,
const sp<LayerBaseClient>& owner);
virtual ~Surface();
virtual status_t onTransact(uint32_t code, const Parcel& data,
@@ -356,7 +296,10 @@ public:
sp<LayerBaseClient> getOwner() const;
private:
- virtual sp<GraphicBuffer> requestBuffer(int index, int usage);
+ virtual sp<GraphicBuffer> requestBuffer(int bufferIdx,
+ uint32_t w, uint32_t h, uint32_t format, uint32_t usage);
+ virtual status_t setBufferCount(int bufferCount);
+
virtual status_t registerBuffers(const ISurface::BufferHeap& buffers);
virtual void postBuffer(ssize_t offset);
virtual void unregisterBuffers();
@@ -366,20 +309,22 @@ public:
protected:
friend class LayerBaseClient;
sp<SurfaceFlinger> mFlinger;
- int32_t mToken;
int32_t mIdentity;
wp<LayerBaseClient> mOwner;
};
friend class Surface;
+protected:
+ virtual void dump(String8& result, char* scratch, size_t size) const;
+
private:
- int32_t mIndex;
- mutable Mutex mLock;
- mutable wp<Surface> mClientSurface;
+ mutable Mutex mLock;
+ mutable wp<Surface> mClientSurface;
+ const wp<Client> mClientRef;
// only read
- const uint32_t mIdentity;
- static int32_t sIdentity;
+ const uint32_t mIdentity;
+ static int32_t sIdentity;
};
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/LayerBlur.cpp b/libs/surfaceflinger/LayerBlur.cpp
index 5fd7904..4c8bae8 100644
--- a/libs/surfaceflinger/LayerBlur.cpp
+++ b/libs/surfaceflinger/LayerBlur.cpp
@@ -33,14 +33,9 @@
namespace android {
// ---------------------------------------------------------------------------
-const uint32_t LayerBlur::typeInfo = LayerBaseClient::typeInfo | 8;
-const char* const LayerBlur::typeID = "LayerBlur";
-
-// ---------------------------------------------------------------------------
-
LayerBlur::LayerBlur(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client, int32_t i)
- : LayerBaseClient(flinger, display, client, i), mCacheDirty(true),
+ const sp<Client>& client)
+ : LayerBaseClient(flinger, display, client), mCacheDirty(true),
mRefreshCache(true), mCacheAge(0), mTextureName(-1U),
mWidthScale(1.0f), mHeightScale(1.0f),
mBlurFormat(GGL_PIXEL_FORMAT_RGB_565)
@@ -100,7 +95,9 @@ void LayerBlur::unlockPageFlip(const Transform& planeTransform, Region& outDirty
mCacheDirty = false;
} else {
if (!mAutoRefreshPending) {
- mFlinger->signalDelayedEvent(ms2ns(500));
+ mFlinger->postMessageAsync(
+ new MessageBase(MessageQueue::INVALIDATE),
+ ms2ns(500));
mAutoRefreshPending = true;
}
}
@@ -206,8 +203,8 @@ void LayerBlur::onDraw(const Region& clip) const
const State& s = drawingState();
if (UNLIKELY(s.alpha < 0xFF)) {
- const GGLfixed alpha = (s.alpha << 16)/255;
- glColor4x(0, 0, 0, alpha);
+ const GLfloat alpha = s.alpha * (1.0f/255.0f);
+ glColor4f(0, 0, 0, alpha);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
@@ -225,38 +222,20 @@ void LayerBlur::onDraw(const Region& clip) const
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- if (UNLIKELY(transformed()
- || !(mFlags & DisplayHardware::DRAW_TEXTURE_EXTENSION) )) {
- // This is a very rare scenario.
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glScalef(mWidthScale, mHeightScale, 1);
- glTranslatef(-x, mYOffset - y, 0);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glVertexPointer(2, GL_FIXED, 0, mVertices);
- glTexCoordPointer(2, GL_FIXED, 0, mVertices);
- while (it != end) {
- const Rect& r = *it++;
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- } else {
- // NOTE: this is marginally faster with the software gl, because
- // glReadPixels() reads the fb bottom-to-top, however we'll
- // skip all the jaccobian computations.
- Rect r;
- GLint crop[4] = { 0, 0, w, h };
- glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
- y = fbHeight - (y + h);
- while (it != end) {
- const Rect& r = *it++;
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawTexiOES(x, y, 0, w, h);
- }
+ glMatrixMode(GL_TEXTURE);
+ glLoadIdentity();
+ glScalef(mWidthScale, mHeightScale, 1);
+ glTranslatef(-x, mYOffset - y, 0);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glVertexPointer(2, GL_FLOAT, 0, mVertices);
+ glTexCoordPointer(2, GL_FLOAT, 0, mVertices);
+ while (it != end) {
+ const Rect& r = *it++;
+ const GLint sy = fbHeight - (r.top + r.height());
+ glScissor(r.left, sy, r.width(), r.height());
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
}
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
}
}
diff --git a/libs/surfaceflinger/LayerBlur.h b/libs/surfaceflinger/LayerBlur.h
index 5b63dec..4c9ec64 100644
--- a/libs/surfaceflinger/LayerBlur.h
+++ b/libs/surfaceflinger/LayerBlur.h
@@ -31,18 +31,14 @@ namespace android {
class LayerBlur : public LayerBaseClient
{
public:
- static const uint32_t typeInfo;
- static const char* const typeID;
- virtual char const* getTypeID() const { return typeID; }
- virtual uint32_t getTypeInfo() const { return typeInfo; }
-
LayerBlur(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client, int32_t i);
+ const sp<Client>& client);
virtual ~LayerBlur();
virtual void onDraw(const Region& clip) const;
virtual bool needsBlending() const { return true; }
virtual bool isSecure() const { return false; }
+ virtual const char* getTypeId() const { return "LayerBlur"; }
virtual uint32_t doTransaction(uint32_t flags);
virtual void setVisibleRegion(const Region& visibleRegion);
diff --git a/libs/surfaceflinger/LayerBuffer.cpp b/libs/surfaceflinger/LayerBuffer.cpp
index 5c21593..732a4ec 100644
--- a/libs/surfaceflinger/LayerBuffer.cpp
+++ b/libs/surfaceflinger/LayerBuffer.cpp
@@ -39,15 +39,13 @@ namespace android {
// ---------------------------------------------------------------------------
-const uint32_t LayerBuffer::typeInfo = LayerBaseClient::typeInfo | 0x20;
-const char* const LayerBuffer::typeID = "LayerBuffer";
gralloc_module_t const* LayerBuffer::sGrallocModule = 0;
// ---------------------------------------------------------------------------
LayerBuffer::LayerBuffer(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client, int32_t i)
- : LayerBaseClient(flinger, display, client, i),
+ const sp<Client>& client)
+ : LayerBaseClient(flinger, display, client),
mNeedsBlending(false), mBlitEngine(0)
{
}
@@ -62,8 +60,7 @@ LayerBuffer::~LayerBuffer()
void LayerBuffer::onFirstRef()
{
LayerBaseClient::onFirstRef();
- mSurface = new SurfaceLayerBuffer(mFlinger, clientIndex(),
- const_cast<LayerBuffer *>(this));
+ mSurface = new SurfaceLayerBuffer(mFlinger, this);
hw_module_t const* module = (hw_module_t const*)sGrallocModule;
if (!module) {
@@ -120,7 +117,7 @@ uint32_t LayerBuffer::doTransaction(uint32_t flags)
source->onTransaction(flags);
uint32_t res = LayerBase::doTransaction(flags);
// we always want filtering for these surfaces
- mUseLinearFiltering = !(mFlags & DisplayHardware::SLOW_CONFIG);
+ mNeedsFiltering = !(mFlags & DisplayHardware::SLOW_CONFIG);
return res;
}
@@ -145,14 +142,6 @@ void LayerBuffer::onDraw(const Region& clip) const
}
}
-bool LayerBuffer::transformed() const
-{
- sp<Source> source(getSource());
- if (LIKELY(source != 0))
- return source->transformed();
- return false;
-}
-
void LayerBuffer::serverDestroy()
{
sp<Source> source(clearSource());
@@ -214,9 +203,9 @@ sp<LayerBuffer::Source> LayerBuffer::clearSource() {
// LayerBuffer::SurfaceLayerBuffer
// ============================================================================
-LayerBuffer::SurfaceLayerBuffer::SurfaceLayerBuffer(const sp<SurfaceFlinger>& flinger,
- SurfaceID id, const sp<LayerBuffer>& owner)
- : LayerBaseClient::Surface(flinger, id, owner->getIdentity(), owner)
+LayerBuffer::SurfaceLayerBuffer::SurfaceLayerBuffer(
+ const sp<SurfaceFlinger>& flinger, const sp<LayerBuffer>& owner)
+ : LayerBaseClient::Surface(flinger, owner->getIdentity(), owner)
{
}
@@ -321,16 +310,13 @@ void LayerBuffer::Source::postBuffer(ssize_t offset) {
}
void LayerBuffer::Source::unregisterBuffers() {
}
-bool LayerBuffer::Source::transformed() const {
- return mLayer.mTransformed;
-}
// ---------------------------------------------------------------------------
LayerBuffer::BufferSource::BufferSource(LayerBuffer& layer,
const ISurface::BufferHeap& buffers)
: Source(layer), mStatus(NO_ERROR), mBufferSize(0),
- mUseEGLImageDirectly(true)
+ mTextureManager(layer.mFlags)
{
if (buffers.heap == NULL) {
// this is allowed, but in this case, it is illegal to receive
@@ -444,11 +430,6 @@ void LayerBuffer::BufferSource::setBuffer(const sp<LayerBuffer::Buffer>& buffer)
mBuffer = buffer;
}
-bool LayerBuffer::BufferSource::transformed() const
-{
- return mBufferHeap.transform ? true : Source::transformed();
-}
-
void LayerBuffer::BufferSource::onDraw(const Region& clip) const
{
sp<Buffer> ourBuffer(getBuffer());
@@ -462,35 +443,10 @@ void LayerBuffer::BufferSource::onDraw(const Region& clip) const
NativeBuffer src(ourBuffer->getBuffer());
const Rect transformedBounds(mLayer.getTransformedBounds());
- if (UNLIKELY(mTexture.name == -1LU)) {
- mTexture.name = mLayer.createTexture();
- }
-
#if defined(EGL_ANDROID_image_native_buffer)
if (mLayer.mFlags & DisplayHardware::DIRECT_TEXTURE) {
err = INVALID_OPERATION;
if (ourBuffer->supportsCopybit()) {
-
- // there are constraints on buffers used by the GPU and these may not
- // be honored here. We need to change the API so the buffers
- // are allocated with gralloc. For now disable this code-path
-#if 0
- // First, try to use the buffer as an EGLImage directly
- if (mUseEGLImageDirectly) {
- // NOTE: Assume the buffer is allocated with the proper USAGE flags
-
- sp<GraphicBuffer> buffer = new GraphicBuffer(
- src.img.w, src.img.h, src.img.format,
- GraphicBuffer::USAGE_HW_TEXTURE,
- src.img.w, src.img.handle, false);
-
- err = mLayer.initializeEglImage(buffer, &mTexture);
- if (err != NO_ERROR) {
- mUseEGLImageDirectly = false;
- }
- }
-#endif
-
copybit_device_t* copybit = mLayer.mBlitEngine;
if (copybit && err != NO_ERROR) {
// create our EGLImageKHR the first time
@@ -527,7 +483,7 @@ void LayerBuffer::BufferSource::onDraw(const Region& clip) const
t.format = src.img.format;
t.data = (GGLubyte*)src.img.base;
const Region dirty(Rect(t.width, t.height));
- mLayer.loadTexture(&mTexture, dirty, t);
+ mTextureManager.loadTexture(&mTexture, dirty, t);
}
mTexture.transform = mBufferHeap.transform;
@@ -569,7 +525,7 @@ status_t LayerBuffer::BufferSource::initTempBuffer() const
// figure out if we need linear filtering
if (buffers.w * h == buffers.h * w) {
// same pixel area, don't use filtering
- mLayer.mUseLinearFiltering = false;
+ mLayer.mNeedsFiltering = false;
}
// Allocate a temporary buffer and create the corresponding EGLImageKHR
@@ -593,7 +549,8 @@ status_t LayerBuffer::BufferSource::initTempBuffer() const
dst.crop.r = w;
dst.crop.b = h;
- err = mLayer.initializeEglImage(buffer, &mTexture);
+ EGLDisplay dpy(mLayer.mFlinger->graphicPlane(0).getEGLDisplay());
+ err = mTextureManager.initEglImage(&mTexture, dpy, buffer);
}
return err;
@@ -609,7 +566,6 @@ void LayerBuffer::BufferSource::clearTempBufferImage() const
glDeleteTextures(1, &mTexture.name);
Texture defaultTexture;
mTexture = defaultTexture;
- mTexture.name = mLayer.createTexture();
}
// ---------------------------------------------------------------------------
@@ -665,9 +621,9 @@ LayerBuffer::OverlaySource::~OverlaySource()
void LayerBuffer::OverlaySource::onDraw(const Region& clip) const
{
// this would be where the color-key would be set, should we need it.
- GLclampx red = 0;
- GLclampx green = 0;
- GLclampx blue = 0;
+ GLclampf red = 0;
+ GLclampf green = 0;
+ GLclampf blue = 0;
mLayer.clearWithOpenGL(clip, red, green, blue, 0);
}
diff --git a/libs/surfaceflinger/LayerBuffer.h b/libs/surfaceflinger/LayerBuffer.h
index b176623..413b8a4 100644
--- a/libs/surfaceflinger/LayerBuffer.h
+++ b/libs/surfaceflinger/LayerBuffer.h
@@ -21,6 +21,7 @@
#include <sys/types.h>
#include "LayerBase.h"
+#include "TextureManager.h"
struct copybit_device_t;
@@ -45,31 +46,25 @@ class LayerBuffer : public LayerBaseClient
virtual void onVisibilityResolved(const Transform& planeTransform);
virtual void postBuffer(ssize_t offset);
virtual void unregisterBuffers();
- virtual bool transformed() const;
virtual void destroy() { }
protected:
LayerBuffer& mLayer;
};
public:
- static const uint32_t typeInfo;
- static const char* const typeID;
- virtual char const* getTypeID() const { return typeID; }
- virtual uint32_t getTypeInfo() const { return typeInfo; }
-
LayerBuffer(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client, int32_t i);
+ const sp<Client>& client);
virtual ~LayerBuffer();
virtual void onFirstRef();
virtual bool needsBlending() const;
+ virtual const char* getTypeId() const { return "LayerBuffer"; }
virtual sp<LayerBaseClient::Surface> createSurface() const;
virtual status_t ditch();
virtual void onDraw(const Region& clip) const;
virtual uint32_t doTransaction(uint32_t flags);
virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
- virtual bool transformed() const;
status_t registerBuffers(const ISurface::BufferHeap& buffers);
void postBuffer(ssize_t offset);
@@ -133,7 +128,6 @@ private:
virtual void onDraw(const Region& clip) const;
virtual void postBuffer(ssize_t offset);
virtual void unregisterBuffers();
- virtual bool transformed() const;
virtual void destroy() { }
private:
status_t initTempBuffer() const;
@@ -143,9 +137,9 @@ private:
status_t mStatus;
ISurface::BufferHeap mBufferHeap;
size_t mBufferSize;
- mutable LayerBase::Texture mTexture;
+ mutable Texture mTexture;
mutable NativeBuffer mTempBuffer;
- mutable bool mUseEGLImageDirectly;
+ mutable TextureManager mTextureManager;
};
class OverlaySource : public Source {
@@ -195,7 +189,7 @@ private:
{
public:
SurfaceLayerBuffer(const sp<SurfaceFlinger>& flinger,
- SurfaceID id, const sp<LayerBuffer>& owner);
+ const sp<LayerBuffer>& owner);
virtual ~SurfaceLayerBuffer();
virtual status_t registerBuffers(const ISurface::BufferHeap& buffers);
diff --git a/libs/surfaceflinger/LayerDim.cpp b/libs/surfaceflinger/LayerDim.cpp
index fd61e30..d528d2f 100644
--- a/libs/surfaceflinger/LayerDim.cpp
+++ b/libs/surfaceflinger/LayerDim.cpp
@@ -30,9 +30,6 @@
namespace android {
// ---------------------------------------------------------------------------
-const uint32_t LayerDim::typeInfo = LayerBaseClient::typeInfo | 0x10;
-const char* const LayerDim::typeID = "LayerDim";
-
bool LayerDim::sUseTexture;
GLuint LayerDim::sTexId;
EGLImageKHR LayerDim::sImage;
@@ -42,8 +39,8 @@ int32_t LayerDim::sHeight;
// ---------------------------------------------------------------------------
LayerDim::LayerDim(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client, int32_t i)
- : LayerBaseClient(flinger, display, client, i)
+ const sp<Client>& client)
+ : LayerBaseClient(flinger, display, client)
{
}
diff --git a/libs/surfaceflinger/LayerDim.h b/libs/surfaceflinger/LayerDim.h
index d4672a1..f032314 100644
--- a/libs/surfaceflinger/LayerDim.h
+++ b/libs/surfaceflinger/LayerDim.h
@@ -37,18 +37,14 @@ class LayerDim : public LayerBaseClient
static int32_t sWidth;
static int32_t sHeight;
public:
- static const uint32_t typeInfo;
- static const char* const typeID;
- virtual char const* getTypeID() const { return typeID; }
- virtual uint32_t getTypeInfo() const { return typeInfo; }
-
LayerDim(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client, int32_t i);
+ const sp<Client>& client);
virtual ~LayerDim();
virtual void onDraw(const Region& clip) const;
virtual bool needsBlending() const { return true; }
virtual bool isSecure() const { return false; }
+ virtual const char* getTypeId() const { return "LayerDim"; }
static void initDimmer(SurfaceFlinger* flinger, uint32_t w, uint32_t h);
};
diff --git a/libs/surfaceflinger/MessageQueue.cpp b/libs/surfaceflinger/MessageQueue.cpp
index b43d801..d668e88 100644
--- a/libs/surfaceflinger/MessageQueue.cpp
+++ b/libs/surfaceflinger/MessageQueue.cpp
@@ -60,9 +60,9 @@ MessageQueue::~MessageQueue()
{
}
-MessageList::value_type MessageQueue::waitMessage(nsecs_t timeout)
+sp<MessageBase> MessageQueue::waitMessage(nsecs_t timeout)
{
- MessageList::value_type result;
+ sp<MessageBase> result;
bool again;
do {
@@ -132,6 +132,7 @@ MessageList::value_type MessageQueue::waitMessage(nsecs_t timeout)
if (again) {
// the message has been processed. release our reference to it
// without holding the lock.
+ result->notify();
result = 0;
}
@@ -141,7 +142,7 @@ MessageList::value_type MessageQueue::waitMessage(nsecs_t timeout)
}
status_t MessageQueue::postMessage(
- const MessageList::value_type& message, nsecs_t relTime, uint32_t flags)
+ const sp<MessageBase>& message, nsecs_t relTime, uint32_t flags)
{
return queueMessage(message, relTime, flags);
}
@@ -154,7 +155,7 @@ status_t MessageQueue::invalidate() {
}
status_t MessageQueue::queueMessage(
- const MessageList::value_type& message, nsecs_t relTime, uint32_t flags)
+ const sp<MessageBase>& message, nsecs_t relTime, uint32_t flags)
{
Mutex::Autolock _l(mLock);
message->when = systemTime() + relTime;
@@ -167,13 +168,13 @@ status_t MessageQueue::queueMessage(
return NO_ERROR;
}
-void MessageQueue::dump(const MessageList::value_type& message)
+void MessageQueue::dump(const sp<MessageBase>& message)
{
Mutex::Autolock _l(mLock);
dumpLocked(message);
}
-void MessageQueue::dumpLocked(const MessageList::value_type& message)
+void MessageQueue::dumpLocked(const sp<MessageBase>& message)
{
LIST::const_iterator cur(mMessages.begin());
LIST::const_iterator end(mMessages.end());
diff --git a/libs/surfaceflinger/MessageQueue.h b/libs/surfaceflinger/MessageQueue.h
index dc8138d..890f809 100644
--- a/libs/surfaceflinger/MessageQueue.h
+++ b/libs/surfaceflinger/MessageQueue.h
@@ -25,6 +25,7 @@
#include <utils/Timers.h>
#include <utils/List.h>
+#include "Barrier.h"
namespace android {
@@ -37,7 +38,6 @@ class MessageList
List< sp<MessageBase> > mList;
typedef List< sp<MessageBase> > LIST;
public:
- typedef sp<MessageBase> value_type;
inline LIST::iterator begin() { return mList.begin(); }
inline LIST::const_iterator begin() const { return mList.begin(); }
inline LIST::iterator end() { return mList.end(); }
@@ -63,11 +63,19 @@ public:
// return true if message has a handler
virtual bool handler() { return false; }
+
+ // waits for the handler to be processed
+ void wait() const { barrier.wait(); }
+ // releases all waiters. this is done automatically if
+ // handler returns true
+ void notify() const { barrier.open(); }
+
protected:
virtual ~MessageBase() { }
private:
+ mutable Barrier barrier;
friend class LightRefBase<MessageBase>;
};
@@ -82,42 +90,33 @@ class MessageQueue
typedef List< sp<MessageBase> > LIST;
public:
- // this is a work-around the multichar constant warning. A macro would
- // work too, but would pollute the namespace.
- template <int a, int b, int c, int d>
- struct WHAT {
- static const uint32_t Value =
- (uint32_t(a&0xff)<<24)|(uint32_t(b&0xff)<<16)|
- (uint32_t(c&0xff)<<8)|uint32_t(d&0xff);
- };
-
MessageQueue();
~MessageQueue();
// pre-defined messages
enum {
- INVALIDATE = WHAT<'_','p','d','t'>::Value
+ INVALIDATE = '_upd'
};
- MessageList::value_type waitMessage(nsecs_t timeout = -1);
+ sp<MessageBase> waitMessage(nsecs_t timeout = -1);
- status_t postMessage(const MessageList::value_type& message,
+ status_t postMessage(const sp<MessageBase>& message,
nsecs_t reltime=0, uint32_t flags = 0);
-
+
status_t invalidate();
- void dump(const MessageList::value_type& message);
+ void dump(const sp<MessageBase>& message);
private:
- status_t queueMessage(const MessageList::value_type& message,
+ status_t queueMessage(const sp<MessageBase>& message,
nsecs_t reltime, uint32_t flags);
- void dumpLocked(const MessageList::value_type& message);
+ void dumpLocked(const sp<MessageBase>& message);
Mutex mLock;
Condition mCondition;
MessageList mMessages;
bool mInvalidate;
- MessageList::value_type mInvalidateMessage;
+ sp<MessageBase> mInvalidateMessage;
};
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/SurfaceFlinger.cpp b/libs/surfaceflinger/SurfaceFlinger.cpp
index 0722fda..4dea62f 100644
--- a/libs/surfaceflinger/SurfaceFlinger.cpp
+++ b/libs/surfaceflinger/SurfaceFlinger.cpp
@@ -206,8 +206,8 @@ void SurfaceFlinger::init()
property_get("debug.sf.showbackground", value, "0");
mDebugBackground = atoi(value);
- LOGI_IF(mDebugRegion, "showupdates enabled");
- LOGI_IF(mDebugBackground, "showbackground enabled");
+ LOGI_IF(mDebugRegion, "showupdates enabled");
+ LOGI_IF(mDebugBackground, "showbackground enabled");
}
SurfaceFlinger::~SurfaceFlinger()
@@ -225,56 +225,29 @@ sp<IMemoryHeap> SurfaceFlinger::getCblk() const
return mServerHeap;
}
-sp<ISurfaceFlingerClient> SurfaceFlinger::createConnection()
+sp<ISurfaceComposerClient> SurfaceFlinger::createConnection()
{
- Mutex::Autolock _l(mStateLock);
- uint32_t token = mTokens.acquire();
-
- sp<Client> client = new Client(token, this);
- if (client->ctrlblk == 0) {
- mTokens.release(token);
- return 0;
- }
- status_t err = mClientsMap.add(token, client);
- if (err < 0) {
- mTokens.release(token);
- return 0;
+ sp<ISurfaceComposerClient> bclient;
+ sp<Client> client(new Client(this));
+ status_t err = client->initCheck();
+ if (err == NO_ERROR) {
+ bclient = client;
}
- sp<BClient> bclient =
- new BClient(this, token, client->getControlBlockMemory());
return bclient;
}
-void SurfaceFlinger::destroyConnection(ClientID cid)
+sp<ISurfaceComposerClient> SurfaceFlinger::createClientConnection()
{
- Mutex::Autolock _l(mStateLock);
- sp<Client> client = mClientsMap.valueFor(cid);
- if (client != 0) {
- // free all the layers this client owns
- Vector< wp<LayerBaseClient> > layers(client->getLayers());
- const size_t count = layers.size();
- for (size_t i=0 ; i<count ; i++) {
- sp<LayerBaseClient> layer(layers[i].promote());
- if (layer != 0) {
- purgatorizeLayer_l(layer);
- }
- }
-
- // the resources associated with this client will be freed
- // during the next transaction, after these surfaces have been
- // properly removed from the screen
-
- // remove this client from our ClientID->Client mapping.
- mClientsMap.removeItem(cid);
-
- // and add it to the list of disconnected clients
- mDisconnectedClients.add(client);
-
- // request a transaction
- setTransactionFlags(eTransactionNeeded);
+ sp<ISurfaceComposerClient> bclient;
+ sp<UserClient> client(new UserClient(this));
+ status_t err = client->initCheck();
+ if (err == NO_ERROR) {
+ bclient = client;
}
+ return bclient;
}
+
const GraphicPlane& SurfaceFlinger::graphicPlane(int dpy) const
{
LOGE_IF(uint32_t(dpy) >= DISPLAY_COUNT, "Invalid DisplayID %d", dpy);
@@ -357,7 +330,6 @@ status_t SurfaceFlinger::readyToRun()
dcblk->ydpi = hw.getDpiY();
dcblk->fps = hw.getRefreshRate();
dcblk->density = hw.getDensity();
- asm volatile ("":::"memory");
// Initialize OpenGL|ES
glActiveTexture(GL_TEXTURE0);
@@ -427,7 +399,7 @@ void SurfaceFlinger::waitForEvent()
timeout = waitTime>0 ? waitTime : 0;
}
- MessageList::value_type msg = mEventQueue.waitMessage(timeout);
+ sp<MessageBase> msg = mEventQueue.waitMessage(timeout);
// see if we timed out
if (isFrozen()) {
@@ -462,9 +434,20 @@ void SurfaceFlinger::signal() const {
const_cast<SurfaceFlinger*>(this)->signalEvent();
}
-void SurfaceFlinger::signalDelayedEvent(nsecs_t delay)
+status_t SurfaceFlinger::postMessageAsync(const sp<MessageBase>& msg,
+ nsecs_t reltime, uint32_t flags)
{
- mEventQueue.postMessage( new MessageBase(MessageQueue::INVALIDATE), delay);
+ return mEventQueue.postMessage(msg, reltime, flags);
+}
+
+status_t SurfaceFlinger::postMessageSync(const sp<MessageBase>& msg,
+ nsecs_t reltime, uint32_t flags)
+{
+ status_t res = mEventQueue.postMessage(msg, reltime, flags);
+ if (res == NO_ERROR) {
+ msg->wait();
+ }
+ return res;
}
// ----------------------------------------------------------------------------
@@ -655,10 +638,6 @@ void SurfaceFlinger::handleTransactionLocked(
}
}
}
-
- // get rid of all resources we don't need anymore
- // (layers and clients)
- free_resources_l();
}
commitTransaction();
@@ -805,7 +784,8 @@ void SurfaceFlinger::commitTransaction()
void SurfaceFlinger::handlePageFlip()
{
bool visibleRegions = mVisibleRegionsDirty;
- LayerVector& currentLayers = const_cast<LayerVector&>(mDrawingState.layersSortedByZ);
+ LayerVector& currentLayers = const_cast<LayerVector&>(
+ mDrawingState.layersSortedByZ);
visibleRegions |= lockPageFlip(currentLayers);
const DisplayHardware& hw = graphicPlane(0).displayHardware();
@@ -827,7 +807,7 @@ bool SurfaceFlinger::lockPageFlip(const LayerVector& currentLayers)
size_t count = currentLayers.size();
sp<LayerBase> const* layers = currentLayers.array();
for (size_t i=0 ; i<count ; i++) {
- const sp<LayerBase>& layer = layers[i];
+ const sp<LayerBase>& layer(layers[i]);
layer->lockPageFlip(recomputeVisibleRegions);
}
return recomputeVisibleRegions;
@@ -840,7 +820,7 @@ void SurfaceFlinger::unlockPageFlip(const LayerVector& currentLayers)
size_t count = currentLayers.size();
sp<LayerBase> const* layers = currentLayers.array();
for (size_t i=0 ; i<count ; i++) {
- const sp<LayerBase>& layer = layers[i];
+ const sp<LayerBase>& layer(layers[i]);
layer->unlockPageFlip(planeTransform, mDirtyRegion);
}
}
@@ -872,7 +852,7 @@ void SurfaceFlinger::handleRepaint()
// takes a rectangle, we must make sure to update that whole
// rectangle in that case
if (flags & DisplayHardware::SWAP_RECTANGLE) {
- // FIXME: we really should be able to pass a region to
+ // TODO: we really should be able to pass a region to
// SWAP_RECTANGLE so that we don't have to redraw all this.
mDirtyRegion.set(mInvalidRegion.bounds());
} else {
@@ -1061,6 +1041,27 @@ status_t SurfaceFlinger::addLayer(const sp<LayerBase>& layer)
return NO_ERROR;
}
+status_t SurfaceFlinger::addLayer_l(const sp<LayerBase>& layer)
+{
+ ssize_t i = mCurrentState.layersSortedByZ.add(
+ layer, &LayerBase::compareCurrentStateZ);
+ return (i < 0) ? status_t(i) : status_t(NO_ERROR);
+}
+
+ssize_t SurfaceFlinger::addClientLayer(const sp<Client>& client,
+ const sp<LayerBaseClient>& lbc)
+{
+ Mutex::Autolock _l(mStateLock);
+
+ // attach this layer to the client
+ ssize_t name = client->attachLayer(lbc);
+
+ // add this layer to the current state list
+ addLayer_l(lbc);
+
+ return name;
+}
+
status_t SurfaceFlinger::removeLayer(const sp<LayerBase>& layer)
{
Mutex::Autolock _l(mStateLock);
@@ -1070,36 +1071,15 @@ status_t SurfaceFlinger::removeLayer(const sp<LayerBase>& layer)
return err;
}
-status_t SurfaceFlinger::invalidateLayerVisibility(const sp<LayerBase>& layer)
-{
- layer->forceVisibilityTransaction();
- setTransactionFlags(eTraversalNeeded);
- return NO_ERROR;
-}
-
-status_t SurfaceFlinger::addLayer_l(const sp<LayerBase>& layer)
+status_t SurfaceFlinger::removeLayer_l(const sp<LayerBase>& layerBase)
{
- if (layer == 0)
- return BAD_VALUE;
- ssize_t i = mCurrentState.layersSortedByZ.add(
- layer, &LayerBase::compareCurrentStateZ);
- sp<LayerBaseClient> lbc = LayerBase::dynamicCast< LayerBaseClient* >(layer.get());
+ sp<LayerBaseClient> lbc(layerBase->getLayerBaseClient());
if (lbc != 0) {
- mLayerMap.add(lbc->serverIndex(), lbc);
+ mLayerMap.removeItem( lbc->getSurface()->asBinder() );
}
- return NO_ERROR;
-}
-
-status_t SurfaceFlinger::removeLayer_l(const sp<LayerBase>& layerBase)
-{
ssize_t index = mCurrentState.layersSortedByZ.remove(layerBase);
if (index >= 0) {
mLayersRemoved = true;
- sp<LayerBaseClient> layer =
- LayerBase::dynamicCast< LayerBaseClient* >(layerBase.get());
- if (layer != 0) {
- mLayerMap.removeItem(layer->serverIndex());
- }
return NO_ERROR;
}
return status_t(index);
@@ -1114,22 +1094,16 @@ status_t SurfaceFlinger::purgatorizeLayer_l(const sp<LayerBase>& layerBase)
// it's possible that we don't find a layer, because it might
// have been destroyed already -- this is not technically an error
- // from the user because there is a race between BClient::destroySurface(),
- // ~BClient() and ~ISurface().
+ // from the user because there is a race between Client::destroySurface(),
+ // ~Client() and ~ISurface().
return (err == NAME_NOT_FOUND) ? status_t(NO_ERROR) : err;
}
-
-void SurfaceFlinger::free_resources_l()
+status_t SurfaceFlinger::invalidateLayerVisibility(const sp<LayerBase>& layer)
{
- // free resources associated with disconnected clients
- Vector< sp<Client> >& disconnectedClients(mDisconnectedClients);
- const size_t count = disconnectedClients.size();
- for (size_t i=0 ; i<count ; i++) {
- sp<Client> client = disconnectedClients[i];
- mTokens.release(client->cid);
- }
- disconnectedClients.clear();
+ layer->forceVisibilityTransaction();
+ setTransactionFlags(eTraversalNeeded);
+ return NO_ERROR;
}
uint32_t SurfaceFlinger::getTransactionFlags(uint32_t flags)
@@ -1137,15 +1111,11 @@ uint32_t SurfaceFlinger::getTransactionFlags(uint32_t flags)
return android_atomic_and(~flags, &mTransactionFlags) & flags;
}
-uint32_t SurfaceFlinger::setTransactionFlags(uint32_t flags, nsecs_t delay)
+uint32_t SurfaceFlinger::setTransactionFlags(uint32_t flags)
{
uint32_t old = android_atomic_or(flags, &mTransactionFlags);
if ((old & flags)==0) { // wake the server up
- if (delay > 0) {
- signalDelayedEvent(delay);
- } else {
- signalEvent();
- }
+ signalEvent();
}
return old;
}
@@ -1224,8 +1194,8 @@ int SurfaceFlinger::setOrientation(DisplayID dpy,
return orientation;
}
-sp<ISurface> SurfaceFlinger::createSurface(ClientID clientId, int pid,
- const String8& name, ISurfaceFlingerClient::surface_data_t* params,
+sp<ISurface> SurfaceFlinger::createSurface(const sp<Client>& client, int pid,
+ const String8& name, ISurfaceComposerClient::surface_data_t* params,
DisplayID d, uint32_t w, uint32_t h, PixelFormat format,
uint32_t flags)
{
@@ -1238,57 +1208,52 @@ sp<ISurface> SurfaceFlinger::createSurface(ClientID clientId, int pid,
return surfaceHandle;
}
- Mutex::Autolock _l(mStateLock);
- sp<Client> client = mClientsMap.valueFor(clientId);
- if (UNLIKELY(client == 0)) {
- LOGE("createSurface() failed, client not found (id=%d)", clientId);
- return surfaceHandle;
- }
-
//LOGD("createSurface for pid %d (%d x %d)", pid, w, h);
- int32_t id = client->generateId(pid);
- if (uint32_t(id) >= NUM_LAYERS_MAX) {
- LOGE("createSurface() failed, generateId = %d", id);
- return surfaceHandle;
- }
-
+ sp<Layer> normalLayer;
switch (flags & eFXSurfaceMask) {
case eFXSurfaceNormal:
if (UNLIKELY(flags & ePushBuffers)) {
- layer = createPushBuffersSurfaceLocked(client, d, id,
- w, h, flags);
+ layer = createPushBuffersSurface(client, d, w, h, flags);
} else {
- layer = createNormalSurfaceLocked(client, d, id,
- w, h, flags, format);
+ normalLayer = createNormalSurface(client, d, w, h, flags, format);
+ layer = normalLayer;
}
break;
case eFXSurfaceBlur:
- layer = createBlurSurfaceLocked(client, d, id, w, h, flags);
+ layer = createBlurSurface(client, d, w, h, flags);
break;
case eFXSurfaceDim:
- layer = createDimSurfaceLocked(client, d, id, w, h, flags);
+ layer = createDimSurface(client, d, w, h, flags);
break;
}
if (layer != 0) {
+ layer->initStates(w, h, flags);
layer->setName(name);
- setTransactionFlags(eTransactionNeeded);
+ ssize_t token = addClientLayer(client, layer);
+
surfaceHandle = layer->getSurface();
if (surfaceHandle != 0) {
- params->token = surfaceHandle->getToken();
+ params->token = token;
params->identity = surfaceHandle->getIdentity();
params->width = w;
params->height = h;
params->format = format;
+ if (normalLayer != 0) {
+ Mutex::Autolock _l(mStateLock);
+ mLayerMap.add(surfaceHandle->asBinder(), normalLayer);
+ }
}
+
+ setTransactionFlags(eTransactionNeeded);
}
return surfaceHandle;
}
-sp<LayerBaseClient> SurfaceFlinger::createNormalSurfaceLocked(
+sp<Layer> SurfaceFlinger::createNormalSurface(
const sp<Client>& client, DisplayID display,
- int32_t id, uint32_t w, uint32_t h, uint32_t flags,
+ uint32_t w, uint32_t h, uint32_t flags,
PixelFormat& format)
{
// initialize the surfaces
@@ -1298,53 +1263,47 @@ sp<LayerBaseClient> SurfaceFlinger::createNormalSurfaceLocked(
format = PIXEL_FORMAT_RGBA_8888;
break;
case PIXEL_FORMAT_OPAQUE:
- format = PIXEL_FORMAT_RGB_565;
+ format = PIXEL_FORMAT_RGBX_8888;
break;
}
- sp<Layer> layer = new Layer(this, display, client, id);
+ sp<Layer> layer = new Layer(this, display, client);
status_t err = layer->setBuffers(w, h, format, flags);
- if (LIKELY(err == NO_ERROR)) {
- layer->initStates(w, h, flags);
- addLayer_l(layer);
- } else {
+ if (LIKELY(err != NO_ERROR)) {
LOGE("createNormalSurfaceLocked() failed (%s)", strerror(-err));
layer.clear();
}
return layer;
}
-sp<LayerBaseClient> SurfaceFlinger::createBlurSurfaceLocked(
+sp<LayerBlur> SurfaceFlinger::createBlurSurface(
const sp<Client>& client, DisplayID display,
- int32_t id, uint32_t w, uint32_t h, uint32_t flags)
+ uint32_t w, uint32_t h, uint32_t flags)
{
- sp<LayerBlur> layer = new LayerBlur(this, display, client, id);
+ sp<LayerBlur> layer = new LayerBlur(this, display, client);
layer->initStates(w, h, flags);
- addLayer_l(layer);
return layer;
}
-sp<LayerBaseClient> SurfaceFlinger::createDimSurfaceLocked(
+sp<LayerDim> SurfaceFlinger::createDimSurface(
const sp<Client>& client, DisplayID display,
- int32_t id, uint32_t w, uint32_t h, uint32_t flags)
+ uint32_t w, uint32_t h, uint32_t flags)
{
- sp<LayerDim> layer = new LayerDim(this, display, client, id);
+ sp<LayerDim> layer = new LayerDim(this, display, client);
layer->initStates(w, h, flags);
- addLayer_l(layer);
return layer;
}
-sp<LayerBaseClient> SurfaceFlinger::createPushBuffersSurfaceLocked(
+sp<LayerBuffer> SurfaceFlinger::createPushBuffersSurface(
const sp<Client>& client, DisplayID display,
- int32_t id, uint32_t w, uint32_t h, uint32_t flags)
+ uint32_t w, uint32_t h, uint32_t flags)
{
- sp<LayerBuffer> layer = new LayerBuffer(this, display, client, id);
+ sp<LayerBuffer> layer = new LayerBuffer(this, display, client);
layer->initStates(w, h, flags);
- addLayer_l(layer);
return layer;
}
-status_t SurfaceFlinger::removeSurface(SurfaceID index)
+status_t SurfaceFlinger::removeSurface(const sp<Client>& client, SurfaceID sid)
{
/*
* called by the window manager, when a surface should be marked for
@@ -1357,7 +1316,7 @@ status_t SurfaceFlinger::removeSurface(SurfaceID index)
status_t err = NAME_NOT_FOUND;
Mutex::Autolock _l(mStateLock);
- sp<LayerBaseClient> layer = getLayerUser_l(index);
+ sp<LayerBaseClient> layer = client->getLayerUser(sid);
if (layer != 0) {
err = purgatorizeLayer_l(layer);
if (err == NO_ERROR) {
@@ -1397,21 +1356,20 @@ status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer)
}
};
- mEventQueue.postMessage( new MessageDestroySurface(this, layer) );
+ postMessageAsync( new MessageDestroySurface(this, layer) );
return NO_ERROR;
}
status_t SurfaceFlinger::setClientState(
- ClientID cid,
+ const sp<Client>& client,
int32_t count,
const layer_state_t* states)
{
Mutex::Autolock _l(mStateLock);
uint32_t flags = 0;
- cid <<= 16;
for (int i=0 ; i<count ; i++) {
- const layer_state_t& s = states[i];
- sp<LayerBaseClient> layer(getLayerUser_l(s.surface | cid));
+ const layer_state_t& s(states[i]);
+ sp<LayerBaseClient> layer(client->getLayerUser(s.surface));
if (layer != 0) {
const uint32_t what = s.what;
if (what & ePositionChanged) {
@@ -1457,12 +1415,6 @@ status_t SurfaceFlinger::setClientState(
return NO_ERROR;
}
-sp<LayerBaseClient> SurfaceFlinger::getLayerUser_l(SurfaceID s) const
-{
- sp<LayerBaseClient> layer = mLayerMap.valueFor(s);
- return layer;
-}
-
void SurfaceFlinger::screenReleased(int dpy)
{
// this may be called by a signal handler, we can't do too much in here
@@ -1512,83 +1464,17 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
result.append(buffer);
}
- size_t s = mClientsMap.size();
- char name[64];
- for (size_t i=0 ; i<s ; i++) {
- sp<Client> client = mClientsMap.valueAt(i);
- sprintf(name, " Client (id=0x%08x)", client->cid);
- client->dump(name);
- }
const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
const size_t count = currentLayers.size();
for (size_t i=0 ; i<count ; i++) {
- /*** LayerBase ***/
- const sp<LayerBase>& layer = currentLayers[i];
- const Layer::State& s = layer->drawingState();
- snprintf(buffer, SIZE,
- "+ %s %p\n"
- " "
- "z=%9d, pos=(%4d,%4d), size=(%4d,%4d), "
- "needsBlending=%1d, needsDithering=%1d, invalidate=%1d, "
- "alpha=0x%02x, flags=0x%08x, tr=[%.2f, %.2f][%.2f, %.2f]\n",
- layer->getTypeID(), layer.get(),
- s.z, layer->tx(), layer->ty(), s.w, s.h,
- layer->needsBlending(), layer->needsDithering(),
- layer->contentDirty,
- s.alpha, s.flags,
- s.transform[0][0], s.transform[0][1],
- s.transform[1][0], s.transform[1][1]);
- result.append(buffer);
- buffer[0] = 0;
- /*** LayerBaseClient ***/
- sp<LayerBaseClient> lbc =
- LayerBase::dynamicCast< LayerBaseClient* >(layer.get());
- if (lbc != 0) {
- sp<Client> client(lbc->client.promote());
- snprintf(buffer, SIZE,
- " name=%s\n", lbc->getName().string());
- result.append(buffer);
- snprintf(buffer, SIZE,
- " id=0x%08x, client=0x%08x, identity=%u\n",
- lbc->clientIndex(), client.get() ? client->cid : 0,
- lbc->getIdentity());
-
- result.append(buffer);
- buffer[0] = 0;
- }
- /*** Layer ***/
- sp<Layer> l = LayerBase::dynamicCast< Layer* >(layer.get());
- if (l != 0) {
- SharedBufferStack::Statistics stats = l->lcblk->getStats();
- result.append( l->lcblk->dump(" ") );
- sp<const GraphicBuffer> buf0(l->getBuffer(0));
- sp<const GraphicBuffer> buf1(l->getBuffer(1));
- uint32_t w0=0, h0=0, s0=0;
- uint32_t w1=0, h1=0, s1=0;
- if (buf0 != 0) {
- w0 = buf0->getWidth();
- h0 = buf0->getHeight();
- s0 = buf0->getStride();
- }
- if (buf1 != 0) {
- w1 = buf1->getWidth();
- h1 = buf1->getHeight();
- s1 = buf1->getStride();
- }
- snprintf(buffer, SIZE,
- " "
- "format=%2d, [%3ux%3u:%3u] [%3ux%3u:%3u],"
- " freezeLock=%p, dq-q-time=%u us\n",
- l->pixelFormat(),
- w0, h0, s0, w1, h1, s1,
- l->getFreezeLock().get(), stats.totalTime);
- result.append(buffer);
- buffer[0] = 0;
- }
+ const sp<LayerBase>& layer(currentLayers[i]);
+ layer->dump(result, buffer, SIZE);
+ const Layer::State& s(layer->drawingState());
s.transparentRegion.dump(result, "transparentRegion");
layer->transparentRegionScreen.dump(result, "transparentRegionScreen");
layer->visibleRegionScreen.dump(result, "visibleRegionScreen");
}
+
mWormholeRegion.dump(result, "WormholeRegion");
const DisplayHardware& hw(graphicPlane(0).displayHardware());
snprintf(buffer, SIZE,
@@ -1601,18 +1487,19 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
" last transaction time : %f us\n",
mLastSwapBufferTime/1000.0, mLastTransactionTime/1000.0);
result.append(buffer);
+
if (inSwapBuffersDuration || !locked) {
snprintf(buffer, SIZE, " eglSwapBuffers time: %f us\n",
inSwapBuffersDuration/1000.0);
result.append(buffer);
}
+
if (inTransactionDuration || !locked) {
snprintf(buffer, SIZE, " transaction time: %f us\n",
inTransactionDuration/1000.0);
result.append(buffer);
}
- snprintf(buffer, SIZE, " client count: %d\n", mClientsMap.size());
- result.append(buffer);
+
const GraphicBufferAllocator& alloc(GraphicBufferAllocator::get());
alloc.dump(result);
@@ -1705,116 +1592,189 @@ status_t SurfaceFlinger::onTransact(
}
// ---------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#endif
-Client::Client(ClientID clientID, const sp<SurfaceFlinger>& flinger)
- : ctrlblk(0), cid(clientID), mPid(0), mBitmap(0), mFlinger(flinger)
+sp<Layer> SurfaceFlinger::getLayer(const sp<ISurface>& sur) const
{
- const int pgsize = getpagesize();
- const int cblksize = ((sizeof(SharedClient)+(pgsize-1))&~(pgsize-1));
+ sp<Layer> result;
+ Mutex::Autolock _l(mStateLock);
+ result = mLayerMap.valueFor( sur->asBinder() ).promote();
+ return result;
+}
- mCblkHeap = new MemoryHeapBase(cblksize, 0,
- "SurfaceFlinger Client control-block");
+// ---------------------------------------------------------------------------
- ctrlblk = static_cast<SharedClient *>(mCblkHeap->getBase());
- if (ctrlblk) { // construct the shared structure in-place.
- new(ctrlblk) SharedClient;
- }
+Client::Client(const sp<SurfaceFlinger>& flinger)
+ : mFlinger(flinger), mNameGenerator(1)
+{
}
-Client::~Client() {
- if (ctrlblk) {
- ctrlblk->~SharedClient(); // destroy our shared-structure.
+Client::~Client()
+{
+ const size_t count = mLayers.size();
+ for (size_t i=0 ; i<count ; i++) {
+ sp<LayerBaseClient> layer(mLayers.valueAt(i).promote());
+ if (layer != 0) {
+ mFlinger->removeLayer(layer);
+ }
}
}
-int32_t Client::generateId(int pid)
-{
- const uint32_t i = clz( ~mBitmap );
- if (i >= NUM_LAYERS_MAX) {
- return NO_MEMORY;
- }
- mPid = pid;
- mInUse.add(uint8_t(i));
- mBitmap |= 1<<(31-i);
- return i;
+status_t Client::initCheck() const {
+ return NO_ERROR;
}
-status_t Client::bindLayer(const sp<LayerBaseClient>& layer, int32_t id)
+ssize_t Client::attachLayer(const sp<LayerBaseClient>& layer)
{
- ssize_t idx = mInUse.indexOf(id);
- if (idx < 0)
- return NAME_NOT_FOUND;
- return mLayers.insertAt(layer, idx);
+ int32_t name = android_atomic_inc(&mNameGenerator);
+ mLayers.add(name, layer);
+ return name;
}
-void Client::free(int32_t id)
+void Client::detachLayer(const LayerBaseClient* layer)
{
- ssize_t idx = mInUse.remove(uint8_t(id));
- if (idx >= 0) {
- mBitmap &= ~(1<<(31-id));
- mLayers.removeItemsAt(idx);
+ // we do a linear search here, because this doesn't happen often
+ const size_t count = mLayers.size();
+ for (size_t i=0 ; i<count ; i++) {
+ if (mLayers.valueAt(i) == layer) {
+ mLayers.removeItemsAt(i, 1);
+ break;
+ }
}
}
-
-bool Client::isValid(int32_t i) const {
- return (uint32_t(i)<NUM_LAYERS_MAX) && (mBitmap & (1<<(31-i)));
-}
-
sp<LayerBaseClient> Client::getLayerUser(int32_t i) const {
sp<LayerBaseClient> lbc;
- ssize_t idx = mInUse.indexOf(uint8_t(i));
- if (idx >= 0) {
- lbc = mLayers[idx].promote();
- LOGE_IF(lbc==0, "getLayerUser(i=%d), idx=%d is dead", int(i), int(idx));
+ const wp<LayerBaseClient>& layer(mLayers.valueFor(i));
+ if (layer != 0) {
+ lbc = layer.promote();
+ LOGE_IF(lbc==0, "getLayerUser(name=%d) is dead", int(i));
}
return lbc;
}
-void Client::dump(const char* what)
+sp<IMemoryHeap> Client::getControlBlock() const {
+ return 0;
+}
+ssize_t Client::getTokenForSurface(const sp<ISurface>& sur) const {
+ return -1;
+}
+sp<ISurface> Client::createSurface(
+ ISurfaceComposerClient::surface_data_t* params, int pid,
+ const String8& name,
+ DisplayID display, uint32_t w, uint32_t h, PixelFormat format,
+ uint32_t flags)
{
+ return mFlinger->createSurface(this, pid, name, params,
+ display, w, h, format, flags);
+}
+status_t Client::destroySurface(SurfaceID sid) {
+ return mFlinger->removeSurface(this, sid);
+}
+status_t Client::setState(int32_t count, const layer_state_t* states) {
+ return mFlinger->setClientState(this, count, states);
}
// ---------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#endif
-BClient::BClient(SurfaceFlinger *flinger, ClientID cid, const sp<IMemoryHeap>& cblk)
- : mId(cid), mFlinger(flinger), mCblk(cblk)
+UserClient::UserClient(const sp<SurfaceFlinger>& flinger)
+ : ctrlblk(0), mBitmap(0), mFlinger(flinger)
{
+ const int pgsize = getpagesize();
+ const int cblksize = ((sizeof(SharedClient)+(pgsize-1))&~(pgsize-1));
+
+ mCblkHeap = new MemoryHeapBase(cblksize, 0,
+ "SurfaceFlinger Client control-block");
+
+ ctrlblk = static_cast<SharedClient *>(mCblkHeap->getBase());
+ if (ctrlblk) { // construct the shared structure in-place.
+ new(ctrlblk) SharedClient;
+ }
}
-BClient::~BClient() {
- // destroy all resources attached to this client
- mFlinger->destroyConnection(mId);
+UserClient::~UserClient()
+{
+ if (ctrlblk) {
+ ctrlblk->~SharedClient(); // destroy our shared-structure.
+ }
+
+ /*
+ * When a UserClient dies, it's unclear what to do exactly.
+ * We could go ahead and destroy all surfaces linked to that client
+ * however, it wouldn't be fair to the main Client
+ * (usually the the window-manager), which might want to re-target
+ * the layer to another UserClient.
+ * I think the best is to do nothing, or not much; in most cases the
+ * WM itself will go ahead and clean things up when it detects a client of
+ * his has died.
+ * The remaining question is what to display? currently we keep
+ * just keep the current buffer.
+ */
}
-sp<IMemoryHeap> BClient::getControlBlock() const {
- return mCblk;
+status_t UserClient::initCheck() const {
+ return ctrlblk == 0 ? NO_INIT : NO_ERROR;
}
-sp<ISurface> BClient::createSurface(
- ISurfaceFlingerClient::surface_data_t* params, int pid,
- const String8& name,
- DisplayID display, uint32_t w, uint32_t h, PixelFormat format,
- uint32_t flags)
+void UserClient::detachLayer(const Layer* layer)
{
- return mFlinger->createSurface(mId, pid, name, params, display, w, h,
- format, flags);
+ int32_t name = layer->getToken();
+ if (name >= 0) {
+ int32_t mask = 1LU<<name;
+ if ((android_atomic_and(~mask, &mBitmap) & mask) == 0) {
+ LOGW("token %d wasn't marked as used %08x", name, int(mBitmap));
+ }
+ }
}
-status_t BClient::destroySurface(SurfaceID sid)
-{
- sid |= (mId << 16); // add the client-part to id
- return mFlinger->removeSurface(sid);
+sp<IMemoryHeap> UserClient::getControlBlock() const {
+ return mCblkHeap;
}
-status_t BClient::setState(int32_t count, const layer_state_t* states)
+ssize_t UserClient::getTokenForSurface(const sp<ISurface>& sur) const
{
- return mFlinger->setClientState(mId, count, states);
+ int32_t name = NAME_NOT_FOUND;
+ sp<Layer> layer(mFlinger->getLayer(sur));
+ if (layer == 0) return name;
+
+ // if this layer already has a token, just return it
+ name = layer->getToken();
+ if ((name >= 0) && (layer->getClient() == this))
+ return name;
+
+ name = 0;
+ do {
+ int32_t mask = 1LU<<name;
+ if ((android_atomic_or(mask, &mBitmap) & mask) == 0) {
+ // we found and locked that name
+ status_t err = layer->setToken(
+ const_cast<UserClient*>(this), ctrlblk, name);
+ if (err != NO_ERROR) {
+ // free the name
+ android_atomic_and(~mask, &mBitmap);
+ name = err;
+ }
+ break;
+ }
+ if (++name > 31)
+ name = NO_MEMORY;
+ } while(name >= 0);
+
+ //LOGD("getTokenForSurface(%p) => %d (client=%p, bitmap=%08lx)",
+ // sur->asBinder().get(), name, this, mBitmap);
+ return name;
+}
+
+sp<ISurface> UserClient::createSurface(
+ ISurfaceComposerClient::surface_data_t* params, int pid,
+ const String8& name,
+ DisplayID display, uint32_t w, uint32_t h, PixelFormat format,
+ uint32_t flags) {
+ return 0;
+}
+status_t UserClient::destroySurface(SurfaceID sid) {
+ return INVALID_OPERATION;
+}
+status_t UserClient::setState(int32_t count, const layer_state_t* states) {
+ return INVALID_OPERATION;
}
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/SurfaceFlinger.h b/libs/surfaceflinger/SurfaceFlinger.h
index d75dc15..0bfc170 100644
--- a/libs/surfaceflinger/SurfaceFlinger.h
+++ b/libs/surfaceflinger/SurfaceFlinger.h
@@ -32,11 +32,10 @@
#include <ui/PixelFormat.h>
#include <surfaceflinger/ISurfaceComposer.h>
-#include <surfaceflinger/ISurfaceFlingerClient.h>
+#include <surfaceflinger/ISurfaceComposerClient.h>
#include "Barrier.h"
#include "Layer.h"
-#include "Tokenizer.h"
#include "MessageQueue.h"
@@ -48,55 +47,80 @@ namespace android {
// ---------------------------------------------------------------------------
class Client;
-class BClient;
class DisplayHardware;
class FreezeLock;
class Layer;
+class LayerBlur;
+class LayerDim;
class LayerBuffer;
-typedef int32_t ClientID;
-
#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
// ---------------------------------------------------------------------------
-class Client : public RefBase
+class Client : public BnSurfaceComposerClient
+{
+public:
+ Client(const sp<SurfaceFlinger>& flinger);
+ ~Client();
+
+ status_t initCheck() const;
+
+ // protected by SurfaceFlinger::mStateLock
+ ssize_t attachLayer(const sp<LayerBaseClient>& layer);
+ void detachLayer(const LayerBaseClient* layer);
+ sp<LayerBaseClient> getLayerUser(int32_t i) const;
+
+private:
+
+ // ISurfaceComposerClient interface
+ virtual sp<IMemoryHeap> getControlBlock() const;
+ virtual ssize_t getTokenForSurface(const sp<ISurface>& sur) const;
+ virtual sp<ISurface> createSurface(
+ surface_data_t* params, int pid, const String8& name,
+ DisplayID display, uint32_t w, uint32_t h,PixelFormat format,
+ uint32_t flags);
+ virtual status_t destroySurface(SurfaceID surfaceId);
+ virtual status_t setState(int32_t count, const layer_state_t* states);
+
+ DefaultKeyedVector< size_t, wp<LayerBaseClient> > mLayers;
+ sp<SurfaceFlinger> mFlinger;
+ int32_t mNameGenerator;
+};
+
+class UserClient : public BnSurfaceComposerClient
{
public:
- Client(ClientID cid, const sp<SurfaceFlinger>& flinger);
- ~Client();
-
- int32_t generateId(int pid);
- void free(int32_t id);
- status_t bindLayer(const sp<LayerBaseClient>& layer, int32_t id);
-
- inline bool isValid(int32_t i) const;
- sp<LayerBaseClient> getLayerUser(int32_t i) const;
- void dump(const char* what);
-
- const Vector< wp<LayerBaseClient> >& getLayers() const {
- return mLayers;
- }
-
- const sp<IMemoryHeap>& getControlBlockMemory() const {
- return mCblkHeap;
- }
-
// pointer to this client's control block
- SharedClient* ctrlblk;
- ClientID cid;
+ SharedClient* ctrlblk;
+
+public:
+ UserClient(const sp<SurfaceFlinger>& flinger);
+ ~UserClient();
+
+ status_t initCheck() const;
+
+ // protected by SurfaceFlinger::mStateLock
+ void detachLayer(const Layer* layer);
-
private:
- int getClientPid() const { return mPid; }
-
- int mPid;
- uint32_t mBitmap;
- SortedVector<uint8_t> mInUse;
- Vector< wp<LayerBaseClient> > mLayers;
- sp<IMemoryHeap> mCblkHeap;
- sp<SurfaceFlinger> mFlinger;
+
+ // ISurfaceComposerClient interface
+ virtual sp<IMemoryHeap> getControlBlock() const;
+ virtual ssize_t getTokenForSurface(const sp<ISurface>& sur) const;
+ virtual sp<ISurface> createSurface(
+ surface_data_t* params, int pid, const String8& name,
+ DisplayID display, uint32_t w, uint32_t h,PixelFormat format,
+ uint32_t flags);
+ virtual status_t destroySurface(SurfaceID surfaceId);
+ virtual status_t setState(int32_t count, const layer_state_t* states);
+
+ // atomic-ops
+ mutable volatile int32_t mBitmap;
+
+ sp<IMemoryHeap> mCblkHeap;
+ sp<SurfaceFlinger> mFlinger;
};
// ---------------------------------------------------------------------------
@@ -159,7 +183,8 @@ public:
virtual status_t dump(int fd, const Vector<String16>& args);
// ISurfaceComposer interface
- virtual sp<ISurfaceFlingerClient> createConnection();
+ virtual sp<ISurfaceComposerClient> createConnection();
+ virtual sp<ISurfaceComposerClient> createClientConnection();
virtual sp<IMemoryHeap> getCblk() const;
virtual void bootFinished();
virtual void openGlobalTransaction();
@@ -174,13 +199,14 @@ public:
overlay_control_device_t* getOverlayEngine() const;
-
status_t removeLayer(const sp<LayerBase>& layer);
status_t addLayer(const sp<LayerBase>& layer);
status_t invalidateLayerVisibility(const sp<LayerBase>& layer);
-
+
+ sp<Layer> getLayer(const sp<ISurface>& sur) const;
+
private:
- friend class BClient;
+ friend class Client;
friend class LayerBase;
friend class LayerBuffer;
friend class LayerBaseClient;
@@ -189,31 +215,33 @@ private:
friend class LayerBlur;
friend class LayerDim;
- sp<ISurface> createSurface(ClientID client, int pid, const String8& name,
- ISurfaceFlingerClient::surface_data_t* params,
+ sp<ISurface> createSurface(const sp<Client>& client,
+ int pid, const String8& name,
+ ISurfaceComposerClient::surface_data_t* params,
DisplayID display, uint32_t w, uint32_t h, PixelFormat format,
uint32_t flags);
- sp<LayerBaseClient> createNormalSurfaceLocked(
+ sp<Layer> createNormalSurface(
const sp<Client>& client, DisplayID display,
- int32_t id, uint32_t w, uint32_t h, uint32_t flags,
+ uint32_t w, uint32_t h, uint32_t flags,
PixelFormat& format);
- sp<LayerBaseClient> createBlurSurfaceLocked(
+ sp<LayerBlur> createBlurSurface(
const sp<Client>& client, DisplayID display,
- int32_t id, uint32_t w, uint32_t h, uint32_t flags);
+ uint32_t w, uint32_t h, uint32_t flags);
- sp<LayerBaseClient> createDimSurfaceLocked(
+ sp<LayerDim> createDimSurface(
const sp<Client>& client, DisplayID display,
- int32_t id, uint32_t w, uint32_t h, uint32_t flags);
+ uint32_t w, uint32_t h, uint32_t flags);
- sp<LayerBaseClient> createPushBuffersSurfaceLocked(
+ sp<LayerBuffer> createPushBuffersSurface(
const sp<Client>& client, DisplayID display,
- int32_t id, uint32_t w, uint32_t h, uint32_t flags);
+ uint32_t w, uint32_t h, uint32_t flags);
- status_t removeSurface(SurfaceID surface_id);
+ status_t removeSurface(const sp<Client>& client, SurfaceID sid);
status_t destroySurface(const sp<LayerBaseClient>& layer);
- status_t setClientState(ClientID cid, int32_t count, const layer_state_t* states);
+ status_t setClientState(const sp<Client>& client,
+ int32_t count, const layer_state_t* states);
class LayerVector {
@@ -256,8 +284,6 @@ private:
public: // hack to work around gcc 4.0.3 bug
void signalEvent();
private:
- void signalDelayedEvent(nsecs_t delay);
-
void handleConsoleEvents();
void handleTransaction(uint32_t transactionFlags);
void handleTransactionLocked(
@@ -278,15 +304,14 @@ private:
void unlockClients();
- void destroyConnection(ClientID cid);
- sp<LayerBaseClient> getLayerUser_l(SurfaceID index) const;
+ ssize_t addClientLayer(const sp<Client>& client,
+ const sp<LayerBaseClient>& lbc);
status_t addLayer_l(const sp<LayerBase>& layer);
status_t removeLayer_l(const sp<LayerBase>& layer);
status_t purgatorizeLayer_l(const sp<LayerBase>& layer);
- void free_resources_l();
uint32_t getTransactionFlags(uint32_t flags);
- uint32_t setTransactionFlags(uint32_t flags, nsecs_t delay = 0);
+ uint32_t setTransactionFlags(uint32_t flags);
void commitTransaction();
@@ -310,9 +335,13 @@ private:
mutable MessageQueue mEventQueue;
-
-
-
+
+ status_t postMessageAsync(const sp<MessageBase>& msg,
+ nsecs_t reltime=0, uint32_t flags = 0);
+
+ status_t postMessageSync(const sp<MessageBase>& msg,
+ nsecs_t reltime=0, uint32_t flags = 0);
+
// access must be protected by mStateLock
mutable Mutex mStateLock;
State mCurrentState;
@@ -321,14 +350,11 @@ private:
volatile int32_t mTransactionCount;
Condition mTransactionCV;
bool mResizeTransationPending;
-
+
// protected by mStateLock (but we could use another lock)
- Tokenizer mTokens;
- DefaultKeyedVector<ClientID, sp<Client> > mClientsMap;
- DefaultKeyedVector<SurfaceID, sp<LayerBaseClient> > mLayerMap;
- GraphicPlane mGraphicPlanes[1];
- bool mLayersRemoved;
- Vector< sp<Client> > mDisconnectedClients;
+ GraphicPlane mGraphicPlanes[1];
+ bool mLayersRemoved;
+ DefaultKeyedVector< wp<IBinder>, wp<Layer> > mLayerMap;
// constant members (no synchronization needed for access)
sp<IMemoryHeap> mServerHeap;
@@ -389,32 +415,6 @@ public:
};
// ---------------------------------------------------------------------------
-
-class BClient : public BnSurfaceFlingerClient
-{
-public:
- BClient(SurfaceFlinger *flinger, ClientID cid,
- const sp<IMemoryHeap>& cblk);
- ~BClient();
-
- // ISurfaceFlingerClient interface
- virtual sp<IMemoryHeap> getControlBlock() const;
-
- virtual sp<ISurface> createSurface(
- surface_data_t* params, int pid, const String8& name,
- DisplayID display, uint32_t w, uint32_t h,PixelFormat format,
- uint32_t flags);
-
- virtual status_t destroySurface(SurfaceID surfaceId);
- virtual status_t setState(int32_t count, const layer_state_t* states);
-
-private:
- ClientID mId;
- SurfaceFlinger* mFlinger;
- sp<IMemoryHeap> mCblk;
-};
-
-// ---------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_SURFACE_FLINGER_H
diff --git a/libs/surfaceflinger/TextureManager.cpp b/libs/surfaceflinger/TextureManager.cpp
new file mode 100644
index 0000000..ee2159b
--- /dev/null
+++ b/libs/surfaceflinger/TextureManager.cpp
@@ -0,0 +1,241 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdlib.h>
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/Errors.h>
+#include <utils/Log.h>
+
+#include <ui/GraphicBuffer.h>
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+#include <hardware/hardware.h>
+
+#include "clz.h"
+#include "DisplayHardware/DisplayHardware.h"
+#include "TextureManager.h"
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+TextureManager::TextureManager(uint32_t flags)
+ : mFlags(flags)
+{
+}
+
+GLuint TextureManager::createTexture()
+{
+ GLuint textureName = -1;
+ glGenTextures(1, &textureName);
+ glBindTexture(GL_TEXTURE_2D, textureName);
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ return textureName;
+}
+
+bool TextureManager::isSupportedYuvFormat(int format)
+{
+ switch (format) {
+ case HAL_PIXEL_FORMAT_YCbCr_422_SP:
+ case HAL_PIXEL_FORMAT_YCbCr_420_SP:
+ case HAL_PIXEL_FORMAT_YCbCr_422_P:
+ case HAL_PIXEL_FORMAT_YCbCr_420_P:
+ case HAL_PIXEL_FORMAT_YCbCr_422_I:
+ case HAL_PIXEL_FORMAT_YCbCr_420_I:
+ case HAL_PIXEL_FORMAT_YCrCb_420_SP:
+ return true;
+ }
+ return false;
+}
+
+status_t TextureManager::initEglImage(Image* texture,
+ EGLDisplay dpy, const sp<GraphicBuffer>& buffer)
+{
+ status_t err = NO_ERROR;
+ if (!texture->dirty) return err;
+
+ // free the previous image
+ if (texture->image != EGL_NO_IMAGE_KHR) {
+ eglDestroyImageKHR(dpy, texture->image);
+ texture->image = EGL_NO_IMAGE_KHR;
+ }
+
+ // construct an EGL_NATIVE_BUFFER_ANDROID
+ android_native_buffer_t* clientBuf = buffer->getNativeBuffer();
+
+ // create the new EGLImageKHR
+ const EGLint attrs[] = {
+ EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
+ EGL_NONE, EGL_NONE
+ };
+ texture->image = eglCreateImageKHR(
+ dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
+ (EGLClientBuffer)clientBuf, attrs);
+
+ if (texture->image != EGL_NO_IMAGE_KHR) {
+ if (texture->name == -1UL) {
+ texture->name = createTexture();
+ texture->width = 0;
+ texture->height = 0;
+ }
+ glBindTexture(GL_TEXTURE_2D, texture->name);
+ glEGLImageTargetTexture2DOES(GL_TEXTURE_2D,
+ (GLeglImageOES)texture->image);
+ GLint error = glGetError();
+ if (error != GL_NO_ERROR) {
+ LOGE("glEGLImageTargetTexture2DOES(%p) failed err=0x%04x",
+ texture->image, error);
+ err = INVALID_OPERATION;
+ } else {
+ // Everything went okay!
+ texture->dirty = false;
+ texture->width = clientBuf->width;
+ texture->height = clientBuf->height;
+ }
+ } else {
+ LOGE("eglCreateImageKHR() failed. err=0x%4x", eglGetError());
+ err = INVALID_OPERATION;
+ }
+ return err;
+}
+
+status_t TextureManager::loadTexture(Texture* texture,
+ const Region& dirty, const GGLSurface& t)
+{
+ if (texture->name == -1UL) {
+ texture->name = createTexture();
+ texture->width = 0;
+ texture->height = 0;
+ }
+
+ glBindTexture(GL_TEXTURE_2D, texture->name);
+
+ /*
+ * In OpenGL ES we can't specify a stride with glTexImage2D (however,
+ * GL_UNPACK_ALIGNMENT is a limited form of stride).
+ * So if the stride here isn't representable with GL_UNPACK_ALIGNMENT, we
+ * need to do something reasonable (here creating a bigger texture).
+ *
+ * extra pixels = (((stride - width) * pixelsize) / GL_UNPACK_ALIGNMENT);
+ *
+ * This situation doesn't happen often, but some h/w have a limitation
+ * for their framebuffer (eg: must be multiple of 8 pixels), and
+ * we need to take that into account when using these buffers as
+ * textures.
+ *
+ * This should never be a problem with POT textures
+ */
+
+ int unpack = __builtin_ctz(t.stride * bytesPerPixel(t.format));
+ unpack = 1 << ((unpack > 3) ? 3 : unpack);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, unpack);
+
+ /*
+ * round to POT if needed
+ */
+ if (!(mFlags & DisplayHardware::NPOT_EXTENSION)) {
+ texture->NPOTAdjust = true;
+ }
+
+ if (texture->NPOTAdjust) {
+ // find the smallest power-of-two that will accommodate our surface
+ texture->potWidth = 1 << (31 - clz(t.width));
+ texture->potHeight = 1 << (31 - clz(t.height));
+ if (texture->potWidth < t.width) texture->potWidth <<= 1;
+ if (texture->potHeight < t.height) texture->potHeight <<= 1;
+ texture->wScale = float(t.width) / texture->potWidth;
+ texture->hScale = float(t.height) / texture->potHeight;
+ } else {
+ texture->potWidth = t.width;
+ texture->potHeight = t.height;
+ }
+
+ Rect bounds(dirty.bounds());
+ GLvoid* data = 0;
+ if (texture->width != t.width || texture->height != t.height) {
+ texture->width = t.width;
+ texture->height = t.height;
+
+ // texture size changed, we need to create a new one
+ bounds.set(Rect(t.width, t.height));
+ if (t.width == texture->potWidth &&
+ t.height == texture->potHeight) {
+ // we can do it one pass
+ data = t.data;
+ }
+
+ if (t.format == HAL_PIXEL_FORMAT_RGB_565) {
+ glTexImage2D(GL_TEXTURE_2D, 0,
+ GL_RGB, texture->potWidth, texture->potHeight, 0,
+ GL_RGB, GL_UNSIGNED_SHORT_5_6_5, data);
+ } else if (t.format == HAL_PIXEL_FORMAT_RGBA_4444) {
+ glTexImage2D(GL_TEXTURE_2D, 0,
+ GL_RGBA, texture->potWidth, texture->potHeight, 0,
+ GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, data);
+ } else if (t.format == HAL_PIXEL_FORMAT_RGBA_8888 ||
+ t.format == HAL_PIXEL_FORMAT_RGBX_8888) {
+ glTexImage2D(GL_TEXTURE_2D, 0,
+ GL_RGBA, texture->potWidth, texture->potHeight, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, data);
+ } else if (isSupportedYuvFormat(t.format)) {
+ // just show the Y plane of YUV buffers
+ glTexImage2D(GL_TEXTURE_2D, 0,
+ GL_LUMINANCE, texture->potWidth, texture->potHeight, 0,
+ GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
+ } else {
+ // oops, we don't handle this format!
+ LOGE("texture=%d, using format %d, which is not "
+ "supported by the GL", texture->name, t.format);
+ }
+ }
+ if (!data) {
+ if (t.format == HAL_PIXEL_FORMAT_RGB_565) {
+ glTexSubImage2D(GL_TEXTURE_2D, 0,
+ 0, bounds.top, t.width, bounds.height(),
+ GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
+ t.data + bounds.top*t.stride*2);
+ } else if (t.format == HAL_PIXEL_FORMAT_RGBA_4444) {
+ glTexSubImage2D(GL_TEXTURE_2D, 0,
+ 0, bounds.top, t.width, bounds.height(),
+ GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4,
+ t.data + bounds.top*t.stride*2);
+ } else if (t.format == HAL_PIXEL_FORMAT_RGBA_8888 ||
+ t.format == HAL_PIXEL_FORMAT_RGBX_8888) {
+ glTexSubImage2D(GL_TEXTURE_2D, 0,
+ 0, bounds.top, t.width, bounds.height(),
+ GL_RGBA, GL_UNSIGNED_BYTE,
+ t.data + bounds.top*t.stride*4);
+ } else if (isSupportedYuvFormat(t.format)) {
+ // just show the Y plane of YUV buffers
+ glTexSubImage2D(GL_TEXTURE_2D, 0,
+ 0, bounds.top, t.width, bounds.height(),
+ GL_LUMINANCE, GL_UNSIGNED_BYTE,
+ t.data + bounds.top*t.stride);
+ }
+ }
+ return NO_ERROR;
+}
+
+// ---------------------------------------------------------------------------
+
+}; // namespace android
diff --git a/libs/surfaceflinger/TextureManager.h b/libs/surfaceflinger/TextureManager.h
new file mode 100644
index 0000000..d0acfe9
--- /dev/null
+++ b/libs/surfaceflinger/TextureManager.h
@@ -0,0 +1,82 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_TEXTURE_MANAGER_H
+#define ANDROID_TEXTURE_MANAGER_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES/gl.h>
+
+#include <ui/Region.h>
+
+#include <pixelflinger/pixelflinger.h>
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+class GraphicBuffer;
+
+// ---------------------------------------------------------------------------
+
+struct Image {
+ Image() : name(-1U), image(EGL_NO_IMAGE_KHR), width(0), height(0),
+ transform(0), dirty(true) { }
+ GLuint name;
+ EGLImageKHR image;
+ GLuint width;
+ GLuint height;
+ uint32_t transform;
+ bool dirty;
+};
+
+struct Texture : public Image {
+ Texture() : Image(), NPOTAdjust(false) { }
+ GLuint potWidth;
+ GLuint potHeight;
+ GLfloat wScale;
+ GLfloat hScale;
+ bool NPOTAdjust;
+};
+
+// ---------------------------------------------------------------------------
+
+class TextureManager {
+ uint32_t mFlags;
+ GLuint createTexture();
+ static bool isSupportedYuvFormat(int format);
+public:
+
+ TextureManager(uint32_t flags);
+
+ // load bitmap data into the active buffer
+ status_t loadTexture(Texture* texture,
+ const Region& dirty, const GGLSurface& t);
+
+ // make active buffer an EGLImage if needed
+ status_t initEglImage(Image* texture,
+ EGLDisplay dpy, const sp<GraphicBuffer>& buffer);
+};
+
+// ---------------------------------------------------------------------------
+
+}; // namespace android
+
+#endif // ANDROID_TEXTURE_MANAGER_H
diff --git a/libs/surfaceflinger/Tokenizer.cpp b/libs/surfaceflinger/Tokenizer.cpp
deleted file mode 100644
index be3a239..0000000
--- a/libs/surfaceflinger/Tokenizer.cpp
+++ /dev/null
@@ -1,173 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdio.h>
-
-#include "Tokenizer.h"
-
-// ----------------------------------------------------------------------------
-
-namespace android {
-
-ANDROID_BASIC_TYPES_TRAITS(Tokenizer::run_t)
-
-Tokenizer::Tokenizer()
-{
-}
-
-Tokenizer::Tokenizer(const Tokenizer& other)
- : mRanges(other.mRanges)
-{
-}
-
-Tokenizer::~Tokenizer()
-{
-}
-
-uint32_t Tokenizer::acquire()
-{
- if (!mRanges.size() || mRanges[0].first) {
- _insertTokenAt(0,0);
- return 0;
- }
-
- // just extend the first run
- const run_t& run = mRanges[0];
- uint32_t token = run.first + run.length;
- _insertTokenAt(token, 1);
- return token;
-}
-
-bool Tokenizer::isAcquired(uint32_t token) const
-{
- return (_indexOrderOf(token) >= 0);
-}
-
-status_t Tokenizer::reserve(uint32_t token)
-{
- size_t o;
- const ssize_t i = _indexOrderOf(token, &o);
- if (i >= 0) {
- return BAD_VALUE; // this token is already taken
- }
- ssize_t err = _insertTokenAt(token, o);
- return (err<0) ? err : status_t(NO_ERROR);
-}
-
-status_t Tokenizer::release(uint32_t token)
-{
- const ssize_t i = _indexOrderOf(token);
- if (i >= 0) {
- const run_t& run = mRanges[i];
- if ((token >= run.first) && (token < run.first+run.length)) {
- // token in this range, we need to split
- run_t& run = mRanges.editItemAt(i);
- if ((token == run.first) || (token == run.first+run.length-1)) {
- if (token == run.first) {
- run.first += 1;
- }
- run.length -= 1;
- if (run.length == 0) {
- // XXX: should we systematically remove a run that's empty?
- mRanges.removeItemsAt(i);
- }
- } else {
- // split the run
- run_t new_run;
- new_run.first = token+1;
- new_run.length = run.first+run.length - new_run.first;
- run.length = token - run.first;
- mRanges.insertAt(new_run, i+1);
- }
- return NO_ERROR;
- }
- }
- return NAME_NOT_FOUND;
-}
-
-ssize_t Tokenizer::_indexOrderOf(uint32_t token, size_t* order) const
-{
- // binary search
- ssize_t err = NAME_NOT_FOUND;
- ssize_t l = 0;
- ssize_t h = mRanges.size()-1;
- ssize_t mid;
- const run_t* a = mRanges.array();
- while (l <= h) {
- mid = l + (h - l)/2;
- const run_t* const curr = a + mid;
- int c = 0;
- if (token < curr->first) c = 1;
- else if (token >= curr->first+curr->length) c = -1;
- if (c == 0) {
- err = l = mid;
- break;
- } else if (c < 0) {
- l = mid + 1;
- } else {
- h = mid - 1;
- }
- }
- if (order) *order = l;
- return err;
-}
-
-ssize_t Tokenizer::_insertTokenAt(uint32_t token, size_t index)
-{
- const size_t c = mRanges.size();
-
- if (index >= 1) {
- // do we need to merge with the previous run?
- run_t& p = mRanges.editItemAt(index-1);
- if (p.first+p.length == token) {
- p.length += 1;
- if (index < c) {
- const run_t& n = mRanges[index];
- if (token+1 == n.first) {
- p.length += n.length;
- mRanges.removeItemsAt(index);
- }
- }
- return index;
- }
- }
-
- if (index < c) {
- // do we need to merge with the next run?
- run_t& n = mRanges.editItemAt(index);
- if (token+1 == n.first) {
- n.first -= 1;
- n.length += 1;
- return index;
- }
- }
-
- return mRanges.insertAt(run_t(token,1), index);
-}
-
-void Tokenizer::dump() const
-{
- const run_t* ranges = mRanges.array();
- const size_t c = mRanges.size();
- printf("Tokenizer (%p, size = %d)\n", this, int(c));
- for (size_t i=0 ; i<c ; i++) {
- printf("%u: (%u, %u)\n", i,
- uint32_t(ranges[i].first), uint32_t(ranges[i].length));
- }
-}
-
-}; // namespace android
-
diff --git a/libs/surfaceflinger/Tokenizer.h b/libs/surfaceflinger/Tokenizer.h
deleted file mode 100644
index 6b3057d..0000000
--- a/libs/surfaceflinger/Tokenizer.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_TOKENIZER_H
-#define ANDROID_TOKENIZER_H
-
-#include <utils/Vector.h>
-#include <utils/Errors.h>
-
-// ----------------------------------------------------------------------------
-
-namespace android {
-
-class Tokenizer
-{
-public:
- Tokenizer();
- Tokenizer(const Tokenizer& other);
- ~Tokenizer();
-
- uint32_t acquire();
- status_t reserve(uint32_t token);
- status_t release(uint32_t token);
- bool isAcquired(uint32_t token) const;
-
- void dump() const;
-
- struct run_t {
- run_t() {};
- run_t(uint32_t f, uint32_t l) : first(f), length(l) {}
- uint32_t first;
- uint32_t length;
- };
-private:
- ssize_t _indexOrderOf(uint32_t token, size_t* order=0) const;
- ssize_t _insertTokenAt(uint32_t token, size_t index);
- Vector<run_t> mRanges;
-};
-
-}; // namespace android
-
-// ----------------------------------------------------------------------------
-
-#endif // ANDROID_TOKENIZER_H
diff --git a/libs/surfaceflinger/Transform.cpp b/libs/surfaceflinger/Transform.cpp
index 175f989..5e27cc9 100644
--- a/libs/surfaceflinger/Transform.cpp
+++ b/libs/surfaceflinger/Transform.cpp
@@ -229,14 +229,13 @@ Transform::vec3 Transform::transform(const vec3& v) const {
return r;
}
-void Transform::transform(fixed1616* point, int x, int y) const
+void Transform::transform(float* point, int x, int y) const
{
- const float toFixed = 65536.0f;
const mat33& M(mMatrix);
vec2 v(x, y);
v = transform(v);
- point[0] = v[0] * toFixed;
- point[1] = v[1] * toFixed;
+ point[0] = v[0];
+ point[1] = v[1];
}
Rect Transform::makeBounds(int w, int h) const
diff --git a/libs/surfaceflinger/Transform.h b/libs/surfaceflinger/Transform.h
index 2e5b893..20fa11a 100644
--- a/libs/surfaceflinger/Transform.h
+++ b/libs/surfaceflinger/Transform.h
@@ -37,8 +37,6 @@ public:
explicit Transform(uint32_t orientation);
~Transform();
- typedef int32_t fixed1616;
-
// FIXME: must match OVERLAY_TRANSFORM_*, pull from hardware.h
enum orientation_flags {
ROT_0 = 0x00000000,
@@ -76,7 +74,7 @@ public:
// transform data
Rect makeBounds(int w, int h) const;
- void transform(fixed1616* point, int x, int y) const;
+ void transform(float* point, int x, int y) const;
Region transform(const Region& reg) const;
Transform operator * (const Transform& rhs) const;
diff --git a/libs/surfaceflinger_client/Android.mk b/libs/surfaceflinger_client/Android.mk
index fe85b34..ce3c71a 100644
--- a/libs/surfaceflinger_client/Android.mk
+++ b/libs/surfaceflinger_client/Android.mk
@@ -4,7 +4,7 @@ include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
ISurfaceComposer.cpp \
ISurface.cpp \
- ISurfaceFlingerClient.cpp \
+ ISurfaceComposerClient.cpp \
LayerState.cpp \
SharedBufferStack.cpp \
Surface.cpp \
diff --git a/libs/surfaceflinger_client/ISurface.cpp b/libs/surfaceflinger_client/ISurface.cpp
index bb86199..7049d9e 100644
--- a/libs/surfaceflinger_client/ISurface.cpp
+++ b/libs/surfaceflinger_client/ISurface.cpp
@@ -71,11 +71,15 @@ public:
{
}
- virtual sp<GraphicBuffer> requestBuffer(int bufferIdx, int usage)
+ virtual sp<GraphicBuffer> requestBuffer(int bufferIdx,
+ uint32_t w, uint32_t h, uint32_t format, uint32_t usage)
{
Parcel data, reply;
data.writeInterfaceToken(ISurface::getInterfaceDescriptor());
data.writeInt32(bufferIdx);
+ data.writeInt32(w);
+ data.writeInt32(h);
+ data.writeInt32(format);
data.writeInt32(usage);
remote()->transact(REQUEST_BUFFER, data, &reply);
sp<GraphicBuffer> buffer = new GraphicBuffer();
@@ -83,6 +87,16 @@ public:
return buffer;
}
+ virtual status_t setBufferCount(int bufferCount)
+ {
+ Parcel data, reply;
+ data.writeInterfaceToken(ISurface::getInterfaceDescriptor());
+ data.writeInt32(bufferCount);
+ remote()->transact(SET_BUFFER_COUNT, data, &reply);
+ status_t err = reply.readInt32();
+ return err;
+ }
+
virtual status_t registerBuffers(const BufferHeap& buffers)
{
Parcel data, reply;
@@ -140,12 +154,22 @@ status_t BnSurface::onTransact(
case REQUEST_BUFFER: {
CHECK_INTERFACE(ISurface, data, reply);
int bufferIdx = data.readInt32();
- int usage = data.readInt32();
- sp<GraphicBuffer> buffer(requestBuffer(bufferIdx, usage));
+ uint32_t w = data.readInt32();
+ uint32_t h = data.readInt32();
+ uint32_t format = data.readInt32();
+ uint32_t usage = data.readInt32();
+ sp<GraphicBuffer> buffer(requestBuffer(bufferIdx, w, h, format, usage));
if (buffer == NULL)
return BAD_VALUE;
return reply->write(*buffer);
}
+ case SET_BUFFER_COUNT: {
+ CHECK_INTERFACE(ISurface, data, reply);
+ int bufferCount = data.readInt32();
+ status_t err = setBufferCount(bufferCount);
+ reply->writeInt32(err);
+ return NO_ERROR;
+ }
case REGISTER_BUFFERS: {
CHECK_INTERFACE(ISurface, data, reply);
BufferHeap buffer;
diff --git a/libs/surfaceflinger_client/ISurfaceComposer.cpp b/libs/surfaceflinger_client/ISurfaceComposer.cpp
index b6f4e24..5c111f6 100644
--- a/libs/surfaceflinger_client/ISurfaceComposer.cpp
+++ b/libs/surfaceflinger_client/ISurfaceComposer.cpp
@@ -46,13 +46,22 @@ public:
{
}
- virtual sp<ISurfaceFlingerClient> createConnection()
+ virtual sp<ISurfaceComposerClient> createConnection()
{
uint32_t n;
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
remote()->transact(BnSurfaceComposer::CREATE_CONNECTION, data, &reply);
- return interface_cast<ISurfaceFlingerClient>(reply.readStrongBinder());
+ return interface_cast<ISurfaceComposerClient>(reply.readStrongBinder());
+ }
+
+ virtual sp<ISurfaceComposerClient> createClientConnection()
+ {
+ uint32_t n;
+ Parcel data, reply;
+ data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+ remote()->transact(BnSurfaceComposer::CREATE_CLIENT_CONNECTION, data, &reply);
+ return interface_cast<ISurfaceComposerClient>(reply.readStrongBinder());
}
virtual sp<IMemoryHeap> getCblk() const
@@ -136,6 +145,11 @@ status_t BnSurfaceComposer::onTransact(
sp<IBinder> b = createConnection()->asBinder();
reply->writeStrongBinder(b);
} break;
+ case CREATE_CLIENT_CONNECTION: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ sp<IBinder> b = createClientConnection()->asBinder();
+ reply->writeStrongBinder(b);
+ } break;
case OPEN_GLOBAL_TRANSACTION: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
openGlobalTransaction();
diff --git a/libs/surfaceflinger_client/ISurfaceFlingerClient.cpp b/libs/surfaceflinger_client/ISurfaceComposerClient.cpp
index def96d7..2cc1f8e 100644
--- a/libs/surfaceflinger_client/ISurfaceFlingerClient.cpp
+++ b/libs/surfaceflinger_client/ISurfaceComposerClient.cpp
@@ -30,7 +30,7 @@
#include <ui/Rect.h>
#include <surfaceflinger/ISurface.h>
-#include <surfaceflinger/ISurfaceFlingerClient.h>
+#include <surfaceflinger/ISurfaceComposerClient.h>
#include <private/surfaceflinger/LayerState.h>
// ---------------------------------------------------------------------------
@@ -51,27 +51,37 @@ namespace android {
enum {
GET_CBLK = IBinder::FIRST_CALL_TRANSACTION,
+ GET_TOKEN,
CREATE_SURFACE,
DESTROY_SURFACE,
SET_STATE
};
-class BpSurfaceFlingerClient : public BpInterface<ISurfaceFlingerClient>
+class BpSurfaceComposerClient : public BpInterface<ISurfaceComposerClient>
{
public:
- BpSurfaceFlingerClient(const sp<IBinder>& impl)
- : BpInterface<ISurfaceFlingerClient>(impl)
+ BpSurfaceComposerClient(const sp<IBinder>& impl)
+ : BpInterface<ISurfaceComposerClient>(impl)
{
}
virtual sp<IMemoryHeap> getControlBlock() const
{
Parcel data, reply;
- data.writeInterfaceToken(ISurfaceFlingerClient::getInterfaceDescriptor());
+ data.writeInterfaceToken(ISurfaceComposerClient::getInterfaceDescriptor());
remote()->transact(GET_CBLK, data, &reply);
return interface_cast<IMemoryHeap>(reply.readStrongBinder());
}
+ virtual ssize_t getTokenForSurface(const sp<ISurface>& sur) const
+ {
+ Parcel data, reply;
+ data.writeInterfaceToken(ISurfaceComposerClient::getInterfaceDescriptor());
+ data.writeStrongBinder(sur->asBinder());
+ remote()->transact(GET_TOKEN, data, &reply);
+ return reply.readInt32();
+ }
+
virtual sp<ISurface> createSurface( surface_data_t* params,
int pid,
const String8& name,
@@ -82,7 +92,7 @@ public:
uint32_t flags)
{
Parcel data, reply;
- data.writeInterfaceToken(ISurfaceFlingerClient::getInterfaceDescriptor());
+ data.writeInterfaceToken(ISurfaceComposerClient::getInterfaceDescriptor());
data.writeInt32(pid);
data.writeString8(name);
data.writeInt32(display);
@@ -94,11 +104,11 @@ public:
params->readFromParcel(reply);
return interface_cast<ISurface>(reply.readStrongBinder());
}
-
+
virtual status_t destroySurface(SurfaceID sid)
{
Parcel data, reply;
- data.writeInterfaceToken(ISurfaceFlingerClient::getInterfaceDescriptor());
+ data.writeInterfaceToken(ISurfaceComposerClient::getInterfaceDescriptor());
data.writeInt32(sid);
remote()->transact(DESTROY_SURFACE, data, &reply);
return reply.readInt32();
@@ -107,7 +117,7 @@ public:
virtual status_t setState(int32_t count, const layer_state_t* states)
{
Parcel data, reply;
- data.writeInterfaceToken(ISurfaceFlingerClient::getInterfaceDescriptor());
+ data.writeInterfaceToken(ISurfaceComposerClient::getInterfaceDescriptor());
data.writeInt32(count);
for (int i=0 ; i<count ; i++)
states[i].write(data);
@@ -116,26 +126,33 @@ public:
}
};
-IMPLEMENT_META_INTERFACE(SurfaceFlingerClient, "android.ui.ISurfaceFlingerClient");
+IMPLEMENT_META_INTERFACE(SurfaceComposerClient, "android.ui.ISurfaceComposerClient");
// ----------------------------------------------------------------------
-status_t BnSurfaceFlingerClient::onTransact(
+status_t BnSurfaceComposerClient::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
// codes that don't require permission check
switch(code) {
case GET_CBLK: {
- CHECK_INTERFACE(ISurfaceFlingerClient, data, reply);
+ CHECK_INTERFACE(ISurfaceComposerClient, data, reply);
sp<IMemoryHeap> ctl(getControlBlock());
reply->writeStrongBinder(ctl->asBinder());
return NO_ERROR;
} break;
+ case GET_TOKEN: {
+ CHECK_INTERFACE(ISurfaceComposerClient, data, reply);
+ sp<ISurface> sur = interface_cast<ISurface>(data.readStrongBinder());
+ ssize_t token = getTokenForSurface(sur);
+ reply->writeInt32(token);
+ return NO_ERROR;
+ } break;
}
// these must be checked
-
+
IPCThreadState* ipc = IPCThreadState::self();
const int pid = ipc->getCallingPid();
const int uid = ipc->getCallingUid();
@@ -150,10 +167,10 @@ status_t BnSurfaceFlingerClient::onTransact(
return PERMISSION_DENIED;
}
}
-
+
switch(code) {
case CREATE_SURFACE: {
- CHECK_INTERFACE(ISurfaceFlingerClient, data, reply);
+ CHECK_INTERFACE(ISurfaceComposerClient, data, reply);
surface_data_t params;
int32_t pid = data.readInt32();
String8 name = data.readString8();
@@ -169,12 +186,12 @@ status_t BnSurfaceFlingerClient::onTransact(
return NO_ERROR;
} break;
case DESTROY_SURFACE: {
- CHECK_INTERFACE(ISurfaceFlingerClient, data, reply);
+ CHECK_INTERFACE(ISurfaceComposerClient, data, reply);
reply->writeInt32( destroySurface( data.readInt32() ) );
return NO_ERROR;
} break;
case SET_STATE: {
- CHECK_INTERFACE(ISurfaceFlingerClient, data, reply);
+ CHECK_INTERFACE(ISurfaceComposerClient, data, reply);
int32_t count = data.readInt32();
layer_state_t* states = new layer_state_t[count];
for (int i=0 ; i<count ; i++)
@@ -191,7 +208,7 @@ status_t BnSurfaceFlingerClient::onTransact(
// ----------------------------------------------------------------------
-status_t ISurfaceFlingerClient::surface_data_t::readFromParcel(const Parcel& parcel)
+status_t ISurfaceComposerClient::surface_data_t::readFromParcel(const Parcel& parcel)
{
token = parcel.readInt32();
identity = parcel.readInt32();
@@ -201,7 +218,7 @@ status_t ISurfaceFlingerClient::surface_data_t::readFromParcel(const Parcel& par
return NO_ERROR;
}
-status_t ISurfaceFlingerClient::surface_data_t::writeToParcel(Parcel* parcel) const
+status_t ISurfaceComposerClient::surface_data_t::writeToParcel(Parcel* parcel) const
{
parcel->writeInt32(token);
parcel->writeInt32(identity);
diff --git a/libs/surfaceflinger_client/SharedBufferStack.cpp b/libs/surfaceflinger_client/SharedBufferStack.cpp
index a17e8ac..d67a589 100644
--- a/libs/surfaceflinger_client/SharedBufferStack.cpp
+++ b/libs/surfaceflinger_client/SharedBufferStack.cpp
@@ -44,15 +44,11 @@ SharedClient::~SharedClient() {
// these functions are used by the clients
status_t SharedClient::validate(size_t i) const {
- if (uint32_t(i) >= uint32_t(NUM_LAYERS_MAX))
+ if (uint32_t(i) >= uint32_t(SharedBufferStack::NUM_LAYERS_MAX))
return BAD_INDEX;
return surfaces[i].status;
}
-uint32_t SharedClient::getIdentity(size_t token) const {
- return uint32_t(surfaces[token].identity);
-}
-
// ----------------------------------------------------------------------------
@@ -62,24 +58,52 @@ SharedBufferStack::SharedBufferStack()
void SharedBufferStack::init(int32_t i)
{
- inUse = -1;
+ inUse = -2;
status = NO_ERROR;
identity = i;
}
+status_t SharedBufferStack::setCrop(int buffer, const Rect& crop)
+{
+ if (uint32_t(buffer) >= NUM_BUFFER_MAX)
+ return BAD_INDEX;
+
+ buffers[buffer].crop.l = uint16_t(crop.left);
+ buffers[buffer].crop.t = uint16_t(crop.top);
+ buffers[buffer].crop.r = uint16_t(crop.right);
+ buffers[buffer].crop.b = uint16_t(crop.bottom);
+ return NO_ERROR;
+}
+
status_t SharedBufferStack::setDirtyRegion(int buffer, const Region& dirty)
{
if (uint32_t(buffer) >= NUM_BUFFER_MAX)
return BAD_INDEX;
- // in the current implementation we only send a single rectangle
- const Rect bounds(dirty.getBounds());
- FlatRegion& reg(dirtyRegion[buffer]);
- reg.count = 1;
- reg.rects[0] = uint16_t(bounds.left);
- reg.rects[1] = uint16_t(bounds.top);
- reg.rects[2] = uint16_t(bounds.right);
- reg.rects[3] = uint16_t(bounds.bottom);
+ FlatRegion& reg(buffers[buffer].dirtyRegion);
+ if (dirty.isEmpty()) {
+ reg.count = 0;
+ return NO_ERROR;
+ }
+
+ size_t count;
+ Rect const* r = dirty.getArray(&count);
+ if (count > FlatRegion::NUM_RECT_MAX) {
+ const Rect bounds(dirty.getBounds());
+ reg.count = 1;
+ reg.rects[0].l = uint16_t(bounds.left);
+ reg.rects[0].t = uint16_t(bounds.top);
+ reg.rects[0].r = uint16_t(bounds.right);
+ reg.rects[0].b = uint16_t(bounds.bottom);
+ } else {
+ reg.count = count;
+ for (size_t i=0 ; i<count ; i++) {
+ reg.rects[i].l = uint16_t(r[i].left);
+ reg.rects[i].t = uint16_t(r[i].top);
+ reg.rects[i].r = uint16_t(r[i].right);
+ reg.rects[i].b = uint16_t(r[i].bottom);
+ }
+ }
return NO_ERROR;
}
@@ -89,18 +113,37 @@ Region SharedBufferStack::getDirtyRegion(int buffer) const
if (uint32_t(buffer) >= NUM_BUFFER_MAX)
return res;
- const FlatRegion& reg(dirtyRegion[buffer]);
- res.set(Rect(reg.rects[0], reg.rects[1], reg.rects[2], reg.rects[3]));
+ const FlatRegion& reg(buffers[buffer].dirtyRegion);
+ if (reg.count > FlatRegion::NUM_RECT_MAX)
+ return res;
+
+ if (reg.count == 1) {
+ const Rect r(
+ reg.rects[0].l,
+ reg.rects[0].t,
+ reg.rects[0].r,
+ reg.rects[0].b);
+ res.set(r);
+ } else {
+ for (size_t i=0 ; i<reg.count ; i++) {
+ const Rect r(
+ reg.rects[i].l,
+ reg.rects[i].t,
+ reg.rects[i].r,
+ reg.rects[i].b);
+ res.orSelf(r);
+ }
+ }
return res;
}
// ----------------------------------------------------------------------------
SharedBufferBase::SharedBufferBase(SharedClient* sharedClient,
- int surface, int num, int32_t identity)
+ int surface, int32_t identity)
: mSharedClient(sharedClient),
mSharedStack(sharedClient->surfaces + surface),
- mNumBuffers(num), mIdentity(identity)
+ mIdentity(identity)
{
}
@@ -108,16 +151,16 @@ SharedBufferBase::~SharedBufferBase()
{
}
-uint32_t SharedBufferBase::getIdentity()
+status_t SharedBufferBase::getStatus() const
{
SharedBufferStack& stack( *mSharedStack );
- return stack.identity;
+ return stack.status;
}
-status_t SharedBufferBase::getStatus() const
+int32_t SharedBufferBase::getIdentity() const
{
SharedBufferStack& stack( *mSharedStack );
- return stack.status;
+ return stack.identity;
}
size_t SharedBufferBase::getFrontBuffer() const
@@ -132,16 +175,52 @@ String8 SharedBufferBase::dump(char const* prefix) const
char buffer[SIZE];
String8 result;
SharedBufferStack& stack( *mSharedStack );
- int tail = (mNumBuffers + stack.head - stack.available + 1) % mNumBuffers;
snprintf(buffer, SIZE,
- "%s[ head=%2d, available=%2d, queued=%2d, tail=%2d ] "
- "reallocMask=%08x, inUse=%2d, identity=%d, status=%d\n",
- prefix, stack.head, stack.available, stack.queued, tail,
+ "%s[ head=%2d, available=%2d, queued=%2d ] "
+ "reallocMask=%08x, inUse=%2d, identity=%d, status=%d",
+ prefix, stack.head, stack.available, stack.queued,
stack.reallocMask, stack.inUse, stack.identity, stack.status);
result.append(buffer);
+ result.append("\n");
return result;
}
+status_t SharedBufferBase::waitForCondition(const ConditionBase& condition)
+{
+ const SharedBufferStack& stack( *mSharedStack );
+ SharedClient& client( *mSharedClient );
+ const nsecs_t TIMEOUT = s2ns(1);
+ const int identity = mIdentity;
+
+ Mutex::Autolock _l(client.lock);
+ while ((condition()==false) &&
+ (stack.identity == identity) &&
+ (stack.status == NO_ERROR))
+ {
+ status_t err = client.cv.waitRelative(client.lock, TIMEOUT);
+ // handle errors and timeouts
+ if (CC_UNLIKELY(err != NO_ERROR)) {
+ if (err == TIMED_OUT) {
+ if (condition()) {
+ LOGE("waitForCondition(%s) timed out (identity=%d), "
+ "but condition is true! We recovered but it "
+ "shouldn't happen." , condition.name(), stack.identity);
+ break;
+ } else {
+ LOGW("waitForCondition(%s) timed out "
+ "(identity=%d, status=%d). "
+ "CPU may be pegged. trying again.", condition.name(),
+ stack.identity, stack.status);
+ }
+ } else {
+ LOGE("waitForCondition(%s) error (%s) ",
+ condition.name(), strerror(-err));
+ return err;
+ }
+ }
+ }
+ return (stack.identity != mIdentity) ? status_t(BAD_INDEX) : stack.status;
+}
// ============================================================================
// conditions and updates
// ============================================================================
@@ -149,24 +228,34 @@ String8 SharedBufferBase::dump(char const* prefix) const
SharedBufferClient::DequeueCondition::DequeueCondition(
SharedBufferClient* sbc) : ConditionBase(sbc) {
}
-bool SharedBufferClient::DequeueCondition::operator()() {
+bool SharedBufferClient::DequeueCondition::operator()() const {
return stack.available > 0;
}
SharedBufferClient::LockCondition::LockCondition(
SharedBufferClient* sbc, int buf) : ConditionBase(sbc), buf(buf) {
}
-bool SharedBufferClient::LockCondition::operator()() {
- return (buf != stack.head ||
+bool SharedBufferClient::LockCondition::operator()() const {
+ // NOTE: if stack.head is messed up, we could crash the client
+ // or cause some drawing artifacts. This is okay, as long as it is
+ // limited to the client.
+ return (buf != stack.index[stack.head] ||
(stack.queued > 0 && stack.inUse != buf));
}
SharedBufferServer::ReallocateCondition::ReallocateCondition(
SharedBufferBase* sbb, int buf) : ConditionBase(sbb), buf(buf) {
}
-bool SharedBufferServer::ReallocateCondition::operator()() {
+bool SharedBufferServer::ReallocateCondition::operator()() const {
+ int32_t head = stack.head;
+ if (uint32_t(head) >= SharedBufferStack::NUM_BUFFER_MAX) {
+ // if stack.head is messed up, we cannot allow the server to
+ // crash (since stack.head is mapped on the client side)
+ stack.status = BAD_VALUE;
+ return false;
+ }
// TODO: we should also check that buf has been dequeued
- return (buf != stack.head);
+ return (buf != stack.index[head]);
}
// ----------------------------------------------------------------------------
@@ -193,8 +282,10 @@ SharedBufferServer::UnlockUpdate::UnlockUpdate(
}
ssize_t SharedBufferServer::UnlockUpdate::operator()() {
if (stack.inUse != lockedBuffer) {
- LOGE("unlocking %d, but currently locked buffer is %d",
- lockedBuffer, stack.inUse);
+ LOGE("unlocking %d, but currently locked buffer is %d "
+ "(identity=%d, token=%d)",
+ lockedBuffer, stack.inUse,
+ stack.identity, stack.token);
return BAD_VALUE;
}
android_atomic_write(-1, &stack.inUse);
@@ -206,11 +297,12 @@ SharedBufferServer::RetireUpdate::RetireUpdate(
: UpdateBase(sbb), numBuffers(numBuffers) {
}
ssize_t SharedBufferServer::RetireUpdate::operator()() {
- // head is only written in this function, which is single-thread.
int32_t head = stack.head;
+ if (uint32_t(head) >= SharedBufferStack::NUM_BUFFER_MAX)
+ return BAD_VALUE;
// Preventively lock the current buffer before updating queued.
- android_atomic_write(head, &stack.inUse);
+ android_atomic_write(stack.index[head], &stack.inUse);
// Decrement the number of queued buffers
int32_t queued;
@@ -221,16 +313,15 @@ ssize_t SharedBufferServer::RetireUpdate::operator()() {
}
} while (android_atomic_cmpxchg(queued, queued-1, &stack.queued));
- // update the head pointer
- head = ((head+1 >= numBuffers) ? 0 : head+1);
-
// lock the buffer before advancing head, which automatically unlocks
// the buffer we preventively locked upon entering this function
- android_atomic_write(head, &stack.inUse);
- // advance head
+ head = (head + 1) % numBuffers;
+ android_atomic_write(stack.index[head], &stack.inUse);
+
+ // head is only modified here, so we don't need to use cmpxchg
android_atomic_write(head, &stack.head);
-
+
// now that head has moved, we can increment the number of available buffers
android_atomic_inc(&stack.available);
return head;
@@ -250,41 +341,31 @@ ssize_t SharedBufferServer::StatusUpdate::operator()() {
SharedBufferClient::SharedBufferClient(SharedClient* sharedClient,
int surface, int num, int32_t identity)
- : SharedBufferBase(sharedClient, surface, num, identity), tail(0)
+ : SharedBufferBase(sharedClient, surface, identity),
+ mNumBuffers(num), tail(0), undoDequeueTail(0)
{
+ SharedBufferStack& stack( *mSharedStack );
tail = computeTail();
+ queued_head = stack.head;
}
int32_t SharedBufferClient::computeTail() const
{
SharedBufferStack& stack( *mSharedStack );
- // we need to make sure we read available and head coherently,
- // w.r.t RetireUpdate.
- int32_t newTail;
- int32_t avail;
- int32_t head;
- do {
- avail = stack.available;
- head = stack.head;
- } while (stack.available != avail);
- newTail = head - avail + 1;
- if (newTail < 0) {
- newTail += mNumBuffers;
- } else if (newTail >= mNumBuffers) {
- newTail -= mNumBuffers;
- }
- return newTail;
+ return (mNumBuffers + stack.head - stack.available + 1) % mNumBuffers;
}
ssize_t SharedBufferClient::dequeue()
{
SharedBufferStack& stack( *mSharedStack );
- if (stack.head == tail && stack.available == 2) {
+ if (stack.head == tail && stack.available == mNumBuffers) {
LOGW("dequeue: tail=%d, head=%d, avail=%d, queued=%d",
tail, stack.head, stack.available, stack.queued);
}
-
+
+ RWLock::AutoRLock _rd(mLock);
+
const nsecs_t dequeueTime = systemTime(SYSTEM_TIME_THREAD);
//LOGD("[%d] about to dequeue a buffer",
@@ -301,9 +382,10 @@ ssize_t SharedBufferClient::dequeue()
LOGW("dequeue probably called from multiple threads!");
}
- int dequeued = tail;
+ undoDequeueTail = tail;
+ int dequeued = stack.index[tail];
tail = ((tail+1 >= mNumBuffers) ? 0 : tail+1);
- LOGD_IF(DEBUG_ATOMICS, "dequeued=%d, tail=%d, %s",
+ LOGD_IF(DEBUG_ATOMICS, "dequeued=%d, tail++=%d, %s",
dequeued, tail, dump("").string());
mDequeueTime[dequeued] = dequeueTime;
@@ -313,16 +395,23 @@ ssize_t SharedBufferClient::dequeue()
status_t SharedBufferClient::undoDequeue(int buf)
{
+ RWLock::AutoRLock _rd(mLock);
+
+ // TODO: we can only undo the previous dequeue, we should
+ // enforce that in the api
UndoDequeueUpdate update(this);
status_t err = updateCondition( update );
if (err == NO_ERROR) {
- tail = computeTail();
+ tail = undoDequeueTail;
}
return err;
}
status_t SharedBufferClient::lock(int buf)
{
+ RWLock::AutoRLock _rd(mLock);
+
+ SharedBufferStack& stack( *mSharedStack );
LockCondition condition(this, buf);
status_t err = waitForCondition(condition);
return err;
@@ -330,53 +419,105 @@ status_t SharedBufferClient::lock(int buf)
status_t SharedBufferClient::queue(int buf)
{
+ RWLock::AutoRLock _rd(mLock);
+
+ SharedBufferStack& stack( *mSharedStack );
+
+ queued_head = (queued_head + 1) % mNumBuffers;
+ stack.index[queued_head] = buf;
+
QueueUpdate update(this);
status_t err = updateCondition( update );
LOGD_IF(DEBUG_ATOMICS, "queued=%d, %s", buf, dump("").string());
- SharedBufferStack& stack( *mSharedStack );
+
const nsecs_t now = systemTime(SYSTEM_TIME_THREAD);
stack.stats.totalTime = ns2us(now - mDequeueTime[buf]);
return err;
}
-bool SharedBufferClient::needNewBuffer(int buffer) const
+bool SharedBufferClient::needNewBuffer(int buf) const
{
SharedBufferStack& stack( *mSharedStack );
- const uint32_t mask = 1<<buffer;
+ const uint32_t mask = 1<<(31-buf);
return (android_atomic_and(~mask, &stack.reallocMask) & mask) != 0;
}
-status_t SharedBufferClient::setDirtyRegion(int buffer, const Region& reg)
+status_t SharedBufferClient::setCrop(int buf, const Rect& crop)
{
SharedBufferStack& stack( *mSharedStack );
- return stack.setDirtyRegion(buffer, reg);
+ return stack.setCrop(buf, crop);
+}
+
+status_t SharedBufferClient::setDirtyRegion(int buf, const Region& reg)
+{
+ SharedBufferStack& stack( *mSharedStack );
+ return stack.setDirtyRegion(buf, reg);
+}
+
+status_t SharedBufferClient::setBufferCount(
+ int bufferCount, const SetBufferCountCallback& ipc)
+{
+ SharedBufferStack& stack( *mSharedStack );
+ if (uint32_t(bufferCount) >= SharedBufferStack::NUM_BUFFER_MAX)
+ return BAD_VALUE;
+
+ if (uint32_t(bufferCount) < SharedBufferStack::NUM_BUFFER_MIN)
+ return BAD_VALUE;
+
+ RWLock::AutoWLock _wr(mLock);
+
+ status_t err = ipc(bufferCount);
+ if (err == NO_ERROR) {
+ mNumBuffers = bufferCount;
+ queued_head = (stack.head + stack.queued) % mNumBuffers;
+ }
+ return err;
}
// ----------------------------------------------------------------------------
SharedBufferServer::SharedBufferServer(SharedClient* sharedClient,
int surface, int num, int32_t identity)
- : SharedBufferBase(sharedClient, surface, num, identity)
+ : SharedBufferBase(sharedClient, surface, identity),
+ mNumBuffers(num)
{
mSharedStack->init(identity);
+ mSharedStack->token = surface;
mSharedStack->head = num-1;
mSharedStack->available = num;
mSharedStack->queued = 0;
mSharedStack->reallocMask = 0;
- memset(mSharedStack->dirtyRegion, 0, sizeof(mSharedStack->dirtyRegion));
+ memset(mSharedStack->buffers, 0, sizeof(mSharedStack->buffers));
+ for (int i=0 ; i<num ; i++) {
+ mBufferList.add(i);
+ mSharedStack->index[i] = i;
+ }
+}
+
+SharedBufferServer::~SharedBufferServer()
+{
}
ssize_t SharedBufferServer::retireAndLock()
{
+ RWLock::AutoRLock _l(mLock);
+
RetireUpdate update(this, mNumBuffers);
ssize_t buf = updateCondition( update );
- LOGD_IF(DEBUG_ATOMICS && buf>=0, "retire=%d, %s", int(buf), dump("").string());
+ if (buf >= 0) {
+ if (uint32_t(buf) >= SharedBufferStack::NUM_BUFFER_MAX)
+ return BAD_VALUE;
+ SharedBufferStack& stack( *mSharedStack );
+ buf = stack.index[buf];
+ LOGD_IF(DEBUG_ATOMICS && buf>=0, "retire=%d, %s",
+ int(buf), dump("").string());
+ }
return buf;
}
-status_t SharedBufferServer::unlock(int buffer)
+status_t SharedBufferServer::unlock(int buf)
{
- UnlockUpdate update(this, buffer);
+ UnlockUpdate update(this, buf);
status_t err = updateCondition( update );
return err;
}
@@ -389,11 +530,25 @@ void SharedBufferServer::setStatus(status_t status)
}
}
-status_t SharedBufferServer::reallocate()
+status_t SharedBufferServer::reallocateAll()
{
+ RWLock::AutoRLock _l(mLock);
+
SharedBufferStack& stack( *mSharedStack );
- uint32_t mask = (1<<mNumBuffers)-1;
- android_atomic_or(mask, &stack.reallocMask);
+ uint32_t mask = mBufferList.getMask();
+ android_atomic_or(mask, &stack.reallocMask);
+ return NO_ERROR;
+}
+
+status_t SharedBufferServer::reallocateAllExcept(int buffer)
+{
+ RWLock::AutoRLock _l(mLock);
+
+ SharedBufferStack& stack( *mSharedStack );
+ BufferList temp(mBufferList);
+ temp.remove(buffer);
+ uint32_t mask = temp.getMask();
+ android_atomic_or(mask, &stack.reallocMask);
return NO_ERROR;
}
@@ -403,17 +558,77 @@ int32_t SharedBufferServer::getQueuedCount() const
return stack.queued;
}
-status_t SharedBufferServer::assertReallocate(int buffer)
+status_t SharedBufferServer::assertReallocate(int buf)
{
- ReallocateCondition condition(this, buffer);
+ /*
+ * NOTE: it's safe to hold mLock for read while waiting for
+ * the ReallocateCondition because that condition is not updated
+ * by the thread that holds mLock for write.
+ */
+ RWLock::AutoRLock _l(mLock);
+
+ // TODO: need to validate "buf"
+ ReallocateCondition condition(this, buf);
status_t err = waitForCondition(condition);
return err;
}
-Region SharedBufferServer::getDirtyRegion(int buffer) const
+Region SharedBufferServer::getDirtyRegion(int buf) const
+{
+ SharedBufferStack& stack( *mSharedStack );
+ return stack.getDirtyRegion(buf);
+}
+
+/*
+ * NOTE: this is not thread-safe on the server-side, meaning
+ * 'head' cannot move during this operation. The client-side
+ * can safely operate an usual.
+ *
+ */
+status_t SharedBufferServer::resize(int newNumBuffers)
{
+ if (uint32_t(newNumBuffers) >= SharedBufferStack::NUM_BUFFER_MAX)
+ return BAD_VALUE;
+
+ RWLock::AutoWLock _l(mLock);
+
+ // for now we're not supporting shrinking
+ const int numBuffers = mNumBuffers;
+ if (newNumBuffers < numBuffers)
+ return BAD_VALUE;
+
SharedBufferStack& stack( *mSharedStack );
- return stack.getDirtyRegion(buffer);
+ const int extra = newNumBuffers - numBuffers;
+
+ // read the head, make sure it's valid
+ int32_t head = stack.head;
+ if (uint32_t(head) >= SharedBufferStack::NUM_BUFFER_MAX)
+ return BAD_VALUE;
+
+ int base = numBuffers;
+ int32_t avail = stack.available;
+ int tail = head - avail + 1;
+
+ if (tail >= 0) {
+ int8_t* const index = const_cast<int8_t*>(stack.index);
+ const int nb = numBuffers - head;
+ memmove(&index[head + extra], &index[head], nb);
+ base = head;
+ // move head 'extra' ahead, this doesn't impact stack.index[head];
+ stack.head = head + extra;
+ }
+ stack.available += extra;
+
+ // fill the new free space with unused buffers
+ BufferList::const_iterator curr(mBufferList.free_begin());
+ for (int i=0 ; i<extra ; i++) {
+ stack.index[base+i] = *curr;
+ mBufferList.add(*curr);
+ ++curr;
+ }
+
+ mNumBuffers = newNumBuffers;
+ return NO_ERROR;
}
SharedBufferStack::Statistics SharedBufferServer::getStats() const
@@ -422,6 +637,29 @@ SharedBufferStack::Statistics SharedBufferServer::getStats() const
return stack.stats;
}
+// ---------------------------------------------------------------------------
+status_t SharedBufferServer::BufferList::add(int value)
+{
+ if (uint32_t(value) >= mCapacity)
+ return BAD_VALUE;
+ uint32_t mask = 1<<(31-value);
+ if (mList & mask)
+ return ALREADY_EXISTS;
+ mList |= mask;
+ return NO_ERROR;
+}
+
+status_t SharedBufferServer::BufferList::remove(int value)
+{
+ if (uint32_t(value) >= mCapacity)
+ return BAD_VALUE;
+ uint32_t mask = 1<<(31-value);
+ if (!(mList & mask))
+ return NAME_NOT_FOUND;
+ mList &= ~mask;
+ return NO_ERROR;
+}
+
// ---------------------------------------------------------------------------
}; // namespace android
diff --git a/libs/surfaceflinger_client/Surface.cpp b/libs/surfaceflinger_client/Surface.cpp
index 5dd75c3..8617d94 100644
--- a/libs/surfaceflinger_client/Surface.cpp
+++ b/libs/surfaceflinger_client/Surface.cpp
@@ -17,8 +17,6 @@
#define LOG_TAG "Surface"
#include <stdint.h>
-#include <unistd.h>
-#include <fcntl.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/stat.h>
@@ -28,8 +26,6 @@
#include <utils/CallStack.h>
#include <utils/Log.h>
-#include <pixelflinger/pixelflinger.h>
-
#include <binder/IPCThreadState.h>
#include <binder/IMemory.h>
@@ -55,6 +51,8 @@ static status_t copyBlt(
const sp<GraphicBuffer>& src,
const Region& reg)
{
+ // src and dst with, height and format must be identical. no verification
+ // is done here.
status_t err;
uint8_t const * src_bits = NULL;
err = src->lock(GRALLOC_USAGE_SW_READ_OFTEN, reg.bounds(), (void**)&src_bits);
@@ -67,7 +65,6 @@ static status_t copyBlt(
Region::const_iterator head(reg.begin());
Region::const_iterator tail(reg.end());
if (head != tail && src_bits && dst_bits) {
- // NOTE: dst and src must be the same format
const size_t bpp = bytesPerPixel(src->format);
const size_t dbpr = dst->stride * bpp;
const size_t sbpr = src->stride * bpp;
@@ -107,7 +104,7 @@ static status_t copyBlt(
SurfaceControl::SurfaceControl(
const sp<SurfaceComposerClient>& client,
const sp<ISurface>& surface,
- const ISurfaceFlingerClient::surface_data_t& data,
+ const ISurfaceComposerClient::surface_data_t& data,
uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
: mClient(client), mSurface(surface),
mToken(data.token), mIdentity(data.identity),
@@ -154,75 +151,75 @@ bool SurfaceControl::isSameSurface(
}
status_t SurfaceControl::setLayer(int32_t layer) {
- const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
return client->setLayer(mToken, layer);
}
status_t SurfaceControl::setPosition(int32_t x, int32_t y) {
- const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
return client->setPosition(mToken, x, y);
}
status_t SurfaceControl::setSize(uint32_t w, uint32_t h) {
- const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
return client->setSize(mToken, w, h);
}
status_t SurfaceControl::hide() {
- const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
return client->hide(mToken);
}
status_t SurfaceControl::show(int32_t layer) {
- const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
return client->show(mToken, layer);
}
status_t SurfaceControl::freeze() {
- const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
return client->freeze(mToken);
}
status_t SurfaceControl::unfreeze() {
- const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
return client->unfreeze(mToken);
}
status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) {
- const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
return client->setFlags(mToken, flags, mask);
}
status_t SurfaceControl::setTransparentRegionHint(const Region& transparent) {
- const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
return client->setTransparentRegionHint(mToken, transparent);
}
status_t SurfaceControl::setAlpha(float alpha) {
- const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
return client->setAlpha(mToken, alpha);
}
status_t SurfaceControl::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) {
- const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
return client->setMatrix(mToken, dsdx, dtdx, dsdy, dtdy);
}
status_t SurfaceControl::setFreezeTint(uint32_t tint) {
- const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
return client->setFreezeTint(mToken, tint);
}
@@ -233,50 +230,27 @@ status_t SurfaceControl::validate() const
mToken, mIdentity, mClient.get());
return NO_INIT;
}
- SharedClient const* cblk = mClient->mControl;
- if (cblk == 0) {
- LOGE("cblk is null (surface id=%d, identity=%u)", mToken, mIdentity);
- return NO_INIT;
- }
- status_t err = cblk->validate(mToken);
- if (err != NO_ERROR) {
- LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)",
- mToken, mIdentity, err, strerror(-err));
- return err;
- }
- uint32_t identity = cblk->getIdentity(mToken);
- if (mIdentity != identity) {
- LOGE("using an invalid surface id=%d, identity=%u should be %d",
- mToken, mIdentity, identity);
- return NO_INIT;
- }
return NO_ERROR;
}
status_t SurfaceControl::writeSurfaceToParcel(
const sp<SurfaceControl>& control, Parcel* parcel)
{
- uint32_t flags = 0;
- uint32_t format = 0;
- SurfaceID token = -1;
+ sp<ISurface> sur;
uint32_t identity = 0;
uint32_t width = 0;
uint32_t height = 0;
- sp<SurfaceComposerClient> client;
- sp<ISurface> sur;
+ uint32_t format = 0;
+ uint32_t flags = 0;
if (SurfaceControl::isValid(control)) {
- token = control->mToken;
- identity = control->mIdentity;
- client = control->mClient;
sur = control->mSurface;
+ identity = control->mIdentity;
width = control->mWidth;
height = control->mHeight;
format = control->mFormat;
flags = control->mFlags;
}
- parcel->writeStrongBinder(client!=0 ? client->connection() : NULL);
- parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
- parcel->writeInt32(token);
+ parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
parcel->writeInt32(identity);
parcel->writeInt32(width);
parcel->writeInt32(height);
@@ -298,40 +272,117 @@ sp<Surface> SurfaceControl::getSurface() const
// Surface
// ============================================================================
+class SurfaceClient : public Singleton<SurfaceClient>
+{
+ // all these attributes are constants
+ sp<ISurfaceComposer> mComposerService;
+ sp<ISurfaceComposerClient> mClient;
+ status_t mStatus;
+ SharedClient* mControl;
+ sp<IMemoryHeap> mControlMemory;
+
+ SurfaceClient()
+ : Singleton<SurfaceClient>(), mStatus(NO_INIT)
+ {
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ mComposerService = sf;
+ mClient = sf->createClientConnection();
+ if (mClient != NULL) {
+ mControlMemory = mClient->getControlBlock();
+ if (mControlMemory != NULL) {
+ mControl = static_cast<SharedClient *>(
+ mControlMemory->getBase());
+ if (mControl) {
+ mStatus = NO_ERROR;
+ }
+ }
+ }
+ }
+ friend class Singleton<SurfaceClient>;
+public:
+ status_t initCheck() const {
+ return mStatus;
+ }
+ SharedClient* getSharedClient() const {
+ return mControl;
+ }
+ ssize_t getTokenForSurface(const sp<ISurface>& sur) const {
+ // TODO: we could cache a few tokens here to avoid an IPC
+ return mClient->getTokenForSurface(sur);
+ }
+ void signalServer() const {
+ mComposerService->signal();
+ }
+};
+
+ANDROID_SINGLETON_STATIC_INSTANCE(SurfaceClient);
+
+// ---------------------------------------------------------------------------
+
Surface::Surface(const sp<SurfaceControl>& surface)
- : mClient(surface->mClient), mSurface(surface->mSurface),
- mToken(surface->mToken), mIdentity(surface->mIdentity),
+ : mBufferMapper(GraphicBufferMapper::get()),
+ mClient(SurfaceClient::getInstance()),
+ mSharedBufferClient(NULL),
+ mInitCheck(NO_INIT),
+ mSurface(surface->mSurface),
+ mIdentity(surface->mIdentity),
mFormat(surface->mFormat), mFlags(surface->mFlags),
- mBufferMapper(GraphicBufferMapper::get()), mSharedBufferClient(NULL),
mWidth(surface->mWidth), mHeight(surface->mHeight)
{
- mSharedBufferClient = new SharedBufferClient(
- mClient->mControl, mToken, 2, mIdentity);
-
init();
}
-Surface::Surface(const Parcel& parcel)
- : mBufferMapper(GraphicBufferMapper::get()), mSharedBufferClient(NULL)
+Surface::Surface(const Parcel& parcel, const sp<IBinder>& ref)
+ : mBufferMapper(GraphicBufferMapper::get()),
+ mClient(SurfaceClient::getInstance()),
+ mSharedBufferClient(NULL),
+ mInitCheck(NO_INIT)
{
- sp<IBinder> clientBinder = parcel.readStrongBinder();
- mSurface = interface_cast<ISurface>(parcel.readStrongBinder());
- mToken = parcel.readInt32();
+ mSurface = interface_cast<ISurface>(ref);
mIdentity = parcel.readInt32();
mWidth = parcel.readInt32();
mHeight = parcel.readInt32();
mFormat = parcel.readInt32();
mFlags = parcel.readInt32();
+ init();
+}
+
+status_t Surface::writeToParcel(
+ const sp<Surface>& surface, Parcel* parcel)
+{
+ sp<ISurface> sur;
+ uint32_t identity = 0;
+ uint32_t width = 0;
+ uint32_t height = 0;
+ uint32_t format = 0;
+ uint32_t flags = 0;
+ if (Surface::isValid(surface)) {
+ sur = surface->mSurface;
+ identity = surface->mIdentity;
+ width = surface->mWidth;
+ height = surface->mHeight;
+ format = surface->mFormat;
+ flags = surface->mFlags;
+ }
+ parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
+ parcel->writeInt32(identity);
+ parcel->writeInt32(width);
+ parcel->writeInt32(height);
+ parcel->writeInt32(format);
+ parcel->writeInt32(flags);
+ return NO_ERROR;
- // FIXME: what does that mean if clientBinder is NULL here?
- if (clientBinder != NULL) {
- mClient = SurfaceComposerClient::clientForConnection(clientBinder);
+}
- mSharedBufferClient = new SharedBufferClient(
- mClient->mControl, mToken, 2, mIdentity);
+sp<Surface> Surface::readFromParcel(
+ const Parcel& data, const sp<Surface>& other)
+{
+ sp<Surface> result(other);
+ sp<IBinder> binder(data.readStrongBinder());
+ if (other==0 || binder != other->mSurface->asBinder()) {
+ result = new Surface(data, binder);
}
-
- init();
+ return result;
}
void Surface::init()
@@ -342,7 +393,7 @@ void Surface::init()
android_native_window_t::queueBuffer = queueBuffer;
android_native_window_t::query = query;
android_native_window_t::perform = perform;
- mSwapRectangle.makeInvalid();
+
DisplayInfo dinfo;
SurfaceComposerClient::getDisplayInfo(0, &dinfo);
const_cast<float&>(android_native_window_t::xdpi) = dinfo.xdpi;
@@ -351,17 +402,29 @@ void Surface::init()
const_cast<int&>(android_native_window_t::minSwapInterval) = 1;
const_cast<int&>(android_native_window_t::maxSwapInterval) = 1;
const_cast<uint32_t&>(android_native_window_t::flags) = 0;
- // be default we request a hardware surface
- mUsage = GRALLOC_USAGE_HW_RENDER;
+
mConnected = 0;
- mNeedFullUpdate = false;
+ mSwapRectangle.makeInvalid();
+ // two buffers by default
+ mBuffers.setCapacity(2);
+ mBuffers.insertAt(0, 2);
+
+ if (mSurface != 0 && mClient.initCheck() == NO_ERROR) {
+ int32_t token = mClient.getTokenForSurface(mSurface);
+ if (token >= 0) {
+ mSharedBufferClient = new SharedBufferClient(
+ mClient.getSharedClient(), token, 2, mIdentity);
+ mInitCheck = mClient.getSharedClient()->validate(token);
+ }
+ }
}
Surface::~Surface()
{
// this is a client-side operation, the surface is destroyed, unmap
// its buffers in this process.
- for (int i=0 ; i<2 ; i++) {
+ size_t size = mBuffers.size();
+ for (size_t i=0 ; i<size ; i++) {
if (mBuffers[i] != 0 && mBuffers[i]->handle != 0) {
getBufferMapper().unregisterBuffer(mBuffers[i]->handle);
}
@@ -369,60 +432,55 @@ Surface::~Surface()
// clear all references and trigger an IPC now, to make sure things
// happen without delay, since these resources are quite heavy.
- mClient.clear();
+ mBuffers.clear();
mSurface.clear();
delete mSharedBufferClient;
IPCThreadState::self()->flushCommands();
}
-sp<SurfaceComposerClient> Surface::getClient() const {
- return mClient;
-}
-
-sp<ISurface> Surface::getISurface() const {
- return mSurface;
-}
-
bool Surface::isValid() {
- return mToken>=0 && mClient!=0;
+ return mInitCheck == NO_ERROR;
}
status_t Surface::validate() const
{
- sp<SurfaceComposerClient> client(getClient());
- if (mToken<0 || mClient==0) {
- LOGE("invalid token (%d, identity=%u) or client (%p)",
- mToken, mIdentity, client.get());
- return NO_INIT;
+ // check that we initialized ourself properly
+ if (mInitCheck != NO_ERROR) {
+ LOGE("invalid token (identity=%u)", mIdentity);
+ return mInitCheck;
+ }
+
+ // verify the identity of this surface
+ uint32_t identity = mSharedBufferClient->getIdentity();
+
+ // this is a bit of a (temporary) special case, identity==0 means that
+ // no operation are allowed from the client (eg: dequeue/queue), this
+ // is used with PUSH_BUFFER surfaces for instance
+ if (identity == 0) {
+ LOGE("[Surface] invalid operation (identity=%u)", mIdentity);
+ return INVALID_OPERATION;
}
- SharedClient const* cblk = mClient->mControl;
- if (cblk == 0) {
- LOGE("cblk is null (surface id=%d, identity=%u)", mToken, mIdentity);
+
+ if (mIdentity != identity) {
+ LOGE("[Surface] using an invalid surface, "
+ "identity=%u should be %d",
+ mIdentity, identity);
return NO_INIT;
}
- status_t err = cblk->validate(mToken);
+
+ // check the surface didn't become invalid
+ status_t err = mSharedBufferClient->getStatus();
if (err != NO_ERROR) {
- LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)",
- mToken, mIdentity, err, strerror(-err));
+ LOGE("surface (identity=%u) is invalid, err=%d (%s)",
+ mIdentity, err, strerror(-err));
return err;
}
- uint32_t identity = cblk->getIdentity(mToken);
- if (mIdentity != identity) {
- LOGE("using an invalid surface id=%d, identity=%u should be %d",
- mToken, mIdentity, identity);
- return NO_INIT;
- }
+
return NO_ERROR;
}
-
-bool Surface::isSameSurface(
- const sp<Surface>& lhs, const sp<Surface>& rhs)
-{
- if (lhs == 0 || rhs == 0)
- return false;
-
- return lhs->mSurface->asBinder() == rhs->mSurface->asBinder();
+sp<ISurface> Surface::getISurface() const {
+ return mSurface;
}
// ----------------------------------------------------------------------------
@@ -467,21 +525,24 @@ int Surface::perform(android_native_window_t* window,
// ----------------------------------------------------------------------------
-status_t Surface::dequeueBuffer(sp<GraphicBuffer>* buffer) {
- android_native_buffer_t* out;
- status_t err = dequeueBuffer(&out);
- if (err == NO_ERROR) {
- *buffer = GraphicBuffer::getSelf(out);
+bool Surface::needNewBuffer(int bufIdx,
+ uint32_t *pWidth, uint32_t *pHeight,
+ uint32_t *pFormat, uint32_t *pUsage) const
+{
+ Mutex::Autolock _l(mSurfaceLock);
+
+ // Always call needNewBuffer(), since it clears the needed buffers flags
+ bool needNewBuffer = mSharedBufferClient->needNewBuffer(bufIdx);
+ bool validBuffer = mBufferInfo.validateBuffer(mBuffers[bufIdx]);
+ bool newNeewBuffer = needNewBuffer || !validBuffer;
+ if (newNeewBuffer) {
+ mBufferInfo.get(pWidth, pHeight, pFormat, pUsage);
}
- return err;
+ return newNeewBuffer;
}
-// ----------------------------------------------------------------------------
-
-
int Surface::dequeueBuffer(android_native_buffer_t** buffer)
{
- sp<SurfaceComposerClient> client(getClient());
status_t err = validate();
if (err != NO_ERROR)
return err;
@@ -492,24 +553,28 @@ int Surface::dequeueBuffer(android_native_buffer_t** buffer)
return bufIdx;
}
- // below we make sure we AT LEAST have the usage flags we want
- const uint32_t usage(getUsage());
- const sp<GraphicBuffer>& backBuffer(mBuffers[bufIdx]);
- if (backBuffer == 0 ||
- ((uint32_t(backBuffer->usage) & usage) != usage) ||
- mSharedBufferClient->needNewBuffer(bufIdx))
- {
- err = getBufferLocked(bufIdx, usage);
- LOGE_IF(err, "getBufferLocked(%ld, %08x) failed (%s)",
- bufIdx, usage, strerror(-err));
+ // grow the buffer array if needed
+ const size_t size = mBuffers.size();
+ const size_t needed = bufIdx+1;
+ if (size < needed) {
+ mBuffers.insertAt(size, needed-size);
+ }
+
+ uint32_t w, h, format, usage;
+ if (needNewBuffer(bufIdx, &w, &h, &format, &usage)) {
+ err = getBufferLocked(bufIdx, w, h, format, usage);
+ LOGE_IF(err, "getBufferLocked(%ld, %u, %u, %u, %08x) failed (%s)",
+ bufIdx, w, h, format, usage, strerror(-err));
if (err == NO_ERROR) {
// reset the width/height with the what we get from the buffer
+ const sp<GraphicBuffer>& backBuffer(mBuffers[bufIdx]);
mWidth = uint32_t(backBuffer->width);
mHeight = uint32_t(backBuffer->height);
}
}
// if we still don't have a buffer here, we probably ran out of memory
+ const sp<GraphicBuffer>& backBuffer(mBuffers[bufIdx]);
if (!err && backBuffer==0) {
err = NO_MEMORY;
}
@@ -526,12 +591,11 @@ int Surface::dequeueBuffer(android_native_buffer_t** buffer)
int Surface::lockBuffer(android_native_buffer_t* buffer)
{
- sp<SurfaceComposerClient> client(getClient());
status_t err = validate();
if (err != NO_ERROR)
return err;
- int32_t bufIdx = GraphicBuffer::getSelf(buffer)->getIndex();
+ int32_t bufIdx = getBufferIndex(GraphicBuffer::getSelf(buffer));
err = mSharedBufferClient->lock(bufIdx);
LOGE_IF(err, "error locking buffer %d (%s)", bufIdx, strerror(-err));
return err;
@@ -539,7 +603,6 @@ int Surface::lockBuffer(android_native_buffer_t* buffer)
int Surface::queueBuffer(android_native_buffer_t* buffer)
{
- sp<SurfaceComposerClient> client(getClient());
status_t err = validate();
if (err != NO_ERROR)
return err;
@@ -548,14 +611,15 @@ int Surface::queueBuffer(android_native_buffer_t* buffer)
mDirtyRegion.set(mSwapRectangle);
}
- int32_t bufIdx = GraphicBuffer::getSelf(buffer)->getIndex();
+ int32_t bufIdx = getBufferIndex(GraphicBuffer::getSelf(buffer));
+ mSharedBufferClient->setCrop(bufIdx, mNextBufferCrop);
mSharedBufferClient->setDirtyRegion(bufIdx, mDirtyRegion);
err = mSharedBufferClient->queue(bufIdx);
LOGE_IF(err, "error queuing buffer %d (%s)", bufIdx, strerror(-err));
if (err == NO_ERROR) {
- // FIXME: can we avoid this IPC if we know there is one pending?
- client->signalServer();
+ // TODO: can we avoid this IPC if we know there is one pending?
+ mClient.signalServer();
}
return err;
}
@@ -578,6 +642,10 @@ int Surface::query(int what, int* value)
int Surface::perform(int operation, va_list args)
{
+ status_t err = validate();
+ if (err != NO_ERROR)
+ return err;
+
int res = NO_ERROR;
switch (operation) {
case NATIVE_WINDOW_SET_USAGE:
@@ -589,6 +657,15 @@ int Surface::perform(int operation, va_list args)
case NATIVE_WINDOW_DISCONNECT:
res = dispatch_disconnect( args );
break;
+ case NATIVE_WINDOW_SET_CROP:
+ res = dispatch_crop( args );
+ break;
+ case NATIVE_WINDOW_SET_BUFFER_COUNT:
+ res = dispatch_set_buffer_count( args );
+ break;
+ case NATIVE_WINDOW_SET_BUFFERS_GEOMETRY:
+ res = dispatch_set_buffers_geometry( args );
+ break;
default:
res = NAME_NOT_FOUND;
break;
@@ -608,12 +685,25 @@ int Surface::dispatch_disconnect(va_list args) {
int api = va_arg(args, int);
return disconnect( api );
}
-
+int Surface::dispatch_crop(va_list args) {
+ android_native_rect_t const* rect = va_arg(args, android_native_rect_t*);
+ return crop( reinterpret_cast<Rect const*>(rect) );
+}
+int Surface::dispatch_set_buffer_count(va_list args) {
+ size_t bufferCount = va_arg(args, size_t);
+ return setBufferCount(bufferCount);
+}
+int Surface::dispatch_set_buffers_geometry(va_list args) {
+ int w = va_arg(args, int);
+ int h = va_arg(args, int);
+ int f = va_arg(args, int);
+ return setBuffersGeometry(w, h, f);
+}
void Surface::setUsage(uint32_t reqUsage)
{
Mutex::Autolock _l(mSurfaceLock);
- mUsage = reqUsage;
+ mBufferInfo.set(reqUsage);
}
int Surface::connect(int api)
@@ -654,19 +744,55 @@ int Surface::disconnect(int api)
return err;
}
-uint32_t Surface::getUsage() const
+int Surface::crop(Rect const* rect)
{
Mutex::Autolock _l(mSurfaceLock);
- return mUsage;
+ // TODO: validate rect size
+ mNextBufferCrop = *rect;
+ return NO_ERROR;
}
+int Surface::setBufferCount(int bufferCount)
+{
+ sp<ISurface> s(mSurface);
+ if (s == 0) return NO_INIT;
+
+ class SetBufferCountIPC : public SharedBufferClient::SetBufferCountCallback {
+ sp<ISurface> surface;
+ virtual status_t operator()(int bufferCount) const {
+ return surface->setBufferCount(bufferCount);
+ }
+ public:
+ SetBufferCountIPC(const sp<ISurface>& surface) : surface(surface) { }
+ } ipc(s);
+
+ status_t err = mSharedBufferClient->setBufferCount(bufferCount, ipc);
+ LOGE_IF(err, "ISurface::setBufferCount(%d) returned %s",
+ bufferCount, strerror(-err));
+ return err;
+}
+
+int Surface::setBuffersGeometry(int w, int h, int format)
+{
+ if (w<0 || h<0 || format<0)
+ return BAD_VALUE;
+
+ if ((w && !h) || (!w && h))
+ return BAD_VALUE;
+
+ Mutex::Autolock _l(mSurfaceLock);
+ mBufferInfo.set(w, h, format);
+ return NO_ERROR;
+}
+
+// ----------------------------------------------------------------------------
+
int Surface::getConnectedApi() const
{
Mutex::Autolock _l(mSurfaceLock);
return mConnected;
}
-
// ----------------------------------------------------------------------------
status_t Surface::lock(SurfaceInfo* info, bool blocking) {
@@ -703,45 +829,47 @@ status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
// we're intending to do software rendering from this point
setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
- sp<GraphicBuffer> backBuffer;
- status_t err = dequeueBuffer(&backBuffer);
+ android_native_buffer_t* out;
+ status_t err = dequeueBuffer(&out);
LOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err));
if (err == NO_ERROR) {
+ sp<GraphicBuffer> backBuffer(GraphicBuffer::getSelf(out));
err = lockBuffer(backBuffer.get());
LOGE_IF(err, "lockBuffer (idx=%d) failed (%s)",
- backBuffer->getIndex(), strerror(-err));
+ getBufferIndex(backBuffer), strerror(-err));
if (err == NO_ERROR) {
- // we handle copy-back here...
-
const Rect bounds(backBuffer->width, backBuffer->height);
- Region scratch(bounds);
+ const Region boundsRegion(bounds);
+ Region scratch(boundsRegion);
Region& newDirtyRegion(dirtyIn ? *dirtyIn : scratch);
+ newDirtyRegion &= boundsRegion;
- if (mNeedFullUpdate) {
- // reset newDirtyRegion to bounds when a buffer is reallocated
- // it would be better if this information was associated with
- // the buffer and made available to outside of Surface.
- // This will do for now though.
- mNeedFullUpdate = false;
- newDirtyRegion.set(bounds);
- } else {
- newDirtyRegion.andSelf(bounds);
- }
-
+ // figure out if we can copy the frontbuffer back
const sp<GraphicBuffer>& frontBuffer(mPostedBuffer);
- if (frontBuffer !=0 &&
- backBuffer->width == frontBuffer->width &&
- backBuffer->height == frontBuffer->height &&
- !(mFlags & ISurfaceComposer::eDestroyBackbuffer))
- {
+ const bool canCopyBack = (frontBuffer != 0 &&
+ backBuffer->width == frontBuffer->width &&
+ backBuffer->height == frontBuffer->height &&
+ backBuffer->format == frontBuffer->format &&
+ !(mFlags & ISurfaceComposer::eDestroyBackbuffer));
+
+ // the dirty region we report to surfaceflinger is the one
+ // given by the user (as opposed to the one *we* return to the
+ // user).
+ mDirtyRegion = newDirtyRegion;
+
+ if (canCopyBack) {
+ // copy the area that is invalid and not repainted this round
const Region copyback(mOldDirtyRegion.subtract(newDirtyRegion));
- if (!copyback.isEmpty() && frontBuffer!=0) {
- // copy front to back
+ if (!copyback.isEmpty())
copyBlt(backBuffer, frontBuffer, copyback);
- }
+ } else {
+ // if we can't copy-back anything, modify the user's dirty
+ // region to make sure they redraw the whole buffer
+ newDirtyRegion = boundsRegion;
}
- mDirtyRegion = newDirtyRegion;
+ // keep track of the are of the buffer that is "clean"
+ // (ie: that will be redrawn)
mOldDirtyRegion = newDirtyRegion;
void* vaddr;
@@ -777,7 +905,7 @@ status_t Surface::unlockAndPost()
err = queueBuffer(mLockedBuffer.get());
LOGE_IF(err, "queueBuffer (idx=%d) failed (%s)",
- mLockedBuffer->getIndex(), strerror(-err));
+ getBufferIndex(mLockedBuffer), strerror(-err));
mPostedBuffer = mLockedBuffer;
mLockedBuffer = 0;
@@ -789,7 +917,13 @@ void Surface::setSwapRectangle(const Rect& r) {
mSwapRectangle = r;
}
-status_t Surface::getBufferLocked(int index, int usage)
+int Surface::getBufferIndex(const sp<GraphicBuffer>& buffer) const
+{
+ return buffer->getIndex();
+}
+
+status_t Surface::getBufferLocked(int index,
+ uint32_t w, uint32_t h, uint32_t format, uint32_t usage)
{
sp<ISurface> s(mSurface);
if (s == 0) return NO_INIT;
@@ -797,20 +931,21 @@ status_t Surface::getBufferLocked(int index, int usage)
status_t err = NO_MEMORY;
// free the current buffer
- sp<GraphicBuffer>& currentBuffer(mBuffers[index]);
+ sp<GraphicBuffer>& currentBuffer(mBuffers.editItemAt(index));
if (currentBuffer != 0) {
getBufferMapper().unregisterBuffer(currentBuffer->handle);
currentBuffer.clear();
}
- sp<GraphicBuffer> buffer = s->requestBuffer(index, usage);
+ sp<GraphicBuffer> buffer = s->requestBuffer(index, w, h, format, usage);
LOGE_IF(buffer==0,
"ISurface::getBuffer(%d, %08x) returned NULL",
index, usage);
if (buffer != 0) { // this should never happen by construction
LOGE_IF(buffer->handle == NULL,
- "Surface (identity=%d) requestBuffer(%d, %08x) returned"
- "a buffer with a null handle", mIdentity, index, usage);
+ "Surface (identity=%d) requestBuffer(%d, %u, %u, %u, %08x) "
+ "returned a buffer with a null handle",
+ mIdentity, index, w, h, format, usage);
err = mSharedBufferClient->getStatus();
LOGE_IF(err, "Surface (identity=%d) state = %d", mIdentity, err);
if (!err && buffer->handle != NULL) {
@@ -820,14 +955,52 @@ status_t Surface::getBufferLocked(int index, int usage)
if (err == NO_ERROR) {
currentBuffer = buffer;
currentBuffer->setIndex(index);
- mNeedFullUpdate = true;
}
} else {
- err = err<0 ? err : NO_MEMORY;
+ err = err<0 ? err : status_t(NO_MEMORY);
}
}
return err;
}
+// ----------------------------------------------------------------------------
+Surface::BufferInfo::BufferInfo()
+ : mWidth(0), mHeight(0), mFormat(0),
+ mUsage(GRALLOC_USAGE_HW_RENDER), mDirty(0)
+{
+}
+
+void Surface::BufferInfo::set(uint32_t w, uint32_t h, uint32_t format) {
+ if ((mWidth != w) || (mHeight != h) || (mFormat != format)) {
+ mWidth = w;
+ mHeight = h;
+ mFormat = format;
+ mDirty |= GEOMETRY;
+ }
+}
+
+void Surface::BufferInfo::set(uint32_t usage) {
+ mUsage = usage;
+}
+
+void Surface::BufferInfo::get(uint32_t *pWidth, uint32_t *pHeight,
+ uint32_t *pFormat, uint32_t *pUsage) const {
+ *pWidth = mWidth;
+ *pHeight = mHeight;
+ *pFormat = mFormat;
+ *pUsage = mUsage;
+}
+
+bool Surface::BufferInfo::validateBuffer(const sp<GraphicBuffer>& buffer) const {
+ // make sure we AT LEAST have the usage flags we want
+ if (mDirty || buffer==0 ||
+ ((buffer->usage & mUsage) != mUsage)) {
+ mDirty = 0;
+ return false;
+ }
+ return true;
+}
+
+// ----------------------------------------------------------------------------
}; // namespace android
diff --git a/libs/surfaceflinger_client/SurfaceComposerClient.cpp b/libs/surfaceflinger_client/SurfaceComposerClient.cpp
index 3117495..4096ac6 100644
--- a/libs/surfaceflinger_client/SurfaceComposerClient.cpp
+++ b/libs/surfaceflinger_client/SurfaceComposerClient.cpp
@@ -17,98 +17,137 @@
#define LOG_TAG "SurfaceComposerClient"
#include <stdint.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <errno.h>
#include <sys/types.h>
-#include <sys/stat.h>
-#include <cutils/memory.h>
-
-#include <utils/Atomic.h>
#include <utils/Errors.h>
#include <utils/threads.h>
-#include <utils/KeyedVector.h>
+#include <utils/SortedVector.h>
#include <utils/Log.h>
+#include <utils/Singleton.h>
#include <binder/IServiceManager.h>
#include <binder/IMemory.h>
#include <ui/DisplayInfo.h>
-#include <ui/Rect.h>
#include <surfaceflinger/ISurfaceComposer.h>
-#include <surfaceflinger/ISurfaceFlingerClient.h>
+#include <surfaceflinger/ISurfaceComposerClient.h>
#include <surfaceflinger/ISurface.h>
#include <surfaceflinger/SurfaceComposerClient.h>
#include <private/surfaceflinger/LayerState.h>
#include <private/surfaceflinger/SharedBufferStack.h>
-#define VERBOSE(...) ((void)0)
-//#define VERBOSE LOGD
-
-#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
-#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
namespace android {
+// ---------------------------------------------------------------------------
+
+ANDROID_SINGLETON_STATIC_INSTANCE(ComposerService);
+
+ComposerService::ComposerService()
+: Singleton<ComposerService>() {
+ const String16 name("SurfaceFlinger");
+ while (getService(name, &mComposerService) != NO_ERROR) {
+ usleep(250000);
+ }
+ mServerCblkMemory = mComposerService->getCblk();
+ mServerCblk = static_cast<surface_flinger_cblk_t volatile *>(
+ mServerCblkMemory->getBase());
+}
+
+sp<ISurfaceComposer> ComposerService::getComposerService() {
+ return ComposerService::getInstance().mComposerService;
+}
+
+surface_flinger_cblk_t const volatile * ComposerService::getControlBlock() {
+ return ComposerService::getInstance().mServerCblk;
+}
+
+static inline sp<ISurfaceComposer> getComposerService() {
+ return ComposerService::getComposerService();
+}
+
+static inline surface_flinger_cblk_t const volatile * get_cblk() {
+ return ComposerService::getControlBlock();
+}
// ---------------------------------------------------------------------------
-// Must not be holding SurfaceComposerClient::mLock when acquiring gLock here.
-static Mutex gLock;
-static sp<ISurfaceComposer> gSurfaceManager;
-static DefaultKeyedVector< sp<IBinder>, sp<SurfaceComposerClient> > gActiveConnections;
-static SortedVector<sp<SurfaceComposerClient> > gOpenTransactions;
-static sp<IMemoryHeap> gServerCblkMemory;
-static volatile surface_flinger_cblk_t* gServerCblk;
-
-static sp<ISurfaceComposer> getComposerService()
-{
- sp<ISurfaceComposer> sc;
- Mutex::Autolock _l(gLock);
- if (gSurfaceManager != 0) {
- sc = gSurfaceManager;
- } else {
- // release the lock while we're waiting...
- gLock.unlock();
-
- sp<IBinder> binder;
- sp<IServiceManager> sm = defaultServiceManager();
- do {
- binder = sm->getService(String16("SurfaceFlinger"));
- if (binder == 0) {
- LOGW("SurfaceFlinger not published, waiting...");
- usleep(500000); // 0.5 s
+class Composer : public Singleton<Composer>
+{
+ Mutex mLock;
+ SortedVector< wp<SurfaceComposerClient> > mActiveConnections;
+ SortedVector<sp<SurfaceComposerClient> > mOpenTransactions;
+
+ Composer() : Singleton<Composer>() {
+ }
+
+ void addClientImpl(const sp<SurfaceComposerClient>& client) {
+ Mutex::Autolock _l(mLock);
+ mActiveConnections.add(client);
+ }
+
+ void removeClientImpl(const sp<SurfaceComposerClient>& client) {
+ Mutex::Autolock _l(mLock);
+ mActiveConnections.remove(client);
+ }
+
+ void openGlobalTransactionImpl()
+ {
+ Mutex::Autolock _l(mLock);
+ if (mOpenTransactions.size()) {
+ LOGE("openGlobalTransaction() called more than once. skipping.");
+ return;
+ }
+ const size_t N = mActiveConnections.size();
+ for (size_t i=0; i<N; i++) {
+ sp<SurfaceComposerClient> client(mActiveConnections[i].promote());
+ if (client != 0 && mOpenTransactions.indexOf(client) < 0) {
+ if (client->openTransaction() == NO_ERROR) {
+ mOpenTransactions.add(client);
+ } else {
+ LOGE("openTransaction on client %p failed", client.get());
+ // let it go, it'll fail later when the user
+ // tries to do something with the transaction
+ }
}
- } while(binder == 0);
-
- // grab the lock again for updating gSurfaceManager
- gLock.lock();
- if (gSurfaceManager == 0) {
- sc = interface_cast<ISurfaceComposer>(binder);
- gSurfaceManager = sc;
- } else {
- sc = gSurfaceManager;
}
}
- return sc;
-}
-static volatile surface_flinger_cblk_t const * get_cblk()
-{
- if (gServerCblk == 0) {
+ void closeGlobalTransactionImpl()
+ {
+ mLock.lock();
+ SortedVector< sp<SurfaceComposerClient> > clients(mOpenTransactions);
+ mOpenTransactions.clear();
+ mLock.unlock();
+
sp<ISurfaceComposer> sm(getComposerService());
- Mutex::Autolock _l(gLock);
- if (gServerCblk == 0) {
- gServerCblkMemory = sm->getCblk();
- LOGE_IF(gServerCblkMemory==0, "Can't get server control block");
- gServerCblk = (surface_flinger_cblk_t *)gServerCblkMemory->getBase();
- LOGE_IF(gServerCblk==0, "Can't get server control block address");
- }
+ sm->openGlobalTransaction();
+ const size_t N = clients.size();
+ for (size_t i=0; i<N; i++) {
+ clients[i]->closeTransaction();
+ }
+ sm->closeGlobalTransaction();
}
- return gServerCblk;
-}
+
+ friend class Singleton<Composer>;
+
+public:
+ static void addClient(const sp<SurfaceComposerClient>& client) {
+ Composer::getInstance().addClientImpl(client);
+ }
+ static void removeClient(const sp<SurfaceComposerClient>& client) {
+ Composer::getInstance().removeClientImpl(client);
+ }
+ static void openGlobalTransaction() {
+ Composer::getInstance().openGlobalTransactionImpl();
+ }
+ static void closeGlobalTransaction() {
+ Composer::getInstance().closeGlobalTransactionImpl();
+ }
+};
+
+ANDROID_SINGLETON_STATIC_INSTANCE(Composer);
// ---------------------------------------------------------------------------
@@ -120,61 +159,27 @@ static inline int compare_type( const layer_state_t& lhs,
}
SurfaceComposerClient::SurfaceComposerClient()
+ : mTransactionOpen(0), mPrebuiltLayerState(0), mStatus(NO_INIT)
{
- sp<ISurfaceComposer> sm(getComposerService());
- if (sm == 0) {
- _init(0, 0);
- return;
- }
-
- _init(sm, sm->createConnection());
-
- if (mClient != 0) {
- Mutex::Autolock _l(gLock);
- VERBOSE("Adding client %p to map", this);
- gActiveConnections.add(mClient->asBinder(), this);
- }
}
-SurfaceComposerClient::SurfaceComposerClient(
- const sp<ISurfaceComposer>& sm, const sp<IBinder>& conn)
-{
- _init(sm, interface_cast<ISurfaceFlingerClient>(conn));
-}
-
-
-status_t SurfaceComposerClient::linkToComposerDeath(
- const sp<IBinder::DeathRecipient>& recipient,
- void* cookie, uint32_t flags)
+void SurfaceComposerClient::onFirstRef()
{
sp<ISurfaceComposer> sm(getComposerService());
- return sm->asBinder()->linkToDeath(recipient, cookie, flags);
-}
-
-void SurfaceComposerClient::_init(
- const sp<ISurfaceComposer>& sm, const sp<ISurfaceFlingerClient>& conn)
-{
- VERBOSE("Creating client %p, conn %p", this, conn.get());
-
- mPrebuiltLayerState = 0;
- mTransactionOpen = 0;
- mStatus = NO_ERROR;
- mControl = 0;
-
- mClient = conn;
- if (mClient == 0) {
- mStatus = NO_INIT;
- return;
+ if (sm != 0) {
+ sp<ISurfaceComposerClient> conn = sm->createConnection();
+ if (conn != 0) {
+ mClient = conn;
+ Composer::addClient(this);
+ mPrebuiltLayerState = new layer_state_t;
+ mStatus = NO_ERROR;
+ }
}
-
- mControlMemory = mClient->getControlBlock();
- mSignalServer = sm;
- mControl = static_cast<SharedClient *>(mControlMemory->getBase());
}
SurfaceComposerClient::~SurfaceComposerClient()
{
- VERBOSE("Destroying client %p, conn %p", this, mClient.get());
+ delete mPrebuiltLayerState;
dispose();
}
@@ -188,69 +193,31 @@ sp<IBinder> SurfaceComposerClient::connection() const
return (mClient != 0) ? mClient->asBinder() : 0;
}
-sp<SurfaceComposerClient>
-SurfaceComposerClient::clientForConnection(const sp<IBinder>& conn)
+status_t SurfaceComposerClient::linkToComposerDeath(
+ const sp<IBinder::DeathRecipient>& recipient,
+ void* cookie, uint32_t flags)
{
- sp<SurfaceComposerClient> client;
-
- { // scope for lock
- Mutex::Autolock _l(gLock);
- client = gActiveConnections.valueFor(conn);
- }
-
- if (client == 0) {
- // Need to make a new client.
- sp<ISurfaceComposer> sm(getComposerService());
- client = new SurfaceComposerClient(sm, conn);
- if (client != 0 && client->initCheck() == NO_ERROR) {
- Mutex::Autolock _l(gLock);
- gActiveConnections.add(conn, client);
- //LOGD("we have %d connections", gActiveConnections.size());
- } else {
- client.clear();
- }
- }
-
- return client;
+ sp<ISurfaceComposer> sm(getComposerService());
+ return sm->asBinder()->linkToDeath(recipient, cookie, flags);
}
void SurfaceComposerClient::dispose()
{
// this can be called more than once.
-
- sp<IMemoryHeap> controlMemory;
- sp<ISurfaceFlingerClient> client;
-
- {
- Mutex::Autolock _lg(gLock);
- Mutex::Autolock _lm(mLock);
-
- mSignalServer = 0;
-
- if (mClient != 0) {
- client = mClient;
- mClient.clear();
-
- ssize_t i = gActiveConnections.indexOfKey(client->asBinder());
- if (i >= 0 && gActiveConnections.valueAt(i) == this) {
- VERBOSE("Removing client %p from map at %d", this, int(i));
- gActiveConnections.removeItemsAt(i);
- }
- }
-
- delete mPrebuiltLayerState;
- mPrebuiltLayerState = 0;
- controlMemory = mControlMemory;
- mControlMemory.clear();
- mControl = 0;
- mStatus = NO_INIT;
+ sp<ISurfaceComposerClient> client;
+ Mutex::Autolock _lm(mLock);
+ if (mClient != 0) {
+ Composer::removeClient(this);
+ client = mClient; // hold ref while lock is held
+ mClient.clear();
}
+ mStatus = NO_INIT;
}
status_t SurfaceComposerClient::getDisplayInfo(
DisplayID dpy, DisplayInfo* info)
{
- if (uint32_t(dpy)>=NUM_DISPLAY_MAX)
+ if (uint32_t(dpy)>=SharedBufferStack::NUM_DISPLAY_MAX)
return BAD_VALUE;
volatile surface_flinger_cblk_t const * cblk = get_cblk();
@@ -268,7 +235,7 @@ status_t SurfaceComposerClient::getDisplayInfo(
ssize_t SurfaceComposerClient::getDisplayWidth(DisplayID dpy)
{
- if (uint32_t(dpy)>=NUM_DISPLAY_MAX)
+ if (uint32_t(dpy)>=SharedBufferStack::NUM_DISPLAY_MAX)
return BAD_VALUE;
volatile surface_flinger_cblk_t const * cblk = get_cblk();
volatile display_cblk_t const * dcblk = cblk->displays + dpy;
@@ -277,7 +244,7 @@ ssize_t SurfaceComposerClient::getDisplayWidth(DisplayID dpy)
ssize_t SurfaceComposerClient::getDisplayHeight(DisplayID dpy)
{
- if (uint32_t(dpy)>=NUM_DISPLAY_MAX)
+ if (uint32_t(dpy)>=SharedBufferStack::NUM_DISPLAY_MAX)
return BAD_VALUE;
volatile surface_flinger_cblk_t const * cblk = get_cblk();
volatile display_cblk_t const * dcblk = cblk->displays + dpy;
@@ -286,7 +253,7 @@ ssize_t SurfaceComposerClient::getDisplayHeight(DisplayID dpy)
ssize_t SurfaceComposerClient::getDisplayOrientation(DisplayID dpy)
{
- if (uint32_t(dpy)>=NUM_DISPLAY_MAX)
+ if (uint32_t(dpy)>=SharedBufferStack::NUM_DISPLAY_MAX)
return BAD_VALUE;
volatile surface_flinger_cblk_t const * cblk = get_cblk();
volatile display_cblk_t const * dcblk = cblk->displays + dpy;
@@ -305,12 +272,6 @@ ssize_t SurfaceComposerClient::getNumberOfDisplays()
return n;
}
-
-void SurfaceComposerClient::signalServer()
-{
- mSignalServer->signal();
-}
-
sp<SurfaceControl> SurfaceComposerClient::createSurface(
int pid,
DisplayID display,
@@ -327,7 +288,6 @@ sp<SurfaceControl> SurfaceComposerClient::createSurface(
return SurfaceComposerClient::createSurface(pid, name, display,
w, h, format, flags);
-
}
sp<SurfaceControl> SurfaceComposerClient::createSurface(
@@ -341,13 +301,11 @@ sp<SurfaceControl> SurfaceComposerClient::createSurface(
{
sp<SurfaceControl> result;
if (mStatus == NO_ERROR) {
- ISurfaceFlingerClient::surface_data_t data;
+ ISurfaceComposerClient::surface_data_t data;
sp<ISurface> surface = mClient->createSurface(&data, pid, name,
display, w, h, format, flags);
if (surface != 0) {
- if (uint32_t(data.token) < NUM_LAYERS_MAX) {
- result = new SurfaceControl(this, surface, data, w, h, format, flags);
- }
+ result = new SurfaceControl(this, surface, data, w, h, format, flags);
}
}
return result;
@@ -373,56 +331,14 @@ status_t SurfaceComposerClient::destroySurface(SurfaceID sid)
void SurfaceComposerClient::openGlobalTransaction()
{
- Mutex::Autolock _l(gLock);
-
- if (gOpenTransactions.size()) {
- LOGE("openGlobalTransaction() called more than once. skipping.");
- return;
- }
-
- const size_t N = gActiveConnections.size();
- VERBOSE("openGlobalTransaction (%ld clients)", N);
- for (size_t i=0; i<N; i++) {
- sp<SurfaceComposerClient> client(gActiveConnections.valueAt(i));
- if (gOpenTransactions.indexOf(client) < 0) {
- if (client->openTransaction() == NO_ERROR) {
- if (gOpenTransactions.add(client) < 0) {
- // Ooops!
- LOGE( "Unable to add a SurfaceComposerClient "
- "to the global transaction set (out of memory?)");
- client->closeTransaction();
- // let it go, it'll fail later when the user
- // tries to do something with the transaction
- }
- } else {
- LOGE("openTransaction on client %p failed", client.get());
- // let it go, it'll fail later when the user
- // tries to do something with the transaction
- }
- }
- }
+ Composer::openGlobalTransaction();
}
void SurfaceComposerClient::closeGlobalTransaction()
{
- gLock.lock();
- SortedVector< sp<SurfaceComposerClient> > clients(gOpenTransactions);
- gOpenTransactions.clear();
- gLock.unlock();
-
- const size_t N = clients.size();
- VERBOSE("closeGlobalTransaction (%ld clients)", N);
-
- sp<ISurfaceComposer> sm(getComposerService());
- sm->openGlobalTransaction();
- for (size_t i=0; i<N; i++) {
- clients[i]->closeTransaction();
- }
- sm->closeGlobalTransaction();
-
+ Composer::closeGlobalTransaction();
}
-
status_t SurfaceComposerClient::freezeDisplay(DisplayID dpy, uint32_t flags)
{
sp<ISurfaceComposer> sm(getComposerService());
@@ -447,26 +363,16 @@ status_t SurfaceComposerClient::openTransaction()
if (mStatus != NO_ERROR)
return mStatus;
Mutex::Autolock _l(mLock);
- VERBOSE( "openTransaction (client %p, mTransactionOpen=%d)",
- this, mTransactionOpen);
mTransactionOpen++;
- if (mPrebuiltLayerState == 0) {
- mPrebuiltLayerState = new layer_state_t;
- }
return NO_ERROR;
}
-
status_t SurfaceComposerClient::closeTransaction()
{
if (mStatus != NO_ERROR)
return mStatus;
Mutex::Autolock _l(mLock);
-
- VERBOSE( "closeTransaction (client %p, mTransactionOpen=%d)",
- this, mTransactionOpen);
-
if (mTransactionOpen <= 0) {
LOGE( "closeTransaction (client %p, mTransactionOpen=%d) "
"called more times than openTransaction()",
@@ -488,7 +394,7 @@ status_t SurfaceComposerClient::closeTransaction()
return NO_ERROR;
}
-layer_state_t* SurfaceComposerClient::_get_state_l(SurfaceID index)
+layer_state_t* SurfaceComposerClient::get_state_l(SurfaceID index)
{
// API usage error, do nothing.
if (mTransactionOpen<=0) {
@@ -498,7 +404,7 @@ layer_state_t* SurfaceComposerClient::_get_state_l(SurfaceID index)
}
// use mPrebuiltLayerState just to find out if we already have it
- layer_state_t& dummy = *mPrebuiltLayerState;
+ layer_state_t& dummy(*mPrebuiltLayerState);
dummy.surface = index;
ssize_t i = mStates.indexOf(dummy);
if (i < 0) {
@@ -508,49 +414,49 @@ layer_state_t* SurfaceComposerClient::_get_state_l(SurfaceID index)
return mStates.editArray() + i;
}
-layer_state_t* SurfaceComposerClient::_lockLayerState(SurfaceID id)
+layer_state_t* SurfaceComposerClient::lockLayerState(SurfaceID id)
{
layer_state_t* s;
mLock.lock();
- s = _get_state_l(id);
+ s = get_state_l(id);
if (!s) mLock.unlock();
return s;
}
-void SurfaceComposerClient::_unlockLayerState()
+void SurfaceComposerClient::unlockLayerState()
{
mLock.unlock();
}
status_t SurfaceComposerClient::setPosition(SurfaceID id, int32_t x, int32_t y)
{
- layer_state_t* s = _lockLayerState(id);
+ layer_state_t* s = lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::ePositionChanged;
s->x = x;
s->y = y;
- _unlockLayerState();
+ unlockLayerState();
return NO_ERROR;
}
status_t SurfaceComposerClient::setSize(SurfaceID id, uint32_t w, uint32_t h)
{
- layer_state_t* s = _lockLayerState(id);
+ layer_state_t* s = lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eSizeChanged;
s->w = w;
s->h = h;
- _unlockLayerState();
+ unlockLayerState();
return NO_ERROR;
}
status_t SurfaceComposerClient::setLayer(SurfaceID id, int32_t z)
{
- layer_state_t* s = _lockLayerState(id);
+ layer_state_t* s = lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eLayerChanged;
s->z = z;
- _unlockLayerState();
+ unlockLayerState();
return NO_ERROR;
}
@@ -579,34 +485,34 @@ status_t SurfaceComposerClient::unfreeze(SurfaceID id)
status_t SurfaceComposerClient::setFlags(SurfaceID id,
uint32_t flags, uint32_t mask)
{
- layer_state_t* s = _lockLayerState(id);
+ layer_state_t* s = lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eVisibilityChanged;
s->flags &= ~mask;
s->flags |= (flags & mask);
s->mask |= mask;
- _unlockLayerState();
+ unlockLayerState();
return NO_ERROR;
}
status_t SurfaceComposerClient::setTransparentRegionHint(
SurfaceID id, const Region& transparentRegion)
{
- layer_state_t* s = _lockLayerState(id);
+ layer_state_t* s = lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eTransparentRegionChanged;
s->transparentRegion = transparentRegion;
- _unlockLayerState();
+ unlockLayerState();
return NO_ERROR;
}
status_t SurfaceComposerClient::setAlpha(SurfaceID id, float alpha)
{
- layer_state_t* s = _lockLayerState(id);
+ layer_state_t* s = lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eAlphaChanged;
s->alpha = alpha;
- _unlockLayerState();
+ unlockLayerState();
return NO_ERROR;
}
@@ -615,7 +521,7 @@ status_t SurfaceComposerClient::setMatrix(
float dsdx, float dtdx,
float dsdy, float dtdy )
{
- layer_state_t* s = _lockLayerState(id);
+ layer_state_t* s = lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eMatrixChanged;
layer_state_t::matrix22_t matrix;
@@ -624,19 +530,20 @@ status_t SurfaceComposerClient::setMatrix(
matrix.dsdy = dsdy;
matrix.dtdy = dtdy;
s->matrix = matrix;
- _unlockLayerState();
+ unlockLayerState();
return NO_ERROR;
}
status_t SurfaceComposerClient::setFreezeTint(SurfaceID id, uint32_t tint)
{
- layer_state_t* s = _lockLayerState(id);
+ layer_state_t* s = lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eFreezeTintChanged;
s->tint = tint;
- _unlockLayerState();
+ unlockLayerState();
return NO_ERROR;
}
+// ----------------------------------------------------------------------------
}; // namespace android
diff --git a/libs/surfaceflinger_client/tests/Android.mk b/libs/surfaceflinger_client/tests/Android.mk
new file mode 100644
index 0000000..5053e7d
--- /dev/null
+++ b/libs/surfaceflinger_client/tests/Android.mk
@@ -0,0 +1 @@
+include $(call all-subdir-makefiles)
diff --git a/libs/surfaceflinger_client/tests/SharedBufferStack/Android.mk b/libs/surfaceflinger_client/tests/SharedBufferStack/Android.mk
new file mode 100644
index 0000000..d3dfe04
--- /dev/null
+++ b/libs/surfaceflinger_client/tests/SharedBufferStack/Android.mk
@@ -0,0 +1,17 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+ SharedBufferStackTest.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+ libcutils \
+ libutils \
+ libui \
+ libsurfaceflinger_client
+
+LOCAL_MODULE:= test-sharedbufferstack
+
+LOCAL_MODULE_TAGS := tests
+
+include $(BUILD_EXECUTABLE)
diff --git a/libs/surfaceflinger_client/tests/SharedBufferStack/SharedBufferStackTest.cpp b/libs/surfaceflinger_client/tests/SharedBufferStack/SharedBufferStackTest.cpp
new file mode 100644
index 0000000..f409f48
--- /dev/null
+++ b/libs/surfaceflinger_client/tests/SharedBufferStack/SharedBufferStackTest.cpp
@@ -0,0 +1,279 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef NDEBUG
+
+#include <assert.h>
+#include <cutils/memory.h>
+#include <cutils/log.h>
+#include <utils/Errors.h>
+#include <private/surfaceflinger/SharedBufferStack.h>
+
+using namespace android;
+
+void log(const char* prefix, int *b, size_t num);
+void test0(SharedBufferServer& s, SharedBufferClient& c, size_t num, int* list);
+
+// ----------------------------------------------------------------------------
+
+int main(int argc, char** argv)
+{
+ SharedClient client;
+ SharedBufferServer s(&client, 0, 4, 0);
+ SharedBufferClient c(&client, 0, 4, 0);
+
+ printf("basic test 0\n");
+ int list0[4] = {0, 1, 2, 3};
+ test0(s, c, 4, list0);
+
+ printf("basic test 1\n");
+ int list1[4] = {2, 1, 0, 3};
+ test0(s, c, 4, list1);
+
+ int b = c.dequeue();
+ c.lock(b);
+ c.queue(b);
+ s.retireAndLock();
+
+ printf("basic test 2\n");
+ int list2[4] = {1, 2, 3, 0};
+ test0(s, c, 4, list2);
+
+
+ printf("resize test\n");
+ class SetBufferCountIPC : public SharedBufferClient::SetBufferCountCallback {
+ SharedBufferServer& s;
+ virtual status_t operator()(int bufferCount) const {
+ return s.resize(bufferCount);
+ }
+ public:
+ SetBufferCountIPC(SharedBufferServer& s) : s(s) { }
+ } resize(s);
+
+ c.setBufferCount(6, resize);
+ int list3[6] = {3, 2, 1, 4, 5, 0};
+ test0(s, c, 6, list3);
+
+ return 0;
+}
+
+void log(const char* prefix, int *b, size_t num)
+{
+ printf("%s: ", prefix);
+ for (size_t i=0 ; i<num ; i++) {
+ printf("%d ", b[i]);
+ }
+ printf("\n");
+}
+
+// ----------------------------------------------------------------------------
+
+void test0(
+ SharedBufferServer& s,
+ SharedBufferClient& c,
+ size_t num,
+ int* list)
+{
+ status_t err;
+ int b[num], u[num], r[num];
+
+ for (size_t i=0 ; i<num ; i++) {
+ b[i] = c.dequeue();
+ assert(b[i]==list[i]);
+ }
+ log("DQ", b, num);
+
+ for (size_t i=0 ; i<num-1 ; i++) {
+ err = c.lock(b[i]);
+ assert(err==0);
+ }
+ log("LK", b, num-1);
+
+ for (size_t i=0 ; i<num-1 ; i++) {
+ err = c.queue(b[i]);
+ assert(err==0);
+ }
+ log(" Q", b, num-1);
+
+
+ for (size_t i=0 ; i<num-1 ; i++) {
+ r[i] = s.retireAndLock();
+ assert(r[i]==list[i]);
+ err = s.unlock(r[i]);
+ assert(err == 0);
+ }
+ log("RT", r, num-1);
+
+ err = c.lock(b[num-1]);
+ assert(err == 0);
+ log("LK", b+num-1, 1);
+
+ err = c.queue(b[num-1]);
+ assert(err == 0);
+ log(" Q", b+num-1, 1);
+
+ r[num-1] = s.retireAndLock();
+ assert(r[num-1]==list[num-1]);
+ err = s.unlock(r[num-1]);
+ assert(err == 0);
+ log("RT", r+num-1, 1);
+
+ // ------------------------------------
+ printf("\n");
+
+ for (size_t i=0 ; i<num ; i++) {
+ b[i] = c.dequeue();
+ assert(b[i]==list[i]);
+ }
+ log("DQ", b, num);
+
+ for (size_t i=0 ; i<num-1 ; i++) {
+ err = c.lock(b[i]);
+ assert(err==0);
+ }
+ log("LK", b, num-1);
+
+ for (size_t i=0 ; i<num-1 ; i++) {
+ u[i] = b[num-2-i];
+ }
+ u[num-1] = b[num-1];
+
+ for (size_t i=0 ; i<num-1 ; i++) {
+ err = c.queue(u[i]);
+ assert(err==0);
+ }
+ log(" Q", u, num-1);
+
+ for (size_t i=0 ; i<num-1 ; i++) {
+ r[i] = s.retireAndLock();
+ assert(r[i]==u[i]);
+ err = s.unlock(r[i]);
+ assert(err == 0);
+ }
+ log("RT", r, num-1);
+
+ err = c.lock(b[num-1]);
+ assert(err == 0);
+ log("LK", b+num-1, 1);
+
+ err = c.queue(b[num-1]);
+ assert(err == 0);
+ log(" Q", b+num-1, 1);
+
+ r[num-1] = s.retireAndLock();
+ assert(r[num-1]==list[num-1]);
+ err = s.unlock(r[num-1]);
+ assert(err == 0);
+ log("RT", r+num-1, 1);
+
+ // ------------------------------------
+ printf("\n");
+
+ for (size_t i=0 ; i<num ; i++) {
+ b[i] = c.dequeue();
+ assert(b[i]==u[i]);
+ }
+ log("DQ", b, num);
+
+ for (size_t i=0 ; i<num-1 ; i++) {
+ err = c.lock(b[i]);
+ assert(err==0);
+ }
+ log("LK", b, num-1);
+
+ for (size_t i=0 ; i<num-1 ; i++) {
+ err = c.queue(b[i]);
+ assert(err==0);
+ }
+ log(" Q", b, num-1);
+
+ for (size_t i=0 ; i<num-1 ; i++) {
+ r[i] = s.retireAndLock();
+ assert(r[i]==u[i]);
+ err = s.unlock(r[i]);
+ assert(err == 0);
+ }
+ log("RT", r, num-1);
+
+ err = c.lock(u[num-1]);
+ assert(err == 0);
+ log("LK", u+num-1, 1);
+
+ err = c.queue(u[num-1]);
+ assert(err == 0);
+ log(" Q", u+num-1, 1);
+
+ r[num-1] = s.retireAndLock();
+ assert(r[num-1]==u[num-1]);
+ err = s.unlock(r[num-1]);
+ assert(err == 0);
+ log("RT", r+num-1, 1);
+
+ // ------------------------------------
+ printf("\n");
+
+ b[0] = c.dequeue();
+ assert(b[0]==u[0]);
+ log("DQ", b, 1);
+
+ c.undoDequeue(b[0]);
+ assert(err == 0);
+ log("UDQ", b, 1);
+
+ // ------------------------------------
+ printf("\n");
+
+ for (size_t i=0 ; i<num ; i++) {
+ b[i] = c.dequeue();
+ assert(b[i]==u[i]);
+ }
+ log("DQ", b, num);
+
+ for (size_t i=0 ; i<num-1 ; i++) {
+ err = c.lock(b[i]);
+ assert(err==0);
+ }
+ log("LK", b, num-1);
+
+ for (size_t i=0 ; i<num-1 ; i++) {
+ err = c.queue(b[i]);
+ assert(err==0);
+ }
+ log(" Q", b, num-1);
+
+ for (size_t i=0 ; i<num-1 ; i++) {
+ r[i] = s.retireAndLock();
+ assert(r[i]==u[i]);
+ err = s.unlock(r[i]);
+ assert(err == 0);
+ }
+ log("RT", r, num-1);
+
+ err = c.lock(u[num-1]);
+ assert(err == 0);
+ log("LK", u+num-1, 1);
+
+ err = c.queue(u[num-1]);
+ assert(err == 0);
+ log(" Q", u+num-1, 1);
+
+ r[num-1] = s.retireAndLock();
+ assert(r[num-1]==u[num-1]);
+ err = s.unlock(r[num-1]);
+ assert(err == 0);
+ log("RT", r+num-1, 1);
+ printf("\n");
+}
diff --git a/libs/ui/Android.mk b/libs/ui/Android.mk
index f7acd97..24cdc78 100644
--- a/libs/ui/Android.mk
+++ b/libs/ui/Android.mk
@@ -11,6 +11,11 @@ LOCAL_SRC_FILES:= \
GraphicBufferMapper.cpp \
KeyLayoutMap.cpp \
KeyCharacterMap.cpp \
+ Input.cpp \
+ InputDispatcher.cpp \
+ InputManager.cpp \
+ InputReader.cpp \
+ InputTransport.cpp \
IOverlay.cpp \
Overlay.cpp \
PixelFormat.cpp \
diff --git a/libs/ui/EventHub.cpp b/libs/ui/EventHub.cpp
index d45eaf0..27895f2 100644
--- a/libs/ui/EventHub.cpp
+++ b/libs/ui/EventHub.cpp
@@ -155,77 +155,70 @@ int EventHub::getAbsoluteInfo(int32_t deviceId, int axis, int *outMinValue,
return 0;
}
-int EventHub::getSwitchState(int sw) const
-{
-#ifdef EV_SW
- if (sw >= 0 && sw <= SW_MAX) {
- int32_t devid = mSwitches[sw];
- if (devid != 0) {
- return getSwitchState(devid, sw);
+int32_t EventHub::getScanCodeState(int32_t deviceId, int32_t deviceClasses,
+ int32_t scanCode) const {
+ if (scanCode >= 0 && scanCode <= KEY_MAX) {
+ AutoMutex _l(mLock);
+
+ if (deviceId == -1) {
+ for (int i = 0; i < mNumDevicesById; i++) {
+ device_t* device = mDevicesById[i].device;
+ if (device != NULL && (device->classes & deviceClasses) != 0) {
+ int32_t result = getScanCodeStateLocked(device, scanCode);
+ if (result >= KEY_STATE_DOWN) {
+ return result;
+ }
+ }
+ }
+ return KEY_STATE_UP;
+ } else {
+ device_t* device = getDevice(deviceId);
+ if (device != NULL) {
+ return getScanCodeStateLocked(device, scanCode);
+ }
}
}
-#endif
- return -1;
+ return KEY_STATE_UNKNOWN;
}
-int EventHub::getSwitchState(int32_t deviceId, int sw) const
-{
-#ifdef EV_SW
- AutoMutex _l(mLock);
- device_t* device = getDevice(deviceId);
- if (device == NULL) return -1;
-
- if (sw >= 0 && sw <= SW_MAX) {
- uint8_t sw_bitmask[(SW_MAX+7)/8];
- memset(sw_bitmask, 0, sizeof(sw_bitmask));
- if (ioctl(mFDs[id_to_index(device->id)].fd,
- EVIOCGSW(sizeof(sw_bitmask)), sw_bitmask) >= 0) {
- return test_bit(sw, sw_bitmask) ? 1 : 0;
- }
+int32_t EventHub::getScanCodeStateLocked(device_t* device, int32_t scanCode) const {
+ uint8_t key_bitmask[(KEY_MAX + 7) / 8];
+ memset(key_bitmask, 0, sizeof(key_bitmask));
+ if (ioctl(mFDs[id_to_index(device->id)].fd,
+ EVIOCGKEY(sizeof(key_bitmask)), key_bitmask) >= 0) {
+ return test_bit(scanCode, key_bitmask) ? KEY_STATE_DOWN : KEY_STATE_UP;
}
-#endif
-
- return -1;
+ return KEY_STATE_UNKNOWN;
}
-int EventHub::getScancodeState(int code) const
-{
- return getScancodeState(mFirstKeyboardId, code);
-}
+int32_t EventHub::getKeyCodeState(int32_t deviceId, int32_t deviceClasses,
+ int32_t keyCode) const {
-int EventHub::getScancodeState(int32_t deviceId, int code) const
-{
- AutoMutex _l(mLock);
- device_t* device = getDevice(deviceId);
- if (device == NULL) return -1;
-
- if (code >= 0 && code <= KEY_MAX) {
- uint8_t key_bitmask[(KEY_MAX+7)/8];
- memset(key_bitmask, 0, sizeof(key_bitmask));
- if (ioctl(mFDs[id_to_index(device->id)].fd,
- EVIOCGKEY(sizeof(key_bitmask)), key_bitmask) >= 0) {
- return test_bit(code, key_bitmask) ? 1 : 0;
+ if (deviceId == -1) {
+ for (int i = 0; i < mNumDevicesById; i++) {
+ device_t* device = mDevicesById[i].device;
+ if (device != NULL && (device->classes & deviceClasses) != 0) {
+ int32_t result = getKeyCodeStateLocked(device, keyCode);
+ if (result >= KEY_STATE_DOWN) {
+ return result;
+ }
+ }
+ }
+ return KEY_STATE_UP;
+ } else {
+ device_t* device = getDevice(deviceId);
+ if (device != NULL) {
+ return getKeyCodeStateLocked(device, keyCode);
}
}
-
- return -1;
-}
-
-int EventHub::getKeycodeState(int code) const
-{
- return getKeycodeState(mFirstKeyboardId, code);
+ return KEY_STATE_UNKNOWN;
}
-int EventHub::getKeycodeState(int32_t deviceId, int code) const
-{
- AutoMutex _l(mLock);
- device_t* device = getDevice(deviceId);
- if (device == NULL || device->layoutMap == NULL) return -1;
-
+int32_t EventHub::getKeyCodeStateLocked(device_t* device, int32_t keyCode) const {
Vector<int32_t> scanCodes;
- device->layoutMap->findScancodes(code, &scanCodes);
-
- uint8_t key_bitmask[(KEY_MAX+7)/8];
+ device->layoutMap->findScancodes(keyCode, &scanCodes);
+
+ uint8_t key_bitmask[(KEY_MAX + 7) / 8];
memset(key_bitmask, 0, sizeof(key_bitmask));
if (ioctl(mFDs[id_to_index(device->id)].fd,
EVIOCGKEY(sizeof(key_bitmask)), key_bitmask) >= 0) {
@@ -239,12 +232,45 @@ int EventHub::getKeycodeState(int32_t deviceId, int code) const
int32_t sc = scanCodes.itemAt(i);
//LOGI("Code %d: down=%d", sc, test_bit(sc, key_bitmask));
if (sc >= 0 && sc <= KEY_MAX && test_bit(sc, key_bitmask)) {
- return 1;
+ return KEY_STATE_DOWN;
}
}
+ return KEY_STATE_UP;
}
-
- return 0;
+ return KEY_STATE_UNKNOWN;
+}
+
+int32_t EventHub::getSwitchState(int32_t deviceId, int32_t deviceClasses, int32_t sw) const {
+#ifdef EV_SW
+ if (sw >= 0 && sw <= SW_MAX) {
+ AutoMutex _l(mLock);
+
+ if (deviceId == -1) {
+ deviceId = mSwitches[sw];
+ if (deviceId == 0) {
+ return KEY_STATE_UNKNOWN;
+ }
+ }
+
+ device_t* device = getDevice(deviceId);
+ if (device == NULL) {
+ return KEY_STATE_UNKNOWN;
+ }
+
+ return getSwitchStateLocked(device, sw);
+ }
+#endif
+ return KEY_STATE_UNKNOWN;
+}
+
+int32_t EventHub::getSwitchStateLocked(device_t* device, int32_t sw) const {
+ uint8_t sw_bitmask[(SW_MAX + 7) / 8];
+ memset(sw_bitmask, 0, sizeof(sw_bitmask));
+ if (ioctl(mFDs[id_to_index(device->id)].fd,
+ EVIOCGSW(sizeof(sw_bitmask)), sw_bitmask) >= 0) {
+ return test_bit(sw, sw_bitmask) ? KEY_STATE_DOWN : KEY_STATE_UP;
+ }
+ return KEY_STATE_UNKNOWN;
}
status_t EventHub::scancodeToKeycode(int32_t deviceId, int scancode,
@@ -309,9 +335,6 @@ bool EventHub::getEvent(int32_t* outDeviceId, int32_t* outType,
status_t err;
- fd_set readfds;
- int maxFd = -1;
- int cc;
int i;
int res;
int pollres;
@@ -457,7 +480,7 @@ bool EventHub::openPlatformInput(void)
* Inspect the known devices to determine whether physical keys exist for the given
* framework-domain key codes.
*/
-bool EventHub::hasKeys(size_t numCodes, int32_t* keyCodes, uint8_t* outFlags) {
+bool EventHub::hasKeys(size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) const {
for (size_t codeIndex = 0; codeIndex < numCodes; codeIndex++) {
outFlags[codeIndex] = 0;
@@ -465,7 +488,8 @@ bool EventHub::hasKeys(size_t numCodes, int32_t* keyCodes, uint8_t* outFlags) {
Vector<int32_t> scanCodes;
for (int n = 0; (n < mFDCount) && (outFlags[codeIndex] == 0); n++) {
if (mDevices[n]) {
- status_t err = mDevices[n]->layoutMap->findScancodes(keyCodes[codeIndex], &scanCodes);
+ status_t err = mDevices[n]->layoutMap->findScancodes(
+ keyCodes[codeIndex], &scanCodes);
if (!err) {
// check the possible scan codes identified by the layout map against the
// map of codes actually emitted by the driver
@@ -618,11 +642,11 @@ int EventHub::open_device(const char *deviceName)
//}
for (int i=0; i<((BTN_MISC+7)/8); i++) {
if (key_bitmask[i] != 0) {
- device->classes |= CLASS_KEYBOARD;
+ device->classes |= INPUT_DEVICE_CLASS_KEYBOARD;
break;
}
}
- if ((device->classes & CLASS_KEYBOARD) != 0) {
+ if ((device->classes & INPUT_DEVICE_CLASS_KEYBOARD) != 0) {
device->keyBitmask = new uint8_t[sizeof(key_bitmask)];
if (device->keyBitmask != NULL) {
memcpy(device->keyBitmask, key_bitmask, sizeof(key_bitmask));
@@ -642,7 +666,7 @@ int EventHub::open_device(const char *deviceName)
if (ioctl(fd, EVIOCGBIT(EV_REL, sizeof(rel_bitmask)), rel_bitmask) >= 0)
{
if (test_bit(REL_X, rel_bitmask) && test_bit(REL_Y, rel_bitmask)) {
- device->classes |= CLASS_TRACKBALL;
+ device->classes |= INPUT_DEVICE_CLASS_TRACKBALL;
}
}
}
@@ -656,12 +680,12 @@ int EventHub::open_device(const char *deviceName)
if (test_bit(ABS_MT_TOUCH_MAJOR, abs_bitmask)
&& test_bit(ABS_MT_POSITION_X, abs_bitmask)
&& test_bit(ABS_MT_POSITION_Y, abs_bitmask)) {
- device->classes |= CLASS_TOUCHSCREEN | CLASS_TOUCHSCREEN_MT;
+ device->classes |= INPUT_DEVICE_CLASS_TOUCHSCREEN | INPUT_DEVICE_CLASS_TOUCHSCREEN_MT;
// Is this an old style single-touch driver?
} else if (test_bit(BTN_TOUCH, key_bitmask)
&& test_bit(ABS_X, abs_bitmask) && test_bit(ABS_Y, abs_bitmask)) {
- device->classes |= CLASS_TOUCHSCREEN;
+ device->classes |= INPUT_DEVICE_CLASS_TOUCHSCREEN;
}
#ifdef EV_SW
@@ -680,7 +704,7 @@ int EventHub::open_device(const char *deviceName)
}
#endif
- if ((device->classes&CLASS_KEYBOARD) != 0) {
+ if ((device->classes & INPUT_DEVICE_CLASS_KEYBOARD) != 0) {
char tmpfn[sizeof(name)];
char keylayoutFilename[300];
@@ -723,7 +747,7 @@ int EventHub::open_device(const char *deviceName)
// 'Q' key support = cheap test of whether this is an alpha-capable kbd
if (hasKeycode(device, kKeyCodeQ)) {
- device->classes |= CLASS_ALPHAKEY;
+ device->classes |= INPUT_DEVICE_CLASS_ALPHAKEY;
}
// See if this has a DPAD.
@@ -732,7 +756,7 @@ int EventHub::open_device(const char *deviceName)
hasKeycode(device, kKeyCodeDpadLeft) &&
hasKeycode(device, kKeyCodeDpadRight) &&
hasKeycode(device, kKeyCodeDpadCenter)) {
- device->classes |= CLASS_DPAD;
+ device->classes |= INPUT_DEVICE_CLASS_DPAD;
}
LOGI("New keyboard: device->id=0x%x devname='%s' propName='%s' keylayout='%s'\n",
diff --git a/libs/ui/GraphicBuffer.cpp b/libs/ui/GraphicBuffer.cpp
index ba1fd9c..4b5f025 100644
--- a/libs/ui/GraphicBuffer.cpp
+++ b/libs/ui/GraphicBuffer.cpp
@@ -38,7 +38,7 @@ namespace android {
GraphicBuffer::GraphicBuffer()
: BASE(), mOwner(ownData), mBufferMapper(GraphicBufferMapper::get()),
- mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
+ mInitCheck(NO_ERROR), mIndex(-1)
{
width =
height =
@@ -51,7 +51,7 @@ GraphicBuffer::GraphicBuffer()
GraphicBuffer::GraphicBuffer(uint32_t w, uint32_t h,
PixelFormat reqFormat, uint32_t reqUsage)
: BASE(), mOwner(ownData), mBufferMapper(GraphicBufferMapper::get()),
- mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
+ mInitCheck(NO_ERROR), mIndex(-1)
{
width =
height =
@@ -67,7 +67,7 @@ GraphicBuffer::GraphicBuffer(uint32_t w, uint32_t h,
uint32_t inStride, native_handle_t* inHandle, bool keepOwnership)
: BASE(), mOwner(keepOwnership ? ownHandle : ownNone),
mBufferMapper(GraphicBufferMapper::get()),
- mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
+ mInitCheck(NO_ERROR), mIndex(-1)
{
width = w;
height = h;
@@ -111,6 +111,9 @@ status_t GraphicBuffer::reallocate(uint32_t w, uint32_t h, PixelFormat f,
if (mOwner != ownData)
return INVALID_OPERATION;
+ if (handle && w==width && h==height && f==format && reqUsage==usage)
+ return NO_ERROR;
+
if (handle) {
GraphicBufferAllocator& allocator(GraphicBufferAllocator::get());
allocator.free(handle);
@@ -122,17 +125,25 @@ status_t GraphicBuffer::reallocate(uint32_t w, uint32_t h, PixelFormat f,
status_t GraphicBuffer::initSize(uint32_t w, uint32_t h, PixelFormat format,
uint32_t reqUsage)
{
- if (format == PIXEL_FORMAT_RGBX_8888)
- format = PIXEL_FORMAT_RGBA_8888;
-
GraphicBufferAllocator& allocator = GraphicBufferAllocator::get();
status_t err = allocator.alloc(w, h, format, reqUsage, &handle, &stride);
+
+ if (err<0 && format == PIXEL_FORMAT_RGBX_8888) {
+ /*
+ * There is currently a bug with some gralloc implementations
+ * not supporting RGBX_8888. In this case, we revert to using RGBA_8888
+ * which is not exactly the same, as GL_REPLACE will yield a different
+ * result.
+ */
+ format = PIXEL_FORMAT_RGBA_8888;
+ err = allocator.alloc(w, h, format, reqUsage, &handle, &stride);
+ }
+
if (err == NO_ERROR) {
this->width = w;
this->height = h;
this->format = format;
this->usage = reqUsage;
- mVStride = 0;
}
return err;
}
@@ -173,7 +184,6 @@ status_t GraphicBuffer::lock(GGLSurface* sur, uint32_t usage)
sur->height = height;
sur->stride = stride;
sur->format = format;
- sur->vstride = mVStride;
sur->data = static_cast<GGLubyte*>(vaddr);
}
return res;
@@ -267,14 +277,6 @@ int GraphicBuffer::getIndex() const {
return mIndex;
}
-void GraphicBuffer::setVerticalStride(uint32_t vstride) {
- mVStride = vstride;
-}
-
-uint32_t GraphicBuffer::getVerticalStride() const {
- return mVStride;
-}
-
// ---------------------------------------------------------------------------
}; // namespace android
diff --git a/libs/ui/GraphicBufferAllocator.cpp b/libs/ui/GraphicBufferAllocator.cpp
index 6ae7e74..d51664d 100644
--- a/libs/ui/GraphicBufferAllocator.cpp
+++ b/libs/ui/GraphicBufferAllocator.cpp
@@ -15,6 +15,8 @@
** limitations under the License.
*/
+#define LOG_TAG "GraphicBufferAllocator"
+
#include <cutils/log.h>
#include <utils/Singleton.h>
@@ -61,9 +63,9 @@ void GraphicBufferAllocator::dump(String8& result) const
const size_t c = list.size();
for (size_t i=0 ; i<c ; i++) {
const alloc_rec_t& rec(list.valueAt(i));
- snprintf(buffer, SIZE, "%10p: %7.2f KiB | %4u x %4u | %2d | 0x%08x\n",
+ snprintf(buffer, SIZE, "%10p: %7.2f KiB | %4u (%4u) x %4u | %2d | 0x%08x\n",
list.keyAt(i), rec.size/1024.0f,
- rec.w, rec.h, rec.format, rec.usage);
+ rec.w, rec.s, rec.h, rec.format, rec.usage);
result.append(buffer);
total += rec.size;
}
@@ -71,16 +73,13 @@ void GraphicBufferAllocator::dump(String8& result) const
result.append(buffer);
}
-static inline uint32_t clamp(uint32_t c) {
- return c>0 ? c : 1;
-}
-
status_t GraphicBufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format,
int usage, buffer_handle_t* handle, int32_t* stride)
{
- // make sure to not allocate a 0 x 0 buffer
- w = clamp(w);
- h = clamp(h);
+ // make sure to not allocate a N x 0 or 0 x N buffer, since this is
+ // allowed from an API stand-point allocate a 1x1 buffer instead.
+ if (!w || !h)
+ w = h = 1;
// we have a h/w allocator and h/w buffer is requested
status_t err;
@@ -100,9 +99,9 @@ status_t GraphicBufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat forma
alloc_rec_t rec;
rec.w = w;
rec.h = h;
+ rec.s = *stride;
rec.format = format;
rec.usage = usage;
- rec.vaddr = 0;
rec.size = h * stride[0] * bytesPerPixel(format);
list.add(*handle, rec);
} else {
diff --git a/libs/ui/Input.cpp b/libs/ui/Input.cpp
new file mode 100644
index 0000000..0e6f2f5
--- /dev/null
+++ b/libs/ui/Input.cpp
@@ -0,0 +1,253 @@
+//
+// Copyright 2010 The Android Open Source Project
+//
+// Provides a pipe-based transport for native events in the NDK.
+//
+#define LOG_TAG "Input"
+
+//#define LOG_NDEBUG 0
+
+#include <ui/Input.h>
+
+namespace android {
+
+// class InputEvent
+
+void InputEvent::initialize(int32_t deviceId, int32_t nature) {
+ mDeviceId = deviceId;
+ mNature = nature;
+}
+
+// class KeyEvent
+
+void KeyEvent::initialize(
+ int32_t deviceId,
+ int32_t nature,
+ int32_t action,
+ int32_t flags,
+ int32_t keyCode,
+ int32_t scanCode,
+ int32_t metaState,
+ int32_t repeatCount,
+ nsecs_t downTime,
+ nsecs_t eventTime) {
+ InputEvent::initialize(deviceId, nature);
+ mAction = action;
+ mFlags = flags;
+ mKeyCode = keyCode;
+ mScanCode = scanCode;
+ mMetaState = metaState;
+ mRepeatCount = repeatCount;
+ mDownTime = downTime;
+ mEventTime = eventTime;
+}
+
+// class MotionEvent
+
+void MotionEvent::initialize(
+ int32_t deviceId,
+ int32_t nature,
+ int32_t action,
+ int32_t edgeFlags,
+ int32_t metaState,
+ float xOffset,
+ float yOffset,
+ float xPrecision,
+ float yPrecision,
+ nsecs_t downTime,
+ nsecs_t eventTime,
+ size_t pointerCount,
+ const int32_t* pointerIds,
+ const PointerCoords* pointerCoords) {
+ InputEvent::initialize(deviceId, nature);
+ mAction = action;
+ mEdgeFlags = edgeFlags;
+ mMetaState = metaState;
+ mXOffset = xOffset;
+ mYOffset = yOffset;
+ mXPrecision = xPrecision;
+ mYPrecision = yPrecision;
+ mDownTime = downTime;
+ mPointerIds.clear();
+ mPointerIds.appendArray(pointerIds, pointerCount);
+ mSampleEventTimes.clear();
+ mSamplePointerCoords.clear();
+ addSample(eventTime, pointerCoords);
+}
+
+void MotionEvent::addSample(
+ int64_t eventTime,
+ const PointerCoords* pointerCoords) {
+ mSampleEventTimes.push(eventTime);
+ mSamplePointerCoords.appendArray(pointerCoords, getPointerCount());
+}
+
+void MotionEvent::offsetLocation(float xOffset, float yOffset) {
+ mXOffset += xOffset;
+ mYOffset += yOffset;
+}
+
+} // namespace android
+
+// NDK APIs
+
+using android::InputEvent;
+using android::KeyEvent;
+using android::MotionEvent;
+
+int32_t input_event_get_type(const input_event_t* event) {
+ return reinterpret_cast<const InputEvent*>(event)->getType();
+}
+
+int32_t input_event_get_device_id(const input_event_t* event) {
+ return reinterpret_cast<const InputEvent*>(event)->getDeviceId();
+}
+
+int32_t input_event_get_nature(const input_event_t* event) {
+ return reinterpret_cast<const InputEvent*>(event)->getNature();
+}
+
+int32_t key_event_get_action(const input_event_t* key_event) {
+ return reinterpret_cast<const KeyEvent*>(key_event)->getAction();
+}
+
+int32_t key_event_get_flags(const input_event_t* key_event) {
+ return reinterpret_cast<const KeyEvent*>(key_event)->getFlags();
+}
+
+int32_t key_event_get_key_code(const input_event_t* key_event) {
+ return reinterpret_cast<const KeyEvent*>(key_event)->getKeyCode();
+}
+
+int32_t key_event_get_scan_code(const input_event_t* key_event) {
+ return reinterpret_cast<const KeyEvent*>(key_event)->getScanCode();
+}
+
+int32_t key_event_get_meta_state(const input_event_t* key_event) {
+ return reinterpret_cast<const KeyEvent*>(key_event)->getMetaState();
+}
+int32_t key_event_get_repeat_count(const input_event_t* key_event) {
+ return reinterpret_cast<const KeyEvent*>(key_event)->getRepeatCount();
+}
+
+int64_t key_event_get_down_time(const input_event_t* key_event) {
+ return reinterpret_cast<const KeyEvent*>(key_event)->getDownTime();
+}
+
+int64_t key_event_get_event_time(const input_event_t* key_event) {
+ return reinterpret_cast<const KeyEvent*>(key_event)->getEventTime();
+}
+
+int32_t motion_event_get_action(const input_event_t* motion_event) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getAction();
+}
+
+int32_t motion_event_get_meta_state(const input_event_t* motion_event) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getMetaState();
+}
+
+int32_t motion_event_get_edge_flags(const input_event_t* motion_event) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getEdgeFlags();
+}
+
+int64_t motion_event_get_down_time(const input_event_t* motion_event) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getDownTime();
+}
+
+int64_t motion_event_get_event_time(const input_event_t* motion_event) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getEventTime();
+}
+
+float motion_event_get_x_offset(const input_event_t* motion_event) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getXOffset();
+}
+
+float motion_event_get_y_offset(const input_event_t* motion_event) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getYOffset();
+}
+
+float motion_event_get_x_precision(const input_event_t* motion_event) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getXPrecision();
+}
+
+float motion_event_get_y_precision(const input_event_t* motion_event) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getYPrecision();
+}
+
+size_t motion_event_get_pointer_count(const input_event_t* motion_event) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getPointerCount();
+}
+
+int32_t motion_event_get_pointer_id(const input_event_t* motion_event, size_t pointer_index) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getPointerId(pointer_index);
+}
+
+float motion_event_get_raw_x(const input_event_t* motion_event, size_t pointer_index) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getRawX(pointer_index);
+}
+
+float motion_event_get_raw_y(const input_event_t* motion_event, size_t pointer_index) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getRawY(pointer_index);
+}
+
+float motion_event_get_x(const input_event_t* motion_event, size_t pointer_index) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getX(pointer_index);
+}
+
+float motion_event_get_y(const input_event_t* motion_event, size_t pointer_index) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getY(pointer_index);
+}
+
+float motion_event_get_pressure(const input_event_t* motion_event, size_t pointer_index) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getPressure(pointer_index);
+}
+
+float motion_event_get_size(const input_event_t* motion_event, size_t pointer_index) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getSize(pointer_index);
+}
+
+size_t motion_event_get_history_size(const input_event_t* motion_event) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getHistorySize();
+}
+
+int64_t motion_event_get_historical_event_time(input_event_t* motion_event,
+ size_t history_index) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getHistoricalEventTime(
+ history_index);
+}
+
+float motion_event_get_historical_raw_x(input_event_t* motion_event, size_t pointer_index,
+ size_t history_index) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getHistoricalRawX(
+ pointer_index, history_index);
+}
+
+float motion_event_get_historical_raw_y(input_event_t* motion_event, size_t pointer_index,
+ size_t history_index) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getHistoricalRawY(
+ pointer_index, history_index);
+}
+
+float motion_event_get_historical_x(input_event_t* motion_event, size_t pointer_index,
+ size_t history_index) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getHistoricalX(
+ pointer_index, history_index);
+}
+
+float motion_event_get_historical_y(input_event_t* motion_event, size_t pointer_index,
+ size_t history_index) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getHistoricalY(
+ pointer_index, history_index);
+}
+
+float motion_event_get_historical_pressure(input_event_t* motion_event, size_t pointer_index,
+ size_t history_index) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getHistoricalPressure(
+ pointer_index, history_index);
+}
+
+float motion_event_get_historical_size(input_event_t* motion_event, size_t pointer_index,
+ size_t history_index) {
+ return reinterpret_cast<const MotionEvent*>(motion_event)->getHistoricalSize(
+ pointer_index, history_index);
+}
diff --git a/libs/ui/InputDispatcher.cpp b/libs/ui/InputDispatcher.cpp
new file mode 100644
index 0000000..14dcada
--- /dev/null
+++ b/libs/ui/InputDispatcher.cpp
@@ -0,0 +1,1463 @@
+//
+// Copyright 2010 The Android Open Source Project
+//
+// The input dispatcher.
+//
+#define LOG_TAG "InputDispatcher"
+
+//#define LOG_NDEBUG 0
+
+// Log detailed debug messages about each inbound event notification to the dispatcher.
+#define DEBUG_INBOUND_EVENT_DETAILS 1
+
+// Log detailed debug messages about each outbound event processed by the dispatcher.
+#define DEBUG_OUTBOUND_EVENT_DETAILS 1
+
+// Log debug messages about batching.
+#define DEBUG_BATCHING 1
+
+// Log debug messages about the dispatch cycle.
+#define DEBUG_DISPATCH_CYCLE 1
+
+// Log debug messages about registrations.
+#define DEBUG_REGISTRATION 1
+
+// Log debug messages about performance statistics.
+#define DEBUG_PERFORMANCE_STATISTICS 1
+
+#include <cutils/log.h>
+#include <ui/InputDispatcher.h>
+
+#include <stddef.h>
+#include <unistd.h>
+#include <errno.h>
+#include <limits.h>
+
+namespace android {
+
+// TODO, this needs to be somewhere else, perhaps in the policy
+static inline bool isMovementKey(int32_t keyCode) {
+ return keyCode == KEYCODE_DPAD_UP
+ || keyCode == KEYCODE_DPAD_DOWN
+ || keyCode == KEYCODE_DPAD_LEFT
+ || keyCode == KEYCODE_DPAD_RIGHT;
+}
+
+// --- InputDispatcher ---
+
+InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy) :
+ mPolicy(policy) {
+ mPollLoop = new PollLoop();
+
+ mInboundQueue.head.refCount = -1;
+ mInboundQueue.head.type = EventEntry::TYPE_SENTINEL;
+ mInboundQueue.head.eventTime = LONG_LONG_MIN;
+
+ mInboundQueue.tail.refCount = -1;
+ mInboundQueue.tail.type = EventEntry::TYPE_SENTINEL;
+ mInboundQueue.tail.eventTime = LONG_LONG_MAX;
+
+ mKeyRepeatState.lastKeyEntry = NULL;
+
+ mCurrentInputTargetsValid = false;
+}
+
+InputDispatcher::~InputDispatcher() {
+ resetKeyRepeatLocked();
+
+ while (mConnectionsByReceiveFd.size() != 0) {
+ unregisterInputChannel(mConnectionsByReceiveFd.valueAt(0)->inputChannel);
+ }
+
+ for (EventEntry* entry = mInboundQueue.head.next; entry != & mInboundQueue.tail; ) {
+ EventEntry* next = entry->next;
+ mAllocator.releaseEventEntry(next);
+ entry = next;
+ }
+}
+
+void InputDispatcher::dispatchOnce() {
+ nsecs_t keyRepeatTimeout = mPolicy->getKeyRepeatTimeout();
+
+ bool skipPoll = false;
+ nsecs_t currentTime;
+ nsecs_t nextWakeupTime = LONG_LONG_MAX;
+ { // acquire lock
+ AutoMutex _l(mLock);
+ currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
+
+ // Reset the key repeat timer whenever we disallow key events, even if the next event
+ // is not a key. This is to ensure that we abort a key repeat if the device is just coming
+ // out of sleep.
+ // XXX we should handle resetting input state coming out of sleep more generally elsewhere
+ if (keyRepeatTimeout < 0) {
+ resetKeyRepeatLocked();
+ }
+
+ // Process timeouts for all connections and determine if there are any synchronous
+ // event dispatches pending.
+ bool hasPendingSyncTarget = false;
+ for (size_t i = 0; i < mActiveConnections.size(); ) {
+ Connection* connection = mActiveConnections.itemAt(i);
+
+ nsecs_t connectionTimeoutTime = connection->nextTimeoutTime;
+ if (connectionTimeoutTime <= currentTime) {
+ bool deactivated = timeoutDispatchCycleLocked(currentTime, connection);
+ if (deactivated) {
+ // Don't increment i because the connection has been removed
+ // from mActiveConnections (hence, deactivated).
+ continue;
+ }
+ }
+
+ if (connectionTimeoutTime < nextWakeupTime) {
+ nextWakeupTime = connectionTimeoutTime;
+ }
+
+ if (connection->hasPendingSyncTarget()) {
+ hasPendingSyncTarget = true;
+ }
+
+ i += 1;
+ }
+
+ // If we don't have a pending sync target, then we can begin delivering a new event.
+ // (Otherwise we wait for dispatch to complete for that target.)
+ if (! hasPendingSyncTarget) {
+ if (mInboundQueue.isEmpty()) {
+ if (mKeyRepeatState.lastKeyEntry) {
+ if (currentTime >= mKeyRepeatState.nextRepeatTime) {
+ processKeyRepeatLockedInterruptible(currentTime, keyRepeatTimeout);
+ skipPoll = true;
+ } else {
+ if (mKeyRepeatState.nextRepeatTime < nextWakeupTime) {
+ nextWakeupTime = mKeyRepeatState.nextRepeatTime;
+ }
+ }
+ }
+ } else {
+ // Inbound queue has at least one entry.
+ // Start processing it but leave it on the queue until later so that the
+ // input reader can keep appending samples onto a motion event between the
+ // time we started processing it and the time we finally enqueue dispatch
+ // entries for it.
+ EventEntry* entry = mInboundQueue.head.next;
+
+ switch (entry->type) {
+ case EventEntry::TYPE_CONFIGURATION_CHANGED: {
+ ConfigurationChangedEntry* typedEntry =
+ static_cast<ConfigurationChangedEntry*>(entry);
+ processConfigurationChangedLockedInterruptible(currentTime, typedEntry);
+ break;
+ }
+
+ case EventEntry::TYPE_KEY: {
+ KeyEntry* typedEntry = static_cast<KeyEntry*>(entry);
+ processKeyLockedInterruptible(currentTime, typedEntry, keyRepeatTimeout);
+ break;
+ }
+
+ case EventEntry::TYPE_MOTION: {
+ MotionEntry* typedEntry = static_cast<MotionEntry*>(entry);
+ processMotionLockedInterruptible(currentTime, typedEntry);
+ break;
+ }
+
+ default:
+ assert(false);
+ break;
+ }
+
+ // Dequeue and release the event entry that we just processed.
+ mInboundQueue.dequeue(entry);
+ mAllocator.releaseEventEntry(entry);
+ skipPoll = true;
+ }
+ }
+
+ // Run any deferred commands.
+ skipPoll |= runCommandsLockedInterruptible();
+ } // release lock
+
+ // If we dispatched anything, don't poll just now. Wait for the next iteration.
+ // Contents may have shifted during flight.
+ if (skipPoll) {
+ return;
+ }
+
+ // Wait for callback or timeout or wake.
+ nsecs_t timeout = nanoseconds_to_milliseconds(nextWakeupTime - currentTime);
+ int32_t timeoutMillis = timeout > INT_MAX ? -1 : timeout > 0 ? int32_t(timeout) : 0;
+ mPollLoop->pollOnce(timeoutMillis);
+}
+
+bool InputDispatcher::runCommandsLockedInterruptible() {
+ if (mCommandQueue.isEmpty()) {
+ return false;
+ }
+
+ do {
+ CommandEntry* commandEntry = mCommandQueue.dequeueAtHead();
+
+ Command command = commandEntry->command;
+ (this->*command)(commandEntry); // commands are implicitly 'LockedInterruptible'
+
+ mAllocator.releaseCommandEntry(commandEntry);
+ } while (! mCommandQueue.isEmpty());
+ return true;
+}
+
+InputDispatcher::CommandEntry* InputDispatcher::postCommandLocked(Command command) {
+ CommandEntry* commandEntry = mAllocator.obtainCommandEntry(command);
+ mCommandQueue.enqueueAtTail(commandEntry);
+ return commandEntry;
+}
+
+void InputDispatcher::processConfigurationChangedLockedInterruptible(
+ nsecs_t currentTime, ConfigurationChangedEntry* entry) {
+#if DEBUG_OUTBOUND_EVENT_DETAILS
+ LOGD("processConfigurationChanged - eventTime=%lld", entry->eventTime);
+#endif
+
+ mLock.unlock();
+
+ mPolicy->notifyConfigurationChanged(entry->eventTime);
+
+ mLock.lock();
+}
+
+void InputDispatcher::processKeyLockedInterruptible(
+ nsecs_t currentTime, KeyEntry* entry, nsecs_t keyRepeatTimeout) {
+#if DEBUG_OUTBOUND_EVENT_DETAILS
+ LOGD("processKey - eventTime=%lld, deviceId=0x%x, nature=0x%x, policyFlags=0x%x, action=0x%x, "
+ "flags=0x%x, keyCode=0x%x, scanCode=0x%x, metaState=0x%x, downTime=%lld",
+ entry->eventTime, entry->deviceId, entry->nature, entry->policyFlags, entry->action,
+ entry->flags, entry->keyCode, entry->scanCode, entry->metaState,
+ entry->downTime);
+#endif
+
+ // TODO: Poke user activity.
+
+ if (entry->action == KEY_EVENT_ACTION_DOWN) {
+ if (mKeyRepeatState.lastKeyEntry
+ && mKeyRepeatState.lastKeyEntry->keyCode == entry->keyCode) {
+ // We have seen two identical key downs in a row which indicates that the device
+ // driver is automatically generating key repeats itself. We take note of the
+ // repeat here, but we disable our own next key repeat timer since it is clear that
+ // we will not need to synthesize key repeats ourselves.
+ entry->repeatCount = mKeyRepeatState.lastKeyEntry->repeatCount + 1;
+ resetKeyRepeatLocked();
+ mKeyRepeatState.nextRepeatTime = LONG_LONG_MAX; // don't generate repeats ourselves
+ } else {
+ // Not a repeat. Save key down state in case we do see a repeat later.
+ resetKeyRepeatLocked();
+ mKeyRepeatState.nextRepeatTime = entry->eventTime + keyRepeatTimeout;
+ }
+ mKeyRepeatState.lastKeyEntry = entry;
+ entry->refCount += 1;
+ } else {
+ resetKeyRepeatLocked();
+ }
+
+ identifyInputTargetsAndDispatchKeyLockedInterruptible(currentTime, entry);
+}
+
+void InputDispatcher::processKeyRepeatLockedInterruptible(
+ nsecs_t currentTime, nsecs_t keyRepeatTimeout) {
+ // TODO Old WindowManagerServer code sniffs the input queue for following key up
+ // events and drops the repeat if one is found. We should do something similar.
+ // One good place to do it is in notifyKey as soon as the key up enters the
+ // inbound event queue.
+
+ // Synthesize a key repeat after the repeat timeout expired.
+ // We reuse the previous key entry if otherwise unreferenced.
+ KeyEntry* entry = mKeyRepeatState.lastKeyEntry;
+ if (entry->refCount == 1) {
+ entry->repeatCount += 1;
+ } else {
+ KeyEntry* newEntry = mAllocator.obtainKeyEntry();
+ newEntry->deviceId = entry->deviceId;
+ newEntry->nature = entry->nature;
+ newEntry->policyFlags = entry->policyFlags;
+ newEntry->action = entry->action;
+ newEntry->flags = entry->flags;
+ newEntry->keyCode = entry->keyCode;
+ newEntry->scanCode = entry->scanCode;
+ newEntry->metaState = entry->metaState;
+ newEntry->repeatCount = entry->repeatCount + 1;
+
+ mKeyRepeatState.lastKeyEntry = newEntry;
+ mAllocator.releaseKeyEntry(entry);
+
+ entry = newEntry;
+ }
+ entry->eventTime = currentTime;
+ entry->downTime = currentTime;
+ entry->policyFlags = 0;
+
+ mKeyRepeatState.nextRepeatTime = currentTime + keyRepeatTimeout;
+
+#if DEBUG_OUTBOUND_EVENT_DETAILS
+ LOGD("processKeyRepeat - eventTime=%lld, deviceId=0x%x, nature=0x%x, policyFlags=0x%x, "
+ "action=0x%x, flags=0x%x, keyCode=0x%x, scanCode=0x%x, metaState=0x%x, "
+ "repeatCount=%d, downTime=%lld",
+ entry->eventTime, entry->deviceId, entry->nature, entry->policyFlags,
+ entry->action, entry->flags, entry->keyCode, entry->scanCode, entry->metaState,
+ entry->repeatCount, entry->downTime);
+#endif
+
+ identifyInputTargetsAndDispatchKeyLockedInterruptible(currentTime, entry);
+}
+
+void InputDispatcher::processMotionLockedInterruptible(
+ nsecs_t currentTime, MotionEntry* entry) {
+#if DEBUG_OUTBOUND_EVENT_DETAILS
+ LOGD("processMotion - eventTime=%lld, deviceId=0x%x, nature=0x%x, policyFlags=0x%x, action=0x%x, "
+ "metaState=0x%x, edgeFlags=0x%x, xPrecision=%f, yPrecision=%f, downTime=%lld",
+ entry->eventTime, entry->deviceId, entry->nature, entry->policyFlags, entry->action,
+ entry->metaState, entry->edgeFlags, entry->xPrecision, entry->yPrecision,
+ entry->downTime);
+
+ // Print the most recent sample that we have available, this may change due to batching.
+ size_t sampleCount = 1;
+ MotionSample* sample = & entry->firstSample;
+ for (; sample->next != NULL; sample = sample->next) {
+ sampleCount += 1;
+ }
+ for (uint32_t i = 0; i < entry->pointerCount; i++) {
+ LOGD(" Pointer %d: id=%d, x=%f, y=%f, pressure=%f, size=%f",
+ i, entry->pointerIds[i],
+ sample->pointerCoords[i].x,
+ sample->pointerCoords[i].y,
+ sample->pointerCoords[i].pressure,
+ sample->pointerCoords[i].size);
+ }
+
+ // Keep in mind that due to batching, it is possible for the number of samples actually
+ // dispatched to change before the application finally consumed them.
+ if (entry->action == MOTION_EVENT_ACTION_MOVE) {
+ LOGD(" ... Total movement samples currently batched %d ...", sampleCount);
+ }
+#endif
+
+ identifyInputTargetsAndDispatchMotionLockedInterruptible(currentTime, entry);
+}
+
+void InputDispatcher::identifyInputTargetsAndDispatchKeyLockedInterruptible(
+ nsecs_t currentTime, KeyEntry* entry) {
+#if DEBUG_DISPATCH_CYCLE
+ LOGD("identifyInputTargetsAndDispatchKey");
+#endif
+
+ entry->dispatchInProgress = true;
+ mCurrentInputTargetsValid = false;
+ mLock.unlock();
+
+ mReusableKeyEvent.initialize(entry->deviceId, entry->nature, entry->action, entry->flags,
+ entry->keyCode, entry->scanCode, entry->metaState, entry->repeatCount,
+ entry->downTime, entry->eventTime);
+
+ mCurrentInputTargets.clear();
+ mPolicy->getKeyEventTargets(& mReusableKeyEvent, entry->policyFlags,
+ mCurrentInputTargets);
+
+ mLock.lock();
+ mCurrentInputTargetsValid = true;
+
+ dispatchEventToCurrentInputTargetsLocked(currentTime, entry, false);
+}
+
+void InputDispatcher::identifyInputTargetsAndDispatchMotionLockedInterruptible(
+ nsecs_t currentTime, MotionEntry* entry) {
+#if DEBUG_DISPATCH_CYCLE
+ LOGD("identifyInputTargetsAndDispatchMotion");
+#endif
+
+ entry->dispatchInProgress = true;
+ mCurrentInputTargetsValid = false;
+ mLock.unlock();
+
+ mReusableMotionEvent.initialize(entry->deviceId, entry->nature, entry->action,
+ entry->edgeFlags, entry->metaState,
+ 0, 0, entry->xPrecision, entry->yPrecision,
+ entry->downTime, entry->eventTime, entry->pointerCount, entry->pointerIds,
+ entry->firstSample.pointerCoords);
+
+ mCurrentInputTargets.clear();
+ mPolicy->getMotionEventTargets(& mReusableMotionEvent, entry->policyFlags,
+ mCurrentInputTargets);
+
+ mLock.lock();
+ mCurrentInputTargetsValid = true;
+
+ dispatchEventToCurrentInputTargetsLocked(currentTime, entry, false);
+}
+
+void InputDispatcher::dispatchEventToCurrentInputTargetsLocked(nsecs_t currentTime,
+ EventEntry* eventEntry, bool resumeWithAppendedMotionSample) {
+#if DEBUG_DISPATCH_CYCLE
+ LOGD("dispatchEventToCurrentInputTargets - "
+ "resumeWithAppendedMotionSample=%s",
+ resumeWithAppendedMotionSample ? "true" : "false");
+#endif
+
+ assert(eventEntry->dispatchInProgress); // should already have been set to true
+
+ for (size_t i = 0; i < mCurrentInputTargets.size(); i++) {
+ const InputTarget& inputTarget = mCurrentInputTargets.itemAt(i);
+
+ ssize_t connectionIndex = mConnectionsByReceiveFd.indexOfKey(
+ inputTarget.inputChannel->getReceivePipeFd());
+ if (connectionIndex >= 0) {
+ sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex);
+ prepareDispatchCycleLocked(currentTime, connection.get(), eventEntry, & inputTarget,
+ resumeWithAppendedMotionSample);
+ } else {
+ LOGW("Framework requested delivery of an input event to channel '%s' but it "
+ "is not registered with the input dispatcher.",
+ inputTarget.inputChannel->getName().string());
+ }
+ }
+}
+
+void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime, Connection* connection,
+ EventEntry* eventEntry, const InputTarget* inputTarget,
+ bool resumeWithAppendedMotionSample) {
+#if DEBUG_DISPATCH_CYCLE
+ LOGD("channel '%s' ~ prepareDispatchCycle - flags=%d, timeout=%lldns, "
+ "xOffset=%f, yOffset=%f, resumeWithAppendedMotionSample=%s",
+ connection->getInputChannelName(), inputTarget->flags, inputTarget->timeout,
+ inputTarget->xOffset, inputTarget->yOffset,
+ resumeWithAppendedMotionSample ? "true" : "false");
+#endif
+
+ // Skip this event if the connection status is not normal.
+ // We don't want to queue outbound events at all if the connection is broken or
+ // not responding.
+ if (connection->status != Connection::STATUS_NORMAL) {
+ LOGV("channel '%s' ~ Dropping event because the channel status is %s",
+ connection->getStatusLabel());
+ return;
+ }
+
+ // Resume the dispatch cycle with a freshly appended motion sample.
+ // First we check that the last dispatch entry in the outbound queue is for the same
+ // motion event to which we appended the motion sample. If we find such a dispatch
+ // entry, and if it is currently in progress then we try to stream the new sample.
+ bool wasEmpty = connection->outboundQueue.isEmpty();
+
+ if (! wasEmpty && resumeWithAppendedMotionSample) {
+ DispatchEntry* motionEventDispatchEntry =
+ connection->findQueuedDispatchEntryForEvent(eventEntry);
+ if (motionEventDispatchEntry) {
+ // If the dispatch entry is not in progress, then we must be busy dispatching an
+ // earlier event. Not a problem, the motion event is on the outbound queue and will
+ // be dispatched later.
+ if (! motionEventDispatchEntry->inProgress) {
+#if DEBUG_BATCHING
+ LOGD("channel '%s' ~ Not streaming because the motion event has "
+ "not yet been dispatched. "
+ "(Waiting for earlier events to be consumed.)",
+ connection->getInputChannelName());
+#endif
+ return;
+ }
+
+ // If the dispatch entry is in progress but it already has a tail of pending
+ // motion samples, then it must mean that the shared memory buffer filled up.
+ // Not a problem, when this dispatch cycle is finished, we will eventually start
+ // a new dispatch cycle to process the tail and that tail includes the newly
+ // appended motion sample.
+ if (motionEventDispatchEntry->tailMotionSample) {
+#if DEBUG_BATCHING
+ LOGD("channel '%s' ~ Not streaming because no new samples can "
+ "be appended to the motion event in this dispatch cycle. "
+ "(Waiting for next dispatch cycle to start.)",
+ connection->getInputChannelName());
+#endif
+ return;
+ }
+
+ // The dispatch entry is in progress and is still potentially open for streaming.
+ // Try to stream the new motion sample. This might fail if the consumer has already
+ // consumed the motion event (or if the channel is broken).
+ MotionSample* appendedMotionSample = static_cast<MotionEntry*>(eventEntry)->lastSample;
+ status_t status = connection->inputPublisher.appendMotionSample(
+ appendedMotionSample->eventTime, appendedMotionSample->pointerCoords);
+ if (status == OK) {
+#if DEBUG_BATCHING
+ LOGD("channel '%s' ~ Successfully streamed new motion sample.",
+ connection->getInputChannelName());
+#endif
+ return;
+ }
+
+#if DEBUG_BATCHING
+ if (status == NO_MEMORY) {
+ LOGD("channel '%s' ~ Could not append motion sample to currently "
+ "dispatched move event because the shared memory buffer is full. "
+ "(Waiting for next dispatch cycle to start.)",
+ connection->getInputChannelName());
+ } else if (status == status_t(FAILED_TRANSACTION)) {
+ LOGD("channel '%s' ~ Could not append motion sample to currently "
+ "dispatchedmove event because the event has already been consumed. "
+ "(Waiting for next dispatch cycle to start.)",
+ connection->getInputChannelName());
+ } else {
+ LOGD("channel '%s' ~ Could not append motion sample to currently "
+ "dispatched move event due to an error, status=%d. "
+ "(Waiting for next dispatch cycle to start.)",
+ connection->getInputChannelName(), status);
+ }
+#endif
+ // Failed to stream. Start a new tail of pending motion samples to dispatch
+ // in the next cycle.
+ motionEventDispatchEntry->tailMotionSample = appendedMotionSample;
+ return;
+ }
+ }
+
+ // This is a new event.
+ // Enqueue a new dispatch entry onto the outbound queue for this connection.
+ DispatchEntry* dispatchEntry = mAllocator.obtainDispatchEntry(eventEntry); // increments ref
+ dispatchEntry->targetFlags = inputTarget->flags;
+ dispatchEntry->xOffset = inputTarget->xOffset;
+ dispatchEntry->yOffset = inputTarget->yOffset;
+ dispatchEntry->timeout = inputTarget->timeout;
+ dispatchEntry->inProgress = false;
+ dispatchEntry->headMotionSample = NULL;
+ dispatchEntry->tailMotionSample = NULL;
+
+ // Handle the case where we could not stream a new motion sample because the consumer has
+ // already consumed the motion event (otherwise the corresponding dispatch entry would
+ // still be in the outbound queue for this connection). We set the head motion sample
+ // to the list starting with the newly appended motion sample.
+ if (resumeWithAppendedMotionSample) {
+#if DEBUG_BATCHING
+ LOGD("channel '%s' ~ Preparing a new dispatch cycle for additional motion samples "
+ "that cannot be streamed because the motion event has already been consumed.",
+ connection->getInputChannelName());
+#endif
+ MotionSample* appendedMotionSample = static_cast<MotionEntry*>(eventEntry)->lastSample;
+ dispatchEntry->headMotionSample = appendedMotionSample;
+ }
+
+ // Enqueue the dispatch entry.
+ connection->outboundQueue.enqueueAtTail(dispatchEntry);
+
+ // If the outbound queue was previously empty, start the dispatch cycle going.
+ if (wasEmpty) {
+ activateConnectionLocked(connection);
+ startDispatchCycleLocked(currentTime, connection);
+ }
+}
+
+void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime, Connection* connection) {
+#if DEBUG_DISPATCH_CYCLE
+ LOGD("channel '%s' ~ startDispatchCycle",
+ connection->getInputChannelName());
+#endif
+
+ assert(connection->status == Connection::STATUS_NORMAL);
+ assert(! connection->outboundQueue.isEmpty());
+
+ DispatchEntry* dispatchEntry = connection->outboundQueue.head.next;
+ assert(! dispatchEntry->inProgress);
+
+ // TODO throttle successive ACTION_MOVE motion events for the same device
+ // possible implementation could set a brief poll timeout here and resume starting the
+ // dispatch cycle when elapsed
+
+ // Publish the event.
+ status_t status;
+ switch (dispatchEntry->eventEntry->type) {
+ case EventEntry::TYPE_KEY: {
+ KeyEntry* keyEntry = static_cast<KeyEntry*>(dispatchEntry->eventEntry);
+
+ // Apply target flags.
+ int32_t action = keyEntry->action;
+ int32_t flags = keyEntry->flags;
+ if (dispatchEntry->targetFlags & InputTarget::FLAG_CANCEL) {
+ flags |= KEY_EVENT_FLAG_CANCELED;
+ }
+
+ // Publish the key event.
+ status = connection->inputPublisher.publishKeyEvent(keyEntry->deviceId, keyEntry->nature,
+ action, flags, keyEntry->keyCode, keyEntry->scanCode,
+ keyEntry->metaState, keyEntry->repeatCount, keyEntry->downTime,
+ keyEntry->eventTime);
+
+ if (status) {
+ LOGE("channel '%s' ~ Could not publish key event, "
+ "status=%d", connection->getInputChannelName(), status);
+ abortDispatchCycleLocked(currentTime, connection, true /*broken*/);
+ return;
+ }
+ break;
+ }
+
+ case EventEntry::TYPE_MOTION: {
+ MotionEntry* motionEntry = static_cast<MotionEntry*>(dispatchEntry->eventEntry);
+
+ // Apply target flags.
+ int32_t action = motionEntry->action;
+ if (dispatchEntry->targetFlags & InputTarget::FLAG_OUTSIDE) {
+ action = MOTION_EVENT_ACTION_OUTSIDE;
+ }
+ if (dispatchEntry->targetFlags & InputTarget::FLAG_CANCEL) {
+ action = MOTION_EVENT_ACTION_CANCEL;
+ }
+
+ // If headMotionSample is non-NULL, then it points to the first new sample that we
+ // were unable to dispatch during the previous cycle so we resume dispatching from
+ // that point in the list of motion samples.
+ // Otherwise, we just start from the first sample of the motion event.
+ MotionSample* firstMotionSample = dispatchEntry->headMotionSample;
+ if (! firstMotionSample) {
+ firstMotionSample = & motionEntry->firstSample;
+ }
+
+ // Publish the motion event and the first motion sample.
+ status = connection->inputPublisher.publishMotionEvent(motionEntry->deviceId,
+ motionEntry->nature, action, motionEntry->edgeFlags, motionEntry->metaState,
+ dispatchEntry->xOffset, dispatchEntry->yOffset,
+ motionEntry->xPrecision, motionEntry->yPrecision,
+ motionEntry->downTime, firstMotionSample->eventTime,
+ motionEntry->pointerCount, motionEntry->pointerIds,
+ firstMotionSample->pointerCoords);
+
+ if (status) {
+ LOGE("channel '%s' ~ Could not publish motion event, "
+ "status=%d", connection->getInputChannelName(), status);
+ abortDispatchCycleLocked(currentTime, connection, true /*broken*/);
+ return;
+ }
+
+ // Append additional motion samples.
+ MotionSample* nextMotionSample = firstMotionSample->next;
+ for (; nextMotionSample != NULL; nextMotionSample = nextMotionSample->next) {
+ status = connection->inputPublisher.appendMotionSample(
+ nextMotionSample->eventTime, nextMotionSample->pointerCoords);
+ if (status == NO_MEMORY) {
+#if DEBUG_DISPATCH_CYCLE
+ LOGD("channel '%s' ~ Shared memory buffer full. Some motion samples will "
+ "be sent in the next dispatch cycle.",
+ connection->getInputChannelName());
+#endif
+ break;
+ }
+ if (status != OK) {
+ LOGE("channel '%s' ~ Could not append motion sample "
+ "for a reason other than out of memory, status=%d",
+ connection->getInputChannelName(), status);
+ abortDispatchCycleLocked(currentTime, connection, true /*broken*/);
+ return;
+ }
+ }
+
+ // Remember the next motion sample that we could not dispatch, in case we ran out
+ // of space in the shared memory buffer.
+ dispatchEntry->tailMotionSample = nextMotionSample;
+ break;
+ }
+
+ default: {
+ assert(false);
+ }
+ }
+
+ // Send the dispatch signal.
+ status = connection->inputPublisher.sendDispatchSignal();
+ if (status) {
+ LOGE("channel '%s' ~ Could not send dispatch signal, status=%d",
+ connection->getInputChannelName(), status);
+ abortDispatchCycleLocked(currentTime, connection, true /*broken*/);
+ return;
+ }
+
+ // Record information about the newly started dispatch cycle.
+ dispatchEntry->inProgress = true;
+
+ connection->lastEventTime = dispatchEntry->eventEntry->eventTime;
+ connection->lastDispatchTime = currentTime;
+
+ nsecs_t timeout = dispatchEntry->timeout;
+ connection->nextTimeoutTime = (timeout >= 0) ? currentTime + timeout : LONG_LONG_MAX;
+
+ // Notify other system components.
+ onDispatchCycleStartedLocked(currentTime, connection);
+}
+
+void InputDispatcher::finishDispatchCycleLocked(nsecs_t currentTime, Connection* connection) {
+#if DEBUG_DISPATCH_CYCLE
+ LOGD("channel '%s' ~ finishDispatchCycle - %01.1fms since event, "
+ "%01.1fms since dispatch",
+ connection->getInputChannelName(),
+ connection->getEventLatencyMillis(currentTime),
+ connection->getDispatchLatencyMillis(currentTime));
+#endif
+
+ if (connection->status == Connection::STATUS_BROKEN
+ || connection->status == Connection::STATUS_ZOMBIE) {
+ return;
+ }
+
+ // Clear the pending timeout.
+ connection->nextTimeoutTime = LONG_LONG_MAX;
+
+ if (connection->status == Connection::STATUS_NOT_RESPONDING) {
+ // Recovering from an ANR.
+ connection->status = Connection::STATUS_NORMAL;
+
+ // Notify other system components.
+ onDispatchCycleFinishedLocked(currentTime, connection, true /*recoveredFromANR*/);
+ } else {
+ // Normal finish. Not much to do here.
+
+ // Notify other system components.
+ onDispatchCycleFinishedLocked(currentTime, connection, false /*recoveredFromANR*/);
+ }
+
+ // Reset the publisher since the event has been consumed.
+ // We do this now so that the publisher can release some of its internal resources
+ // while waiting for the next dispatch cycle to begin.
+ status_t status = connection->inputPublisher.reset();
+ if (status) {
+ LOGE("channel '%s' ~ Could not reset publisher, status=%d",
+ connection->getInputChannelName(), status);
+ abortDispatchCycleLocked(currentTime, connection, true /*broken*/);
+ return;
+ }
+
+ // Start the next dispatch cycle for this connection.
+ while (! connection->outboundQueue.isEmpty()) {
+ DispatchEntry* dispatchEntry = connection->outboundQueue.head.next;
+ if (dispatchEntry->inProgress) {
+ // Finish or resume current event in progress.
+ if (dispatchEntry->tailMotionSample) {
+ // We have a tail of undispatched motion samples.
+ // Reuse the same DispatchEntry and start a new cycle.
+ dispatchEntry->inProgress = false;
+ dispatchEntry->headMotionSample = dispatchEntry->tailMotionSample;
+ dispatchEntry->tailMotionSample = NULL;
+ startDispatchCycleLocked(currentTime, connection);
+ return;
+ }
+ // Finished.
+ connection->outboundQueue.dequeueAtHead();
+ mAllocator.releaseDispatchEntry(dispatchEntry);
+ } else {
+ // If the head is not in progress, then we must have already dequeued the in
+ // progress event, which means we actually aborted it (due to ANR).
+ // So just start the next event for this connection.
+ startDispatchCycleLocked(currentTime, connection);
+ return;
+ }
+ }
+
+ // Outbound queue is empty, deactivate the connection.
+ deactivateConnectionLocked(connection);
+}
+
+bool InputDispatcher::timeoutDispatchCycleLocked(nsecs_t currentTime, Connection* connection) {
+#if DEBUG_DISPATCH_CYCLE
+ LOGD("channel '%s' ~ timeoutDispatchCycle",
+ connection->getInputChannelName());
+#endif
+
+ if (connection->status != Connection::STATUS_NORMAL) {
+ return false;
+ }
+
+ // Enter the not responding state.
+ connection->status = Connection::STATUS_NOT_RESPONDING;
+ connection->lastANRTime = currentTime;
+ bool deactivated = abortDispatchCycleLocked(currentTime, connection, false /*(not) broken*/);
+
+ // Notify other system components.
+ onDispatchCycleANRLocked(currentTime, connection);
+ return deactivated;
+}
+
+bool InputDispatcher::abortDispatchCycleLocked(nsecs_t currentTime, Connection* connection,
+ bool broken) {
+#if DEBUG_DISPATCH_CYCLE
+ LOGD("channel '%s' ~ abortDispatchCycle - broken=%s",
+ connection->getInputChannelName(), broken ? "true" : "false");
+#endif
+
+ // Clear the pending timeout.
+ connection->nextTimeoutTime = LONG_LONG_MAX;
+
+ // Clear the outbound queue.
+ bool deactivated = ! connection->outboundQueue.isEmpty();
+ if (deactivated) {
+ do {
+ DispatchEntry* dispatchEntry = connection->outboundQueue.dequeueAtHead();
+ mAllocator.releaseDispatchEntry(dispatchEntry);
+ } while (! connection->outboundQueue.isEmpty());
+
+ deactivateConnectionLocked(connection);
+ }
+
+ // Handle the case where the connection appears to be unrecoverably broken.
+ // Ignore already broken or zombie connections.
+ if (broken) {
+ if (connection->status == Connection::STATUS_NORMAL
+ || connection->status == Connection::STATUS_NOT_RESPONDING) {
+ connection->status = Connection::STATUS_BROKEN;
+
+ // Notify other system components.
+ onDispatchCycleBrokenLocked(currentTime, connection);
+ }
+ }
+
+ return deactivated;
+}
+
+bool InputDispatcher::handleReceiveCallback(int receiveFd, int events, void* data) {
+ InputDispatcher* d = static_cast<InputDispatcher*>(data);
+
+ { // acquire lock
+ AutoMutex _l(d->mLock);
+
+ ssize_t connectionIndex = d->mConnectionsByReceiveFd.indexOfKey(receiveFd);
+ if (connectionIndex < 0) {
+ LOGE("Received spurious receive callback for unknown input channel. "
+ "fd=%d, events=0x%x", receiveFd, events);
+ return false; // remove the callback
+ }
+
+ nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
+
+ sp<Connection> connection = d->mConnectionsByReceiveFd.valueAt(connectionIndex);
+ if (events & (POLLERR | POLLHUP | POLLNVAL)) {
+ LOGE("channel '%s' ~ Consumer closed input channel or an error occurred. "
+ "events=0x%x", connection->getInputChannelName(), events);
+ d->abortDispatchCycleLocked(currentTime, connection.get(), true /*broken*/);
+ d->runCommandsLockedInterruptible();
+ return false; // remove the callback
+ }
+
+ if (! (events & POLLIN)) {
+ LOGW("channel '%s' ~ Received spurious callback for unhandled poll event. "
+ "events=0x%x", connection->getInputChannelName(), events);
+ return true;
+ }
+
+ status_t status = connection->inputPublisher.receiveFinishedSignal();
+ if (status) {
+ LOGE("channel '%s' ~ Failed to receive finished signal. status=%d",
+ connection->getInputChannelName(), status);
+ d->abortDispatchCycleLocked(currentTime, connection.get(), true /*broken*/);
+ d->runCommandsLockedInterruptible();
+ return false; // remove the callback
+ }
+
+ d->finishDispatchCycleLocked(currentTime, connection.get());
+ d->runCommandsLockedInterruptible();
+ return true;
+ } // release lock
+}
+
+void InputDispatcher::notifyConfigurationChanged(nsecs_t eventTime) {
+#if DEBUG_INBOUND_EVENT_DETAILS
+ LOGD("notifyConfigurationChanged - eventTime=%lld", eventTime);
+#endif
+
+ bool wasEmpty;
+ { // acquire lock
+ AutoMutex _l(mLock);
+
+ ConfigurationChangedEntry* newEntry = mAllocator.obtainConfigurationChangedEntry();
+ newEntry->eventTime = eventTime;
+
+ wasEmpty = mInboundQueue.isEmpty();
+ mInboundQueue.enqueueAtTail(newEntry);
+ } // release lock
+
+ if (wasEmpty) {
+ mPollLoop->wake();
+ }
+}
+
+void InputDispatcher::notifyAppSwitchComing(nsecs_t eventTime) {
+#if DEBUG_INBOUND_EVENT_DETAILS
+ LOGD("notifyAppSwitchComing - eventTime=%lld", eventTime);
+#endif
+
+ // Remove movement keys from the queue from most recent to least recent, stopping at the
+ // first non-movement key.
+ // TODO: Include a detailed description of why we do this...
+
+ { // acquire lock
+ AutoMutex _l(mLock);
+
+ for (EventEntry* entry = mInboundQueue.tail.prev; entry != & mInboundQueue.head; ) {
+ EventEntry* prev = entry->prev;
+
+ if (entry->type == EventEntry::TYPE_KEY) {
+ KeyEntry* keyEntry = static_cast<KeyEntry*>(entry);
+ if (isMovementKey(keyEntry->keyCode)) {
+ LOGV("Dropping movement key during app switch: keyCode=%d, action=%d",
+ keyEntry->keyCode, keyEntry->action);
+ mInboundQueue.dequeue(keyEntry);
+ mAllocator.releaseKeyEntry(keyEntry);
+ } else {
+ // stop at last non-movement key
+ break;
+ }
+ }
+
+ entry = prev;
+ }
+ } // release lock
+}
+
+void InputDispatcher::notifyKey(nsecs_t eventTime, int32_t deviceId, int32_t nature,
+ uint32_t policyFlags, int32_t action, int32_t flags,
+ int32_t keyCode, int32_t scanCode, int32_t metaState, nsecs_t downTime) {
+#if DEBUG_INBOUND_EVENT_DETAILS
+ LOGD("notifyKey - eventTime=%lld, deviceId=0x%x, nature=0x%x, policyFlags=0x%x, action=0x%x, "
+ "flags=0x%x, keyCode=0x%x, scanCode=0x%x, metaState=0x%x, downTime=%lld",
+ eventTime, deviceId, nature, policyFlags, action, flags,
+ keyCode, scanCode, metaState, downTime);
+#endif
+
+ bool wasEmpty;
+ { // acquire lock
+ AutoMutex _l(mLock);
+
+ KeyEntry* newEntry = mAllocator.obtainKeyEntry();
+ newEntry->eventTime = eventTime;
+ newEntry->deviceId = deviceId;
+ newEntry->nature = nature;
+ newEntry->policyFlags = policyFlags;
+ newEntry->action = action;
+ newEntry->flags = flags;
+ newEntry->keyCode = keyCode;
+ newEntry->scanCode = scanCode;
+ newEntry->metaState = metaState;
+ newEntry->repeatCount = 0;
+ newEntry->downTime = downTime;
+
+ wasEmpty = mInboundQueue.isEmpty();
+ mInboundQueue.enqueueAtTail(newEntry);
+ } // release lock
+
+ if (wasEmpty) {
+ mPollLoop->wake();
+ }
+}
+
+void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t nature,
+ uint32_t policyFlags, int32_t action, int32_t metaState, int32_t edgeFlags,
+ uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords,
+ float xPrecision, float yPrecision, nsecs_t downTime) {
+#if DEBUG_INBOUND_EVENT_DETAILS
+ LOGD("notifyMotion - eventTime=%lld, deviceId=0x%x, nature=0x%x, policyFlags=0x%x, "
+ "action=0x%x, metaState=0x%x, edgeFlags=0x%x, xPrecision=%f, yPrecision=%f, "
+ "downTime=%lld",
+ eventTime, deviceId, nature, policyFlags, action, metaState, edgeFlags,
+ xPrecision, yPrecision, downTime);
+ for (uint32_t i = 0; i < pointerCount; i++) {
+ LOGD(" Pointer %d: id=%d, x=%f, y=%f, pressure=%f, size=%f",
+ i, pointerIds[i], pointerCoords[i].x, pointerCoords[i].y,
+ pointerCoords[i].pressure, pointerCoords[i].size);
+ }
+#endif
+
+ bool wasEmpty;
+ { // acquire lock
+ AutoMutex _l(mLock);
+
+ // Attempt batching and streaming of move events.
+ if (action == MOTION_EVENT_ACTION_MOVE) {
+ // BATCHING CASE
+ //
+ // Try to append a move sample to the tail of the inbound queue for this device.
+ // Give up if we encounter a non-move motion event for this device since that
+ // means we cannot append any new samples until a new motion event has started.
+ for (EventEntry* entry = mInboundQueue.tail.prev;
+ entry != & mInboundQueue.head; entry = entry->prev) {
+ if (entry->type != EventEntry::TYPE_MOTION) {
+ // Keep looking for motion events.
+ continue;
+ }
+
+ MotionEntry* motionEntry = static_cast<MotionEntry*>(entry);
+ if (motionEntry->deviceId != deviceId) {
+ // Keep looking for this device.
+ continue;
+ }
+
+ if (motionEntry->action != MOTION_EVENT_ACTION_MOVE
+ || motionEntry->pointerCount != pointerCount) {
+ // Last motion event in the queue for this device is not compatible for
+ // appending new samples. Stop here.
+ goto NoBatchingOrStreaming;
+ }
+
+ // The last motion event is a move and is compatible for appending.
+ // Do the batching magic.
+ mAllocator.appendMotionSample(motionEntry, eventTime, pointerCount, pointerCoords);
+#if DEBUG_BATCHING
+ LOGD("Appended motion sample onto batch for most recent "
+ "motion event for this device in the inbound queue.");
+#endif
+
+ // Sanity check for special case because dispatch is interruptible.
+ // The dispatch logic is partially interruptible and releases its lock while
+ // identifying targets. However, as soon as the targets have been identified,
+ // the dispatcher proceeds to write a dispatch entry into all relevant outbound
+ // queues and then promptly removes the motion entry from the queue.
+ //
+ // Consequently, we should never observe the case where the inbound queue contains
+ // an in-progress motion entry unless the current input targets are invalid
+ // (currently being computed). Check for this!
+ assert(! (motionEntry->dispatchInProgress && mCurrentInputTargetsValid));
+
+ return; // done!
+ }
+
+ // STREAMING CASE
+ //
+ // There is no pending motion event (of any kind) for this device in the inbound queue.
+ // Search the outbound queues for a synchronously dispatched motion event for this
+ // device. If found, then we append the new sample to that event and then try to
+ // push it out to all current targets. It is possible that some targets will already
+ // have consumed the motion event. This case is automatically handled by the
+ // logic in prepareDispatchCycleLocked by tracking where resumption takes place.
+ //
+ // The reason we look for a synchronously dispatched motion event is because we
+ // want to be sure that no other motion events have been dispatched since the move.
+ // It's also convenient because it means that the input targets are still valid.
+ // This code could be improved to support streaming of asynchronously dispatched
+ // motion events (which might be significantly more efficient) but it may become
+ // a little more complicated as a result.
+ //
+ // Note: This code crucially depends on the invariant that an outbound queue always
+ // contains at most one synchronous event and it is always last (but it might
+ // not be first!).
+ if (mCurrentInputTargetsValid) {
+ for (size_t i = 0; i < mActiveConnections.size(); i++) {
+ Connection* connection = mActiveConnections.itemAt(i);
+ if (! connection->outboundQueue.isEmpty()) {
+ DispatchEntry* dispatchEntry = connection->outboundQueue.tail.prev;
+ if (dispatchEntry->targetFlags & InputTarget::FLAG_SYNC) {
+ if (dispatchEntry->eventEntry->type != EventEntry::TYPE_MOTION) {
+ goto NoBatchingOrStreaming;
+ }
+
+ MotionEntry* syncedMotionEntry = static_cast<MotionEntry*>(
+ dispatchEntry->eventEntry);
+ if (syncedMotionEntry->action != MOTION_EVENT_ACTION_MOVE
+ || syncedMotionEntry->deviceId != deviceId
+ || syncedMotionEntry->pointerCount != pointerCount) {
+ goto NoBatchingOrStreaming;
+ }
+
+ // Found synced move entry. Append sample and resume dispatch.
+ mAllocator.appendMotionSample(syncedMotionEntry, eventTime,
+ pointerCount, pointerCoords);
+ #if DEBUG_BATCHING
+ LOGD("Appended motion sample onto batch for most recent synchronously "
+ "dispatched motion event for this device in the outbound queues.");
+ #endif
+ nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
+ dispatchEventToCurrentInputTargetsLocked(currentTime, syncedMotionEntry,
+ true /*resumeWithAppendedMotionSample*/);
+
+ runCommandsLockedInterruptible();
+ return; // done!
+ }
+ }
+ }
+ }
+
+NoBatchingOrStreaming:;
+ }
+
+ // Just enqueue a new motion event.
+ MotionEntry* newEntry = mAllocator.obtainMotionEntry();
+ newEntry->eventTime = eventTime;
+ newEntry->deviceId = deviceId;
+ newEntry->nature = nature;
+ newEntry->policyFlags = policyFlags;
+ newEntry->action = action;
+ newEntry->metaState = metaState;
+ newEntry->edgeFlags = edgeFlags;
+ newEntry->xPrecision = xPrecision;
+ newEntry->yPrecision = yPrecision;
+ newEntry->downTime = downTime;
+ newEntry->pointerCount = pointerCount;
+ newEntry->firstSample.eventTime = eventTime;
+ newEntry->lastSample = & newEntry->firstSample;
+ for (uint32_t i = 0; i < pointerCount; i++) {
+ newEntry->pointerIds[i] = pointerIds[i];
+ newEntry->firstSample.pointerCoords[i] = pointerCoords[i];
+ }
+
+ wasEmpty = mInboundQueue.isEmpty();
+ mInboundQueue.enqueueAtTail(newEntry);
+ } // release lock
+
+ if (wasEmpty) {
+ mPollLoop->wake();
+ }
+}
+
+void InputDispatcher::resetKeyRepeatLocked() {
+ if (mKeyRepeatState.lastKeyEntry) {
+ mAllocator.releaseKeyEntry(mKeyRepeatState.lastKeyEntry);
+ mKeyRepeatState.lastKeyEntry = NULL;
+ }
+}
+
+status_t InputDispatcher::registerInputChannel(const sp<InputChannel>& inputChannel) {
+#if DEBUG_REGISTRATION
+ LOGD("channel '%s' - Registered", inputChannel->getName().string());
+#endif
+
+ int receiveFd;
+ { // acquire lock
+ AutoMutex _l(mLock);
+
+ receiveFd = inputChannel->getReceivePipeFd();
+ if (mConnectionsByReceiveFd.indexOfKey(receiveFd) >= 0) {
+ LOGW("Attempted to register already registered input channel '%s'",
+ inputChannel->getName().string());
+ return BAD_VALUE;
+ }
+
+ sp<Connection> connection = new Connection(inputChannel);
+ status_t status = connection->initialize();
+ if (status) {
+ LOGE("Failed to initialize input publisher for input channel '%s', status=%d",
+ inputChannel->getName().string(), status);
+ return status;
+ }
+
+ mConnectionsByReceiveFd.add(receiveFd, connection);
+
+ runCommandsLockedInterruptible();
+ } // release lock
+
+ mPollLoop->setCallback(receiveFd, POLLIN, handleReceiveCallback, this);
+ return OK;
+}
+
+status_t InputDispatcher::unregisterInputChannel(const sp<InputChannel>& inputChannel) {
+#if DEBUG_REGISTRATION
+ LOGD("channel '%s' - Unregistered", inputChannel->getName().string());
+#endif
+
+ int32_t receiveFd;
+ { // acquire lock
+ AutoMutex _l(mLock);
+
+ receiveFd = inputChannel->getReceivePipeFd();
+ ssize_t connectionIndex = mConnectionsByReceiveFd.indexOfKey(receiveFd);
+ if (connectionIndex < 0) {
+ LOGW("Attempted to unregister already unregistered input channel '%s'",
+ inputChannel->getName().string());
+ return BAD_VALUE;
+ }
+
+ sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex);
+ mConnectionsByReceiveFd.removeItemsAt(connectionIndex);
+
+ connection->status = Connection::STATUS_ZOMBIE;
+
+ nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
+ abortDispatchCycleLocked(currentTime, connection.get(), true /*broken*/);
+
+ runCommandsLockedInterruptible();
+ } // release lock
+
+ mPollLoop->removeCallback(receiveFd);
+
+ // Wake the poll loop because removing the connection may have changed the current
+ // synchronization state.
+ mPollLoop->wake();
+ return OK;
+}
+
+void InputDispatcher::activateConnectionLocked(Connection* connection) {
+ for (size_t i = 0; i < mActiveConnections.size(); i++) {
+ if (mActiveConnections.itemAt(i) == connection) {
+ return;
+ }
+ }
+ mActiveConnections.add(connection);
+}
+
+void InputDispatcher::deactivateConnectionLocked(Connection* connection) {
+ for (size_t i = 0; i < mActiveConnections.size(); i++) {
+ if (mActiveConnections.itemAt(i) == connection) {
+ mActiveConnections.removeAt(i);
+ return;
+ }
+ }
+}
+
+void InputDispatcher::onDispatchCycleStartedLocked(
+ nsecs_t currentTime, Connection* connection) {
+}
+
+void InputDispatcher::onDispatchCycleFinishedLocked(
+ nsecs_t currentTime, Connection* connection, bool recoveredFromANR) {
+ if (recoveredFromANR) {
+ LOGI("channel '%s' ~ Recovered from ANR. %01.1fms since event, "
+ "%01.1fms since dispatch, %01.1fms since ANR",
+ connection->getInputChannelName(),
+ connection->getEventLatencyMillis(currentTime),
+ connection->getDispatchLatencyMillis(currentTime),
+ connection->getANRLatencyMillis(currentTime));
+
+ CommandEntry* commandEntry = postCommandLocked(
+ & InputDispatcher::doNotifyInputChannelRecoveredFromANRLockedInterruptible);
+ commandEntry->inputChannel = connection->inputChannel;
+ }
+}
+
+void InputDispatcher::onDispatchCycleANRLocked(
+ nsecs_t currentTime, Connection* connection) {
+ LOGI("channel '%s' ~ Not responding! %01.1fms since event, %01.1fms since dispatch",
+ connection->getInputChannelName(),
+ connection->getEventLatencyMillis(currentTime),
+ connection->getDispatchLatencyMillis(currentTime));
+
+ CommandEntry* commandEntry = postCommandLocked(
+ & InputDispatcher::doNotifyInputChannelANRLockedInterruptible);
+ commandEntry->inputChannel = connection->inputChannel;
+}
+
+void InputDispatcher::onDispatchCycleBrokenLocked(
+ nsecs_t currentTime, Connection* connection) {
+ LOGE("channel '%s' ~ Channel is unrecoverably broken and will be disposed!",
+ connection->getInputChannelName());
+
+ CommandEntry* commandEntry = postCommandLocked(
+ & InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible);
+ commandEntry->inputChannel = connection->inputChannel;
+}
+
+void InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible(
+ CommandEntry* commandEntry) {
+ mLock.unlock();
+
+ mPolicy->notifyInputChannelBroken(commandEntry->inputChannel);
+ commandEntry->inputChannel.clear();
+
+ mLock.lock();
+}
+
+void InputDispatcher::doNotifyInputChannelANRLockedInterruptible(
+ CommandEntry* commandEntry) {
+ mLock.unlock();
+
+ mPolicy->notifyInputChannelANR(commandEntry->inputChannel);
+ commandEntry->inputChannel.clear();
+
+ mLock.lock();
+}
+
+void InputDispatcher::doNotifyInputChannelRecoveredFromANRLockedInterruptible(
+ CommandEntry* commandEntry) {
+ mLock.unlock();
+
+ mPolicy->notifyInputChannelRecoveredFromANR(commandEntry->inputChannel);
+ commandEntry->inputChannel.clear();
+
+ mLock.lock();
+}
+
+
+// --- InputDispatcher::Allocator ---
+
+InputDispatcher::Allocator::Allocator() {
+}
+
+InputDispatcher::ConfigurationChangedEntry*
+InputDispatcher::Allocator::obtainConfigurationChangedEntry() {
+ ConfigurationChangedEntry* entry = mConfigurationChangeEntryPool.alloc();
+ entry->refCount = 1;
+ entry->type = EventEntry::TYPE_CONFIGURATION_CHANGED;
+ entry->dispatchInProgress = false;
+ return entry;
+}
+
+InputDispatcher::KeyEntry* InputDispatcher::Allocator::obtainKeyEntry() {
+ KeyEntry* entry = mKeyEntryPool.alloc();
+ entry->refCount = 1;
+ entry->type = EventEntry::TYPE_KEY;
+ entry->dispatchInProgress = false;
+ return entry;
+}
+
+InputDispatcher::MotionEntry* InputDispatcher::Allocator::obtainMotionEntry() {
+ MotionEntry* entry = mMotionEntryPool.alloc();
+ entry->refCount = 1;
+ entry->type = EventEntry::TYPE_MOTION;
+ entry->firstSample.next = NULL;
+ entry->dispatchInProgress = false;
+ return entry;
+}
+
+InputDispatcher::DispatchEntry* InputDispatcher::Allocator::obtainDispatchEntry(
+ EventEntry* eventEntry) {
+ DispatchEntry* entry = mDispatchEntryPool.alloc();
+ entry->eventEntry = eventEntry;
+ eventEntry->refCount += 1;
+ return entry;
+}
+
+InputDispatcher::CommandEntry* InputDispatcher::Allocator::obtainCommandEntry(Command command) {
+ CommandEntry* entry = mCommandEntryPool.alloc();
+ entry->command = command;
+ return entry;
+}
+
+void InputDispatcher::Allocator::releaseEventEntry(EventEntry* entry) {
+ switch (entry->type) {
+ case EventEntry::TYPE_CONFIGURATION_CHANGED:
+ releaseConfigurationChangedEntry(static_cast<ConfigurationChangedEntry*>(entry));
+ break;
+ case EventEntry::TYPE_KEY:
+ releaseKeyEntry(static_cast<KeyEntry*>(entry));
+ break;
+ case EventEntry::TYPE_MOTION:
+ releaseMotionEntry(static_cast<MotionEntry*>(entry));
+ break;
+ default:
+ assert(false);
+ break;
+ }
+}
+
+void InputDispatcher::Allocator::releaseConfigurationChangedEntry(
+ ConfigurationChangedEntry* entry) {
+ entry->refCount -= 1;
+ if (entry->refCount == 0) {
+ mConfigurationChangeEntryPool.free(entry);
+ } else {
+ assert(entry->refCount > 0);
+ }
+}
+
+void InputDispatcher::Allocator::releaseKeyEntry(KeyEntry* entry) {
+ entry->refCount -= 1;
+ if (entry->refCount == 0) {
+ mKeyEntryPool.free(entry);
+ } else {
+ assert(entry->refCount > 0);
+ }
+}
+
+void InputDispatcher::Allocator::releaseMotionEntry(MotionEntry* entry) {
+ entry->refCount -= 1;
+ if (entry->refCount == 0) {
+ for (MotionSample* sample = entry->firstSample.next; sample != NULL; ) {
+ MotionSample* next = sample->next;
+ mMotionSamplePool.free(sample);
+ sample = next;
+ }
+ mMotionEntryPool.free(entry);
+ } else {
+ assert(entry->refCount > 0);
+ }
+}
+
+void InputDispatcher::Allocator::releaseDispatchEntry(DispatchEntry* entry) {
+ releaseEventEntry(entry->eventEntry);
+ mDispatchEntryPool.free(entry);
+}
+
+void InputDispatcher::Allocator::releaseCommandEntry(CommandEntry* entry) {
+ mCommandEntryPool.free(entry);
+}
+
+void InputDispatcher::Allocator::appendMotionSample(MotionEntry* motionEntry,
+ nsecs_t eventTime, int32_t pointerCount, const PointerCoords* pointerCoords) {
+ MotionSample* sample = mMotionSamplePool.alloc();
+ sample->eventTime = eventTime;
+ for (int32_t i = 0; i < pointerCount; i++) {
+ sample->pointerCoords[i] = pointerCoords[i];
+ }
+
+ sample->next = NULL;
+ motionEntry->lastSample->next = sample;
+ motionEntry->lastSample = sample;
+}
+
+// --- InputDispatcher::Connection ---
+
+InputDispatcher::Connection::Connection(const sp<InputChannel>& inputChannel) :
+ status(STATUS_NORMAL), inputChannel(inputChannel), inputPublisher(inputChannel),
+ nextTimeoutTime(LONG_LONG_MAX),
+ lastEventTime(LONG_LONG_MAX), lastDispatchTime(LONG_LONG_MAX),
+ lastANRTime(LONG_LONG_MAX) {
+}
+
+InputDispatcher::Connection::~Connection() {
+}
+
+status_t InputDispatcher::Connection::initialize() {
+ return inputPublisher.initialize();
+}
+
+const char* InputDispatcher::Connection::getStatusLabel() const {
+ switch (status) {
+ case STATUS_NORMAL:
+ return "NORMAL";
+
+ case STATUS_BROKEN:
+ return "BROKEN";
+
+ case STATUS_NOT_RESPONDING:
+ return "NOT_RESPONDING";
+
+ case STATUS_ZOMBIE:
+ return "ZOMBIE";
+
+ default:
+ return "UNKNOWN";
+ }
+}
+
+InputDispatcher::DispatchEntry* InputDispatcher::Connection::findQueuedDispatchEntryForEvent(
+ const EventEntry* eventEntry) const {
+ for (DispatchEntry* dispatchEntry = outboundQueue.tail.prev;
+ dispatchEntry != & outboundQueue.head; dispatchEntry = dispatchEntry->prev) {
+ if (dispatchEntry->eventEntry == eventEntry) {
+ return dispatchEntry;
+ }
+ }
+ return NULL;
+}
+
+// --- InputDispatcher::CommandEntry ---
+
+InputDispatcher::CommandEntry::CommandEntry() {
+}
+
+InputDispatcher::CommandEntry::~CommandEntry() {
+}
+
+
+// --- InputDispatcherThread ---
+
+InputDispatcherThread::InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher) :
+ Thread(/*canCallJava*/ true), mDispatcher(dispatcher) {
+}
+
+InputDispatcherThread::~InputDispatcherThread() {
+}
+
+bool InputDispatcherThread::threadLoop() {
+ mDispatcher->dispatchOnce();
+ return true;
+}
+
+} // namespace android
diff --git a/libs/ui/InputManager.cpp b/libs/ui/InputManager.cpp
new file mode 100644
index 0000000..7538dd0
--- /dev/null
+++ b/libs/ui/InputManager.cpp
@@ -0,0 +1,105 @@
+//
+// Copyright 2010 The Android Open Source Project
+//
+// The input manager.
+//
+#define LOG_TAG "InputManager"
+
+//#define LOG_NDEBUG 0
+
+#include <cutils/log.h>
+#include <ui/InputManager.h>
+#include <ui/InputReader.h>
+#include <ui/InputDispatcher.h>
+
+namespace android {
+
+InputManager::InputManager(
+ const sp<EventHubInterface>& eventHub,
+ const sp<InputReaderPolicyInterface>& readerPolicy,
+ const sp<InputDispatcherPolicyInterface>& dispatcherPolicy) {
+ mDispatcher = new InputDispatcher(dispatcherPolicy);
+ mReader = new InputReader(eventHub, readerPolicy, mDispatcher);
+ initialize();
+}
+
+InputManager::InputManager(
+ const sp<InputReaderInterface>& reader,
+ const sp<InputDispatcherInterface>& dispatcher) :
+ mReader(reader),
+ mDispatcher(dispatcher) {
+ initialize();
+}
+
+InputManager::~InputManager() {
+ stop();
+}
+
+void InputManager::initialize() {
+ mReaderThread = new InputReaderThread(mReader);
+ mDispatcherThread = new InputDispatcherThread(mDispatcher);
+}
+
+status_t InputManager::start() {
+ status_t result = mDispatcherThread->run("InputDispatcher", PRIORITY_URGENT_DISPLAY);
+ if (result) {
+ LOGE("Could not start InputDispatcher thread due to error %d.", result);
+ return result;
+ }
+
+ result = mReaderThread->run("InputReader", PRIORITY_URGENT_DISPLAY);
+ if (result) {
+ LOGE("Could not start InputReader thread due to error %d.", result);
+
+ mDispatcherThread->requestExit();
+ return result;
+ }
+
+ return OK;
+}
+
+status_t InputManager::stop() {
+ status_t result = mReaderThread->requestExitAndWait();
+ if (result) {
+ LOGW("Could not stop InputReader thread due to error %d.", result);
+ }
+
+ result = mDispatcherThread->requestExitAndWait();
+ if (result) {
+ LOGW("Could not stop InputDispatcher thread due to error %d.", result);
+ }
+
+ return OK;
+}
+
+status_t InputManager::registerInputChannel(const sp<InputChannel>& inputChannel) {
+ return mDispatcher->registerInputChannel(inputChannel);
+}
+
+status_t InputManager::unregisterInputChannel(const sp<InputChannel>& inputChannel) {
+ return mDispatcher->unregisterInputChannel(inputChannel);
+}
+
+void InputManager::getInputConfiguration(InputConfiguration* outConfiguration) const {
+ mReader->getCurrentInputConfiguration(outConfiguration);
+}
+
+int32_t InputManager::getScanCodeState(int32_t deviceId, int32_t deviceClasses,
+ int32_t scanCode) const {
+ return mReader->getCurrentScanCodeState(deviceId, deviceClasses, scanCode);
+}
+
+int32_t InputManager::getKeyCodeState(int32_t deviceId, int32_t deviceClasses,
+ int32_t keyCode) const {
+ return mReader->getCurrentKeyCodeState(deviceId, deviceClasses, keyCode);
+}
+
+int32_t InputManager::getSwitchState(int32_t deviceId, int32_t deviceClasses, int32_t sw) const {
+ return mReader->getCurrentSwitchState(deviceId, deviceClasses, sw);
+}
+
+bool InputManager::hasKeys(size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) const {
+ return mReader->hasKeys(numCodes, keyCodes, outFlags);
+}
+
+} // namespace android
diff --git a/libs/ui/InputReader.cpp b/libs/ui/InputReader.cpp
new file mode 100644
index 0000000..5a280ae
--- /dev/null
+++ b/libs/ui/InputReader.cpp
@@ -0,0 +1,1979 @@
+//
+// Copyright 2010 The Android Open Source Project
+//
+// The input reader.
+//
+#define LOG_TAG "InputReader"
+
+//#define LOG_NDEBUG 0
+
+// Log debug messages for each raw event received from the EventHub.
+#define DEBUG_RAW_EVENTS 0
+
+// Log debug messages about touch screen filtering hacks.
+#define DEBUG_HACKS 1
+
+// Log debug messages about virtual key processing.
+#define DEBUG_VIRTUAL_KEYS 1
+
+// Log debug messages about pointers.
+#define DEBUG_POINTERS 1
+
+// Log debug messages about pointer assignment calculations.
+#define DEBUG_POINTER_ASSIGNMENT 0
+
+#include <cutils/log.h>
+#include <ui/InputReader.h>
+
+#include <stddef.h>
+#include <unistd.h>
+#include <errno.h>
+#include <limits.h>
+
+/** Amount that trackball needs to move in order to generate a key event. */
+#define TRACKBALL_MOVEMENT_THRESHOLD 6
+
+/* Slop distance for jumpy pointer detection.
+ * The vertical range of the screen divided by this is our epsilon value. */
+#define JUMPY_EPSILON_DIVISOR 212
+
+/* Number of jumpy points to drop for touchscreens that need it. */
+#define JUMPY_TRANSITION_DROPS 3
+#define JUMPY_DROP_LIMIT 3
+
+/* Maximum squared distance for averaging.
+ * If moving farther than this, turn of averaging to avoid lag in response. */
+#define AVERAGING_DISTANCE_LIMIT (75 * 75)
+
+
+namespace android {
+
+// --- Static Functions ---
+
+template<typename T>
+inline static T abs(const T& value) {
+ return value < 0 ? - value : value;
+}
+
+template<typename T>
+inline static T min(const T& a, const T& b) {
+ return a < b ? a : b;
+}
+
+template<typename T>
+inline static void swap(T& a, T& b) {
+ T temp = a;
+ a = b;
+ b = temp;
+}
+
+
+int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState) {
+ int32_t mask;
+ switch (keyCode) {
+ case KEYCODE_ALT_LEFT:
+ mask = META_ALT_LEFT_ON;
+ break;
+ case KEYCODE_ALT_RIGHT:
+ mask = META_ALT_RIGHT_ON;
+ break;
+ case KEYCODE_SHIFT_LEFT:
+ mask = META_SHIFT_LEFT_ON;
+ break;
+ case KEYCODE_SHIFT_RIGHT:
+ mask = META_SHIFT_RIGHT_ON;
+ break;
+ case KEYCODE_SYM:
+ mask = META_SYM_ON;
+ break;
+ default:
+ return oldMetaState;
+ }
+
+ int32_t newMetaState = down ? oldMetaState | mask : oldMetaState & ~ mask
+ & ~ (META_ALT_ON | META_SHIFT_ON);
+
+ if (newMetaState & (META_ALT_LEFT_ON | META_ALT_RIGHT_ON)) {
+ newMetaState |= META_ALT_ON;
+ }
+
+ if (newMetaState & (META_SHIFT_LEFT_ON | META_SHIFT_RIGHT_ON)) {
+ newMetaState |= META_SHIFT_ON;
+ }
+
+ return newMetaState;
+}
+
+static const int32_t keyCodeRotationMap[][4] = {
+ // key codes enumerated counter-clockwise with the original (unrotated) key first
+ // no rotation, 90 degree rotation, 180 degree rotation, 270 degree rotation
+ { KEYCODE_DPAD_DOWN, KEYCODE_DPAD_RIGHT, KEYCODE_DPAD_UP, KEYCODE_DPAD_LEFT },
+ { KEYCODE_DPAD_RIGHT, KEYCODE_DPAD_UP, KEYCODE_DPAD_LEFT, KEYCODE_DPAD_DOWN },
+ { KEYCODE_DPAD_UP, KEYCODE_DPAD_LEFT, KEYCODE_DPAD_DOWN, KEYCODE_DPAD_RIGHT },
+ { KEYCODE_DPAD_LEFT, KEYCODE_DPAD_DOWN, KEYCODE_DPAD_RIGHT, KEYCODE_DPAD_UP },
+};
+static const int keyCodeRotationMapSize =
+ sizeof(keyCodeRotationMap) / sizeof(keyCodeRotationMap[0]);
+
+int32_t rotateKeyCode(int32_t keyCode, int32_t orientation) {
+ if (orientation != InputReaderPolicyInterface::ROTATION_0) {
+ for (int i = 0; i < keyCodeRotationMapSize; i++) {
+ if (keyCode == keyCodeRotationMap[i][0]) {
+ return keyCodeRotationMap[i][orientation];
+ }
+ }
+ }
+ return keyCode;
+}
+
+
+// --- InputDevice ---
+
+InputDevice::InputDevice(int32_t id, uint32_t classes, String8 name) :
+ id(id), classes(classes), name(name), ignored(false) {
+}
+
+void InputDevice::reset() {
+ if (isKeyboard()) {
+ keyboard.reset();
+ }
+
+ if (isTrackball()) {
+ trackball.reset();
+ }
+
+ if (isMultiTouchScreen()) {
+ multiTouchScreen.reset();
+ } else if (isSingleTouchScreen()) {
+ singleTouchScreen.reset();
+ }
+
+ if (isTouchScreen()) {
+ touchScreen.reset();
+ }
+}
+
+
+// --- InputDevice::TouchData ---
+
+void InputDevice::TouchData::copyFrom(const TouchData& other) {
+ pointerCount = other.pointerCount;
+ idBits = other.idBits;
+
+ for (uint32_t i = 0; i < pointerCount; i++) {
+ pointers[i] = other.pointers[i];
+ idToIndex[i] = other.idToIndex[i];
+ }
+}
+
+
+// --- InputDevice::KeyboardState ---
+
+void InputDevice::KeyboardState::reset() {
+ current.metaState = META_NONE;
+ current.downTime = 0;
+}
+
+
+// --- InputDevice::TrackballState ---
+
+void InputDevice::TrackballState::reset() {
+ accumulator.clear();
+ current.down = false;
+ current.downTime = 0;
+}
+
+
+// --- InputDevice::TouchScreenState ---
+
+void InputDevice::TouchScreenState::reset() {
+ lastTouch.clear();
+ downTime = 0;
+ currentVirtualKey.down = false;
+
+ for (uint32_t i = 0; i < MAX_POINTERS; i++) {
+ averagingTouchFilter.historyStart[i] = 0;
+ averagingTouchFilter.historyEnd[i] = 0;
+ }
+
+ jumpyTouchFilter.jumpyPointsDropped = 0;
+}
+
+struct PointerDistanceHeapElement {
+ uint32_t currentPointerIndex : 8;
+ uint32_t lastPointerIndex : 8;
+ uint64_t distance : 48; // squared distance
+};
+
+void InputDevice::TouchScreenState::calculatePointerIds() {
+ uint32_t currentPointerCount = currentTouch.pointerCount;
+ uint32_t lastPointerCount = lastTouch.pointerCount;
+
+ if (currentPointerCount == 0) {
+ // No pointers to assign.
+ currentTouch.idBits.clear();
+ } else if (lastPointerCount == 0) {
+ // All pointers are new.
+ currentTouch.idBits.clear();
+ for (uint32_t i = 0; i < currentPointerCount; i++) {
+ currentTouch.pointers[i].id = i;
+ currentTouch.idToIndex[i] = i;
+ currentTouch.idBits.markBit(i);
+ }
+ } else if (currentPointerCount == 1 && lastPointerCount == 1) {
+ // Only one pointer and no change in count so it must have the same id as before.
+ uint32_t id = lastTouch.pointers[0].id;
+ currentTouch.pointers[0].id = id;
+ currentTouch.idToIndex[id] = 0;
+ currentTouch.idBits.value = BitSet32::valueForBit(id);
+ } else {
+ // General case.
+ // We build a heap of squared euclidean distances between current and last pointers
+ // associated with the current and last pointer indices. Then, we find the best
+ // match (by distance) for each current pointer.
+ PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS];
+
+ uint32_t heapSize = 0;
+ for (uint32_t currentPointerIndex = 0; currentPointerIndex < currentPointerCount;
+ currentPointerIndex++) {
+ for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount;
+ lastPointerIndex++) {
+ int64_t deltaX = currentTouch.pointers[currentPointerIndex].x
+ - lastTouch.pointers[lastPointerIndex].x;
+ int64_t deltaY = currentTouch.pointers[currentPointerIndex].y
+ - lastTouch.pointers[lastPointerIndex].y;
+
+ uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY);
+
+ // Insert new element into the heap (sift up).
+ heap[heapSize].currentPointerIndex = currentPointerIndex;
+ heap[heapSize].lastPointerIndex = lastPointerIndex;
+ heap[heapSize].distance = distance;
+ heapSize += 1;
+ }
+ }
+
+ // Heapify
+ for (uint32_t startIndex = heapSize / 2; startIndex != 0; ) {
+ startIndex -= 1;
+ for (uint32_t parentIndex = startIndex; ;) {
+ uint32_t childIndex = parentIndex * 2 + 1;
+ if (childIndex >= heapSize) {
+ break;
+ }
+
+ if (childIndex + 1 < heapSize
+ && heap[childIndex + 1].distance < heap[childIndex].distance) {
+ childIndex += 1;
+ }
+
+ if (heap[parentIndex].distance <= heap[childIndex].distance) {
+ break;
+ }
+
+ swap(heap[parentIndex], heap[childIndex]);
+ parentIndex = childIndex;
+ }
+ }
+
+#if DEBUG_POINTER_ASSIGNMENT
+ LOGD("calculatePointerIds - initial distance min-heap: size=%d", heapSize);
+ for (size_t i = 0; i < heapSize; i++) {
+ LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld",
+ i, heap[i].currentPointerIndex, heap[i].lastPointerIndex,
+ heap[i].distance);
+ }
+#endif
+
+ // Pull matches out by increasing order of distance.
+ // To avoid reassigning pointers that have already been matched, the loop keeps track
+ // of which last and current pointers have been matched using the matchedXXXBits variables.
+ // It also tracks the used pointer id bits.
+ BitSet32 matchedLastBits(0);
+ BitSet32 matchedCurrentBits(0);
+ BitSet32 usedIdBits(0);
+ bool first = true;
+ for (uint32_t i = min(currentPointerCount, lastPointerCount); i > 0; i--) {
+ for (;;) {
+ if (first) {
+ // The first time through the loop, we just consume the root element of
+ // the heap (the one with smallest distance).
+ first = false;
+ } else {
+ // Previous iterations consumed the root element of the heap.
+ // Pop root element off of the heap (sift down).
+ heapSize -= 1;
+ assert(heapSize > 0);
+
+ // Sift down.
+ heap[0] = heap[heapSize];
+ for (uint32_t parentIndex = 0; ;) {
+ uint32_t childIndex = parentIndex * 2 + 1;
+ if (childIndex >= heapSize) {
+ break;
+ }
+
+ if (childIndex + 1 < heapSize
+ && heap[childIndex + 1].distance < heap[childIndex].distance) {
+ childIndex += 1;
+ }
+
+ if (heap[parentIndex].distance <= heap[childIndex].distance) {
+ break;
+ }
+
+ swap(heap[parentIndex], heap[childIndex]);
+ parentIndex = childIndex;
+ }
+
+#if DEBUG_POINTER_ASSIGNMENT
+ LOGD("calculatePointerIds - reduced distance min-heap: size=%d", heapSize);
+ for (size_t i = 0; i < heapSize; i++) {
+ LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld",
+ i, heap[i].currentPointerIndex, heap[i].lastPointerIndex,
+ heap[i].distance);
+ }
+#endif
+ }
+
+ uint32_t currentPointerIndex = heap[0].currentPointerIndex;
+ if (matchedCurrentBits.hasBit(currentPointerIndex)) continue; // already matched
+
+ uint32_t lastPointerIndex = heap[0].lastPointerIndex;
+ if (matchedLastBits.hasBit(lastPointerIndex)) continue; // already matched
+
+ matchedCurrentBits.markBit(currentPointerIndex);
+ matchedLastBits.markBit(lastPointerIndex);
+
+ uint32_t id = lastTouch.pointers[lastPointerIndex].id;
+ currentTouch.pointers[currentPointerIndex].id = id;
+ currentTouch.idToIndex[id] = currentPointerIndex;
+ usedIdBits.markBit(id);
+
+#if DEBUG_POINTER_ASSIGNMENT
+ LOGD("calculatePointerIds - matched: cur=%d, last=%d, id=%d, distance=%lld",
+ lastPointerIndex, currentPointerIndex, id, heap[0].distance);
+#endif
+ break;
+ }
+ }
+
+ // Assign fresh ids to new pointers.
+ if (currentPointerCount > lastPointerCount) {
+ for (uint32_t i = currentPointerCount - lastPointerCount; ;) {
+ uint32_t currentPointerIndex = matchedCurrentBits.firstUnmarkedBit();
+ uint32_t id = usedIdBits.firstUnmarkedBit();
+
+ currentTouch.pointers[currentPointerIndex].id = id;
+ currentTouch.idToIndex[id] = currentPointerIndex;
+ usedIdBits.markBit(id);
+
+#if DEBUG_POINTER_ASSIGNMENT
+ LOGD("calculatePointerIds - assigned: cur=%d, id=%d",
+ currentPointerIndex, id);
+#endif
+
+ if (--i == 0) break; // done
+ matchedCurrentBits.markBit(currentPointerIndex);
+ }
+ }
+
+ // Fix id bits.
+ currentTouch.idBits = usedIdBits;
+ }
+}
+
+/* Special hack for devices that have bad screen data: if one of the
+ * points has moved more than a screen height from the last position,
+ * then drop it. */
+bool InputDevice::TouchScreenState::applyBadTouchFilter() {
+ uint32_t pointerCount = currentTouch.pointerCount;
+
+ // Nothing to do if there are no points.
+ if (pointerCount == 0) {
+ return false;
+ }
+
+ // Don't do anything if a finger is going down or up. We run
+ // here before assigning pointer IDs, so there isn't a good
+ // way to do per-finger matching.
+ if (pointerCount != lastTouch.pointerCount) {
+ return false;
+ }
+
+ // We consider a single movement across more than a 7/16 of
+ // the long size of the screen to be bad. This was a magic value
+ // determined by looking at the maximum distance it is feasible
+ // to actually move in one sample.
+ int32_t maxDeltaY = parameters.yAxis.range * 7 / 16;
+
+ // XXX The original code in InputDevice.java included commented out
+ // code for testing the X axis. Note that when we drop a point
+ // we don't actually restore the old X either. Strange.
+ // The old code also tries to track when bad points were previously
+ // detected but it turns out that due to the placement of a "break"
+ // at the end of the loop, we never set mDroppedBadPoint to true
+ // so it is effectively dead code.
+ // Need to figure out if the old code is busted or just overcomplicated
+ // but working as intended.
+
+ // Look through all new points and see if any are farther than
+ // acceptable from all previous points.
+ for (uint32_t i = pointerCount; i-- > 0; ) {
+ int32_t y = currentTouch.pointers[i].y;
+ int32_t closestY = INT_MAX;
+ int32_t closestDeltaY = 0;
+
+#if DEBUG_HACKS
+ LOGD("BadTouchFilter: Looking at next point #%d: y=%d", i, y);
+#endif
+
+ for (uint32_t j = pointerCount; j-- > 0; ) {
+ int32_t lastY = lastTouch.pointers[j].y;
+ int32_t deltaY = abs(y - lastY);
+
+#if DEBUG_HACKS
+ LOGD("BadTouchFilter: Comparing with last point #%d: y=%d deltaY=%d",
+ j, lastY, deltaY);
+#endif
+
+ if (deltaY < maxDeltaY) {
+ goto SkipSufficientlyClosePoint;
+ }
+ if (deltaY < closestDeltaY) {
+ closestDeltaY = deltaY;
+ closestY = lastY;
+ }
+ }
+
+ // Must not have found a close enough match.
+#if DEBUG_HACKS
+ LOGD("BadTouchFilter: Dropping bad point #%d: newY=%d oldY=%d deltaY=%d maxDeltaY=%d",
+ i, y, closestY, closestDeltaY, maxDeltaY);
+#endif
+
+ currentTouch.pointers[i].y = closestY;
+ return true; // XXX original code only corrects one point
+
+ SkipSufficientlyClosePoint: ;
+ }
+
+ // No change.
+ return false;
+}
+
+/* Special hack for devices that have bad screen data: drop points where
+ * the coordinate value for one axis has jumped to the other pointer's location.
+ */
+bool InputDevice::TouchScreenState::applyJumpyTouchFilter() {
+ uint32_t pointerCount = currentTouch.pointerCount;
+ if (lastTouch.pointerCount != pointerCount) {
+#if DEBUG_HACKS
+ LOGD("JumpyTouchFilter: Different pointer count %d -> %d",
+ lastTouch.pointerCount, pointerCount);
+ for (uint32_t i = 0; i < pointerCount; i++) {
+ LOGD(" Pointer %d (%d, %d)", i,
+ currentTouch.pointers[i].x, currentTouch.pointers[i].y);
+ }
+#endif
+
+ if (jumpyTouchFilter.jumpyPointsDropped < JUMPY_TRANSITION_DROPS) {
+ if (lastTouch.pointerCount == 1 && pointerCount == 2) {
+ // Just drop the first few events going from 1 to 2 pointers.
+ // They're bad often enough that they're not worth considering.
+ currentTouch.pointerCount = 1;
+ jumpyTouchFilter.jumpyPointsDropped += 1;
+
+#if DEBUG_HACKS
+ LOGD("JumpyTouchFilter: Pointer 2 dropped");
+#endif
+ return true;
+ } else if (lastTouch.pointerCount == 2 && pointerCount == 1) {
+ // The event when we go from 2 -> 1 tends to be messed up too
+ currentTouch.pointerCount = 2;
+ currentTouch.pointers[0] = lastTouch.pointers[0];
+ currentTouch.pointers[1] = lastTouch.pointers[1];
+ jumpyTouchFilter.jumpyPointsDropped += 1;
+
+#if DEBUG_HACKS
+ for (int32_t i = 0; i < 2; i++) {
+ LOGD("JumpyTouchFilter: Pointer %d replaced (%d, %d)", i,
+ currentTouch.pointers[i].x, currentTouch.pointers[i].y);
+ }
+#endif
+ return true;
+ }
+ }
+ // Reset jumpy points dropped on other transitions or if limit exceeded.
+ jumpyTouchFilter.jumpyPointsDropped = 0;
+
+#if DEBUG_HACKS
+ LOGD("JumpyTouchFilter: Transition - drop limit reset");
+#endif
+ return false;
+ }
+
+ // We have the same number of pointers as last time.
+ // A 'jumpy' point is one where the coordinate value for one axis
+ // has jumped to the other pointer's location. No need to do anything
+ // else if we only have one pointer.
+ if (pointerCount < 2) {
+ return false;
+ }
+
+ if (jumpyTouchFilter.jumpyPointsDropped < JUMPY_DROP_LIMIT) {
+ int jumpyEpsilon = parameters.yAxis.range / JUMPY_EPSILON_DIVISOR;
+
+ // We only replace the single worst jumpy point as characterized by pointer distance
+ // in a single axis.
+ int32_t badPointerIndex = -1;
+ int32_t badPointerReplacementIndex = -1;
+ int32_t badPointerDistance = INT_MIN; // distance to be corrected
+
+ for (uint32_t i = pointerCount; i-- > 0; ) {
+ int32_t x = currentTouch.pointers[i].x;
+ int32_t y = currentTouch.pointers[i].y;
+
+#if DEBUG_HACKS
+ LOGD("JumpyTouchFilter: Point %d (%d, %d)", i, x, y);
+#endif
+
+ // Check if a touch point is too close to another's coordinates
+ bool dropX = false, dropY = false;
+ for (uint32_t j = 0; j < pointerCount; j++) {
+ if (i == j) {
+ continue;
+ }
+
+ if (abs(x - currentTouch.pointers[j].x) <= jumpyEpsilon) {
+ dropX = true;
+ break;
+ }
+
+ if (abs(y - currentTouch.pointers[j].y) <= jumpyEpsilon) {
+ dropY = true;
+ break;
+ }
+ }
+ if (! dropX && ! dropY) {
+ continue; // not jumpy
+ }
+
+ // Find a replacement candidate by comparing with older points on the
+ // complementary (non-jumpy) axis.
+ int32_t distance = INT_MIN; // distance to be corrected
+ int32_t replacementIndex = -1;
+
+ if (dropX) {
+ // X looks too close. Find an older replacement point with a close Y.
+ int32_t smallestDeltaY = INT_MAX;
+ for (uint32_t j = 0; j < pointerCount; j++) {
+ int32_t deltaY = abs(y - lastTouch.pointers[j].y);
+ if (deltaY < smallestDeltaY) {
+ smallestDeltaY = deltaY;
+ replacementIndex = j;
+ }
+ }
+ distance = abs(x - lastTouch.pointers[replacementIndex].x);
+ } else {
+ // Y looks too close. Find an older replacement point with a close X.
+ int32_t smallestDeltaX = INT_MAX;
+ for (uint32_t j = 0; j < pointerCount; j++) {
+ int32_t deltaX = abs(x - lastTouch.pointers[j].x);
+ if (deltaX < smallestDeltaX) {
+ smallestDeltaX = deltaX;
+ replacementIndex = j;
+ }
+ }
+ distance = abs(y - lastTouch.pointers[replacementIndex].y);
+ }
+
+ // If replacing this pointer would correct a worse error than the previous ones
+ // considered, then use this replacement instead.
+ if (distance > badPointerDistance) {
+ badPointerIndex = i;
+ badPointerReplacementIndex = replacementIndex;
+ badPointerDistance = distance;
+ }
+ }
+
+ // Correct the jumpy pointer if one was found.
+ if (badPointerIndex >= 0) {
+#if DEBUG_HACKS
+ LOGD("JumpyTouchFilter: Replacing bad pointer %d with (%d, %d)",
+ badPointerIndex,
+ lastTouch.pointers[badPointerReplacementIndex].x,
+ lastTouch.pointers[badPointerReplacementIndex].y);
+#endif
+
+ currentTouch.pointers[badPointerIndex].x =
+ lastTouch.pointers[badPointerReplacementIndex].x;
+ currentTouch.pointers[badPointerIndex].y =
+ lastTouch.pointers[badPointerReplacementIndex].y;
+ jumpyTouchFilter.jumpyPointsDropped += 1;
+ return true;
+ }
+ }
+
+ jumpyTouchFilter.jumpyPointsDropped = 0;
+ return false;
+}
+
+/* Special hack for devices that have bad screen data: aggregate and
+ * compute averages of the coordinate data, to reduce the amount of
+ * jitter seen by applications. */
+void InputDevice::TouchScreenState::applyAveragingTouchFilter() {
+ for (uint32_t currentIndex = 0; currentIndex < currentTouch.pointerCount; currentIndex++) {
+ uint32_t id = currentTouch.pointers[currentIndex].id;
+ int32_t x = currentTouch.pointers[currentIndex].x;
+ int32_t y = currentTouch.pointers[currentIndex].y;
+ int32_t pressure = currentTouch.pointers[currentIndex].pressure;
+
+ if (lastTouch.idBits.hasBit(id)) {
+ // Pointer still down compute average.
+ uint32_t start = averagingTouchFilter.historyStart[id];
+ uint32_t end = averagingTouchFilter.historyEnd[id];
+
+ int64_t deltaX = x - averagingTouchFilter.historyData[end].pointers[id].x;
+ int64_t deltaY = y - averagingTouchFilter.historyData[end].pointers[id].y;
+ uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY);
+
+#if DEBUG_HACKS
+ LOGD("AveragingTouchFilter: Pointer id %d - Distance from last sample: %lld",
+ id, distance);
+#endif
+
+ if (distance < AVERAGING_DISTANCE_LIMIT) {
+ end += 1;
+ if (end > AVERAGING_HISTORY_SIZE) {
+ end = 0;
+ }
+
+ if (end == start) {
+ start += 1;
+ if (start > AVERAGING_HISTORY_SIZE) {
+ start = 0;
+ }
+ }
+
+ averagingTouchFilter.historyStart[id] = start;
+ averagingTouchFilter.historyEnd[id] = end;
+ averagingTouchFilter.historyData[end].pointers[id].x = x;
+ averagingTouchFilter.historyData[end].pointers[id].y = y;
+ averagingTouchFilter.historyData[end].pointers[id].pressure = pressure;
+
+ int32_t averagedX = 0;
+ int32_t averagedY = 0;
+ int32_t totalPressure = 0;
+ for (;;) {
+ int32_t historicalX = averagingTouchFilter.historyData[start].pointers[id].x;
+ int32_t historicalY = averagingTouchFilter.historyData[start].pointers[id].x;
+ int32_t historicalPressure = averagingTouchFilter.historyData[start]
+ .pointers[id].pressure;
+
+ averagedX += historicalX;
+ averagedY += historicalY;
+ totalPressure += historicalPressure;
+
+ if (start == end) {
+ break;
+ }
+
+ start += 1;
+ if (start > AVERAGING_HISTORY_SIZE) {
+ start = 0;
+ }
+ }
+
+ averagedX /= totalPressure;
+ averagedY /= totalPressure;
+
+#if DEBUG_HACKS
+ LOGD("AveragingTouchFilter: Pointer id %d - "
+ "totalPressure=%d, averagedX=%d, averagedY=%d", id, totalPressure,
+ averagedX, averagedY);
+#endif
+
+ currentTouch.pointers[currentIndex].x = averagedX;
+ currentTouch.pointers[currentIndex].y = averagedY;
+ } else {
+#if DEBUG_HACKS
+ LOGD("AveragingTouchFilter: Pointer id %d - Exceeded max distance", id);
+#endif
+ }
+ } else {
+#if DEBUG_HACKS
+ LOGD("AveragingTouchFilter: Pointer id %d - Pointer went up", id);
+#endif
+ }
+
+ // Reset pointer history.
+ averagingTouchFilter.historyStart[id] = 0;
+ averagingTouchFilter.historyEnd[id] = 0;
+ averagingTouchFilter.historyData[0].pointers[id].x = x;
+ averagingTouchFilter.historyData[0].pointers[id].y = y;
+ averagingTouchFilter.historyData[0].pointers[id].pressure = pressure;
+ }
+}
+
+bool InputDevice::TouchScreenState::isPointInsideDisplay(int32_t x, int32_t y) const {
+ return x >= parameters.xAxis.minValue
+ && x <= parameters.xAxis.maxValue
+ && y >= parameters.yAxis.minValue
+ && y <= parameters.yAxis.maxValue;
+}
+
+
+// --- InputDevice::SingleTouchScreenState ---
+
+void InputDevice::SingleTouchScreenState::reset() {
+ accumulator.clear();
+ current.down = false;
+ current.x = 0;
+ current.y = 0;
+ current.pressure = 0;
+ current.size = 0;
+}
+
+
+// --- InputDevice::MultiTouchScreenState ---
+
+void InputDevice::MultiTouchScreenState::reset() {
+ accumulator.clear();
+}
+
+
+// --- InputReader ---
+
+InputReader::InputReader(const sp<EventHubInterface>& eventHub,
+ const sp<InputReaderPolicyInterface>& policy,
+ const sp<InputDispatcherInterface>& dispatcher) :
+ mEventHub(eventHub), mPolicy(policy), mDispatcher(dispatcher) {
+ configureExcludedDevices();
+ resetGlobalMetaState();
+ resetDisplayProperties();
+ updateExportedVirtualKeyState();
+}
+
+InputReader::~InputReader() {
+ for (size_t i = 0; i < mDevices.size(); i++) {
+ delete mDevices.valueAt(i);
+ }
+}
+
+void InputReader::loopOnce() {
+ RawEvent rawEvent;
+ mEventHub->getEvent(& rawEvent.deviceId, & rawEvent.type, & rawEvent.scanCode,
+ & rawEvent.keyCode, & rawEvent.flags, & rawEvent.value, & rawEvent.when);
+
+ // Replace the event timestamp so it is in same timebase as java.lang.System.nanoTime()
+ // and android.os.SystemClock.uptimeMillis() as expected by the rest of the system.
+ rawEvent.when = systemTime(SYSTEM_TIME_MONOTONIC);
+
+#if DEBUG_RAW_EVENTS
+ LOGD("Input event: device=0x%x type=0x%x scancode=%d keycode=%d value=%d",
+ rawEvent.deviceId, rawEvent.type, rawEvent.scanCode, rawEvent.keyCode,
+ rawEvent.value);
+#endif
+
+ process(& rawEvent);
+}
+
+void InputReader::process(const RawEvent* rawEvent) {
+ switch (rawEvent->type) {
+ case EventHubInterface::DEVICE_ADDED:
+ handleDeviceAdded(rawEvent);
+ break;
+
+ case EventHubInterface::DEVICE_REMOVED:
+ handleDeviceRemoved(rawEvent);
+ break;
+
+ case EV_SYN:
+ handleSync(rawEvent);
+ break;
+
+ case EV_KEY:
+ handleKey(rawEvent);
+ break;
+
+ case EV_REL:
+ handleRelativeMotion(rawEvent);
+ break;
+
+ case EV_ABS:
+ handleAbsoluteMotion(rawEvent);
+ break;
+
+ case EV_SW:
+ handleSwitch(rawEvent);
+ break;
+ }
+}
+
+void InputReader::handleDeviceAdded(const RawEvent* rawEvent) {
+ InputDevice* device = getDevice(rawEvent->deviceId);
+ if (device) {
+ LOGW("Ignoring spurious device added event for deviceId %d.", rawEvent->deviceId);
+ return;
+ }
+
+ addDevice(rawEvent->when, rawEvent->deviceId);
+}
+
+void InputReader::handleDeviceRemoved(const RawEvent* rawEvent) {
+ InputDevice* device = getDevice(rawEvent->deviceId);
+ if (! device) {
+ LOGW("Ignoring spurious device removed event for deviceId %d.", rawEvent->deviceId);
+ return;
+ }
+
+ removeDevice(rawEvent->when, device);
+}
+
+void InputReader::handleSync(const RawEvent* rawEvent) {
+ InputDevice* device = getNonIgnoredDevice(rawEvent->deviceId);
+ if (! device) return;
+
+ if (rawEvent->scanCode == SYN_MT_REPORT) {
+ // MultiTouch Sync: The driver has returned all data for *one* of the pointers.
+ // We drop pointers with pressure <= 0 since that indicates they are not down.
+ if (device->isMultiTouchScreen()) {
+ uint32_t pointerIndex = device->multiTouchScreen.accumulator.pointerCount;
+
+ if (device->multiTouchScreen.accumulator.pointers[pointerIndex].fields) {
+ if (pointerIndex == MAX_POINTERS) {
+ LOGW("MultiTouch device driver returned more than maximum of %d pointers.",
+ MAX_POINTERS);
+ } else {
+ pointerIndex += 1;
+ device->multiTouchScreen.accumulator.pointerCount = pointerIndex;
+ }
+ }
+
+ device->multiTouchScreen.accumulator.pointers[pointerIndex].clear();
+ }
+ } else if (rawEvent->scanCode == SYN_REPORT) {
+ // General Sync: The driver has returned all data for the current event update.
+ if (device->isMultiTouchScreen()) {
+ if (device->multiTouchScreen.accumulator.isDirty()) {
+ onMultiTouchScreenStateChanged(rawEvent->when, device);
+ device->multiTouchScreen.accumulator.clear();
+ }
+ } else if (device->isSingleTouchScreen()) {
+ if (device->singleTouchScreen.accumulator.isDirty()) {
+ onSingleTouchScreenStateChanged(rawEvent->when, device);
+ device->singleTouchScreen.accumulator.clear();
+ }
+ }
+
+ if (device->trackball.accumulator.isDirty()) {
+ onTrackballStateChanged(rawEvent->when, device);
+ device->trackball.accumulator.clear();
+ }
+ }
+}
+
+void InputReader::handleKey(const RawEvent* rawEvent) {
+ InputDevice* device = getNonIgnoredDevice(rawEvent->deviceId);
+ if (! device) return;
+
+ bool down = rawEvent->value != 0;
+ int32_t scanCode = rawEvent->scanCode;
+
+ if (device->isKeyboard() && (scanCode < BTN_FIRST || scanCode > BTN_LAST)) {
+ int32_t keyCode = rawEvent->keyCode;
+ onKey(rawEvent->when, device, down, keyCode, scanCode, rawEvent->flags);
+ } else if (device->isSingleTouchScreen()) {
+ switch (rawEvent->scanCode) {
+ case BTN_TOUCH:
+ device->singleTouchScreen.accumulator.fields |=
+ InputDevice::SingleTouchScreenState::Accumulator::FIELD_BTN_TOUCH;
+ device->singleTouchScreen.accumulator.btnTouch = down;
+ break;
+ }
+ } else if (device->isTrackball()) {
+ switch (rawEvent->scanCode) {
+ case BTN_MOUSE:
+ device->trackball.accumulator.fields |=
+ InputDevice::TrackballState::Accumulator::FIELD_BTN_MOUSE;
+ device->trackball.accumulator.btnMouse = down;
+
+ // send the down immediately
+ // XXX this emulates the old behavior of KeyInputQueue, unclear whether it is
+ // necessary or if we can wait until the next sync
+ onTrackballStateChanged(rawEvent->when, device);
+ device->trackball.accumulator.clear();
+ break;
+ }
+ }
+}
+
+void InputReader::handleRelativeMotion(const RawEvent* rawEvent) {
+ InputDevice* device = getNonIgnoredDevice(rawEvent->deviceId);
+ if (! device) return;
+
+ if (device->isTrackball()) {
+ switch (rawEvent->scanCode) {
+ case REL_X:
+ device->trackball.accumulator.fields |=
+ InputDevice::TrackballState::Accumulator::FIELD_REL_X;
+ device->trackball.accumulator.relX = rawEvent->value;
+ break;
+ case REL_Y:
+ device->trackball.accumulator.fields |=
+ InputDevice::TrackballState::Accumulator::FIELD_REL_Y;
+ device->trackball.accumulator.relY = rawEvent->value;
+ break;
+ }
+ }
+}
+
+void InputReader::handleAbsoluteMotion(const RawEvent* rawEvent) {
+ InputDevice* device = getNonIgnoredDevice(rawEvent->deviceId);
+ if (! device) return;
+
+ if (device->isMultiTouchScreen()) {
+ uint32_t pointerIndex = device->multiTouchScreen.accumulator.pointerCount;
+ InputDevice::MultiTouchScreenState::Accumulator::Pointer* pointer =
+ & device->multiTouchScreen.accumulator.pointers[pointerIndex];
+
+ switch (rawEvent->scanCode) {
+ case ABS_MT_POSITION_X:
+ pointer->fields |=
+ InputDevice::MultiTouchScreenState::Accumulator::FIELD_ABS_MT_POSITION_X;
+ pointer->absMTPositionX = rawEvent->value;
+ break;
+ case ABS_MT_POSITION_Y:
+ pointer->fields |=
+ InputDevice::MultiTouchScreenState::Accumulator::FIELD_ABS_MT_POSITION_Y;
+ pointer->absMTPositionY = rawEvent->value;
+ break;
+ case ABS_MT_TOUCH_MAJOR:
+ pointer->fields |=
+ InputDevice::MultiTouchScreenState::Accumulator::FIELD_ABS_MT_TOUCH_MAJOR;
+ pointer->absMTTouchMajor = rawEvent->value;
+ break;
+ case ABS_MT_WIDTH_MAJOR:
+ pointer->fields |=
+ InputDevice::MultiTouchScreenState::Accumulator::FIELD_ABS_MT_WIDTH_MAJOR;
+ pointer->absMTWidthMajor = rawEvent->value;
+ break;
+ case ABS_MT_TRACKING_ID:
+ pointer->fields |=
+ InputDevice::MultiTouchScreenState::Accumulator::FIELD_ABS_MT_TRACKING_ID;
+ pointer->absMTTrackingId = rawEvent->value;
+ break;
+ }
+ } else if (device->isSingleTouchScreen()) {
+ switch (rawEvent->scanCode) {
+ case ABS_X:
+ device->singleTouchScreen.accumulator.fields |=
+ InputDevice::SingleTouchScreenState::Accumulator::FIELD_ABS_X;
+ device->singleTouchScreen.accumulator.absX = rawEvent->value;
+ break;
+ case ABS_Y:
+ device->singleTouchScreen.accumulator.fields |=
+ InputDevice::SingleTouchScreenState::Accumulator::FIELD_ABS_Y;
+ device->singleTouchScreen.accumulator.absY = rawEvent->value;
+ break;
+ case ABS_PRESSURE:
+ device->singleTouchScreen.accumulator.fields |=
+ InputDevice::SingleTouchScreenState::Accumulator::FIELD_ABS_PRESSURE;
+ device->singleTouchScreen.accumulator.absPressure = rawEvent->value;
+ break;
+ case ABS_TOOL_WIDTH:
+ device->singleTouchScreen.accumulator.fields |=
+ InputDevice::SingleTouchScreenState::Accumulator::FIELD_ABS_TOOL_WIDTH;
+ device->singleTouchScreen.accumulator.absToolWidth = rawEvent->value;
+ break;
+ }
+ }
+}
+
+void InputReader::handleSwitch(const RawEvent* rawEvent) {
+ InputDevice* device = getNonIgnoredDevice(rawEvent->deviceId);
+ if (! device) return;
+
+ onSwitch(rawEvent->when, device, rawEvent->scanCode, rawEvent->value);
+}
+
+void InputReader::onKey(nsecs_t when, InputDevice* device,
+ bool down, int32_t keyCode, int32_t scanCode, uint32_t policyFlags) {
+ /* Refresh display properties so we can rotate key codes according to display orientation */
+
+ if (! refreshDisplayProperties()) {
+ return;
+ }
+
+ /* Update device state */
+
+ int32_t oldMetaState = device->keyboard.current.metaState;
+ int32_t newMetaState = updateMetaState(keyCode, down, oldMetaState);
+ if (oldMetaState != newMetaState) {
+ device->keyboard.current.metaState = newMetaState;
+ resetGlobalMetaState();
+ }
+
+ // FIXME if we send a down event about a rotated key press we should ensure that we send
+ // a corresponding up event about the rotated key press even if the orientation
+ // has changed in the meantime
+ keyCode = rotateKeyCode(keyCode, mDisplayOrientation);
+
+ if (down) {
+ device->keyboard.current.downTime = when;
+ }
+
+ /* Apply policy */
+
+ int32_t policyActions = mPolicy->interceptKey(when, device->id,
+ down, keyCode, scanCode, policyFlags);
+
+ if (! applyStandardInputDispatchPolicyActions(when, policyActions, & policyFlags)) {
+ return; // event dropped
+ }
+
+ /* Enqueue key event for dispatch */
+
+ int32_t keyEventAction;
+ if (down) {
+ device->keyboard.current.downTime = when;
+ keyEventAction = KEY_EVENT_ACTION_DOWN;
+ } else {
+ keyEventAction = KEY_EVENT_ACTION_UP;
+ }
+
+ int32_t keyEventFlags = KEY_EVENT_FLAG_FROM_SYSTEM;
+ if (policyActions & InputReaderPolicyInterface::ACTION_WOKE_HERE) {
+ keyEventFlags = keyEventFlags | KEY_EVENT_FLAG_WOKE_HERE;
+ }
+
+ mDispatcher->notifyKey(when, device->id, INPUT_EVENT_NATURE_KEY, policyFlags,
+ keyEventAction, keyEventFlags, keyCode, scanCode,
+ device->keyboard.current.metaState,
+ device->keyboard.current.downTime);
+}
+
+void InputReader::onSwitch(nsecs_t when, InputDevice* device, int32_t switchCode,
+ int32_t switchValue) {
+ int32_t policyActions = mPolicy->interceptSwitch(when, switchCode, switchValue);
+
+ uint32_t policyFlags = 0;
+ applyStandardInputDispatchPolicyActions(when, policyActions, & policyFlags);
+}
+
+void InputReader::onMultiTouchScreenStateChanged(nsecs_t when,
+ InputDevice* device) {
+ static const uint32_t REQUIRED_FIELDS =
+ InputDevice::MultiTouchScreenState::Accumulator::FIELD_ABS_MT_POSITION_X
+ | InputDevice::MultiTouchScreenState::Accumulator::FIELD_ABS_MT_POSITION_Y
+ | InputDevice::MultiTouchScreenState::Accumulator::FIELD_ABS_MT_TOUCH_MAJOR
+ | InputDevice::MultiTouchScreenState::Accumulator::FIELD_ABS_MT_WIDTH_MAJOR;
+
+ /* Refresh display properties so we can map touch screen coords into display coords */
+
+ if (! refreshDisplayProperties()) {
+ return;
+ }
+
+ /* Update device state */
+
+ InputDevice::MultiTouchScreenState* in = & device->multiTouchScreen;
+ InputDevice::TouchData* out = & device->touchScreen.currentTouch;
+
+ uint32_t inCount = in->accumulator.pointerCount;
+ uint32_t outCount = 0;
+ bool havePointerIds = true;
+
+ out->clear();
+
+ for (uint32_t inIndex = 0; inIndex < inCount; inIndex++) {
+ uint32_t fields = in->accumulator.pointers[inIndex].fields;
+
+ if ((fields & REQUIRED_FIELDS) != REQUIRED_FIELDS) {
+#if DEBUG_POINTERS
+ LOGD("Pointers: Missing required multitouch pointer fields: index=%d, fields=%d",
+ inIndex, fields);
+ continue;
+#endif
+ }
+
+ if (in->accumulator.pointers[inIndex].absMTTouchMajor <= 0) {
+ // Pointer is not down. Drop it.
+ continue;
+ }
+
+ // FIXME assignment of pressure may be incorrect, probably better to let
+ // pressure = touch / width. Later on we pass width to MotionEvent as a size, which
+ // isn't quite right either. Should be using touch for that.
+ out->pointers[outCount].x = in->accumulator.pointers[inIndex].absMTPositionX;
+ out->pointers[outCount].y = in->accumulator.pointers[inIndex].absMTPositionY;
+ out->pointers[outCount].pressure = in->accumulator.pointers[inIndex].absMTTouchMajor;
+ out->pointers[outCount].size = in->accumulator.pointers[inIndex].absMTWidthMajor;
+
+ if (havePointerIds) {
+ if (fields & InputDevice::MultiTouchScreenState::Accumulator::
+ FIELD_ABS_MT_TRACKING_ID) {
+ uint32_t id = uint32_t(in->accumulator.pointers[inIndex].absMTTrackingId);
+
+ if (id > MAX_POINTER_ID) {
+#if DEBUG_POINTERS
+ LOGD("Pointers: Ignoring driver provided pointer id %d because "
+ "it is larger than max supported id %d for optimizations",
+ id, MAX_POINTER_ID);
+#endif
+ havePointerIds = false;
+ }
+ else {
+ out->pointers[outCount].id = id;
+ out->idToIndex[id] = outCount;
+ out->idBits.markBit(id);
+ }
+ } else {
+ havePointerIds = false;
+ }
+ }
+
+ outCount += 1;
+ }
+
+ out->pointerCount = outCount;
+
+ onTouchScreenChanged(when, device, havePointerIds);
+}
+
+void InputReader::onSingleTouchScreenStateChanged(nsecs_t when,
+ InputDevice* device) {
+ static const uint32_t POSITION_FIELDS =
+ InputDevice::SingleTouchScreenState::Accumulator::FIELD_ABS_X
+ | InputDevice::SingleTouchScreenState::Accumulator::FIELD_ABS_Y
+ | InputDevice::SingleTouchScreenState::Accumulator::FIELD_ABS_PRESSURE
+ | InputDevice::SingleTouchScreenState::Accumulator::FIELD_ABS_TOOL_WIDTH;
+
+ /* Refresh display properties so we can map touch screen coords into display coords */
+
+ if (! refreshDisplayProperties()) {
+ return;
+ }
+
+ /* Update device state */
+
+ InputDevice::SingleTouchScreenState* in = & device->singleTouchScreen;
+ InputDevice::TouchData* out = & device->touchScreen.currentTouch;
+
+ uint32_t fields = in->accumulator.fields;
+
+ if (fields & InputDevice::SingleTouchScreenState::Accumulator::FIELD_BTN_TOUCH) {
+ in->current.down = in->accumulator.btnTouch;
+ }
+
+ if ((fields & POSITION_FIELDS) == POSITION_FIELDS) {
+ in->current.x = in->accumulator.absX;
+ in->current.y = in->accumulator.absY;
+ in->current.pressure = in->accumulator.absPressure;
+ in->current.size = in->accumulator.absToolWidth;
+ }
+
+ out->clear();
+
+ if (in->current.down) {
+ out->pointerCount = 1;
+ out->pointers[0].id = 0;
+ out->pointers[0].x = in->current.x;
+ out->pointers[0].y = in->current.y;
+ out->pointers[0].pressure = in->current.pressure;
+ out->pointers[0].size = in->current.size;
+ out->idToIndex[0] = 0;
+ out->idBits.markBit(0);
+ }
+
+ onTouchScreenChanged(when, device, true);
+}
+
+void InputReader::onTouchScreenChanged(nsecs_t when,
+ InputDevice* device, bool havePointerIds) {
+ /* Apply policy */
+
+ int32_t policyActions = mPolicy->interceptTouch(when);
+
+ uint32_t policyFlags = 0;
+ if (! applyStandardInputDispatchPolicyActions(when, policyActions, & policyFlags)) {
+ device->touchScreen.lastTouch.clear();
+ return; // event dropped
+ }
+
+ /* Preprocess pointer data */
+
+ if (device->touchScreen.parameters.useBadTouchFilter) {
+ if (device->touchScreen.applyBadTouchFilter()) {
+ havePointerIds = false;
+ }
+ }
+
+ if (device->touchScreen.parameters.useJumpyTouchFilter) {
+ if (device->touchScreen.applyJumpyTouchFilter()) {
+ havePointerIds = false;
+ }
+ }
+
+ if (! havePointerIds) {
+ device->touchScreen.calculatePointerIds();
+ }
+
+ InputDevice::TouchData temp;
+ InputDevice::TouchData* savedTouch;
+ if (device->touchScreen.parameters.useAveragingTouchFilter) {
+ temp.copyFrom(device->touchScreen.currentTouch);
+ savedTouch = & temp;
+
+ device->touchScreen.applyAveragingTouchFilter();
+ } else {
+ savedTouch = & device->touchScreen.currentTouch;
+ }
+
+ /* Process virtual keys or touches */
+
+ if (! consumeVirtualKeyTouches(when, device, policyFlags)) {
+ dispatchTouches(when, device, policyFlags);
+ }
+
+ // Copy current touch to last touch in preparation for the next cycle.
+ device->touchScreen.lastTouch.copyFrom(*savedTouch);
+}
+
+bool InputReader::consumeVirtualKeyTouches(nsecs_t when,
+ InputDevice* device, uint32_t policyFlags) {
+ if (device->touchScreen.currentVirtualKey.down) {
+ if (device->touchScreen.currentTouch.pointerCount == 0) {
+ // Pointer went up while virtual key was down. Send key up event.
+ device->touchScreen.currentVirtualKey.down = false;
+
+#if DEBUG_VIRTUAL_KEYS
+ LOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d",
+ device->touchScreen.currentVirtualKey.keyCode,
+ device->touchScreen.currentVirtualKey.scanCode);
+#endif
+
+ dispatchVirtualKey(when, device, policyFlags, KEY_EVENT_ACTION_UP,
+ KEY_EVENT_FLAG_FROM_SYSTEM | KEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
+ return true; // consumed
+ }
+
+ int32_t x = device->touchScreen.currentTouch.pointers[0].x;
+ int32_t y = device->touchScreen.currentTouch.pointers[0].y;
+ if (device->touchScreen.isPointInsideDisplay(x, y)
+ || device->touchScreen.currentTouch.pointerCount != 1) {
+ // Pointer moved inside the display area or another pointer also went down.
+ // Send key cancellation.
+ device->touchScreen.currentVirtualKey.down = false;
+
+#if DEBUG_VIRTUAL_KEYS
+ LOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d",
+ device->touchScreen.currentVirtualKey.keyCode,
+ device->touchScreen.currentVirtualKey.scanCode);
+#endif
+
+ dispatchVirtualKey(when, device, policyFlags, KEY_EVENT_ACTION_UP,
+ KEY_EVENT_FLAG_FROM_SYSTEM | KEY_EVENT_FLAG_VIRTUAL_HARD_KEY
+ | KEY_EVENT_FLAG_CANCELED);
+
+ // Clear the last touch data so we will consider the pointer as having just been
+ // pressed down when generating subsequent motion events.
+ device->touchScreen.lastTouch.clear();
+ return false; // not consumed
+ }
+ } else if (device->touchScreen.currentTouch.pointerCount == 1
+ && device->touchScreen.lastTouch.pointerCount == 0) {
+ int32_t x = device->touchScreen.currentTouch.pointers[0].x;
+ int32_t y = device->touchScreen.currentTouch.pointers[0].y;
+ for (size_t i = 0; i < device->touchScreen.virtualKeys.size(); i++) {
+ const InputDevice::VirtualKey& virtualKey = device->touchScreen.virtualKeys[i];
+
+#if DEBUG_VIRTUAL_KEYS
+ LOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, "
+ "left=%d, top=%d, right=%d, bottom=%d",
+ x, y,
+ virtualKey.keyCode, virtualKey.scanCode,
+ virtualKey.hitLeft, virtualKey.hitTop,
+ virtualKey.hitRight, virtualKey.hitBottom);
+#endif
+
+ if (virtualKey.isHit(x, y)) {
+ device->touchScreen.currentVirtualKey.down = true;
+ device->touchScreen.currentVirtualKey.downTime = when;
+ device->touchScreen.currentVirtualKey.keyCode = virtualKey.keyCode;
+ device->touchScreen.currentVirtualKey.scanCode = virtualKey.scanCode;
+
+#if DEBUG_VIRTUAL_KEYS
+ LOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d",
+ device->touchScreen.currentVirtualKey.keyCode,
+ device->touchScreen.currentVirtualKey.scanCode);
+#endif
+
+ dispatchVirtualKey(when, device, policyFlags, KEY_EVENT_ACTION_DOWN,
+ KEY_EVENT_FLAG_FROM_SYSTEM | KEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
+ return true; // consumed
+ }
+ }
+ }
+
+ return false; // not consumed
+}
+
+void InputReader::dispatchVirtualKey(nsecs_t when,
+ InputDevice* device, uint32_t policyFlags,
+ int32_t keyEventAction, int32_t keyEventFlags) {
+ int32_t keyCode = device->touchScreen.currentVirtualKey.keyCode;
+ int32_t scanCode = device->touchScreen.currentVirtualKey.scanCode;
+ nsecs_t downTime = device->touchScreen.currentVirtualKey.downTime;
+ int32_t metaState = globalMetaState();
+
+ updateExportedVirtualKeyState();
+
+ mPolicy->virtualKeyFeedback(when, device->id, keyEventAction, keyEventFlags,
+ keyCode, scanCode, metaState, downTime);
+
+ mDispatcher->notifyKey(when, device->id, INPUT_EVENT_NATURE_KEY, policyFlags,
+ keyEventAction, keyEventFlags, keyCode, scanCode, metaState, downTime);
+}
+
+void InputReader::dispatchTouches(nsecs_t when,
+ InputDevice* device, uint32_t policyFlags) {
+ uint32_t currentPointerCount = device->touchScreen.currentTouch.pointerCount;
+ uint32_t lastPointerCount = device->touchScreen.lastTouch.pointerCount;
+ if (currentPointerCount == 0 && lastPointerCount == 0) {
+ return; // nothing to do!
+ }
+
+ BitSet32 currentIdBits = device->touchScreen.currentTouch.idBits;
+ BitSet32 lastIdBits = device->touchScreen.lastTouch.idBits;
+
+ if (currentIdBits == lastIdBits) {
+ // No pointer id changes so this is a move event.
+ // The dispatcher takes care of batching moves so we don't have to deal with that here.
+ int32_t motionEventAction = MOTION_EVENT_ACTION_MOVE;
+ dispatchTouch(when, device, policyFlags, & device->touchScreen.currentTouch,
+ currentIdBits, motionEventAction);
+ } else {
+ // There may be pointers going up and pointers going down at the same time when pointer
+ // ids are reported by the device driver.
+ BitSet32 upIdBits(lastIdBits.value & ~ currentIdBits.value);
+ BitSet32 downIdBits(currentIdBits.value & ~ lastIdBits.value);
+ BitSet32 activeIdBits(lastIdBits.value);
+
+ while (! upIdBits.isEmpty()) {
+ uint32_t upId = upIdBits.firstMarkedBit();
+ upIdBits.clearBit(upId);
+ BitSet32 oldActiveIdBits = activeIdBits;
+ activeIdBits.clearBit(upId);
+
+ int32_t motionEventAction;
+ if (activeIdBits.isEmpty()) {
+ motionEventAction = MOTION_EVENT_ACTION_UP;
+ } else {
+ motionEventAction = MOTION_EVENT_ACTION_POINTER_UP
+ | (upId << MOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+ }
+
+ dispatchTouch(when, device, policyFlags, & device->touchScreen.lastTouch,
+ oldActiveIdBits, motionEventAction);
+ }
+
+ while (! downIdBits.isEmpty()) {
+ uint32_t downId = downIdBits.firstMarkedBit();
+ downIdBits.clearBit(downId);
+ BitSet32 oldActiveIdBits = activeIdBits;
+ activeIdBits.markBit(downId);
+
+ int32_t motionEventAction;
+ if (oldActiveIdBits.isEmpty()) {
+ motionEventAction = MOTION_EVENT_ACTION_DOWN;
+ device->touchScreen.downTime = when;
+ } else {
+ motionEventAction = MOTION_EVENT_ACTION_POINTER_DOWN
+ | (downId << MOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+ }
+
+ dispatchTouch(when, device, policyFlags, & device->touchScreen.currentTouch,
+ activeIdBits, motionEventAction);
+ }
+ }
+}
+
+void InputReader::dispatchTouch(nsecs_t when, InputDevice* device, uint32_t policyFlags,
+ InputDevice::TouchData* touch, BitSet32 idBits,
+ int32_t motionEventAction) {
+ int32_t orientedWidth, orientedHeight;
+ switch (mDisplayOrientation) {
+ case InputReaderPolicyInterface::ROTATION_90:
+ case InputReaderPolicyInterface::ROTATION_270:
+ orientedWidth = mDisplayHeight;
+ orientedHeight = mDisplayWidth;
+ break;
+ default:
+ orientedWidth = mDisplayWidth;
+ orientedHeight = mDisplayHeight;
+ break;
+ }
+
+ uint32_t pointerCount = 0;
+ int32_t pointerIds[MAX_POINTERS];
+ PointerCoords pointerCoords[MAX_POINTERS];
+
+ // Walk through the the active pointers and map touch screen coordinates (TouchData) into
+ // display coordinates (PointerCoords) and adjust for display orientation.
+ while (! idBits.isEmpty()) {
+ uint32_t id = idBits.firstMarkedBit();
+ idBits.clearBit(id);
+ uint32_t index = touch->idToIndex[id];
+
+ float x = (float(touch->pointers[index].x)
+ - device->touchScreen.parameters.xAxis.minValue)
+ * device->touchScreen.precalculated.xScale;
+ float y = (float(touch->pointers[index].y)
+ - device->touchScreen.parameters.yAxis.minValue)
+ * device->touchScreen.precalculated.yScale;
+ float pressure = (float(touch->pointers[index].pressure)
+ - device->touchScreen.parameters.pressureAxis.minValue)
+ * device->touchScreen.precalculated.pressureScale;
+ float size = (float(touch->pointers[index].size)
+ - device->touchScreen.parameters.sizeAxis.minValue)
+ * device->touchScreen.precalculated.sizeScale;
+
+ switch (mDisplayOrientation) {
+ case InputReaderPolicyInterface::ROTATION_90: {
+ float xTemp = x;
+ x = y;
+ y = mDisplayHeight - xTemp;
+ break;
+ }
+ case InputReaderPolicyInterface::ROTATION_180: {
+ x = mDisplayWidth - x;
+ y = mDisplayHeight - y;
+ break;
+ }
+ case InputReaderPolicyInterface::ROTATION_270: {
+ float xTemp = x;
+ x = mDisplayWidth - y;
+ y = xTemp;
+ break;
+ }
+ }
+
+ pointerIds[pointerCount] = int32_t(id);
+
+ pointerCoords[pointerCount].x = x;
+ pointerCoords[pointerCount].y = y;
+ pointerCoords[pointerCount].pressure = pressure;
+ pointerCoords[pointerCount].size = size;
+
+ pointerCount += 1;
+ }
+
+ // Check edge flags by looking only at the first pointer since the flags are
+ // global to the event.
+ // XXX Maybe we should revise the edge flags API to work on a per-pointer basis.
+ int32_t motionEventEdgeFlags = 0;
+ if (motionEventAction == MOTION_EVENT_ACTION_DOWN) {
+ if (pointerCoords[0].x <= 0) {
+ motionEventEdgeFlags |= MOTION_EVENT_EDGE_FLAG_LEFT;
+ } else if (pointerCoords[0].x >= orientedWidth) {
+ motionEventEdgeFlags |= MOTION_EVENT_EDGE_FLAG_RIGHT;
+ }
+ if (pointerCoords[0].y <= 0) {
+ motionEventEdgeFlags |= MOTION_EVENT_EDGE_FLAG_TOP;
+ } else if (pointerCoords[0].y >= orientedHeight) {
+ motionEventEdgeFlags |= MOTION_EVENT_EDGE_FLAG_BOTTOM;
+ }
+ }
+
+ nsecs_t downTime = device->touchScreen.downTime;
+ mDispatcher->notifyMotion(when, device->id, INPUT_EVENT_NATURE_TOUCH, policyFlags,
+ motionEventAction, globalMetaState(), motionEventEdgeFlags,
+ pointerCount, pointerIds, pointerCoords,
+ 0, 0, downTime);
+}
+
+void InputReader::onTrackballStateChanged(nsecs_t when,
+ InputDevice* device) {
+ static const uint32_t DELTA_FIELDS =
+ InputDevice::TrackballState::Accumulator::FIELD_REL_X
+ | InputDevice::TrackballState::Accumulator::FIELD_REL_Y;
+
+ /* Refresh display properties so we can trackball moves according to display orientation */
+
+ if (! refreshDisplayProperties()) {
+ return;
+ }
+
+ /* Update device state */
+
+ uint32_t fields = device->trackball.accumulator.fields;
+ bool downChanged = fields & InputDevice::TrackballState::Accumulator::FIELD_BTN_MOUSE;
+ bool deltaChanged = (fields & DELTA_FIELDS) == DELTA_FIELDS;
+
+ bool down;
+ if (downChanged) {
+ if (device->trackball.accumulator.btnMouse) {
+ device->trackball.current.down = true;
+ device->trackball.current.downTime = when;
+ down = true;
+ } else {
+ device->trackball.current.down = false;
+ down = false;
+ }
+ } else {
+ down = device->trackball.current.down;
+ }
+
+ /* Apply policy */
+
+ int32_t policyActions = mPolicy->interceptTrackball(when, downChanged, down, deltaChanged);
+
+ uint32_t policyFlags = 0;
+ if (! applyStandardInputDispatchPolicyActions(when, policyActions, & policyFlags)) {
+ return; // event dropped
+ }
+
+ /* Enqueue motion event for dispatch */
+
+ int32_t motionEventAction;
+ if (downChanged) {
+ motionEventAction = down ? MOTION_EVENT_ACTION_DOWN : MOTION_EVENT_ACTION_UP;
+ } else {
+ motionEventAction = MOTION_EVENT_ACTION_MOVE;
+ }
+
+ int32_t pointerId = 0;
+ PointerCoords pointerCoords;
+ pointerCoords.x = device->trackball.accumulator.relX
+ * device->trackball.precalculated.xScale;
+ pointerCoords.y = device->trackball.accumulator.relY
+ * device->trackball.precalculated.yScale;
+ pointerCoords.pressure = 1.0f; // XXX Consider making this 1.0f if down, 0 otherwise.
+ pointerCoords.size = 0;
+
+ float temp;
+ switch (mDisplayOrientation) {
+ case InputReaderPolicyInterface::ROTATION_90:
+ temp = pointerCoords.x;
+ pointerCoords.x = pointerCoords.y;
+ pointerCoords.y = - temp;
+ break;
+
+ case InputReaderPolicyInterface::ROTATION_180:
+ pointerCoords.x = - pointerCoords.x;
+ pointerCoords.y = - pointerCoords.y;
+ break;
+
+ case InputReaderPolicyInterface::ROTATION_270:
+ temp = pointerCoords.x;
+ pointerCoords.x = - pointerCoords.y;
+ pointerCoords.y = temp;
+ break;
+ }
+
+ mDispatcher->notifyMotion(when, device->id, INPUT_EVENT_NATURE_TRACKBALL, policyFlags,
+ motionEventAction, globalMetaState(), MOTION_EVENT_EDGE_FLAG_NONE,
+ 1, & pointerId, & pointerCoords,
+ device->trackball.precalculated.xPrecision,
+ device->trackball.precalculated.yPrecision,
+ device->trackball.current.downTime);
+}
+
+void InputReader::onConfigurationChanged(nsecs_t when) {
+ // Reset global meta state because it depends on the list of all configured devices.
+ resetGlobalMetaState();
+
+ // Reset virtual keys, just in case.
+ updateExportedVirtualKeyState();
+
+ // Update input configuration.
+ updateExportedInputConfiguration();
+
+ // Enqueue configuration changed.
+ mDispatcher->notifyConfigurationChanged(when);
+}
+
+bool InputReader::applyStandardInputDispatchPolicyActions(nsecs_t when,
+ int32_t policyActions, uint32_t* policyFlags) {
+ if (policyActions & InputReaderPolicyInterface::ACTION_APP_SWITCH_COMING) {
+ mDispatcher->notifyAppSwitchComing(when);
+ }
+
+ if (policyActions & InputReaderPolicyInterface::ACTION_WOKE_HERE) {
+ *policyFlags |= POLICY_FLAG_WOKE_HERE;
+ }
+
+ if (policyActions & InputReaderPolicyInterface::ACTION_BRIGHT_HERE) {
+ *policyFlags |= POLICY_FLAG_BRIGHT_HERE;
+ }
+
+ return policyActions & InputReaderPolicyInterface::ACTION_DISPATCH;
+}
+
+void InputReader::resetDisplayProperties() {
+ mDisplayWidth = mDisplayHeight = -1;
+ mDisplayOrientation = -1;
+}
+
+bool InputReader::refreshDisplayProperties() {
+ int32_t newWidth, newHeight, newOrientation;
+ if (mPolicy->getDisplayInfo(0, & newWidth, & newHeight, & newOrientation)) {
+ if (newWidth != mDisplayWidth || newHeight != mDisplayHeight) {
+ LOGD("Display size changed from %dx%d to %dx%d, updating device configuration",
+ mDisplayWidth, mDisplayHeight, newWidth, newHeight);
+
+ mDisplayWidth = newWidth;
+ mDisplayHeight = newHeight;
+
+ for (size_t i = 0; i < mDevices.size(); i++) {
+ configureDeviceForCurrentDisplaySize(mDevices.valueAt(i));
+ }
+ }
+
+ mDisplayOrientation = newOrientation;
+ return true;
+ } else {
+ resetDisplayProperties();
+ return false;
+ }
+}
+
+InputDevice* InputReader::getDevice(int32_t deviceId) {
+ ssize_t index = mDevices.indexOfKey(deviceId);
+ return index >= 0 ? mDevices.valueAt((size_t) index) : NULL;
+}
+
+InputDevice* InputReader::getNonIgnoredDevice(int32_t deviceId) {
+ InputDevice* device = getDevice(deviceId);
+ return device && ! device->ignored ? device : NULL;
+}
+
+void InputReader::addDevice(nsecs_t when, int32_t deviceId) {
+ uint32_t classes = mEventHub->getDeviceClasses(deviceId);
+ String8 name = mEventHub->getDeviceName(deviceId);
+ InputDevice* device = new InputDevice(deviceId, classes, name);
+
+ if (classes != 0) {
+ LOGI("Device added: id=0x%x, name=%s, classes=%02x", device->id,
+ device->name.string(), device->classes);
+
+ configureDevice(device);
+ } else {
+ LOGI("Device added: id=0x%x, name=%s (ignored non-input device)", device->id,
+ device->name.string());
+
+ device->ignored = true;
+ }
+
+ device->reset();
+
+ mDevices.add(deviceId, device);
+
+ if (! device->ignored) {
+ onConfigurationChanged(when);
+ }
+}
+
+void InputReader::removeDevice(nsecs_t when, InputDevice* device) {
+ mDevices.removeItem(device->id);
+
+ if (! device->ignored) {
+ LOGI("Device removed: id=0x%x, name=%s, classes=%02x", device->id,
+ device->name.string(), device->classes);
+
+ onConfigurationChanged(when);
+ } else {
+ LOGI("Device removed: id=0x%x, name=%s (ignored non-input device)", device->id,
+ device->name.string());
+ }
+
+ delete device;
+}
+
+void InputReader::configureDevice(InputDevice* device) {
+ if (device->isMultiTouchScreen()) {
+ configureAbsoluteAxisInfo(device, ABS_MT_POSITION_X, "X",
+ & device->touchScreen.parameters.xAxis);
+ configureAbsoluteAxisInfo(device, ABS_MT_POSITION_Y, "Y",
+ & device->touchScreen.parameters.yAxis);
+ configureAbsoluteAxisInfo(device, ABS_MT_TOUCH_MAJOR, "Pressure",
+ & device->touchScreen.parameters.pressureAxis);
+ configureAbsoluteAxisInfo(device, ABS_MT_WIDTH_MAJOR, "Size",
+ & device->touchScreen.parameters.sizeAxis);
+ } else if (device->isSingleTouchScreen()) {
+ configureAbsoluteAxisInfo(device, ABS_X, "X",
+ & device->touchScreen.parameters.xAxis);
+ configureAbsoluteAxisInfo(device, ABS_Y, "Y",
+ & device->touchScreen.parameters.yAxis);
+ configureAbsoluteAxisInfo(device, ABS_PRESSURE, "Pressure",
+ & device->touchScreen.parameters.pressureAxis);
+ configureAbsoluteAxisInfo(device, ABS_TOOL_WIDTH, "Size",
+ & device->touchScreen.parameters.sizeAxis);
+ }
+
+ if (device->isTouchScreen()) {
+ device->touchScreen.parameters.useBadTouchFilter =
+ mPolicy->filterTouchEvents();
+ device->touchScreen.parameters.useAveragingTouchFilter =
+ mPolicy->filterTouchEvents();
+ device->touchScreen.parameters.useJumpyTouchFilter =
+ mPolicy->filterJumpyTouchEvents();
+
+ device->touchScreen.precalculated.pressureScale =
+ 1.0f / device->touchScreen.parameters.pressureAxis.range;
+ device->touchScreen.precalculated.sizeScale =
+ 1.0f / device->touchScreen.parameters.sizeAxis.range;
+ }
+
+ if (device->isTrackball()) {
+ device->trackball.precalculated.xPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
+ device->trackball.precalculated.yPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
+ device->trackball.precalculated.xScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
+ device->trackball.precalculated.yScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
+ }
+
+ configureDeviceForCurrentDisplaySize(device);
+}
+
+void InputReader::configureDeviceForCurrentDisplaySize(InputDevice* device) {
+ if (device->isTouchScreen()) {
+ if (mDisplayWidth < 0) {
+ LOGD("Skipping part of touch screen configuration since display size is unknown.");
+ } else {
+ LOGI("Device configured: id=0x%x, name=%s (display size was changed)", device->id,
+ device->name.string());
+ configureVirtualKeys(device);
+
+ device->touchScreen.precalculated.xScale =
+ float(mDisplayWidth) / device->touchScreen.parameters.xAxis.range;
+ device->touchScreen.precalculated.yScale =
+ float(mDisplayHeight) / device->touchScreen.parameters.yAxis.range;
+ }
+ }
+}
+
+void InputReader::configureVirtualKeys(InputDevice* device) {
+ device->touchScreen.virtualKeys.clear();
+
+ Vector<InputReaderPolicyInterface::VirtualKeyDefinition> virtualKeyDefinitions;
+ mPolicy->getVirtualKeyDefinitions(device->name, virtualKeyDefinitions);
+ if (virtualKeyDefinitions.size() == 0) {
+ return;
+ }
+
+ device->touchScreen.virtualKeys.setCapacity(virtualKeyDefinitions.size());
+
+ int32_t touchScreenLeft = device->touchScreen.parameters.xAxis.minValue;
+ int32_t touchScreenTop = device->touchScreen.parameters.yAxis.minValue;
+ int32_t touchScreenWidth = device->touchScreen.parameters.xAxis.range;
+ int32_t touchScreenHeight = device->touchScreen.parameters.yAxis.range;
+
+ for (size_t i = 0; i < virtualKeyDefinitions.size(); i++) {
+ const InputReaderPolicyInterface::VirtualKeyDefinition& virtualKeyDefinition =
+ virtualKeyDefinitions[i];
+
+ device->touchScreen.virtualKeys.add();
+ InputDevice::VirtualKey& virtualKey =
+ device->touchScreen.virtualKeys.editTop();
+
+ virtualKey.scanCode = virtualKeyDefinition.scanCode;
+ int32_t keyCode;
+ uint32_t flags;
+ if (mEventHub->scancodeToKeycode(device->id, virtualKey.scanCode,
+ & keyCode, & flags)) {
+ LOGI(" VirtualKey %d: could not obtain key code, ignoring", virtualKey.scanCode);
+ device->touchScreen.virtualKeys.pop(); // drop the key
+ continue;
+ }
+
+ virtualKey.keyCode = keyCode;
+ virtualKey.flags = flags;
+
+ // convert the key definition's display coordinates into touch coordinates for a hit box
+ int32_t halfWidth = virtualKeyDefinition.width / 2;
+ int32_t halfHeight = virtualKeyDefinition.height / 2;
+
+ virtualKey.hitLeft = (virtualKeyDefinition.centerX - halfWidth)
+ * touchScreenWidth / mDisplayWidth + touchScreenLeft;
+ virtualKey.hitRight= (virtualKeyDefinition.centerX + halfWidth)
+ * touchScreenWidth / mDisplayWidth + touchScreenLeft;
+ virtualKey.hitTop = (virtualKeyDefinition.centerY - halfHeight)
+ * touchScreenHeight / mDisplayHeight + touchScreenTop;
+ virtualKey.hitBottom = (virtualKeyDefinition.centerY + halfHeight)
+ * touchScreenHeight / mDisplayHeight + touchScreenTop;
+
+ LOGI(" VirtualKey %d: keyCode=%d hitLeft=%d hitRight=%d hitTop=%d hitBottom=%d",
+ virtualKey.scanCode, virtualKey.keyCode,
+ virtualKey.hitLeft, virtualKey.hitRight, virtualKey.hitTop, virtualKey.hitBottom);
+ }
+}
+
+void InputReader::configureAbsoluteAxisInfo(InputDevice* device,
+ int axis, const char* name, InputDevice::AbsoluteAxisInfo* out) {
+ if (! mEventHub->getAbsoluteInfo(device->id, axis,
+ & out->minValue, & out->maxValue, & out->flat, &out->fuzz)) {
+ out->range = out->maxValue - out->minValue;
+ if (out->range != 0) {
+ LOGI(" %s: min=%d max=%d flat=%d fuzz=%d",
+ name, out->minValue, out->maxValue, out->flat, out->fuzz);
+ return;
+ }
+ }
+
+ out->minValue = 0;
+ out->maxValue = 0;
+ out->flat = 0;
+ out->fuzz = 0;
+ out->range = 0;
+ LOGI(" %s: unknown axis values, setting to zero", name);
+}
+
+void InputReader::configureExcludedDevices() {
+ Vector<String8> excludedDeviceNames;
+ mPolicy->getExcludedDeviceNames(excludedDeviceNames);
+
+ for (size_t i = 0; i < excludedDeviceNames.size(); i++) {
+ mEventHub->addExcludedDevice(excludedDeviceNames[i]);
+ }
+}
+
+void InputReader::resetGlobalMetaState() {
+ mGlobalMetaState = -1;
+}
+
+int32_t InputReader::globalMetaState() {
+ if (mGlobalMetaState == -1) {
+ mGlobalMetaState = 0;
+ for (size_t i = 0; i < mDevices.size(); i++) {
+ InputDevice* device = mDevices.valueAt(i);
+ if (device->isKeyboard()) {
+ mGlobalMetaState |= device->keyboard.current.metaState;
+ }
+ }
+ }
+ return mGlobalMetaState;
+}
+
+void InputReader::updateExportedVirtualKeyState() {
+ int32_t keyCode = -1, scanCode = -1;
+
+ for (size_t i = 0; i < mDevices.size(); i++) {
+ InputDevice* device = mDevices.valueAt(i);
+ if (device->isTouchScreen()) {
+ if (device->touchScreen.currentVirtualKey.down) {
+ keyCode = device->touchScreen.currentVirtualKey.keyCode;
+ scanCode = device->touchScreen.currentVirtualKey.scanCode;
+ }
+ }
+ }
+
+ { // acquire exported state lock
+ AutoMutex _l(mExportedStateLock);
+
+ mExportedVirtualKeyCode = keyCode;
+ mExportedVirtualScanCode = scanCode;
+ } // release exported state lock
+}
+
+bool InputReader::getCurrentVirtualKey(int32_t* outKeyCode, int32_t* outScanCode) const {
+ { // acquire exported state lock
+ AutoMutex _l(mExportedStateLock);
+
+ *outKeyCode = mExportedVirtualKeyCode;
+ *outScanCode = mExportedVirtualScanCode;
+ return mExportedVirtualKeyCode != -1;
+ } // release exported state lock
+}
+
+void InputReader::updateExportedInputConfiguration() {
+ int32_t touchScreenConfig = InputConfiguration::TOUCHSCREEN_NOTOUCH;
+ int32_t keyboardConfig = InputConfiguration::KEYBOARD_NOKEYS;
+ int32_t navigationConfig = InputConfiguration::NAVIGATION_NONAV;
+
+ for (size_t i = 0; i < mDevices.size(); i++) {
+ InputDevice* device = mDevices.valueAt(i);
+ int32_t deviceClasses = device->classes;
+
+ if (deviceClasses & INPUT_DEVICE_CLASS_TOUCHSCREEN) {
+ touchScreenConfig = InputConfiguration::TOUCHSCREEN_FINGER;
+ }
+ if (deviceClasses & INPUT_DEVICE_CLASS_ALPHAKEY) {
+ keyboardConfig = InputConfiguration::KEYBOARD_QWERTY;
+ }
+ if (deviceClasses & INPUT_DEVICE_CLASS_TRACKBALL) {
+ navigationConfig = InputConfiguration::NAVIGATION_TRACKBALL;
+ } else if (deviceClasses & INPUT_DEVICE_CLASS_DPAD) {
+ navigationConfig = InputConfiguration::NAVIGATION_DPAD;
+ }
+ }
+
+ { // acquire exported state lock
+ AutoMutex _l(mExportedStateLock);
+
+ mExportedInputConfiguration.touchScreen = touchScreenConfig;
+ mExportedInputConfiguration.keyboard = keyboardConfig;
+ mExportedInputConfiguration.navigation = navigationConfig;
+ } // release exported state lock
+}
+
+void InputReader::getCurrentInputConfiguration(InputConfiguration* outConfiguration) const {
+ { // acquire exported state lock
+ AutoMutex _l(mExportedStateLock);
+
+ *outConfiguration = mExportedInputConfiguration;
+ } // release exported state lock
+}
+
+int32_t InputReader::getCurrentScanCodeState(int32_t deviceId, int32_t deviceClasses,
+ int32_t scanCode) const {
+ { // acquire exported state lock
+ AutoMutex _l(mExportedStateLock);
+
+ if (mExportedVirtualScanCode == scanCode) {
+ return KEY_STATE_VIRTUAL;
+ }
+ } // release exported state lock
+
+ return mEventHub->getScanCodeState(deviceId, deviceClasses, scanCode);
+}
+
+int32_t InputReader::getCurrentKeyCodeState(int32_t deviceId, int32_t deviceClasses,
+ int32_t keyCode) const {
+ { // acquire exported state lock
+ AutoMutex _l(mExportedStateLock);
+
+ if (mExportedVirtualKeyCode == keyCode) {
+ return KEY_STATE_VIRTUAL;
+ }
+ } // release exported state lock
+
+ return mEventHub->getKeyCodeState(deviceId, deviceClasses, keyCode);
+}
+
+int32_t InputReader::getCurrentSwitchState(int32_t deviceId, int32_t deviceClasses,
+ int32_t sw) const {
+ return mEventHub->getSwitchState(deviceId, deviceClasses, sw);
+}
+
+bool InputReader::hasKeys(size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) const {
+ return mEventHub->hasKeys(numCodes, keyCodes, outFlags);
+}
+
+
+// --- InputReaderThread ---
+
+InputReaderThread::InputReaderThread(const sp<InputReaderInterface>& reader) :
+ Thread(/*canCallJava*/ true), mReader(reader) {
+}
+
+InputReaderThread::~InputReaderThread() {
+}
+
+bool InputReaderThread::threadLoop() {
+ mReader->loopOnce();
+ return true;
+}
+
+} // namespace android
diff --git a/libs/ui/InputTransport.cpp b/libs/ui/InputTransport.cpp
new file mode 100644
index 0000000..86bbd37
--- /dev/null
+++ b/libs/ui/InputTransport.cpp
@@ -0,0 +1,688 @@
+//
+// Copyright 2010 The Android Open Source Project
+//
+// Provides a shared memory transport for input events.
+//
+#define LOG_TAG "InputTransport"
+
+//#define LOG_NDEBUG 0
+
+// Log debug messages about channel signalling (send signal, receive signal)
+#define DEBUG_CHANNEL_SIGNALS 0
+
+// Log debug messages whenever InputChannel objects are created/destroyed
+#define DEBUG_CHANNEL_LIFECYCLE 0
+
+// Log debug messages about transport actions (initialize, reset, publish, ...)
+#define DEBUG_TRANSPORT_ACTIONS 0
+
+
+#include <cutils/ashmem.h>
+#include <cutils/log.h>
+#include <errno.h>
+#include <fcntl.h>
+#include <sys/mman.h>
+#include <ui/InputTransport.h>
+#include <unistd.h>
+
+namespace android {
+
+// Must be at least sizeof(InputMessage) + sufficient space for pointer data
+static const int DEFAULT_MESSAGE_BUFFER_SIZE = 16384;
+
+// Signal sent by the producer to the consumer to inform it that a new message is
+// available to be consumed in the shared memory buffer.
+static const char INPUT_SIGNAL_DISPATCH = 'D';
+
+// Signal sent by the consumer to the producer to inform it that it has finished
+// consuming the most recent message.
+static const char INPUT_SIGNAL_FINISHED = 'f';
+
+
+// --- InputChannel ---
+
+InputChannel::InputChannel(const String8& name, int32_t ashmemFd, int32_t receivePipeFd,
+ int32_t sendPipeFd) :
+ mName(name), mAshmemFd(ashmemFd), mReceivePipeFd(receivePipeFd), mSendPipeFd(sendPipeFd) {
+#if DEBUG_CHANNEL_LIFECYCLE
+ LOGD("Input channel constructed: name='%s', ashmemFd=%d, receivePipeFd=%d, sendPipeFd=%d",
+ mName.string(), ashmemFd, receivePipeFd, sendPipeFd);
+#endif
+
+ int result = fcntl(mReceivePipeFd, F_SETFL, O_NONBLOCK);
+ LOG_ALWAYS_FATAL_IF(result != 0, "channel '%s' ~ Could not make receive pipe "
+ "non-blocking. errno=%d", mName.string(), errno);
+
+ result = fcntl(mSendPipeFd, F_SETFL, O_NONBLOCK);
+ LOG_ALWAYS_FATAL_IF(result != 0, "channel '%s' ~ Could not make send pipe "
+ "non-blocking. errno=%d", mName.string(), errno);
+}
+
+InputChannel::~InputChannel() {
+#if DEBUG_CHANNEL_LIFECYCLE
+ LOGD("Input channel destroyed: name='%s', ashmemFd=%d, receivePipeFd=%d, sendPipeFd=%d",
+ mName.string(), mAshmemFd, mReceivePipeFd, mSendPipeFd);
+#endif
+
+ ::close(mAshmemFd);
+ ::close(mReceivePipeFd);
+ ::close(mSendPipeFd);
+}
+
+status_t InputChannel::openInputChannelPair(const String8& name,
+ sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel) {
+ status_t result;
+
+ int serverAshmemFd = ashmem_create_region(name.string(), DEFAULT_MESSAGE_BUFFER_SIZE);
+ if (serverAshmemFd < 0) {
+ result = -errno;
+ LOGE("channel '%s' ~ Could not create shared memory region. errno=%d",
+ name.string(), errno);
+ } else {
+ result = ashmem_set_prot_region(serverAshmemFd, PROT_READ | PROT_WRITE);
+ if (result < 0) {
+ LOGE("channel '%s' ~ Error %d trying to set protection of ashmem fd %d.",
+ name.string(), result, serverAshmemFd);
+ } else {
+ // Dup the file descriptor because the server and client input channel objects that
+ // are returned may have different lifetimes but they share the same shared memory region.
+ int clientAshmemFd;
+ clientAshmemFd = dup(serverAshmemFd);
+ if (clientAshmemFd < 0) {
+ result = -errno;
+ LOGE("channel '%s' ~ Could not dup() shared memory region fd. errno=%d",
+ name.string(), errno);
+ } else {
+ int forward[2];
+ if (pipe(forward)) {
+ result = -errno;
+ LOGE("channel '%s' ~ Could not create forward pipe. errno=%d",
+ name.string(), errno);
+ } else {
+ int reverse[2];
+ if (pipe(reverse)) {
+ result = -errno;
+ LOGE("channel '%s' ~ Could not create reverse pipe. errno=%d",
+ name.string(), errno);
+ } else {
+ String8 serverChannelName = name;
+ serverChannelName.append(" (server)");
+ outServerChannel = new InputChannel(serverChannelName,
+ serverAshmemFd, reverse[0], forward[1]);
+
+ String8 clientChannelName = name;
+ clientChannelName.append(" (client)");
+ outClientChannel = new InputChannel(clientChannelName,
+ clientAshmemFd, forward[0], reverse[1]);
+ return OK;
+ }
+ ::close(forward[0]);
+ ::close(forward[1]);
+ }
+ ::close(clientAshmemFd);
+ }
+ }
+ ::close(serverAshmemFd);
+ }
+
+ outServerChannel.clear();
+ outClientChannel.clear();
+ return result;
+}
+
+status_t InputChannel::sendSignal(char signal) {
+ ssize_t nWrite = ::write(mSendPipeFd, & signal, 1);
+
+ if (nWrite == 1) {
+#if DEBUG_CHANNEL_SIGNALS
+ LOGD("channel '%s' ~ sent signal '%c'", mName.string(), signal);
+#endif
+ return OK;
+ }
+
+#if DEBUG_CHANNEL_SIGNALS
+ LOGD("channel '%s' ~ error sending signal '%c', errno=%d", mName.string(), signal, errno);
+#endif
+ return -errno;
+}
+
+status_t InputChannel::receiveSignal(char* outSignal) {
+ ssize_t nRead = ::read(mReceivePipeFd, outSignal, 1);
+ if (nRead == 1) {
+#if DEBUG_CHANNEL_SIGNALS
+ LOGD("channel '%s' ~ received signal '%c'", mName.string(), *outSignal);
+#endif
+ return OK;
+ }
+
+ if (nRead == 0) { // check for EOF
+#if DEBUG_CHANNEL_SIGNALS
+ LOGD("channel '%s' ~ receive signal failed because peer was closed", mName.string());
+#endif
+ return DEAD_OBJECT;
+ }
+
+ if (errno == EAGAIN) {
+#if DEBUG_CHANNEL_SIGNALS
+ LOGD("channel '%s' ~ receive signal failed because no signal available", mName.string());
+#endif
+ return WOULD_BLOCK;
+ }
+
+#if DEBUG_CHANNEL_SIGNALS
+ LOGD("channel '%s' ~ receive signal failed, errno=%d", mName.string(), errno);
+#endif
+ return -errno;
+}
+
+
+// --- InputPublisher ---
+
+InputPublisher::InputPublisher(const sp<InputChannel>& channel) :
+ mChannel(channel), mSharedMessage(NULL),
+ mPinned(false), mSemaphoreInitialized(false), mWasDispatched(false),
+ mMotionEventSampleDataTail(NULL) {
+}
+
+InputPublisher::~InputPublisher() {
+ reset();
+
+ if (mSharedMessage) {
+ munmap(mSharedMessage, mAshmemSize);
+ }
+}
+
+status_t InputPublisher::initialize() {
+#if DEBUG_TRANSPORT_ACTIONS
+ LOGD("channel '%s' publisher ~ initialize",
+ mChannel->getName().string());
+#endif
+
+ int ashmemFd = mChannel->getAshmemFd();
+ int result = ashmem_get_size_region(ashmemFd);
+ if (result < 0) {
+ LOGE("channel '%s' publisher ~ Error %d getting size of ashmem fd %d.",
+ mChannel->getName().string(), result, ashmemFd);
+ return UNKNOWN_ERROR;
+ }
+ mAshmemSize = (size_t) result;
+
+ mSharedMessage = static_cast<InputMessage*>(mmap(NULL, mAshmemSize,
+ PROT_READ | PROT_WRITE, MAP_SHARED, ashmemFd, 0));
+ if (! mSharedMessage) {
+ LOGE("channel '%s' publisher ~ mmap failed on ashmem fd %d.",
+ mChannel->getName().string(), ashmemFd);
+ return NO_MEMORY;
+ }
+
+ mPinned = true;
+ mSharedMessage->consumed = false;
+
+ return reset();
+}
+
+status_t InputPublisher::reset() {
+#if DEBUG_TRANSPORT_ACTIONS
+ LOGD("channel '%s' publisher ~ reset",
+ mChannel->getName().string());
+#endif
+
+ if (mPinned) {
+ // Destroy the semaphore since we are about to unpin the memory region that contains it.
+ int result;
+ if (mSemaphoreInitialized) {
+ if (mSharedMessage->consumed) {
+ result = sem_post(& mSharedMessage->semaphore);
+ if (result < 0) {
+ LOGE("channel '%s' publisher ~ Error %d in sem_post.",
+ mChannel->getName().string(), errno);
+ return UNKNOWN_ERROR;
+ }
+ }
+
+ result = sem_destroy(& mSharedMessage->semaphore);
+ if (result < 0) {
+ LOGE("channel '%s' publisher ~ Error %d in sem_destroy.",
+ mChannel->getName().string(), errno);
+ return UNKNOWN_ERROR;
+ }
+
+ mSemaphoreInitialized = false;
+ }
+
+ // Unpin the region since we no longer care about its contents.
+ int ashmemFd = mChannel->getAshmemFd();
+ result = ashmem_unpin_region(ashmemFd, 0, 0);
+ if (result < 0) {
+ LOGE("channel '%s' publisher ~ Error %d unpinning ashmem fd %d.",
+ mChannel->getName().string(), result, ashmemFd);
+ return UNKNOWN_ERROR;
+ }
+
+ mPinned = false;
+ }
+
+ mMotionEventSampleDataTail = NULL;
+ mWasDispatched = false;
+ return OK;
+}
+
+status_t InputPublisher::publishInputEvent(
+ int32_t type,
+ int32_t deviceId,
+ int32_t nature) {
+ if (mPinned) {
+ LOGE("channel '%s' publisher ~ Attempted to publish a new event but publisher has "
+ "not yet been reset.", mChannel->getName().string());
+ return INVALID_OPERATION;
+ }
+
+ // Pin the region.
+ // We do not check for ASHMEM_NOT_PURGED because we don't care about the previous
+ // contents of the buffer so it does not matter whether it was purged in the meantime.
+ int ashmemFd = mChannel->getAshmemFd();
+ int result = ashmem_pin_region(ashmemFd, 0, 0);
+ if (result < 0) {
+ LOGE("channel '%s' publisher ~ Error %d pinning ashmem fd %d.",
+ mChannel->getName().string(), result, ashmemFd);
+ return UNKNOWN_ERROR;
+ }
+
+ mPinned = true;
+
+ result = sem_init(& mSharedMessage->semaphore, 1, 1);
+ if (result < 0) {
+ LOGE("channel '%s' publisher ~ Error %d in sem_init.",
+ mChannel->getName().string(), errno);
+ return UNKNOWN_ERROR;
+ }
+
+ mSemaphoreInitialized = true;
+
+ mSharedMessage->consumed = false;
+ mSharedMessage->type = type;
+ mSharedMessage->deviceId = deviceId;
+ mSharedMessage->nature = nature;
+ return OK;
+}
+
+status_t InputPublisher::publishKeyEvent(
+ int32_t deviceId,
+ int32_t nature,
+ int32_t action,
+ int32_t flags,
+ int32_t keyCode,
+ int32_t scanCode,
+ int32_t metaState,
+ int32_t repeatCount,
+ nsecs_t downTime,
+ nsecs_t eventTime) {
+#if DEBUG_TRANSPORT_ACTIONS
+ LOGD("channel '%s' publisher ~ publishKeyEvent: deviceId=%d, nature=%d, "
+ "action=%d, flags=%d, keyCode=%d, scanCode=%d, metaState=%d, repeatCount=%d,"
+ "downTime=%lld, eventTime=%lld",
+ mChannel->getName().string(),
+ deviceId, nature, action, flags, keyCode, scanCode, metaState, repeatCount,
+ downTime, eventTime);
+#endif
+
+ status_t result = publishInputEvent(INPUT_EVENT_TYPE_KEY, deviceId, nature);
+ if (result < 0) {
+ return result;
+ }
+
+ mSharedMessage->key.action = action;
+ mSharedMessage->key.flags = flags;
+ mSharedMessage->key.keyCode = keyCode;
+ mSharedMessage->key.scanCode = scanCode;
+ mSharedMessage->key.metaState = metaState;
+ mSharedMessage->key.repeatCount = repeatCount;
+ mSharedMessage->key.downTime = downTime;
+ mSharedMessage->key.eventTime = eventTime;
+ return OK;
+}
+
+status_t InputPublisher::publishMotionEvent(
+ int32_t deviceId,
+ int32_t nature,
+ int32_t action,
+ int32_t edgeFlags,
+ int32_t metaState,
+ float xOffset,
+ float yOffset,
+ float xPrecision,
+ float yPrecision,
+ nsecs_t downTime,
+ nsecs_t eventTime,
+ size_t pointerCount,
+ const int32_t* pointerIds,
+ const PointerCoords* pointerCoords) {
+#if DEBUG_TRANSPORT_ACTIONS
+ LOGD("channel '%s' publisher ~ publishMotionEvent: deviceId=%d, nature=%d, "
+ "action=%d, edgeFlags=%d, metaState=%d, xOffset=%f, yOffset=%f, "
+ "xPrecision=%f, yPrecision=%f, downTime=%lld, eventTime=%lld, "
+ "pointerCount=%d",
+ mChannel->getName().string(),
+ deviceId, nature, action, edgeFlags, metaState, xOffset, yOffset,
+ xPrecision, yPrecision, downTime, eventTime, pointerCount);
+#endif
+
+ if (pointerCount > MAX_POINTERS || pointerCount < 1) {
+ LOGE("channel '%s' publisher ~ Invalid number of pointers provided: %d.",
+ mChannel->getName().string(), pointerCount);
+ return BAD_VALUE;
+ }
+
+ status_t result = publishInputEvent(INPUT_EVENT_TYPE_MOTION, deviceId, nature);
+ if (result < 0) {
+ return result;
+ }
+
+ mSharedMessage->motion.action = action;
+ mSharedMessage->motion.edgeFlags = edgeFlags;
+ mSharedMessage->motion.metaState = metaState;
+ mSharedMessage->motion.xOffset = xOffset;
+ mSharedMessage->motion.yOffset = yOffset;
+ mSharedMessage->motion.xPrecision = xPrecision;
+ mSharedMessage->motion.yPrecision = yPrecision;
+ mSharedMessage->motion.downTime = downTime;
+ mSharedMessage->motion.pointerCount = pointerCount;
+
+ mSharedMessage->motion.sampleCount = 1;
+ mSharedMessage->motion.sampleData[0].eventTime = eventTime;
+
+ for (size_t i = 0; i < pointerCount; i++) {
+ mSharedMessage->motion.pointerIds[i] = pointerIds[i];
+ mSharedMessage->motion.sampleData[0].coords[i] = pointerCoords[i];
+ }
+
+ // Cache essential information about the motion event to ensure that a malicious consumer
+ // cannot confuse the publisher by modifying the contents of the shared memory buffer while
+ // it is being updated.
+ if (action == MOTION_EVENT_ACTION_MOVE) {
+ mMotionEventPointerCount = pointerCount;
+ mMotionEventSampleDataStride = InputMessage::sampleDataStride(pointerCount);
+ mMotionEventSampleDataTail = InputMessage::sampleDataPtrIncrement(
+ mSharedMessage->motion.sampleData, mMotionEventSampleDataStride);
+ } else {
+ mMotionEventSampleDataTail = NULL;
+ }
+ return OK;
+}
+
+status_t InputPublisher::appendMotionSample(
+ nsecs_t eventTime,
+ const PointerCoords* pointerCoords) {
+#if DEBUG_TRANSPORT_ACTIONS
+ LOGD("channel '%s' publisher ~ appendMotionSample: eventTime=%lld",
+ mChannel->getName().string(), eventTime);
+#endif
+
+ if (! mPinned || ! mMotionEventSampleDataTail) {
+ LOGE("channel '%s' publisher ~ Cannot append motion sample because there is no current "
+ "MOTION_EVENT_ACTION_MOVE event.", mChannel->getName().string());
+ return INVALID_OPERATION;
+ }
+
+ InputMessage::SampleData* newTail = InputMessage::sampleDataPtrIncrement(
+ mMotionEventSampleDataTail, mMotionEventSampleDataStride);
+ size_t newBytesUsed = reinterpret_cast<char*>(newTail) -
+ reinterpret_cast<char*>(mSharedMessage);
+
+ if (newBytesUsed > mAshmemSize) {
+ LOGD("channel '%s' publisher ~ Cannot append motion sample because the shared memory "
+ "buffer is full. Buffer size: %d bytes, pointers: %d, samples: %d",
+ mChannel->getName().string(),
+ mAshmemSize, mMotionEventPointerCount, mSharedMessage->motion.sampleCount);
+ return NO_MEMORY;
+ }
+
+ int result;
+ if (mWasDispatched) {
+ result = sem_trywait(& mSharedMessage->semaphore);
+ if (result < 0) {
+ if (errno == EAGAIN) {
+ // Only possible source of contention is the consumer having consumed (or being in the
+ // process of consuming) the message and left the semaphore count at 0.
+ LOGD("channel '%s' publisher ~ Cannot append motion sample because the message has "
+ "already been consumed.", mChannel->getName().string());
+ return FAILED_TRANSACTION;
+ } else {
+ LOGE("channel '%s' publisher ~ Error %d in sem_trywait.",
+ mChannel->getName().string(), errno);
+ return UNKNOWN_ERROR;
+ }
+ }
+ }
+
+ mMotionEventSampleDataTail->eventTime = eventTime;
+ for (size_t i = 0; i < mMotionEventPointerCount; i++) {
+ mMotionEventSampleDataTail->coords[i] = pointerCoords[i];
+ }
+ mMotionEventSampleDataTail = newTail;
+
+ mSharedMessage->motion.sampleCount += 1;
+
+ if (mWasDispatched) {
+ result = sem_post(& mSharedMessage->semaphore);
+ if (result < 0) {
+ LOGE("channel '%s' publisher ~ Error %d in sem_post.",
+ mChannel->getName().string(), errno);
+ return UNKNOWN_ERROR;
+ }
+ }
+ return OK;
+}
+
+status_t InputPublisher::sendDispatchSignal() {
+#if DEBUG_TRANSPORT_ACTIONS
+ LOGD("channel '%s' publisher ~ sendDispatchSignal",
+ mChannel->getName().string());
+#endif
+
+ mWasDispatched = true;
+ return mChannel->sendSignal(INPUT_SIGNAL_DISPATCH);
+}
+
+status_t InputPublisher::receiveFinishedSignal() {
+#if DEBUG_TRANSPORT_ACTIONS
+ LOGD("channel '%s' publisher ~ receiveFinishedSignal",
+ mChannel->getName().string());
+#endif
+
+ char signal;
+ status_t result = mChannel->receiveSignal(& signal);
+ if (result) {
+ return result;
+ }
+ if (signal != INPUT_SIGNAL_FINISHED) {
+ LOGE("channel '%s' publisher ~ Received unexpected signal '%c' from consumer",
+ mChannel->getName().string(), signal);
+ return UNKNOWN_ERROR;
+ }
+ return OK;
+}
+
+// --- InputConsumer ---
+
+InputConsumer::InputConsumer(const sp<InputChannel>& channel) :
+ mChannel(channel), mSharedMessage(NULL) {
+}
+
+InputConsumer::~InputConsumer() {
+ if (mSharedMessage) {
+ munmap(mSharedMessage, mAshmemSize);
+ }
+}
+
+status_t InputConsumer::initialize() {
+#if DEBUG_TRANSPORT_ACTIONS
+ LOGD("channel '%s' consumer ~ initialize",
+ mChannel->getName().string());
+#endif
+
+ int ashmemFd = mChannel->getAshmemFd();
+ int result = ashmem_get_size_region(ashmemFd);
+ if (result < 0) {
+ LOGE("channel '%s' consumer ~ Error %d getting size of ashmem fd %d.",
+ mChannel->getName().string(), result, ashmemFd);
+ return UNKNOWN_ERROR;
+ }
+
+ mAshmemSize = (size_t) result;
+
+ mSharedMessage = static_cast<InputMessage*>(mmap(NULL, mAshmemSize,
+ PROT_READ | PROT_WRITE, MAP_SHARED, ashmemFd, 0));
+ if (! mSharedMessage) {
+ LOGE("channel '%s' consumer ~ mmap failed on ashmem fd %d.",
+ mChannel->getName().string(), ashmemFd);
+ return NO_MEMORY;
+ }
+
+ return OK;
+}
+
+status_t InputConsumer::consume(InputEventFactoryInterface* factory, InputEvent** outEvent) {
+#if DEBUG_TRANSPORT_ACTIONS
+ LOGD("channel '%s' consumer ~ consume",
+ mChannel->getName().string());
+#endif
+
+ *outEvent = NULL;
+
+ int ashmemFd = mChannel->getAshmemFd();
+ int result = ashmem_pin_region(ashmemFd, 0, 0);
+ if (result != ASHMEM_NOT_PURGED) {
+ if (result == ASHMEM_WAS_PURGED) {
+ LOGE("channel '%s' consumer ~ Error %d pinning ashmem fd %d because it was purged "
+ "which probably indicates that the publisher and consumer are out of sync.",
+ mChannel->getName().string(), result, ashmemFd);
+ return INVALID_OPERATION;
+ }
+
+ LOGE("channel '%s' consumer ~ Error %d pinning ashmem fd %d.",
+ mChannel->getName().string(), result, ashmemFd);
+ return UNKNOWN_ERROR;
+ }
+
+ if (mSharedMessage->consumed) {
+ LOGE("channel '%s' consumer ~ The current message has already been consumed.",
+ mChannel->getName().string());
+ return INVALID_OPERATION;
+ }
+
+ // Acquire but *never release* the semaphore. Contention on the semaphore is used to signal
+ // to the publisher that the message has been consumed (or is in the process of being
+ // consumed). Eventually the publisher will reinitialize the semaphore for the next message.
+ result = sem_wait(& mSharedMessage->semaphore);
+ if (result < 0) {
+ LOGE("channel '%s' consumer ~ Error %d in sem_wait.",
+ mChannel->getName().string(), errno);
+ return UNKNOWN_ERROR;
+ }
+
+ mSharedMessage->consumed = true;
+
+ switch (mSharedMessage->type) {
+ case INPUT_EVENT_TYPE_KEY: {
+ KeyEvent* keyEvent = factory->createKeyEvent();
+ if (! keyEvent) return NO_MEMORY;
+
+ populateKeyEvent(keyEvent);
+
+ *outEvent = keyEvent;
+ break;
+ }
+
+ case INPUT_EVENT_TYPE_MOTION: {
+ MotionEvent* motionEvent = factory->createMotionEvent();
+ if (! motionEvent) return NO_MEMORY;
+
+ populateMotionEvent(motionEvent);
+
+ *outEvent = motionEvent;
+ break;
+ }
+
+ default:
+ LOGE("channel '%s' consumer ~ Received message of unknown type %d",
+ mChannel->getName().string(), mSharedMessage->type);
+ return UNKNOWN_ERROR;
+ }
+
+ return OK;
+}
+
+status_t InputConsumer::sendFinishedSignal() {
+#if DEBUG_TRANSPORT_ACTIONS
+ LOGD("channel '%s' consumer ~ sendFinishedSignal",
+ mChannel->getName().string());
+#endif
+
+ return mChannel->sendSignal(INPUT_SIGNAL_FINISHED);
+}
+
+status_t InputConsumer::receiveDispatchSignal() {
+#if DEBUG_TRANSPORT_ACTIONS
+ LOGD("channel '%s' consumer ~ receiveDispatchSignal",
+ mChannel->getName().string());
+#endif
+
+ char signal;
+ status_t result = mChannel->receiveSignal(& signal);
+ if (result) {
+ return result;
+ }
+ if (signal != INPUT_SIGNAL_DISPATCH) {
+ LOGE("channel '%s' consumer ~ Received unexpected signal '%c' from publisher",
+ mChannel->getName().string(), signal);
+ return UNKNOWN_ERROR;
+ }
+ return OK;
+}
+
+void InputConsumer::populateKeyEvent(KeyEvent* keyEvent) const {
+ keyEvent->initialize(
+ mSharedMessage->deviceId,
+ mSharedMessage->nature,
+ mSharedMessage->key.action,
+ mSharedMessage->key.flags,
+ mSharedMessage->key.keyCode,
+ mSharedMessage->key.scanCode,
+ mSharedMessage->key.metaState,
+ mSharedMessage->key.repeatCount,
+ mSharedMessage->key.downTime,
+ mSharedMessage->key.eventTime);
+}
+
+void InputConsumer::populateMotionEvent(MotionEvent* motionEvent) const {
+ motionEvent->initialize(
+ mSharedMessage->deviceId,
+ mSharedMessage->nature,
+ mSharedMessage->motion.action,
+ mSharedMessage->motion.edgeFlags,
+ mSharedMessage->motion.metaState,
+ mSharedMessage->motion.xOffset,
+ mSharedMessage->motion.yOffset,
+ mSharedMessage->motion.xPrecision,
+ mSharedMessage->motion.yPrecision,
+ mSharedMessage->motion.downTime,
+ mSharedMessage->motion.sampleData[0].eventTime,
+ mSharedMessage->motion.pointerCount,
+ mSharedMessage->motion.pointerIds,
+ mSharedMessage->motion.sampleData[0].coords);
+
+ size_t sampleCount = mSharedMessage->motion.sampleCount;
+ if (sampleCount > 1) {
+ InputMessage::SampleData* sampleData = mSharedMessage->motion.sampleData;
+ size_t sampleDataStride = InputMessage::sampleDataStride(
+ mSharedMessage->motion.pointerCount);
+
+ while (--sampleCount > 0) {
+ sampleData = InputMessage::sampleDataPtrIncrement(sampleData, sampleDataStride);
+ motionEvent->addSample(sampleData->eventTime, sampleData->coords);
+ }
+ }
+}
+
+} // namespace android
diff --git a/libs/ui/tests/Android.mk b/libs/ui/tests/Android.mk
index 6cc4a5a..46d7493 100644
--- a/libs/ui/tests/Android.mk
+++ b/libs/ui/tests/Android.mk
@@ -1,16 +1,45 @@
+# Build the unit tests.
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
-LOCAL_SRC_FILES:= \
- region.cpp
+test_src_files := \
+ InputChannel_test.cpp \
+ InputDispatcher_test.cpp \
+ InputPublisherAndConsumer_test.cpp
-LOCAL_SHARED_LIBRARIES := \
+shared_libraries := \
libcutils \
libutils \
- libui
+ libEGL \
+ libbinder \
+ libpixelflinger \
+ libhardware \
+ libhardware_legacy \
+ libui \
+ libstlport
-LOCAL_MODULE:= test-region
+static_libraries := \
+ libgtest \
+ libgtest_main
-LOCAL_MODULE_TAGS := tests
+c_includes := \
+ bionic \
+ bionic/libstdc++/include \
+ external/gtest/include \
+ external/stlport/stlport
-include $(BUILD_EXECUTABLE)
+module_tags := eng tests
+
+$(foreach file,$(test_src_files), \
+ $(eval include $(CLEAR_VARS)) \
+ $(eval LOCAL_SHARED_LIBRARIES := $(shared_libraries)) \
+ $(eval LOCAL_STATIC_LIBRARIES := $(static_libraries)) \
+ $(eval LOCAL_C_INCLUDES := $(c_includes)) \
+ $(eval LOCAL_SRC_FILES := $(file)) \
+ $(eval LOCAL_MODULE := $(notdir $(file:%.cpp=%))) \
+ $(eval LOCAL_MODULE_TAGS := $(module_tags)) \
+ $(eval include $(BUILD_EXECUTABLE)) \
+)
+
+# Build the manual test programs.
+include $(call all-subdir-makefiles)
diff --git a/libs/ui/tests/InputChannel_test.cpp b/libs/ui/tests/InputChannel_test.cpp
new file mode 100644
index 0000000..6cec1c0
--- /dev/null
+++ b/libs/ui/tests/InputChannel_test.cpp
@@ -0,0 +1,158 @@
+//
+// Copyright 2010 The Android Open Source Project
+//
+
+#include <ui/InputTransport.h>
+#include <utils/Timers.h>
+#include <utils/StopWatch.h>
+#include <gtest/gtest.h>
+#include <unistd.h>
+#include <time.h>
+#include <sys/mman.h>
+#include <cutils/ashmem.h>
+
+#include "../../utils/tests/TestHelpers.h"
+
+namespace android {
+
+class InputChannelTest : public testing::Test {
+protected:
+ virtual void SetUp() { }
+ virtual void TearDown() { }
+};
+
+
+TEST_F(InputChannelTest, ConstructorAndDestructor_TakesOwnershipOfFileDescriptors) {
+ // Our purpose here is to verify that the input channel destructor closes the
+ // file descriptors provided to it. One easy way is to provide it with one end
+ // of a pipe and to check for EPIPE on the other end after the channel is destroyed.
+ Pipe fakeAshmem, sendPipe, receivePipe;
+
+ sp<InputChannel> inputChannel = new InputChannel(String8("channel name"),
+ fakeAshmem.sendFd, receivePipe.receiveFd, sendPipe.sendFd);
+
+ EXPECT_STREQ("channel name", inputChannel->getName().string())
+ << "channel should have provided name";
+ EXPECT_EQ(fakeAshmem.sendFd, inputChannel->getAshmemFd())
+ << "channel should have provided ashmem fd";
+ EXPECT_EQ(receivePipe.receiveFd, inputChannel->getReceivePipeFd())
+ << "channel should have provided receive pipe fd";
+ EXPECT_EQ(sendPipe.sendFd, inputChannel->getSendPipeFd())
+ << "channel should have provided send pipe fd";
+
+ inputChannel.clear(); // destroys input channel
+
+ EXPECT_EQ(-EPIPE, fakeAshmem.readSignal())
+ << "channel should have closed ashmem fd when destroyed";
+ EXPECT_EQ(-EPIPE, receivePipe.writeSignal())
+ << "channel should have closed receive pipe fd when destroyed";
+ EXPECT_EQ(-EPIPE, sendPipe.readSignal())
+ << "channel should have closed send pipe fd when destroyed";
+
+ // clean up fds of Pipe endpoints that were closed so we don't try to close them again
+ fakeAshmem.sendFd = -1;
+ receivePipe.receiveFd = -1;
+ sendPipe.sendFd = -1;
+}
+
+TEST_F(InputChannelTest, OpenInputChannelPair_ReturnsAPairOfConnectedChannels) {
+ sp<InputChannel> serverChannel, clientChannel;
+
+ status_t result = InputChannel::openInputChannelPair(String8("channel name"),
+ serverChannel, clientChannel);
+
+ ASSERT_EQ(OK, result)
+ << "should have successfully opened a channel pair";
+
+ // Name
+ EXPECT_STREQ("channel name (server)", serverChannel->getName().string())
+ << "server channel should have suffixed name";
+ EXPECT_STREQ("channel name (client)", clientChannel->getName().string())
+ << "client channel should have suffixed name";
+
+ // Ashmem uniqueness
+ EXPECT_NE(serverChannel->getAshmemFd(), clientChannel->getAshmemFd())
+ << "server and client channel should have different ashmem fds because it was dup'd";
+
+ // Ashmem usability
+ ssize_t serverAshmemSize = ashmem_get_size_region(serverChannel->getAshmemFd());
+ ssize_t clientAshmemSize = ashmem_get_size_region(clientChannel->getAshmemFd());
+ uint32_t* serverAshmem = static_cast<uint32_t*>(mmap(NULL, serverAshmemSize,
+ PROT_READ | PROT_WRITE, MAP_SHARED, serverChannel->getAshmemFd(), 0));
+ uint32_t* clientAshmem = static_cast<uint32_t*>(mmap(NULL, clientAshmemSize,
+ PROT_READ | PROT_WRITE, MAP_SHARED, clientChannel->getAshmemFd(), 0));
+ ASSERT_TRUE(serverAshmem != NULL)
+ << "server channel ashmem should be mappable";
+ ASSERT_TRUE(clientAshmem != NULL)
+ << "client channel ashmem should be mappable";
+ *serverAshmem = 0xf00dd00d;
+ EXPECT_EQ(0xf00dd00d, *clientAshmem)
+ << "ashmem buffer should be shared by client and server";
+ munmap(serverAshmem, serverAshmemSize);
+ munmap(clientAshmem, clientAshmemSize);
+
+ // Server->Client communication
+ EXPECT_EQ(OK, serverChannel->sendSignal('S'))
+ << "server channel should be able to send signal to client channel";
+ char signal;
+ EXPECT_EQ(OK, clientChannel->receiveSignal(& signal))
+ << "client channel should be able to receive signal from server channel";
+ EXPECT_EQ('S', signal)
+ << "client channel should receive the correct signal from server channel";
+
+ // Client->Server communication
+ EXPECT_EQ(OK, clientChannel->sendSignal('c'))
+ << "client channel should be able to send signal to server channel";
+ EXPECT_EQ(OK, serverChannel->receiveSignal(& signal))
+ << "server channel should be able to receive signal from client channel";
+ EXPECT_EQ('c', signal)
+ << "server channel should receive the correct signal from client channel";
+}
+
+TEST_F(InputChannelTest, ReceiveSignal_WhenNoSignalPresent_ReturnsAnError) {
+ sp<InputChannel> serverChannel, clientChannel;
+
+ status_t result = InputChannel::openInputChannelPair(String8("channel name"),
+ serverChannel, clientChannel);
+
+ ASSERT_EQ(OK, result)
+ << "should have successfully opened a channel pair";
+
+ char signal;
+ EXPECT_EQ(WOULD_BLOCK, clientChannel->receiveSignal(& signal))
+ << "receiveSignal should have returned WOULD_BLOCK";
+}
+
+TEST_F(InputChannelTest, ReceiveSignal_WhenPeerClosed_ReturnsAnError) {
+ sp<InputChannel> serverChannel, clientChannel;
+
+ status_t result = InputChannel::openInputChannelPair(String8("channel name"),
+ serverChannel, clientChannel);
+
+ ASSERT_EQ(OK, result)
+ << "should have successfully opened a channel pair";
+
+ serverChannel.clear(); // close server channel
+
+ char signal;
+ EXPECT_EQ(DEAD_OBJECT, clientChannel->receiveSignal(& signal))
+ << "receiveSignal should have returned DEAD_OBJECT";
+}
+
+TEST_F(InputChannelTest, SendSignal_WhenPeerClosed_ReturnsAnError) {
+ sp<InputChannel> serverChannel, clientChannel;
+
+ status_t result = InputChannel::openInputChannelPair(String8("channel name"),
+ serverChannel, clientChannel);
+
+ ASSERT_EQ(OK, result)
+ << "should have successfully opened a channel pair";
+
+ serverChannel.clear(); // close server channel
+
+ EXPECT_EQ(DEAD_OBJECT, clientChannel->sendSignal('S'))
+ << "sendSignal should have returned DEAD_OBJECT";
+}
+
+
+} // namespace android
diff --git a/libs/ui/tests/InputDispatcher_test.cpp b/libs/ui/tests/InputDispatcher_test.cpp
new file mode 100644
index 0000000..1dc6e46
--- /dev/null
+++ b/libs/ui/tests/InputDispatcher_test.cpp
@@ -0,0 +1,18 @@
+//
+// Copyright 2010 The Android Open Source Project
+//
+
+#include <ui/InputDispatcher.h>
+#include <gtest/gtest.h>
+
+namespace android {
+
+class InputDispatcherTest : public testing::Test {
+public:
+};
+
+TEST_F(InputDispatcherTest, Dummy) {
+ // TODO
+}
+
+} // namespace android
diff --git a/libs/ui/tests/InputPublisherAndConsumer_test.cpp b/libs/ui/tests/InputPublisherAndConsumer_test.cpp
new file mode 100644
index 0000000..2d6b531
--- /dev/null
+++ b/libs/ui/tests/InputPublisherAndConsumer_test.cpp
@@ -0,0 +1,449 @@
+//
+// Copyright 2010 The Android Open Source Project
+//
+
+#include <ui/InputTransport.h>
+#include <utils/Timers.h>
+#include <utils/StopWatch.h>
+#include <gtest/gtest.h>
+#include <unistd.h>
+#include <time.h>
+#include <sys/mman.h>
+#include <cutils/ashmem.h>
+
+#include "../../utils/tests/TestHelpers.h"
+
+namespace android {
+
+class InputPublisherAndConsumerTest : public testing::Test {
+protected:
+ sp<InputChannel> serverChannel, clientChannel;
+ InputPublisher* mPublisher;
+ InputConsumer* mConsumer;
+ PreallocatedInputEventFactory mEventFactory;
+
+ virtual void SetUp() {
+ status_t result = InputChannel::openInputChannelPair(String8("channel name"),
+ serverChannel, clientChannel);
+
+ mPublisher = new InputPublisher(serverChannel);
+ mConsumer = new InputConsumer(clientChannel);
+ }
+
+ virtual void TearDown() {
+ if (mPublisher) {
+ delete mPublisher;
+ mPublisher = NULL;
+ }
+
+ if (mConsumer) {
+ delete mConsumer;
+ mConsumer = NULL;
+ }
+
+ serverChannel.clear();
+ clientChannel.clear();
+ }
+
+ void Initialize();
+ void PublishAndConsumeKeyEvent();
+ void PublishAndConsumeMotionEvent(
+ size_t samplesToAppendBeforeDispatch = 0,
+ size_t samplesToAppendAfterDispatch = 0);
+};
+
+TEST_F(InputPublisherAndConsumerTest, GetChannel_ReturnsTheChannel) {
+ EXPECT_EQ(serverChannel.get(), mPublisher->getChannel().get());
+ EXPECT_EQ(clientChannel.get(), mConsumer->getChannel().get());
+}
+
+void InputPublisherAndConsumerTest::Initialize() {
+ status_t status;
+
+ status = mPublisher->initialize();
+ ASSERT_EQ(OK, status)
+ << "publisher initialize should return OK";
+
+ status = mConsumer->initialize();
+ ASSERT_EQ(OK, status)
+ << "consumer initialize should return OK";
+}
+
+void InputPublisherAndConsumerTest::PublishAndConsumeKeyEvent() {
+ status_t status;
+
+ const int32_t deviceId = 1;
+ const int32_t nature = INPUT_EVENT_NATURE_KEY;
+ const int32_t action = KEY_EVENT_ACTION_DOWN;
+ const int32_t flags = KEY_EVENT_FLAG_FROM_SYSTEM;
+ const int32_t keyCode = KEYCODE_ENTER;
+ const int32_t scanCode = 13;
+ const int32_t metaState = META_ALT_LEFT_ON | META_ALT_ON;
+ const int32_t repeatCount = 1;
+ const nsecs_t downTime = 3;
+ const nsecs_t eventTime = 4;
+
+ status = mPublisher->publishKeyEvent(deviceId, nature, action, flags,
+ keyCode, scanCode, metaState, repeatCount, downTime, eventTime);
+ ASSERT_EQ(OK, status)
+ << "publisher publishKeyEvent should return OK";
+
+ status = mPublisher->sendDispatchSignal();
+ ASSERT_EQ(OK, status)
+ << "publisher sendDispatchSignal should return OK";
+
+ status = mConsumer->receiveDispatchSignal();
+ ASSERT_EQ(OK, status)
+ << "consumer receiveDispatchSignal should return OK";
+
+ InputEvent* event;
+ status = mConsumer->consume(& mEventFactory, & event);
+ ASSERT_EQ(OK, status)
+ << "consumer consume should return OK";
+
+ ASSERT_TRUE(event != NULL)
+ << "consumer should have returned non-NULL event";
+ ASSERT_EQ(INPUT_EVENT_TYPE_KEY, event->getType())
+ << "consumer should have returned a key event";
+
+ KeyEvent* keyEvent = static_cast<KeyEvent*>(event);
+ EXPECT_EQ(deviceId, keyEvent->getDeviceId());
+ EXPECT_EQ(nature, keyEvent->getNature());
+ EXPECT_EQ(action, keyEvent->getAction());
+ EXPECT_EQ(flags, keyEvent->getFlags());
+ EXPECT_EQ(keyCode, keyEvent->getKeyCode());
+ EXPECT_EQ(scanCode, keyEvent->getScanCode());
+ EXPECT_EQ(metaState, keyEvent->getMetaState());
+ EXPECT_EQ(repeatCount, keyEvent->getRepeatCount());
+ EXPECT_EQ(downTime, keyEvent->getDownTime());
+ EXPECT_EQ(eventTime, keyEvent->getEventTime());
+
+ status = mConsumer->sendFinishedSignal();
+ ASSERT_EQ(OK, status)
+ << "consumer sendFinishedSignal should return OK";
+
+ status = mPublisher->receiveFinishedSignal();
+ ASSERT_EQ(OK, status)
+ << "publisher receiveFinishedSignal should return OK";
+
+ status = mPublisher->reset();
+ ASSERT_EQ(OK, status)
+ << "publisher reset should return OK";
+}
+
+void InputPublisherAndConsumerTest::PublishAndConsumeMotionEvent(
+ size_t samplesToAppendBeforeDispatch, size_t samplesToAppendAfterDispatch) {
+ status_t status;
+
+ const int32_t deviceId = 1;
+ const int32_t nature = INPUT_EVENT_NATURE_TOUCH;
+ const int32_t action = MOTION_EVENT_ACTION_MOVE;
+ const int32_t edgeFlags = MOTION_EVENT_EDGE_FLAG_TOP;
+ const int32_t metaState = META_ALT_LEFT_ON | META_ALT_ON;
+ const float xOffset = -10;
+ const float yOffset = -20;
+ const float xPrecision = 0.25;
+ const float yPrecision = 0.5;
+ const nsecs_t downTime = 3;
+ const size_t pointerCount = 3;
+ const int32_t pointerIds[pointerCount] = { 2, 0, 1 };
+
+ Vector<nsecs_t> sampleEventTimes;
+ Vector<PointerCoords> samplePointerCoords;
+
+ for (size_t i = 0; i <= samplesToAppendAfterDispatch + samplesToAppendBeforeDispatch; i++) {
+ sampleEventTimes.push(i + 10);
+ for (size_t j = 0; j < pointerCount; j++) {
+ samplePointerCoords.push();
+ samplePointerCoords.editTop().x = 100 * i + j;
+ samplePointerCoords.editTop().y = 200 * i + j;
+ samplePointerCoords.editTop().pressure = 0.5 * i + j;
+ samplePointerCoords.editTop().size = 0.7 * i + j;
+ }
+ }
+
+ status = mPublisher->publishMotionEvent(deviceId, nature, action, edgeFlags,
+ metaState, xOffset, yOffset, xPrecision, yPrecision,
+ downTime, sampleEventTimes[0], pointerCount, pointerIds, samplePointerCoords.array());
+ ASSERT_EQ(OK, status)
+ << "publisher publishMotionEvent should return OK";
+
+ for (size_t i = 0; i < samplesToAppendBeforeDispatch; i++) {
+ size_t sampleIndex = i + 1;
+ status = mPublisher->appendMotionSample(sampleEventTimes[sampleIndex],
+ samplePointerCoords.array() + sampleIndex * pointerCount);
+ ASSERT_EQ(OK, status)
+ << "publisher appendMotionEvent should return OK";
+ }
+
+ status = mPublisher->sendDispatchSignal();
+ ASSERT_EQ(OK, status)
+ << "publisher sendDispatchSignal should return OK";
+
+ for (size_t i = 0; i < samplesToAppendAfterDispatch; i++) {
+ size_t sampleIndex = i + 1 + samplesToAppendBeforeDispatch;
+ status = mPublisher->appendMotionSample(sampleEventTimes[sampleIndex],
+ samplePointerCoords.array() + sampleIndex * pointerCount);
+ ASSERT_EQ(OK, status)
+ << "publisher appendMotionEvent should return OK";
+ }
+
+ status = mConsumer->receiveDispatchSignal();
+ ASSERT_EQ(OK, status)
+ << "consumer receiveDispatchSignal should return OK";
+
+ InputEvent* event;
+ status = mConsumer->consume(& mEventFactory, & event);
+ ASSERT_EQ(OK, status)
+ << "consumer consume should return OK";
+
+ ASSERT_TRUE(event != NULL)
+ << "consumer should have returned non-NULL event";
+ ASSERT_EQ(INPUT_EVENT_TYPE_MOTION, event->getType())
+ << "consumer should have returned a motion event";
+
+ size_t lastSampleIndex = samplesToAppendBeforeDispatch + samplesToAppendAfterDispatch;
+
+ MotionEvent* motionEvent = static_cast<MotionEvent*>(event);
+ EXPECT_EQ(deviceId, motionEvent->getDeviceId());
+ EXPECT_EQ(nature, motionEvent->getNature());
+ EXPECT_EQ(action, motionEvent->getAction());
+ EXPECT_EQ(edgeFlags, motionEvent->getEdgeFlags());
+ EXPECT_EQ(metaState, motionEvent->getMetaState());
+ EXPECT_EQ(xPrecision, motionEvent->getXPrecision());
+ EXPECT_EQ(yPrecision, motionEvent->getYPrecision());
+ EXPECT_EQ(downTime, motionEvent->getDownTime());
+ EXPECT_EQ(sampleEventTimes[lastSampleIndex], motionEvent->getEventTime());
+ EXPECT_EQ(pointerCount, motionEvent->getPointerCount());
+ EXPECT_EQ(lastSampleIndex, motionEvent->getHistorySize());
+
+ for (size_t i = 0; i < pointerCount; i++) {
+ SCOPED_TRACE(i);
+ EXPECT_EQ(pointerIds[i], motionEvent->getPointerId(i));
+ }
+
+ for (size_t sampleIndex = 0; sampleIndex < lastSampleIndex; sampleIndex++) {
+ SCOPED_TRACE(sampleIndex);
+ EXPECT_EQ(sampleEventTimes[sampleIndex],
+ motionEvent->getHistoricalEventTime(sampleIndex));
+ for (size_t i = 0; i < pointerCount; i++) {
+ SCOPED_TRACE(i);
+ size_t offset = sampleIndex * pointerCount + i;
+ EXPECT_EQ(samplePointerCoords[offset].x,
+ motionEvent->getHistoricalRawX(i, sampleIndex));
+ EXPECT_EQ(samplePointerCoords[offset].y,
+ motionEvent->getHistoricalRawY(i, sampleIndex));
+ EXPECT_EQ(samplePointerCoords[offset].x + xOffset,
+ motionEvent->getHistoricalX(i, sampleIndex));
+ EXPECT_EQ(samplePointerCoords[offset].y + yOffset,
+ motionEvent->getHistoricalY(i, sampleIndex));
+ EXPECT_EQ(samplePointerCoords[offset].pressure,
+ motionEvent->getHistoricalPressure(i, sampleIndex));
+ EXPECT_EQ(samplePointerCoords[offset].size,
+ motionEvent->getHistoricalSize(i, sampleIndex));
+ }
+ }
+
+ SCOPED_TRACE(lastSampleIndex);
+ EXPECT_EQ(sampleEventTimes[lastSampleIndex], motionEvent->getEventTime());
+ for (size_t i = 0; i < pointerCount; i++) {
+ SCOPED_TRACE(i);
+ size_t offset = lastSampleIndex * pointerCount + i;
+ EXPECT_EQ(samplePointerCoords[offset].x, motionEvent->getRawX(i));
+ EXPECT_EQ(samplePointerCoords[offset].y, motionEvent->getRawY(i));
+ EXPECT_EQ(samplePointerCoords[offset].x + xOffset, motionEvent->getX(i));
+ EXPECT_EQ(samplePointerCoords[offset].y + yOffset, motionEvent->getY(i));
+ EXPECT_EQ(samplePointerCoords[offset].pressure, motionEvent->getPressure(i));
+ EXPECT_EQ(samplePointerCoords[offset].size, motionEvent->getSize(i));
+ }
+
+ status = mConsumer->sendFinishedSignal();
+ ASSERT_EQ(OK, status)
+ << "consumer sendFinishedSignal should return OK";
+
+ status = mPublisher->receiveFinishedSignal();
+ ASSERT_EQ(OK, status)
+ << "publisher receiveFinishedSignal should return OK";
+
+ status = mPublisher->reset();
+ ASSERT_EQ(OK, status)
+ << "publisher reset should return OK";
+}
+
+TEST_F(InputPublisherAndConsumerTest, PublishKeyEvent_EndToEnd) {
+ ASSERT_NO_FATAL_FAILURE(Initialize());
+ ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
+}
+
+TEST_F(InputPublisherAndConsumerTest, PublishKeyEvent_WhenNotReset_ReturnsError) {
+ status_t status;
+ ASSERT_NO_FATAL_FAILURE(Initialize());
+
+ status = mPublisher->publishKeyEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
+ ASSERT_EQ(OK, status)
+ << "publisher publishKeyEvent should return OK first time";
+
+ status = mPublisher->publishKeyEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
+ ASSERT_EQ(INVALID_OPERATION, status)
+ << "publisher publishKeyEvent should return INVALID_OPERATION because "
+ "the publisher was not reset";
+}
+
+TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_EndToEnd) {
+ ASSERT_NO_FATAL_FAILURE(Initialize());
+ ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
+}
+
+TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenNotReset_ReturnsError) {
+ status_t status;
+ ASSERT_NO_FATAL_FAILURE(Initialize());
+
+ const size_t pointerCount = 1;
+ int32_t pointerIds[pointerCount] = { 0 };
+ PointerCoords pointerCoords[pointerCount] = { { 0, 0, 0, 0 } };
+
+ status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ pointerCount, pointerIds, pointerCoords);
+ ASSERT_EQ(OK, status)
+ << "publisher publishMotionEvent should return OK";
+
+ status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ pointerCount, pointerIds, pointerCoords);
+ ASSERT_EQ(INVALID_OPERATION, status)
+ << "publisher publishMotionEvent should return INVALID_OPERATION because ";
+ "the publisher was not reset";
+}
+
+TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenPointerCountLessThan1_ReturnsError) {
+ status_t status;
+ ASSERT_NO_FATAL_FAILURE(Initialize());
+
+ const size_t pointerCount = 0;
+ int32_t pointerIds[pointerCount];
+ PointerCoords pointerCoords[pointerCount];
+
+ status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ pointerCount, pointerIds, pointerCoords);
+ ASSERT_EQ(BAD_VALUE, status)
+ << "publisher publishMotionEvent should return BAD_VALUE";
+}
+
+TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenPointerCountGreaterThanMax_ReturnsError) {
+ status_t status;
+ ASSERT_NO_FATAL_FAILURE(Initialize());
+
+ const size_t pointerCount = MAX_POINTERS + 1;
+ int32_t pointerIds[pointerCount];
+ PointerCoords pointerCoords[pointerCount];
+
+ status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ pointerCount, pointerIds, pointerCoords);
+ ASSERT_EQ(BAD_VALUE, status)
+ << "publisher publishMotionEvent should return BAD_VALUE";
+}
+
+TEST_F(InputPublisherAndConsumerTest, PublishMultipleEvents_EndToEnd) {
+ ASSERT_NO_FATAL_FAILURE(Initialize());
+ ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
+ ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
+ ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
+ ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
+ ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
+}
+
+TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenCalledBeforeDispatchSignal_AppendsSamples) {
+ status_t status;
+ ASSERT_NO_FATAL_FAILURE(Initialize());
+ ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent(3, 0));
+}
+
+TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenCalledAfterDispatchSignalAndNotConsumed_AppendsSamples) {
+ status_t status;
+ ASSERT_NO_FATAL_FAILURE(Initialize());
+ ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent(0, 4));
+}
+
+TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenNoMotionEventPublished_ReturnsError) {
+ status_t status;
+ ASSERT_NO_FATAL_FAILURE(Initialize());
+
+ PointerCoords pointerCoords[1];
+ status = mPublisher->appendMotionSample(0, pointerCoords);
+ ASSERT_EQ(INVALID_OPERATION, status)
+ << "publisher appendMotionSample should return INVALID_OPERATION";
+}
+
+TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenPublishedMotionEventIsNotAMove_ReturnsError) {
+ status_t status;
+ ASSERT_NO_FATAL_FAILURE(Initialize());
+
+ const size_t pointerCount = MAX_POINTERS;
+ int32_t pointerIds[pointerCount];
+ PointerCoords pointerCoords[pointerCount];
+
+ status = mPublisher->publishMotionEvent(0, 0, MOTION_EVENT_ACTION_DOWN,
+ 0, 0, 0, 0, 0, 0, 0, 0, pointerCount, pointerIds, pointerCoords);
+ ASSERT_EQ(OK, status);
+
+ status = mPublisher->appendMotionSample(0, pointerCoords);
+ ASSERT_EQ(INVALID_OPERATION, status)
+ << "publisher appendMotionSample should return INVALID_OPERATION";
+}
+
+TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenAlreadyConsumed_ReturnsError) {
+ status_t status;
+ ASSERT_NO_FATAL_FAILURE(Initialize());
+
+ const size_t pointerCount = MAX_POINTERS;
+ int32_t pointerIds[pointerCount];
+ PointerCoords pointerCoords[pointerCount];
+
+ status = mPublisher->publishMotionEvent(0, 0, MOTION_EVENT_ACTION_MOVE,
+ 0, 0, 0, 0, 0, 0, 0, 0, pointerCount, pointerIds, pointerCoords);
+ ASSERT_EQ(OK, status);
+
+ status = mPublisher->sendDispatchSignal();
+ ASSERT_EQ(OK, status);
+
+ status = mConsumer->receiveDispatchSignal();
+ ASSERT_EQ(OK, status);
+
+ InputEvent* event;
+ status = mConsumer->consume(& mEventFactory, & event);
+ ASSERT_EQ(OK, status);
+
+ status = mPublisher->appendMotionSample(0, pointerCoords);
+ ASSERT_EQ(status_t(FAILED_TRANSACTION), status)
+ << "publisher appendMotionSample should return FAILED_TRANSACTION";
+}
+
+TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenBufferFull_ReturnsError) {
+ status_t status;
+ ASSERT_NO_FATAL_FAILURE(Initialize());
+
+ const size_t pointerCount = MAX_POINTERS;
+ int32_t pointerIds[pointerCount];
+ PointerCoords pointerCoords[pointerCount];
+
+ status = mPublisher->publishMotionEvent(0, 0, MOTION_EVENT_ACTION_MOVE,
+ 0, 0, 0, 0, 0, 0, 0, 0, pointerCount, pointerIds, pointerCoords);
+ ASSERT_EQ(OK, status);
+
+ for (int count = 1;; count++) {
+ ASSERT_LT(count, 100000) << "should eventually reach OOM";
+
+ status = mPublisher->appendMotionSample(0, pointerCoords);
+ if (status != OK) {
+ ASSERT_GT(count, 12) << "should be able to add at least a dozen samples";
+ ASSERT_EQ(NO_MEMORY, status)
+ << "publisher appendMotionSample should return NO_MEMORY when buffer is full";
+ break;
+ }
+ }
+
+ status = mPublisher->appendMotionSample(0, pointerCoords);
+ ASSERT_EQ(NO_MEMORY, status)
+ << "publisher appendMotionSample should return NO_MEMORY persistently until reset";
+}
+
+} // namespace android
diff --git a/libs/ui/tests/region/Android.mk b/libs/ui/tests/region/Android.mk
new file mode 100644
index 0000000..6cc4a5a
--- /dev/null
+++ b/libs/ui/tests/region/Android.mk
@@ -0,0 +1,16 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+ region.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+ libcutils \
+ libutils \
+ libui
+
+LOCAL_MODULE:= test-region
+
+LOCAL_MODULE_TAGS := tests
+
+include $(BUILD_EXECUTABLE)
diff --git a/libs/ui/tests/region.cpp b/libs/ui/tests/region/region.cpp
index ef15de9..ef15de9 100644
--- a/libs/ui/tests/region.cpp
+++ b/libs/ui/tests/region/region.cpp
diff --git a/libs/utils/Android.mk b/libs/utils/Android.mk
index afecdcb..7d4524a 100644
--- a/libs/utils/Android.mk
+++ b/libs/utils/Android.mk
@@ -26,6 +26,7 @@ commonSources:= \
Debug.cpp \
FileMap.cpp \
Flattenable.cpp \
+ Pool.cpp \
RefBase.cpp \
ResourceTypes.cpp \
SharedBuffer.cpp \
@@ -39,7 +40,7 @@ commonSources:= \
Threads.cpp \
Timers.cpp \
VectorImpl.cpp \
- ZipFileCRO.cpp \
+ ZipFileCRO.cpp \
ZipFileRO.cpp \
ZipUtils.cpp \
misc.cpp
@@ -76,8 +77,9 @@ include $(CLEAR_VARS)
# we have the common sources, plus some device-specific stuff
LOCAL_SRC_FILES:= \
$(commonSources) \
- BackupData.cpp \
- BackupHelpers.cpp
+ BackupData.cpp \
+ BackupHelpers.cpp \
+ PollLoop.cpp
ifeq ($(TARGET_OS),linux)
LOCAL_LDLIBS += -lrt -ldl
diff --git a/libs/utils/AssetManager.cpp b/libs/utils/AssetManager.cpp
index 5a05e6a..60a0d82 100644
--- a/libs/utils/AssetManager.cpp
+++ b/libs/utils/AssetManager.cpp
@@ -824,7 +824,7 @@ Asset* AssetManager::openAssetFromZipLocked(const ZipFileRO* pZipFile,
// TODO: look for previously-created shared memory slice?
int method;
- long uncompressedLen;
+ size_t uncompressedLen;
//printf("USING Zip '%s'\n", pEntry->getFileName());
diff --git a/libs/utils/PollLoop.cpp b/libs/utils/PollLoop.cpp
new file mode 100644
index 0000000..20a4d13
--- /dev/null
+++ b/libs/utils/PollLoop.cpp
@@ -0,0 +1,277 @@
+//
+// Copyright 2010 The Android Open Source Project
+//
+// A select loop implementation.
+//
+#define LOG_TAG "PollLoop"
+
+//#define LOG_NDEBUG 0
+
+// Debugs poll and wake interactions.
+#define DEBUG_POLL_AND_WAKE 0
+
+// Debugs callback registration and invocation.
+#define DEBUG_CALLBACKS 0
+
+#include <cutils/log.h>
+#include <utils/PollLoop.h>
+
+#include <unistd.h>
+#include <fcntl.h>
+
+namespace android {
+
+PollLoop::PollLoop() :
+ mPolling(false), mWaiters(0) {
+ openWakePipe();
+}
+
+PollLoop::~PollLoop() {
+ closeWakePipe();
+}
+
+void PollLoop::openWakePipe() {
+ int wakeFds[2];
+ int result = pipe(wakeFds);
+ LOG_ALWAYS_FATAL_IF(result != 0, "Could not create wake pipe. errno=%d", errno);
+
+ mWakeReadPipeFd = wakeFds[0];
+ mWakeWritePipeFd = wakeFds[1];
+
+ result = fcntl(mWakeReadPipeFd, F_SETFL, O_NONBLOCK);
+ LOG_ALWAYS_FATAL_IF(result != 0, "Could not make wake read pipe non-blocking. errno=%d",
+ errno);
+
+ result = fcntl(mWakeWritePipeFd, F_SETFL, O_NONBLOCK);
+ LOG_ALWAYS_FATAL_IF(result != 0, "Could not make wake write pipe non-blocking. errno=%d",
+ errno);
+
+ // Add the wake pipe to the head of the request list with a null callback.
+ struct pollfd requestedFd;
+ requestedFd.fd = mWakeReadPipeFd;
+ requestedFd.events = POLLIN;
+ mRequestedFds.insertAt(requestedFd, 0);
+
+ RequestedCallback requestedCallback;
+ requestedCallback.callback = NULL;
+ requestedCallback.data = NULL;
+ mRequestedCallbacks.insertAt(requestedCallback, 0);
+}
+
+void PollLoop::closeWakePipe() {
+ close(mWakeReadPipeFd);
+ close(mWakeWritePipeFd);
+
+ // Note: We don't need to remove the poll structure or callback entry because this
+ // method is currently only called by the destructor.
+}
+
+bool PollLoop::pollOnce(int timeoutMillis) {
+ mLock.lock();
+ while (mWaiters != 0) {
+ mResume.wait(mLock);
+ }
+ mPolling = true;
+ mLock.unlock();
+
+ bool result;
+ size_t requestedCount = mRequestedFds.size();
+
+#if DEBUG_POLL_AND_WAKE
+ LOGD("%p ~ pollOnce - waiting on %d fds", this, requestedCount);
+ for (size_t i = 0; i < requestedCount; i++) {
+ LOGD(" fd %d - events %d", mRequestedFds[i].fd, mRequestedFds[i].events);
+ }
+#endif
+
+ int respondedCount = poll(mRequestedFds.editArray(), requestedCount, timeoutMillis);
+
+ if (respondedCount == 0) {
+ // Timeout
+#if DEBUG_POLL_AND_WAKE
+ LOGD("%p ~ pollOnce - timeout", this);
+#endif
+ result = false;
+ goto Done;
+ }
+
+ if (respondedCount < 0) {
+ // Error
+#if DEBUG_POLL_AND_WAKE
+ LOGD("%p ~ pollOnce - error, errno=%d", this, errno);
+#endif
+ if (errno != EINTR) {
+ LOGW("Poll failed with an unexpected error, errno=%d", errno);
+ }
+ result = false;
+ goto Done;
+ }
+
+#if DEBUG_POLL_AND_WAKE
+ LOGD("%p ~ pollOnce - handling responses from %d fds", this, respondedCount);
+ for (size_t i = 0; i < requestedCount; i++) {
+ LOGD(" fd %d - events %d, revents %d", mRequestedFds[i].fd, mRequestedFds[i].events,
+ mRequestedFds[i].revents);
+ }
+#endif
+
+ mPendingCallbacks.clear();
+ for (size_t i = 0; i < requestedCount; i++) {
+ const struct pollfd& requestedFd = mRequestedFds.itemAt(i);
+
+ short revents = requestedFd.revents;
+ if (revents) {
+ const RequestedCallback& requestedCallback = mRequestedCallbacks.itemAt(i);
+ Callback callback = requestedCallback.callback;
+
+ if (callback) {
+ PendingCallback pendingCallback;
+ pendingCallback.fd = requestedFd.fd;
+ pendingCallback.events = requestedFd.revents;
+ pendingCallback.callback = callback;
+ pendingCallback.data = requestedCallback.data;
+ mPendingCallbacks.push(pendingCallback);
+ } else {
+ if (requestedFd.fd == mWakeReadPipeFd) {
+#if DEBUG_POLL_AND_WAKE
+ LOGD("%p ~ pollOnce - awoken", this);
+#endif
+ char buffer[16];
+ ssize_t nRead;
+ do {
+ nRead = read(mWakeReadPipeFd, buffer, sizeof(buffer));
+ } while (nRead == sizeof(buffer));
+ } else {
+#if DEBUG_POLL_AND_WAKE || DEBUG_CALLBACKS
+ LOGD("%p ~ pollOnce - fd %d has no callback!", this, requestedFd.fd);
+#endif
+ }
+ }
+
+ respondedCount -= 1;
+ if (respondedCount == 0) {
+ break;
+ }
+ }
+ }
+ result = true;
+
+Done:
+ mLock.lock();
+ mPolling = false;
+ if (mWaiters != 0) {
+ mAwake.broadcast();
+ }
+ mLock.unlock();
+
+ if (result) {
+ size_t pendingCount = mPendingCallbacks.size();
+ for (size_t i = 0; i < pendingCount; i++) {
+ const PendingCallback& pendingCallback = mPendingCallbacks.itemAt(i);
+#if DEBUG_POLL_AND_WAKE || DEBUG_CALLBACKS
+ LOGD("%p ~ pollOnce - invoking callback for fd %d", this, pendingCallback.fd);
+#endif
+
+ bool keep = pendingCallback.callback(pendingCallback.fd, pendingCallback.events,
+ pendingCallback.data);
+ if (! keep) {
+ removeCallback(pendingCallback.fd);
+ }
+ }
+ }
+
+#if DEBUG_POLL_AND_WAKE
+ LOGD("%p ~ pollOnce - done", this);
+#endif
+ return result;
+}
+
+void PollLoop::wake() {
+#if DEBUG_POLL_AND_WAKE
+ LOGD("%p ~ wake", this);
+#endif
+
+ ssize_t nWrite = write(mWakeWritePipeFd, "W", 1);
+ if (nWrite != 1) {
+ if (errno != EAGAIN) {
+ LOGW("Could not write wake signal, errno=%d", errno);
+ }
+ }
+}
+
+void PollLoop::setCallback(int fd, int events, Callback callback, void* data) {
+#if DEBUG_CALLBACKS
+ LOGD("%p ~ setCallback - fd=%d, events=%d", this, fd, events);
+#endif
+
+ if (! events || ! callback) {
+ LOGE("Invalid attempt to set a callback with no selected poll events or no callback.");
+ removeCallback(fd);
+ return;
+ }
+
+ wakeAndLock();
+
+ struct pollfd requestedFd;
+ requestedFd.fd = fd;
+ requestedFd.events = events;
+
+ RequestedCallback requestedCallback;
+ requestedCallback.callback = callback;
+ requestedCallback.data = data;
+
+ ssize_t index = getRequestIndexLocked(fd);
+ if (index < 0) {
+ mRequestedFds.push(requestedFd);
+ mRequestedCallbacks.push(requestedCallback);
+ } else {
+ mRequestedFds.replaceAt(requestedFd, size_t(index));
+ mRequestedCallbacks.replaceAt(requestedCallback, size_t(index));
+ }
+
+ mLock.unlock();
+}
+
+bool PollLoop::removeCallback(int fd) {
+#if DEBUG_CALLBACKS
+ LOGD("%p ~ removeCallback - fd=%d", this, fd);
+#endif
+
+ wakeAndLock();
+
+ ssize_t index = getRequestIndexLocked(fd);
+ if (index >= 0) {
+ mRequestedFds.removeAt(size_t(index));
+ mRequestedCallbacks.removeAt(size_t(index));
+ }
+
+ mLock.unlock();
+ return index >= 0;
+}
+
+ssize_t PollLoop::getRequestIndexLocked(int fd) {
+ size_t requestCount = mRequestedFds.size();
+
+ for (size_t i = 0; i < requestCount; i++) {
+ if (mRequestedFds.itemAt(i).fd == fd) {
+ return i;
+ }
+ }
+
+ return -1;
+}
+
+void PollLoop::wakeAndLock() {
+ mLock.lock();
+ mWaiters += 1;
+ while (mPolling) {
+ wake();
+ mAwake.wait(mLock);
+ }
+ mWaiters -= 1;
+ if (mWaiters == 0) {
+ mResume.signal();
+ }
+}
+
+} // namespace android
diff --git a/libs/utils/Pool.cpp b/libs/utils/Pool.cpp
new file mode 100644
index 0000000..8f18cb9
--- /dev/null
+++ b/libs/utils/Pool.cpp
@@ -0,0 +1,37 @@
+//
+// Copyright 2010 The Android Open Source Project
+//
+// A simple memory pool.
+//
+#define LOG_TAG "Pool"
+
+//#define LOG_NDEBUG 0
+
+#include <cutils/log.h>
+#include <utils/Pool.h>
+
+#include <stdlib.h>
+
+namespace android {
+
+// TODO Provide a real implementation of a pool. This is just a stub for initial development.
+
+PoolImpl::PoolImpl(size_t objSize) :
+ mObjSize(objSize) {
+}
+
+PoolImpl::~PoolImpl() {
+}
+
+void* PoolImpl::allocImpl() {
+ void* ptr = malloc(mObjSize);
+ LOG_ALWAYS_FATAL_IF(ptr == NULL, "Cannot allocate new pool object.");
+ return ptr;
+}
+
+void PoolImpl::freeImpl(void* obj) {
+ LOG_ALWAYS_FATAL_IF(obj == NULL, "Caller attempted to free NULL pool object.");
+ return free(obj);
+}
+
+} // namespace android
diff --git a/libs/utils/ResourceTypes.cpp b/libs/utils/ResourceTypes.cpp
index 7e0f881..a1401ad 100644
--- a/libs/utils/ResourceTypes.cpp
+++ b/libs/utils/ResourceTypes.cpp
@@ -4178,6 +4178,9 @@ void ResTable::print(bool inclValues) const
case ResTable_config::SCREENSIZE_LARGE:
printf(" (large)");
break;
+ case ResTable_config::SCREENSIZE_XLARGE:
+ printf(" (xlarge)");
+ break;
}
printf(" lng=%d",
type->config.screenLayout&ResTable_config::MASK_SCREENLONG);
diff --git a/libs/utils/StopWatch.cpp b/libs/utils/StopWatch.cpp
index 68a1c52..b5dda2f 100644
--- a/libs/utils/StopWatch.cpp
+++ b/libs/utils/StopWatch.cpp
@@ -30,10 +30,9 @@ namespace android {
StopWatch::StopWatch(const char *name, int clock, uint32_t flags)
- : mName(name), mClock(clock), mFlags(flags),
- mStartTime(0), mNumLaps(0)
+ : mName(name), mClock(clock), mFlags(flags)
{
- mStartTime = systemTime(mClock);
+ reset();
}
StopWatch::~StopWatch()
@@ -72,6 +71,12 @@ nsecs_t StopWatch::elapsedTime() const
return systemTime(mClock) - mStartTime;
}
+void StopWatch::reset()
+{
+ mNumLaps = 0;
+ mStartTime = systemTime(mClock);
+}
+
/*****************************************************************************/
diff --git a/libs/utils/String8.cpp b/libs/utils/String8.cpp
index 636cd83..82776f4 100644
--- a/libs/utils/String8.cpp
+++ b/libs/utils/String8.cpp
@@ -301,8 +301,9 @@ void String8::setTo(const String8& other)
status_t String8::setTo(const char* other)
{
+ const char *newString = allocFromUTF8(other, strlen(other));
SharedBuffer::bufferFromData(mString)->release();
- mString = allocFromUTF8(other, strlen(other));
+ mString = newString;
if (mString) return NO_ERROR;
mString = getEmptyString();
@@ -311,8 +312,9 @@ status_t String8::setTo(const char* other)
status_t String8::setTo(const char* other, size_t len)
{
+ const char *newString = allocFromUTF8(other, len);
SharedBuffer::bufferFromData(mString)->release();
- mString = allocFromUTF8(other, len);
+ mString = newString;
if (mString) return NO_ERROR;
mString = getEmptyString();
@@ -321,8 +323,9 @@ status_t String8::setTo(const char* other, size_t len)
status_t String8::setTo(const char16_t* other, size_t len)
{
+ const char *newString = allocFromUTF16(other, len);
SharedBuffer::bufferFromData(mString)->release();
- mString = allocFromUTF16(other, len);
+ mString = newString;
if (mString) return NO_ERROR;
mString = getEmptyString();
@@ -331,8 +334,9 @@ status_t String8::setTo(const char16_t* other, size_t len)
status_t String8::setTo(const char32_t* other, size_t len)
{
+ const char *newString = allocFromUTF32(other, len);
SharedBuffer::bufferFromData(mString)->release();
- mString = allocFromUTF32(other, len);
+ mString = newString;
if (mString) return NO_ERROR;
mString = getEmptyString();
diff --git a/libs/utils/VectorImpl.cpp b/libs/utils/VectorImpl.cpp
index 0322af7..289c826 100644
--- a/libs/utils/VectorImpl.cpp
+++ b/libs/utils/VectorImpl.cpp
@@ -108,18 +108,28 @@ size_t VectorImpl::capacity() const
ssize_t VectorImpl::insertVectorAt(const VectorImpl& vector, size_t index)
{
+ return insertArrayAt(vector.arrayImpl(), index, vector.size());
+}
+
+ssize_t VectorImpl::appendVector(const VectorImpl& vector)
+{
+ return insertVectorAt(vector, size());
+}
+
+ssize_t VectorImpl::insertArrayAt(const void* array, size_t index, size_t length)
+{
if (index > size())
return BAD_INDEX;
- void* where = _grow(index, vector.size());
+ void* where = _grow(index, length);
if (where) {
- _do_copy(where, vector.arrayImpl(), vector.size());
+ _do_copy(where, array, length);
}
return where ? index : (ssize_t)NO_MEMORY;
}
-ssize_t VectorImpl::appendVector(const VectorImpl& vector)
+ssize_t VectorImpl::appendArray(const void* array, size_t length)
{
- return insertVectorAt(vector, size());
+ return insertArrayAt(array, size(), length);
}
ssize_t VectorImpl::insertAt(size_t index, size_t numItems)
diff --git a/libs/utils/ZipFileCRO.cpp b/libs/utils/ZipFileCRO.cpp
index 45f6c8b..16b219c 100644
--- a/libs/utils/ZipFileCRO.cpp
+++ b/libs/utils/ZipFileCRO.cpp
@@ -39,8 +39,8 @@ ZipEntryCRO ZipFileCRO_findEntryByName(ZipFileCRO zipToken,
}
bool ZipFileCRO_getEntryInfo(ZipFileCRO zipToken, ZipEntryRO entryToken,
- int* pMethod, long* pUncompLen,
- long* pCompLen, off_t* pOffset, long* pModWhen, long* pCrc32) {
+ int* pMethod, size_t* pUncompLen,
+ size_t* pCompLen, off_t* pOffset, long* pModWhen, long* pCrc32) {
ZipFileRO* zip = (ZipFileRO*)zipToken;
ZipEntryRO entry = (ZipEntryRO)entryToken;
return zip->getEntryInfo(entry, pMethod, pUncompLen, pCompLen, pOffset,
diff --git a/libs/utils/ZipFileRO.cpp b/libs/utils/ZipFileRO.cpp
index 6c701dd..28dc512 100644
--- a/libs/utils/ZipFileRO.cpp
+++ b/libs/utils/ZipFileRO.cpp
@@ -29,6 +29,22 @@
#include <fcntl.h>
#include <errno.h>
#include <assert.h>
+#include <unistd.h>
+
+/*
+ * TEMP_FAILURE_RETRY is defined by some, but not all, versions of
+ * <unistd.h>. (Alas, it is not as standard as we'd hoped!) So, if it's
+ * not already defined, then define it here.
+ */
+#ifndef TEMP_FAILURE_RETRY
+/* Used to retry syscalls that can return EINTR. */
+#define TEMP_FAILURE_RETRY(exp) ({ \
+ typeof (exp) _rc; \
+ do { \
+ _rc = (exp); \
+ } while (_rc == -1 && errno == EINTR); \
+ _rc; })
+#endif
using namespace android;
@@ -38,6 +54,7 @@ using namespace android;
#define kEOCDSignature 0x06054b50
#define kEOCDLen 22
#define kEOCDNumEntries 8 // offset to #of entries in file
+#define kEOCDSize 12 // size of the central directory
#define kEOCDFileOffset 16 // offset to central directory
#define kMaxCommentLen 65535 // longest possible in ushort
@@ -90,9 +107,8 @@ int ZipFileRO::entryToIndex(const ZipEntryRO entry) const
status_t ZipFileRO::open(const char* zipFileName)
{
int fd = -1;
- off_t length;
- assert(mFileMap == NULL);
+ assert(mDirectoryMap == NULL);
/*
* Open and map the specified file.
@@ -103,172 +119,240 @@ status_t ZipFileRO::open(const char* zipFileName)
return NAME_NOT_FOUND;
}
- length = lseek(fd, 0, SEEK_END);
- if (length < 0) {
+ mFileLength = lseek(fd, 0, SEEK_END);
+ if (mFileLength < kEOCDLen) {
close(fd);
return UNKNOWN_ERROR;
}
- mFileMap = new FileMap();
- if (mFileMap == NULL) {
- close(fd);
- return NO_MEMORY;
- }
- if (!mFileMap->create(zipFileName, fd, 0, length, true)) {
- LOGW("Unable to map '%s': %s\n", zipFileName, strerror(errno));
- close(fd);
- return UNKNOWN_ERROR;
+ if (mFileName != NULL) {
+ free(mFileName);
}
+ mFileName = strdup(zipFileName);
mFd = fd;
/*
- * Got it mapped, verify it and create data structures for fast access.
+ * Find the Central Directory and store its size and number of entries.
+ */
+ if (!mapCentralDirectory()) {
+ goto bail;
+ }
+
+ /*
+ * Verify Central Directory and create data structures for fast access.
*/
if (!parseZipArchive()) {
- mFileMap->release();
- mFileMap = NULL;
- return UNKNOWN_ERROR;
+ goto bail;
}
return OK;
+
+bail:
+ free(mFileName);
+ mFileName = NULL;
+ close(fd);
+ return UNKNOWN_ERROR;
}
/*
* Parse the Zip archive, verifying its contents and initializing internal
* data structures.
*/
-bool ZipFileRO::parseZipArchive(void)
+bool ZipFileRO::mapCentralDirectory(void)
{
-#define CHECK_OFFSET(_off) { \
- if ((unsigned int) (_off) >= maxOffset) { \
- LOGE("ERROR: bad offset %u (max %d): %s\n", \
- (unsigned int) (_off), maxOffset, #_off); \
- goto bail; \
- } \
- }
- const unsigned char* basePtr = (const unsigned char*)mFileMap->getDataPtr();
- const unsigned char* ptr;
- size_t length = mFileMap->getDataLength();
- bool result = false;
- unsigned int i, numEntries, cdOffset;
- unsigned int val;
+ size_t readAmount = kMaxEOCDSearch;
+ if (readAmount > (size_t) mFileLength)
+ readAmount = mFileLength;
+
+ unsigned char* scanBuf = (unsigned char*) malloc(readAmount);
+ if (scanBuf == NULL) {
+ LOGW("couldn't allocate scanBuf: %s", strerror(errno));
+ free(scanBuf);
+ return false;
+ }
/*
- * The first 4 bytes of the file will either be the local header
- * signature for the first file (kLFHSignature) or, if the archive doesn't
- * have any files in it, the end-of-central-directory signature
- * (kEOCDSignature).
+ * Make sure this is a Zip archive.
*/
- val = get4LE(basePtr);
- if (val == kEOCDSignature) {
- LOGI("Found Zip archive, but it looks empty\n");
- goto bail;
- } else if (val != kLFHSignature) {
- LOGV("Not a Zip archive (found 0x%08x)\n", val);
- goto bail;
+ if (lseek(mFd, 0, SEEK_SET) != 0) {
+ LOGW("seek to start failed: %s", strerror(errno));
+ free(scanBuf);
+ return false;
+ }
+
+ ssize_t actual = TEMP_FAILURE_RETRY(read(mFd, scanBuf, sizeof(int32_t)));
+ if (actual != (ssize_t) sizeof(int32_t)) {
+ LOGI("couldn't read first signature from zip archive: %s", strerror(errno));
+ free(scanBuf);
+ return false;
+ }
+
+ {
+ unsigned int header = get4LE(scanBuf);
+ if (header == kEOCDSignature) {
+ LOGI("Found Zip archive, but it looks empty\n");
+ free(scanBuf);
+ return false;
+ } else if (header != kLFHSignature) {
+ LOGV("Not a Zip archive (found 0x%08x)\n", val);
+ free(scanBuf);
+ return false;
+ }
}
/*
- * Find the EOCD. We'll find it immediately unless they have a file
- * comment.
+ * Perform the traditional EOCD snipe hunt.
+ *
+ * We're searching for the End of Central Directory magic number,
+ * which appears at the start of the EOCD block. It's followed by
+ * 18 bytes of EOCD stuff and up to 64KB of archive comment. We
+ * need to read the last part of the file into a buffer, dig through
+ * it to find the magic number, parse some values out, and use those
+ * to determine the extent of the CD.
+ *
+ * We start by pulling in the last part of the file.
*/
- ptr = basePtr + length - kEOCDLen;
+ off_t searchStart = mFileLength - readAmount;
- while (ptr >= basePtr) {
- if (*ptr == (kEOCDSignature & 0xff) && get4LE(ptr) == kEOCDSignature)
+ if (lseek(mFd, searchStart, SEEK_SET) != searchStart) {
+ LOGW("seek %ld failed: %s\n", (long) searchStart, strerror(errno));
+ free(scanBuf);
+ return false;
+ }
+ actual = TEMP_FAILURE_RETRY(read(mFd, scanBuf, readAmount));
+ if (actual != (ssize_t) readAmount) {
+ LOGW("Zip: read %zd failed: %s\n", readAmount, strerror(errno));
+ free(scanBuf);
+ return false;
+ }
+
+ /*
+ * Scan backward for the EOCD magic. In an archive without a trailing
+ * comment, we'll find it on the first try. (We may want to consider
+ * doing an initial minimal read; if we don't find it, retry with a
+ * second read as above.)
+ */
+ int i;
+ for (i = readAmount - kEOCDLen; i >= 0; i--) {
+ if (scanBuf[i] == 0x50 && get4LE(&scanBuf[i]) == kEOCDSignature) {
+ LOGV("+++ Found EOCD at buf+%d\n", i);
break;
- ptr--;
+ }
}
- if (ptr < basePtr) {
- LOGI("Could not find end-of-central-directory in Zip\n");
- goto bail;
+ if (i < 0) {
+ LOGD("Zip: EOCD not found, %s is not zip\n", mFileName);
+ free(scanBuf);
+ return false;
}
+ off_t eocdOffset = searchStart + i;
+ const unsigned char* eocdPtr = scanBuf + i;
+
+ assert(eocdOffset < mFileLength);
+
/*
- * There are two interesting items in the EOCD block: the number of
- * entries in the file, and the file offset of the start of the
- * central directory.
- *
- * (There's actually a count of the #of entries in this file, and for
- * all files which comprise a spanned archive, but for our purposes
- * we're only interested in the current file. Besides, we expect the
- * two to be equivalent for our stuff.)
+ * Grab the CD offset and size, and the number of entries in the
+ * archive. Verify that they look reasonable.
*/
- numEntries = get2LE(ptr + kEOCDNumEntries);
- cdOffset = get4LE(ptr + kEOCDFileOffset);
+ unsigned int numEntries = get2LE(eocdPtr + kEOCDNumEntries);
+ unsigned int dirSize = get4LE(eocdPtr + kEOCDSize);
+ unsigned int dirOffset = get4LE(eocdPtr + kEOCDFileOffset);
+
+ if ((long long) dirOffset + (long long) dirSize > (long long) eocdOffset) {
+ LOGW("bad offsets (dir %ld, size %u, eocd %ld)\n",
+ (long) dirOffset, dirSize, (long) eocdOffset);
+ free(scanBuf);
+ return false;
+ }
+ if (numEntries == 0) {
+ LOGW("empty archive?\n");
+ free(scanBuf);
+ return false;
+ }
- /* valid offsets are [0,EOCD] */
- unsigned int maxOffset;
- maxOffset = (ptr - basePtr) +1;
+ LOGV("+++ numEntries=%d dirSize=%d dirOffset=%d\n",
+ numEntries, dirSize, dirOffset);
- LOGV("+++ numEntries=%d cdOffset=%d\n", numEntries, cdOffset);
- if (numEntries == 0 || cdOffset >= length) {
- LOGW("Invalid entries=%d offset=%d (len=%zd)\n",
- numEntries, cdOffset, length);
- goto bail;
+ mDirectoryMap = new FileMap();
+ if (mDirectoryMap == NULL) {
+ LOGW("Unable to create directory map: %s", strerror(errno));
+ free(scanBuf);
+ return false;
}
+ if (!mDirectoryMap->create(mFileName, mFd, dirOffset, dirSize, true)) {
+ LOGW("Unable to map '%s' (%zd to %zd): %s\n", mFileName,
+ dirOffset, dirOffset + dirSize, strerror(errno));
+ free(scanBuf);
+ return false;
+ }
+
+ mNumEntries = numEntries;
+ mDirectoryOffset = dirOffset;
+
+ return true;
+}
+
+bool ZipFileRO::parseZipArchive(void)
+{
+ bool result = false;
+ const unsigned char* cdPtr = (const unsigned char*) mDirectoryMap->getDataPtr();
+ size_t cdLength = mDirectoryMap->getDataLength();
+ int numEntries = mNumEntries;
+
/*
* Create hash table. We have a minimum 75% load factor, possibly as
* low as 50% after we round off to a power of 2.
*/
- mNumEntries = numEntries;
- mHashTableSize = roundUpPower2(1 + ((numEntries * 4) / 3));
- mHashTable = (HashEntry*) calloc(1, sizeof(HashEntry) * mHashTableSize);
+ mHashTableSize = roundUpPower2(1 + (numEntries * 4) / 3);
+ mHashTable = (HashEntry*) calloc(mHashTableSize, sizeof(HashEntry));
/*
* Walk through the central directory, adding entries to the hash
* table.
*/
- ptr = basePtr + cdOffset;
- for (i = 0; i < numEntries; i++) {
- unsigned int fileNameLen, extraLen, commentLen, localHdrOffset;
- const unsigned char* localHdr;
- unsigned int hash;
-
+ const unsigned char* ptr = cdPtr;
+ for (int i = 0; i < numEntries; i++) {
if (get4LE(ptr) != kCDESignature) {
LOGW("Missed a central dir sig (at %d)\n", i);
goto bail;
}
- if (ptr + kCDELen > basePtr + length) {
+ if (ptr + kCDELen > cdPtr + cdLength) {
LOGW("Ran off the end (at %d)\n", i);
goto bail;
}
- localHdrOffset = get4LE(ptr + kCDELocalOffset);
- CHECK_OFFSET(localHdrOffset);
+ long localHdrOffset = (long) get4LE(ptr + kCDELocalOffset);
+ if (localHdrOffset >= mDirectoryOffset) {
+ LOGW("bad LFH offset %ld at entry %d\n", localHdrOffset, i);
+ goto bail;
+ }
+
+ unsigned int fileNameLen, extraLen, commentLen, hash;
+
fileNameLen = get2LE(ptr + kCDENameLen);
extraLen = get2LE(ptr + kCDEExtraLen);
commentLen = get2LE(ptr + kCDECommentLen);
- //LOGV("+++ %d: localHdr=%d fnl=%d el=%d cl=%d\n",
- // i, localHdrOffset, fileNameLen, extraLen, commentLen);
- //LOGV(" '%.*s'\n", fileNameLen, ptr + kCDELen);
-
/* add the CDE filename to the hash table */
hash = computeHash((const char*)ptr + kCDELen, fileNameLen);
addToHash((const char*)ptr + kCDELen, fileNameLen, hash);
- localHdr = basePtr + localHdrOffset;
- if (get4LE(localHdr) != kLFHSignature) {
- LOGW("Bad offset to local header: %d (at %d)\n",
- localHdrOffset, i);
+ ptr += kCDELen + fileNameLen + extraLen + commentLen;
+ if ((size_t)(ptr - cdPtr) > cdLength) {
+ LOGW("bad CD advance (%d vs %zd) at entry %d\n",
+ (int) (ptr - cdPtr), cdLength, i);
goto bail;
}
-
- ptr += kCDELen + fileNameLen + extraLen + commentLen;
- CHECK_OFFSET(ptr - basePtr);
}
-
+ LOGV("+++ zip good scan %d entries\n", numEntries);
result = true;
bail:
return result;
-#undef CHECK_OFFSET
}
-
/*
* Simple string hash function for non-null-terminated strings.
*/
@@ -315,7 +399,7 @@ ZipEntryRO ZipFileRO::findEntryByName(const char* fileName) const
memcmp(mHashTable[ent].name, fileName, nameLen) == 0)
{
/* match */
- return (ZipEntryRO) (ent + kZipEntryAdj);
+ return (ZipEntryRO)(long)(ent + kZipEntryAdj);
}
ent = (ent + 1) & (mHashTableSize-1);
@@ -354,20 +438,24 @@ ZipEntryRO ZipFileRO::findEntryByIndex(int idx) const
* Returns "false" if the offsets to the fields or the contents of the fields
* appear to be bogus.
*/
-bool ZipFileRO::getEntryInfo(ZipEntryRO entry, int* pMethod, long* pUncompLen,
- long* pCompLen, off_t* pOffset, long* pModWhen, long* pCrc32) const
+bool ZipFileRO::getEntryInfo(ZipEntryRO entry, int* pMethod, size_t* pUncompLen,
+ size_t* pCompLen, off_t* pOffset, long* pModWhen, long* pCrc32) const
{
- int ent = entryToIndex(entry);
+ bool ret = false;
+
+ const int ent = entryToIndex(entry);
if (ent < 0)
return false;
+ HashEntry hashEntry = mHashTable[ent];
+
/*
* Recover the start of the central directory entry from the filename
- * pointer.
+ * pointer. The filename is the first entry past the fixed-size data,
+ * so we can just subtract back from that.
*/
- const unsigned char* basePtr = (const unsigned char*)mFileMap->getDataPtr();
- const unsigned char* ptr = (const unsigned char*) mHashTable[ent].name;
- size_t zipLength = mFileMap->getDataLength();
+ const unsigned char* ptr = (const unsigned char*) hashEntry.name;
+ off_t cdOffset = mDirectoryOffset;
ptr -= kCDELen;
@@ -380,48 +468,78 @@ bool ZipFileRO::getEntryInfo(ZipEntryRO entry, int* pMethod, long* pUncompLen,
if (pCrc32 != NULL)
*pCrc32 = get4LE(ptr + kCDECRC);
+ size_t compLen = get4LE(ptr + kCDECompLen);
+ if (pCompLen != NULL)
+ *pCompLen = compLen;
+ size_t uncompLen = get4LE(ptr + kCDEUncompLen);
+ if (pUncompLen != NULL)
+ *pUncompLen = uncompLen;
+
/*
- * We need to make sure that the lengths are not so large that somebody
- * trying to map the compressed or uncompressed data runs off the end
- * of the mapped region.
+ * If requested, determine the offset of the start of the data. All we
+ * have is the offset to the Local File Header, which is variable size,
+ * so we have to read the contents of the struct to figure out where
+ * the actual data starts.
+ *
+ * We also need to make sure that the lengths are not so large that
+ * somebody trying to map the compressed or uncompressed data runs
+ * off the end of the mapped region.
+ *
+ * Note we don't verify compLen/uncompLen if they don't request the
+ * dataOffset, because dataOffset is expensive to determine. However,
+ * if they don't have the file offset, they're not likely to be doing
+ * anything with the contents.
*/
- unsigned long localHdrOffset = get4LE(ptr + kCDELocalOffset);
- if (localHdrOffset + kLFHLen >= zipLength) {
- LOGE("ERROR: bad local hdr offset in zip\n");
- return false;
- }
- const unsigned char* localHdr = basePtr + localHdrOffset;
- off_t dataOffset = localHdrOffset + kLFHLen
- + get2LE(localHdr + kLFHNameLen) + get2LE(localHdr + kLFHExtraLen);
- if ((unsigned long) dataOffset >= zipLength) {
- LOGE("ERROR: bad data offset in zip\n");
- return false;
- }
+ if (pOffset != NULL) {
+ long localHdrOffset = get4LE(ptr + kCDELocalOffset);
+ if (localHdrOffset + kLFHLen >= cdOffset) {
+ LOGE("ERROR: bad local hdr offset in zip\n");
+ return false;
+ }
- if (pCompLen != NULL) {
- *pCompLen = get4LE(ptr + kCDECompLen);
- if (*pCompLen < 0 || (size_t)(dataOffset + *pCompLen) >= zipLength) {
- LOGE("ERROR: bad compressed length in zip\n");
+ unsigned char lfhBuf[kLFHLen];
+ if (lseek(mFd, localHdrOffset, SEEK_SET) != localHdrOffset) {
+ LOGW("failed seeking to lfh at offset %ld\n", localHdrOffset);
return false;
}
- }
- if (pUncompLen != NULL) {
- *pUncompLen = get4LE(ptr + kCDEUncompLen);
- if (*pUncompLen < 0) {
- LOGE("ERROR: negative uncompressed length in zip\n");
+ ssize_t actual =
+ TEMP_FAILURE_RETRY(read(mFd, lfhBuf, sizeof(lfhBuf)));
+ if (actual != sizeof(lfhBuf)) {
+ LOGW("failed reading lfh from offset %ld\n", localHdrOffset);
+ return false;
+ }
+
+ if (get4LE(lfhBuf) != kLFHSignature) {
+ LOGW("didn't find signature at start of lfh, offset=%ld\n",
+ localHdrOffset);
return false;
}
+
+ off_t dataOffset = localHdrOffset + kLFHLen
+ + get2LE(lfhBuf + kLFHNameLen) + get2LE(lfhBuf + kLFHExtraLen);
+ if (dataOffset >= cdOffset) {
+ LOGW("bad data offset %ld in zip\n", (long) dataOffset);
+ return false;
+ }
+
+ /* check lengths */
+ if ((off_t)(dataOffset + compLen) > cdOffset) {
+ LOGW("bad compressed length in zip (%ld + %zd > %ld)\n",
+ (long) dataOffset, compLen, (long) cdOffset);
+ return false;
+ }
+
if (method == kCompressStored &&
- (size_t)(dataOffset + *pUncompLen) >= zipLength)
+ (off_t)(dataOffset + uncompLen) > cdOffset)
{
- LOGE("ERROR: bad uncompressed length in zip\n");
+ LOGE("ERROR: bad uncompressed length in zip (%ld + %zd > %ld)\n",
+ (long) dataOffset, uncompLen, (long) cdOffset);
return false;
}
- }
- if (pOffset != NULL) {
*pOffset = dataOffset;
}
+
return true;
}
@@ -457,14 +575,14 @@ FileMap* ZipFileRO::createEntryFileMap(ZipEntryRO entry) const
*/
FileMap* newMap;
- long compLen;
+ size_t compLen;
off_t offset;
if (!getEntryInfo(entry, NULL, NULL, &compLen, &offset, NULL, NULL))
return NULL;
newMap = new FileMap();
- if (!newMap->create(mFileMap->getFileName(), mFd, offset, compLen, true)) {
+ if (!newMap->create(mFileName, mFd, offset, compLen, true)) {
newMap->release();
return NULL;
}
@@ -480,19 +598,26 @@ FileMap* ZipFileRO::createEntryFileMap(ZipEntryRO entry) const
*/
bool ZipFileRO::uncompressEntry(ZipEntryRO entry, void* buffer) const
{
- const int kSequentialMin = 32768;
+ const size_t kSequentialMin = 32768;
bool result = false;
int ent = entryToIndex(entry);
if (ent < 0)
return -1;
- const unsigned char* basePtr = (const unsigned char*)mFileMap->getDataPtr();
int method;
- long uncompLen, compLen;
+ size_t uncompLen, compLen;
off_t offset;
+ const unsigned char* ptr;
getEntryInfo(entry, &method, &uncompLen, &compLen, &offset, NULL, NULL);
+ FileMap* file = createEntryFileMap(entry);
+ if (file == NULL) {
+ goto bail;
+ }
+
+ ptr = (const unsigned char*) file->getDataPtr();
+
/*
* Experiment with madvise hint. When we want to uncompress a file,
* we pull some stuff out of the central dir entry and then hit a
@@ -507,17 +632,17 @@ bool ZipFileRO::uncompressEntry(ZipEntryRO entry, void* buffer) const
* pair of system calls are negated by a reduction in page faults.
*/
if (compLen > kSequentialMin)
- mFileMap->advise(FileMap::SEQUENTIAL);
+ file->advise(FileMap::SEQUENTIAL);
if (method == kCompressStored) {
- memcpy(buffer, basePtr + offset, uncompLen);
+ memcpy(buffer, ptr, uncompLen);
} else {
- if (!inflateBuffer(buffer, basePtr + offset, uncompLen, compLen))
+ if (!inflateBuffer(buffer, ptr, uncompLen, compLen))
goto bail;
}
if (compLen > kSequentialMin)
- mFileMap->advise(FileMap::NORMAL);
+ file->advise(FileMap::NORMAL);
result = true;
@@ -537,29 +662,34 @@ bool ZipFileRO::uncompressEntry(ZipEntryRO entry, int fd) const
if (ent < 0)
return -1;
- const unsigned char* basePtr = (const unsigned char*)mFileMap->getDataPtr();
int method;
- long uncompLen, compLen;
+ size_t uncompLen, compLen;
off_t offset;
+ const unsigned char* ptr;
getEntryInfo(entry, &method, &uncompLen, &compLen, &offset, NULL, NULL);
- if (method == kCompressStored) {
- ssize_t actual;
+ const FileMap* file = createEntryFileMap(entry);
+ if (file == NULL) {
+ goto bail;
+ }
+
+ ptr = (const unsigned char*) file->getDataPtr();
- actual = write(fd, basePtr + offset, uncompLen);
+ if (method == kCompressStored) {
+ ssize_t actual = write(fd, ptr, uncompLen);
if (actual < 0) {
LOGE("Write failed: %s\n", strerror(errno));
goto bail;
- } else if (actual != uncompLen) {
- LOGE("Partial write during uncompress (%d of %ld)\n",
- (int)actual, uncompLen);
+ } else if ((size_t) actual != uncompLen) {
+ LOGE("Partial write during uncompress (%zd of %zd)\n",
+ actual, uncompLen);
goto bail;
} else {
LOGI("+++ successful write\n");
}
} else {
- if (!inflateBuffer(fd, basePtr+offset, uncompLen, compLen))
+ if (!inflateBuffer(fd, ptr, uncompLen, compLen))
goto bail;
}
@@ -573,7 +703,7 @@ bail:
* Uncompress "deflate" data from one buffer to another.
*/
/*static*/ bool ZipFileRO::inflateBuffer(void* outBuf, const void* inBuf,
- long uncompLen, long compLen)
+ size_t uncompLen, size_t compLen)
{
bool result = false;
z_stream zstream;
@@ -582,7 +712,7 @@ bail:
/*
* Initialize the zlib stream struct.
*/
- memset(&zstream, 0, sizeof(zstream));
+ memset(&zstream, 0, sizeof(zstream));
zstream.zalloc = Z_NULL;
zstream.zfree = Z_NULL;
zstream.opaque = Z_NULL;
@@ -592,10 +722,10 @@ bail:
zstream.avail_out = uncompLen;
zstream.data_type = Z_UNKNOWN;
- /*
- * Use the undocumented "negative window bits" feature to tell zlib
- * that there's no zlib header waiting for it.
- */
+ /*
+ * Use the undocumented "negative window bits" feature to tell zlib
+ * that there's no zlib header waiting for it.
+ */
zerr = inflateInit2(&zstream, -MAX_WBITS);
if (zerr != Z_OK) {
if (zerr == Z_VERSION_ERROR) {
@@ -619,8 +749,8 @@ bail:
}
/* paranoia */
- if ((long) zstream.total_out != uncompLen) {
- LOGW("Size mismatch on inflated file (%ld vs %ld)\n",
+ if (zstream.total_out != uncompLen) {
+ LOGW("Size mismatch on inflated file (%ld vs %zd)\n",
zstream.total_out, uncompLen);
goto z_bail;
}
@@ -638,10 +768,10 @@ bail:
* Uncompress "deflate" data from one buffer to an open file descriptor.
*/
/*static*/ bool ZipFileRO::inflateBuffer(int fd, const void* inBuf,
- long uncompLen, long compLen)
+ size_t uncompLen, size_t compLen)
{
bool result = false;
- const int kWriteBufSize = 32768;
+ const size_t kWriteBufSize = 32768;
unsigned char writeBuf[kWriteBufSize];
z_stream zstream;
int zerr;
@@ -649,7 +779,7 @@ bail:
/*
* Initialize the zlib stream struct.
*/
- memset(&zstream, 0, sizeof(zstream));
+ memset(&zstream, 0, sizeof(zstream));
zstream.zalloc = Z_NULL;
zstream.zfree = Z_NULL;
zstream.opaque = Z_NULL;
@@ -659,10 +789,10 @@ bail:
zstream.avail_out = sizeof(writeBuf);
zstream.data_type = Z_UNKNOWN;
- /*
- * Use the undocumented "negative window bits" feature to tell zlib
- * that there's no zlib header waiting for it.
- */
+ /*
+ * Use the undocumented "negative window bits" feature to tell zlib
+ * that there's no zlib header waiting for it.
+ */
zerr = inflateInit2(&zstream, -MAX_WBITS);
if (zerr != Z_OK) {
if (zerr == Z_VERSION_ERROR) {
@@ -708,8 +838,8 @@ bail:
assert(zerr == Z_STREAM_END); /* other errors should've been caught */
/* paranoia */
- if ((long) zstream.total_out != uncompLen) {
- LOGW("Size mismatch on inflated file (%ld vs %ld)\n",
+ if (zstream.total_out != uncompLen) {
+ LOGW("Size mismatch on inflated file (%ld vs %zd)\n",
zstream.total_out, uncompLen);
goto z_bail;
}
diff --git a/libs/utils/tests/Android.mk b/libs/utils/tests/Android.mk
new file mode 100644
index 0000000..92ebfd7
--- /dev/null
+++ b/libs/utils/tests/Android.mk
@@ -0,0 +1,38 @@
+# Build the unit tests.
+LOCAL_PATH := $(call my-dir)
+include $(CLEAR_VARS)
+
+test_src_files := \
+ PollLoop_test.cpp
+
+shared_libraries := \
+ libz \
+ liblog \
+ libcutils \
+ libutils \
+ libstlport
+
+static_libraries := \
+ libgtest \
+ libgtest_main
+
+c_includes := \
+ external/zlib \
+ external/icu4c/common \
+ bionic \
+ bionic/libstdc++/include \
+ external/gtest/include \
+ external/stlport/stlport
+
+module_tags := eng tests
+
+$(foreach file,$(test_src_files), \
+ $(eval include $(CLEAR_VARS)) \
+ $(eval LOCAL_SHARED_LIBRARIES := $(shared_libraries)) \
+ $(eval LOCAL_STATIC_LIBRARIES := $(static_libraries)) \
+ $(eval LOCAL_C_INCLUDES := $(c_includes)) \
+ $(eval LOCAL_SRC_FILES := $(file)) \
+ $(eval LOCAL_MODULE := $(notdir $(file:%.cpp=%))) \
+ $(eval LOCAL_MODULE_TAGS := $(module_tags)) \
+ $(eval include $(BUILD_EXECUTABLE)) \
+)
diff --git a/libs/utils/tests/PollLoop_test.cpp b/libs/utils/tests/PollLoop_test.cpp
new file mode 100644
index 0000000..4848c0f
--- /dev/null
+++ b/libs/utils/tests/PollLoop_test.cpp
@@ -0,0 +1,370 @@
+//
+// Copyright 2010 The Android Open Source Project
+//
+
+#include <utils/PollLoop.h>
+#include <utils/Timers.h>
+#include <utils/StopWatch.h>
+#include <gtest/gtest.h>
+#include <unistd.h>
+#include <time.h>
+
+#include "TestHelpers.h"
+
+// # of milliseconds to fudge stopwatch measurements
+#define TIMING_TOLERANCE_MS 25
+
+namespace android {
+
+class DelayedWake : public DelayedTask {
+ sp<PollLoop> mPollLoop;
+
+public:
+ DelayedWake(int delayMillis, const sp<PollLoop> pollLoop) :
+ DelayedTask(delayMillis), mPollLoop(pollLoop) {
+ }
+
+protected:
+ virtual void doTask() {
+ mPollLoop->wake();
+ }
+};
+
+class DelayedWriteSignal : public DelayedTask {
+ Pipe* mPipe;
+
+public:
+ DelayedWriteSignal(int delayMillis, Pipe* pipe) :
+ DelayedTask(delayMillis), mPipe(pipe) {
+ }
+
+protected:
+ virtual void doTask() {
+ mPipe->writeSignal();
+ }
+};
+
+class CallbackHandler {
+public:
+ void setCallback(const sp<PollLoop>& pollLoop, int fd, int events) {
+ pollLoop->setCallback(fd, events, staticHandler, this);
+ }
+
+protected:
+ virtual ~CallbackHandler() { }
+
+ virtual bool handler(int fd, int events) = 0;
+
+private:
+ static bool staticHandler(int fd, int events, void* data) {
+ return static_cast<CallbackHandler*>(data)->handler(fd, events);
+ }
+};
+
+class StubCallbackHandler : public CallbackHandler {
+public:
+ bool nextResult;
+ int callbackCount;
+
+ int fd;
+ int events;
+
+ StubCallbackHandler(bool nextResult) : nextResult(nextResult),
+ callbackCount(0), fd(-1), events(-1) {
+ }
+
+protected:
+ virtual bool handler(int fd, int events) {
+ callbackCount += 1;
+ this->fd = fd;
+ this->events = events;
+ return nextResult;
+ }
+};
+
+class PollLoopTest : public testing::Test {
+protected:
+ sp<PollLoop> mPollLoop;
+
+ virtual void SetUp() {
+ mPollLoop = new PollLoop();
+ }
+
+ virtual void TearDown() {
+ mPollLoop.clear();
+ }
+};
+
+
+TEST_F(PollLoopTest, PollOnce_WhenNonZeroTimeoutAndNotAwoken_WaitsForTimeoutAndReturnsFalse) {
+ StopWatch stopWatch("pollOnce");
+ bool result = mPollLoop->pollOnce(100);
+ int32_t elapsedMillis = ns2ms(stopWatch.elapsedTime());
+
+ EXPECT_NEAR(100, elapsedMillis, TIMING_TOLERANCE_MS)
+ << "elapsed time should approx. equal timeout";
+ EXPECT_FALSE(result)
+ << "pollOnce result should be false because timeout occurred";
+}
+
+TEST_F(PollLoopTest, PollOnce_WhenNonZeroTimeoutAndAwokenBeforeWaiting_ImmediatelyReturnsTrue) {
+ mPollLoop->wake();
+
+ StopWatch stopWatch("pollOnce");
+ bool result = mPollLoop->pollOnce(1000);
+ int32_t elapsedMillis = ns2ms(stopWatch.elapsedTime());
+
+ EXPECT_NEAR(0, elapsedMillis, TIMING_TOLERANCE_MS)
+ << "elapsed time should approx. zero because wake() was called before waiting";
+ EXPECT_TRUE(result)
+ << "pollOnce result should be true because loop was awoken";
+}
+
+TEST_F(PollLoopTest, PollOnce_WhenNonZeroTimeoutAndAwokenWhileWaiting_PromptlyReturnsTrue) {
+ sp<DelayedWake> delayedWake = new DelayedWake(100, mPollLoop);
+ delayedWake->run();
+
+ StopWatch stopWatch("pollOnce");
+ bool result = mPollLoop->pollOnce(1000);
+ int32_t elapsedMillis = ns2ms(stopWatch.elapsedTime());
+
+ EXPECT_NEAR(100, elapsedMillis, TIMING_TOLERANCE_MS)
+ << "elapsed time should approx. equal wake delay";
+ EXPECT_TRUE(result)
+ << "pollOnce result should be true because loop was awoken";
+}
+
+TEST_F(PollLoopTest, PollOnce_WhenZeroTimeoutAndNoRegisteredFDs_ImmediatelyReturnsFalse) {
+ StopWatch stopWatch("pollOnce");
+ bool result = mPollLoop->pollOnce(0);
+ int32_t elapsedMillis = ns2ms(stopWatch.elapsedTime());
+
+ EXPECT_NEAR(0, elapsedMillis, TIMING_TOLERANCE_MS)
+ << "elapsed time should be approx. zero";
+ EXPECT_FALSE(result)
+ << "pollOnce result should be false because timeout occurred";
+}
+
+TEST_F(PollLoopTest, PollOnce_WhenZeroTimeoutAndNoSignalledFDs_ImmediatelyReturnsFalse) {
+ Pipe pipe;
+ StubCallbackHandler handler(true);
+
+ handler.setCallback(mPollLoop, pipe.receiveFd, POLL_IN);
+
+ StopWatch stopWatch("pollOnce");
+ bool result = mPollLoop->pollOnce(0);
+ int32_t elapsedMillis = ns2ms(stopWatch.elapsedTime());
+
+ EXPECT_NEAR(0, elapsedMillis, TIMING_TOLERANCE_MS)
+ << "elapsed time should be approx. zero";
+ EXPECT_FALSE(result)
+ << "pollOnce result should be false because timeout occurred";
+ EXPECT_EQ(0, handler.callbackCount)
+ << "callback should not have been invoked because FD was not signalled";
+}
+
+TEST_F(PollLoopTest, PollOnce_WhenZeroTimeoutAndSignalledFD_ImmediatelyInvokesCallbackAndReturnsTrue) {
+ Pipe pipe;
+ StubCallbackHandler handler(true);
+
+ ASSERT_EQ(OK, pipe.writeSignal());
+ handler.setCallback(mPollLoop, pipe.receiveFd, POLL_IN);
+
+ StopWatch stopWatch("pollOnce");
+ bool result = mPollLoop->pollOnce(0);
+ int32_t elapsedMillis = ns2ms(stopWatch.elapsedTime());
+
+ EXPECT_NEAR(0, elapsedMillis, TIMING_TOLERANCE_MS)
+ << "elapsed time should be approx. zero";
+ EXPECT_TRUE(result)
+ << "pollOnce result should be true because FD was signalled";
+ EXPECT_EQ(1, handler.callbackCount)
+ << "callback should be invoked exactly once";
+ EXPECT_EQ(pipe.receiveFd, handler.fd)
+ << "callback should have received pipe fd as parameter";
+ EXPECT_EQ(POLL_IN, handler.events)
+ << "callback should have received POLL_IN as events";
+}
+
+TEST_F(PollLoopTest, PollOnce_WhenNonZeroTimeoutAndNoSignalledFDs_WaitsForTimeoutAndReturnsFalse) {
+ Pipe pipe;
+ StubCallbackHandler handler(true);
+
+ handler.setCallback(mPollLoop, pipe.receiveFd, POLL_IN);
+
+ StopWatch stopWatch("pollOnce");
+ bool result = mPollLoop->pollOnce(100);
+ int32_t elapsedMillis = ns2ms(stopWatch.elapsedTime());
+
+ EXPECT_NEAR(100, elapsedMillis, TIMING_TOLERANCE_MS)
+ << "elapsed time should approx. equal timeout";
+ EXPECT_FALSE(result)
+ << "pollOnce result should be false because timeout occurred";
+ EXPECT_EQ(0, handler.callbackCount)
+ << "callback should not have been invoked because FD was not signalled";
+}
+
+TEST_F(PollLoopTest, PollOnce_WhenNonZeroTimeoutAndSignalledFDBeforeWaiting_ImmediatelyInvokesCallbackAndReturnsTrue) {
+ Pipe pipe;
+ StubCallbackHandler handler(true);
+
+ pipe.writeSignal();
+ handler.setCallback(mPollLoop, pipe.receiveFd, POLL_IN);
+
+ StopWatch stopWatch("pollOnce");
+ bool result = mPollLoop->pollOnce(100);
+ int32_t elapsedMillis = ns2ms(stopWatch.elapsedTime());
+
+ ASSERT_EQ(OK, pipe.readSignal())
+ << "signal should actually have been written";
+ EXPECT_NEAR(0, elapsedMillis, TIMING_TOLERANCE_MS)
+ << "elapsed time should be approx. zero";
+ EXPECT_TRUE(result)
+ << "pollOnce result should be true because FD was signalled";
+ EXPECT_EQ(1, handler.callbackCount)
+ << "callback should be invoked exactly once";
+ EXPECT_EQ(pipe.receiveFd, handler.fd)
+ << "callback should have received pipe fd as parameter";
+ EXPECT_EQ(POLL_IN, handler.events)
+ << "callback should have received POLL_IN as events";
+}
+
+TEST_F(PollLoopTest, PollOnce_WhenNonZeroTimeoutAndSignalledFDWhileWaiting_PromptlyInvokesCallbackAndReturnsTrue) {
+ Pipe pipe;
+ StubCallbackHandler handler(true);
+ sp<DelayedWriteSignal> delayedWriteSignal = new DelayedWriteSignal(100, & pipe);
+
+ handler.setCallback(mPollLoop, pipe.receiveFd, POLL_IN);
+ delayedWriteSignal->run();
+
+ StopWatch stopWatch("pollOnce");
+ bool result = mPollLoop->pollOnce(1000);
+ int32_t elapsedMillis = ns2ms(stopWatch.elapsedTime());
+
+ ASSERT_EQ(OK, pipe.readSignal())
+ << "signal should actually have been written";
+ EXPECT_NEAR(100, elapsedMillis, TIMING_TOLERANCE_MS)
+ << "elapsed time should approx. equal signal delay";
+ EXPECT_TRUE(result)
+ << "pollOnce result should be true because FD was signalled";
+ EXPECT_EQ(1, handler.callbackCount)
+ << "callback should be invoked exactly once";
+ EXPECT_EQ(pipe.receiveFd, handler.fd)
+ << "callback should have received pipe fd as parameter";
+ EXPECT_EQ(POLL_IN, handler.events)
+ << "callback should have received POLL_IN as events";
+}
+
+TEST_F(PollLoopTest, PollOnce_WhenCallbackAddedThenRemoved_CallbackShouldNotBeInvoked) {
+ Pipe pipe;
+ StubCallbackHandler handler(true);
+
+ handler.setCallback(mPollLoop, pipe.receiveFd, POLL_IN);
+ pipe.writeSignal(); // would cause FD to be considered signalled
+ mPollLoop->removeCallback(pipe.receiveFd);
+
+ StopWatch stopWatch("pollOnce");
+ bool result = mPollLoop->pollOnce(100);
+ int32_t elapsedMillis = ns2ms(stopWatch.elapsedTime());
+
+ ASSERT_EQ(OK, pipe.readSignal())
+ << "signal should actually have been written";
+ EXPECT_NEAR(100, elapsedMillis, TIMING_TOLERANCE_MS)
+ << "elapsed time should approx. equal timeout because FD was no longer registered";
+ EXPECT_FALSE(result)
+ << "pollOnce result should be false because timeout occurred";
+ EXPECT_EQ(0, handler.callbackCount)
+ << "callback should not be invoked";
+}
+
+TEST_F(PollLoopTest, PollOnce_WhenCallbackReturnsFalse_CallbackShouldNotBeInvokedAgainLater) {
+ Pipe pipe;
+ StubCallbackHandler handler(false);
+
+ handler.setCallback(mPollLoop, pipe.receiveFd, POLL_IN);
+
+ // First loop: Callback is registered and FD is signalled.
+ pipe.writeSignal();
+
+ StopWatch stopWatch("pollOnce");
+ bool result = mPollLoop->pollOnce(0);
+ int32_t elapsedMillis = ns2ms(stopWatch.elapsedTime());
+
+ ASSERT_EQ(OK, pipe.readSignal())
+ << "signal should actually have been written";
+ EXPECT_NEAR(0, elapsedMillis, TIMING_TOLERANCE_MS)
+ << "elapsed time should approx. equal zero because FD was already signalled";
+ EXPECT_TRUE(result)
+ << "pollOnce result should be true because FD was signalled";
+ EXPECT_EQ(1, handler.callbackCount)
+ << "callback should be invoked";
+
+ // Second loop: Callback is no longer registered and FD is signalled.
+ pipe.writeSignal();
+
+ stopWatch.reset();
+ result = mPollLoop->pollOnce(0);
+ elapsedMillis = ns2ms(stopWatch.elapsedTime());
+
+ ASSERT_EQ(OK, pipe.readSignal())
+ << "signal should actually have been written";
+ EXPECT_NEAR(0, elapsedMillis, TIMING_TOLERANCE_MS)
+ << "elapsed time should approx. equal zero because timeout was zero";
+ EXPECT_FALSE(result)
+ << "pollOnce result should be false because timeout occurred";
+ EXPECT_EQ(1, handler.callbackCount)
+ << "callback should not be invoked this time";
+}
+
+TEST_F(PollLoopTest, RemoveCallback_WhenCallbackNotAdded_ReturnsFalse) {
+ bool result = mPollLoop->removeCallback(1);
+
+ EXPECT_FALSE(result)
+ << "removeCallback should return false because FD not registered";
+}
+
+TEST_F(PollLoopTest, RemoveCallback_WhenCallbackAddedThenRemovedTwice_ReturnsTrueFirstTimeAndReturnsFalseSecondTime) {
+ Pipe pipe;
+ StubCallbackHandler handler(false);
+ handler.setCallback(mPollLoop, pipe.receiveFd, POLL_IN);
+
+ // First time.
+ bool result = mPollLoop->removeCallback(pipe.receiveFd);
+
+ EXPECT_TRUE(result)
+ << "removeCallback should return true first time because FD was registered";
+
+ // Second time.
+ result = mPollLoop->removeCallback(pipe.receiveFd);
+
+ EXPECT_FALSE(result)
+ << "removeCallback should return false second time because FD was no longer registered";
+}
+
+TEST_F(PollLoopTest, PollOnce_WhenCallbackAddedTwice_OnlySecondCallbackShouldBeInvoked) {
+ Pipe pipe;
+ StubCallbackHandler handler1(true);
+ StubCallbackHandler handler2(true);
+
+ handler1.setCallback(mPollLoop, pipe.receiveFd, POLL_IN);
+ handler2.setCallback(mPollLoop, pipe.receiveFd, POLL_IN); // replace it
+ pipe.writeSignal(); // would cause FD to be considered signalled
+
+ StopWatch stopWatch("pollOnce");
+ bool result = mPollLoop->pollOnce(100);
+ int32_t elapsedMillis = ns2ms(stopWatch.elapsedTime());
+
+ ASSERT_EQ(OK, pipe.readSignal())
+ << "signal should actually have been written";
+ EXPECT_NEAR(0, elapsedMillis, TIMING_TOLERANCE_MS)
+ << "elapsed time should approx. zero because FD was already signalled";
+ EXPECT_TRUE(result)
+ << "pollOnce result should be true because FD was signalled";
+ EXPECT_EQ(0, handler1.callbackCount)
+ << "original handler callback should not be invoked because it was replaced";
+ EXPECT_EQ(1, handler2.callbackCount)
+ << "replacement handler callback should be invoked";
+}
+
+
+} // namespace android
diff --git a/libs/utils/tests/TestHelpers.h b/libs/utils/tests/TestHelpers.h
new file mode 100644
index 0000000..d8e985e
--- /dev/null
+++ b/libs/utils/tests/TestHelpers.h
@@ -0,0 +1,79 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef TESTHELPERS_H
+#define TESTHELPERS_H
+
+#include <utils/threads.h>
+
+namespace android {
+
+class Pipe {
+public:
+ int sendFd;
+ int receiveFd;
+
+ Pipe() {
+ int fds[2];
+ ::pipe(fds);
+
+ receiveFd = fds[0];
+ sendFd = fds[1];
+ }
+
+ ~Pipe() {
+ if (sendFd != -1) {
+ ::close(sendFd);
+ }
+
+ if (receiveFd != -1) {
+ ::close(receiveFd);
+ }
+ }
+
+ status_t writeSignal() {
+ ssize_t nWritten = ::write(sendFd, "*", 1);
+ return nWritten == 1 ? 0 : -errno;
+ }
+
+ status_t readSignal() {
+ char buf[1];
+ ssize_t nRead = ::read(receiveFd, buf, 1);
+ return nRead == 1 ? 0 : nRead == 0 ? -EPIPE : -errno;
+ }
+};
+
+class DelayedTask : public Thread {
+ int mDelayMillis;
+
+public:
+ DelayedTask(int delayMillis) : mDelayMillis(delayMillis) { }
+
+protected:
+ virtual ~DelayedTask() { }
+
+ virtual void doTask() = 0;
+
+ virtual bool threadLoop() {
+ usleep(mDelayMillis * 1000);
+ doTask();
+ return false;
+ }
+};
+
+} // namespace android
+
+#endif // TESTHELPERS_H