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-rw-r--r--opengl/include/EGL/eglext.h41
-rw-r--r--opengl/include/GLES2/gl2.h4
2 files changed, 43 insertions, 2 deletions
diff --git a/opengl/include/EGL/eglext.h b/opengl/include/EGL/eglext.h
index 2d41aa7..8578874 100644
--- a/opengl/include/EGL/eglext.h
+++ b/opengl/include/EGL/eglext.h
@@ -234,6 +234,16 @@ struct ANativeWindowBuffer;
#define EGL_RECORDABLE_ANDROID 0x3142 /* EGLConfig attribute */
#endif
+/* EGL_EXT_create_context_robustness
+ */
+#ifndef EGL_EXT_create_context_robustness
+#define EGL_EXT_create_context_robustness 1
+#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
+#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
+#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE
+#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF
+#endif
+
/* EGL_NV_system_time
*/
#ifndef EGL_NV_system_time
@@ -270,6 +280,37 @@ typedef EGLBoolean (EGLAPIENTRYP PFEGLHIBERNATEPROCESSIMGPROC)(void);
typedef EGLBoolean (EGLAPIENTRYP PFEGLAWAKENPROCESSIMGPROC)(void);
#endif
+/* EGL_ANDROID_native_fence_sync
+ */
+#ifndef EGL_ANDROID_native_fence_sync
+#define EGL_ANDROID_native_fence_sync 1
+#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144
+#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145
+#define EGL_NO_NATIVE_FENCE_FD_ANDROID -1
+#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID(EGLDisplay dpy, EGLSyncKHR sync);
+#endif
+typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROID) (EGLDisplay dpy, EGLSyncKHR sync);
+#endif
+
+/* EGL_ANDROID_wait_sync
+ */
+#ifndef EGL_ANDROID_wait_sync
+#define EGL_ANDROID_wait_sync
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLint EGLAPIENTRY eglWaitSyncANDROID(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
+#endif
+typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCANDROID) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
+#endif
+
+/* EGL_ANDROID_framebuffer_target
+ */
+#ifndef EGL_ANDROID_framebuffer_target
+#define EGL_ANDROID_framebuffer_target
+#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147
+#endif
+
#ifdef __cplusplus
}
#endif
diff --git a/opengl/include/GLES2/gl2.h b/opengl/include/GLES2/gl2.h
index e1d3b87..c139c25 100644
--- a/opengl/include/GLES2/gl2.h
+++ b/opengl/include/GLES2/gl2.h
@@ -528,7 +528,7 @@ GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
-GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
+GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
GL_APICALL GLenum GL_APIENTRY glGetError (void);
@@ -547,7 +547,7 @@ GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum p
GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
-GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
+GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);