diff options
Diffstat (limited to 'opengl/libagl')
-rw-r--r-- | opengl/libagl/Android.mk | 14 | ||||
-rw-r--r-- | opengl/libagl/arch-mips/fixed_asm.S | 61 | ||||
-rw-r--r-- | opengl/libagl/egl.cpp | 30 | ||||
-rw-r--r-- | opengl/libagl/fp.cpp | 2 | ||||
-rw-r--r-- | opengl/libagl/light.cpp | 7 | ||||
-rw-r--r-- | opengl/libagl/matrix.h | 44 |
6 files changed, 139 insertions, 19 deletions
diff --git a/opengl/libagl/Android.mk b/opengl/libagl/Android.mk index 15e58f2..9b8d3fe 100644 --- a/opengl/libagl/Android.mk +++ b/opengl/libagl/Android.mk @@ -26,7 +26,7 @@ LOCAL_CFLAGS += -DLOG_TAG=\"libagl\" LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES LOCAL_CFLAGS += -fvisibility=hidden -LOCAL_SHARED_LIBRARIES := libcutils libhardware libutils libpixelflinger libETC1 +LOCAL_SHARED_LIBRARIES := libcutils libhardware libutils libpixelflinger libETC1 libui LOCAL_LDLIBS := -lpthread -ldl ifeq ($(TARGET_ARCH),arm) @@ -34,16 +34,14 @@ ifeq ($(TARGET_ARCH),arm) LOCAL_CFLAGS += -fstrict-aliasing endif -ifeq ($(ARCH_ARM_HAVE_TLS_REGISTER),true) - LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER +ifeq ($(TARGET_ARCH),mips) + LOCAL_SRC_FILES += arch-$(TARGET_ARCH)/fixed_asm.S + LOCAL_CFLAGS += -fstrict-aliasing + # The graphics code can generate division by zero + LOCAL_CFLAGS += -mno-check-zero-division endif # we need to access the private Bionic header <bionic_tls.h> -# on ARM platforms, we need to mirror the ARCH_ARM_HAVE_TLS_REGISTER -# behavior from the bionic Android.mk file -ifeq ($(TARGET_ARCH)-$(ARCH_ARM_HAVE_TLS_REGISTER),arm-true) - LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER -endif LOCAL_C_INCLUDES += bionic/libc/private LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/egl diff --git a/opengl/libagl/arch-mips/fixed_asm.S b/opengl/libagl/arch-mips/fixed_asm.S new file mode 100644 index 0000000..e1a53bc --- /dev/null +++ b/opengl/libagl/arch-mips/fixed_asm.S @@ -0,0 +1,61 @@ +/* libs/opengles/arch-mips/fixed_asm.S +** +** Copyright 2012, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + + + .text + .align + +/* + * this version rounds-to-nearest and saturates numbers + * outside the range (but not NaNs). + */ + + .global gglFloatToFixed + .ent gglFloatToFixed + .type gglFloatToFixed, @function +gglFloatToFixed: +#if !defined(__mips_soft_float) + mfc1 $a0,$f12 +#endif + srl $t0,$a0,31 /* t0 <- sign bit */ + srl $t1,$a0,23 + andi $t1,$t1,0xff /* get the e */ + li $t2,0x8e + subu $t1,$t2,$t1 /* t1=127+15-e */ + blez $t1,0f /* t1<=0? */ + sll $t2,$a0,8 /* mantissa<<8 */ + lui $t3,0x8000 + or $t2,$t2,$t3 /* add the missing 1 */ + subu $t1,$t1,1 + srl $v0,$t2,$t1 + sltiu $t3,$t1,32 /* t3=1 if t1<32, else t3=0. t1>=32 means the float value is too small. */ + andi $t4,$v0,0x1 + srl $v0,$v0,1 /* scale to 16.16 */ + addu $v0,$v0,$t4 /* round-to-nearest */ + subu $t2,$zero,$v0 + movn $v0,$t2,$t0 /* if negative? */ + or $t1,$a0,$zero /* a0=0? */ + movz $v0,$zero,$t1 + movz $v0,$zero,$t3 /* t3=0 then res=0 */ + jr $ra +0: + lui $t1,0x8000 + and $v0,$a0,$t1 /* keep only the sign bit */ + li $t1,0x7fffffff + movz $v0,$t1,$t0 /* positive, maximum value */ + jr $ra + .end gglFloatToFixed diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp index c31aebf..172ef95 100644 --- a/opengl/libagl/egl.cpp +++ b/opengl/libagl/egl.cpp @@ -31,6 +31,7 @@ #include <utils/threads.h> #include <ui/ANativeObjectBase.h> +#include <ui/Fence.h> #include <EGL/egl.h> #include <EGL/eglext.h> @@ -372,7 +373,16 @@ EGLBoolean egl_window_surface_v2_t::connect() GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); // dequeue a buffer - if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) { + int fenceFd = -1; + if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, + &fenceFd) != NO_ERROR) { + return setError(EGL_BAD_ALLOC, EGL_FALSE); + } + + // wait for the buffer + sp<Fence> fence(new Fence(fenceFd)); + if (fence->wait(Fence::TIMEOUT_NEVER) != NO_ERROR) { + nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd); return setError(EGL_BAD_ALLOC, EGL_FALSE); } @@ -392,8 +402,6 @@ EGLBoolean egl_window_surface_v2_t::connect() // keep a reference on the buffer buffer->common.incRef(&buffer->common); - // Lock the buffer - nativeWindow->lockBuffer(nativeWindow, buffer); // pin the buffer down if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) { @@ -412,7 +420,7 @@ void egl_window_surface_v2_t::disconnect() unlock(buffer); } // enqueue the last frame - nativeWindow->queueBuffer(nativeWindow, buffer); + nativeWindow->queueBuffer(nativeWindow, buffer, -1); if (buffer) { buffer->common.decRef(&buffer->common); buffer = 0; @@ -517,15 +525,17 @@ EGLBoolean egl_window_surface_v2_t::swapBuffers() unlock(buffer); previousBuffer = buffer; - nativeWindow->queueBuffer(nativeWindow, buffer); + nativeWindow->queueBuffer(nativeWindow, buffer, -1); buffer = 0; // dequeue a new buffer - if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) == NO_ERROR) { - - // TODO: lockBuffer should rather be executed when the very first - // direct rendering occurs. - nativeWindow->lockBuffer(nativeWindow, buffer); + int fenceFd = -1; + if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, &fenceFd) == NO_ERROR) { + sp<Fence> fence(new Fence(fenceFd)); + if (fence->wait(Fence::TIMEOUT_NEVER)) { + nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd); + return setError(EGL_BAD_ALLOC, EGL_FALSE); + } // reallocate the depth-buffer if needed if ((width != buffer->width) || (height != buffer->height)) { diff --git a/opengl/libagl/fp.cpp b/opengl/libagl/fp.cpp index ae5f1fe..aea4449 100644 --- a/opengl/libagl/fp.cpp +++ b/opengl/libagl/fp.cpp @@ -19,7 +19,7 @@ // ---------------------------------------------------------------------------- -#if !defined(__arm__) +#if !defined(__arm__) && !defined(__mips__) GGLfixed gglFloatToFixed(float v) { return GGLfixed(floorf(v * 65536.0f + 0.5f)); } diff --git a/opengl/libagl/light.cpp b/opengl/libagl/light.cpp index ca715db..fafec3f 100644 --- a/opengl/libagl/light.cpp +++ b/opengl/libagl/light.cpp @@ -381,7 +381,14 @@ void lightVertex(ogles_context_t* c, vertex_t* v) // compute vertex-to-light vector if (ggl_unlikely(l.position.w)) { // lightPos/1.0 - vertex/vertex.w == lightPos*vertex.w - vertex +#if !OBJECT_SPACE_LIGHTING + vec4_t o; + const transform_t& mv = c->transforms.modelview.transform; + mv.point4(&mv, &o, &v->obj); + vss3(d.v, l.objPosition.v, o.w, o.v); +#else vss3(d.v, l.objPosition.v, v->obj.w, v->obj.v); +#endif sqDist = dot3(d.v, d.v); vscale3(d.v, d.v, gglSqrtRecipx(sqDist)); } else { diff --git a/opengl/libagl/matrix.h b/opengl/libagl/matrix.h index c9a38a9..5bd717a 100644 --- a/opengl/libagl/matrix.h +++ b/opengl/libagl/matrix.h @@ -74,6 +74,30 @@ GLfixed vsquare3(GLfixed a, GLfixed b, GLfixed c) ); return r; +#elif defined(__mips__) + + GLfixed res; + int32_t t1,t2,t3; + asm( + "mult %[a], %[a] \r\n" + "li %[res],0x8000 \r\n" + "madd %[b],%[b] \r\n" + "move %[t3],$zero \r\n" + "madd %[c],%[c] \r\n" + "mflo %[t1]\r\n" + "mfhi %[t2]\r\n" + "addu %[t1],%[res],%[t1]\r\n" /*add 0x8000*/ + "sltu %[t3],%[t1],%[res]\r\n" + "addu %[t2],%[t2],%[t3]\r\n" + "srl %[res],%[t1],16\r\n" + "sll %[t2],%[t2],16\r\n" + "or %[res],%[res],%[t2]\r\n" + : [res]"=&r"(res),[t1]"=&r"(t1),[t2]"=&r"(t2),[t3]"=&r"(t3) + : [a] "r" (a),[b] "r" (b),[c] "r" (c) + : "%hi","%lo" + ); + return res; + #else return (( int64_t(a)*a + @@ -136,6 +160,26 @@ static inline GLfixed mla3a( GLfixed a0, GLfixed b0, ); return r; +#elif defined(__mips__) + + GLfixed res; + int32_t t1,t2; + asm( + "mult %[a0],%[b0] \r\n" + "madd %[a1],%[b1] \r\n" + "madd %[a2],%[b2] \r\n" + "mflo %[t2]\r\n" + "mfhi %[t1]\r\n" + "srl %[t2],%[t2],16\r\n" + "sll %[t1],%[t1],16\r\n" + "or %[t2],%[t2],%[t1]\r\n" + "addu %[res],%[t2],%[c]" + : [res]"=&r"(res),[t1]"=&r"(t1),[t2]"=&r"(t2) + : [a0] "r" (a0),[b0] "r" (b0),[a1] "r" (a1),[b1] "r" (b1),[a2] "r" (a2),[b2] "r" (b2),[c] "r" (c) + : "%hi","%lo" + ); + return res; + #else return (( int64_t(a0)*b0 + |