diff options
Diffstat (limited to 'opengl/libs/GLES_trace/gltrace.proto')
-rw-r--r-- | opengl/libs/GLES_trace/gltrace.proto | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/opengl/libs/GLES_trace/gltrace.proto b/opengl/libs/GLES_trace/gltrace.proto index bbf3554..f8f4938 100644 --- a/opengl/libs/GLES_trace/gltrace.proto +++ b/opengl/libs/GLES_trace/gltrace.proto @@ -399,6 +399,110 @@ message GLMessage { glVertexPointer = 373; glViewport = 374; glWeightPointerOES = 375; + glReadBuffer = 376; + glDrawRangeElements = 377; + glTexImage3D = 378; + glTexSubImage3D = 379; + glCopyTexSubImage3D = 380; + glCompressedTexImage3D = 381; + glCompressedTexSubImage3D = 382; + glGenQueries = 383; + glDeleteQueries = 384; + glIsQuery = 385; + glBeginQuery = 386; + glEndQuery = 387; + glGetQueryiv = 388; + glGetQueryObjectuiv = 389; + glUnmapBuffer = 390; + glGetBufferPointerv = 391; + glDrawBuffers = 392; + glUniformMatrix2x3fv = 393; + glUniformMatrix3x2fv = 394; + glUniformMatrix2x4fv = 395; + glUniformMatrix4x2fv = 396; + glUniformMatrix3x4fv = 397; + glUniformMatrix4x3fv = 398; + glBlitFramebuffer = 399; + glRenderbufferStorageMultisample = 400; + glFramebufferTextureLayer = 401; + glMapBufferRange = 402; + glFlushMappedBufferRange = 403; + glBindVertexArray = 404; + glDeleteVertexArrays = 405; + glGenVertexArrays = 406; + glIsVertexArray = 407; + glGetIntegeri_v = 408; + glBeginTransformFeedback = 409; + glEndTransformFeedback = 410; + glBindBufferRange = 411; + glBindBufferBase = 412; + glTransformFeedbackVaryings = 413; + glGetTransformFeedbackVarying = 414; + glVertexAttribIPointer = 415; + glGetVertexAttribIiv = 416; + glGetVertexAttribIuiv = 417; + glVertexAttribI4i = 418; + glVertexAttribI4ui = 419; + glVertexAttribI4iv = 420; + glVertexAttribI4uiv = 421; + glGetUniformuiv = 422; + glGetFragDataLocation = 423; + glUniform1ui = 424; + glUniform2ui = 425; + glUniform3ui = 426; + glUniform4ui = 427; + glUniform1uiv = 428; + glUniform2uiv = 429; + glUniform3uiv = 430; + glUniform4uiv = 431; + glClearBufferiv = 432; + glClearBufferuiv = 433; + glClearBufferfv = 434; + glClearBufferfi = 435; + glGetStringi = 436; + glCopyBufferSubData = 437; + glGetUniformIndices = 438; + glGetActiveUniformsiv = 439; + glGetUniformBlockIndex = 440; + glGetActiveUniformBlockiv = 441; + glGetActiveUniformBlockName = 442; + glUniformBlockBinding = 443; + glDrawArraysInstanced = 444; + glDrawElementsInstanced = 445; + glFenceSync = 446; + glIsSync = 447; + glDeleteSync = 448; + glClientWaitSync = 449; + glWaitSync = 450; + glGetInteger64v = 451; + glGetSynciv = 452; + glGetInteger64i_v = 453; + glGetBufferParameteri64v = 454; + glGenSamplers = 455; + glDeleteSamplers = 456; + glIsSampler = 457; + glBindSampler = 458; + glSamplerParameteri = 459; + glSamplerParameteriv = 460; + glSamplerParameterf = 461; + glSamplerParameterfv = 462; + glGetSamplerParameteriv = 463; + glGetSamplerParameterfv = 464; + glVertexAttribDivisor = 465; + glBindTransformFeedback = 466; + glDeleteTransformFeedbacks = 467; + glGenTransformFeedbacks = 468; + glIsTransformFeedback = 469; + glPauseTransformFeedback = 470; + glResumeTransformFeedback = 471; + glGetProgramBinary = 472; + glProgramBinary = 473; + glProgramParameteri = 474; + glInvalidateFramebuffer = 475; + glInvalidateSubFramebuffer = 476; + glTexStorage2D = 477; + glTexStorage3D = 478; + glGetInternalformativ = 479; glActiveShaderProgramEXT = 502; glAlphaFuncQCOM = 503; @@ -523,6 +627,7 @@ message GLMessage { FLOAT = 5; // GLfloat, GLclampf BOOL = 6; // GLboolean ENUM = 7; // GLenum + INT64 = 8; // GLint64, GLuint64 }; required Type type = 1 [default = VOID]; @@ -533,6 +638,7 @@ message GLMessage { repeated bytes charValue = 5; repeated bytes rawBytes = 6; repeated bool boolValue = 7; + repeated int64 int64Value = 8; } message FrameBuffer { |