diff options
Diffstat (limited to 'opengl/tools/glgen/specs')
-rw-r--r-- | opengl/tools/glgen/specs/gles11/GLES20.spec | 142 | ||||
-rw-r--r-- | opengl/tools/glgen/specs/gles11/checks.spec | 4 | ||||
-rw-r--r-- | opengl/tools/glgen/specs/jsr239/glspec-1.1extpack | 8 | ||||
-rw-r--r-- | opengl/tools/glgen/specs/jsr239/glspec-checks | 52 |
4 files changed, 170 insertions, 36 deletions
diff --git a/opengl/tools/glgen/specs/gles11/GLES20.spec b/opengl/tools/glgen/specs/gles11/GLES20.spec new file mode 100644 index 0000000..61094d1 --- /dev/null +++ b/opengl/tools/glgen/specs/gles11/GLES20.spec @@ -0,0 +1,142 @@ +void glActiveTexture ( GLenum texture )
+void glAttachShader ( GLuint program, GLuint shader )
+void glBindAttribLocation ( GLuint program, GLuint index, const char *name )
+void glBindBuffer ( GLenum target, GLuint buffer )
+void glBindFramebuffer ( GLenum target, GLuint framebuffer )
+void glBindRenderbuffer ( GLenum target, GLuint renderbuffer )
+void glBindTexture ( GLenum target, GLuint texture )
+void glBlendColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
+void glBlendEquation ( GLenum mode )
+void glBlendEquationSeparate ( GLenum modeRGB, GLenum modeAlpha )
+void glBlendFunc ( GLenum sfactor, GLenum dfactor )
+void glBlendFuncSeparate ( GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha )
+void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage )
+void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data )
+GLenum glCheckFramebufferStatus ( GLenum target )
+void glClear ( GLbitfield mask )
+void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
+void glClearDepthf ( GLclampf depth )
+void glClearStencil ( GLint s )
+void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
+void glCompileShader ( GLuint shader )
+void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data )
+void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data )
+void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border )
+void glCopyTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height )
+GLuint glCreateProgram ( void )
+GLuint glCreateShader ( GLenum type )
+void glCullFace ( GLenum mode )
+void glDeleteBuffers ( GLsizei n, const GLuint *buffers )
+void glDeleteFramebuffers ( GLsizei n, const GLuint *framebuffers )
+void glDeleteProgram ( GLuint program )
+void glDeleteRenderbuffers ( GLsizei n, const GLuint *renderbuffers )
+void glDeleteShader ( GLuint shader )
+void glDeleteTextures ( GLsizei n, const GLuint *textures )
+void glDepthFunc ( GLenum func )
+void glDepthMask ( GLboolean flag )
+void glDepthRangef ( GLclampf zNear, GLclampf zFar )
+void glDetachShader ( GLuint program, GLuint shader )
+void glDisable ( GLenum cap )
+void glDisableVertexAttribArray ( GLuint index )
+void glDrawArrays ( GLenum mode, GLint first, GLsizei count )
+void glDrawElements ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices )
+void glEnable ( GLenum cap )
+void glEnableVertexAttribArray ( GLuint index )
+void glFinish ( void )
+void glFlush ( void )
+void glFramebufferRenderbuffer ( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer )
+void glFramebufferTexture2D ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level )
+void glFrontFace ( GLenum mode )
+void glGenBuffers ( GLsizei n, GLuint *buffers )
+void glGenerateMipmap ( GLenum target )
+void glGenFramebuffers ( GLsizei n, GLuint *framebuffers )
+void glGenRenderbuffers ( GLsizei n, GLuint *renderbuffers )
+void glGenTextures ( GLsizei n, GLuint *textures )
+void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
+void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
+void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders )
+int glGetAttribLocation ( GLuint program, const char *name )
+void glGetBooleanv ( GLenum pname, GLboolean *params )
+void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params )
+GLenum glGetError ( void )
+void glGetFloatv ( GLenum pname, GLfloat *params )
+void glGetFramebufferAttachmentParameteriv ( GLenum target, GLenum attachment, GLenum pname, GLint *params )
+void glGetIntegerv ( GLenum pname, GLint *params )
+void glGetProgramiv ( GLuint program, GLenum pname, GLint *params )
+void glGetProgramInfoLog ( GLuint program, GLsizei bufsize, GLsizei *length, char *infolog )
+void glGetRenderbufferParameteriv ( GLenum target, GLenum pname, GLint *params )
+void glGetShaderiv ( GLuint shader, GLenum pname, GLint *params )
+void glGetShaderInfoLog ( GLuint shader, GLsizei bufsize, GLsizei *length, char *infolog )
+void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision )
+void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
+const GLubyte * glGetString ( GLenum name )
+void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params )
+void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params )
+void glGetUniformfv ( GLuint program, GLint location, GLfloat *params )
+void glGetUniformiv ( GLuint program, GLint location, GLint *params )
+int glGetUniformLocation ( GLuint program, const char *name )
+void glGetVertexAttribfv ( GLuint index, GLenum pname, GLfloat *params )
+void glGetVertexAttribiv ( GLuint index, GLenum pname, GLint *params )
+// void glGetVertexAttribPointerv ( GLuint index, GLenum pname, void **pointer )
+void glHint ( GLenum target, GLenum mode )
+GLboolean glIsBuffer ( GLuint buffer )
+GLboolean glIsEnabled ( GLenum cap )
+GLboolean glIsFramebuffer ( GLuint framebuffer )
+GLboolean glIsProgram ( GLuint program )
+GLboolean glIsRenderbuffer ( GLuint renderbuffer )
+GLboolean glIsShader ( GLuint shader )
+GLboolean glIsTexture ( GLuint texture )
+void glLineWidth ( GLfloat width )
+void glLinkProgram ( GLuint program )
+void glPixelStorei ( GLenum pname, GLint param )
+void glPolygonOffset ( GLfloat factor, GLfloat units )
+void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels )
+void glReleaseShaderCompiler ( void )
+void glRenderbufferStorage ( GLenum target, GLenum internalformat, GLsizei width, GLsizei height )
+void glSampleCoverage ( GLclampf value, GLboolean invert )
+void glScissor ( GLint x, GLint y, GLsizei width, GLsizei height )
+void glShaderBinary ( GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length )
+void glShaderSource ( GLuint shader )
+void glStencilFunc ( GLenum func, GLint ref, GLuint mask )
+void glStencilFuncSeparate ( GLenum face, GLenum func, GLint ref, GLuint mask )
+void glStencilMask ( GLuint mask )
+void glStencilMaskSeparate ( GLenum face, GLuint mask )
+void glStencilOp ( GLenum fail, GLenum zfail, GLenum zpass )
+void glStencilOpSeparate ( GLenum face, GLenum fail, GLenum zfail, GLenum zpass )
+void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
+void glTexParameterf ( GLenum target, GLenum pname, GLfloat param )
+void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params )
+void glTexParameteri ( GLenum target, GLenum pname, GLint param )
+void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params )
+void glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels )
+void glUniform1f ( GLint location, GLfloat x )
+void glUniform1fv ( GLint location, GLsizei count, const GLfloat *v )
+void glUniform1i ( GLint location, GLint x )
+void glUniform1iv ( GLint location, GLsizei count, const GLint *v )
+void glUniform2f ( GLint location, GLfloat x, GLfloat y )
+void glUniform2fv ( GLint location, GLsizei count, const GLfloat *v )
+void glUniform2i ( GLint location, GLint x, GLint y )
+void glUniform2iv ( GLint location, GLsizei count, const GLint *v )
+void glUniform3f ( GLint location, GLfloat x, GLfloat y, GLfloat z )
+void glUniform3fv ( GLint location, GLsizei count, const GLfloat *v )
+void glUniform3i ( GLint location, GLint x, GLint y, GLint z )
+void glUniform3iv ( GLint location, GLsizei count, const GLint *v )
+void glUniform4f ( GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w )
+void glUniform4fv ( GLint location, GLsizei count, const GLfloat *v )
+void glUniform4i ( GLint location, GLint x, GLint y, GLint z, GLint w )
+void glUniform4iv ( GLint location, GLsizei count, const GLint *v )
+void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
+void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
+void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
+void glUseProgram ( GLuint program )
+void glValidateProgram ( GLuint program )
+void glVertexAttrib1f ( GLuint indx, GLfloat x )
+void glVertexAttrib1fv ( GLuint indx, const GLfloat *values )
+void glVertexAttrib2f ( GLuint indx, GLfloat x, GLfloat y )
+void glVertexAttrib2fv ( GLuint indx, const GLfloat *values )
+void glVertexAttrib3f ( GLuint indx, GLfloat x, GLfloat y, GLfloat z )
+void glVertexAttrib3fv ( GLuint indx, const GLfloat *values )
+void glVertexAttrib4f ( GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w )
+void glVertexAttrib4fv ( GLuint indx, const GLfloat *values )
+void glVertexAttribPointer ( GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *ptr )
+void glViewport ( GLint x, GLint y, GLsizei width, GLsizei height )
\ No newline at end of file diff --git a/opengl/tools/glgen/specs/gles11/checks.spec b/opengl/tools/glgen/specs/gles11/checks.spec index 1468ab9..f917128 100644 --- a/opengl/tools/glgen/specs/gles11/checks.spec +++ b/opengl/tools/glgen/specs/gles11/checks.spec @@ -37,7 +37,6 @@ glBlendEquation unsupported glBlendEquationSeparate unsupported glBlendFuncSeparate unsupported glCheckFramebufferStatusOES unsupported return 0 -glCurrentPaletteMatrixOES unsupported glDeleteFramebuffersOES unsupported glDeleteRenderbuffersOES unsupported glFramebufferRenderbufferOES unsupported @@ -52,11 +51,8 @@ glGetRenderbufferParameterivOES unsupported glGetTexGen unsupported glIsFramebufferOES unsupported return JNI_FALSE glIsRenderbufferOES unsupported return JNI_FALSE -glLoadPaletteFromModelViewMatrixOES unsupported -glMatrixIndexPointerOES unsupported glRenderbufferStorageOES unsupported return false glTexGen unsupported glTexGenf unsupported glTexGeni unsupported glTexGenx unsupported -glWeightPointerOES unsupported diff --git a/opengl/tools/glgen/specs/jsr239/glspec-1.1extpack b/opengl/tools/glgen/specs/jsr239/glspec-1.1extpack index ca9e6d2..d6012d9 100644 --- a/opengl/tools/glgen/specs/jsr239/glspec-1.1extpack +++ b/opengl/tools/glgen/specs/jsr239/glspec-1.1extpack @@ -7,14 +7,14 @@ void glBlendFuncSeparate ( GLint srcRGB, GLint dstRGB, GLint srcAlpha, GLint dst GLint glCheckFramebufferStatusOES ( GLint target ) void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ) void glCopyTexImage2D ( GLint target, GLint level, GLint internalformat, GLint x, GLint y, GLint width, GLint height, GLint border ) -void glDeleteFramebuffersOES ( GLint n, GLint *framebuffers ) -void glDeleteRenderbuffersOES ( GLint n, GLint *renderbuffers ) +void glDeleteFramebuffersOES ( GLint n, GLuint *framebuffers ) +void glDeleteRenderbuffersOES ( GLint n, GLuint *renderbuffers ) void glEnable ( GLint cap ) void glFramebufferRenderbufferOES ( GLint target, GLint attachment, GLint renderbuffertarget, GLint renderbuffer ) void glFramebufferTexture2DOES ( GLint target, GLint attachment, GLint textarget, GLint texture, GLint level ) void glGenerateMipmapOES ( GLint target ) -void glGenFramebuffersOES ( GLint n, GLint *framebuffers ) -void glGenRenderbuffersOES ( GLint n, GLint *renderbuffers ) +void glGenFramebuffersOES ( GLint n, GLuint *framebuffers ) +void glGenRenderbuffersOES ( GLint n, GLuint *renderbuffers ) void glGetFramebufferAttachmentParameterivOES ( GLint target, GLint attachment, GLint pname, GLint *params ) void glGetIntegerv ( GLint pname, GLint *params ) void glGetRenderbufferParameterivOES ( GLint target, GLint pname, GLint *params ) diff --git a/opengl/tools/glgen/specs/jsr239/glspec-checks b/opengl/tools/glgen/specs/jsr239/glspec-checks index 063cdc7..9f8a793 100644 --- a/opengl/tools/glgen/specs/jsr239/glspec-checks +++ b/opengl/tools/glgen/specs/jsr239/glspec-checks @@ -29,32 +29,28 @@ glDrawTexfvOES check coords 5 glDrawTexivOES check coords 5 glDrawTexsvOES check coords 5 glDrawTexxvOES check coords 5 -glBindFramebufferOES unsupported -glBindRenderbufferOES unsupported -glBlendEquation unsupported -glBlendEquationSeparate unsupported -glBlendFuncSeparate unsupported -glCheckFramebufferStatusOES unsupported return 0 -glCurrentPaletteMatrixOES unsupported -glDeleteFramebuffersOES unsupported -glDeleteRenderbuffersOES unsupported -glFramebufferRenderbufferOES unsupported -glFramebufferStorageOES unsupported -glFramebufferTexture2DOES unsupported -glGenFramebuffersOES unsupported -glGenRenderbuffersOES unsupported -glGenerateMipmapOES unsupported +glBindFramebufferOES requires OES_framebuffer_object +glBindRenderbufferOES requires OES_framebuffer_object +glBlendEquation requires OES_blend_subtract +glBlendEquationSeparate requires OES_blend_equation_separate +glBlendFuncSeparate requires OES_blend_equation_separate +glCheckFramebufferStatusOES requires OES_framebuffer_object return 0 +glDeleteFramebuffersOES requires OES_framebuffer_object check framebuffers n +glDeleteRenderbuffersOES requires OES_framebuffer_object check renderbuffers n +glFramebufferRenderbufferOES requires OES_framebuffer_object +glFramebufferStorageOES requires OES_framebuffer_object +glFramebufferTexture2DOES requires OES_framebuffer_object +glGenFramebuffersOES requires OES_framebuffer_object check framebuffers n +glGenRenderbuffersOES requires OES_framebuffer_object check renderbuffers n +glGenerateMipmapOES requires OES_framebuffer_object +glGetFramebufferAttachmentParameterivOES requires OES_framebuffer_object +glGetRenderbufferParameterivOES requires OES_framebuffer_object +glIsFramebufferOES requires OES_framebuffer_object return JNI_FALSE +glIsRenderbufferOES requires OES_framebuffer_object return JNI_FALSE +glRenderbufferStorageOES requires OES_framebuffer_object +glGetTexGen requires OES_texture_cube_map +glTexGen requires OES_texture_cube_map +glTexGenf requires OES_texture_cube_map +glTexGeni requires OES_texture_cube_map +glTexGenx requires OES_texture_cube_map glGetBufferParameter unsupported -glGetFramebufferAttachmentParameterivOES unsupported -glGetRenderbufferParameterivOES unsupported -glGetTexGen unsupported -glIsFramebufferOES unsupported return JNI_FALSE -glIsRenderbufferOES unsupported return JNI_FALSE -glLoadPaletteFromModelViewMatrixOES unsupported -glMatrixIndexPointerOES unsupported -glRenderbufferStorageOES unsupported return false -glTexGen unsupported -glTexGenf unsupported -glTexGeni unsupported -glTexGenx unsupported -glWeightPointerOES unsupported |