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-rw-r--r--services/sensorservice/SensorService.h122
1 files changed, 110 insertions, 12 deletions
diff --git a/services/sensorservice/SensorService.h b/services/sensorservice/SensorService.h
index e88ffc8..5e3eeb5 100644
--- a/services/sensorservice/SensorService.h
+++ b/services/sensorservice/SensorService.h
@@ -24,7 +24,9 @@
#include <utils/SortedVector.h>
#include <utils/KeyedVector.h>
#include <utils/threads.h>
+#include <utils/AndroidThreads.h>
#include <utils/RefBase.h>
+#include <utils/Looper.h>
#include <binder/BinderService.h>
@@ -38,8 +40,9 @@
// ---------------------------------------------------------------------------
#define DEBUG_CONNECTIONS false
-// Max size is 1 MB which is enough to accept a batch of about 10k events.
-#define MAX_SOCKET_BUFFER_SIZE_BATCHED 1024 * 1024
+// Max size is 100 KB which is enough to accept a batch of about 1000 events.
+#define MAX_SOCKET_BUFFER_SIZE_BATCHED 100 * 1024
+// For older HALs which don't support batching, use a smaller socket buffer size.
#define SOCKET_BUFFER_SIZE_NON_BATCHED 4 * 1024
struct sensors_poll_device_t;
@@ -71,8 +74,8 @@ class SensorService :
virtual sp<ISensorEventConnection> createSensorEventConnection();
virtual status_t dump(int fd, const Vector<String16>& args);
-
- class SensorEventConnection : public BnSensorEventConnection {
+ class SensorEventConnection : public BnSensorEventConnection, public LooperCallback {
+ friend class SensorService;
virtual ~SensorEventConnection();
virtual void onFirstRef();
virtual sp<BitTube> getSensorChannel() const;
@@ -83,13 +86,69 @@ class SensorService :
// Count the number of flush complete events which are about to be dropped in the buffer.
// Increment mPendingFlushEventsToSend in mSensorInfo. These flush complete events will be
// sent separately before the next batch of events.
- void countFlushCompleteEventsLocked(sensors_event_t* scratch, int numEventsDropped);
+ void countFlushCompleteEventsLocked(sensors_event_t const* scratch, int numEventsDropped);
+
+ // Check if there are any wake up events in the buffer. If yes, return the index of the
+ // first wake_up sensor event in the buffer else return -1. This wake_up sensor event will
+ // have the flag WAKE_UP_SENSOR_EVENT_NEEDS_ACK set. Exactly one event per packet will have
+ // the wake_up flag set. SOCK_SEQPACKET ensures that either the entire packet is read or
+ // dropped.
+ int findWakeUpSensorEventLocked(sensors_event_t const* scratch, int count);
+
+ // Send pending flush_complete events. There may have been flush_complete_events that are
+ // dropped which need to be sent separately before other events. On older HALs (1_0) this
+ // method emulates the behavior of flush().
+ void sendPendingFlushEventsLocked();
+
+ // Writes events from mEventCache to the socket.
+ void writeToSocketFromCacheLocked();
+
+ // Compute the approximate cache size from the FIFO sizes of various sensors registered for
+ // this connection. Wake up and non-wake up sensors have separate FIFOs but FIFO may be
+ // shared amongst wake-up sensors and non-wake up sensors.
+ int computeMaxCacheSizeLocked() const;
+
+ // When more sensors register, the maximum cache size desired may change. Compute max cache
+ // size, reallocate memory and copy over events from the older cache.
+ void reAllocateCacheLocked(sensors_event_t const* scratch, int count);
+
+ // LooperCallback method. If there is data to read on this fd, it is an ack from the
+ // app that it has read events from a wake up sensor, decrement mWakeLockRefCount.
+ // If this fd is available for writing send the data from the cache.
+ virtual int handleEvent(int fd, int events, void* data);
+
+ // Increment mPendingFlushEventsToSend for the given sensor handle.
+ void incrementPendingFlushCount(int32_t handle);
+
+ // Add or remove the file descriptor associated with the BitTube to the looper. If mDead is
+ // set to true or there are no more sensors for this connection, the file descriptor is
+ // removed if it has been previously added to the Looper. Depending on the state of the
+ // connection FD may be added to the Looper. The flags to set are determined by the internal
+ // state of the connection. FDs are added to the looper when wake-up sensors are registered
+ // (to poll for acknowledgements) and when write fails on the socket when there are too many
+ // events (to poll when the FD is available for writing). FDs are removed when there is an
+ // error and the other end hangs up or when this client unregisters for this connection.
+ void updateLooperRegistration(const sp<Looper>& looper);
+ void updateLooperRegistrationLocked(const sp<Looper>& looper);
sp<SensorService> const mService;
sp<BitTube> mChannel;
uid_t mUid;
mutable Mutex mConnectionLock;
+ // Number of events from wake up sensors which are still pending and haven't been delivered
+ // to the corresponding application. It is incremented by one unit for each write to the
+ // socket.
+ uint32_t mWakeLockRefCount;
+ // If this flag is set to true, it means that the file descriptor associated with the
+ // BitTube has been added to the Looper in SensorService. This flag is typically set when
+ // this connection has wake-up sensors associated with it or when write has failed on this
+ // connection and we're storing some events in the cache.
+ bool mHasLooperCallbacks;
+ // If there are any errors associated with the Looper this flag is set to true and
+ // mWakeLockRefCount is reset to zero. needsWakeLock method will always return false, if
+ // this flag is set.
+ bool mDead;
struct FlushInfo {
// The number of flush complete events dropped for this sensor is stored here.
// They are sent separately before the next batch of events.
@@ -101,38 +160,60 @@ class SensorService :
};
// protected by SensorService::mLock. Key for this vector is the sensor handle.
KeyedVector<int, FlushInfo> mSensorInfo;
+ sensors_event_t *mEventCache;
+ int mCacheSize, mMaxCacheSize;
+
+#if DEBUG_CONNECTIONS
+ int mEventsReceived, mEventsSent, mEventsSentFromCache;
+ int mTotalAcksNeeded, mTotalAcksReceived;
+#endif
public:
SensorEventConnection(const sp<SensorService>& service, uid_t uid);
status_t sendEvents(sensors_event_t const* buffer, size_t count,
- sensors_event_t* scratch = NULL);
+ sensors_event_t* scratch,
+ SensorEventConnection const * const * mapFlushEventsToConnections = NULL);
bool hasSensor(int32_t handle) const;
bool hasAnySensor() const;
+ bool hasOneShotSensors() const;
bool addSensor(int32_t handle);
bool removeSensor(int32_t handle);
void setFirstFlushPending(int32_t handle, bool value);
void dump(String8& result);
+ bool needsWakeLock();
uid_t getUid() const { return mUid; }
};
class SensorRecord {
SortedVector< wp<SensorEventConnection> > mConnections;
+ // A queue of all flush() calls made on this sensor. Flush complete events will be
+ // sent in this order.
+ Vector< wp<SensorEventConnection> > mPendingFlushConnections;
public:
SensorRecord(const sp<SensorEventConnection>& connection);
bool addConnection(const sp<SensorEventConnection>& connection);
bool removeConnection(const wp<SensorEventConnection>& connection);
size_t getNumConnections() const { return mConnections.size(); }
+
+ void addPendingFlushConnection(const sp<SensorEventConnection>& connection);
+ void removeFirstPendingFlushConnection();
+ SensorEventConnection * getFirstPendingFlushConnection();
};
- SortedVector< wp<SensorEventConnection> > getActiveConnections() const;
- DefaultKeyedVector<int, SensorInterface*> getActiveVirtualSensors() const;
+ class SensorEventAckReceiver : public Thread {
+ sp<SensorService> const mService;
+ public:
+ virtual bool threadLoop();
+ SensorEventAckReceiver(const sp<SensorService>& service): mService(service) {}
+ };
String8 getSensorName(int handle) const;
bool isVirtualSensor(int handle) const;
Sensor getSensorFromHandle(int handle) const;
- void recordLastValue(const sensors_event_t* buffer, size_t count);
+ bool isWakeUpSensor(int type) const;
+ void recordLastValueLocked(sensors_event_t const* buffer, size_t count);
static void sortEventBuffer(sensors_event_t* buffer, size_t count);
Sensor registerSensor(SensorInterface* sensor);
Sensor registerVirtualSensor(SensorInterface* sensor);
@@ -140,10 +221,21 @@ class SensorService :
const sp<SensorEventConnection>& connection, int handle);
status_t cleanupWithoutDisableLocked(
const sp<SensorEventConnection>& connection, int handle);
- void cleanupAutoDisabledSensor(const sp<SensorEventConnection>& connection,
+ void cleanupAutoDisabledSensorLocked(const sp<SensorEventConnection>& connection,
sensors_event_t const* buffer, const int count);
static bool canAccessSensor(const Sensor& sensor);
static bool verifyCanAccessSensor(const Sensor& sensor, const char* operation);
+ // SensorService acquires a partial wakelock for delivering events from wake up sensors. This
+ // method checks whether all the events from these wake up sensors have been delivered to the
+ // corresponding applications, if yes the wakelock is released.
+ void checkWakeLockState();
+ void checkWakeLockStateLocked();
+ bool isWakeUpSensorEvent(const sensors_event_t& event) const;
+
+ SensorRecord * getSensorRecord(int handle);
+
+ sp<Looper> getLooper() const;
+
// constants
Vector<Sensor> mSensorList;
Vector<Sensor> mUserSensorListDebug;
@@ -151,13 +243,19 @@ class SensorService :
DefaultKeyedVector<int, SensorInterface*> mSensorMap;
Vector<SensorInterface *> mVirtualSensorList;
status_t mInitCheck;
- size_t mSocketBufferSize;
+ // Socket buffersize used to initialize BitTube. This size depends on whether batching is
+ // supported or not.
+ uint32_t mSocketBufferSize;
+ sp<Looper> mLooper;
// protected by mLock
mutable Mutex mLock;
DefaultKeyedVector<int, SensorRecord*> mActiveSensors;
DefaultKeyedVector<int, SensorInterface*> mActiveVirtualSensors;
SortedVector< wp<SensorEventConnection> > mActiveConnections;
+ bool mWakeLockAcquired;
+ sensors_event_t *mSensorEventBuffer, *mSensorEventScratch;
+ SensorEventConnection const **mMapFlushEventsToConnections;
// The size of this vector is constant, only the items are mutable
KeyedVector<int32_t, sensors_event_t> mLastEventSeen;
@@ -168,7 +266,7 @@ public:
nsecs_t samplingPeriodNs, nsecs_t maxBatchReportLatencyNs, int reservedFlags);
status_t disable(const sp<SensorEventConnection>& connection, int handle);
status_t setEventRate(const sp<SensorEventConnection>& connection, int handle, nsecs_t ns);
- status_t flushSensor(const sp<SensorEventConnection>& connection, int handle);
+ status_t flushSensor(const sp<SensorEventConnection>& connection);
};
// ---------------------------------------------------------------------------