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Diffstat (limited to 'services/surfaceflinger/RenderEngine/Texture.cpp')
-rw-r--r-- | services/surfaceflinger/RenderEngine/Texture.cpp | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/services/surfaceflinger/RenderEngine/Texture.cpp b/services/surfaceflinger/RenderEngine/Texture.cpp new file mode 100644 index 0000000..2cb3b65 --- /dev/null +++ b/services/surfaceflinger/RenderEngine/Texture.cpp @@ -0,0 +1,83 @@ +/* + * Copyright 2013 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <string.h> + +#include "Texture.h" + +namespace android { + +Texture::Texture() : + mTextureName(0), mTextureTarget(TEXTURE_2D), + mWidth(0), mHeight(0), mFiltering(false) { + const float m[16] = {1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1 }; + memcpy(mTextureMatrix, m, sizeof(mTextureMatrix)); +} + +Texture::Texture(Target textureTarget, uint32_t textureName) : + mTextureName(textureName), mTextureTarget(textureTarget), + mWidth(0), mHeight(0), mFiltering(false) { + const float m[16] = {1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1 }; + memcpy(mTextureMatrix, m, sizeof(mTextureMatrix)); +} + +void Texture::init(Target textureTarget, uint32_t textureName) { + mTextureName = textureName; + mTextureTarget = textureTarget; +} + +Texture::~Texture() { +} + + +void Texture::setMatrix(float const* matrix) { + memcpy(mTextureMatrix, matrix, sizeof(mTextureMatrix)); +} + +void Texture::setFiltering(bool enabled) { + mFiltering = enabled; +} + +void Texture::setDimensions(size_t width, size_t height) { + mWidth = width; + mHeight = height; +} + +uint32_t Texture::getTextureName() const { + return mTextureName; +} + +uint32_t Texture::getTextureTarget() const { + return mTextureTarget; +} + +float const* Texture::getMatrix() const { + return mTextureMatrix; +} + +bool Texture::getFiltering() const { + return mFiltering; +} + +size_t Texture::getWidth() const { + return mWidth; +} + +size_t Texture::getHeight() const { + return mHeight; +} + +} /* namespace android */ |