summaryrefslogtreecommitdiffstats
path: root/services/surfaceflinger/SurfaceFlinger.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'services/surfaceflinger/SurfaceFlinger.cpp')
-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp53
1 files changed, 38 insertions, 15 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index de0f921..fdc3650 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -163,6 +163,9 @@ SurfaceFlinger::SurfaceFlinger()
property_get("ro.bq.gpu_to_cpu_unsupported", value, "0");
mGpuToCpuSupported = !atoi(value);
+ property_get("debug.sf.drop_missed_frames", value, "0");
+ mDropMissedFrames = atoi(value);
+
property_get("debug.sf.showupdates", value, "0");
mDebugRegion = atoi(value);
@@ -442,6 +445,15 @@ void SurfaceFlinger::init() {
mEGLDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
eglInitialize(mEGLDisplay, NULL, NULL);
+ // start the EventThread
+ sp<VSyncSource> vsyncSrc = new DispSyncSource(&mPrimaryDispSync,
+ vsyncPhaseOffsetNs, true, "app");
+ mEventThread = new EventThread(vsyncSrc);
+ sp<VSyncSource> sfVsyncSrc = new DispSyncSource(&mPrimaryDispSync,
+ sfVsyncPhaseOffsetNs, true, "sf");
+ mSFEventThread = new EventThread(sfVsyncSrc);
+ mEventQueue.setEventThread(mSFEventThread);
+
// Initialize the H/W composer object. There may or may not be an
// actual hardware composer underneath.
mHwc = new HWComposer(this,
@@ -493,15 +505,6 @@ void SurfaceFlinger::init() {
// (which may happens before we render something)
getDefaultDisplayDevice()->makeCurrent(mEGLDisplay, mEGLContext);
- // start the EventThread
- sp<VSyncSource> vsyncSrc = new DispSyncSource(&mPrimaryDispSync,
- vsyncPhaseOffsetNs, true, "app");
- mEventThread = new EventThread(vsyncSrc);
- sp<VSyncSource> sfVsyncSrc = new DispSyncSource(&mPrimaryDispSync,
- sfVsyncPhaseOffsetNs, true, "sf");
- mSFEventThread = new EventThread(sfVsyncSrc);
- mEventQueue.setEventThread(mSFEventThread);
-
mEventControlThread = new EventControlThread(this);
mEventControlThread->run("EventControl", PRIORITY_URGENT_DISPLAY);
@@ -629,6 +632,7 @@ status_t SurfaceFlinger::getDisplayConfigs(const sp<IBinder>& display,
info.ydpi = ydpi;
info.fps = float(1e9 / hwConfig.refresh);
info.appVsyncOffset = VSYNC_EVENT_PHASE_OFFSET_NS;
+ info.colorTransform = hwConfig.colorTransform;
// This is how far in advance a buffer must be queued for
// presentation at a given time. If you want a buffer to appear
@@ -919,12 +923,31 @@ bool SurfaceFlinger::handleMessageInvalidate() {
void SurfaceFlinger::handleMessageRefresh() {
ATRACE_CALL();
- preComposition();
- rebuildLayerStacks();
- setUpHWComposer();
- doDebugFlashRegions();
- doComposition();
- postComposition();
+
+ static nsecs_t previousExpectedPresent = 0;
+ nsecs_t expectedPresent = mPrimaryDispSync.computeNextRefresh(0);
+ static bool previousFrameMissed = false;
+ bool frameMissed = (expectedPresent == previousExpectedPresent);
+ if (frameMissed != previousFrameMissed) {
+ ATRACE_INT("FrameMissed", static_cast<int>(frameMissed));
+ }
+ previousFrameMissed = frameMissed;
+
+ if (CC_UNLIKELY(mDropMissedFrames && frameMissed)) {
+ // Latch buffers, but don't send anything to HWC, then signal another
+ // wakeup for the next vsync
+ preComposition();
+ repaintEverything();
+ } else {
+ preComposition();
+ rebuildLayerStacks();
+ setUpHWComposer();
+ doDebugFlashRegions();
+ doComposition();
+ postComposition();
+ }
+
+ previousExpectedPresent = mPrimaryDispSync.computeNextRefresh(0);
}
void SurfaceFlinger::doDebugFlashRegions()