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Diffstat (limited to 'services/surfaceflinger/SurfaceFlingerConsumer.h')
-rw-r--r-- | services/surfaceflinger/SurfaceFlingerConsumer.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/services/surfaceflinger/SurfaceFlingerConsumer.h b/services/surfaceflinger/SurfaceFlingerConsumer.h new file mode 100644 index 0000000..22eec81 --- /dev/null +++ b/services/surfaceflinger/SurfaceFlingerConsumer.h @@ -0,0 +1,59 @@ +/* + * Copyright (C) 2012 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_SURFACEFLINGERCONSUMER_H +#define ANDROID_SURFACEFLINGERCONSUMER_H + +#include <gui/GLConsumer.h> + +namespace android { +// ---------------------------------------------------------------------------- + +/* + * This is a thin wrapper around GLConsumer. + */ +class SurfaceFlingerConsumer : public GLConsumer { +public: + SurfaceFlingerConsumer(GLuint tex, bool allowSynchronousMode = true, + GLenum texTarget = GL_TEXTURE_EXTERNAL_OES, bool useFenceSync = true, + const sp<BufferQueue> &bufferQueue = 0) + : GLConsumer(tex, allowSynchronousMode, texTarget, useFenceSync, + bufferQueue) + {} + + class BufferRejecter { + friend class SurfaceFlingerConsumer; + virtual bool reject(const sp<GraphicBuffer>& buf, + const BufferQueue::BufferItem& item) = 0; + + protected: + virtual ~BufferRejecter() { } + }; + + // This version of updateTexImage() takes a functor that may be used to + // reject the newly acquired buffer. Unlike the GLConsumer version, + // this does not guarantee that the buffer has been bound to the GL + // texture. + status_t updateTexImage(BufferRejecter* rejecter); + + // See GLConsumer::bindTextureImageLocked(). + status_t bindTextureImage(); +}; + +// ---------------------------------------------------------------------------- +}; // namespace android + +#endif // ANDROID_SURFACEFLINGERCONSUMER_H |