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Diffstat (limited to 'services/surfaceflinger/Transform.cpp')
-rw-r--r-- | services/surfaceflinger/Transform.cpp | 391 |
1 files changed, 391 insertions, 0 deletions
diff --git a/services/surfaceflinger/Transform.cpp b/services/surfaceflinger/Transform.cpp new file mode 100644 index 0000000..5e27cc9 --- /dev/null +++ b/services/surfaceflinger/Transform.cpp @@ -0,0 +1,391 @@ +/* + * Copyright (C) 2007 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <math.h> + +#include <cutils/compiler.h> +#include <utils/String8.h> +#include <ui/Region.h> + +#include "Transform.h" + +// --------------------------------------------------------------------------- + +namespace android { + +// --------------------------------------------------------------------------- + +template <typename T> inline T min(T a, T b) { + return a<b ? a : b; +} +template <typename T> inline T min(T a, T b, T c) { + return min(a, min(b, c)); +} +template <typename T> inline T min(T a, T b, T c, T d) { + return min(a, b, min(c, d)); +} + +template <typename T> inline T max(T a, T b) { + return a>b ? a : b; +} +template <typename T> inline T max(T a, T b, T c) { + return max(a, max(b, c)); +} +template <typename T> inline T max(T a, T b, T c, T d) { + return max(a, b, max(c, d)); +} + +// --------------------------------------------------------------------------- + +Transform::Transform() { + reset(); +} + +Transform::Transform(const Transform& other) + : mMatrix(other.mMatrix), mType(other.mType) { +} + +Transform::Transform(uint32_t orientation) { + set(orientation, 0, 0); +} + +Transform::~Transform() { +} + +static const float EPSILON = 0.0f; + +bool Transform::isZero(float f) { + return fabs(f) <= EPSILON; +} + +bool Transform::absIsOne(float f) { + return isZero(fabs(f) - 1.0f); +} + +Transform Transform::operator * (const Transform& rhs) const +{ + if (CC_LIKELY(mType == IDENTITY)) + return rhs; + + Transform r(*this); + if (rhs.mType == IDENTITY) + return r; + + // TODO: we could use mType to optimize the matrix multiply + const mat33& A(mMatrix); + const mat33& B(rhs.mMatrix); + mat33& D(r.mMatrix); + for (int i=0 ; i<3 ; i++) { + const float v0 = A[0][i]; + const float v1 = A[1][i]; + const float v2 = A[2][i]; + D[0][i] = v0*B[0][0] + v1*B[0][1] + v2*B[0][2]; + D[1][i] = v0*B[1][0] + v1*B[1][1] + v2*B[1][2]; + D[2][i] = v0*B[2][0] + v1*B[2][1] + v2*B[2][2]; + } + r.mType |= rhs.mType; + + // TODO: we could recompute this value from r and rhs + r.mType &= 0xFF; + r.mType |= UNKNOWN_TYPE; + return r; +} + +float const* Transform::operator [] (int i) const { + return mMatrix[i].v; +} + +bool Transform::transformed() const { + return type() > TRANSLATE; +} + +int Transform::tx() const { + return floorf(mMatrix[2][0] + 0.5f); +} + +int Transform::ty() const { + return floorf(mMatrix[2][1] + 0.5f); +} + +void Transform::reset() { + mType = IDENTITY; + for(int i=0 ; i<3 ; i++) { + vec3& v(mMatrix[i]); + for (int j=0 ; j<3 ; j++) + v[j] = ((i==j) ? 1.0f : 0.0f); + } +} + +void Transform::set(float tx, float ty) +{ + mMatrix[2][0] = tx; + mMatrix[2][1] = ty; + mMatrix[2][2] = 1.0f; + + if (isZero(tx) && isZero(ty)) { + mType &= ~TRANSLATE; + } else { + mType |= TRANSLATE; + } +} + +void Transform::set(float a, float b, float c, float d) +{ + mat33& M(mMatrix); + M[0][0] = a; M[1][0] = b; + M[0][1] = c; M[1][1] = d; + M[0][2] = 0; M[1][2] = 0; + mType = UNKNOWN_TYPE; +} + +status_t Transform::set(uint32_t flags, float w, float h) +{ + if (flags & ROT_INVALID) { + // that's not allowed! + reset(); + return BAD_VALUE; + } + + mType = flags << 8; + float sx = (flags & FLIP_H) ? -1 : 1; + float sy = (flags & FLIP_V) ? -1 : 1; + float a=0, b=0, c=0, d=0, x=0, y=0; + int xmask = 0; + + // computation of x,y + // x y + // 0 0 0 + // w 0 ROT90 + // w h FLIPH|FLIPV + // 0 h FLIPH|FLIPV|ROT90 + + if (flags & ROT_90) { + mType |= ROTATE; + b = -sy; + c = sx; + xmask = 1; + } else { + a = sx; + d = sy; + } + + if (flags & FLIP_H) { + mType ^= SCALE; + xmask ^= 1; + } + + if (flags & FLIP_V) { + mType ^= SCALE; + y = h; + } + + if ((flags & ROT_180) == ROT_180) { + mType |= ROTATE; + } + + if (xmask) { + x = w; + } + + if (!isZero(x) || !isZero(y)) { + mType |= TRANSLATE; + } + + mat33& M(mMatrix); + M[0][0] = a; M[1][0] = b; M[2][0] = x; + M[0][1] = c; M[1][1] = d; M[2][1] = y; + M[0][2] = 0; M[1][2] = 0; M[2][2] = 1; + + return NO_ERROR; +} + +Transform::vec2 Transform::transform(const vec2& v) const { + vec2 r; + const mat33& M(mMatrix); + r[0] = M[0][0]*v[0] + M[1][0]*v[1] + M[2][0]; + r[1] = M[0][1]*v[0] + M[1][1]*v[1] + M[2][1]; + return r; +} + +Transform::vec3 Transform::transform(const vec3& v) const { + vec3 r; + const mat33& M(mMatrix); + r[0] = M[0][0]*v[0] + M[1][0]*v[1] + M[2][0]*v[2]; + r[1] = M[0][1]*v[0] + M[1][1]*v[1] + M[2][1]*v[2]; + r[2] = M[0][2]*v[0] + M[1][2]*v[1] + M[2][2]*v[2]; + return r; +} + +void Transform::transform(float* point, int x, int y) const +{ + const mat33& M(mMatrix); + vec2 v(x, y); + v = transform(v); + point[0] = v[0]; + point[1] = v[1]; +} + +Rect Transform::makeBounds(int w, int h) const +{ + return transform( Rect(w, h) ); +} + +Rect Transform::transform(const Rect& bounds) const +{ + Rect r; + vec2 lt( bounds.left, bounds.top ); + vec2 rt( bounds.right, bounds.top ); + vec2 lb( bounds.left, bounds.bottom ); + vec2 rb( bounds.right, bounds.bottom ); + + lt = transform(lt); + rt = transform(rt); + lb = transform(lb); + rb = transform(rb); + + r.left = floorf(min(lt[0], rt[0], lb[0], rb[0]) + 0.5f); + r.top = floorf(min(lt[1], rt[1], lb[1], rb[1]) + 0.5f); + r.right = floorf(max(lt[0], rt[0], lb[0], rb[0]) + 0.5f); + r.bottom = floorf(max(lt[1], rt[1], lb[1], rb[1]) + 0.5f); + + return r; +} + +Region Transform::transform(const Region& reg) const +{ + Region out; + if (CC_UNLIKELY(transformed())) { + if (CC_LIKELY(preserveRects())) { + Region::const_iterator it = reg.begin(); + Region::const_iterator const end = reg.end(); + while (it != end) { + out.orSelf(transform(*it++)); + } + } else { + out.set(transform(reg.bounds())); + } + } else { + out = reg.translate(tx(), ty()); + } + return out; +} + +uint32_t Transform::type() const +{ + if (mType & UNKNOWN_TYPE) { + // recompute what this transform is + + const mat33& M(mMatrix); + const float a = M[0][0]; + const float b = M[1][0]; + const float c = M[0][1]; + const float d = M[1][1]; + const float x = M[2][0]; + const float y = M[2][1]; + + bool scale = false; + uint32_t flags = ROT_0; + if (isZero(b) && isZero(c)) { + if (a<0) flags |= FLIP_H; + if (d<0) flags |= FLIP_V; + if (!absIsOne(a) || !absIsOne(d)) { + scale = true; + } + } else if (isZero(a) && isZero(d)) { + flags |= ROT_90; + if (b>0) flags |= FLIP_H; + if (c<0) flags |= FLIP_V; + if (!absIsOne(b) || !absIsOne(c)) { + scale = true; + } + } else { + flags = ROT_INVALID; + } + + mType = flags << 8; + if (flags & ROT_INVALID) { + mType |= UNKNOWN; + } else { + if ((flags & ROT_90) || ((flags & ROT_180) == ROT_180)) + mType |= ROTATE; + if (flags & FLIP_H) + mType ^= SCALE; + if (flags & FLIP_V) + mType ^= SCALE; + if (scale) + mType |= SCALE; + } + + if (!isZero(x) || !isZero(y)) + mType |= TRANSLATE; + } + return mType; +} + +uint32_t Transform::getType() const { + return type() & 0xFF; +} + +uint32_t Transform::getOrientation() const +{ + return (type() >> 8) & 0xFF; +} + +bool Transform::preserveRects() const +{ + return (type() & ROT_INVALID) ? false : true; +} + +void Transform::dump(const char* name) const +{ + type(); // updates the type + + String8 flags, type; + const mat33& m(mMatrix); + uint32_t orient = mType >> 8; + + if (orient&ROT_INVALID) { + flags.append("ROT_INVALID "); + } else { + if (orient&ROT_90) { + flags.append("ROT_90 "); + } else { + flags.append("ROT_0 "); + } + if (orient&FLIP_V) + flags.append("FLIP_V "); + if (orient&FLIP_H) + flags.append("FLIP_H "); + } + + if (!(mType&(SCALE|ROTATE|TRANSLATE))) + type.append("IDENTITY "); + if (mType&SCALE) + type.append("SCALE "); + if (mType&ROTATE) + type.append("ROTATE "); + if (mType&TRANSLATE) + type.append("TRANSLATE "); + + LOGD("%s 0x%08x (%s, %s)", name, mType, flags.string(), type.string()); + LOGD("%.4f %.4f %.4f", m[0][0], m[1][0], m[2][0]); + LOGD("%.4f %.4f %.4f", m[0][1], m[1][1], m[2][1]); + LOGD("%.4f %.4f %.4f", m[0][2], m[1][2], m[2][2]); +} + +// --------------------------------------------------------------------------- + +}; // namespace android |