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* update surfaceflinger, libui and libagl to the new gralloc apiMathias Agopian2009-05-041-15/+8
| | | | | | | | | | | | | | - Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually. - factor all the lock/unlock code in SurfaceBuffer. - fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers(). - improved the situation with the dirty-region and fixed a problem that caused GL apps to not update. - make use of LightRefBase() where needed, instead of duplicating its implementation - add LightRefBase::getStrongCount() - renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp - disabled copybits test, since it clashes with the new gralloc api - Camera/Video will be fixed later when we rework the overlay apis
* fix a rookie mistake causing Singleton<> to be a "multiton". Also improve ↵Mathias Agopian2009-04-151-7/+7
| | | | | | | | | | | | | | | | | | | | | | | | the BufferMapper's debugging, but turn it off. Squashed commit of the following: commit 04e9cae7f806bd65f2cfe35c011b47a36773bbe5 Author: Mathias Agopian <mathias@google.com> Date: Wed Apr 15 18:30:30 2009 -0700 fix and improve BufferMapper's tracking of mapped buffers. commit 1a8deaed15811092b2349cc3c40cafb5f722046c Author: Mathias Agopian <mathias@google.com> Date: Wed Apr 15 00:52:02 2009 -0700 fix some bugs with the Singleton<> class. untested. commit ed01cc06ad70cf640ce1258f01189cb1a96fd3a8 Author: Mathias Agopian <mathias@google.com> Date: Tue Apr 14 19:29:25 2009 -0700 some work to debug the Singleton<> template.
* more debugging tools around BufferMapperMathias Agopian2009-04-101-0/+14
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* Integrate from //sandbox/mathias/donut/...@145728Mathias Agopian2009-04-101-0/+57
SurfaceFlinger rework for new EGL driver model support.