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path: root/libs/ui/EGLNativeWindowSurface.cpp
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* update surfaceflinger, libui and libagl to the new gralloc apiMathias Agopian2009-05-041-244/+0
| | | | | | | | | | | | | | - Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually. - factor all the lock/unlock code in SurfaceBuffer. - fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers(). - improved the situation with the dirty-region and fixed a problem that caused GL apps to not update. - make use of LightRefBase() where needed, instead of duplicating its implementation - add LightRefBase::getStrongCount() - renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp - disabled copybits test, since it clashes with the new gralloc api - Camera/Video will be fixed later when we rework the overlay apis
* Integrate from //sandbox/mathias/donut/...@145728Mathias Agopian2009-04-101-89/+172
| | | | SurfaceFlinger rework for new EGL driver model support.
* auto import from //depot/cupcake/@135843The Android Open Source Project2009-03-031-0/+161
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* auto import from //depot/cupcake/@135843The Android Open Source Project2009-03-031-161/+0
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* auto import from //branches/cupcake/...@130745The Android Open Source Project2009-02-101-26/+1
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* Code drop from //branches/cupcake/...@124589The Android Open Source Project2008-12-171-1/+6
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* Initial ContributionThe Android Open Source Project2008-10-211-0/+181