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In a4650a5 the concept of a maximum frame number allowance for the consumer was
introduced. A call to acquireBuffers will only return buffers when their frame
number is less-than-or-equal-to this maximum frame number. When SurfaceFlinger
is the consumer, this maximum frame number is calculated in the
onFrameAvailable/onFrameReplaced callbacks. These callbacks are called when a
new buffer is dequeued by the application. The problem is that these callbacks
are called _after_ the fence wait which is used to throttle the frame
production of client apps. When the previous frame needs a long time to draw,
those waits can potentially be a long time. As a result SurfaceFlinger won't do
any composition with the new frame until the wait is over.
Normally this isn't a big problem because there is a queue of buffers for
SurfaceFlinger to work with. However, this changes massively when a client app
is using a swap interval of zero. In this case, a new frame will instantly
replace the previous queued frame. However, SurfaceFlinger doesn't know this
until the onFrameReplaced callback gets called - which is delayed by the fence
wait. If the timing is bad, SurfaceFlinger never gets a chance to pick up a new
frame to do the composition with.
We see this behaviour on our TC development system (slow GPU) with legacy
on-screen benchmarks. Such apps are using a swap interval of zero and sometimes
frames don't get updated for several seconds. This behaviour can be also seen
on a Nexus5, although it isn't as obvious as on our TC.
The fix in this cl is to move the EGL throttling to the end of the queueBuffers
function. This ensures that if a frame gets replaced in the queue, all
consumers who installed the callbacks, get called in a timely fashion.
Change-Id: I36e9ecda162150f41e97d4fb7437963a3d86b371
Signed-off-by: Christian Poetzsch <christian.potzsch@imgtec.com>
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The addition of ashmem size tracking can lead to parcel objects
overwriting other values on the stack in old binary blobs.
Change-Id: Ife8514be1ba639c4061de38b59794c46bcc2d7f8
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https://android.googlesource.com/platform/frameworks/native into cm-13.0
Android 6.0.1 release 3
Change-Id: I437aaf148d440a8144afe1454948980fc3b40cca
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Makes sure we don't change the memory layout of the Parcel class
to maintain binary compatibility with prebuilts linking against
libbinder.
Bug: 25004154
Change-Id: I656687497f08bb85cefda796aafa2341e601e30a
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This reverts commit 6880307e8e35a6c484942443fb4ddd6173126152.
Bug: 25004154
Change-Id: I9b432d1ebc39f3bbcd7afdefc403f0fb6ced8158
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This reverts commit e2f499fb734bc30a1e1c947112caa0727349b6ed.
Bug: 25169267
Bug: 25191602
Bug: 25004154
Change-Id: I24bb0da4e8739ee5a0c251e4adac9904827144e0
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Bug: 25004154
Change-Id: Id9d5656dd0605f1b50525596b75601309f67ebdc
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Bug: 24001171
Change-Id: I70133546c68fb478b2c2062f05a4164a36cd9e4b
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Bug:23905002
Change-Id: Ifd24802977c3dcdd1dbc5120a78aac41beae4603
Signed-off-by: Adam Lesinski <adamlesinski@google.com>
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Currently keyboard maps allow to assign character sequences to key
events and allow specifying a so-called "fallback" key events that are
re-injected into input stream if target application indicates that it
was not able to handle the original key event. Unfortunately there is no
way to perform substitution before handing the event to applicationis.
This change adds a new keymap keyword "replace" that allows users query
"replacement" actions for key (if any), with the intent that such
replacement happens early in the event handling process.
Bug: 24504154
Change-Id: I3e6a2476c856524171df00ad22ff56f2018c1278
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The addition of ashmem size tracking can lead to parcel objects
overwriting other values on the stack in old binary blobs.
Change-Id: Ida52cec851a6f9d5a57c8f9130a5875c03dcb094
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Reportedly Mali and PowerVR GPUs are crashing when setting handle to NULL
So we will set a flag for the devices that might need this aswell
Set BOARD_EGL_NEEDS_HANDLE_VALUE=true in BoardConfig.mk to use
Change-Id: I6c967f62dc6adced7583d7b2045d11cf5b25fc80
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This reverts c784dfc39fa1471b0f653206970ac9a256269256 for exynos4 devices
with Mali 400 GPUs, which causes a fatal signal (SIGSEGV) and death of
the graphics subsystem
Change-Id: I6dbf8f8664fca01baf63fece7c64016609fe3e1c
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Native changes to add blur-behind and blur mask effect
Change-Id: I54faf82d750e8299de6d261f6a893ab26d08df84
SurfaceFlinger: Adding template for LayerBlur files
Change-Id: I444009113b7bdd6c5284863fd1f56358e67d9fe6
SurfaceFlinger: Featurize libuiblur module for OSS build
Change-Id: Ifdc176e699434125d17b111c044b8ba954cf717c
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Android 6.0.0 release 26
Conflicts:
include/android/input.h
Change-Id: Ifa374c6d3055be3b8a5d60967f8b4c0043da739b
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In very low framerate situations, extrapolation is generally going to
either cause no benefit or make a mistake. We can safely turn it off
with no user-visible negative impact.
BUG=https://buganizer.corp.google.com/u/0/issues/24550942
TEST=Scrolled very slowly and saw mispredictions on Angler. With change,
saw the log message that the mispredictions were suppressed.
Change-Id: Ic9747d3ff098d7918047ada2ed1c2d21282c65b0
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* commit '69412a51f58fa9450f1cb077c8d4b6410128d993':
resolved conflicts for 7534e4e6 to lmp-mr1-ub-dev
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* commit 'c4bd7211373cf5b745c7d4f849f43f7a2d2b1141':
resolved conflicts for 7534e4e6 to lmp-mr1-ub-dev
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Change-Id: I543df164076b44578b14d41031800bb62b81586d
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variables to avoid data leak
* commit '571e27e20e30560985d7c3a3ba8885693695b0fc':
Initialize local variables to avoid data leak
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data leak
* commit 'e889592e33891c9b88ff6ba655426118f8ef12ee':
Initialize local variables to avoid data leak
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* commit '73887c0864c9a928db6f66bd48c5aea4d31d9a8b':
Initialize local variables to avoid data leak
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* commit 'b414255f53b560a06e642251535b019327ba0d7b':
Initialize local variables to avoid data leak
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The uninitialized local variables pick up
whatever the memory content was there on stack.
This data gets sent to the remote process in
case of a failed transaction, which is a security
issue. Fixed.
(Partial manual merge of master change
12ba0f57d028a9c8f4eb3afddc326b70677d1e0c. Rest
to automerge from klp-dev)
For b/23696300
Change-Id: I704c9fab327b3545c58e8a9a96ac542eb7469c2a
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When appending one parcel's contents to another, ignore binder
objects within the source Parcel that appear to lie beyond the
formal bounds of that Parcel's data buffer.
Bug 17312693
Change-Id: If592a260f3fcd9a56fc160e7feb2c8b44c73f514
(cherry picked from commit 27182be9f20f4f5b48316666429f09b9ecc1f22e)
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beyond parcel bounds
* commit '708b42e0ee5ad97b8426a6245f73131ddfc59a33':
Disregard alleged binder entities beyond parcel bounds
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* commit '2f340be345612d9fc2ecb1ea2a4c9e147610a593':
Disregard alleged binder entities beyond parcel bounds
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When appending one parcel's contents to another, ignore binder
objects within the source Parcel that appear to lie beyond the
formal bounds of that Parcel's data buffer.
Bug 17312693
Change-Id: If592a260f3fcd9a56fc160e7feb2c8b44c73f514
(cherry picked from commit 27182be9f20f4f5b48316666429f09b9ecc1f22e)
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the native handle was created
* commit '8728c390476110857dd6b290dac3bfdf13b33e81':
Verify that the native handle was created
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handle was created
* commit '2c4f5fdeca8e7a6f672bbcb8c25e6b81bf4eaa5b':
Verify that the native handle was created
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* commit '861c3f56157813627467054f488ecff7d339f2b0':
Verify that the native handle was created
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* commit '9004e7f5516c5b4a1b4178fa6a8bb4b3ca4ddcd0':
Verify that the native handle was created
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* commit '4ff0cb4404db31576cd8a81ca5ef3b044d492904':
Verify that the native handle was created
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The inputs to native_handle_create can cause an overflowed allocation,
so check the return value of native_handle_create before accessing
the memory it returns.
Bug:19334482
Change-Id: I1f489382776c2a1390793a79dc27ea17baa9b2a2
(cherry picked from commit eaac99a7172da52a76ba48c26413778a74951b1a)
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* commit 'e35c7d65bb3c226fe3c5fc5e3933f64f0963eaeb':
Add body sensors app op for custom sensors
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If the custom sensor requires the BODY SENSOR permission, we should add
the body sensors app op for the custom sensor
Bug: 23396558
Change-Id: I132917d1bca12c76c8a9fb146e00951cba3e6d7a
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i) Use pingBinder() to check the status of sensorservice everytime an
event_queue is created. Retry to establish the binder connection if
SensorService has recovered from a runtime restart.
ii) LOG_ALWAYS_FATAL_IF getService(SensorService) returns NULL or malloc
returns NULL.
Bug: 22634472
Change-Id: I4e3912839b6f4114be1a124510878774dbd576a4
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If SensorService hasn't started when SensorManager instance is requested, keep retrying for a
longer duration.
Bug: 22529981
Change-Id: I3c506d962b61347085fc80b2c5832289539d6853
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Android 6.0.0 release 5
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The uninitialized local variables pick up
whatever the memory content was there on stack.
This data gets sent to the remote process in
case of a failed transaction, which is a security
issue. Fixed.
(Partial manual merge of master change
12ba0f57d028a9c8f4eb3afddc326b70677d1e0c. Rest
to automerge from klp-dev)
For b/23696300
Change-Id: I704c9fab327b3545c58e8a9a96ac542eb7469c2a
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Using the __attribute__((unused)) preprocessor directive
Change-Id: I29d27fd7eacb962ffa06ccd81ee48b48f3743243
(cherry picked from commit 047c69bb8e17eab6f3432fae200fe94f7e119755)
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Source:
http://git.insignal.co.kr/samsung/exynos/android/platform/frameworks/native/commit/?h=exynos-jb&id=dc4cd25cc41e4358debd0c7d1a2706d208a58df6
Change-Id: Ib06cc37a2a25c78a061ee2bad48eec2d01b07833
binder: update MemoryHeapIon
* Update from ODROID-XU 09232013 BSP release
Change-Id: I5245c8a9f783e8902bf91a0ee23e60ebeb335b27
binder: update MemoryHeapIon
* Update from ODROID-XU 04212014 BSP
Change-Id: Ifc2664bcde37a71d855e05e7c9e50288a4508892
binder: Fixed new CM SLSI build variant
Change-Id: Icfff592cf705af660c7318b08fce75dbbf42103c
(cherry picked from commit 014ad5eee0a7de70c4a9f66e8f5ce7b32f4ecb16)
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to avoid use-after-free situations
Change-Id: If9c09f509bc55795856302e5ca34470df019c622
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Looks like a full GPU path is less efficient on some GPU
drivers that we're still using, and CPU is reliably faster...
(there's probably a locking condition going on somewhere, this
needs to be looked into)
Change-Id: I8878796a117d65bf2324507cf8755cadce49f6dc
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Squashed commit of the following:
commit 012d3fe41d1d6cd38a0858b59145e9a4447641fa
Author: Hashcode <hashcode0f@gmail.com>
Date: Sun Dec 8 19:36:50 2013 +0000
sf: Always use opengles for screen capture
Go back to the usage of GRALLOC_USAGE_HW_TEXTURE and GRALLOC_USAGE_HW_RENDERER
in captureScreenImplLocked regardless of useReadPixels value
This fixes the EGL_NO_IMAGE_KHR error returned from
eglCreateImageKHR (blank images returned from screenshot path)
Change-Id: I62fe90a081607b9e89c67f3dcfd34c84efc89d35
commit 4866ddf98ac98d8e22a1cd6a21894bb17f274588
Author: Ricardo Cerqueira <cyanogenmod@cerqueira.org>
Date: Thu Oct 31 03:53:39 2013 +0000
Revert "remove support for glReadPixels screenshot path"
This reverts commit 3ca76f416bc8665a97636ca8a2d0128b9da9d92c.
Conflicts:
include/gui/ISurfaceComposer.h
libs/gui/ISurfaceComposer.cpp
libs/gui/SurfaceComposerClient.cpp
services/surfaceflinger/SurfaceFlinger.cpp
services/surfaceflinger/SurfaceFlinger.h
Change-Id: I8c239e533757af770e418dbb198f5a86c736961f
Change-Id: I8c239e533757af770e418dbb198f5a86c736961f
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Change-Id: I73d9633e1a7b3316ede28dd1369f8f069609cbb0
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Inside Surface::lock if new buffer is allocated
and DirtyRegion does not cover complete buffer
bounds then copyback may not cover all remaining area
as it copyback only area covered by dirty regions
from other buffers. This will lead to left out
black area which may cause flicker.
Change-Id: I4a3f7a56fc5fbaf4af926584919577d8d34bed57
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