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* remove dependency on android_native{s_priv|buffer}.hMathias Agopian2012-02-241-2/+0
| | | | Change-Id: Ie4b95f7061c240f37c504414259f92d72c4ffc89
* Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGESteve Block2012-01-061-1/+1
| | | | | | | See https://android-git.corp.google.com/g/157065 Bug: 5449033 Change-Id: I00a4b904f9449e6f93b7fd35eac28640d7929e69
* frameworks/base: android_native_buffer_t -> ANativeWindowBufferIliyan Malchev2011-05-031-1/+1
| | | | | Change-Id: Idc2eabaa805bb6d308ebb315872623f28d428417 Signed-off-by: Iliyan Malchev <malchev@google.com>
* remove copybit hack from software opengl (libagl)Mathias Agopian2010-07-291-3/+0
| | | | | | | | | h/w acceleration is not supported through software gl + copybit anylonger, instead, h/w opengl must be used. in the system compositor, a new h/w composition api will be introduced to allow h/w accelerated composition with overlays and/or 2D blocks. Change-Id: I04949cb074ba8c4d637319ace23497c16a58d5bf
* fix a bug where copybit only renders in the first buffer when used with s/w GLMathias Agopian2009-06-101-1/+1
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* move android_native_buffer_t declaration into its own ↵Mathias Agopian2009-05-051-1/+1
| | | | private/ui/android_native_priv.h header, since user code should never have access to it.
* move opengl/include/EGL/android_natives.h to ↵Mathias Agopian2009-05-051-0/+2
| | | | | | include/ui/egl/android_natives.h and don't include it from egl.h the android_native_ types are just forward declared in egl.h
* update surfaceflinger, libui and libagl to the new gralloc apiMathias Agopian2009-05-041-2/+18
| | | | | | | | | | | | | | - Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually. - factor all the lock/unlock code in SurfaceBuffer. - fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers(). - improved the situation with the dirty-region and fixed a problem that caused GL apps to not update. - make use of LightRefBase() where needed, instead of duplicating its implementation - add LightRefBase::getStrongCount() - renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp - disabled copybits test, since it clashes with the new gralloc api - Camera/Video will be fixed later when we rework the overlay apis
* Integrate from //sandbox/mathias/donut/...@145728Mathias Agopian2009-04-101-11/+14
| | | | SurfaceFlinger rework for new EGL driver model support.
* auto import from //depot/cupcake/@135843The Android Open Source Project2009-03-031-0/+309
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* auto import from //depot/cupcake/@135843The Android Open Source Project2009-03-031-309/+0
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* Code drop from //branches/cupcake/...@124589The Android Open Source Project2008-12-171-2/+2
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* Initial ContributionThe Android Open Source Project2008-10-211-0/+309