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path: root/opengl/libagl/TextureObjectManager.h
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* frameworks/base: android_native_buffer_t -> ANativeWindowBufferIliyan Malchev2011-05-031-2/+2
* remove copybit hack from software opengl (libagl)Mathias Agopian2010-07-291-3/+0
* Add eglGetRenderBufferANDROID() extension, which returns the current render b...Mathias Agopian2009-06-251-0/+1
* fix a bug where copybit only renders in the first buffer when used with s/w GLMathias Agopian2009-06-101-1/+1
* move opengl/include/EGL/android_natives.h to include/ui/egl/android_natives.h...Mathias Agopian2009-05-051-1/+1
* update surfaceflinger, libui and libagl to the new gralloc apiMathias Agopian2009-05-041-40/+10
* Integrate from //sandbox/mathias/donut/...@145728Mathias Agopian2009-04-101-8/+11
* auto import from //depot/cupcake/@135843The Android Open Source Project2009-03-031-0/+140
* auto import from //depot/cupcake/@135843The Android Open Source Project2009-03-031-140/+0
* Initial ContributionThe Android Open Source Project2008-10-211-0/+140