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This reverts commit 843cbb241da60ada234918a30cfe9a01a1e04187.
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Bug: 14445579
Change-Id: I1d263ff6cffcb6e448761fca7ca4b06466ad65aa
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eglGetProcAddress"
* commit '43b3e600c1a477697408b1cac4cbd40b0ad97d56':
Expose core EGL entry points to eglGetProcAddress
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Required behavior for EGL_KHR_get_all_proc_addresses.
Change-Id: I1e6209ef3cb9f2fa6f22808b077c35139d4cb814
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Change-Id: I255dfb70b166b7469d59352b1acfc7aececa07de
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Change-Id: I255dfb70b166b7469d59352b1acfc7aececa07de
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The previous message indicated that the fault was due to an already-
connected window, which was misleading at times.
Bug 12439318
Change-Id: I1e0a042673dd245d1b0d237af963c52946803eb6
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This change makes GLConsumer use the EGL_ANDROID_image_crop extension when
available on a device. The crop rectangle is passed to the EGL driver when
creating EGLImages, allowing the crop to be performed by the driver rather than
using the texture transform matrix.
Bug: 10897141
Change-Id: I63e9a5d5c85067376abc420e3639154468346311
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Bug: 10777398
Change-Id: Ib50ea8b9d5d960537701b85929d6312304993a0f
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Bug: 10648797
Change-Id: Iee0be47f2646feb25de4ea199bbb9b707452916e
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Bug: 10527646
Change-Id: Iec572a910e932115cf4f2e1215142b10cd91bd6f
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EGL now picks the buffer format out of a small set
of formats compatible with CPU consumers instead of
using the EGL_NATIVE_VISUAL_ID.
Bug: 10194508
Change-Id: If423cd29601b7a3ace8670f4c73004132cfc4b31
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Bug: 10357459
Change-Id: I3a1d92cce2c9d3e930408129fb20887276fffddc
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Change-Id: I684d0b8556cd6c84ee4b4d67e1bb95c3b96fccfb
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If the implementation eglCreateContext failed, we called
eglGetError(), so we could check that it set the EGL error properly.
But since we'd already called this, when the app called eglGetError()
it would get EGL_SUCCESS!
Bug: 10181333
Change-Id: Ic45d3a8fcb8c4421e04844c6d2f52761790b5948
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We've had the extended behavior since Android 4.3, but the extension
hadn't been ratified by Khronos yet so we couldn't add it to the
extension string.
Bug: 9681677
Change-Id: I78842316a3ab7a3f66a0ac1a4742d837de664c4c
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If there are two or more buffers pending that are ready for
immediate presentation, drop all but the last one.
Any code that didn't explicitly specify timestamps for buffers
was using the default value (auto-generated "now"). As a result,
surfaceflinger would drop frames whenever more than one buffer
was queued. We now use zero as the auto-generated timestamp,
and we don't set the timestamp in eglBeginFrame().
Change-Id: I187f42d33de227cd3411ff0dcd3b9ce1961457eb
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* commit '082fc1cae6a0c283de3ad0d848e0757de3154d0b':
EGL: Fix error for eglCreateWindowSurface
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* commit 'ae9610220b5f509687b840532f95f3638ee0146b':
EGL: Fix error for eglCreateWindowSurface
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The EGL 1.4 spec section 3.5.1 states that EGL_BAD_ALLOC should be set
if the supplied window already has an associated EGLSurface, not
EGL_BAD_NATIVE_WINDOW as is currently set.
Change-Id: If1598617f4e31904f2045560ae1cdf49d8a697dc
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Change-Id: I7ca75a44018a68bf3a7ac1de17a3ef568a48d2ac
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* commit 'c07b52060acd627c8510c1a9151e0753fce76330':
Find non-extension GLES wrappers in eglGetProcAddress
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This allows apps to find OpenGL ES 3.0 functions using
eglGetProcAddress() instead of dlopen/dlsym.
Bug: 9681677
Change-Id: I7ce6e1636bc47d6b0bf20a4e46bd67235714d129
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in the common case this saves one instructions per jump
(which will help with the i-cache).
this change also gets rid of the "use slow tls" option,
which was useless. So at least now architectures that don't have
assembly bindings will perform much better.
Change-Id: I31be6c06ad2136b50ef3a1ac14682d7812ad40d2
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validation for EGL functions"
* commit 'db8c267ec26997771eb718c29d3dacd4e738051b':
Additional parameter validation for EGL functions
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* commit '0ecf0b8db74682222bf095a235e28edefff871a5':
Additional parameter validation for EGL functions
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Change-Id: I841d005647559799edbc2c4824c61ea5791cf893
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destroyed but current-to-a-thread resources are only destroyed
when they're made not-current; however, we were not destroying
those when the thread itself terminated, causing these resources
to be leaked forever.
we now install a tls-key destructor that takes care of this
by calling eglReleaseThread upon thread termination.
Bug: 9209776
Change-Id: I88298a34e3a27488eb81eab76717715569c7d57c
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Bug: 8616866
Change-Id: Ic60f9f21397a1760c552b6f141d5177d1cbaf1f8
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eglCreateSyncKHR requires a call to glFlush which we were not doing.
fixed by moving the code above eglSwapBuffers(), which both
fixes the problem and gives us a slightly better idea of when
the GPU is done drawing.
Change-Id: Ic826ef1fe25a6247742c3d49d0cb69f4031e3593
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Change-Id: Icb921fa796ec08612dbb2feb7e7161bcb0cf4a99
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We now detect at runtime which sync features to use, which
allows us to remove a lot of the compile-time configuration
options. There is still one option though, to disable
KHR_fence_sync on some devices (which are more efficient
without it).
- added a backdoor to get the vendor's EGL strings
the new logic is:
- use always ANDROID_native_fence_sync if available
- fallback to KHR_fence_sync if available and not disabled
by the compile-time option
- use KHR_wait_sync if available and either of the above is
enabled
Change-Id: I9c4b49d9ff1151faf902cc93bd53ea5f205aaabf
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Change-Id: I22f1b3588011c88389e249f738f1e6915cc97e72
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- move all the code related to EGL extensions in one place
- add missing extension strings:
EGL_KHR_lock_surface
EGL_KHR_reusable_sync
- add public extensions strings and entry-points
EGL_ANDROID_wait_sync
EGL_ANDROID_presentation_time
- add missing entry-points for EGL_KHR_reusable_sync
Change-Id: Ifd98966b549e8efd8ef5385eba0efde8c4cbc77b
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Added EGL extension to set a timestamp on a surface.
Also, fix JNI encoding of "long" in glgen.
Bug 8191230
Change-Id: I38b7334bade3f8ff02bffe600bb74469ef22c164
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Since ES3 is backwards compatible with ES2, a new wrapper isn't
necessary, and the Khronos implementation guidelines recommend
supporting both versions with the same library.
Change-Id: If9bb02be60ce01cc5fe25d1f40c4e7f37244ebf6
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# By luliuhui
# Via Android Git Automerger (1) and others
* commit '873ab60e94811488caea1906eb98133329a3e28f':
Gfx-3d: fix GetProcAddress in egl extention
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This patch can fix issue when Proc address return NULL.
Glbench10, egl-ext and conformance test need this patch to run pass.
Change-Id: I275c7cb6f77cb334c3ee7fa23cd696bba1c5a458
Author: Liuhui Lu <liuhui.lu@intel.com>
Signed-off-by: Shuo Gao <shuo.gao@intel.com>
Signed-off-by: Bruce Beare <bruce.j.beare@intel.com>
Signed-off-by: Jack Ren <jack.ren@intel.com>
Author-tracking-BZ: 52622
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Currently, to activate OpenGL tracing, an application has to be
start with --opengl-trace option (or have a debug prop set).
This CL adds support for tracing an application which may already
be running. This is implemented as follows:
- DDMS initiates a JDWP message to the VM indicating that
opengl traces be enabled.
- When that message is received, a flag is set that indicates
that tracing should be enabled.
- The trace flag is checked during every eglSwap() operation,
and if it finds that tracing should be active and it isn't,
then it starts the tracing component.
Change-Id: I3347fe89fc06c7404d7aa9360f4b21e5bf36ebcb
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into jb-mr1-dev
* commit '825a9a2dcd1b3e139dd0677ff46f966fb23f963c':
Update comments to reflect what the code actually does
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Change-Id: I2613aa32c29eddc52a00090656c1bd11f9f5732b
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apps" into jb-mr1-dev
* commit 'b96fe08540dcf7e90be56919ea9863f687da779c':
Add new debug option to force 4x MSAA in OpenGL ES 2.0 apps
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Change-Id: I53ac91a9ce07b5dd5f2ee0e3cc5b65b6402f9229
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* commit '500407a2c07ced40c36e7356574a47bcec9c2fd9':
log an error when eglCreateContext() fails in an inconsistant way
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this will help debugging bug: 7216919
Change-Id: I54ac65f20c5ed55cc93a5cbc5350fadfb0fcb804
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* commit '98838aa0836518b7397cbfe763f34305e3387a5f':
Return back-end result from eglDestroyImageKHR
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Change-Id: I0e972b778f9802c28f52092bb9af087285833e0b
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Change-Id: Ie9a78e07fcaf27c5c13797141ad3c692217607fb
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This change adds support for the EGL_ANDROID_native_fence_sync extension to the
Android EGL layer. It also fixes a couple minor issues with the extension spec.
Change-Id: Ic8829d21f37b701f33aa9c72c3d25e88e03fa3cd
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