Commit message (Collapse) | Author | Age | Files | Lines | |
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* | fix [2167050] glTexImage2D code path buggy in SurfaceFlinger | Mathias Agopian | 2009-10-06 | 1 | -726/+0 |
| | | | | | | | | | | | | | | When EGLImage extension is not available, SurfaceFlinger will fallback to using glTexImage2D and glTexSubImage2D instead, which requires 50% more memory and an extra copy. However this code path has never been exercised and had some bugs which this patch fix. Mainly the scale factor wasn't computed right when falling back on glDrawElements. We also fallback to this mode of operation if a buffer doesn't have the adequate usage bits for EGLImage usage. This changes only code that is currently not executed. Some refactoring was needed to keep the change clean. This doesn't change anything functionaly. | ||||
* | workaround a bug in the SGX driver that would prevent eglGetConfig to work ↵ | Mathias Agopian | 2009-08-10 | 1 | -5/+9 |
| | | | | properly | ||||
* | fix a bug where copybit only renders in the first buffer when used with s/w GL | Mathias Agopian | 2009-06-10 | 1 | -9/+7 |
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* | revive the copybit test. | Mathias Agopian | 2009-06-09 | 1 | -92/+64 |
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* | Add clarifying comment. | Jack Palevich | 2009-04-13 | 1 | -1/+1 |
| | | | | (Primarily as a test of the master_gl branch.) | ||||
* | Integrate from //sandbox/mathias/donut/...@145728 | Mathias Agopian | 2009-04-10 | 1 | -0/+752 |
SurfaceFlinger rework for new EGL driver model support. |