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* Print out EGL configuration info for the config we've chosen.Jack Palevich2009-09-281-53/+57
| | | | | Don't ask for PBuffer support, since we don't actually use pbuffers, and some drivers might not support them.
* Print out all available EGL configurations.Jack Palevich2009-09-281-8/+82
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* Use EGLUtils to simplify choosing a configuration.Jack Palevich2009-09-251-55/+36
| | | | Doesn't actually select anything, possibly due to device driver errors.
* Create samples showing how to call OpenGL from JNI libraries.Jack Palevich2009-09-231-0/+1
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* Draw a green triangle using OpenGL 2.0 APIs.Jack Palevich2009-09-181-112/+235
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* Add additional error checking, exit early if errors occur.Jack Palevich2009-09-171-18/+59
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* Add EGL call error checking.Jack Palevich2009-09-161-4/+52
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* Simple app to create a gl2 context and dump the strings.Jason Sams2009-09-011-0/+85