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* | | Merge "frameworks/base: remove LOCAL_PRELINK_MODULE"Iliyan Malchev2011-03-146-6/+6
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| * | | frameworks/base: remove LOCAL_PRELINK_MODULEIliyan Malchev2011-03-146-6/+6
| | |/ | |/| | | | | | | | | | Change-Id: I54dd62ebef47e7690afa5a858f3cad941b135481 Signed-off-by: Iliyan Malchev <malchev@google.com>
* | | am dcbc2557: am c313b59b: am 071929b2: Merge "gl2_yuvtex: use the ↵Jamie Gennis2011-03-141-5/+5
|\ \ \ | |/ / |/| / | |/ | | | | | | gralloc-provided stride." into honeycomb-mr1 * commit 'dcbc255734e506bacd36d8d9483b7f3d6d96d10b': gl2_yuvtex: use the gralloc-provided stride.
| * gl2_yuvtex: use the gralloc-provided stride.Jamie Gennis2011-03-141-5/+5
| | | | | | | | | | | | | | | | This change fixes the gl2_yuvtex test to use the stride chosen by the gralloc implementation rather than hard-coding it. Bug: 4081948 Change-Id: If7c96a20fc3fb1df2ff25e6afaa9f34dbad2002c
* | GLES2Debugger: Added DbgContext and vertex data capturing.David Li2011-03-1017-1999/+532
| | | | | | | | | | | | | | | | | | Send VBO related commands to client, which tracks the state. Maintain index buffer content and vertex attrib pointer/buffer state on server. During glDrawArrays/Elements, send user memory data to client. Change-Id: Ia920e90479329b301ae4b5735e833eeb20293c94 Signed-off-by: David Li <davidxli@google.com>
* | Merge "Added screenshot after glDraw* option to GLES2 Debugger"David Li2011-03-0921-5890/+6131
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| * | Added screenshot after glDraw* option to GLES2 DebuggerDavid Li2011-03-0421-5890/+6131
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Also added timing mode option using utils/Timers.h. Factored out common code to reduce size. Improved Protobuf message. Uploads data from glBufferData and glBufferSubData. Change-Id: Iaae5e706235d942df81c7eada7223fb0b0583911 Signed-off-by: David Li <davidxli@google.com>
* | | Merge "Initial commit of GLESv2 debugger server"David Li2011-03-0921-7/+9995
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| * | Initial commit of GLESv2 debugger serverDavid Li2011-03-0321-7/+9995
| |/ | | | | | | | | | | | | | | | | | | Use debug.egl.debug_proc property to match process cmdline. Binds to TCP:5039 and waits for client connection. Sends function call parameters, textures and shaders using Protobuf. Java Eclipse client plug-in is next. Change-Id: I183b755263663f87e86dde1ad12f527d0445fd57 Signed-off-by: David Li <davidxli@google.com>
* | Initial commit of libAgl2 using Pixelflinger2 in external/mesa3dDavid Li2011-03-0811-0/+4162
|/ | | | | | | | | | Somewhat functional, refer to README for details. Need to enable Android.mk to build. It builds libGLES_android.so, which needs to replace the one in system/lib/egl built by libagl. Change-Id: Iec3aaa8f3963a4185d81955cd24019eb0c4a5850 Signed-off-by: David Li <davidxli@google.com>
* Clean up use of HAVE_ANDROID_OSKenny Root2011-02-161-1/+1
| | | | | | | | HAVE_ANDROID_OS was defined as "1" for targets, but never defined as "0" for non-targets. Changing them to #ifdef should be safe and matches all the other uses of HAVE_ANDROID_OS throughout the system. Change-Id: I82257325a8ae5e4e4371ddfc4dbf51cea8ea0abb
* Merge "Clear all EGL errors when entering EGL funcs."Jamie Gennis2011-01-311-4/+3
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| * Clear all EGL errors when entering EGL funcs.Jamie Gennis2011-01-311-4/+3
| | | | | | | | | | | | | | | | | | This changes the clearError function in the EGL wrapper layer to simply call eglGetError(). That should clear any pending errors from all the underlying EGL implementations, which is needed to correctly report the error for the most recently called EGL function. Change-Id: Iad19c69f0c5305e873f3c2f96d353280d31f7b61
* | Fix a multithreading bug in libagl's EGL.Jamie Gennis2011-01-301-0/+5
|/ | | | | | | | | The bug caused libagl to return 0 from eglGetError if an EGL error value (including EGL_SUCCESS) was set on a different thread but not yet on the current thread. Bug: 3403756 Change-Id: Ifd965091d116745c2e22c121151ade9e78eb14c6
* egl: clear error on function entryMichael I. Gold2011-01-251-1/+92
| | | | | | | | Clear the current thread error state on entry to API functions as mandated by the EGL 1.4 specification, section 3.1. glGetError returns additional information about the "most recent EGL function". Change-Id: Ic24c64b39294ffc1a4e43fa72663e076b9d7decf
* egl: fix GetProcAddress for EGLimage extensionsMichael I. Gold2011-01-161-0/+33
| | | | | | | | Return wrappers from GetProcAddress for glEGLImageTargetTexture2DOES and glEGLImageTargetRenderbufferStorageOES which unwrap the EGLimage handle before calling through to the implementation. Change-Id: I2f5b180ab3ccdb28a4f510a2bd8c2eee941a84df
* egl: expose EGLimage extensionsMichael I. Gold2011-01-161-0/+2
| | | | | | | | Add EGL_KHR_gl_texture_cubemap_image and EGL_KHR_gl_renderbuffer_image to the static EGL extension string since these require no new APIs beyond what is already required. Change-Id: I2d1fde86b19bb9eee46b3b977f51784a17cfcc3c
* Hardware Composer Test hwcCommit set blend typeLouis Huemiller2011-01-101-3/+6
| | | | Change-Id: If345641bd009cfd131b1a8e74cd4a9e8e4a7dfc7
* Hardware Composer Test Overlap StatsLouis Huemiller2011-01-102-10/+154
| | | | Change-Id: I2f4a02924149f3964de31fb6250f4c21a64d96aa
* Hardware Composer Test Lib HBlen off by 1Louis Huemiller2011-01-091-1/+1
| | | | Change-Id: If51727a041e20afa307e5d1735b77da5a54a712b
* Hardware Composer Commit Points BenchmarkLouis Huemiller2011-01-096-2/+1486
| | | | Change-Id: Ie997d13559c0e4e9dc3babfe92ca1acacef2a549
* Hardware Composer new and refactored test casesLouis Huemiller2011-01-069-649/+2455
| | | | Change-Id: Iabf46fc5d75891f917e06a257470a0e3f2bd3c95
* egl: fixes for object refcountsMichael I. Gold2010-12-231-20/+31
| | | | | | | | eglMakeCurrent() would only deref the previous surfaces if the old and new contexts were the same. eglTerminate() should not touch TLS. eglReleaseThread() needs to unbind the current context. Change-Id: I213b8be77b1a23b5a8a6afaac60643662c8aa010
* HWC Stress Test - relocate print msgLouis Huemiller2010-12-141-4/+4
| | | | Change-Id: I95f9f5c6edffff8c737c4a6996f97e69bccc0448
* HWC Stres Test EnhancmentsLouis Huemiller2010-12-141-34/+57
| | | | | | | | | + YV12 width/height divisable by 2 + Row width determined by getStride() + Misc comment and whitespace fixes + printf changed to testPrintI Change-Id: I27551141bafbfb258eb1b6b7f63c5295b1f9501a
* Hardware Composer Stress Test EnhancementsLouis Huemiller2010-12-131-5/+51
| | | | | | | | | | | | | | | | | | | Enhancements include: + Change default delay after each set operation from 0.1 to 0.0 seconds. This significantly increases the default rate at which operations are performed. + Make sourceCrop to displayFrame scale factor of 1.0 a frequent occurance. + Enable use of RGB888 and YV12 graphic formats. + Add initCheck() call after creation of a GraphicBuffer, to confirm it was created without any errors. Change-Id: I1606dff3924a23bdd5cb27ba302bebb4f200d768
* fix build.Mathias Agopian2010-12-081-13/+7
| | | | Change-Id: I49262ac143da297efcaec4eed04052274c73b7f8
* am 054ae782: am e1752f41: Merge "fix [3258603] \'Quadrant\' benchmark ↵Mathias Agopian2010-12-081-2/+2
|\ | | | | | | | | | | | | crashes inside eglQueryContext on GB/Crespo" into gingerbread * commit '054ae78245fe9b4c14bbc372ae77cd0a977ded73': fix [3258603] 'Quadrant' benchmark crashes inside eglQueryContext on GB/Crespo
| * am e1752f41: Merge "fix [3258603] \'Quadrant\' benchmark crashes inside ↵Mathias Agopian2010-12-081-2/+2
| |\ | | | | | | | | | | | | | | | | | | eglQueryContext on GB/Crespo" into gingerbread * commit 'e1752f41d34249c891564889b07963262b1bd8bf': fix [3258603] 'Quadrant' benchmark crashes inside eglQueryContext on GB/Crespo
| | * fix [3258603] 'Quadrant' benchmark crashes inside eglQueryContext on GB/CrespoMathias Agopian2010-12-081-2/+2
| | | | | | | | | | | | | | | | | | | | | eglQueryContext(..., EGL_CONFIG_ID, ...) is dereferencing an uninitialized pointer due to a typo. Change-Id: I100addf3150f19cb6dfbce9987fb5239dd240878
* | | Merge "Fix another set of out-of-date headers."Dan Bornstein2010-12-0718-306/+234
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| * | | Fix another set of out-of-date headers.Dan Bornstein2010-12-0718-306/+234
| | | | | | | | | | | | | | | | | | | | | | | | This time in XML files. Change-Id: Iebe36810c3a2d7a6ff354f43808b1b8649b85637
* | | | Merge "Fix newlines in this file."Dan Bornstein2010-12-071-21/+21
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| * | | Fix newlines in this file.Dan Bornstein2010-12-071-21/+21
| | | | | | | | | | | | | | | | | | | | | | | | They were CRLF instead of just LF. Change-Id: I2d06d19b4d8ca969527d93bd996103c161e48a79
* | | | am 0484a673: am daef0a04: Merge "[3229973, 3247470, ...] set ↵Mathias Agopian2010-12-061-8/+25
|\ \ \ \ | |/ / / |/| / / | |/ / | | | | | | | | | EGLNativeWindowSurface\'s format in EGL" into gingerbread * commit '0484a673c5839d2be9e615e52c6a45febdf1127b': [3229973, 3247470, ...] set EGLNativeWindowSurface's format in EGL
| * | am daef0a04: Merge "[3229973, 3247470, ...] set EGLNativeWindowSurface\'s ↵Mathias Agopian2010-12-061-8/+25
| |\ \ | | |/ | | | | | | | | | | | | | | | format in EGL" into gingerbread * commit 'daef0a040de7a9825bdbcba7b2eae66195e3a95f': [3229973, 3247470, ...] set EGLNativeWindowSurface's format in EGL
| | * [3229973, 3247470, ...] set EGLNativeWindowSurface's format in EGLMathias Agopian2010-12-031-8/+25
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (there are multiple bugs this should fix) we now use the EGL_NATIVE_VISUAL_ID of a config to set the ANativeWindow's format from eglCreateWindowSurface(), this guarantees that the surface's format will match whatever EGLConfig the user chose. this should fix all current and future config/surface format mismatch and allow users to easily select 32-bits surfaces. Change-Id: I3835d0eb70c75eeecded3c3509a0a8207554c98b
| * | am 17fd21fc: Merge "DO NOT MERGE. workaround [3177481] eglGetProcAddress() ↵Mathias Agopian2010-11-101-0/+4
| |\ \ | | |/ | | | | | | | | | | | | | | | returns the wrong pointer for some GL extensions" into gingerbread * commit '17fd21fc0638d8734867b6f189efbabb227f3ae1': DO NOT MERGE. workaround [3177481] eglGetProcAddress() returns the wrong pointer for some GL extensions
| | * Merge "DO NOT MERGE. workaround [3177481] eglGetProcAddress() returns the ↵Mathias Agopian2010-11-101-0/+4
| | |\ | | | | | | | | | | | | wrong pointer for some GL extensions" into gingerbread
| | | * DO NOT MERGE. workaround [3177481] eglGetProcAddress() returns the wrong ↵Mathias Agopian2010-11-091-0/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | pointer for some GL extensions We just make sure eglGetProcAddress() will return NULL for glEGLImageTargetTexture2DOES glEGLImageTargetRenderbufferStorageOES which is better than returning the address of the wrong implementation. the correct fix is more involved. Change-Id: I585a1f40e564f862e5dd382224609ccd069cd3b5
* | | | Hardware Composer Stress TestLouis Huemiller2010-11-292-0/+1220
| | | | | | | | | | | | | | | | Change-Id: Ief08b22dacd052483f10754b3ab61aa09ca28b17
* | | | am b02ca27f: am b7a109c0: Merge "Refresh EGL header to work with the NDK" ↵David 'Digit' Turner2010-11-091-12/+11
|\ \ \ \ | |/ / / | | | | | | | | | | | | | | | | | | | | into gingerbread * commit 'b02ca27f05a47fad75c57d6d8c52ccc5b21a8043': Refresh EGL header to work with the NDK
| * | | am b7a109c0: Merge "Refresh EGL header to work with the NDK" into gingerbreadDavid 'Digit' Turner2010-11-091-12/+11
| |\ \ \ | | |/ / | | | | | | | | | | | | * commit 'b7a109c02735bb0d9e0bcb8f84e4aa3923701460': Refresh EGL header to work with the NDK
| | * | Refresh EGL header to work with the NDKDavid 'Digit' Turner2010-11-071-12/+11
| | |/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This change allows to use this header with the NDK's standalone toolchain. For the record, the NDK toolchain defines __ANDROID__ as a compiler built-in macro, this is however not the case currently for the prebuilt binaries that are being used by the full Android build system, which otherwise defines ANDROID. This change allows the header to be used by all toolchains properly. Note however that we should properly should change our toolchain and sources to provide and rely on __ANDROID__ instead of ANDROID though. Change-Id: Iaa1aa1146985b5f24dcf3a83d9ddb9b4b59dc328
* | | Merge "OpenGL ES 1 YUV texturing test"Jamie Gennis2010-10-282-0/+352
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| * | | OpenGL ES 1 YUV texturing testNuno Subtil2010-10-272-0/+352
| | | | | | | | | | | | | | | | Change-Id: I295e5bce16a8ab088b99929f788f2fbbe8492b8d
* | | | Merge "YUV texturing test."Jamie Gennis2010-10-282-0/+446
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| * | | YUV texturing test.Michael I. Gold2010-10-272-0/+446
| | | | | | | | | | | | | | | | Change-Id: Ib2a6b7eb2a5fc98ecaace032d6c63d50613aaa0d
* | | | Trace glUniformXXv and glUniformMatrixXfv calls.Jack Palevich2010-10-271-30/+138
| | | | | | | | | | | | | | | | Change-Id: I653021d2174fa1a7343d10b0fd2c29b3e5147be6
* | | | Fix for simulator buildKristian Monsen2010-10-271-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | The code looks correct, but causes an internal compiler error on simulator builds on mine (an other) gLucid desktops. Change-Id: Iaf0d8120778ec1c6fc739ef13e6eaaac53e3bcc8