| Commit message (Collapse) | Author | Age | Files | Lines |
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Native changes to add blur-behind and blur mask effect
Change-Id: I54faf82d750e8299de6d261f6a893ab26d08df84
SurfaceFlinger: Adding template for LayerBlur files
Change-Id: I444009113b7bdd6c5284863fd1f56358e67d9fe6
SurfaceFlinger: Featurize libuiblur module for OSS build
Change-Id: Ifdc176e699434125d17b111c044b8ba954cf717c
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Blobcache is not yet enabled for surfaceflinger (as it should be).
As a temporary workaround, generate all needed shaders during
surfaceflinger initialization instead of doing the compilation
on-demand during ui transitions.
Change-Id: I14455b20a3f85f177d85c9c8b76d8ccc35379b39
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This is an attempt at improving the experience of
users with color vision impairement.
At this time this feature can only be enabled for
debugging:
adb shell service call SurfaceFlinger 1014 i32 PARAM
with PARAM:
0 : disabled
1 : protanomaly/protanopia simulation
2 : deuteranomaly/deuteranopia simulation
3 : tritanopia/tritanomaly simulation
11, 12, 13: same as above w/ attempted correction/enhancement
The enhancement algorithm tries to spread the "error"
such that tones that would otherwise appear similar can be
distinguished.
Bug: 9465644
Change-Id: I860f7eed0cb81f54ef9cf24ad78155b6395ade48
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Bug: 8679321
Change-Id: I2b152d01fb4e2de2ea9fe87f1ddbd6826d7520d7
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