Commit message (Collapse) | Author | Age | Files | Lines | |
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* | switch to use mat4 | Mathias Agopian | 2013-08-26 | 1 | -2/+3 |
| | | | | Change-Id: I8283a989cfd2b74d53958150bc90298bc083fee7 | ||||
* | Encapsulate textures into their own Texture class | Mathias Agopian | 2013-08-16 | 1 | -0/+55 |
the main reason for doing this is so that we can have access to informations about a texture (like its dimension) close to where we generate and use shaders in ES 2.0. Previously, there wasn't any way to get to a texture's size from a RenderEngine implementation. Bug: 8679321 Change-Id: I388b338a70d07e3e8177dde248710ea1e4c82dff |