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* separate transactions from updatesMathias Agopian2012-02-019-171/+248
* Merge "fix an issue with vsync event delivery"Mathias Agopian2012-01-312-7/+5
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| * fix an issue with vsync event deliveryMathias Agopian2012-01-312-7/+5
* | Nexus S now reports the proper frame-rateMathias Agopian2012-01-301-1/+0
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* SF now synchronizes to VSYNCMathias Agopian2012-01-308-14/+120
* remove unneeded codeMathias Agopian2012-01-292-22/+2
* added a few more commands to SF's dumpsysMathias Agopian2012-01-286-8/+65
* improve SurfaceFlinger dumpsysMathias Agopian2012-01-249-131/+203
* hack up frame latency measurementJamie Gennis2012-01-244-1/+43
* Get AID_GRAPHICS from right placeGlenn Kasten2012-01-131-7/+1
* fix a bug with vsync managementMathias Agopian2012-01-121-8/+7
* remove dead/usnused codeMathias Agopian2012-01-114-42/+0
* Fix an issue with VSYNCMathias Agopian2012-01-111-38/+31
* Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGESteve Block2012-01-084-23/+23
* Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGESteve Block2012-01-065-9/+9
* Merge "Rename (IF_)LOGI(_IF) to (IF_)ALOGI(_IF) DO NOT MERGE"Steve Block2012-01-053-23/+23
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| * Rename (IF_)LOGI(_IF) to (IF_)ALOGI(_IF) DO NOT MERGESteve Block2012-01-043-23/+23
* | Merge "Use the standard CC_LIKELY and CC_UNLIKELY macros"Glenn Kasten2012-01-053-19/+18
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| * Use the standard CC_LIKELY and CC_UNLIKELY macrosGlenn Kasten2012-01-053-19/+18
* | Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGESteve Block2012-01-036-17/+17
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* Improve the VSYNC api a bit.Mathias Agopian2011-12-066-35/+132
* fix a deadlock when removing a DisplayEventConnectionMathias Agopian2011-12-052-21/+46
* Merge "fix an issue where invalidate/transactions could be missed"Mathias Agopian2011-12-042-6/+9
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| * fix an issue where invalidate/transactions could be missedMathias Agopian2011-12-032-6/+9
* | am a91e54fe: am f57c1388: Merge "SurfaceFlinger: fix layer removal race condi...Jesse Hall2011-12-022-1/+10
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| * SurfaceFlinger: fix layer removal race conditionJesse Hall2011-12-022-1/+10
* | fix an issue where updates could starve transactionsMathias Agopian2011-12-022-9/+2
* | am e2970700: am e8ba2aba: Merge "add a way to access the version string of th...Mathias Agopian2011-11-301-1/+9
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| * Merge "add a way to access the version string of the h/w implementation of EG...Mathias Agopian2011-11-301-1/+9
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| | * add a way to access the version string of the h/w implementation of EGLMathias Agopian2011-11-291-1/+9
* | | am 55d3880e: am bb1e7d43: Merge changes I7e973a35,Ib3386fcc into ics-mr1Mathias Agopian2011-11-301-1/+1
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| * | SurfaceTexture: add EGL_KHR_fence_sync optionJamie Gennis2011-11-291-1/+1
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* | Add support for sending VSYNC events to the frameworkMathias Agopian2011-11-2915-27/+720
* | Fix build.Mathias Agopian2011-11-295-110/+27
* | Merge changes If4126023,Iacda2386,I1eb691f7,Ib56139f8Mathias Agopian2011-11-297-243/+174
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| * Add support for sending VSYNC events to the frameworkMathias Agopian2011-11-295-27/+110
| * rewrite SF's message loop on top of LooperMathias Agopian2011-11-283-216/+64
* | temporarily hardcode Nexus S refresh rateMathias Agopian2011-11-231-0/+1
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* remove hack that hardcoded the refresh rateMathias Agopian2011-11-161-4/+0
* rework a bit how we manage EGL extensionsMathias Agopian2011-11-141-16/+0
* Back to 59fpsDave Burke2011-11-091-1/+1
* Fix an issue where we could wait for a non-existing transactionMathias Agopian2011-11-071-14/+16
* Merge "Fix rotation displays frame N-1 briefly while rotating" into ics-mr1Mathias Agopian2011-11-074-9/+52
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| * Fix rotation displays frame N-1 briefly while rotatingMathias Agopian2011-11-044-9/+52
* | workaround to set the WM refresh rate to 48 Hz for tuna devices onlyMathias Agopian2011-11-042-0/+15
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* fix Corrupted graphics while playing You Tube on orientation changeMathias Agopian2011-10-261-0/+2
* Merge "Fix software GL renderer."Xavier Ducrohet2011-10-211-1/+1
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| * Fix software GL renderer.Xavier Ducrohet2011-10-211-1/+1
* | am aa938c8d: Merge "mDirtyRegion is single threaded, but could be accessed fr...Mathias Agopian2011-10-212-2/+23
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| * mDirtyRegion is single threaded, but could be accessed from a hwc threadMathias Agopian2011-10-212-2/+23