From baca89c06a40c6c19ae2294fb4263d893126320c Mon Sep 17 00:00:00 2001 From: Mathias Agopian Date: Thu, 20 Aug 2009 19:09:34 -0700 Subject: fix a bug in ComponentSizeChooser where it could pick a software EGLConfig instead of a better h/w one. We now just try to honor the stencil / depth buffer "at least", while doing a "shortest distance" on the colors. --- opengl/libs/EGL/Loader.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'opengl/libs/EGL') diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp index 445e681..d51b333 100644 --- a/opengl/libs/EGL/Loader.cpp +++ b/opengl/libs/EGL/Loader.cpp @@ -224,12 +224,12 @@ void Loader::init_api(void* dso, void *Loader::load_driver(const char* driver, gl_hooks_t* hooks, uint32_t mask) { - //LOGD("%s", driver); void* dso = dlopen(driver, RTLD_NOW | RTLD_LOCAL); - LOGE_IF(!dso, "%s", dlerror()); if (dso == 0) return 0; + LOGD("loaded %s", driver); + if (mask & EGL) { getProcAddress = (getProcAddressType)dlsym(dso, "eglGetProcAddress"); -- cgit v1.1