From 98c6383580f94bb7ff9cc9a7cc24d8b8519e484a Mon Sep 17 00:00:00 2001 From: Jamie Gennis Date: Mon, 7 Nov 2011 17:03:54 -0800 Subject: EGL: implement loading and saving the cache This change adds support for saving and loading the contents of the EGL cache. It also adds some simple tests for the EGL cache. Change-Id: I18e5e789e0897a0783d29d1c1e64d26de2dd44c4 --- opengl/tests/EGLTest/Android.mk | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'opengl/tests/EGLTest/Android.mk') diff --git a/opengl/tests/EGLTest/Android.mk b/opengl/tests/EGLTest/Android.mk index 92d7eb1..14104d1 100644 --- a/opengl/tests/EGLTest/Android.mk +++ b/opengl/tests/EGLTest/Android.mk @@ -7,6 +7,7 @@ LOCAL_MODULE := EGL_test LOCAL_MODULE_TAGS := tests LOCAL_SRC_FILES := \ + egl_cache_test.cpp \ EGL_test.cpp \ LOCAL_SHARED_LIBRARIES := \ @@ -21,9 +22,12 @@ LOCAL_STATIC_LIBRARIES := \ LOCAL_C_INCLUDES := \ bionic \ + bionic/libc/private \ bionic/libstdc++/include \ external/gtest/include \ external/stlport/stlport \ + frameworks/base/opengl/libs \ + frameworks/base/opengl/libs/EGL \ include $(BUILD_EXECUTABLE) -- cgit v1.1