From 2adaf04fab35cf47c824d74d901b54094e01ccd3 Mon Sep 17 00:00:00 2001 From: Andy McFadden Date: Tue, 18 Dec 2012 09:49:45 -0800 Subject: Rename ISurfaceTexture and SurfaceTexture The C++ class names don't match what the classes do, so rename ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to GLConsumer. Bug 7736700 Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387 --- opengl/tests/EGLTest/EGL_test.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'opengl/tests/EGLTest/EGL_test.cpp') diff --git a/opengl/tests/EGLTest/EGL_test.cpp b/opengl/tests/EGLTest/EGL_test.cpp index d511cae..ec433fb 100644 --- a/opengl/tests/EGLTest/EGL_test.cpp +++ b/opengl/tests/EGLTest/EGL_test.cpp @@ -104,7 +104,7 @@ TEST_F(EGLTest, EGLTerminateSucceedsWithRemainingObjects) { // Create a EGLSurface sp bq = new BufferQueue(); bq->consumerConnect(new DummyConsumer()); - sp mSTC = new SurfaceTextureClient(static_cast >( bq)); + sp mSTC = new SurfaceTextureClient(static_cast >( bq)); sp mANW = mSTC; EGLSurface eglSurface = eglCreateWindowSurface(mEglDisplay, config, -- cgit v1.1