From 4f21a4cc22a94eeb65742fcbb0a8516624474fe5 Mon Sep 17 00:00:00 2001 From: Amith Dsouza Date: Tue, 30 Jun 2015 22:54:16 -0700 Subject: Revert "Revert "Modify EGL to disconnect the window when the surface gets destroyed."" This reverts commit 6e1a2fea67006b58e83ebbcc72f7b12f18c49d15. Driver level issues fixed by an updated graphics driver. Bug: 21266976 Change-Id: I93339fb6c6bab988f3550adb49ef8e70cda6473e --- opengl/libs/EGL/eglApi.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'opengl') diff --git a/opengl/libs/EGL/eglApi.cpp b/opengl/libs/EGL/eglApi.cpp index 5444631..8dd052c 100644 --- a/opengl/libs/EGL/eglApi.cpp +++ b/opengl/libs/EGL/eglApi.cpp @@ -562,6 +562,15 @@ EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface) return setError(EGL_BAD_SURFACE, EGL_FALSE); egl_surface_t * const s = get_surface(surface); + ANativeWindow* window = s->win.get(); + if (window) { + int result = native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL); + if (result != OK) { + ALOGE("eglDestroySurface: native_window_api_disconnect (win=%p) " + "failed (%#x)", + window, result); + } + } EGLBoolean result = s->cnx->egl.eglDestroySurface(dp->disp.dpy, s->surface); if (result == EGL_TRUE) { _s.terminate(); -- cgit v1.1