From 6e1a2fea67006b58e83ebbcc72f7b12f18c49d15 Mon Sep 17 00:00:00 2001 From: Michael Lentine Date: Thu, 28 May 2015 16:48:08 -0700 Subject: Revert "Modify EGL to disconnect the window when the surface gets destroyed." This reverts commit 00699fa64197cc72a160d69e1f0003cdd43dc136. --- opengl/libs/EGL/eglApi.cpp | 9 --------- 1 file changed, 9 deletions(-) (limited to 'opengl') diff --git a/opengl/libs/EGL/eglApi.cpp b/opengl/libs/EGL/eglApi.cpp index 8dd052c..5444631 100644 --- a/opengl/libs/EGL/eglApi.cpp +++ b/opengl/libs/EGL/eglApi.cpp @@ -562,15 +562,6 @@ EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface) return setError(EGL_BAD_SURFACE, EGL_FALSE); egl_surface_t * const s = get_surface(surface); - ANativeWindow* window = s->win.get(); - if (window) { - int result = native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL); - if (result != OK) { - ALOGE("eglDestroySurface: native_window_api_disconnect (win=%p) " - "failed (%#x)", - window, result); - } - } EGLBoolean result = s->cnx->egl.eglDestroySurface(dp->disp.dpy, s->surface); if (result == EGL_TRUE) { _s.terminate(); -- cgit v1.1