/* * Copyright 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_FILL_BUFFER_H #define ANDROID_FILL_BUFFER_H #include #include namespace android { // Fill a YV12 buffer with a multi-colored checkerboard pattern void fillYV12Buffer(uint8_t* buf, int w, int h, int stride); // Fill a YV12 buffer with red outside a given rectangle and green inside it. void fillYV12BufferRect(uint8_t* buf, int w, int h, int stride, const android_native_rect_t& rect); void fillRGBA8Buffer(uint8_t* buf, int w, int h, int stride); // Produce a single RGBA8 frame by filling a buffer with a checkerboard pattern // using the CPU. This assumes that the ANativeWindow is already configured to // allow this to be done (e.g. the format is set to RGBA8). // // Calls to this function should be wrapped in an ASSERT_NO_FATAL_FAILURE(). void produceOneRGBA8Frame(const sp& anw); } // namespace android #endif