/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "SurfaceFlinger" #include #include #include #include #include #include "LayerDim.h" #include "SurfaceFlinger.h" #include "VRamHeap.h" #include "DisplayHardware/DisplayHardware.h" namespace android { // --------------------------------------------------------------------------- const uint32_t LayerDim::typeInfo = LayerBaseClient::typeInfo | 0x10; const char* const LayerDim::typeID = "LayerDim"; sp LayerDim::mDimmerDealer; LayerBitmap LayerDim::mDimmerBitmap; // --------------------------------------------------------------------------- LayerDim::LayerDim(SurfaceFlinger* flinger, DisplayID display, Client* client, int32_t i) : LayerBaseClient(flinger, display, client, i) { } void LayerDim::initDimmer(SurfaceFlinger* flinger, uint32_t w, uint32_t h) { // must only be called once. mDimmerDealer = flinger->getSurfaceHeapManager() ->createHeap(NATIVE_MEMORY_TYPE_PMEM); if (mDimmerDealer != 0) { mDimmerBitmap.init(mDimmerDealer); mDimmerBitmap.setBits(w, h, 1, PIXEL_FORMAT_RGB_565); mDimmerBitmap.clear(); } } LayerDim::~LayerDim() { } void LayerDim::onDraw(const Region& clip) const { const State& s(drawingState()); Region::iterator iterator(clip); if (s.alpha>0 && iterator) { const DisplayHardware& hw(graphicPlane(0).displayHardware()); status_t err = NO_ERROR; const int can_use_copybit = canUseCopybit(); if (can_use_copybit) { // StopWatch watch("copybit"); copybit_image_t dst; hw.getDisplaySurface(&dst); const copybit_rect_t& drect = reinterpret_cast(mTransformedBounds); copybit_image_t src; mDimmerBitmap.getBitmapSurface(&src); const copybit_rect_t& srect(drect); copybit_t* copybit = mFlinger->getBlitEngine(); copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0); copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, s.alpha); copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_ENABLE); region_iterator it(clip); err = copybit->stretch(copybit, &dst, &src, &drect, &srect, &it); } if (!can_use_copybit || err) { const GGLfixed alpha = (s.alpha << 16)/255; const uint32_t fbHeight = hw.getHeight(); glDisable(GL_TEXTURE_2D); glDisable(GL_DITHER); glEnable(GL_BLEND); glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); glColor4x(0, 0, 0, alpha); glVertexPointer(2, GL_FIXED, 0, mVertices); Rect r; while (iterator.iterate(&r)) { const GLint sy = fbHeight - (r.top + r.height()); glScissor(r.left, sy, r.width(), r.height()); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); } } } } // --------------------------------------------------------------------------- }; // namespace android