| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: Iff197c557c06673a1ad85a9bbd36caa38efb88b7
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The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.
Bug 7736700
Change-Id: I7fc8474c1d0d95658609b69cdb0af412d69a42c4
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Change-Id: I1f1afd5afc346d5493d5019af35c3026efcf19b5
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Align camera2's management of platform-opaque formats with rest of
framework. Instead of using CAMERA2_PIXEL_FORMAT_OPAQUE, use
HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED as the format for both the
camera HAL and for gralloc, and depend on the gralloc usage flags to
let the gralloc module select the appropriate real format for specific
stream endpoints.
Add a new gralloc usage for ZSL mode, where the camera service will
hold a streaming circular buffer of opaque full-resolution images
during camera preview. Since this is an opaque format that needs to be
optimized for 30fps operation, need gralloc to be aware of this use
case.
Bug: 6243944
Change-Id: If7f2516649381ce9bcffe4e319b63cbc068f643f
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This change updates uses of ANativeWindow to use the new ANW functions that
accept and return Sync HAL fence file descriptors.
Change-Id: I8ea699ba0a9b5c4b4316f9428cbd565976899991
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Bug: 6243944
Change-Id: I126313f75f5f7165d3ca96f52054866c4fb6bee0
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- Clean up const/struct usage in HAL
- Add user pointer to notify callback
- Revamp allocate_stream, now it picks its own ID.
- Much simpler stream interface
- Merged request/reprocess input queues
- Frame queue interface no longer a mirror of request queue
- Added triggers/notifications
- Added default request creation
- Lots of comments
Unit tests added:
- Lots of utility code to speed up test writing
- Basic open/close
- Capturing 1 raw buffer (request input, frame output, buffer output)
- Capturing a burst of 10 raw buffers
Bug: 6243944
Change-Id: I490bd5df81079a44c43d87b02c9a7f7ca251f531
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