/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_FB_INTERFACE_H #define ANDROID_FB_INTERFACE_H #include #include #include #include #include __BEGIN_DECLS #define GRALLOC_HARDWARE_FB0 "fb0" /*****************************************************************************/ /*****************************************************************************/ typedef struct framebuffer_device_t { struct hw_device_t common; /* flags describing some attributes of the framebuffer */ const uint32_t flags; /* dimensions of the framebuffer in pixels */ const uint32_t width; const uint32_t height; /* frambuffer stride in pixels */ const int stride; /* framebuffer pixel format */ const int format; /* resolution of the framebuffer's display panel in pixel per inch*/ const float xdpi; const float ydpi; /* framebuffer's display panel refresh rate in frames per second */ const float fps; /* min swap interval supported by this framebuffer */ const int minSwapInterval; /* max swap interval supported by this framebuffer */ const int maxSwapInterval; #ifdef QCOM_HARDWARE /* Number of framebuffers supported*/ const int numFramebuffers; int reserved[7]; #else int reserved[8]; #endif /* * requests a specific swap-interval (same definition than EGL) * * Returns 0 on success or -errno on error. */ int (*setSwapInterval)(struct framebuffer_device_t* window, int interval); /* * This hook is OPTIONAL. * * It is non NULL If the framebuffer driver supports "update-on-demand" * and the given rectangle is the area of the screen that gets * updated during (*post)(). * * This is useful on devices that are able to DMA only a portion of * the screen to the display panel, upon demand -- as opposed to * constantly refreshing the panel 60 times per second, for instance. * * Only the area defined by this rectangle is guaranteed to be valid, that * is, the driver is not allowed to post anything outside of this * rectangle. * * The rectangle evaluated during (*post)() and specifies which area * of the buffer passed in (*post)() shall to be posted. * * return -EINVAL if width or height <=0, or if left or top < 0 */ int (*setUpdateRect)(struct framebuffer_device_t* window, int left, int top, int width, int height); /* * Post to the display (display it on the screen) * The buffer must have been allocated with the * GRALLOC_USAGE_HW_FB usage flag. * buffer must be the same width and height as the display and must NOT * be locked. * * The buffer is shown during the next VSYNC. * * If the same buffer is posted again (possibly after some other buffer), * post() will block until the the first post is completed. * * Internally, post() is expected to lock the buffer so that a * subsequent call to gralloc_module_t::(*lock)() with USAGE_RENDER or * USAGE_*_WRITE will block until it is safe; that is typically once this * buffer is shown and another buffer has been posted. * * Returns 0 on success or -errno on error. */ int (*post)(struct framebuffer_device_t* dev, buffer_handle_t buffer); /* * The (*compositionComplete)() method must be called after the * compositor has finished issuing GL commands for client buffers. */ int (*compositionComplete)(struct framebuffer_device_t* dev); /* * This hook is OPTIONAL. * * If non NULL it will be caused by SurfaceFlinger on dumpsys */ void (*dump)(struct framebuffer_device_t* dev, char *buff, int buff_len); /* * (*enableScreen)() is used to either blank (enable=0) or * unblank (enable=1) the screen this framebuffer is attached to. * * Returns 0 on success or -errno on error. */ int (*enableScreen)(struct framebuffer_device_t* dev, int enable); void* reserved_proc[6]; } framebuffer_device_t; /** convenience API for opening and closing a supported device */ static inline int framebuffer_open(const struct hw_module_t* module, struct framebuffer_device_t** device) { return module->methods->open(module, GRALLOC_HARDWARE_FB0, (struct hw_device_t**)device); } static inline int framebuffer_close(struct framebuffer_device_t* device) { return device->common.close(&device->common); } __END_DECLS #endif // ANDROID_FB_INTERFACE_H