/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_LIGHTS_INTERFACE_H #define ANDROID_LIGHTS_INTERFACE_H #include #include #include #include __BEGIN_DECLS /** * The id of this module */ #define LIGHTS_HARDWARE_MODULE_ID "lights" /* * These light IDs correspond to logical lights, not physical. * So for example, if your INDICATOR light is in line with your * BUTTONS, it might make sense to also light the INDICATOR * light to a reasonable color when the BUTTONS are lit. */ #define LIGHT_ID_BACKLIGHT "backlight" #define LIGHT_ID_KEYBOARD "keyboard" #define LIGHT_ID_BUTTONS "buttons" #define LIGHT_ID_BATTERY "battery" #define LIGHT_ID_NOTIFICATIONS "notifications" #define LIGHT_ID_ATTENTION "attention" /* * These lights aren't currently supported by the higher * layers, but could be someday, so we have the constants * here now. */ #define LIGHT_ID_BLUETOOTH "bluetooth" #define LIGHT_ID_WIFI "wifi" /* * Additional hardware-specific lights */ #define LIGHT_ID_CAPS "caps" #define LIGHT_ID_FUNC "func" /* ************************************************************************ * Flash modes for the flashMode field of light_state_t. */ #define LIGHT_FLASH_NONE 0 /** * To flash the light at a given rate, set flashMode to LIGHT_FLASH_TIMED, * and then flashOnMS should be set to the number of milliseconds to turn * the light on, followed by the number of milliseconds to turn the light * off. */ #define LIGHT_FLASH_TIMED 1 /** * To flash the light using hardware assist, set flashMode to * the hardware mode. */ #define LIGHT_FLASH_HARDWARE 2 /** * Light brightness is managed by a user setting. */ #define BRIGHTNESS_MODE_USER 0 /** * Light brightness is managed by a light sensor. */ #define BRIGHTNESS_MODE_SENSOR 1 /** * Light mode allows multiple LEDs */ #define LIGHT_MODE_MULTIPLE_LEDS 0x01 /** * The parameters that can be set for a given light. * * Not all lights must support all parameters. If you * can do something backward-compatible, you should. */ struct light_state_t { /** * The color of the LED in ARGB. * * Do your best here. * - If your light can only do red or green, if they ask for blue, * you should do green. * - If you can only do a brightness ramp, then use this formula: * unsigned char brightness = ((77*((color>>16)&0x00ff)) * + (150*((color>>8)&0x00ff)) + (29*(color&0x00ff))) >> 8; * - If you can only do on or off, 0 is off, anything else is on. * * The high byte should be ignored. Callers will set it to 0xff (which * would correspond to 255 alpha). * * CyanogenMod: The high byte value can be implemented to control the LEDs * Brightness from the Lights settings. The value goes from 0x01 to 0xFF. */ unsigned int color; /** * See the LIGHT_FLASH_* constants */ int flashMode; int flashOnMS; int flashOffMS; /** * Policy used by the framework to manage the light's brightness. * Currently the values are BRIGHTNESS_MODE_USER and BRIGHTNESS_MODE_SENSOR. */ int brightnessMode; /** * Define the LEDs modes (multiple, ...). * See the LIGHTS_MODE_* mask constants. */ unsigned int ledsModes; }; struct light_device_t { struct hw_device_t common; /** * Set the provided lights to the provided values. * * Returns: 0 on succes, error code on failure. */ int (*set_light)(struct light_device_t* dev, struct light_state_t const* state); }; __END_DECLS #endif // ANDROID_LIGHTS_INTERFACE_H