diff options
Diffstat (limited to 'include/hardware_legacy/AudioPolicyManagerBase.h')
-rw-r--r-- | include/hardware_legacy/AudioPolicyManagerBase.h | 63 |
1 files changed, 43 insertions, 20 deletions
diff --git a/include/hardware_legacy/AudioPolicyManagerBase.h b/include/hardware_legacy/AudioPolicyManagerBase.h index 2a37200..a16aa63 100644 --- a/include/hardware_legacy/AudioPolicyManagerBase.h +++ b/include/hardware_legacy/AudioPolicyManagerBase.h @@ -20,11 +20,14 @@ #include <utils/Timers.h> #include <utils/Errors.h> #include <utils/KeyedVector.h> +#include <utils/SortedVector.h> #include <hardware_legacy/AudioPolicyInterface.h> namespace android_audio_legacy { using android::KeyedVector; + using android::DefaultKeyedVector; + using android::SortedVector; // ---------------------------------------------------------------------------- @@ -53,6 +56,20 @@ namespace android_audio_legacy { // and provided in a shared library libaudiopolicy.so. // ---------------------------------------------------------------------------- +// the output_profile_s structure describes the capabilities of an output stream. +// It is currently assumed that all combination of listed parameters are supported. +// It is used by the policy manager to determine if an output is suitable for a given use case, +// open/close it accordingly and connect/disconnect audio tracks to/from it. +typedef struct output_profile_s { + uint32_t* mSamplingRates; // supported sampling rates (terminated by 0) + audio_channel_mask_t* mChannelMasks; // supported channel masks (terminated by 0) + audio_format_t* mFormats; // supported audio formats (terminated by 0) + audio_devices_t mSupportedDevices; // supported devices (devices this output can be + // routed to) + audio_policy_output_flags_t mFlags; // attribute flags (e.g primary output, + // direct output...) +} output_profile_t; + class AudioPolicyManagerBase: public AudioPolicyInterface #ifdef AUDIO_POLICY_TEST , public Thread @@ -174,7 +191,7 @@ protected: class AudioOutputDescriptor { public: - AudioOutputDescriptor(); + AudioOutputDescriptor(const output_profile_t *profile); status_t dump(int fd); @@ -184,6 +201,7 @@ protected: uint32_t strategyRefCount(routing_strategy strategy); bool isUsedByStrategy(routing_strategy strategy) { return (strategyRefCount(strategy) != 0);} bool isDuplicated() { return (mOutput1 != NULL && mOutput2 != NULL); } + uint32_t supportedDevices(); audio_io_handle_t mId; // output handle uint32_t mSamplingRate; // @@ -198,6 +216,7 @@ protected: AudioOutputDescriptor *mOutput2; // used by duplicated outputs: second output float mCurVolume[AudioSystem::NUM_STREAM_TYPES]; // current stream volume int mMuteCount[AudioSystem::NUM_STREAM_TYPES]; // mute request counter + const output_profile_t *mProfile; }; // descriptor for audio inputs. Used to maintain current configuration of each opened audio input @@ -292,25 +311,27 @@ protected: virtual bool isInCall(); // true if given state represents a device in a telephony or VoIP call virtual bool isStateInCall(int state); - -#ifdef WITH_A2DP - // true is current platform supports suplication of notifications and ringtones over A2DP output - virtual bool a2dpUsedForSonification() const { return true; } - status_t handleA2dpConnection(AudioSystem::audio_devices device, - const char *device_address); - status_t handleA2dpDisconnection(AudioSystem::audio_devices device, - const char *device_address); - void closeA2dpOutputs(); - // checks and if necessary changes output (a2dp, duplicated or hardware) used for all strategies. - // must be called every time a condition that affects the output choice for a given strategy is - // changed: connected device, phone state, force use... + // when a device is connected, checks if an open output can be routed + // to this device. If none is open, tries to open one of the available outputs. + // Returns an output suitable to this device or 0. + // when a device is disconnected, checks if an output is not used any more and + // returns its handle if any. + // transfers the audio tracks and effects from one output thread to another accordingly. + audio_io_handle_t checkOutputForDevice(AudioSystem::audio_devices device, + AudioSystem::device_connection_state state); + // close an output and its companion duplicating output. + void closeOutput(audio_io_handle_t output); + // checks and if necessary changes outputs used for all strategies. + // must be called every time a condition that affects the output choice for a given strategy + // changes: connected device, phone state, force use... // Must be called before updateDeviceForStrategy() void checkOutputForStrategy(routing_strategy strategy); // Same as checkOutputForStrategy() but for a all strategies in order of priority void checkOutputForAllStrategies(); // manages A2DP output suspend/restore according to phone state and BT SCO usage void checkA2dpSuspend(); -#endif + // returns the A2DP output handle if it is open or 0 otherwise + audio_io_handle_t getA2dpOutput(); // selects the most appropriate device on output for current state // must be called every time a condition that affects the device choice for a given output is // changed: connected device, phone state, force use, output start, output stop.. @@ -346,13 +367,15 @@ protected: // extract one device relevant for volume control from multiple device selection static audio_devices_t getDeviceForVolume(audio_devices_t device); - AudioPolicyClientInterface *mpClientInterface; // audio policy client interface - audio_io_handle_t mHardwareOutput; // hardware output handler - audio_io_handle_t mA2dpOutput; // A2DP output handler - audio_io_handle_t mDuplicatedOutput; // duplicated output handler: outputs to hardware and A2DP. + audio_io_handle_t getOutputForDevice(uint32_t device); + SortedVector<audio_io_handle_t> getOutputsForDevice(uint32_t device); + bool vectorsEqual(SortedVector<audio_io_handle_t>& outputs1, + SortedVector<audio_io_handle_t>& outputs2); - KeyedVector<audio_io_handle_t, AudioOutputDescriptor *> mOutputs; // list of output descriptors - KeyedVector<audio_io_handle_t, AudioInputDescriptor *> mInputs; // list of input descriptors + AudioPolicyClientInterface *mpClientInterface; // audio policy client interface + audio_io_handle_t mPrimaryOutput; // primary output handle + DefaultKeyedVector<audio_io_handle_t, AudioOutputDescriptor *> mOutputs; // list of output descriptors + DefaultKeyedVector<audio_io_handle_t, AudioInputDescriptor *> mInputs; // list of input descriptors uint32_t mAvailableOutputDevices; // bit field of all available output devices uint32_t mAvailableInputDevices; // bit field of all available input devices int mPhoneState; // current phone state |