| Commit message (Collapse) | Author | Age | Files | Lines |
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Add support for querying whether there is currently a recording
underway from the specified audio source.
Bug 7314859
Change-Id: I8894845b176241134870af5df2bebc5ef27e4de4
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The volume and routing policy of AUDIO_STREAM_ENFORCED_AUDIBLE is
now controlled by AudioService by means of new forced use type
AUDIO_POLICY_FORCE_FOR_SYSTEM with config
AUDIO_POLICY_FORCE_SYSTEM_ENFORCED.
Property ro.camera.sound.forced is not used anymore.
Bug 7032634.
Change-Id: I742b0eebbe6b013f61d199846454a06411b52bc8
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Force the new device selection to be applied when a device is disconnected
even if none is select. This is to indicate to the audio HAL that current
device selection is not valid anymore even if no new device is selected because
no audio track is active.
Bug 7141149.
Change-Id: Iade02fb53a4cc2051fce9da07870c5391396b696
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When a direct output is closed, the vector containing
the previously opened outputs must also be updated.
Bug 7157451.
Change-Id: I575b1f4928cf7527a4a98632fdec7600664a1e1c
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When evaluating if an audio record is active, do not count inputs
opened on "virtual" devices, such as remote submix, as active.
Change-Id: If19c321cf673e3bdf4c3f81e73c163190df7c21e
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Changes for new audio devices enums:
- legacy audio HAL wrapper provides conversion between new and
old device enums. It exposes a rev 2.0 audio device API to the
audio framework and allow legacy implementation to use old device enums.
- AudioPolicyManager: use standard enum value for no device (0).
Change-Id: I855d72291d672cdd8a6641bedb228634a54b7d9d
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Define a new forced mode to route media to remote submix.
Update media routing rules according to mode.
Modify device connection management for remote submix.
Note that this CL doesn't implement changes to not prevent audio
recording when WFD is on, as audio recording is currently limited
to one input.
Change-Id: I458fe1802705da2d091ff82e536dc3e7f092f291
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When limiting ringtone volume because headphones are connected
and music is playing, the volume was not limited against the right
music volume. The is because the device used for music (headphone)
is not the same as the one used for ringtone (headphone + speaker).
Bug 6816207.
Change-Id: I3342be1789a1b7c58705812335b788f030bc6d76
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The AudioPolicyManagerBase implementation was using some device
enum values from AudioSystemLegacy.h, of type audio_devices,
and some from /system/audio.h, of type audio_devices_t.
Now only uses audio_devices_t, and associated functions to
inspect what audio device type they correspond to.
Added #define to represent "no audio device" to clarify code.
Removed unused variable in AudioPolicyManagerBase::startOutput()
Change-Id: Ibec311dac550d6a806397377206a43bc708914c0
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Change-Id: I734155d4cebb22b180f25290332c7c48be1e2b36
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Change-Id: I0a274ab9f30a9380bc00eae69988224721fea177
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When an HDMI sink is connected it is possible that
a direct output is made available for multichannel audio.
In this case, the list of outputs available to reach the HDMI device
after the connection is different from before. checkOutputForStrategy()
must take this into account in order to invalidate tracks so that
they can be re connected to the multi channel output if necessary.
Change-Id: Id0baeb51688eba8017fe96bf92aaac52eb8e0f59
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setForceUse() should not force new device selection on outputs
if the selected device is 0. If a device 0 (no device) selection
is forced on a duplicated output, this causes volumes to be reset to
their default on outputs the duplicated output is connected to.
Also force reapply volumes when a new output is created. It is safer and more
explicit than relying on the fact that the selected volume is different
from default volume and thus is actually sent to audioflinger.
Bug 6658021.
Change-Id: I0a14d5229847e001b0d44f60d41c241efdb9946a
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Increase the volume of the system stream for speaker output, so
sounds played on this stream can be louder on devices that
need it.
Additional changes in the rest of the framework will define properties
to tune sound effect levels on a per-device basis.
Bug 6448481
Change-Id: Ia6c1ff314a321c6e271a682e3f4ff64c250b184e
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The limitation of notification volume when playing music over headphones
has been broken for devices where notifications and music are played over
separate output streams.
Fix computeVolume() to check music stream activity on all outputs.
Bug 6623707.
Change-Id: Ie25f9b428ea086efe0be5fea2d31551d2528b655
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Do not force mute on a strategy when moving it from one output
stream to another if no stream is active.
Bug 6611972.
Change-Id: I21f72b0ef3600639de66e6b0a1c3ae44045fd81f
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Add the capability to query supported parameters for
direct outputs after a device is connected. This allows
to dynamically update the output profile for devices like
HDMI where the capabilities depend on the connected sink.
Also added very verbose log mode for volume and mute.
Change-Id: I1d4ba8e7dbc3e1af883582857ce93240441e551c
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Global effects such as the visualizer would sometimes not be on the
right output, for example when switching from a2dp to wired headset
or back, when there are both regular and deep buffer outputs available.
We now check which of the available outputs the global effect should
be on when more than one is available.
b/6528772
Change-Id: Ie268e32ef41e7888da67c24730dc93750a2cf579
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Added FORCE_NO_BT_A2DP forced use to allow applications to
override default policy to use A2DP whenever connected.
Bug 6485897.
Change-Id: I784271c062294fbe1aff7884965075b40c68dc24
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When switching audio path, it is sometimes required
to temporarily mute certain streams to avoid glitches.
The unmute command is sent with a delay but the volume applied
when unmuting is computed according to the state at the time of mute.
If the device selection changes after the delayed unmute is programmed
the new volume will not correspond to the new device.
setStreamMute() now accepts a device selection as input parameter which is
used instead of current device for volume computation.
Bug 6497819.
Change-Id: I355ebf9e1afe814fa5c2723bda9c40e58f921b46
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Reduce system stream volume by 6dB as
UI sounds are now perceived as being too loud.
Issue 6448481.
Change-Id: I0237eb94245014724dfdf55253049340e2162af8
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Added specific volume curves for AUDIO_STREAM_SYSTEM,
AUDIO_STREAM_ENFORCED_AUDIBLE and AUDIO_STREAM_DTMF.
Volume for these streams tracks AUDIO_STREAM_RING on phones
and AUDIO_STREAM_MUSIC on tablets but is contrained in the range
-24dB to -6dB on speaker and -24dB to -12dB on headset.
STRATEGY_ENFORCED_AUDIBLE routing policy is now the same as
STRATEGY_MEDIA in countries where not enforced.
Change-Id: If58d96559bfe2bbff4cd94c631d5933bd940778e
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Change-Id: I25f7407c34b3032d4e77a27a4ac47b648098d9b0
Signed-off-by: Dima Zavin <dima@android.com>
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Change-Id: If10308f688437e1682e4104120772cfce16e9d89
Signed-off-by: Dima Zavin <dima@android.com>
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The addition of the per device volume feature has introduced
a problem where a volume burst can be heard in the headphones
just after insertion if the speaker volume is much higher than the
headphones volume.
Added a temporary mute of the output when switching device to force
volume ramp to 0 and back up to new volume.
Issue 5984108.
Change-Id: I5c9ffbbcadd12d25c78cc2614d351346b8186c55
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Added definitions for parsing deep buffer flags in output profiles.
Make sure that sound start is delayed enough to allow
duck/mute effect to apply before starting a notification on an output
with lower latency.
Change-Id: I1578e245da19d1a0f9ec62a2ea6dddaf82ea282b
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Change-Id: Ic42eba3432671f651c9703a07fe7b429a8ec0dff
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Change-Id: I27c5e1e1041f62530884ec5d929e7d82f091912a
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Change-Id: If712b0c7fcf281d66d34614529f3433e56e058fb
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Because of the downmix capability of the mixer, do not prevent
a non-direct output to be retrieved based on channel mask.
Change-Id: I911f95f4055c2134298c233d14f2f5d586091fd4
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Audio hw modules are now loaded according to configuration
data read from audio_policy.conf. They are not loaded anymore
from a hardcoded list in AudiFlinger.
Output and input streams are opened on the hw module by which
they are exposed.
Also removed obsolete "acoustics" flags for input streams.
Change-Id: I8dc658cc83890d3ac7d5e36c372a03732aa5b0c4
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The audio policy manager implementation now reads a configuration file at
boot time that contains descriptors for available audio hardware
modules and for each module the profiles of available inputs and outputs streams.
The configuration file path on the target is: /system/etc/audio_policy.conf.
A default configuration file is given that defines a basic configuration
with one primary audio hw module capable of playback and capture.
Each platform or device should have its own audio_policy.conf file.
Also removed default value of fromCache argument of getDeviceForStrategy()
and getNewDevice() methods.
Change-Id: I0c773d2331508bbc787f89b123dd6a7b8c10d459
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Map the NOTIFICATION stream type to a new strategy,
named STRATEGY_NOTIFICATION_RESPECTFUL, which differs
from STRATEGY_NOTIFICATION in that, when media is
playing, the notifications will use the same output
as the MEDIA strategy. This will results in the
notifications not being duplicated on the speaker
when a headset is in use for media playback.
Change-Id: I032be0e2d383c69b5b6c912d7174753f5572c4b4
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Add an implementation of get_next_write_timestamp.
Change-Id: Ie8e19307bafdb057d06bf3c536380c5740f830a6
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Add a default implementation of get_next_write_timestamp to the C <--> C++
legacy audio HAL implementation allowing HALs using the legacy C++
AudioStreamOut to overload and implement get_next_write_timestamp. Default
implementation returns INVALID_OPERATION to indicate that the functionality is
not supported.
Change-Id: I087347649e9ba186a74cb34aaadf989bf90720fe
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Add a bridge implementation of get_master_volume.
Conflicts:
audio/audio_hw_hal.cpp
Change-Id: Icff9d8dce05d1d811fca815cc39cb38a1df293f9
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Add an implementation of the new get_master_volume method to bridge from the new
C only audio HAL to the old C++ legacy audio HAL.
Change-Id: I5c29814623b5141b0c69927ea60be9873c8a5dab
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Change-Id: I65c10c2c6248a439d8ba6b3e9d540072fb25039f
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Change-Id: I1d66327828a5adb06911de1f72076bc0295255c1
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Change-Id: I0b4e2ff705fce96b40fdda28b1bc4b514438bec6
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Use definition from audio.h for A2DP sink address parameter.
Change-Id: I2d7905b8e3dd71fab2efc68ae16682e09c3f872e
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This change makes support for A2DP related audio policy more generic:
-removed WITH_A2DP compilation switch
-use output profile descriptors listing the parameters
(sampling rate, format...) devices and attributes (low power, tunneling...)
for each available output.
All the behavior specific to A2DP is derived from the A2DP output profile
descriptor.
- removed obsolete a2dpUsedForSonification() method.
This is a first step towards a more generic support for different audio
hardware modules (USB, HDMI) and output streams supporting different
combinations of parameters (sampling rate, format...) and attributes
(low power, tunneling...).
Ultimately, the hw modules and output descriptors will loaded from a
configuration file.
Change-Id: Ife3e49e1afbcb72613bfc8ce38919bb087ca85ea
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The change for volume per device introduced a problem where if a headset
is plugged in while in silent mode, the sound will not be restored
at the first press on volume up key but only at the second press.
This is because when exiting silent mode, AudioService reapplies the
last known volume for all devices in any order and the last volume
applied prevails, even if it is for a device other than currently selected
by audio policy manager.
The fix consists in applying a new volume only if the device indicated
matches currently selected device on an output.
Change-Id: I778b90a9ec5a8b4a15e0333bd045f2dd327f388c
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Change-Id: I9875afdf21937c88a5decc9d94e89fddffc3519e
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Change-Id: I11de4e92254e128643d8f158c74dcfee97e51005
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